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author | Jesusaves <cpntb1@ymail.com> | 2020-12-31 14:25:00 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-12-31 14:25:00 -0300 |
commit | b31eeb7ef6e04a3509178036c203e81be04e6ca8 (patch) | |
tree | b81c9081274f8108e205dd70b3855474441ea546 /game | |
parent | 5a17f5ec8667c6c648a6c1c8defdbd66e1e02591 (diff) | |
download | client-b31eeb7ef6e04a3509178036c203e81be04e6ca8.tar.gz client-b31eeb7ef6e04a3509178036c203e81be04e6ca8.tar.bz2 client-b31eeb7ef6e04a3509178036c203e81be04e6ca8.tar.xz client-b31eeb7ef6e04a3509178036c203e81be04e6ca8.zip |
Replace opening theme. License-wise, we should be OKay, now.
Diffstat (limited to 'game')
-rw-r--r-- | game/ATTRIBUTION | 2 | ||||
-rw-r--r-- | game/sfx/bgm01.mp3 | bin | 1919940 -> 2970660 bytes |
2 files changed, 1 insertions, 1 deletions
diff --git a/game/ATTRIBUTION b/game/ATTRIBUTION index 423c2ca..5c28ff0 100644 --- a/game/ATTRIBUTION +++ b/game/ATTRIBUTION @@ -145,7 +145,7 @@ Where relevant, you must also include a link to https://tmw2.org in your credit. ***All other assets are default Ren'Py assets (MIT)*** # SFX - sfx/bgm01.mp3 + sfx/bgm01.mp3 (Alexandr Zhelanov) (CC BY 4.0) (Dead Soldiers Theme/OGA) sfx/bgm02.mp3 (Alexander Nakarada) (CC BY 4.0) (Medieval Loop One/OGA) sfx/bgm03.mp3 (Alexandr Zhelanov) (CC BY 4.0) (Battle Theme 1/OGA) sfx/bgm04.mp3 (Peritune Material) (CC BY 4.0) (Battlefield 4 Loop/OGA) diff --git a/game/sfx/bgm01.mp3 b/game/sfx/bgm01.mp3 Binary files differindex 1ba5680..ca22fd5 100644 --- a/game/sfx/bgm01.mp3 +++ b/game/sfx/bgm01.mp3 |