summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2015-12-15 18:57:03 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-15 18:58:08 +0300
commit1ffeeb5d960ecf45ff285b8045265bb38de86b18 (patch)
treef3e0a40a39cf0b00376d0201eee53e13e7592c5c
parent559bd8c3275b05cf061813094a880223f343cff5 (diff)
downloadmanaplus-1ffeeb5d960ecf45ff285b8045265bb38de86b18.tar.gz
manaplus-1ffeeb5d960ecf45ff285b8045265bb38de86b18.tar.bz2
manaplus-1ffeeb5d960ecf45ff285b8045265bb38de86b18.tar.xz
manaplus-1ffeeb5d960ecf45ff285b8045265bb38de86b18.zip
Add safeopenglimagehelper for using in safe opengl mode only.
-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/Makefile.am2
-rw-r--r--src/graphicsmanager.cpp20
-rw-r--r--src/render/graphics.cpp19
-rw-r--r--src/render/safeopenglgraphics.cpp24
-rw-r--r--src/resources/image.cpp9
-rw-r--r--src/resources/image.h7
-rw-r--r--src/resources/safeopenglimagehelper.cpp475
-rw-r--r--src/resources/safeopenglimagehelper.h159
9 files changed, 693 insertions, 24 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index aad4324d5..27ed1dbef 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -703,6 +703,8 @@ SET(SRCS
resources/resource.h
resources/resourcemanager.cpp
resources/resourcemanager.h
+ resources/safeopenglimagehelper.cpp
+ resources/safeopenglimagehelper.h
resources/sdl2imagehelper.cpp
resources/sdl2imagehelper.h
resources/sdl2softwareimagehelper.cpp
diff --git a/src/Makefile.am b/src/Makefile.am
index fc2d12975..67269db97 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -357,6 +357,8 @@ SRC += events/actionevent.h \
resources/resource.h \
resources/resourcemanager.cpp \
resources/resourcemanager.h \
+ resources/safeopenglimagehelper.cpp \
+ resources/safeopenglimagehelper.h \
resources/sdl2imagehelper.cpp \
resources/sdl2imagehelper.h \
resources/sdl2softwareimagehelper.cpp \
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp
index 90b1c5a69..129ad966d 100644
--- a/src/graphicsmanager.cpp
+++ b/src/graphicsmanager.cpp
@@ -61,9 +61,11 @@
#ifdef USE_OPENGL
#include "resources/fboinfo.h"
#include "resources/openglimagehelper.h"
-
+#ifndef ANDROID
+#include "resources/safeopenglimagehelper.h"
+#endif // ANDROID
#include "render/mglfunctions.h"
-#endif
+#endif // USE_OPENGL
#include "resources/sdlimagehelper.h"
@@ -289,7 +291,7 @@ int GraphicsManager::detectGraphics()
#define RENDER_GLES2_OPENGL_INIT
#else // defined(ANDROID)
#define RENDER_SAFE_OPENGL_INIT \
- imageHelper = new OpenGLImageHelper; \
+ imageHelper = new SafeOpenGLImageHelper; \
surfaceImageHelper = new SurfaceImageHelper; \
mainGraphics = new SafeOpenGLGraphics; \
mUseTextureSampler = false;
@@ -494,6 +496,9 @@ void GraphicsManager::initGraphics()
openGLMode = intToRenderType(config.getIntValue("opengl"));
#ifdef USE_OPENGL
OpenGLImageHelper::setBlur(config.getBoolValue("blur"));
+#ifndef ANDROID
+ SafeOpenGLImageHelper::setBlur(config.getBoolValue("blur"));
+#endif // ANDROID
SurfaceImageHelper::SDLSetEnableAlphaCache(
config.getBoolValue("alphaCache") && !openGLMode);
ImageHelper::setEnableAlpha((config.getFloatValue("guialpha") != 1.0F ||
@@ -786,11 +791,17 @@ void GraphicsManager::updateTextureFormat() const
config.getBoolValue("newtextures"))
{
OpenGLImageHelper::setInternalTextureType(GL_RGBA);
+#ifndef ANDROID
+ SafeOpenGLImageHelper::setInternalTextureType(GL_RGBA);
+#endif
logger->log1("using RGBA texture format");
}
else
{
OpenGLImageHelper::setInternalTextureType(4);
+#ifndef ANDROID
+ SafeOpenGLImageHelper::setInternalTextureType(4);
+#endif
logger->log1("using 4 texture format");
}
}
@@ -1365,6 +1376,9 @@ void GraphicsManager::createTextureSampler()
}
}
OpenGLImageHelper::setUseTextureSampler(mUseTextureSampler);
