Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-08-15 | Look and learn, @Xanthem noob - THIS is how you do it! | Jesusaves | 8 | -0/+0 | |
*flips frying pan* Just kidding - It was you who gave me this idea in first place. Hint - You can use "ALT+1", "ALT+2", etc. to manipulate the spheres :-) | |||||
2021-08-12 | Update builtin summons | Jesusaves | 5 | -0/+0 | |
2021-08-12 | Display summoning animations | Jesusaves | 1 | -0/+0 | |
2021-08-11 | By @Xanthem 's order, the original summoning symbol will never see a release. | Jesusaves | 3 | -0/+0 | |
Please, have this new more awesome symbol instead. | |||||
2021-08-11 | Add the summon button (no protocol-level action yet) | Jesusaves | 3 | -0/+0 | |
2021-08-07 | Add SQ00005_post | Jesusaves | 1 | -0/+0 | |
2021-08-07 | Replace the female warrior (improper license) with a female magi. | Jesusaves | 2 | -0/+0 | |
2021-08-07 | Initial version of the Council Room | Jesusaves | 2 | -0/+0 | |
2021-08-07 | Update darklands BG to look less upscaled | Jesusaves | 1 | -0/+0 | |
2021-08-07 | Add the castle indoors for the new cutscene | Jesusaves | 1 | -0/+0 | |
2021-08-07 | Improve the quality of some of our story assets | Jesusaves | 3 | -0/+0 | |
2020-12-30 | Remove parts which could invoke copyright ownership from Jewel Savior. | Jesusaves | 2 | -0/+0 | |
Mark the remaining Jewel Savior assers as (JS-JP) so they can be removed later, as we have license to use them without prior consent but need to submit some stuff if they make to final release. | |||||
2020-12-30 | Mob ID Changed | Jesusaves | 1 | -0/+0 | |
2020-12-30 | Update GFX Mobs: Remove old and add new. | Jesusaves | 3 | -0/+0 | |
2020-12-26 | Golden theme works better | Jesusaves | 5 | -0/+0 | |
2020-12-26 | Replace the square bgs with kindland's bg | Jesusaves | 4 | -0/+0 | |
2020-12-26 | Add elemental information to the unit squares. | Jesusaves | 6 | -0/+0 | |
2020-12-25 | Add tavern image to built-in to speed up tavern loading time. | Jesusaves | 1 | -0/+0 | |
It already has lots of stuff to load, anyway | |||||
2020-12-25 | Fork code, replace some ifs with showifs in screen, add dummy structures. | Jesusaves | 2 | -0/+0 | |
Hopefully, code will be more stable from now on. It might still crash, but then I'll be sure the bug is on the draggroups. | |||||
2020-12-24 | Get rid of troublesome unused assets | Jesusaves | 3 | -0/+0 | |
This is more descriptive and can be filled in ATTRIBUTION | |||||
2020-12-24 | Add battle2.webp to builtin to prevent needless download | Jesusaves | 1 | -0/+0 | |
2020-12-24 | Part II of the initial prologue done remaking. | Jesusaves | 3 | -0/+0 | |
This covers the whole pre prologue. | |||||
2020-12-24 | Rewrite the first part of the first prologue | Jesusaves | 5 | -0/+0 | |
2020-12-23 | Remove mostly empty folder | Jesusaves | 23 | -0/+0 | |
2020-12-23 | Rudimentary support for square images being fetch from remote server. | Jesusaves | 2 | -0/+0 | |
2020-12-23 | Remove shady square pictures - Where do they come from, again? | Jesusaves | 88 | -0/+0 | |
2020-12-23 | Replace some files with their WebP version (to save disk space) | Jesusaves | 6 | -0/+0 | |
2020-12-22 | Replace main unit with one by David Revoy | Jesusaves | 1 | -0/+0 | |
2020-12-21 | Redesign the splash screen | Jesusaves | 1 | -0/+0 | |
2020-12-21 | Downscale the spheres from 80x80 to 60x60 | Jesusaves | 7 | -0/+0 | |
They are smaller again, but overlaps were avoided. | |||||
2020-12-21 | Fix "neutral" element orb to be a real white orb, not just a negative | Jesusaves | 2 | -0/+0 | |
2020-12-21 | Hopefully the last edit I'm doing on elemental orbs. | Jesusaves | 2 | -0/+0 | |
...Well, I'll still need to change the render order and cards frames but meeh. | |||||
2020-12-21 | Continue remaking the battle interface. | Jesusaves | 2 | -0/+0 | |
We no longer have "4 or 5 units", now we always have only have 4 units. | |||||
2020-12-21 | Start remaking the combat GUI | Jesusaves | 4 | -0/+0 | |
2020-12-20 | Remove unused sphere. Resize empty sphere to be adherent to conventions. | Jesusaves | 2 | -0/+0 | |
Updates Attribution. | |||||
2020-12-20 | Resize spheres from 40x40 to 80x80 | Jesusaves | 7 | -0/+0 | |
2020-12-19 | Initial prototype redraw of the HUD | Jesusaves | 1 | -0/+0 | |
Still missing EXP bar. Needs more width. Needs less height. | |||||
2020-12-19 | Replace the cog | Jesusaves | 2 | -0/+0 | |
2020-12-17 | Move development stuff to a new, non built and git hidden, assets/ folder | Jesusaves | 2 | -18/+0 | |
2020-12-17 | Remake the spheres as well | Jesusaves | 7 | -0/+0 | |
2020-12-17 | Replace elemental items with something prettier (and also under CC0) | Jesusaves | 10 | -0/+0 | |
2020-12-16 | New main menu which looks much more awesome but we definitely need the license | Jesusaves | 3 | -0/+0 | |
file as soon as possible | |||||
2020-12-09 | Initial commit, forked from Spheresinit | Jesusaves | 179 | -0/+18 | |