summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2016-08-03 19:15:13 +0300
committerAndrei Karas <akaras@inbox.ru>2016-08-03 19:15:13 +0300
commitedb279bdc22d94a88aabdd994bed5dd2b1c5659e (patch)
treeb7f184aff5e9340d9a060834b72b3df0a7961e7b
parent2d9b4f091c8265329220c56db76da9eb252d4a2d (diff)
downloadmanaplus-edb279bdc22d94a88aabdd994bed5dd2b1c5659e.tar.gz
manaplus-edb279bdc22d94a88aabdd994bed5dd2b1c5659e.tar.bz2
manaplus-edb279bdc22d94a88aabdd994bed5dd2b1c5659e.tar.xz
manaplus-edb279bdc22d94a88aabdd994bed5dd2b1c5659e.zip
Add actor type elemental.
-rw-r--r--src/actormanager.cpp1
-rw-r--r--src/being/being.cpp10
-rw-r--r--src/enums/being/actortype.h3
-rw-r--r--src/gui/popups/popupmenu.cpp2
-rw-r--r--src/gui/viewport.cpp1
-rw-r--r--src/gui/windows/minimap.cpp1
6 files changed, 14 insertions, 4 deletions
diff --git a/src/actormanager.cpp b/src/actormanager.cpp
index 59524b9e9..befd952e6 100644
--- a/src/actormanager.cpp
+++ b/src/actormanager.cpp
@@ -596,6 +596,7 @@ void ActorManager::findBeingsByPixel(std::vector<ActorSprite*> &beings,
case ActorType::Mercenary:
case ActorType::Homunculus:
case ActorType::SkillUnit:
+ case ActorType::Elemental:
{
const Being *const being = static_cast<const Being*>(*it);
if (!being)
diff --git a/src/being/being.cpp b/src/being/being.cpp
index d762dee24..35e9356bc 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -498,6 +498,7 @@ void Being::setSubtype(const BeingTypeId subtype,
break;
case ActorType::Unknown:
case ActorType::FloorItem:
+ case ActorType::Elemental:
default:
reportAlways("Wrong being type %d in setSubType",
CAST_S32(mType));
@@ -3620,16 +3621,17 @@ void Being::draw(Graphics *restrict const graphics,
offsetX,
offsetY);
break;
- case ActorType::Pet:
- case ActorType::SkillUnit:
- case ActorType::Unknown:
case ActorType::Monster:
drawMonster(graphics,
offsetX,
offsetY);
break;
+ case ActorType::Pet:
+ case ActorType::SkillUnit:
+ case ActorType::Unknown:
case ActorType::Npc:
case ActorType::FloorItem:
+ case ActorType::Elemental:
#ifdef TMWA_SUPPORT
case ActorType::LocalPet:
#endif
@@ -4434,6 +4436,7 @@ std::string Being::loadComment(const std::string &restrict name,
case ActorType::Homunculus:
case ActorType::Pet:
case ActorType::SkillUnit:
+ case ActorType::Elemental:
default:
return "";
}
@@ -4474,6 +4477,7 @@ void Being::saveComment(const std::string &restrict name,
case ActorType::Mercenary:
case ActorType::Homunculus:
case ActorType::SkillUnit:
+ case ActorType::Elemental:
default:
return;
}
diff --git a/src/enums/being/actortype.h b/src/enums/being/actortype.h
index 68e046690..949355933 100644
--- a/src/enums/being/actortype.h
+++ b/src/enums/being/actortype.h
@@ -39,7 +39,8 @@ enumStart(ActorType)
Pet,
Mercenary,
Homunculus,
- SkillUnit
+ SkillUnit,
+ Elemental
}
enumEnd(ActorType);
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp
index 2e153b0a8..d0896efaa 100644
--- a/src/gui/popups/popupmenu.cpp
+++ b/src/gui/popups/popupmenu.cpp
@@ -430,6 +430,7 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being)
case ActorType::Unknown:
case ActorType::FloorItem:
case ActorType::Portal:
+ case ActorType::Elemental:
#ifdef TMWA_SUPPORT
case ActorType::LocalPet:
#endif
@@ -3200,6 +3201,7 @@ void PopupMenu::showGMPopup(const std::string &name)
case ActorType::LocalPet:
#endif
case ActorType::Avatar:
+ case ActorType::Elemental:
break;
}
}
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index ab3d31588..485c93e44 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -901,6 +901,7 @@ void Viewport::mouseMoved(MouseEvent &event)
case ActorType::Mercenary:
case ActorType::Homunculus:
case ActorType::SkillUnit:
+ case ActorType::Elemental:
gui->setCursorType(mHoverBeing->getHoverCursor());
break;
diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp
index 606b1ce7e..8d1bab734 100644
--- a/src/gui/windows/minimap.cpp
+++ b/src/gui/windows/minimap.cpp
@@ -372,6 +372,7 @@ void Minimap::draw2(Graphics *const graphics)
case ActorType::Unknown:
case ActorType::Player:
case ActorType::FloorItem:
+ case ActorType::Elemental:
default:
continue;
}