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// $Id: atcommand.h 148 2004-09-30 14:05:37Z MouseJstr $
#ifndef ATCOMMAND_HPP
#define ATCOMMAND_HPP
#include "map.hpp"
enum AtCommandType
{
AtCommand_None = -1,
AtCommand_Broadcast = 0,
AtCommand_Setup,
AtCommand_LocalBroadcast,
AtCommand_MapMove,
AtCommand_ResetState,
AtCommand_CharWarp,
AtCommand_Warp,
AtCommand_Where,
AtCommand_Goto,
AtCommand_Jump,
AtCommand_Who,
AtCommand_WhoGroup,
AtCommand_WhoMap,
AtCommand_WhoMapGroup,
AtCommand_WhoGM,
AtCommand_Save,
AtCommand_Load,
AtCommand_Speed,
AtCommand_Storage,
AtCommand_Option,
AtCommand_Hide,
AtCommand_Die,
AtCommand_Kill,
AtCommand_Alive,
AtCommand_Kami,
AtCommand_KamiB,
AtCommand_Heal,
AtCommand_Item,
AtCommand_ItemReset,
AtCommand_ItemCheck,
AtCommand_BaseLevelUp,
AtCommand_JobLevelUp,
AtCommand_Help,
AtCommand_GM,
AtCommand_PvPOff,
AtCommand_PvPOn,
AtCommand_GvGOff,
AtCommand_GvGOn,
AtCommand_Model,
AtCommand_Go,
AtCommand_Spawn,
AtCommand_Monster,
AtCommand_KillMonster,
AtCommand_KillMonster2,
AtCommand_Produce,
AtCommand_Memo,
AtCommand_GAT,
AtCommand_Packet,
AtCommand_StatusPoint,
AtCommand_SkillPoint,
AtCommand_Zeny,
AtCommand_Param,
AtCommand_Strength,
AtCommand_Agility,
AtCommand_Vitality,
AtCommand_Intelligence,
AtCommand_Dexterity,
AtCommand_Luck,
AtCommand_Recall,
AtCommand_Revive,
AtCommand_CharacterStats,
AtCommand_CharacterStatsAll,
AtCommand_CharacterOption,
AtCommand_CharacterSave,
AtCommand_CharacterLoad,
AtCommand_Night,
AtCommand_Day,
AtCommand_Doom,
AtCommand_DoomMap,
AtCommand_Raise,
AtCommand_RaiseMap,
AtCommand_CharacterBaseLevel,
AtCommand_CharacterJobLevel,
AtCommand_Kick,
AtCommand_KickAll,
AtCommand_AllSkills,
AtCommand_QuestSkill,
AtCommand_CharQuestSkill,
AtCommand_LostSkill,
AtCommand_CharLostSkill,
AtCommand_Party,
AtCommand_MapExit,
AtCommand_IDSearch,
AtCommand_CharSkReset,
AtCommand_CharStReset,
AtCommand_CharReset,
//by chbrules
AtCommand_CharModel,
AtCommand_CharSKPoint,
AtCommand_CharSTPoint,
AtCommand_CharZeny,
AtCommand_RecallAll,
AtCommand_ReloadItemDB,
AtCommand_ReloadMobDB,
AtCommand_ReloadSkillDB,
AtCommand_ReloadScript,
AtCommand_ReloadGMDB,
AtCommand_MapInfo,
AtCommand_Dye,
AtCommand_HairStyle,
AtCommand_HairColor,
AtCommand_AllStats,
AtCommand_CharChangeSex, // by Yor
AtCommand_CharBlock, // by Yor
AtCommand_CharBan, // by Yor
AtCommand_CharUnBlock, // by Yor
AtCommand_CharUnBan, // by Yor
AtCommand_MountPeco, // by Valaris
AtCommand_CharMountPeco, // by Yor
AtCommand_PartySpy, // [Syrus22]
AtCommand_PartyRecall, // by Yor
AtCommand_Enablenpc,
AtCommand_Disablenpc,
AtCommand_ServerTime, // by Yor
AtCommand_CharDelItem, // by Yor
AtCommand_Jail, // by Yor
AtCommand_UnJail, // by Yor
AtCommand_Disguise, // [Valaris]
AtCommand_UnDisguise, // by Yor
AtCommand_IgnoreList, // by Yor
AtCommand_CharIgnoreList, // by Yor
