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// Map: new_2-1
// This is the cave below Tulimshar entrance -- lv1
//
// ALWAYS keep a backup file before edit (experience :)
// The last param is the Event on Mobdeath
//
new_2-1.gat,0,0,0,0 monster RedSlime 1008,30,2500,0,ConquestMob2::OnRedSlime
new_2-1.gat,0,0,0,0 monster ScorpionB 1009,15,2500,0,ConquestMob2::OnScorpB
new_2-1.gat,0,0,0 script ConquestMob2 -1,{
// id 1008 = Red Slime
OnRedSlime:
if (MPQUEST == 1) set Mobpt,Mobpt+18;
break;
// id 1009 == Black Scorpion
OnScorpB:
if (MPQUEST == 1) set Mobpt,Mobpt+45;
break;
end;
}
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