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path: root/src/map/clif.cpp
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2015-05-06Merge pull request #16 from Rawng/walkpathfixtestWushin1-0/+27
Send test 0x0225 packet with servers mob walkpath.
2015-05-06Merge pull request #17 from Rawng/mobhpWushin1-0/+2
Send mob max_hp and hp to client in packet 0x007b
2015-05-02npc -1 => 32767mekolat1-2/+2
2015-04-29Merge pull request #65 from wushin/quest-logWushin1-0/+54
Quest log
2015-04-26Fix merge conflictsRawng1-0/+27
2015-04-25Add Bitmasked Quest Logwushin1-0/+54
2015-04-23make emotion send to a single ridmekolat1-6/+0
2015-01-23Use generated config for mapBen Longbons1-49/+12
2015-01-22Remove unsupportable config settingsBen Longbons1-14/+5
2015-01-03Switch MATCH to separate begin/end macrosBen Longbons1-7/+9
The for loop trick turned out to be very prone to infinite loops at runtime. It's better to force compiler errors even if it's ugly.
2015-01-03Merge remote-tracking branch 'origin/hotfix'Ben Longbons1-5/+7
Conflicts: src/map/chrif.cpp
2015-01-03Document every network packet's pre, post, and descBen Longbons1-105/+3
With pretty pictures (not a submodule because large images). Part of this commit was originally made by Rawng.
2014-11-19Magically allow "break" within WITH_VARBen Longbons1-5/+7
2014-10-26Fix header rankingBen Longbons1-38/+7
2014-10-26New ast module for for npc parsingBen Longbons1-0/+34
Will eventually put most/all parsers there.
2014-10-13Convert container lookups to use Option<Borrowed<T>>Ben Longbons1-64/+53
2014-10-06Remove vestigial support for offhanded weaponsBen Longbons1-3/+2
2014-09-30Rename enum Option to Opt0Ben Longbons1-9/+9
2014-09-14Send mob max_hp and hp to client in packet 0x007bRawng1-0/+2
2014-08-27Debug debuggingBen Longbons1-0/+1
2014-08-05Move magic to its own namespaceBen Longbons1-2/+2
2014-08-05Enums are not usually integers, sorryBen Longbons1-0/+1
2014-07-16Revert bounds checks and go back to signed integersBen Longbons1-0/+2
2014-07-01Incorrect death/disappearance formsv14.6.30Ben Longbons1-1/+2
2014-06-30It's about time I did thisBen Longbons1-7/+7
2014-06-26Stick everything in a namespaceBen Longbons1-0/+4
2014-06-26Low hanging fruitBen Longbons1-589/+589
2014-06-26specialize inventory/storage indicesBen Longbons1-76/+78
2014-06-24No one is .neutral() here (except IPv4 addresses)Ben Longbons1-3/+1
2014-06-23Generate the map server protocolBen Longbons1-1408/+1602
Sigh, map server will have no smart filters yet
2014-05-27Generate the char server protocolBen Longbons1-15/+15
2014-05-20:%s/^\( *\)\([^ ].*\)\?\(LOG\|PRINTF\)[A-Z_]*(\(.*,\n\)\+\zs\(\1 [^ ↵Ben Longbons1-2/+2
]\)\@! */\1 /
2014-05-12split out the horrible unchecked buffer accessorsBen Longbons1-0/+1
2014-05-12Split net/ from mmo/Ben Longbons1-3/+4
2014-04-24Conform magic headers to the decl/def ruleBen Longbons1-0/+1
2014-04-24Header cleanupBen Longbons1-7/+5
2014-04-22Make travis happyBen Longbons1-1/+1
2014-04-22Use strict ID typesBen Longbons1-177/+155
Possibly some missing for the far side of the network. AccountId and BlockId are still terribly entangled.
2014-04-19Wouldn't it be nice to have some integers too?Ben Longbons1-39/+41
2014-04-18Merge tag 'v14.4.18' into masterBen Longbons1-29/+35
Conflicts: src/admin/ladmin.cpp src/char/char.cpp src/login/login.cpp src/map/chrif.cpp src/map/clif.cpp src/mmo/socket.cpp
2014-04-18Die sensibly, take 2Ben Longbons1-22/+14
2014-04-17Die sensibly, take 1Ben Longbons1-24/+40
2014-04-16Revert "Don't broadcast messages to players who are disconnecting"Ben Longbons1-3/+0
I discovered the *actual* source of the bug elsewhere.
2014-04-16Don't broadcast messages to players who are disconnectingBen Longbons1-0/+3
2014-04-16Fix memory violation in delayed closeBen Longbons1-4/+2
2014-04-14Ditch gcc 4.6 supportBen Longbons1-50/+44
2014-04-09Add all the missing copyright headersBen Longbons1-0/+20
2014-03-31Check the equip index arrayBen Longbons1-24/+22
2014-03-31Be stricter about most arraysBen Longbons1-3/+3
2014-03-25Mapflag to override savepoint (ported from wushin)Ben Longbons1-3/+12