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authorJesusaves <cpntb1@ymail.com>2020-12-21 17:40:58 -0300
committerJesusaves <cpntb1@ymail.com>2020-12-21 17:40:58 -0300
commit2f8c13b02951de9b8c66d4ab3f49b0dd9f130736 (patch)
treeb3576d14319ebcf07d13f0c0d1b69a7c8649fbb9 /game/script.rpy
parent4428310247f072d574aed3800e87d6f2c369e87e (diff)
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Remove some useless comments
Diffstat (limited to 'game/script.rpy')
-rw-r--r--game/script.rpy12
1 files changed, 0 insertions, 12 deletions
diff --git a/game/script.rpy b/game/script.rpy
index 5463324..4517c61 100644
--- a/game/script.rpy
+++ b/game/script.rpy
@@ -223,18 +223,6 @@ label prologue:
window hide
jump combat
- #"Go to Capital, where you'll be formally appointed and receive a mission"
- #"Graduating: You (tactician / whatever) - Auto-Presentation"
- #"You decide it is better to travel to the Capital not alone."
- #"Giulio, graduate as knight."
- #"If you complete the mission at Capital, you'll get a job."
- # --> Mission is derailed if favor of more epic adventure
- #"Reaching Capital is a test on itself, to see if you have what it takes."
- #"You can use Crystals to recruit mercenaries and colleagues."
- # We may want to automatically begin fight 01, and keep important info
- # on story.json (in case you close the app)
- jump restore
-
label quit:
$ stdout("Received quit signal!")
python: