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// $Id: int_storage.c,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
#include <string.h>
#include <stdlib.h>
#include "../common/mmo.hpp"
#include "../common/socket.hpp"
#include "../common/db.hpp"
#include "../common/lock.hpp"
#include "char.hpp"
#include "inter.hpp"
#include "int_storage.hpp"
#include "int_guild.hpp"
// ファイル名のデフォルト
// inter_config_read()で再設定される
char storage_txt[1024] = "save/storage.txt";
char guild_storage_txt[1024] = "save/g_storage.txt";
static struct dbt *storage_db;
static struct dbt *guild_storage_db;
// 倉庫データを文字列に変換
static
int storage_tostr (char *str, struct storage *p)
{
int i, f = 0;
char *str_p = str;
str_p += sprintf (str_p, "%d,%d\t", p->account_id, p->storage_amount);
for (i = 0; i < MAX_STORAGE; i++)
if ((p->storage_[i].nameid) && (p->storage_[i].amount))
{
str_p += sprintf (str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
p->storage_[i].id, p->storage_[i].nameid,
p->storage_[i].amount, p->storage_[i].equip,
p->storage_[i].identify, p->storage_[i].refine,
p->storage_[i].attribute,
p->storage_[i].card[0], p->storage_[i].card[1],
p->storage_[i].card[2], p->storage_[i].card[3]);
f++;
}
*(str_p++) = '\t';
*str_p = '\0';
if (!f)
str[0] = 0;
return 0;
}
// 文字列を倉庫データに変換
static
int storage_fromstr (char *str, struct storage *p)
{
int tmp_int[256];
int set, next, len, i;
set = sscanf (str, "%d,%d%n", &tmp_int[0], &tmp_int[1], &next);
p->storage_amount = tmp_int[1];
if (set != 2)
return 1;
if (str[next] == '\n' || str[next] == '\r')
return 0;
next++;
for (i = 0; str[next] && str[next] != '\t' && i < MAX_STORAGE; i++)
{
if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
&tmp_int[4], &tmp_int[5], &tmp_int[6],
&tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
&tmp_int[10], &len) == 12)
{
p->storage_[i].id = tmp_int[0];
p->storage_[i].nameid = tmp_int[1];
p->storage_[i].amount = tmp_int[2];
p->storage_[i].equip = tmp_int[3];
p->storage_[i].identify = tmp_int[4];
p->storage_[i].refine = tmp_int[5];
p->storage_[i].attribute = tmp_int[6];
p->storage_[i].card[0] = tmp_int[7];
p->storage_[i].card[1] = tmp_int[8];
p->storage_[i].card[2] = tmp_int[9];
p->storage_[i].card[3] = tmp_int[10];
next += len;
if (str[next] == ' ')
next++;
}
else if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
&tmp_int[4], &tmp_int[5], &tmp_int[6],
&tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
&len) == 11)
{
p->storage_[i].id = tmp_int[0];
p->storage_[i].nameid = tmp_int[1];
p->storage_[i].amount = tmp_int[2];
p->storage_[i].equip = tmp_int[3];
p->storage_[i].identify = tmp_int[4];
p->storage_[i].refine = tmp_int[5];
p->storage_[i].attribute = tmp_int[6];
p->storage_[i].card[0] = tmp_int[7];
p->storage_[i].card[1] = tmp_int[8];
p->storage_[i].card[2] = tmp_int[9];
p->storage_[i].card[3] = tmp_int[10];
next += len;
if (str[next] == ' ')
next++;
}
else
return 1;
}
if (i >= MAX_STORAGE && str[next] && str[next] != '\t')
printf
("storage_fromstr: Found a storage line with more items than MAX_STORAGE (%d), remaining items have been discarded!\n",
MAX_STORAGE);
return 0;
}
static
int guild_storage_tostr (char *str, struct guild_storage *p)
{
int i, f = 0;
char *str_p = str;
