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author | Andrei Karas <akaras@inbox.ru> | 2020-05-30 07:59:59 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2020-05-30 08:01:46 +0300 |
commit | e623e07433bc81089efdcacd8c089252bcd1db6f (patch) | |
tree | 5f6b079e9525931939c37a83d6b290f3c41e3b37 | |
parent | 1db1d6687934402f77f7bb8d864a3a0ef4b3816a (diff) | |
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Revert "sdl2/opengl: use SDL_GL_GetProcAddress instead glXGetProcAddress when sdl2 is used"
This reverts commit 767d987fb02051621ae087534b42ab956abdfc32.
This commit add cast errors.
-rw-r--r-- | src/render/opengl/mglfunctions.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/opengl/mglfunctions.h b/src/render/opengl/mglfunctions.h index 66c7d15dc..1126b48bb 100644 --- a/src/render/opengl/mglfunctions.h +++ b/src/render/opengl/mglfunctions.h @@ -35,7 +35,7 @@ LOGGER_H #define getFunction(name) nullptr #elif defined __native_client__ #define getFunction(name) glGetProcAddressREGAL(name) -#elif defined(USE_SDL2) +#elif defined(__SWITCH__) #define getFunction(name) SDL_GL_GetProcAddress(name) #else // WIN32 #define getFunction(name) glXGetProcAddress(\ |