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-rw-r--r--src/map/atcommand.cpp122
-rw-r--r--src/map/battle.cpp114
-rw-r--r--src/map/chrif.cpp24
-rw-r--r--src/map/clif.cpp1178
-rw-r--r--src/map/clif.t.hpp8
-rw-r--r--src/map/intif.cpp14
-rw-r--r--src/map/itemdb.cpp6
-rw-r--r--src/map/magic-expr.cpp28
-rw-r--r--src/map/magic-expr.hpp2
-rw-r--r--src/map/magic-interpreter-base.cpp48
-rw-r--r--src/map/magic-interpreter-base.hpp2
-rw-r--r--src/map/magic-interpreter.hpp4
-rw-r--r--src/map/magic-stmt.cpp30
-rw-r--r--src/map/magic-stmt.hpp2
-rw-r--r--src/map/magic-v2.cpp2
-rw-r--r--src/map/magic.cpp4
-rw-r--r--src/map/map.cpp68
-rw-r--r--src/map/map.hpp2
-rw-r--r--src/map/mob.cpp172
-rw-r--r--src/map/npc.cpp42
-rw-r--r--src/map/npc.hpp2
-rw-r--r--src/map/party.cpp62
-rw-r--r--src/map/path.cpp14
-rw-r--r--src/map/pc.cpp216
-rw-r--r--src/map/script.cpp58
-rw-r--r--src/map/skill-pools.cpp2
-rw-r--r--src/map/skill.cpp68
-rw-r--r--src/map/storage.cpp20
-rw-r--r--src/map/trade.cpp20
29 files changed, 1167 insertions, 1167 deletions
diff --git a/src/map/atcommand.cpp b/src/map/atcommand.cpp
index f405f14..1b857f4 100644
--- a/src/map/atcommand.cpp
+++ b/src/map/atcommand.cpp
@@ -214,7 +214,7 @@ AString gm_log;
io::AppendFile *get_gm_log()
{
if (!gm_log)
- return NULL;
+ return nullptr;
struct tm ctime = TimeT::now();
@@ -334,7 +334,7 @@ void atkillmonster_sub(dumb_ptr<block_list> bl, int flag)
dumb_ptr<mob_data> md = bl->is_mob();
if (flag)
- mob_damage(NULL, md, md->hp, 2);
+ mob_damage(nullptr, md, md->hp, 2);
else
mob_delete(md);
}
@@ -369,7 +369,7 @@ bool atcommand_config_read(ZString cfgName)
continue;
}
AtCommandInfo *p = get_atcommandinfo_byname(w1);
- if (p != NULL)
+ if (p != nullptr)
{
p->level = GmLevel::from(static_cast<uint32_t>(atoi(w2.c_str())));
}
@@ -639,7 +639,7 @@ ATCE atcommand_where(Session *s, dumb_ptr<map_session_data> sd,
extract(message, &character);
dumb_ptr<map_session_data> pl_sd = character.to__actual() ? map_nick2sd(character) : sd;
- if (pl_sd != NULL &&
+ if (pl_sd != nullptr &&
!((battle_config.hide_GM_session
|| bool(pl_sd->status.option & Option::HIDE))
&& !(pc_isGM(sd).detects(pc_isGM(pl_sd)))))
@@ -673,7 +673,7 @@ ATCE atcommand_goto(Session *s, dumb_ptr<map_session_data> sd,
}
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pl_sd->bl_m && pl_sd->bl_m->flag.get(MapFlag::NOWARPTO)
&& !(pc_isGM(sd).satisfies(GmLevel::from(static_cast<uint32_t>(battle_config.any_warp_GM_min_level)))))
@@ -1152,7 +1152,7 @@ ATCE atcommand_storage(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::EXIST;
}
- if ((stor = account2storage2(sd->status_key.account_id)) != NULL
+ if ((stor = account2storage2(sd->status_key.account_id)) != nullptr
&& stor->storage_status == 1)
{
clif_displaymessage(s, "msg_table[250]"_s);
@@ -1209,7 +1209,7 @@ static
ATCE atcommand_die(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
- pc_damage(NULL, sd, sd->status.hp + 1);
+ pc_damage(nullptr, sd, sd->status.hp + 1);
clif_displaymessage(s, "A pity! You've died."_s);
return ATCE::OKAY;
@@ -1225,12 +1225,12 @@ ATCE atcommand_kill(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
// you can kill only lower or same level
- pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
+ pc_damage(nullptr, pl_sd, pl_sd->status.hp + 1);
clif_displaymessage(s, "Character killed."_s);
}
else
@@ -1334,7 +1334,7 @@ ATCE atcommand_item(Session *s, dumb_ptr<map_session_data> sd,
XString item_name;
int number = 0;
ItemNameId item_id;
- struct item_data *item_data = NULL;
+ struct item_data *item_data = nullptr;
int get_count, i;
if (!extract(message, record<' ', 1>(&item_name, &number)))
@@ -1347,9 +1347,9 @@ ATCE atcommand_item(Session *s, dumb_ptr<map_session_data> sd,
if (number <= 0)
number = 1;
- if ((item_data = itemdb_searchname(item_name)) != NULL)
+ if ((item_data = itemdb_searchname(item_name)) != nullptr)
item_id = item_data->nameid;
- else if (extract(item_name, &item_id) && (item_data = itemdb_exists(item_id)) != NULL)
+ else if (extract(item_name, &item_id) && (item_data = itemdb_exists(item_id)) != nullptr)
item_id = item_data->nameid;
else
return ATCE::EXIST;
@@ -2068,7 +2068,7 @@ ATCE atcommand_recall(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
@@ -2116,7 +2116,7 @@ ATCE atcommand_revive(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
pl_sd->status.hp = pl_sd->status.max_hp;
pc_setstand(pl_sd);
@@ -2146,7 +2146,7 @@ ATCE atcommand_character_stats(Session *s, dumb_ptr<map_session_data>,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
AString output;
output = STRPRINTF("'%s' stats:"_fmt, pl_sd->status_key.name);
@@ -2256,7 +2256,7 @@ ATCE atcommand_character_option(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
@@ -2391,7 +2391,7 @@ ATCE atcommand_character_save(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
@@ -2445,7 +2445,7 @@ ATCE atcommand_doom(Session *s, dumb_ptr<map_session_data> sd,
&& pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
// you can doom only lower or same gm level
- pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
+ pc_damage(nullptr, pl_sd, pl_sd->status.hp + 1);
clif_displaymessage(pl_sd->sess, "The holy messenger has given judgement."_s);
}
}
@@ -2469,7 +2469,7 @@ ATCE atcommand_doommap(Session *s, dumb_ptr<map_session_data> sd,
&& pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
// you can doom only lower or same gm level
- pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
+ pc_damage(nullptr, pl_sd, pl_sd->status.hp + 1);
clif_displaymessage(pl_sd->sess, "The holy messenger has given judgement."_s);
}
}
@@ -2541,7 +2541,7 @@ ATCE atcommand_character_baselevel(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
@@ -2627,7 +2627,7 @@ ATCE atcommand_character_joblevel(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
@@ -2699,7 +2699,7 @@ ATCE atcommand_kick(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
// you can kick only lower or same gm level
@@ -2797,7 +2797,7 @@ ATCE atcommand_charquestskill(Session *s, dumb_ptr<map_session_data>,
if (skill_get_inf2(skill_id) & 0x01)
{
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_checkskill(pl_sd, skill_id) == 0)
{
@@ -2887,7 +2887,7 @@ ATCE atcommand_charlostskill(Session *s, dumb_ptr<map_session_data>,
if (skill_get_inf2(skill_id) & 0x01)
{
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_checkskill(pl_sd, skill_id) > 0)
{
@@ -2976,7 +2976,7 @@ ATCE atcommand_idsearch(Session *s, dumb_ptr<map_session_data>,
