summaryrefslogtreecommitdiff
path: root/game/units.rpy
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2020-12-26 15:51:03 -0300
committerJesusaves <cpntb1@ymail.com>2020-12-26 15:51:03 -0300
commitc4c487b780cf718b39dc710aed427ec1e99bd74d (patch)
treea3f2483b86bd95fd63f1431ee9fc2d86fbb4a65d /game/units.rpy
parentaf49463d61ecaf314170fab707a5206ff902425d (diff)
downloadclient-c4c487b780cf718b39dc710aed427ec1e99bd74d.tar.gz
client-c4c487b780cf718b39dc710aed427ec1e99bd74d.tar.bz2
client-c4c487b780cf718b39dc710aed427ec1e99bd74d.tar.xz
client-c4c487b780cf718b39dc710aed427ec1e99bd74d.zip
Some optimizations to be more Python3 compliant (for when Renpy 8 comes out)
Also, fix an edge scenario crash at tavern and a missed logging at battle story log
Diffstat (limited to 'game/units.rpy')
-rw-r--r--game/units.rpy6
1 files changed, 3 insertions, 3 deletions
diff --git a/game/units.rpy b/game/units.rpy
index 74c9bf0..82fc834 100644
--- a/game/units.rpy
+++ b/game/units.rpy
@@ -20,12 +20,12 @@
init python:
def evocheck(level, unit):
# Does an evolved form exist?
- print "evocheck lv %d" % level
+ #print("evocheck lv %d" % level)
try:
nu=unit["unit_id"]+1
- #print "nu is: %d" % int(nu)
+ #print("nu is: %d" % int(nu))
next_name=allunits[nu]["name"]
- #print "next name: %s" % next_name
+ #print("next name: %s" % next_name)
except:
return False