AtCommand_InAll, // by Yor
AtCommand_ExAll, // by Yor
AtCommand_CharDisguise, // Kalaspuff
AtCommand_CharUnDisguise, // Kalaspuff
AtCommand_EMail, // by Yor
AtCommand_Hatch,
AtCommand_Effect, // by Apple
AtCommand_Char_Item_List, // by Yor
AtCommand_Char_Storage_List, // by Yor
AtCommand_Char_Cart_List, // by Yor
AtCommand_AddWarp, // by MouseJstr
AtCommand_Follow, // by MouseJstr
AtCommand_SkillOn, // by MouseJstr
AtCommand_SkillOff, // by MouseJstr
AtCommand_Killer, // by MouseJstr
AtCommand_NpcMove, // by MouseJstr
AtCommand_Killable, // by MouseJstr
AtCommand_CharKillable, // by MouseJstr
AtCommand_Chareffect, // by MouseJstr
AtCommand_Chardye, // by MouseJstr
AtCommand_Charhairstyle, // by MouseJstr
AtCommand_Charhaircolor, // by MouseJstr
AtCommand_Dropall, // by MouseJstr
AtCommand_Chardropall, // by MouseJstr
AtCommand_Storeall, // by MouseJstr
AtCommand_Charstoreall, // by MouseJstr
AtCommand_Skillid, // by MouseJstr
AtCommand_Useskill, // by MouseJstr
AtCommand_Summon,
AtCommand_Rain,
AtCommand_Snow,
AtCommand_Sakura,
AtCommand_Fog,
AtCommand_Leaves,
AtCommand_AdjGmLvl,
AtCommand_AdjCmdLvl,
AtCommand_Trade,
AtCommand_UnMute,
AtCommand_CharWipe,
AtCommand_SetMagic,
AtCommand_MagicInfo,
AtCommand_Log,
AtCommand_Tee,
AtCommand_Invisible,
AtCommand_Visible,
AtCommand_IterateForward,
AtCommand_IterateBackward,
AtCommand_Wgm,
AtCommand_IpCheck,
AtCommand_ListNearby, // [fate]
AtCommand_DoomSpot,
// end
AtCommand_Unknown,
AtCommand_MAX
};
typedef enum AtCommandType AtCommandType;
typedef struct AtCommandInfo
{
AtCommandType type;
const char *command;
int level;
int(*proc)(const int, struct map_session_data *,
const char *command, const char *message);
} AtCommandInfo;
AtCommandType is_atcommand(const int fd, struct map_session_data *sd,
const char *message, int gmlvl);
AtCommandType atcommand(const int level, const char *message,
AtCommandInfo * info);
int get_atcommand_level(const AtCommandType type);
int atcommand_item(const int fd, struct map_session_data *sd, const char *command, const char *message); // [Valaris]
int atcommand_warp(const int fd, struct map_session_data *sd, const char *command, const char *message); // [Yor]
int atcommand_spawn(const int fd, struct map_session_data *sd, const char *command, const char *message); // [Valaris]
int atcommand_goto(const int fd, struct map_session_data *sd, const char *command, const char *message); // [Yor]
int atcommand_recall(const int fd, struct map_session_data *sd, const char *command, const char *message); // [Yor]
int atcommand_config_read(const char *cfgName);
__attribute__((format(printf, 2, 3)))
void log_atcommand(struct map_session_data *sd, const char *fmt, ...);
__attribute__((format(printf, 1, 2)))
void gm_log(const char *fmt, ...);
#endif
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