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AgeCommit message (Collapse)AuthorFilesLines
2021-08-16Allow you to switch the summon during combat (this is what the cog does)Jesusaves1-0/+2
2021-08-16Add battle SFX as MineGamerBR asked.Jesusaves1-1/+14
(requires updated server to work properly)
2021-08-15Look and learn, @Xanthem noob - THIS is how you do it!Jesusaves1-8/+17
*flips frying pan* Just kidding - It was you who gave me this idea in first place. Hint - You can use "ALT+1", "ALT+2", etc. to manipulate the spheres :-)
2021-08-12Update builtin summonsJesusaves1-3/+3
2021-08-11By @Xanthem 's order, the original summoning symbol will never see a release.Jesusaves1-3/+3
Please, have this new more awesome symbol instead.
2021-08-11Add the summon button (no protocol-level action yet)Jesusaves1-0/+3
2021-08-07Add SQ00005_postJesusaves1-0/+1
2021-08-07Replace the female warrior (improper license) with a female magi.Jesusaves1-2/+2
2021-08-07Initial version of the Council RoomJesusaves1-0/+2
2021-08-07Add the castle indoors for the new cutsceneJesusaves1-0/+1
2020-12-31Add link ingame to the attribution notice of the update server.Jesusaves1-3/+6
2020-12-31Replace opening theme. License-wise, we should be OKay, now.Jesusaves1-1/+1
2020-12-31Possibly the only soundtrack in OGG because MP3 version was heavier:Jesusaves1-7/+7
BGM05 PARTY SCREEN
2020-12-31Replace music assets with properly licensed ones.Jesusaves1-2/+3
Still not replaced: BGM01 and BGM05
2020-12-30Move Jewel Savior link to the license ile.Jesusaves1-0/+1
2020-12-30Remove parts which could invoke copyright ownership from Jewel Savior.Jesusaves1-16/+20
Mark the remaining Jewel Savior assers as (JS-JP) so they can be removed later, as we have license to use them without prior consent but need to submit some stuff if they make to final release.
2020-12-30Mob ID ChangedJesusaves1-2/+1
2020-12-30Fanfarre X - by Alexander Nakarada (CC BY 4.0)Jesusaves1-1/+1
Replaces MUSIC_VICTORY (bgm06)
2020-12-30Medieval Loop One - by Alexander Nakarada (CC BY 4.0)Jesusaves1-1/+1
Replaces MUSIC_TOWN
2020-12-26Replace the square bgs with kindland's bgJesusaves1-3/+4
2020-12-26Add elemental information to the unit squares.Jesusaves1-0/+6
2020-12-25Add tavern image to built-in to speed up tavern loading time.Jesusaves1-0/+1
It already has lots of stuff to load, anyway
2020-12-25Fork code, replace some ifs with showifs in screen, add dummy structures.Jesusaves1-0/+2
Hopefully, code will be more stable from now on. It might still crash, but then I'll be sure the bug is on the draggroups.
2020-12-24Better attributionJesusaves1-2/+2
2020-12-24Get rid of troublesome unused assetsJesusaves1-3/+3
This is more descriptive and can be filled in ATTRIBUTION
2020-12-24Add battle2.webp to builtin to prevent needless downloadJesusaves1-0/+1
2020-12-24Part II of the initial prologue done remaking.Jesusaves1-1/+3
This covers the whole pre prologue.
2020-12-24Rewrite the first part of the first prologueJesusaves1-2/+2
2020-12-24Postpone automatic retry in 1 second when it hangs downloading invalid filesJesusaves1-3/+13
This prevents crazy weird internet spikes.
2020-12-23Add support for special summoning event tavernsJesusaves1-2/+2
2020-12-23Add a few missing attributionsJesusaves1-4/+4
2020-12-22Replace main unit with one by David RevoyJesusaves1-1/+1
2020-12-22Initial tavern redesign (not fully operational yet)Jesusaves1-0/+5
2020-12-21I really don't know if we should keep Jewel Savior's stuff or not.Jesusaves1-1/+1
2020-12-21Redesign the splash screenJesusaves1-2/+3
2020-12-21Hopefully the last edit I'm doing on elemental orbs.Jesusaves1-2/+1
...Well, I'll still need to change the render order and cards frames but meeh.
2020-12-21Continue remaking the battle interface.Jesusaves1-2/+2
We no longer have "4 or 5 units", now we always have only have 4 units.
2020-12-21Start remaking the combat GUIJesusaves1-1/+1
2020-12-20Remove unused sphere. Resize empty sphere to be adherent to conventions.Jesusaves1-4/+3
Updates Attribution.
2020-12-19Initial prototype redraw of the HUDJesusaves1-0/+2
Still missing EXP bar. Needs more width. Needs less height.
2020-12-19Replace the cogJesusaves1-2/+2
2020-12-18Attribution to some more of the used assetsJesusaves1-4/+4
2020-12-18Remake the basic menus but they still don't look great =/Jesusaves1-1/+2
2020-12-17License for my own work.Jesusaves1-2/+5
For some reason, CPU usage is above 150%, something seems wrong. Must review the thread loops, they might be overdoing it
2020-12-17Remake the spheres as wellJesusaves1-23/+23
2020-12-17Replace elemental items with something prettier (and also under CC0)Jesusaves1-10/+10
2020-12-17I'll eventually need to properly documentate all licensesJesusaves1-0/+136
and get rid of whatever is a placeholder or license unobtainable Prepare ATTRIBUTION placeholder