+#ifndef ANDROID
+ SafeOpenGLImageHelper::setUseTextureSampler(false);
+#endif
}
GLenum GraphicsManager::getLastError()
diff --git a/src/render/graphics.cpp b/src/render/graphics.cpp
index a8dde9626..f038fdfff 100644
--- a/src/render/graphics.cpp
+++ b/src/render/graphics.cpp
@@ -77,11 +77,14 @@
#include "resources/imagehelper.h"
#ifdef USE_OPENGL
#include "resources/openglimagehelper.h"
-#if defined(__native_client__)
+#ifndef ANDROID
+#include "resources/safeopenglimagehelper.h"
+#endif // ANDROID
+#ifdef __native_client__
#include "render/naclfunctions.h"
#include "render/naclgles.h"
-#endif
-#endif
+#endif // __native_client__
+#endif // USE_OPENGL
#ifdef USE_OPENGL
#ifdef __APPLE__
@@ -332,12 +335,20 @@ bool Graphics::setOpenGLMode()
OpenGLImageHelper::mTextureSize = texSize;
logger->log("OpenGL texture size: %d pixels (rectangle textures)",
OpenGLImageHelper::mTextureSize);
+#ifndef ANDROID
+ SafeOpenGLImageHelper::mTextureType = GL_TEXTURE_RECTANGLE_ARB;
+ SafeOpenGLImageHelper::mTextureSize = texSize;
+#endif
}
else
{
- OpenGLImageHelper::mTextureType = GL_TEXTURE_2D;
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texSize);
+ OpenGLImageHelper::mTextureType = GL_TEXTURE_2D;
OpenGLImageHelper::mTextureSize = texSize;
+#ifndef ANDROID
+ SafeOpenGLImageHelper::mTextureType = GL_TEXTURE_2D;
+ SafeOpenGLImageHelper::mTextureSize = texSize;
+#endif
logger->log("OpenGL texture size: %d pixels",
OpenGLImageHelper::mTextureSize);
}
diff --git a/src/render/safeopenglgraphics.cpp b/src/render/safeopenglgraphics.cpp
index f7638c5a1..f2609c299 100644
--- a/src/render/safeopenglgraphics.cpp
+++ b/src/render/safeopenglgraphics.cpp
@@ -30,7 +30,7 @@
#include "resources/image.h"
#include "resources/imagerect.h"
-#include "resources/openglimagehelper.h"
+#include "resources/safeopenglimagehelper.h"
#include "utils/sdlcheckutils.h"
@@ -81,7 +81,7 @@ static inline void drawQuad(const Image *image,
const int dstX, const int dstY,
const int width, const int height)
{
- if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
+ if (SafeOpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
{
const float tw = static_cast<float>(image->mTexWidth);
const float th = static_cast<float>(image->mTexHeight);
@@ -127,7 +127,7 @@ static inline void drawRescaledQuad(const Image *const image,
const int desiredWidth,
const int desiredHeight)
{
- if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
+ if (SafeOpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
{
const float tw = static_cast<float>(image->mTexWidth);
const float th = static_cast<float>(image->mTexHeight);
@@ -173,7 +173,7 @@ void SafeOpenGLGraphics::drawImageInline(const Image *const image,
return;
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
const SDL_Rect &bounds = image->mBounds;
@@ -192,7 +192,7 @@ void SafeOpenGLGraphics::copyImage(const Image *const image,
void SafeOpenGLGraphics::testDraw()
{
- if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
+ if (SafeOpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
{
glBegin(GL_QUADS);
glTexCoord2f(0.0f, 0.781250f);
@@ -228,7 +228,7 @@ void SafeOpenGLGraphics::drawImageCached(const Image *const image,
return;
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
const SDL_Rect &bounds = image->mBounds;
@@ -256,7 +256,7 @@ void SafeOpenGLGraphics::drawPatternCached(const Image *const image,
const int srcY = imageRect.y;
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
// Draw a set of textured rectangles
@@ -300,7 +300,7 @@ void SafeOpenGLGraphics::drawRescaledImage(const Image *const image,
}
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
// Draw a textured quad.
