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-rw-r--r--battle/spheres.py8
1 files changed, 4 insertions, 4 deletions
diff --git a/battle/spheres.py b/battle/spheres.py
index e3b0d88..d0e42b4 100644
--- a/battle/spheres.py
+++ b/battle/spheres.py
@@ -23,12 +23,12 @@ from battle.common import find_target, attackall, calc_dmg
# Handle sphere attacks. Unit is a member from Battle[token][scope]
def sphere_attack(token, unit, sphere, idx=0):
- stdout("%s is attacking" % str(unit))
- stdout("Sphere selected: %d" % sphere)
+ stdout("%s is attacking" % str(unit), 2)
+ stdout("Sphere selected: %d" % sphere, 2)
# Select the enemy which should be attacked
target_id=find_target(token, "enemy")
- stdout("Enemy selected: %d" % target_id)
+ stdout("Enemy selected: %d" % target_id, 2)
target=Battle[token]["enemy"][target_id]
# Now cycle though spheres
@@ -55,7 +55,7 @@ def sphere_attack(token, unit, sphere, idx=0):
unit["atk"]*=-1
elif (sphere == SPH_NONE):
# Normal Attack
- stdout("It's a normal attack!")
+ stdout("It's a normal attack!", 2)
target["hp"]-=calc_dmg(token, unit, target, unit["atk"])
elif (sphere == SPH_ATKUP):
# Attack up sphere: Add SC_ATKUP to all members (even dead ones)