match = 0;
for (ItemNameId i = wrap<ItemNameId>(0); i < wrap<ItemNameId>(-1); i = next(i))
{
- if ((item = itemdb_exists(i)) != NULL
+ if ((item = itemdb_exists(i)) != nullptr
&& item->jname.contains_seq(item_name))
{
match++;
@@ -3000,7 +3000,7 @@ ATCE atcommand_charskreset(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
@@ -3035,7 +3035,7 @@ ATCE atcommand_charstreset(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
@@ -3071,7 +3071,7 @@ ATCE atcommand_charreset(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
@@ -3111,7 +3111,7 @@ ATCE atcommand_char_wipe(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
@@ -3191,7 +3191,7 @@ ATCE atcommand_charmodel(Session *s, dumb_ptr<map_session_data>,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
@@ -3229,7 +3229,7 @@ ATCE atcommand_charskpoint(Session *s, dumb_ptr<map_session_data>,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
new_skill_point = pl_sd->status.skill_point + point;
if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF))
@@ -3269,7 +3269,7 @@ ATCE atcommand_charstpoint(Session *s, dumb_ptr<map_session_data>,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
new_status_point = pl_sd->status.status_point + point;
if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF))
@@ -3307,7 +3307,7 @@ ATCE atcommand_charzeny(Session *s, dumb_ptr<map_session_data>,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
new_zeny = pl_sd->status.zeny + zeny;
if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY))
@@ -3445,7 +3445,7 @@ static
ATCE atcommand_mapinfo(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
- dumb_ptr<npc_data> nd = NULL;
+ dumb_ptr<npc_data> nd = nullptr;
MapName map_name;
LString direction = ""_s;
int list = 0;
@@ -3618,7 +3618,7 @@ ATCE atcommand_enablenpc(Session *s, dumb_ptr<map_session_data>,
if (!extract(message, &NPCname) || !NPCname)
return ATCE::USAGE;
- if (npc_name2id(NPCname) != NULL)
+ if (npc_name2id(NPCname) != nullptr)
{
npc_enable(NPCname, 1);
clif_displaymessage(s, "Npc Enabled."_s);
@@ -3641,7 +3641,7 @@ ATCE atcommand_disablenpc(Session *s, dumb_ptr<map_session_data>,
if (!extract(message, &NPCname) || !NPCname)
return ATCE::USAGE;
- if (npc_name2id(NPCname) != NULL)
+ if (npc_name2id(NPCname) != nullptr)
{
npc_enable(NPCname, 0);
clif_displaymessage(s, "Npc Disabled."_s);
@@ -3681,15 +3681,15 @@ ATCE atcommand_chardelitem(Session *s, dumb_ptr<map_session_data> sd,
if (!asplit(message, &item_name, &number, &character) || number < 1)
return ATCE::USAGE;
- if ((item_data = itemdb_searchname(item_name)) != NULL)
+ if ((item_data = itemdb_searchname(item_name)) != nullptr)
item_id = item_data->nameid;
- else if (extract(item_name, &item_id) && (item_data = itemdb_exists(item_id)) != NULL)
+ else if (extract(item_name, &item_id) && (item_data = itemdb_exists(item_id)) != nullptr)
item_id = item_data->nameid;
if (item_id)
{
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
@@ -3845,7 +3845,7 @@ static
ATCE atcommand_character_item_list(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
- struct item_data *item_data = NULL;
+ struct item_data *item_data = nullptr;
int count, counter;
CharName character;
@@ -3853,7 +3853,7 @@ ATCE atcommand_character_item_list(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
@@ -3865,7 +3865,7 @@ ATCE atcommand_character_item_list(Session *s, dumb_ptr<map_session_data> sd,
if (pl_sd->status.inventory[i].nameid
&& (item_data =
itemdb_search(pl_sd->status.inventory[i].nameid)) !=
- NULL)
+ nullptr)
{
counter = counter + pl_sd->status.inventory[i].amount;
count++;
@@ -3957,7 +3957,7 @@ ATCE atcommand_character_storage_list(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
Storage *stor;
- struct item_data *item_data = NULL;
+ struct item_data *item_data = nullptr;
int count, counter;
CharName character;
@@ -3965,12 +3965,12 @@ ATCE atcommand_character_storage_list(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
// you can look items only lower or same level
- if ((stor = account2storage2(pl_sd->status_key.account_id)) != NULL)
+ if ((stor = account2storage2(pl_sd->status_key.account_id)) != nullptr)
{
counter = 0;
count = 0;
@@ -3978,7 +3978,7 @@ ATCE atcommand_character_storage_list(Session *s, dumb_ptr<map_session_data> sd,
{
if (stor->storage_[i].nameid
&& (item_data =
- itemdb_search(stor->storage_[i].nameid)) != NULL)
+ itemdb_search(stor->storage_[i].nameid)) != nullptr)
{
counter = counter + stor->storage_[i].amount;
count++;
@@ -4054,7 +4054,7 @@ ATCE atcommand_charkiller(Session *s, dumb_ptr<map_session_data>,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd == NULL)
+ if (pl_sd == nullptr)
return ATCE::EXIST;
pl_sd->special_state.killer = !pl_sd->special_state.killer;
@@ -4097,7 +4097,7 @@ ATCE atcommand_charkillable(Session *s, dumb_ptr<map_session_data>,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd == NULL)
+ if (pl_sd == nullptr)
return ATCE::EXIST;
pl_sd->special_state.killable = !pl_sd->special_state.killable;
@@ -4116,13 +4116,13 @@ ATCE atcommand_npcmove(Session *, dumb_ptr<map_session_data>,
{
NpcName character;
int x = 0, y = 0;
- dumb_ptr<npc_data> nd = 0;
+ dumb_ptr<npc_data> nd = nullptr;
if (!asplit(message, &x, &y, &character))
return ATCE::USAGE;
nd = npc_name2id(character);
- if (nd == NULL)
+ if (nd == nullptr)
return ATCE::EXIST;
npc_enable(character, 0);
@@ -4172,7 +4172,7 @@ ATCE atcommand_chareffect(Session *s, dumb_ptr<map_session_data>,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(target);
- if (pl_sd == NULL)
+ if (pl_sd == nullptr)
return ATCE::EXIST;
clif_specialeffect(pl_sd, type, 0);
@@ -4206,7 +4206,7 @@ ATCE atcommand_chardropall(Session *s, dumb_ptr<map_session_data>,
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd == NULL)
+ if (pl_sd == nullptr)
return ATCE::EXIST;
for (IOff0 i : IOff0::iter())
{
@@ -4268,7 +4268,7 @@ ATCE atcommand_charstoreall(Session *s, dumb_ptr<map_session_data> sd,
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd == NULL)
+ if (pl_sd == nullptr)
return ATCE::EXIST;
if (storage_storageopen(pl_sd) == 1)
@@ -4451,7 +4451,7 @@ ATCE atcommand_adjgmlvl(Session *s, dumb_ptr<map_session_data>,
}
dumb_ptr<map_session_data> pl_sd = map_nick2sd(user);
- if (pl_sd == NULL)
+ if (pl_sd == nullptr)
return ATCE::EXIST;
pc_set_gm_level(pl_sd->status_key.account_id, newlev);
@@ -4583,7 +4583,7 @@ ATCE atcommand_set_magic(Session *s, dumb_ptr<map_session_data>,