@@ -335,7 +335,7 @@ void SafeOpenGLGraphics::drawPatternInline(const Image *const image,
const int srcY = imageRect.y;
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
// Draw a set of textured rectangles
@@ -375,7 +375,7 @@ void SafeOpenGLGraphics::drawRescaledPattern(const Image *const image,
const int srcY = imageRect.y;
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
// Draw a set of textured rectangles
@@ -676,7 +676,7 @@ void SafeOpenGLGraphics::setTexturingAndBlending(const bool enable)
{
if (!mTexture)
{
- glEnable(OpenGLImageHelper::mTextureType);
+ glEnable(SafeOpenGLImageHelper::mTextureType);
mTexture = true;
}
@@ -702,7 +702,7 @@ void SafeOpenGLGraphics::setTexturingAndBlending(const bool enable)
if (mTexture)
{
- glDisable(OpenGLImageHelper::mTextureType);
+ glDisable(SafeOpenGLImageHelper::mTextureType);
mTexture = false;
}
}
diff --git a/src/resources/image.cpp b/src/resources/image.cpp
index 8b952779c..c196b217c 100644
--- a/src/resources/image.cpp
+++ b/src/resources/image.cpp
@@ -28,7 +28,10 @@
#ifdef USE_OPENGL
#include "resources/openglimagehelper.h"
-#endif
+#ifndef ANDROID
+#include "resources/safeopenglimagehelper.h"
+#endif // ANDROID
+#endif // USE_OPENGL
#include "resources/sdlimagehelper.h"
#include "resources/subimage.h"
@@ -36,9 +39,9 @@
#ifdef USE_SDL2
#include <SDL2_rotozoom.h>
-#else
+#else // USE_SDL2
#include <SDL_rotozoom.h>
-#endif
+#endif // USE_SDL2
#include "debug.h"
diff --git a/src/resources/image.h b/src/resources/image.h
index 804df4c2e..0740864b7 100644
--- a/src/resources/image.h
+++ b/src/resources/image.h
@@ -55,7 +55,6 @@ class Image notfinal : public Resource
friend class CompoundSprite;
friend class Graphics;
friend class ImageHelper;
- friend class OpenGLImageHelper;
friend class SDLGraphics;
friend class SDLImageHelper;
friend class SurfaceGraphics;
@@ -73,7 +72,11 @@ class Image notfinal : public Resource
friend class NormalOpenGLGraphics;
friend class NullOpenGLGraphics;
friend class SafeOpenGLGraphics;
-#endif
+ friend class OpenGLImageHelper;
+#ifndef ANDROID
+ friend class SafeOpenGLImageHelper;
+#endif // ANDROID
+#endif // USE_OPENGL
public:
A_DELETE_COPY(Image)
diff --git a/src/resources/safeopenglimagehelper.cpp b/src/resources/safeopenglimagehelper.cpp
new file mode 100644
index 000000000..1271b7e1b
--- /dev/null
+++ b/src/resources/safeopenglimagehelper.cpp
@@ -0,0 +1,475 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "resources/safeopenglimagehelper.h"
+
+#ifdef USE_OPENGL
+
+#include "graphicsmanager.h"
+#include "logger.h"
+
+#include "render/mgl.h"
+#include "render/mglcheck.h"
+#include "render/mobileopengl2graphics.h"
+#include "render/mobileopenglgraphics.h"
+#include "render/modernopenglgraphics.h"
+#include "render/normalopenglgraphics.h"
+#include "render/safeopenglgraphics.h"
+
+#include "resources/dye.h"
+#include "resources/dyepalette.h"
+#include "resources/image.h"
+
+#include "utils/sdlcheckutils.h"
+
+#include <SDL_image.h>
+
+#include "debug.h"
+
+int SafeOpenGLImageHelper::mTextureType = 0;