str_p += sprintf (str, "%d,%d\t", p->guild_id, p->storage_amount);
for (i = 0; i < MAX_GUILD_STORAGE; i++)
if ((p->storage_[i].nameid) && (p->storage_[i].amount))
{
str_p += sprintf (str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
p->storage_[i].id, p->storage_[i].nameid,
p->storage_[i].amount, p->storage_[i].equip,
p->storage_[i].identify, p->storage_[i].refine,
p->storage_[i].attribute,
p->storage_[i].card[0], p->storage_[i].card[1],
p->storage_[i].card[2], p->storage_[i].card[3]);
f++;
}
*(str_p++) = '\t';
*str_p = '\0';
if (!f)
str[0] = 0;
return 0;
}
static
int guild_storage_fromstr (char *str, struct guild_storage *p)
{
int tmp_int[256];
int set, next, len, i;
set = sscanf (str, "%d,%d%n", &tmp_int[0], &tmp_int[1], &next);
p->storage_amount = tmp_int[1];
if (set != 2)
return 1;
if (str[next] == '\n' || str[next] == '\r')
return 0;
next++;
for (i = 0; str[next] && str[next] != '\t' && i < MAX_GUILD_STORAGE; i++)
{
if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
&tmp_int[4], &tmp_int[5], &tmp_int[6],
&tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
&tmp_int[10], &len) == 12)
{
p->storage_[i].id = tmp_int[0];
p->storage_[i].nameid = tmp_int[1];
p->storage_[i].amount = tmp_int[2];
p->storage_[i].equip = tmp_int[3];
p->storage_[i].identify = tmp_int[4];
p->storage_[i].refine = tmp_int[5];
p->storage_[i].attribute = tmp_int[6];
p->storage_[i].card[0] = tmp_int[7];
p->storage_[i].card[1] = tmp_int[8];
p->storage_[i].card[2] = tmp_int[9];
p->storage_[i].card[3] = tmp_int[10];
next += len;
if (str[next] == ' ')
next++;
}
else if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
&tmp_int[4], &tmp_int[5], &tmp_int[6],
&tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
&len) == 11)
{
p->storage_[i].id = tmp_int[0];
p->storage_[i].nameid = tmp_int[1];
p->storage_[i].amount = tmp_int[2];
p->storage_[i].equip = tmp_int[3];
p->storage_[i].identify = tmp_int[4];
p->storage_[i].refine = tmp_int[5];
p->storage_[i].attribute = tmp_int[6];
p->storage_[i].card[0] = tmp_int[7];
p->storage_[i].card[1] = tmp_int[8];
p->storage_[i].card[2] = tmp_int[9];
p->storage_[i].card[3] = tmp_int[10];
next += len;
if (str[next] == ' ')
next++;
}
else
return 1;
}
if (i >= MAX_GUILD_STORAGE && str[next] && str[next] != '\t')
printf
("guild_storage_fromstr: Found a storage line with more items than MAX_GUILD_STORAGE (%d), remaining items have been discarded!\n",
MAX_GUILD_STORAGE);
return 0;
}
// アカウントから倉庫データインデックスを得る(新規倉庫追加可能)
struct storage *account2storage (int account_id)
{
struct storage *s;
s = (struct storage *) numdb_search (storage_db, account_id);
if (s == NULL)
{
CREATE (s, struct storage, 1);
memset (s, 0, sizeof (struct storage));
s->account_id = account_id;
numdb_insert (storage_db, s->account_id, s);
}
return s;
}
static
struct guild_storage *guild2storage (int guild_id)
{
struct guild_storage *gs = NULL;
if (inter_guild_search (guild_id) != NULL)
{
gs = (struct guild_storage *) numdb_search (guild_storage_db,
guild_id);
if (gs == NULL)
{
CREATE (gs, struct guild_storage, 1);
gs->guild_id = guild_id;
numdb_insert (guild_storage_db, gs->guild_id, gs);
}
}
return gs;
}
//---------------------------------------------------------
// 倉庫データを読み込む
int inter_storage_init (void)
{
char line[65536];
