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#ifndef TMWA_MAP_GRFIO_HPP
#define TMWA_MAP_GRFIO_HPP
# include <cstdint>
# include <vector>
# include "../mmo/mmo.hpp"
bool load_resnametable(ZString filename);
/// Load a resource into memory, subject to data/resnametable.txt.
/// Normally, resourcename is xxx-y.gat and the file is xxx-y.wlk.
/// Currently there is exactly one .wlk per .gat, but multiples are fine.
std::vector<uint8_t> grfio_reads(MapName resourcename);
#endif // TMWA_MAP_GRFIO_HPP
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