}
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (skill_index == SkillID::ZERO)
for (SkillID sk : magic_skills)
@@ -4713,7 +4713,7 @@ ATCE atcommand_skillpool_info(Session *s, dumb_ptr<map_session_data>,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
SkillID pool_skills[MAX_SKILL_POOL];
int pool_skills_nr = skill_pool(pl_sd, pool_skills);
@@ -4773,7 +4773,7 @@ ATCE atcommand_skillpool_focus(Session *s, dumb_ptr<map_session_data>,
}
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (skill_pool_activate(pl_sd, skill))
clif_displaymessage(s, "Activation failed."_s);
@@ -4797,7 +4797,7 @@ ATCE atcommand_skillpool_unfocus(Session *s, dumb_ptr<map_session_data>,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
if (skill_pool_deactivate(pl_sd, skill))
clif_displaymessage(s, "Deactivation failed."_s);
@@ -4822,7 +4822,7 @@ ATCE atcommand_skill_learn(Session *s, dumb_ptr<map_session_data>,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd != NULL)
+ if (pl_sd != nullptr)
{
set_skill(pl_sd, skill, level);
clif_skillinfoblock(pl_sd);
@@ -4843,7 +4843,7 @@ ATCE atcommand_ipcheck(Session *s, dumb_ptr<map_session_data>,
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd == NULL)
+ if (pl_sd == nullptr)
{
clif_displaymessage(s, "Character not found."_s);
return ATCE::EXIST;
@@ -4894,7 +4894,7 @@ ATCE atcommand_doomspot(Session *s, dumb_ptr<map_session_data> sd,
&& pc_isGM(sd).overwhelms(pc_isGM(pl_sd)))
{
// you can doom only lower or same gm level
- pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
+ pc_damage(nullptr, pl_sd, pl_sd->status.hp + 1);
clif_displaymessage(pl_sd->sess, "The holy messenger has given judgement."_s);
}
}
diff --git a/src/map/battle.cpp b/src/map/battle.cpp
index a653cac..95826bb 100644
--- a/src/map/battle.cpp
+++ b/src/map/battle.cpp
@@ -63,7 +63,7 @@ static
int battle_counttargeted(dumb_ptr<block_list> bl, dumb_ptr<block_list> src,
ATK target_lv)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_type == BL::PC)
return pc_counttargeted(bl->is_player(), src,
target_lv);
@@ -111,7 +111,7 @@ DIR battle_get_dir(dumb_ptr<block_list> bl)
*/
int battle_get_lv(dumb_ptr<block_list> bl)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_type == BL::MOB)
return bl->is_mob()->stats[mob_stat::LV];
else if (bl->bl_type == BL::PC)
@@ -127,7 +127,7 @@ int battle_get_lv(dumb_ptr<block_list> bl)
*/
int battle_get_range(dumb_ptr<block_list> bl)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_type == BL::MOB)
return get_mob_db(bl->is_mob()->mob_class).range;
else if (bl->bl_type == BL::PC)
@@ -189,7 +189,7 @@ int battle_get_str(dumb_ptr<block_list> bl)
int str = 0;
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
- nullpo_ret(bl);
+ nullpo_retz(bl);
sc_data = battle_get_sc_data(bl);
if (bl->bl_type == BL::MOB)
str = bl->is_mob()->stats[mob_stat::STR];
@@ -212,7 +212,7 @@ int battle_get_agi(dumb_ptr<block_list> bl)
int agi = 0;
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
- nullpo_ret(bl);
+ nullpo_retz(bl);
sc_data = battle_get_sc_data(bl);
if (bl->bl_type == BL::MOB)
agi = bl->is_mob()->stats[mob_stat::AGI];
@@ -234,7 +234,7 @@ int battle_get_vit(dumb_ptr<block_list> bl)
int vit = 0;
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
- nullpo_ret(bl);
+ nullpo_retz(bl);
sc_data = battle_get_sc_data(bl);
if (bl->bl_type == BL::MOB)
vit = bl->is_mob()->stats[mob_stat::VIT];
@@ -256,7 +256,7 @@ int battle_get_int(dumb_ptr<block_list> bl)
int int_ = 0;
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
- nullpo_ret(bl);
+ nullpo_retz(bl);
sc_data = battle_get_sc_data(bl);
if (bl->bl_type == BL::MOB)
int_ = bl->is_mob()->stats[mob_stat::INT];
@@ -278,7 +278,7 @@ int battle_get_dex(dumb_ptr<block_list> bl)
int dex = 0;
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
- nullpo_ret(bl);
+ nullpo_retz(bl);
sc_data = battle_get_sc_data(bl);
if (bl->bl_type == BL::MOB)
dex = bl->is_mob()->stats[mob_stat::DEX];
@@ -300,7 +300,7 @@ int battle_get_luk(dumb_ptr<block_list> bl)
int luk = 0;
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
- nullpo_ret(bl);
+ nullpo_retz(bl);
sc_data = battle_get_sc_data(bl);
if (bl->bl_type == BL::MOB)
luk = bl->is_mob()->stats[mob_stat::LUK];
@@ -466,7 +466,7 @@ int battle_get_atk(dumb_ptr<block_list> bl)
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
int atk = 0;
- nullpo_ret(bl);
+ nullpo_retz(bl);
sc_data = battle_get_sc_data(bl);
if (bl->bl_type == BL::PC)
atk = bl->is_player()->watk;
@@ -486,7 +486,7 @@ int battle_get_atk(dumb_ptr<block_list> bl)
static
int battle_get_atk_(dumb_ptr<block_list> bl)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_type == BL::PC)
return bl->is_player()->watk_;
else
@@ -501,7 +501,7 @@ int battle_get_atk_(dumb_ptr<block_list> bl)
static
int battle_get_atk2(dumb_ptr<block_list> bl)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_type == BL::PC)
return bl->is_player()->watk2;
else
@@ -524,7 +524,7 @@ int battle_get_atk2(dumb_ptr<block_list> bl)
static
int battle_get_atk_2(dumb_ptr<block_list> bl)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_type == BL::PC)
return bl->is_player()->watk_2;
else
@@ -540,7 +540,7 @@ static
int battle_get_matk1(dumb_ptr<block_list> bl)
{
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
- nullpo_ret(bl);
+ nullpo_retz(bl);
sc_data = battle_get_sc_data(bl);
if (bl->bl_type == BL::MOB)
{
@@ -563,7 +563,7 @@ int battle_get_matk1(dumb_ptr<block_list> bl)
static
int battle_get_matk2(dumb_ptr<block_list> bl)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_type == BL::MOB)
{
int matk, int_ = battle_get_int(bl);
@@ -587,7 +587,7 @@ int battle_get_def(dumb_ptr<block_list> bl)
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
int def = 0;
- nullpo_ret(bl);
+ nullpo_retz(bl);
sc_data = battle_get_sc_data(bl);
if (bl->bl_type == BL::PC)
{
@@ -623,7 +623,7 @@ int battle_get_mdef(dumb_ptr<block_list> bl)
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
int mdef = 0;
- nullpo_ret(bl);
+ nullpo_retz(bl);
sc_data = battle_get_sc_data(bl);
if (bl->bl_type == BL::PC)
mdef = bl->is_player()->mdef;
@@ -685,7 +685,7 @@ int battle_get_mdef2(dumb_ptr<block_list> bl)
{
int mdef2 = 0;
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_type == BL::MOB)
{
dumb_ptr<mob_data> md = bl->is_mob();
@@ -883,60 +883,60 @@ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> battle_
short *battle_get_sc_count(dumb_ptr<block_list> bl)
{
- nullpo_retr(NULL, bl);
