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v14.8.29:
- fix testsuite
- add missing changelog
v14.8.28:
- stop meko from crashing the test server
- support updating race without relogin (manaplus is still bitchy)
- build infrastructure to debug debug scripts
- bust up all the unions
- burn the strings with fire
- use more namespaces
- safety-pin all enum -> integer conversions
- check for statement/function mismatches in scripts
- quieten the makefile when doing nothing
- use/check more of the configured build dirs
- support shared libraries in build system and rpath
- bump attoconf
- implement 'make bindist' and write a blessed nightly script
- revert breakage, go back to signed numbers
- fix compile failure with --disable-warnings (the default, but no CI)
v14.7.1:
- avoid this and the previous release at all costs
- keep one less rotating backup to avoid going insane
- attempt to fix signedness breakage from the network change
v14.6.30:
- packet names (thanks evets)
- silence secondary output from tests
- port the variant
- fix anti-purge thing by giving every account a date
- prevent null session crash during shutdown
- specialize inventory/storage indices to avoid out-of-bounds
- don't crash when giving invalid ID to @item
- play with obscure corners of the C++ standard that no one can interpret
- replace hand-coded network protocols with generate ones
- lots source layout and formatting cleanup
- faster depedency calculation
- strict ids (yay less bugs, boo account/block entanglement)
- beginning of integers
- support libc++ (experimental)
- drop gcc 4.6 support
- completely remove flex/bison dependency
- fix duplication in npctalk
v14.4.20:
- fix potential file corruption with partial writes
v14.4.19:
- emergency backport of security fix, since v14.7.1 is too buggy
v14.4.18:
- fix some fatal bugs related to logout in the previous release
- fix out-of-bounds in trades exposed in the previous commit
- fix use-after-free when player is kicked with a delay
v14.4.9:
- fix tarball timestamps
- added all missing copyright notices
- use AGPL for my new files; add @source command and makefile support
- fix a multiline span assertion missed by the testsuite
- @tee no longer duplicates the speaker's name
- fix @npcmove between blocks
- fix out-of-bounds crash when unarmed (exposed by shrinking character)
- bounds-checks for most arrays
- lots of deprecation warnings in the script parser (sorry)
- finally merge wushin's "local savepoint override" patch
- new magic frontend with sexpr; temporary converter
- if doing nothing, stop doing anything
- script variables of all types can now be used by magic
- flexible mapflags
- split out the character keys for better paging (network ABI change)
- lower priority for background processes
- add a more efficient string for temporaries
- make build prettier
- strictify sessions and fds
- recover nonexistent party member slots
- remove the middle makefile
v14.1.27:
- new tracking IO for better errors
- Unified config parsing! This *requires* new config files in server-data
- reimplement shared string better
- fix IO-related abort during shutdown
- fix the numbering of certain map logs
- add mapexit script command, since @mapexit doesn't work without a player
- start enforcing code format automatically
- add debug printers
v13.11.24:
- don't consume spell components when under @hide
- tmwa-admin no longer logs passwords in cleartext
- tmwa-admin help slightly fixed (still terrible)
- make tmwa-finger work for tmwa-map also
- allow setting class
- I/O rewrite
- allow checking whether arrows are equipped
- more printers
v13.10.31:
- make debug printers more compatible with older systems
- fix account creation with ladmin
- fix building out of tree
v13.10.29:
- show MOTD in a way that works
- ignore hidden GMs in more scripts
- make @hide persist without crashing
- rewrite @help and other dispatch
- fix totally broken status_option, which caused GM invisibility to fail
- add @charkiller
- make @hide to persist
- flush the GM log all the time
- add debug printers
- use config for internal server userid/passwd instead of accounts.txt
This requires updated config files in the data repo.
IF YOU DO NOT UPDATE THIS, YOUR SERVER WILL NOT WORK.
- fix reversed error condition in ladmin changesex
- actually kick the player when their sex is changed by a script
- implement 'make dist'
- fix crash due to logging after log is closed
v13.10.2:
- remove some asserts that shouldn't fail, but do anyway
v13.9.31:
- don't show different GM level types, it breaks guildbot
v13.9.30:
- streamline release process
- fix drop order assignment
- show different GM level types in online list
- remove logging of failed whispers (successful ones were never logged)
- fix some warnings
v13.9.29:
- fix monster elements
v13.9.28:
- also make login server startup much faster
- fix turning right
- fix pathfinding a bit
- fix a small part of ladmin help
v13.9.27:
- fix a bug with trades
- make char server startup much faster
v13.9.21:
- With the new Makefile, the binary names have changed. Instead of
login-server, ladmin, etc., they are now tmwa-login, tmwa-admin, etc.
(properly namespaced). Please remove any instances of the following
files from your system: ladmin, login-server, char-server, map-server,
eathena-monitor, deps.make
- Fix statup2 not actually doing anything.
- Add 'return' to the list of script commands that don't work properly
inside an 'if' statement.
v13.9.12:
- Also allow "true" and "false" as boolean values in config files.
- The format of lan_support.conf has changed slightly.
If you have made any adjustments, you MUST update it.
- Increase maximum size of a script array from 128 to 256.
- Fix scissors bug.
v13.8.28:
- First release - finally cleaned up enough to feel good about.
- For a partial list of changes since branch 'unsupported', see
http://forums.themanaworld.org/viewtopic.php?f=2&t=17670
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