int c = 0, tmp_int;
struct storage *s;
struct guild_storage *gs;
FILE *fp;
storage_db = numdb_init ();
fp = fopen_ (storage_txt, "r");
if (fp == NULL)
{
printf ("cant't read : %s\n", storage_txt);
return 1;
}
while (fgets (line, 65535, fp))
{
sscanf (line, "%d", &tmp_int);
CREATE (s, struct storage, 1);
s->account_id = tmp_int;
if (s->account_id > 0 && storage_fromstr (line, s) == 0)
{
numdb_insert (storage_db, s->account_id, s);
}
else
{
printf ("int_storage: broken data [%s] line %d\n", storage_txt,
c);
free (s);
}
c++;
}
fclose_ (fp);
c = 0;
guild_storage_db = numdb_init ();
fp = fopen_ (guild_storage_txt, "r");
if (fp == NULL)
{
printf ("cant't read : %s\n", guild_storage_txt);
return 1;
}
while (fgets (line, 65535, fp))
{
sscanf (line, "%d", &tmp_int);
CREATE (gs, struct guild_storage, 1);
gs->guild_id = tmp_int;
if (gs->guild_id > 0 && guild_storage_fromstr (line, gs) == 0)
{
numdb_insert (guild_storage_db, gs->guild_id, gs);
}
else
{
printf ("int_storage: broken data [%s] line %d\n",
guild_storage_txt, c);
free (gs);
}
c++;
}
fclose_ (fp);
return 0;
}
static
void storage_db_final (db_key_t k, db_val_t data, va_list ap)
{
struct storage *p = (struct storage *) data;
if (p)
free (p);
}
static
void guild_storage_db_final (db_key_t k, db_val_t data, va_list ap)
{
struct guild_storage *p = (struct guild_storage *) data;
if (p)
free (p);
}
void inter_storage_final (void)
{
numdb_final (storage_db, storage_db_final);
numdb_final (guild_storage_db, guild_storage_db_final);
return;
}
static
void inter_storage_save_sub (db_key_t key, db_val_t data, va_list ap)
{
char line[65536];
FILE *fp;
storage_tostr (line, (struct storage *) data);
fp = va_arg (ap, FILE *);
if (*line)
fprintf (fp, "%s\n", line);
}
//---------------------------------------------------------
// 倉庫データを書き込む
int inter_storage_save (void)
{
FILE *fp;
int lock;
if (!storage_db)
return 1;
if ((fp = lock_fopen (storage_txt, &lock)) == NULL)
{
printf ("int_storage: cant write [%s] !!! data is lost !!!\n",
storage_txt);
return 1;
}
numdb_foreach (storage_db, inter_storage_save_sub, fp);
lock_fclose (fp, storage_txt, &lock);
// printf("int_storage: %s saved.\n",storage_txt);
return 0;
}
static
void inter_guild_storage_save_sub (db_key_t key, db_val_t data, va_list ap)
{
char line[65536];
FILE *fp;
if (inter_guild_search (((struct guild_storage *) data)->guild_id) !=
NULL)
{
guild_storage_tostr (line, (struct guild_storage *) data);
fp = va_arg (ap, FILE *);
if (*line)
fprintf (fp, "%s\n", line);
}
}
//---------------------------------------------------------
// 倉庫データを書き込む
int inter_guild_storage_save (void)
{
FILE *fp;
int lock;
if (!guild_storage_db)
return 1;
if ((fp = lock_fopen (guild_storage_txt, &lock)) == NULL)
{
printf ("int_storage: cant write [%s] !!! data is lost !!!\n",
guild_storage_txt);
return 1;
}
numdb_foreach (guild_storage_db, inter_guild_storage_save_sub, fp);
lock_fclose (fp, guild_storage_txt, &lock);
// printf("int_storage: %s saved.\n",guild_storage_txt);
return 0;
}
// 倉庫データ削除
int inter_storage_delete (int account_id)
{
struct storage *s =
(struct storage *) numdb_search (storage_db, account_id);
if (s)
{
numdb_erase (storage_db, account_id);
free (s);
}
return 0;
}
// ギルド倉庫データ削除