+ nullpo_retr(nullptr, bl);
if (bl->bl_type == BL::MOB)
return &bl->is_mob()->sc_count;
else if (bl->bl_type == BL::PC)
return &bl->is_player()->sc_count;
- return NULL;
+ return nullptr;
}
Opt1 *battle_get_opt1(dumb_ptr<block_list> bl)
{
- nullpo_ret(bl);
+ nullpo_retn(bl);
if (bl->bl_type == BL::MOB)
return &bl->is_mob()->opt1;
else if (bl->bl_type == BL::PC)
return &bl->is_player()->opt1;
else if (bl->bl_type == BL::NPC)
return &bl->is_npc()->opt1;
- return 0;
+ return nullptr;
}
Opt2 *battle_get_opt2(dumb_ptr<block_list> bl)
{
- nullpo_ret(bl);
+ nullpo_retn(bl);
if (bl->bl_type == BL::MOB)
return &bl->is_mob()->opt2;
else if (bl->bl_type == BL::PC)
return &bl->is_player()->opt2;
else if (bl->bl_type == BL::NPC)
return &bl->is_npc()->opt2;
- return 0;
+ return nullptr;
}
Opt3 *battle_get_opt3(dumb_ptr<block_list> bl)
{
- nullpo_ret(bl);
+ nullpo_retn(bl);
if (bl->bl_type == BL::MOB)
return &bl->is_mob()->opt3;
else if (bl->bl_type == BL::PC)
return &bl->is_player()->opt3;
else if (bl->bl_type == BL::NPC)
return &bl->is_npc()->opt3;
- return 0;
+ return nullptr;
}
Option *battle_get_option(dumb_ptr<block_list> bl)
{
- nullpo_ret(bl);
+ nullpo_retn(bl);
if (bl->bl_type == BL::MOB)
return &bl->is_mob()->option;
else if (bl->bl_type == BL::PC)
return &bl->is_player()->status.option;
else if (bl->bl_type == BL::NPC)
return &bl->is_npc()->option;
- return 0;
+ return nullptr;
}
//-------------------------------------------------------------------
@@ -953,17 +953,17 @@ struct battle_delay_damage_
int battle_damage(dumb_ptr<block_list> bl, dumb_ptr<block_list> target,
int damage, int flag)
{
- nullpo_ret(target); //blはNULLで呼ばれることがあるので他でチェック
+ nullpo_retz(target); //blはNULLで呼ばれることがあるので他でチェック
if (damage == 0)
return 0;
- if (target->bl_prev == NULL)
+ if (target->bl_prev == nullptr)
return 0;
if (bl)
{
- if (bl->bl_prev == NULL)
+ if (bl->bl_prev == nullptr)
return 0;
}
@@ -991,7 +991,7 @@ int battle_damage(dumb_ptr<block_list> bl, dumb_ptr<block_list> target,
int battle_heal(dumb_ptr<block_list> bl, dumb_ptr<block_list> target, int hp,
int sp, int flag)
{
- nullpo_ret(target); //blはNULLで呼ばれることがあるので他でチェック
+ nullpo_retz(target); //blはNULLで呼ばれることがあるので他でチェック
if (target->bl_type == BL::PC
&& pc_isdead(target->is_player()))
@@ -1012,7 +1012,7 @@ int battle_heal(dumb_ptr<block_list> bl, dumb_ptr<block_list> target, int hp,
// 攻撃停止
int battle_stopattack(dumb_ptr<block_list> bl)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_type == BL::MOB)
return mob_stopattack(bl->is_mob());
else if (bl->bl_type == BL::PC)
@@ -1023,7 +1023,7 @@ int battle_stopattack(dumb_ptr<block_list> bl)
// 移動停止
int battle_stopwalking(dumb_ptr<block_list> bl, int type)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_type == BL::MOB)
return mob_stop_walking(bl->is_mob(), type);
else if (bl->bl_type == BL::PC)
@@ -1040,9 +1040,9 @@ int battle_calc_damage(dumb_ptr<block_list>, dumb_ptr<block_list> bl,
int damage, int div_,
SkillID, int, BF flag)
{
- dumb_ptr<mob_data> md = NULL;
+ dumb_ptr<mob_data> md = nullptr;
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_type == BL::MOB)
md = bl->is_mob();
@@ -1059,7 +1059,7 @@ int battle_calc_damage(dumb_ptr<block_list>, dumb_ptr<block_list> bl,
damage = 3;
}
- if (md != NULL && md->hp > 0 && damage > 0) // 反撃などのMOBスキル判定
+ if (md != nullptr && md->hp > 0 && damage > 0) // 反撃などのMOBスキル判定
mobskill_event(md, flag);
return damage;
@@ -1071,8 +1071,8 @@ struct Damage battle_calc_mob_weapon_attack(dumb_ptr<block_list> src,
SkillID skill_num,
int skill_lv, int)
{
- dumb_ptr<map_session_data> tsd = NULL;
- dumb_ptr<mob_data> md = src->is_mob(), tmd = NULL;
+ dumb_ptr<map_session_data> tsd = nullptr;
+ dumb_ptr<mob_data> md = src->is_mob(), tmd = nullptr;
int hitrate, flee, cri = 0, atkmin, atkmax;
int target_count = 1;
int def1 = battle_get_def(target);
@@ -1282,7 +1282,7 @@ struct Damage battle_calc_mob_weapon_attack(dumb_ptr<block_list> src,
damage = 0;
// 完全回避の判定
- if (skill_num == SkillID::ZERO && skill_lv >= 0 && tsd != NULL
+ if (skill_num == SkillID::ZERO && skill_lv >= 0 && tsd != nullptr
&& random_::chance({battle_get_flee2(target), 1000}))
{
damage = 0;
@@ -1292,7 +1292,7 @@ struct Damage battle_calc_mob_weapon_attack(dumb_ptr<block_list> src,
if (battle_config.enemy_perfect_flee)
{
- if (skill_num == SkillID::ZERO && skill_lv >= 0 && tmd != NULL
+ if (skill_num == SkillID::ZERO && skill_lv >= 0 && tmd != nullptr
&& random_::chance({battle_get_flee2(target), 1000}))
{
damage = 0;
@@ -1346,8 +1346,8 @@ struct Damage battle_calc_pc_weapon_attack(dumb_ptr<block_list> src,
SkillID skill_num,
int skill_lv, int)
{
- dumb_ptr<map_session_data> sd = src->is_player(), tsd = NULL;
- dumb_ptr<mob_data> tmd = NULL;
+ dumb_ptr<map_session_data> sd = src->is_player(), tsd = nullptr;
+ dumb_ptr<mob_data> tmd = nullptr;
int hitrate, flee, cri = 0, atkmin, atkmax;
int dex, target_count = 1;
int def1 = battle_get_def(target);
@@ -1708,7 +1708,7 @@ struct Damage battle_calc_pc_weapon_attack(dumb_ptr<block_list> src,
}
// 完全回避の判定
- if (skill_num == SkillID::ZERO && skill_lv >= 0 && tsd != NULL && div_ < 255
+ if (skill_num == SkillID::ZERO && skill_lv >= 0 && tsd != nullptr && div_ < 255
&& random_::chance({battle_get_flee2(target), 1000}))
{
damage = damage2 = 0;
@@ -1719,7 +1719,7 @@ struct Damage battle_calc_pc_weapon_attack(dumb_ptr<block_list> src,
// 対象が完全回避をする設定がONなら
if (battle_config.enemy_perfect_flee)
{
- if (skill_num == SkillID::ZERO && skill_lv >= 0 && tmd != NULL && div_ < 255
+ if (skill_num == SkillID::ZERO && skill_lv >= 0 && tmd != nullptr && div_ < 255
&& random_::chance({battle_get_flee2(target), 1000}))
{
damage = damage2 = 0;
@@ -1809,7 +1809,7 @@ struct Damage battle_calc_magic_attack(dumb_ptr<block_list> bl,
int matk1, matk2, damage = 0, div_ = 1;
struct Damage md {};
int normalmagic_flag = 1;
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
nullpo_retr(md, bl);
nullpo_retr(md, target);
@@ -1885,7 +1885,7 @@ struct Damage battle_calc_misc_attack(dumb_ptr<block_list> bl,
dumb_ptr<block_list> target,
SkillID skill_num, int skill_lv, int)
{
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
int damage = 0, div_ = 1;
struct Damage md {};
int damagefix = 1;
@@ -1979,7 +1979,7 @@ struct Damage battle_calc_attack(BF attack_type,
ATK battle_weapon_attack(dumb_ptr<block_list> src, dumb_ptr<block_list> target,
tick_t tick)
{
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> t_sc_data = battle_get_sc_data(target);
