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#pragma once
// proto2/net-string.hpp - Special logic for fixed-size strings in packets.
//
// Copyright © 2014 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "fwd.hpp"
#include "../strings/vstring.hpp"
#include "../mmo/strs.hpp"
namespace tmwa
{
template<size_t N>
struct NetString
{
char data[N];
};
template<size_t N>
bool native_to_network(NetString<N> *network, VString<N-1> native)
{
// basically WBUF_STRING
char *const begin = network->data;
char *const end = begin + N;
char *const mid = std::copy(native.begin(), native.end(), begin);
std::fill(mid, end, '\0');
return true;
}
template<size_t N>
bool network_to_native(VString<N-1> *native, NetString<N> network)
{
// basically RBUF_STRING
const char *const begin = network.data;
const char *const end = begin + N;
const char *const mid = std::find(begin, end, '\0');
*native = XString(begin, mid, nullptr);
return true;
}
inline
bool native_to_network(NetString<24> *network, CharName native)
{
VString<23> tmp = native.to__actual();
bool rv = native_to_network(network, tmp);
return rv;
}
inline
bool network_to_native(CharName *native, NetString<24> network)
{
VString<23> tmp;
bool rv = network_to_native(&tmp, network);
*native = stringish<CharName>(tmp);
return rv;
}
inline
bool native_to_network(NetString<16> *network, MapName native)
{
XString tmp = native;
bool rv = native_to_network(network, VString<15>(tmp));
return rv;
}
inline
bool network_to_native(MapName *native, NetString<16> network)
{
VString<15> tmp;
bool rv = network_to_native(&tmp, network);
*native = stringish<MapName>(tmp);
return rv;
}
} // namespace tmwa
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