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author | Jesusaves <cpntb1@ymail.com> | 2020-12-25 12:10:01 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-12-25 12:10:01 -0300 |
commit | 0248a71aaa842a728e4375cad0bafdad737c0430 (patch) | |
tree | 53e21ef3dc5d19f3f8e9e3894ee660781c87dae9 /game/gui/HUD.png | |
parent | 61a0b9b9fec3a390dca60db81e18f26ae2e821b7 (diff) | |
download | client-0248a71aaa842a728e4375cad0bafdad737c0430.tar.gz client-0248a71aaa842a728e4375cad0bafdad737c0430.tar.bz2 client-0248a71aaa842a728e4375cad0bafdad737c0430.tar.xz client-0248a71aaa842a728e4375cad0bafdad737c0430.zip |
Fork code, replace some ifs with showifs in screen, add dummy structures.
Hopefully, code will be more stable from now on.
It might still crash, but then I'll be sure the bug is on the draggroups.
Diffstat (limited to 'game/gui/HUD.png')
0 files changed, 0 insertions, 0 deletions