struct Damage wd;
@@ -1989,7 +1989,7 @@ ATK battle_weapon_attack(dumb_ptr<block_list> src, dumb_ptr<block_list> target,
if (src->bl_type == BL::PC)
sd = src->is_player();
- if (src->bl_prev == NULL || target->bl_prev == NULL)
+ if (src->bl_prev == nullptr || target->bl_prev == nullptr)
return ATK::ZERO;
if (src->bl_type == BL::PC && pc_isdead(sd))
return ATK::ZERO;
@@ -1998,7 +1998,7 @@ ATK battle_weapon_attack(dumb_ptr<block_list> src, dumb_ptr<block_list> target,
return ATK::ZERO;
Opt1 *opt1 = battle_get_opt1(src);
- if (opt1 != NULL && bool(*opt1))
+ if (opt1 != nullptr && bool(*opt1))
{
battle_stopattack(src);
return ATK::ZERO;
@@ -2088,7 +2088,7 @@ ATK battle_weapon_attack(dumb_ptr<block_list> src, dumb_ptr<block_list> target,
}
battle_damage(src, target, (wd.damage + wd.damage2), 0);
- if (target->bl_prev != NULL &&
+ if (target->bl_prev != nullptr &&
(target->bl_type != BL::PC
|| (target->bl_type == BL::PC
&& !pc_isdead(target->is_player()))))
@@ -2164,8 +2164,8 @@ int battle_check_target(dumb_ptr<block_list> src, dumb_ptr<block_list> target,
PartyId s_p, t_p;
dumb_ptr<block_list> ss = src;
- nullpo_ret(src);
- nullpo_ret(target);
+ nullpo_retz(src);
+ nullpo_retz(target);
if (flag & BCT_ENEMY)
{ // 反転フラグ
@@ -2214,7 +2214,7 @@ int battle_check_target(dumb_ptr<block_list> src, dumb_ptr<block_list> target,
}
}
}
- if ((ss = map_id2bl(md->master_id)) == NULL)
+ if ((ss = map_id2bl(md->master_id)) == nullptr)
return -1;
}
}
@@ -2226,7 +2226,7 @@ int battle_check_target(dumb_ptr<block_list> src, dumb_ptr<block_list> target,
&& pc_isinvisible(target->is_player()))
return -1;
- if (src->bl_prev == NULL || // 死んでるならエラー
+ if (src->bl_prev == nullptr || // 死んでるならエラー
(src->bl_type == BL::PC && pc_isdead(src->is_player())))
return -1;
@@ -2275,8 +2275,8 @@ int battle_check_range(dumb_ptr<block_list> src, dumb_ptr<block_list> bl,
struct walkpath_data wpd;
int arange;
- nullpo_ret(src);
- nullpo_ret(bl);
+ nullpo_retz(src);
+ nullpo_retz(bl);
dx = abs(bl->bl_x - src->bl_x);
dy = abs(bl->bl_y - src->bl_y);
diff --git a/src/map/chrif.cpp b/src/map/chrif.cpp
index 55e5810..18482f6 100644
--- a/src/map/chrif.cpp
+++ b/src/map/chrif.cpp
@@ -257,7 +257,7 @@ int chrif_changemapserverack(Session *, const Packet_Fixed<0x2b06>& fixed)
{
dumb_ptr<map_session_data> sd = map_id2sd(account_to_block(fixed.account_id));
- if (sd == NULL || sd->status_key.char_id != fixed.char_id)
+ if (sd == nullptr || sd->status_key.char_id != fixed.char_id)
return -1;
// I am fairly certain that this is not possible
@@ -480,7 +480,7 @@ int chrif_char_ask_name_answer(Session *, const Packet_Fixed<0x2b0f>& fixed)
CharName player_name = fixed.char_name;
dumb_ptr<map_session_data> sd = map_id2sd(account_to_block(acc));
- if (acc && sd != NULL)
+ if (acc && sd != nullptr)
{
AString output;
if (fixed.error == 1) // player not found
@@ -621,7 +621,7 @@ void chrif_changedgm(Session *, const Packet_Fixed<0x2b0b>& fixed)
if (battle_config.etc_log)
PRINTF("chrif_changedgm: account: %d, GM level 0 -> %d.\n"_fmt, acc,
level);
- if (sd != NULL)
+ if (sd != nullptr)
{
if (level)
clif_displaymessage(sd->sess, "GM modification success."_s);
@@ -646,7 +646,7 @@ void chrif_changedsex(Session *, const Packet_Fixed<0x2b0d>& fixed)
sd = map_id2sd(account_to_block(acc));
if (acc)
{
- if (sd != NULL && sd->status.sex != sex)
+ if (sd != nullptr && sd->status.sex != sex)
{
if (sd->status.sex == SEX::MALE)
sd->sex = sd->status.sex = SEX::FEMALE;
@@ -670,7 +670,7 @@ void chrif_changedsex(Session *, const Packet_Fixed<0x2b0d>& fixed)
}
else
{
- if (sd != NULL)
+ if (sd != nullptr)
{
PRINTF("chrif_changedsex failed.\n"_fmt);
}
@@ -716,7 +716,7 @@ static
int chrif_accountreg2(Session *, const Packet_Head<0x2b11>& head, const std::vector<Packet_Repeat<0x2b11>>& repeat)
{
dumb_ptr<map_session_data> sd = map_id2sd(account_to_block(head.account_id));
- if (sd == NULL)
+ if (sd == nullptr)
return 1;
size_t jlim = std::min(ACCOUNT_REG2_NUM, repeat.size());
@@ -739,7 +739,7 @@ int chrif_accountreg2(Session *, const Packet_Head<0x2b11>& head, const std::vec
static
int chrif_divorce(CharId char_id, CharId partner_id)
{
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
if (!char_id || !partner_id)
return 0;
@@ -757,7 +757,7 @@ int chrif_divorce(CharId char_id, CharId partner_id)
}
sd = map_nick2sd(map_charid2nick(partner_id));
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->status.partner_id == char_id)
sd->status.partner_id = CharId();
@@ -795,7 +795,7 @@ int chrif_accountdeletion(Session *, const Packet_Fixed<0x2b13>& fixed)
sd = map_id2sd(account_to_block(acc));
if (acc)
{
- if (sd != NULL)
+ if (sd != nullptr)
{
sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
clif_displaymessage(sd->sess,
@@ -805,7 +805,7 @@ int chrif_accountdeletion(Session *, const Packet_Fixed<0x2b13>& fixed)
}
else
{
- if (sd != NULL)
+ if (sd != nullptr)
PRINTF("chrif_accountdeletion failed - player not online.\n"_fmt);
}
@@ -827,7 +827,7 @@ int chrif_accountban(Session *, const Packet_Fixed<0x2b14>& fixed)
sd = map_id2sd(account_to_block(acc));
if (acc)
{
- if (sd != NULL)
+ if (sd != nullptr)
{
sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
if (fixed.ban_not_status == 0)
@@ -894,7 +894,7 @@ int chrif_accountban(Session *, const Packet_Fixed<0x2b14>& fixed)
}
else
{
- if (sd != NULL)
+ if (sd != nullptr)
PRINTF("chrif_accountban failed - player not online.\n"_fmt);
}
diff --git a/src/map/clif.cpp b/src/map/clif.cpp
index 2ae9825..addfa59 100644
--- a/src/map/clif.cpp
+++ b/src/map/clif.cpp
@@ -274,7 +274,7 @@ void clif_send_sub(dumb_ptr<block_list> bl, const Buffer& buf,
break;
}
- if (sd->sess != NULL)
+ if (sd->sess != nullptr)
{
{
{
@@ -296,7 +296,7 @@ int clif_send(const Buffer& buf, dumb_ptr<block_list> bl, SendWho type)
if (type != SendWho::ALL_CLIENT)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_type == BL::PC)
{
@@ -461,7 +461,7 @@ int clif_send(const Buffer& buf, dumb_ptr<block_list> bl, SendWho type)
*/
int clif_authok(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (!sd)
return 0;
@@ -507,7 +507,7 @@ int clif_charselectok(BlockId id)
{
dumb_ptr<map_session_data> sd;
- if ((sd = map_id2sd(id)) == NULL)
+ if ((sd = map_id2sd(id)) == nullptr)
return 1;
if (!sd->sess)
@@ -549,7 +549,7 @@ void clif_set009e(dumb_ptr<flooritem_data> fitem, Buffer& buf)
*/
int clif_dropflooritem(dumb_ptr<flooritem_data> fitem)
{
- nullpo_ret(fitem);
+ nullpo_retz(fitem);
if (!fitem->item_data.nameid)
