Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-08-18 | Version 2.1.8.18v2.1.8.18 | Jesusaves | 1 | -0/+3 | |
Detect outdated client/server and report | |||||
2021-08-16 | Load all downloaded images to RAM at login time in an async manner | Jesusaves | 1 | -0/+5 | |
This should make gameplay smoother (at cost of RAM, obviously) FIXME: User should be able to disable this. Specially for low-end phones (and PCs). | |||||
2021-08-07 | Respond better to fatal errors | Jesusaves | 1 | -0/+13 | |
2021-08-07 | If game crashes after registration, ensure this error is recoverable | Jesusaves | 1 | -1/+7 | |
2021-08-05 | Minor polishing to IRC | Jesusaves | 1 | -1/+1 | |
2021-08-05 | Bring IRC Bot back to life. If anyone still cares with it, that is! | Jesusaves | 1 | -0/+1 | |
2020-12-31 | Try to fix a few... bugs. | Jesusaves | 1 | -3/+16 | |
2020-12-31 | Add support for custom battle backgrounds | Jesusaves | 1 | -0/+7 | |
2020-12-29 | Add "foreground" attribute to wait_packet. | Jesusaves | 1 | -2/+0 | |
This prevents AP Timer from pausing main game from a thread (race condition) | |||||
2020-12-29 | Send logout packet in a thread (so it is not blocking). | Jesusaves | 1 | -1/+2 | |
Give a grace time of half second to finish sending any packets before destroying the Player structure. | |||||
2020-12-29 | LOGOUT packet has no reply, so do not wait for it when closing the app. | Jesusaves | 1 | -1/+1 | |
2020-12-29 | Add a complex watcher which will reboot the game if the socket dies. | Jesusaves | 1 | -0/+1 | |
2020-12-26 | Some optimizations to be more Python3 compliant (for when Renpy 8 comes out) | Jesusaves | 1 | -1/+1 | |
Also, fix an edge scenario crash at tavern and a missed logging at battle story log | |||||
2020-12-24 | Change battle logic to make it a bit more seamless to user. | Jesusaves | 1 | -0/+1 | |
And hopefully, less error prone? | |||||
2020-12-24 | Part II of the initial prologue done remaking. | Jesusaves | 1 | -3/+0 | |
This covers the whole pre prologue. | |||||
2020-12-24 | Rewrite the first part of the first prologue | Jesusaves | 1 | -5/+0 | |
2020-12-23 | Add support for special summoning event taverns | Jesusaves | 1 | -0/+1 | |
2020-12-21 | Redesign the splash screen | Jesusaves | 1 | -13/+0 | |
2020-12-21 | Remove some useless comments | Jesusaves | 1 | -12/+0 | |
2020-12-21 | For mobile, "Logout" does not makes much sense? | Jesusaves | 1 | -1/+1 | |
2020-12-21 | Add again the IRC Module, but have it shut down by default. | Jesusaves | 1 | -3/+3 | |
Disable PUB by default as well. | |||||
2020-12-21 | update_ap now uses the websocket stream, so it no longer needs a value. | Jesusaves | 1 | -1/+1 | |
2020-12-21 | Remove the self calculation of AP timing, and have server handle it. | Jesusaves | 1 | -11/+1 | |
It no longer auto refreshes, though, as the timer was removed. Beware! | |||||
2020-12-20 | Actually, remove the whole development menu. | Jesusaves | 1 | -19/+0 | |
It is no longer needed, I hope. | |||||
2020-12-20 | Remove a couple development options | Jesusaves | 1 | -4/+0 | |
2020-12-18 | Remove menu testing code | Jesusaves | 1 | -7/+0 | |
2020-12-18 | Remake the basic menus but they still don't look great =/ | Jesusaves | 1 | -0/+7 | |
2020-12-18 | Actually, why not - run the game updater before the socket connection is | Jesusaves | 1 | -8/+5 | |
even established. Updater is the slowest part of startup. | |||||
2020-12-18 | Game Update should be run in a non-blocking way as soon as socket is open. | Jesusaves | 1 | -5/+1 | |
It probably could begin running even before. First time you play you should barely notice downtime, now, but updates might impose to user the normal loading time. | |||||
2020-12-18 | Be verbose, do more attempts, execute LOADER while server is doing other stuff. | Jesusaves | 1 | -3/+11 | |
This is because LOADER will try to download news and this might be slow. LOADER will only begin after game data was started to be fetched from internet | |||||
2020-12-18 | Fix a problem where an outdated client would return to main menu without at | Jesusaves | 1 | -1/+1 | |
least attempting to close the socket first | |||||
2020-12-18 | Remove an old developer debug menu | Jesusaves | 1 | -10/+0 | |
2020-12-17 | Make SERVNOTICE even more annoying, but it autocloses after a while. | Jesusaves | 1 | -1/+2 | |
(No special codes like newlines and such are allowed) Fix an interpreter crash of trying to execute onerror after program had a regular and clean exit. | |||||
2020-12-17 | Improve registration screen | Jesusaves | 1 | -4/+4 | |
2020-12-17 | Move registration utils to "register.rpy" | Jesusaves | 1 | -50/+2 | |
This includes both registering an email as registering a password (aka. new login) | |||||
2020-12-17 | Replace websocket-client with ws4py | Jesusaves | 1 | -14/+1 | |
Both are dead but well, Python 2.7 is dead, soooo | |||||
2020-12-16 | Do not declare ws at init phase | Jesusaves | 1 | -15/+2 | |
2020-12-16 | Split defs.rpy in five files | Jesusaves | 1 | -65/+12 | |
2020-12-16 | Remove deprecated Pinger function | Jesusaves | 1 | -8/+1 | |
2020-12-16 | Hypothesis on what to do... | Jesusaves | 1 | -0/+5 | |
The error happens if networking is dead (Error 111) | |||||
2020-12-16 | Try to improve error handling for when socket dies, but... | Jesusaves | 1 | -1/+13 | |
...Right now, you need to issue a -9 to the program if that happen o.o | |||||
2020-12-16 | Some stuff is broken D: | Jesusaves | 1 | -2/+3 | |
2020-12-16 | Well, renpy.pause() sometimes fail, so create an alias function (sdelay) | Jesusaves | 1 | -7/+4 | |
And hope it works :p | |||||
2020-12-16 | try to prevent a race condition | Jesusaves | 1 | -0/+10 | |
2020-12-16 | Improve logging. | Jesusaves | 1 | -13/+14 | |
Re-optimize download & loading sequences | |||||
2020-12-15 | De-hardcode server list (so it might be possible to add new ones laterâ„¢) | Jesusaves | 1 | -2/+1 | |
2020-12-15 | Do not pass SSLOPT on non-SSL connections | Jesusaves | 1 | -4/+6 | |
2020-12-15 | Return SSL to optional | Jesusaves | 1 | -4/+9 | |
2020-12-15 | Fix very rare error | Jesusaves | 1 | -1/+4 | |
2020-12-15 | Project codiname is now Mana Spheres. | Jesusaves | 1 | -4/+7 | |
Restore HOST selection. |