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authorAndrei Karas <akaras@inbox.ru>2015-05-29 17:45:52 +0300
committerAndrei Karas <akaras@inbox.ru>2015-05-29 17:45:52 +0300
commit2d32dc27210d16102f9200de115f2c3f79a5cb22 (patch)
tree5aa84ebe6c5c1d708b14bee2bf0ce95df714fc1d /src/actormanager.cpp
parent7bdb50605562e47f1d6ae134881c09bd42293be5 (diff)
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Use BeingTypeId in Being for subtypeid.
Diffstat (limited to 'src/actormanager.cpp')
-rw-r--r--src/actormanager.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/actormanager.cpp b/src/actormanager.cpp
index 4544e445f..8c7d48752 100644
--- a/src/actormanager.cpp
+++ b/src/actormanager.cpp
@@ -240,7 +240,7 @@ void ActorManager::setPlayer(LocalPlayer *const player)
Being *ActorManager::createBeing(const BeingId id,
const ActorType::Type type,
- const uint16_t subtype)
+ const BeingTypeId subtype)
{
Being *const being = new Being(id, type, subtype, mMap);
@@ -1380,7 +1380,7 @@ void ActorManager::printBeingsToChat(const ActorSprites &beings,
debugChatTab->chatLog(strprintf("%s (%d,%d) %d",
being->getName().c_str(), being->getTileX(), being->getTileY(),
- being->getSubType()), ChatMsgType::BY_SERVER);
+ toInt(being->getSubType(), int)), ChatMsgType::BY_SERVER);
}
debugChatTab->chatLog("---------------------------------------",
ChatMsgType::BY_SERVER);
@@ -1405,7 +1405,7 @@ void ActorManager::printBeingsToChat(const std::vector<Being*> &beings,
debugChatTab->chatLog(strprintf("%s (%d,%d) %d",
being->getName().c_str(), being->getTileX(), being->getTileY(),
- being->getSubType()), ChatMsgType::BY_SERVER);
+ toInt(being->getSubType(), int)), ChatMsgType::BY_SERVER);
}
debugChatTab->chatLog("---------------------------------------",
ChatMsgType::BY_SERVER);
@@ -1775,18 +1775,19 @@ bool ActorManager::checkForPickup(const FloorItem *const item) const
return false;
}
-void ActorManager::updateEffects(const std::map<int, int> &addEffects,
- const std::set<int> &removeEffects) const
+void ActorManager::updateEffects(const std::map<BeingTypeId, int> &addEffects,
+ const std::set<BeingTypeId> &removeEffects)
+ const
{
for_actorsm
{
if (!*it || (*it)->getType() != ActorType::Npc)
continue;
Being *const being = static_cast<Being*>(*it);
- const int type = being->getSubType();
+ const BeingTypeId type = being->getSubType();
if (removeEffects.find(type) != removeEffects.end())
being->removeSpecialEffect();
- const std::map<int, int>::const_iterator idAdd = addEffects.find(type);
+ const std::map<BeingTypeId, int>::const_iterator idAdd = addEffects.find(type);
if (idAdd != addEffects.end())
being->addSpecialEffect((*idAdd).second);
}