return 0;
@@ -567,7 +567,7 @@ int clif_dropflooritem(dumb_ptr<flooritem_data> fitem)
*/
int clif_clearflooritem(dumb_ptr<flooritem_data> fitem, Session *s)
{
- nullpo_ret(fitem);
+ nullpo_retz(fitem);
Packet_Fixed<0x00a1> fixed_a1;
fixed_a1.block_id = fitem->bl_id;
@@ -591,7 +591,7 @@ int clif_clearflooritem(dumb_ptr<flooritem_data> fitem, Session *s)
*/
int clif_clearchar(dumb_ptr<block_list> bl, BeingRemoveWhy type)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
Packet_Fixed<0x0080> fixed_80;
fixed_80.block_id = bl->bl_id;
@@ -931,7 +931,7 @@ earray<EQUIP, LOOK, LOOK::COUNT> equip_points //=
*/
int clif_spawnpc(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Buffer buf;
clif_set0078_alt_1d9(sd, buf);
@@ -949,7 +949,7 @@ int clif_spawnpc(dumb_ptr<map_session_data> sd)
if (sd->bl_m->flag.get(MapFlag::RAIN))
clif_specialeffect(sd, 161, 1);
-// clif_changelook_accessories(sd, NULL);
+// clif_changelook_accessories(sd, nullptr);
return 0;
}
@@ -960,7 +960,7 @@ int clif_spawnpc(dumb_ptr<map_session_data> sd)
*/
int clif_spawnnpc(dumb_ptr<npc_data> nd)
{
- nullpo_ret(nd);
+ nullpo_retz(nd);
if (nd->npc_class == NEGATIVE_SPECIES || nd->flag & 1 || nd->npc_class == INVISIBLE_CLASS)
return 0;
@@ -983,7 +983,7 @@ int clif_spawnnpc(dumb_ptr<npc_data> nd)
int clif_spawn_fake_npc_for_player(dumb_ptr<map_session_data> sd, BlockId fake_npc_id)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
@@ -1028,7 +1028,7 @@ int clif_spawn_fake_npc_for_player(dumb_ptr<map_session_data> sd, BlockId fake_n
*/
int clif_spawnmob(dumb_ptr<mob_data> md)
{
- nullpo_ret(md);
+ nullpo_retz(md);
{
Packet_Fixed<0x007c> fixed_7c;
@@ -1058,7 +1058,7 @@ int clif_spawnmob(dumb_ptr<mob_data> md)
static
int clif_servertick(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x007f> fixed_7f;
@@ -1074,7 +1074,7 @@ int clif_servertick(dumb_ptr<map_session_data> sd)
*/
int clif_walkok(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x0087> fixed_87;
@@ -1095,7 +1095,7 @@ int clif_walkok(dumb_ptr<map_session_data> sd)
*/
int clif_movechar(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Buffer buf;
clif_set007b(sd, buf);
@@ -1201,7 +1201,7 @@ void clif_fixpos(dumb_ptr<block_list> bl)
*/
int clif_npcbuysell(dumb_ptr<map_session_data> sd, BlockId id)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x00c4> fixed_c4;
@@ -1220,8 +1220,8 @@ int clif_buylist(dumb_ptr<map_session_data> sd, dumb_ptr<npc_data_shop> nd)
struct item_data *id;
int i, val;
- nullpo_ret(sd);
- nullpo_ret(nd);
+ nullpo_retz(sd);
+ nullpo_retz(nd);
Session *s = sd->sess;
std::vector<Packet_Repeat<0x00c6>> repeat_c6(nd->shop_items.size());
@@ -1245,7 +1245,7 @@ int clif_buylist(dumb_ptr<map_session_data> sd, dumb_ptr<npc_data_shop> nd)
*/
int clif_selllist(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
std::vector<Packet_Repeat<0x00c7>> repeat_c7;
@@ -1359,7 +1359,7 @@ void clif_scriptinputstr(dumb_ptr<map_session_data> sd, BlockId npcid)
*/
int clif_additem(dumb_ptr<map_session_data> sd, IOff0 n, int amount, PickupFail fail)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x00a0> fixed_a0;
@@ -1373,7 +1373,7 @@ int clif_additem(dumb_ptr<map_session_data> sd, IOff0 n, int amount, PickupFail
else
{
if (!n.ok() || !sd->status.inventory[n].nameid
- || sd->inventory_data[n] == NULL)
+ || sd->inventory_data[n] == nullptr)
return 1;
fixed_a0.ioff2 = n.shift();
@@ -1429,7 +1429,7 @@ void clif_itemlist(dumb_ptr<map_session_data> sd)
for (IOff0 i : IOff0::iter())
{
if (!sd->status.inventory[i].nameid
- || sd->inventory_data[i] == NULL
+ || sd->inventory_data[i] == nullptr
|| itemdb_isequip2(sd->inventory_data[i]))
continue;
Packet_Repeat<0x01ee> info;
@@ -1473,7 +1473,7 @@ void clif_equiplist(dumb_ptr<map_session_data> sd)
for (IOff0 i : IOff0::iter())
{
if (!sd->status.inventory[i].nameid
- || sd->inventory_data[i] == NULL
+ || sd->inventory_data[i] == nullptr
|| !itemdb_isequip2(sd->inventory_data[i]))
continue;
Packet_Repeat<0x00a4> info;
@@ -1508,8 +1508,8 @@ void clif_equiplist(dumb_ptr<map_session_data> sd)
*/
int clif_storageitemlist(dumb_ptr<map_session_data> sd, Storage *stor)
{
- nullpo_ret(sd);
- nullpo_ret(stor);
+ nullpo_retz(sd);
+ nullpo_retz(stor);
Session *s = sd->sess;
std::vector<Packet_Repeat<0x01f0>> repeat_1f0;
@@ -1520,7 +1520,7 @@ int clif_storageitemlist(dumb_ptr<map_session_data> sd, Storage *stor)
struct item_data *id;
id = itemdb_search(stor->storage_[i].nameid);
- nullpo_ret(id);
+ nullpo_retz(id);
if (itemdb_isequip2(id))
continue;
@@ -1550,8 +1550,8 @@ int clif_storageitemlist(dumb_ptr<map_session_data> sd, Storage *stor)
*/
int clif_storageequiplist(dumb_ptr<map_session_data> sd, Storage *stor)
{
- nullpo_ret(sd);
- nullpo_ret(stor);
+ nullpo_retz(sd);
+ nullpo_retz(stor);
Session *s = sd->sess;
std::vector<Packet_Repeat<0x00a6>> repeat_a6;
@@ -1562,7 +1562,7 @@ int clif_storageequiplist(dumb_ptr<map_session_data> sd, Storage *stor)
struct item_data *id;
id = itemdb_search(stor->storage_[i].nameid);
- nullpo_ret(id);
+ nullpo_retz(id);
if (!itemdb_isequip2(id))
continue;
Packet_Repeat<0x00a6> info;
@@ -1596,7 +1596,7 @@ int clif_storageequiplist(dumb_ptr<map_session_data> sd, Storage *stor)
*/
int clif_updatestatus(dumb_ptr<map_session_data> sd, SP type)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
@@ -1809,15 +1809,15 @@ not_141:
*/
int clif_changelook(dumb_ptr<block_list> bl, LOOK type, int val)
{
- return clif_changelook_towards(bl, type, val, NULL);
+ return clif_changelook_towards(bl, type, val, nullptr);
}
int clif_changelook_towards(dumb_ptr<block_list> bl, LOOK type, int val,
dumb_ptr<map_session_data> dstsd)
{
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_type == BL::PC)
sd = bl->is_player();
@@ -1898,7 +1898,7 @@ int clif_changelook_towards(dumb_ptr<block_list> bl, LOOK type, int val,
static
int clif_initialstatus(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
@@ -1954,7 +1954,7 @@ int clif_initialstatus(dumb_ptr<map_session_data> sd)
*/
int clif_arrowequip(dumb_ptr<map_session_data> sd, IOff0 val)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
sd->attacktarget = BlockId();
@@ -1972,7 +1972,7 @@ int clif_arrowequip(dumb_ptr<map_session_data> sd, IOff0 val)
*/
int clif_arrow_fail(dumb_ptr<map_session_data> sd, int type)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
@@ -1989,7 +1989,7 @@ int clif_arrow_fail(dumb_ptr<map_session_data> sd, int type)
*/
