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path: root/game/python-extra/chardet/__init__.py
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######################## BEGIN LICENSE BLOCK ########################
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
# 02110-1301  USA
######################### END LICENSE BLOCK #########################


from .compat import PY2, PY3
from .universaldetector import UniversalDetector
from .version import __version__, VERSION


def detect(byte_str):
    """
    Detect the encoding of the given byte string.

    :param byte_str:     The byte sequence to examine.
    :type byte_str:      ``bytes`` or ``bytearray``
    """
    if not isinstance(byte_str, bytearray):
        if not isinstance(byte_str, bytes):
            raise TypeError('Expected object of type bytes or bytearray, got: '
                            '{0}'.format(type(byte_str)))
        else:
            byte_str = bytearray(byte_str)
    detector = UniversalDetector()
    detector.feed(byte_str)
    return detector.close()