diff options
Diffstat (limited to 'game/battle.rpy')
-rw-r--r-- | game/battle.rpy | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/game/battle.rpy b/game/battle.rpy index 44a3aba..bf7d8e9 100644 --- a/game/battle.rpy +++ b/game/battle.rpy @@ -33,6 +33,48 @@ label combat: $ hud_clear() $ show_img("bg battle", False) scene bg battle + # Load variables + python: + try: + fx1="unit_"+str(Battle["party"][0]["unit_id"]) + show_img(fx1, False) # Validate + except: + fx1="" + try: + fx2="unit_"+str(Battle["party"][1]["unit_id"]) + show_img(fx2, False) # Validate + except: + fx2="" + try: + fx3="unit_"+str(Battle["party"][2]["unit_id"]) + show_img(fx3, False) # Validate + except: + fx3="" + try: + fx4="unit_"+str(Battle["party"][3]["unit_id"]) + show_img(fx4, False) # Validate + except: + fx4="" + try: + fx5="unit_"+str(Battle["party"][4]["unit_id"]) + show_img(fx5, False) # Validate + except: + fx5="" + try: + en1=Battle["enemy"][0] + show_img("mob_"+str(en1["unit_id"]), False) # Validate + except: + en1={"hp": 0} + try: + en2=Battle["enemy"][1] + show_img("mob_"+str(en2["unit_id"]), False) # Validate + except: + en2={"hp": 0} + try: + en3=Battle["enemy"][2] + show_img("mob_"+str(en3["unit_id"]), False) # Validate + except: + en3={"hp": 0} $stdout("================= call begin") # TODO: Swap units support |