int clif_statusupack(dumb_ptr<map_session_data> sd, SP type, int ok, int val)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x00bc> fixed_bc;
@@ -2007,7 +2007,7 @@ int clif_statusupack(dumb_ptr<map_session_data> sd, SP type, int ok, int val)
*/
int clif_equipitemack(dumb_ptr<map_session_data> sd, IOff0 n, EPOS pos, int ok)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x00aa> fixed_aa;
@@ -2025,7 +2025,7 @@ int clif_equipitemack(dumb_ptr<map_session_data> sd, IOff0 n, EPOS pos, int ok)
*/
int clif_unequipitemack(dumb_ptr<map_session_data> sd, IOff0 n, EPOS pos, int ok)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x00ac> fixed_ac;
@@ -2043,7 +2043,7 @@ int clif_unequipitemack(dumb_ptr<map_session_data> sd, IOff0 n, EPOS pos, int ok
*/
int clif_misceffect(dumb_ptr<block_list> bl, int type)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
Packet_Fixed<0x019b> fixed_19b;
fixed_19b.block_id = bl->bl_id;
@@ -2063,7 +2063,7 @@ int clif_changeoption(dumb_ptr<block_list> bl)
{
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
- nullpo_ret(bl);
+ nullpo_retz(bl);
Option option = *battle_get_option(bl);
sc_data = battle_get_sc_data(bl);
@@ -2088,7 +2088,7 @@ int clif_changeoption(dumb_ptr<block_list> bl)
int clif_useitemack(dumb_ptr<map_session_data> sd, IOff0 index, int amount,
int ok)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (!ok)
{
@@ -2190,7 +2190,7 @@ void clif_tradeadditem(dumb_ptr<map_session_data> sd,
int clif_tradeitemok(dumb_ptr<map_session_data> sd, IOff2 index2, int amount,
int fail)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x01b1> fixed_1b1;
@@ -2208,7 +2208,7 @@ int clif_tradeitemok(dumb_ptr<map_session_data> sd, IOff2 index2, int amount,
*/
int clif_tradedeal_lock(dumb_ptr<map_session_data> sd, int fail)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x00ec> fixed_ec;
@@ -2224,7 +2224,7 @@ int clif_tradedeal_lock(dumb_ptr<map_session_data> sd, int fail)
*/
int clif_tradecancelled(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x00ee> fixed_ee;
@@ -2239,7 +2239,7 @@ int clif_tradecancelled(dumb_ptr<map_session_data> sd)
*/
int clif_tradecompleted(dumb_ptr<map_session_data> sd, int fail)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x00f0> fixed_f0;
@@ -2256,8 +2256,8 @@ int clif_tradecompleted(dumb_ptr<map_session_data> sd, int fail)
int clif_updatestorageamount(dumb_ptr<map_session_data> sd,
Storage *stor)
{
- nullpo_ret(sd);
- nullpo_ret(stor);
+ nullpo_retz(sd);
+ nullpo_retz(stor);
Session *s = sd->sess;
Packet_Fixed<0x00f2> fixed_f2;
@@ -2275,8 +2275,8 @@ int clif_updatestorageamount(dumb_ptr<map_session_data> sd,
int clif_storageitemadded(dumb_ptr<map_session_data> sd, Storage *stor,
SOff0 index, int amount)
{
- nullpo_ret(sd);
- nullpo_ret(stor);
+ nullpo_retz(sd);
+ nullpo_retz(stor);
Session *s = sd->sess;
Packet_Fixed<0x00f4> fixed_f4;
@@ -2304,7 +2304,7 @@ int clif_storageitemadded(dumb_ptr<map_session_data> sd, Storage *stor,
int clif_storageitemremoved(dumb_ptr<map_session_data> sd, SOff0 index,
int amount)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x00f6> fixed_f6;
@@ -2321,7 +2321,7 @@ int clif_storageitemremoved(dumb_ptr<map_session_data> sd, SOff0 index,
*/
int clif_storageclose(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x00f8> fixed_f8;
@@ -2397,7 +2397,7 @@ void clif_getareachar_npc(dumb_ptr<map_session_data> sd, dumb_ptr<npc_data> nd)
*/
int clif_movemob(dumb_ptr<mob_data> md)
{
- nullpo_ret(md);
+ nullpo_retz(md);
Buffer buf;
clif_mob007b(md, buf);
@@ -2412,7 +2412,7 @@ int clif_movemob(dumb_ptr<mob_data> md)
*/
int clif_fixmobpos(dumb_ptr<mob_data> md)
{
- nullpo_ret(md);
+ nullpo_retz(md);
if (md->state.state == MS::WALK)
{
@@ -2436,7 +2436,7 @@ int clif_fixmobpos(dumb_ptr<mob_data> md)
*/
int clif_fixpcpos(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->walktimer)
{
@@ -2450,7 +2450,7 @@ int clif_fixpcpos(dumb_ptr<map_session_data> sd)
clif_set0078_main_1d8(sd, buf);
clif_send(buf, sd, SendWho::AREA);
}
- clif_changelook_accessories(sd, NULL);
+ clif_changelook_accessories(sd, nullptr);
return 0;
}
@@ -2465,8 +2465,8 @@ int clif_damage(dumb_ptr<block_list> src, dumb_ptr<block_list> dst,
{
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
- nullpo_ret(src);
- nullpo_ret(dst);
+ nullpo_retz(src);
+ nullpo_retz(dst);
sc_data = battle_get_sc_data(dst);
@@ -2683,7 +2683,7 @@ void clif_mobinsight(dumb_ptr<block_list> bl, dumb_ptr<mob_data> md)
int clif_skillinfo(dumb_ptr<map_session_data> sd, SkillID skillid, int type,
int range)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
if (!sd->status.skill[skillid].lv)
@@ -2755,7 +2755,7 @@ void clif_skillinfoblock(dumb_ptr<map_session_data> sd)
*/
int clif_skillup(dumb_ptr<map_session_data> sd, SkillID skill_num)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x010e> fixed_10e;
@@ -2793,7 +2793,7 @@ int clif_skillcastcancel(dumb_ptr<block_list> bl)
int clif_skill_fail(dumb_ptr<map_session_data> sd, SkillID skill_id, int type,
int btype)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
@@ -2823,8 +2823,8 @@ int clif_skill_damage(dumb_ptr<block_list> src, dumb_ptr<block_list> dst,
{
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
- nullpo_ret(src);
- nullpo_ret(dst);
+ nullpo_retz(src);
+ nullpo_retz(dst);
sc_data = battle_get_sc_data(dst);
@@ -2851,7 +2851,7 @@ int clif_skill_damage(dumb_ptr<block_list> src, dumb_ptr<block_list> dst,
*/
int clif_status_change(dumb_ptr<block_list> bl, StatusChange type, int flag)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
Packet_Fixed<0x0196> fixed_196;
fixed_196.sc_type = type;
@@ -2944,7 +2944,7 @@ void clif_wis_end(Session *s, int flag) // R 0098 <type>.B: 0: success to send w
*/
int clif_party_created(dumb_ptr<map_session_data> sd, int flag)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x00fa> fixed_fa;
@@ -2960,9 +2960,9 @@ int clif_party_created(dumb_ptr<map_session_data> sd, int flag)
int clif_party_info(PartyPair p, Session *s)
{
int i;
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
- nullpo_ret(p);
+ nullpo_retz(p);
Packet_Head<0x00fb> head_fb;
std::vector<Packet_Repeat<0x00fb>> repeat_fb;
@@ -2973,7 +2973,7 @@ int clif_party_info(PartyPair p, Session *s)
if (m->account_id)
{
Packet_Repeat<0x00fb> info;
- if (sd == NULL)
+ if (sd == nullptr)
sd = dumb_ptr<map_session_data>(m->sd);
info.account_id = m->account_id;
@@ -2991,7 +2991,7 @@ int clif_party_info(PartyPair p, Session *s)
return 9;
}
// else, send it to all the party, if they exist.