int inter_guild_storage_delete (int guild_id)
{
struct guild_storage *gs =
(struct guild_storage *) numdb_search (guild_storage_db, guild_id);
if (gs)
{
numdb_erase (guild_storage_db, guild_id);
free (gs);
}
return 0;
}
//---------------------------------------------------------
// map serverへの通信
// 倉庫データの送信
static
int mapif_load_storage (int fd, int account_id)
{
struct storage *s = account2storage (account_id);
WFIFOW (fd, 0) = 0x3810;
WFIFOW (fd, 2) = sizeof (struct storage) + 8;
WFIFOL (fd, 4) = account_id;
memcpy (WFIFOP (fd, 8), s, sizeof (struct storage));
WFIFOSET (fd, WFIFOW (fd, 2));
return 0;
}
// 倉庫データ保存完了送信
static
int mapif_save_storage_ack (int fd, int account_id)
{
WFIFOW (fd, 0) = 0x3811;
WFIFOL (fd, 2) = account_id;
WFIFOB (fd, 6) = 0;
WFIFOSET (fd, 7);
return 0;
}
static
int mapif_load_guild_storage (int fd, int account_id, int guild_id)
{
struct guild_storage *gs = guild2storage (guild_id);
WFIFOW (fd, 0) = 0x3818;
if (gs)
{
WFIFOW (fd, 2) = sizeof (struct guild_storage) + 12;
WFIFOL (fd, 4) = account_id;
WFIFOL (fd, 8) = guild_id;
memcpy (WFIFOP (fd, 12), gs, sizeof (struct guild_storage));
}
else
{
WFIFOW (fd, 2) = 12;
WFIFOL (fd, 4) = account_id;
WFIFOL (fd, 8) = 0;
}
WFIFOSET (fd, WFIFOW (fd, 2));
return 0;
}
static
int mapif_save_guild_storage_ack (int fd, int account_id, int guild_id,
int fail)
{
WFIFOW (fd, 0) = 0x3819;
WFIFOL (fd, 2) = account_id;
WFIFOL (fd, 6) = guild_id;
WFIFOB (fd, 10) = fail;
WFIFOSET (fd, 11);
return 0;
}
//---------------------------------------------------------
// map serverからの通信
// 倉庫データ要求受信
static
int mapif_parse_LoadStorage (int fd)
{
mapif_load_storage (fd, RFIFOL (fd, 2));
return 0;
}
// 倉庫データ受信&保存
static
int mapif_parse_SaveStorage (int fd)
{
struct storage *s;
int account_id = RFIFOL (fd, 4);
int len = RFIFOW (fd, 2);
if (sizeof (struct storage) != len - 8)
{
printf ("inter storage: data size error %d %d\n",
sizeof (struct storage), len - 8);
}
else
{
s = account2storage (account_id);
memcpy (s, RFIFOP (fd, 8), sizeof (struct storage));
mapif_save_storage_ack (fd, account_id);
}
return 0;
}
static
int mapif_parse_LoadGuildStorage (int fd)
{
mapif_load_guild_storage (fd, RFIFOL (fd, 2), RFIFOL (fd, 6));
return 0;
}
static
int mapif_parse_SaveGuildStorage (int fd)
{
struct guild_storage *gs;
int guild_id = RFIFOL (fd, 8);
int len = RFIFOW (fd, 2);
if (sizeof (struct guild_storage) != len - 12)
{
printf ("inter storage: data size error %d %d\n",
sizeof (struct guild_storage), len - 12);
}
else
{
gs = guild2storage (guild_id);
if (gs)
{
memcpy (gs, RFIFOP (fd, 12), sizeof (struct guild_storage));
mapif_save_guild_storage_ack (fd, RFIFOL (fd, 4), guild_id, 0);
}
else
mapif_save_guild_storage_ack (fd, RFIFOL (fd, 4), guild_id, 1);
}
return 0;
}
// map server からの通信
// ・1パケットのみ解析すること
// ・パケット長データはinter.cにセットしておくこと
// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
int inter_storage_parse_frommap (int fd)
{
switch (RFIFOW (fd, 0))
{
case 0x3010:
mapif_parse_LoadStorage (fd);
break;
case 0x3011:
mapif_parse_SaveStorage (fd);
break;
case 0x3018:
mapif_parse_LoadGuildStorage (fd);
break;
case 0x3019:
mapif_parse_SaveGuildStorage (fd);
break;
default:
return 0;
}
return 1;
}
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