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########################################################################################
#     This file is part of Spheres.
#     Copyright (C) 2019  Jesusalva

#     This library is free software; you can redistribute it and/or
#     modify it under the terms of the GNU Lesser General Public
#     License as published by the Free Software Foundation; either
#     version 2.1 of the License, or (at your option) any later version.

#     This library is distributed in the hope that it will be useful,
#     but WITHOUT ANY WARRANTY; without even the implied warranty of
#     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
#     Lesser General Public License for more details.

#     You should have received a copy of the GNU Lesser General Public
#     License along with this library; if not, write to the Free Software
#     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
########################################################################################
# Protocol Module
# Parses packets
import utils
import player
from consts import ERR_BAD

# self.data structure: <Token> ; <Message> ; <JSON Arguments>
def parse(packet):
    ##########################################################################
    # Maybe it is a RAW packet
    if (packet.lower() == "ping"):
        return [True, "PONG"]

    ##########################################################################
    # Not a raw packet, so it must adhere to the convention
    data=packet.split(';')
    if (len(data) != 3):
        return [False, "Invalid packet (RAW)"]
    t=data[0]

    ##########################################################################
    # Maybe it is an honest login attempt, or a registration attempt
    if data[1] == "login":
        # TODO: Create a token
        if t == "0":
            t=utils.create_token()
        r=player.get_data(data[2], t)
        if r is ERR_BAD:
            return [False, "Login error"]
        else:
            return [True, r]
    elif data[1] == "register":
        r=player.register(data[2], t)
        if r is ERR_BAD:
            return [False, "Invalid registration attempt"]
        else:
            return [True, r]

    ##########################################################################
    # It is not, so Validate token format
    print("Data0: %s | Alpnum: %s" % (str(data[0]), str(data[0].isalnum()) ))
    if not data[0].isalnum():
        return [False, "Invalid packet (TOKENF)"]

    # TODO: Now validate the token itself

    ##########################################################################
    # TODO: Top level protocols
    return [True, "ACK"]