+int SafeOpenGLImageHelper::mInternalTextureType = GL_RGBA8;
+int SafeOpenGLImageHelper::mTextureSize = 0;
+bool SafeOpenGLImageHelper::mBlur = true;
+bool SafeOpenGLImageHelper::mUseTextureSampler = false;
+
+SafeOpenGLImageHelper::~SafeOpenGLImageHelper()
+{
+ glDeleteTextures(static_cast<GLsizei>(texturesSize - mFreeTextureIndex),
+ &mTextures[mFreeTextureIndex]);
+}
+
+Image *SafeOpenGLImageHelper::load(SDL_RWops *const rw,
+ Dye const &dye)
+{
+ SDL_Surface *const tmpImage = loadPng(rw);
+ if (!tmpImage)
+ {
+ logger->log("Error, image load failed: %s", IMG_GetError());
+ return nullptr;
+ }
+
+ SDL_Surface *const surf = convertTo32Bit(tmpImage);
+ MSDL_FreeSurface(tmpImage);
+ if (!surf)
+ return nullptr;
+
+ uint32_t *pixels = static_cast<uint32_t *>(surf->pixels);
+ const int type = dye.getType();
+
+ switch (type)
+ {
+ case 1:
+ {
+ const DyePalette *const pal = dye.getSPalete();
+ if (pal)
+ pal->replaceSOGLColor(pixels, surf->w * surf->h);
+ break;
+ }
+ case 2:
+ {
+ const DyePalette *const pal = dye.getAPalete();
+ if (pal)
+ pal->replaceAOGLColor(pixels, surf->w * surf->h);
+ break;
+ }
+ case 0:
+ default:
+ {
+ dye.normalOGLDye(pixels, surf->w * surf->h);
+ break;
+ }
+ }
+
+ Image *const image = load(surf);
+ MSDL_FreeSurface(surf);
+ return image;
+}
+
+Image *SafeOpenGLImageHelper::load(SDL_Surface *const tmpImage)
+{
+ return glLoad(tmpImage);
+}
+
+Image *SafeOpenGLImageHelper::createTextSurface(SDL_Surface *const tmpImage,
+ const int width,
+ const int height,
+ const float alpha)
+{
+ if (!tmpImage)
+ return nullptr;
+
+ Image *const img = glLoad(tmpImage, width, height);
+ if (img)
+ img->setAlpha(alpha);
+ return img;
+}
+
+int SafeOpenGLImageHelper::powerOfTwo(const int input)
+{
+ int value;
+ if (mTextureType == GL_TEXTURE_2D)
+ {
+ value = 1;
+ while (value < input && value < mTextureSize)
+ value <<= 1;
+ }
+ else
+ {
+ value = input;
+ }
+ return value >= mTextureSize ? mTextureSize : value;
+}
+
+SDL_Surface *SafeOpenGLImageHelper::convertSurfaceNormalize(SDL_Surface
+ *tmpImage,
+ int width,
+ int height)
+{
+ if (!tmpImage)
+ return nullptr;
+
+ int realWidth = powerOfTwo(width);
+ int realHeight = powerOfTwo(height);
+
+ if (realWidth < width || realHeight < height)
+ {
+ logger->log("Warning: image too large, cropping to %dx%d texture!",
+ tmpImage->w, tmpImage->h);
+ }
+
+#ifdef USE_SDL2
+ SDL_SetSurfaceAlphaMod(tmpImage, SDL_ALPHA_OPAQUE);
+#else
+ // Make sure the alpha channel is not used, but copied to destination
+ SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE);
+#endif
+
+ // Determine 32-bit masks based on byte order
+ uint32_t rmask, gmask, bmask, amask;
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+ rmask = 0xff000000;
+ gmask = 0x00ff0000;
+ bmask = 0x0000ff00;
+ amask = 0x000000ff;
+#else
+ rmask = 0x000000ff;
+ gmask = 0x0000ff00;
+ bmask = 0x00ff0000;
+ amask = 0xff000000;
+#endif
+
+ if (tmpImage->format->BitsPerPixel != 32
+ || realWidth != width || realHeight != height
+ || rmask != tmpImage->format->Rmask
+ || gmask != tmpImage->format->Gmask
