Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-12-26 | Just wanted to remember that there is NO WAY to know if this will run in Py3 | Jesusaves | 1 | -1/+1 | |
2020-12-26 | Some optimizations to be more Python3 compliant (for when Renpy 8 comes out) | Jesusaves | 1 | -6/+6 | |
Also, fix an edge scenario crash at tavern and a missed logging at battle story log | |||||
2020-12-26 | Italicize the job | Jesusaves | 1 | -1/+1 | |
2020-12-26 | In theory, this displays unit job on inventory screen and corrects HP/ATK vals. | Jesusaves | 1 | -5/+4 | |
2020-12-24 | It is better if the frame does not touch the bottom. | Jesusaves | 1 | -2/+2 | |
2020-12-24 | Change unit info display so it is easier to view the image =D | Jesusaves | 1 | -3/+4 | |
2020-12-24 | Remove annoying animation | Jesusaves | 1 | -1/+1 | |
2020-12-23 | Optimize the code | Jesusaves | 1 | -9/+1 | |
2020-12-23 | Rudimentary support for square images being fetch from remote server. | Jesusaves | 1 | -6/+10 | |
2020-12-18 | Split player.rpy in four files | Jesusaves | 1 | -0/+175 | |