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-rw-r--r--battle/summons.py8
-rw-r--r--protocol.py3
2 files changed, 6 insertions, 5 deletions
diff --git a/battle/summons.py b/battle/summons.py
index ff128e1..ec60b7c 100644
--- a/battle/summons.py
+++ b/battle/summons.py
@@ -28,8 +28,8 @@ def handle_summon(token, summon):
global Battle, Player
try:
- # Log that summon was used
- Battle[token]["log"].append(["", 0, SRV_SUMMON, summon["summon_id"], "", 0])
+ # Log that summon was used (single action log)
+ Battle[token]["log"]=[["", 0, SRV_SUMMON, summon["summon_id"], "", 0]]
# Summon strength is based on player rank
force=summon["strength"]*Player[token]["level"]
@@ -77,13 +77,13 @@ def summon(args, token):
stdout("All fine thus far")
except:
# Invalid data
- return ERR_SUMMON
+ return compress(ERR_SUMMON)
# Already summoned (reverse logic)
try:
Battle["s"]+=1
Battle["s"]-=1
- return ERR_SUMMON
+ return compress(ERR_SUMMON)
except:
pass
diff --git a/protocol.py b/protocol.py
index b5327d2..fe71290 100644
--- a/protocol.py
+++ b/protocol.py
@@ -21,6 +21,7 @@ import utils
import player
import tavern
import battle.main as battle
+import battle.summons as summon
from consts import ERR_BAD, ERR_DONE, PACKET_NACK, PACKET_ACK, PACKET_REGX
# self.data structure: <Token> ; <Message> ; <JSON Arguments>
@@ -106,7 +107,7 @@ def parse(packet, conn):
elif data[1] == "recruit":
r=tavern.recruit(data[2], t)
elif data[1] == "summon":
- r=battle.summon(data[2], t)
+ r=summon.summon(data[2], t)
else:
r=ERR_BAD