+ || amask != tmpImage->format->Amask)
+ {
+ SDL_Surface *oldImage = tmpImage;
+#ifdef USE_SDL2
+ SDL_SetSurfaceBlendMode(oldImage, SDL_BLENDMODE_NONE);
+#endif
+ tmpImage = MSDL_CreateRGBSurface(SDL_SWSURFACE, realWidth, realHeight,
+ 32, rmask, gmask, bmask, amask);
+
+ if (!tmpImage)
+ {
+ logger->log("Error, image convert failed: out of memory");
+ return nullptr;
+ }
+ SDL_BlitSurface(oldImage, nullptr, tmpImage, nullptr);
+ }
+ return tmpImage;
+}
+
+SDL_Surface *SafeOpenGLImageHelper::convertSurface(SDL_Surface *tmpImage,
+ int width,
+ int height)
+{
+ if (!tmpImage)
+ return nullptr;
+
+#ifdef USE_SDL2
+ SDL_SetSurfaceAlphaMod(tmpImage, SDL_ALPHA_OPAQUE);
+#else
+ // Make sure the alpha channel is not used, but copied to destination
+ SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE);
+#endif
+
+ // Determine 32-bit masks based on byte order
+ uint32_t rmask, gmask, bmask, amask;
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+ rmask = 0xff000000;
+ gmask = 0x00ff0000;
+ bmask = 0x0000ff00;
+ amask = 0x000000ff;
+#else
+ rmask = 0x000000ff;
+ gmask = 0x0000ff00;
+ bmask = 0x00ff0000;
+ amask = 0xff000000;
+#endif
+
+ if (tmpImage->format->BitsPerPixel != 32
+ || rmask != tmpImage->format->Rmask
+ || gmask != tmpImage->format->Gmask
+ || amask != tmpImage->format->Amask)
+ {
+ SDL_Surface *oldImage = tmpImage;
+#ifdef USE_SDL2
+ SDL_SetSurfaceBlendMode(oldImage, SDL_BLENDMODE_NONE);
+#endif
+ tmpImage = MSDL_CreateRGBSurface(SDL_SWSURFACE, width, height,
+ 32, rmask, gmask, bmask, amask);
+
+ if (!tmpImage)
+ {
+ logger->log("Error, image convert failed: out of memory");
+ return nullptr;
+ }
+ SDL_BlitSurface(oldImage, nullptr, tmpImage, nullptr);
+ }
+ return tmpImage;
+}
+
+void SafeOpenGLImageHelper::bindTexture(const GLuint texture)
+{
+ switch (mUseOpenGL)
+ {
+#ifdef __native_client__
+ case RENDER_NORMAL_OPENGL:
+ case RENDER_MODERN_OPENGL:
+ case RENDER_GLES_OPENGL:
+ break;
+ case RENDER_SAFE_OPENGL:
+ SafeOpenGLGraphics::bindTexture(mTextureType, texture);
+ break;
+ case RENDER_GLES2_OPENGL:
+ MobileOpenGL2Graphics::bindTexture(mTextureType, texture);
+ break;
+#else // __native_client__
+ case RENDER_NORMAL_OPENGL:
+ NormalOpenGLGraphics::bindTexture(mTextureType, texture);
+ break;
+ case RENDER_MODERN_OPENGL:
+ ModernOpenGLGraphics::bindTexture(mTextureType, texture);
+ break;
+ case RENDER_SAFE_OPENGL:
+ SafeOpenGLGraphics::bindTexture(mTextureType, texture);
+ break;
+ case RENDER_GLES_OPENGL:
+ MobileOpenGLGraphics::bindTexture(mTextureType, texture);
+ break;
+ case RENDER_GLES2_OPENGL:
+ MobileOpenGL2Graphics::bindTexture(mTextureType, texture);
+ break;
+#endif // __native_client__
+ case RENDER_SOFTWARE:
+ case RENDER_SDL2_DEFAULT:
+ case RENDER_NULL:
+ case RENDER_LAST:
+ default:
+ logger->log("Unknown OpenGL backend: %d", mUseOpenGL);
+ break;
+ }
+}
+
+Image *SafeOpenGLImageHelper::glLoad(SDL_Surface *tmpImage,
+ int width,
+ int height)
+{
+ if (!tmpImage)
+ return nullptr;
+
+ BLOCK_START("SafeOpenGLImageHelper::glLoad")
+ // Flush current error flag.
+ graphicsManager.getLastError();
+
+ if (!width)
+ width = tmpImage->w;
+ if (!height)
+ height = tmpImage->h;
+
+ SDL_Surface *oldImage = tmpImage;
+ tmpImage = convertSurfaceNormalize(tmpImage, width, height);
+ if (!tmpImage)
+ return nullptr;
+
+ const int realWidth = tmpImage->w;
+ const int realHeight = tmpImage->h;
+
+ const GLuint texture = getNewTexture();
+ bindTexture(texture);
+
+ if (SDL_MUSTLOCK(tmpImage))
+ SDL_LockSurface(tmpImage);
+
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+
+ if (!mUseTextureSampler)
+ {
+ if (mBlur)
+ {
+ glTexParameteri(mTextureType, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(mTextureType, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ }
+ else
+ {
+ glTexParameteri(mTextureType, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(mTextureType, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ }
+ }
+#ifndef ANDROID
+ glTexParameteri(mTextureType, GL_TEXTURE_MAX_LEVEL, 0);
+#endif
+
+ glTexImage2D(mTextureType, 0, mInternalTextureType,
+ tmpImage->w, tmpImage->h,
+ 0, GL_RGBA, GL_UNSIGNED_BYTE, tmpImage->pixels);
+
+#ifdef DEBUG_OPENGL
+// disabled for now, because debugger can't show it
+// if (isGLNotNull(mglLabelObject))
+// {
+// const char *const text = "image text";
+// mglLabelObject(GL_TEXTURE, texture, strlen(text), text);
+// }
+#endif
+
+/*
+ GLint compressed;
+ glGetTexLevelParameteriv(mTextureType, 0,
+ GL_TEXTURE_COMPRESSED_ARB, &compressed);
+ if (compressed)
+ logger->log("image compressed");
+ else
+ logger->log("image not compressed");
+*/
+
+#ifdef DEBUG_OPENGL_LEAKS
+ textures_count ++;
+#endif
+
+ if (SDL_MUSTLOCK(tmpImage))
+ SDL_UnlockSurface(tmpImage);
+
+ if (oldImage != tmpImage)
+ MSDL_FreeSurface(tmpImage);
+
+ GLenum error = graphicsManager.getLastError();
+ if (error)
+ {
+ std::string errmsg = GraphicsManager::errorToString(error);
+ logger->log("Error: Image GL import failed: %s (%u)",
+ errmsg.c_str(), error);
+// return nullptr;
+ }
+
+ BLOCK_END("SafeOpenGLImageHelper::glLoad")
+ return new Image(texture, width, height, realWidth, realHeight);
+}
+
+void SafeOpenGLImageHelper::initTextureSampler(const GLint id)
+{
+ if (mBlur)
+ {
+ mglSamplerParameteri(id, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ mglSamplerParameteri(id, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ }
+ else
+ {
+ mglSamplerParameteri(id, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ mglSamplerParameteri(id, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ }
+}
+
+SDL_Surface *SafeOpenGLImageHelper::create32BitSurface(int width,
+ int height) const
+{
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+ const int rmask = 0xff000000;
+ const int gmask = 0x00ff0000;
+ const int bmask = 0x0000ff00;
+ const int amask = 0x000000ff;
+#else
+ const int rmask = 0x000000ff;
+ const int gmask = 0x0000ff00;
+ const int bmask = 0x00ff0000;
+ const int amask = 0xff000000;
+#endif
+
+ width = powerOfTwo(width);
+ height = powerOfTwo(height);
+
+ return MSDL_CreateRGBSurface(SDL_SWSURFACE,
+ width, height, 32, rmask, gmask, bmask, amask);
+}
+
+GLuint SafeOpenGLImageHelper::getNewTexture()
+{
+ GLuint texture = mTextures[mFreeTextureIndex];
+ mFreeTextureIndex ++;
+ if (mFreeTextureIndex == texturesSize)
+ {
+ mFreeTextureIndex = 0;
+ postInit();
+ }
+ return texture;
+}
+
+void SafeOpenGLImageHelper::postInit()
+{
+ glGenTextures(texturesSize, &mTextures[mFreeTextureIndex]);
+}
+
+void SafeOpenGLImageHelper::invalidate(const GLuint textureId)
+{
+ if (isGLNotNull(mglInvalidateTexImage))
+ {
+ logger->log("invalidate: %u", textureId);
+ mglInvalidateTexImage(textureId, 0);
+ }
+}
+
+void SafeOpenGLImageHelper::copySurfaceToImage(const Image *const image,
+ const int x,
+ const int y,
+ SDL_Surface *surface) const
+{
+ if (!surface || !image)
+ return;
+
+ SDL_Surface *const oldSurface = surface;
+ surface = convertSurface(surface, surface->w, surface->h);
+ if (!surface)
+ return;
+
+ mglTextureSubImage2D(image->mGLImage,
+ mTextureType, 0,
+ x, y,
+ surface->w, surface->h,
+ GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels);
+
+ if (surface != oldSurface)
+ MSDL_FreeSurface(surface);
+}
+
+#endif
diff --git a/src/resources/safeopenglimagehelper.h b/src/resources/safeopenglimagehelper.h
new file mode 100644
index 000000000..14de03913
--- /dev/null
+++ b/src/resources/safeopenglimagehelper.h
@@ -0,0 +1,159 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef RESOURCES_SAFEOPENGLIMAGEHELPER_H
+#define RESOURCES_SAFEOPENGLIMAGEHELPER_H
+
+#include "localconsts.h"
+#include "main.h"
+
+#ifdef USE_OPENGL
+
+#ifndef GL_TEXTURE_RECTANGLE_ARB
+#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
+#endif
+
+#include "resources/imagehelper.h"
+
+#ifdef ANDROID
+#include <GLES/gl.h>
+#define GL_RGBA8 GL_RGBA8_OES
+#else
+#ifndef USE_SDL2
+#define GL_GLEXT_PROTOTYPES 1
+#endif
+#include <SDL_opengl.h>
+#endif
+
+class Dye;
+class Image;
+
+/**
+ * Defines a class for loading and storing images.
+ */
+class SafeOpenGLImageHelper final : public ImageHelper
+{
+ friend class CompoundSprite;
+ friend class Graphics;
+ friend class Image;
+
+ public:
+ SafeOpenGLImageHelper() :
+ mFreeTextureIndex(0)
+ {
+ }
+
+ A_DELETE_COPY(SafeOpenGLImageHelper)
+
+ ~SafeOpenGLImageHelper();
+
+ /**
+ * Loads an image from an SDL_RWops structure and recolors it.
+ *
+ * @param rw The SDL_RWops to load the image from.
+ * @param dye The dye used to recolor the image.
+ *
+ * @return <code>NULL</code> if an error occurred, a valid pointer
+ * otherwise.
+ */
+ Image *load(SDL_RWops *const rw,
+ Dye const &dye) override final A_WARN_UNUSED;
+
+ /**
+ * Loads an image from an SDL surface.
+ */
+ Image *load(SDL_Surface *const tmpImage)
+ override final A_WARN_UNUSED;
+
+ Image *createTextSurface(SDL_Surface *const tmpImage,
+ const int width, const int height,
+ const float alpha)
+ override final A_WARN_UNUSED;
+
+ // OpenGL only public functions
+
+ static int getTextureType() A_WARN_UNUSED
+ { return mTextureType; }
+
+ static int getInternalTextureType() A_WARN_UNUSED
+ { return mInternalTextureType; }
+
+ static void setInternalTextureType(const int n)
+ { mInternalTextureType = n; }
+
+ static void setBlur(const bool n)
+ { mBlur = n; }
+
+ static int mTextureType;
+
+ static int mInternalTextureType;
+
+ static int getTextureSize() A_WARN_UNUSED
+ { return mTextureSize; }
+
+ static void initTextureSampler(const GLint id);
+
+ static void setUseTextureSampler(const bool b)
+ { mUseTextureSampler = b; }
+
+ static void invalidate(const GLuint textureId);
+
+ static void bindTexture(const GLuint texture);
+
+ SDL_Surface *create32BitSurface(int width,
+ int height) const override final;
+
+ void postInit() override final;
+
+ void copySurfaceToImage(const Image *const image,
+ const int x, const int y,
+ SDL_Surface *surface) const override final;
+
+ protected:
+ /**
+ * Returns the first power of two equal or bigger than the input.
+ */
+ static int powerOfTwo(const int input) A_WARN_UNUSED;
+
+ static SDL_Surface *convertSurfaceNormalize(SDL_Surface *tmpImage,
+ int width, int height);
+
+ static SDL_Surface *convertSurface(SDL_Surface *tmpImage,
+ int width, int height);
+
+ Image *glLoad(SDL_Surface *tmpImage,
+ int width = 0, int height = 0) A_WARN_UNUSED;
+
+ GLuint getNewTexture();
+
+ static const size_t texturesSize = 10;
+ size_t mFreeTextureIndex;
+ GLuint mTextures[texturesSize];
+
+ static int mTextureSize;
+ static bool mBlur;
+ static bool mUseTextureSampler;
+};
+
+#endif
+#endif // RESOURCES_SAFEOPENGLIMAGEHELPER_H