- if (sd != NULL)
+ if (sd != nullptr)
{
Buffer buf = create_vpacket<0x00fb, 28, 46>(head_fb, repeat_fb);
clif_send(buf, sd, SendWho::PARTY);
@@ -3061,14 +3061,14 @@ void clif_party_option(PartyPair p, dumb_ptr<map_session_data> sd, int flag)
{
nullpo_retv(p);
- if (sd == NULL && flag == 0)
+ if (sd == nullptr && flag == 0)
{
int i;
for (i = 0; i < MAX_PARTY; i++)
- if ((sd = map_id2sd(account_to_block(p->member[i].account_id))) != NULL)
+ if ((sd = map_id2sd(account_to_block(p->member[i].account_id))) != nullptr)
break;
}
- if (sd == NULL)
+ if (sd == nullptr)
return;
Packet_Fixed<0x0101> fixed_101;
fixed_101.exp = ((flag & 0x01) ? 2 : p->exp);
@@ -3102,20 +3102,20 @@ void clif_party_leaved(PartyPair p, dumb_ptr<map_session_data> sd,
if ((flag & 0xf0) == 0)
{
- if (sd == NULL)
+ if (sd == nullptr)
for (i = 0; i < MAX_PARTY; i++)
{
sd = dumb_ptr<map_session_data>(p->member[i].sd);
- if (sd != NULL)
+ if (sd != nullptr)
break;
}
- if (sd != NULL)
+ if (sd != nullptr)
{
Buffer buf = create_fpacket<0x0105, 31>(fixed_105);
clif_send(buf, sd, SendWho::PARTY);
}
}
- else if (sd != NULL)
+ else if (sd != nullptr)
{
send_fpacket<0x0105, 31>(sd->sess, fixed_105);
}
@@ -3136,10 +3136,10 @@ void clif_party_message(PartyPair p, AccountId account_id, XString mes)
for (i = 0; i < MAX_PARTY; i++)
{
sd = dumb_ptr<map_session_data>(p->member[i].sd);
- if (sd != NULL)
+ if (sd != nullptr)
break;
}
- if (sd != NULL)
+ if (sd != nullptr)
{
Packet_Head<0x0109> head_109;
head_109.account_id = account_id;
@@ -3154,7 +3154,7 @@ void clif_party_message(PartyPair p, AccountId account_id, XString mes)
*/
int clif_party_xy(PartyPair , dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Packet_Fixed<0x0107> fixed_107;
fixed_107.account_id = sd->status_key.account_id;
@@ -3171,7 +3171,7 @@ int clif_party_xy(PartyPair , dumb_ptr<map_session_data> sd)
*/
int clif_party_hp(PartyPair , dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Packet_Fixed<0x0106> fixed_106;
fixed_106.account_id = sd->status_key.account_id;
@@ -3189,8 +3189,8 @@ int clif_party_hp(PartyPair , dumb_ptr<map_session_data> sd)
*/
int clif_movetoattack(dumb_ptr<map_session_data> sd, dumb_ptr<block_list> bl)
{
- nullpo_ret(sd);
- nullpo_ret(bl);
+ nullpo_retz(sd);
+ nullpo_retz(bl);
Session *s = sd->sess;
Packet_Fixed<0x0139> fixed_139;
@@ -3210,7 +3210,7 @@ int clif_movetoattack(dumb_ptr<map_session_data> sd, dumb_ptr<block_list> bl)
*/
int clif_mvp_effect(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Packet_Fixed<0x010c> fixed_10c;
fixed_10c.block_id = sd->bl_id;
@@ -3275,7 +3275,7 @@ void clif_sitting(Session *, dumb_ptr<map_session_data> sd)
static
int clif_GM_kickack(dumb_ptr<map_session_data> sd, AccountId id)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
Session *s = sd->sess;
Packet_Fixed<0x00cd> fixed_cd;
@@ -3290,7 +3290,7 @@ void clif_do_quit_game(Session *s, dumb_ptr<map_session_data> sd);
int clif_GM_kick(dumb_ptr<map_session_data> sd, dumb_ptr<map_session_data> tsd,
int type)
{
- nullpo_ret(tsd);
+ nullpo_retz(tsd);
if (type)
clif_GM_kickack(sd, tsd->status_key.account_id);
@@ -3304,7 +3304,7 @@ int clif_GM_kick(dumb_ptr<map_session_data> sd, dumb_ptr<map_session_data> tsd,
// displaying special effects (npcs, weather, etc) [Valaris]
int clif_specialeffect(dumb_ptr<block_list> bl, int type, int flag)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
Packet_Fixed<0x019b> fixed_19b;
fixed_19b.block_id = bl->bl_id;
@@ -3401,7 +3401,7 @@ RecvResult clif_parse_WantToConnection(Session *s, dumb_ptr<map_session_data> sd
static
RecvResult clif_parse_LoadEndAck(Session *s, dumb_ptr<map_session_data> sd)
{
- if (sd->bl_prev != NULL)
+ if (sd->bl_prev != nullptr)
return RecvResult::Error;
Packet_Fixed<0x007d> fixed;
@@ -3479,7 +3479,7 @@ RecvResult clif_parse_LoadEndAck(Session *s, dumb_ptr<map_session_data> sd)
clif_changeoption(sd);
// broken equipment
-// clif_changelook_accessories(sd, NULL);
+// clif_changelook_accessories(sd, nullptr);
map_foreachinarea(std::bind(clif_getareachar, ph::_1, sd),
sd->bl_m,
@@ -3613,7 +3613,7 @@ RecvResult clif_parse_GetCharNameRequest(Session *s, dumb_ptr<map_session_data>
account_id = fixed.block_id;
bl = map_id2bl(account_id);
- if (bl == NULL)
+ if (bl == nullptr)
return rv;
Packet_Fixed<0x0095> fixed_95;
@@ -3999,7 +3999,7 @@ RecvResult clif_parse_Wis(Session *s, dumb_ptr<map_session_data> sd)
if (rv != RecvResult::Complete)
return rv;
- dumb_ptr<map_session_data> dstsd = NULL;
+ dumb_ptr<map_session_data> dstsd = nullptr;
AString mbuf = clif_validate_chat(sd, ChatType::Whisper, repeat);
if (!mbuf)
@@ -4081,7 +4081,7 @@ RecvResult clif_parse_TakeItem(Session *s, dumb_ptr<map_session_data> sd)
|| sd->opt1 != Opt1::ZERO) //会話禁止
return rv;
- if (fitem == NULL || fitem->bl_m != sd->bl_m)
+ if (fitem == nullptr || fitem->bl_m != sd->bl_m)
return rv;
if (abs(sd->bl_x - fitem->bl_x) >= 2
@@ -4808,550 +4808,550 @@ RecvResult clif_parse_PartyMessage(Session *s, dumb_ptr<map_session_data> sd)
func_table clif_parse_func_table[0x0220] =
{
- {0, 10, NULL, }, // 0x0000
- {0, 0, NULL, }, // 0x0001
- {0, 0, NULL, }, // 0x0002
- {0, 0, NULL, }, // 0x0003
- {0, 0, NULL, }, // 0x0004
- {0, 0, NULL, }, // 0x0005
- {0, 0, NULL, }, // 0x0006
- {0, 0, NULL, }, // 0x0007
- {0, 0, NULL, }, // 0x0008
- {0, 0, NULL, }, // 0x0009
- {0, 0, NULL, }, // 0x000a
- {0, 0, NULL, }, // 0x000b
- {0, 0, NULL, }, // 0x000c
- {0, 0, NULL, }, // 0x000d
- {0, 0, NULL, }, // 0x000e
- {0, 0, NULL, }, // 0x000f
- {0, 0, NULL, }, // 0x0010
- {0, 0, NULL, }, // 0x0011
- {0, 0, NULL, }, // 0x0012
- {0, 0, NULL, }, // 0x0013
- {0, 0, NULL, }, // 0x0014
- {0, 0, NULL, }, // 0x0015
- {0, 0, NULL, }, // 0x0016
- {0, 0, NULL, }, // 0x0017
- {0, 0, NULL, }, // 0x0018
- {0, 0, NULL, }, // 0x0019
- {0, 0, NULL, }, // 0x001a
- {0, 0, NULL, }, // 0x001b
- {0, 0, NULL, }, // 0x001c
- {0, 0, NULL, }, // 0x001d
- {0, 0, NULL, }, // 0x001e
- {0, 0, NULL, }, // 0x001f
- {0, 0, NULL, }, // 0x0020
- {0, 0, NULL, }, // 0x0021
- {0, 0, NULL, }, // 0x0022
- {0, 0, NULL, }, // 0x0023
- {0, 0, NULL, }, // 0x0024
- {0, 0, NULL, }, // 0x0025
- {0, 0, NULL, }, // 0x0026
- {0, 0, NULL, }, // 0x0027
- {0, 0, NULL, }, // 0x0028
- {0, 0, NULL, }, // 0x0029
- {0, 0, NULL, }, // 0x002a
- {0, 0, NULL, }, // 0x002b
- {0, 0, NULL, }, // 0x002c
- {0, 0, NULL, }, // 0x002d
- {0, 0, NULL, }, // 0x002e
- {0, 0, NULL, }, // 0x002f
- {0, 0, NULL, }, // 0x0030
- {0, 0, NULL, }, // 0x0031
- {0, 0, NULL, }, // 0x0032
- {0, 0, NULL, }, // 0x0033
- {0, 0, NULL, }, // 0x0034
- {0, 0, NULL, }, // 0x0035
- {0, 0, NULL, }, // 0x0036
- {0, 0, NULL, }, // 0x0037
- {0, 0, NULL, }, // 0x0038
- {0, 0, NULL, }, // 0x0039
- {0, 0, NULL, }, // 0x003a
- {0, 0, NULL, }, // 0x003b
- {0, 0, NULL, }, // 0x003c
- {0, 0, NULL, }, // 0x003d
- {0, 0, NULL, }, // 0x003e
- {0, 0, NULL, }, // 0x003f
- {0, 0, NULL, }, // 0x0040
- {0, 0, NULL, }, // 0x0041
- {0, 0, NULL, }, // 0x0042
- {0, 0, NULL, }, // 0x0043
- {0, 0, NULL, }, // 0x0044
- {0, 0, NULL, }, // 0x0045
- {0, 0, NULL, }, // 0x0046
- {0, 0, NULL, }, // 0x0047
- {0, 0, NULL, }, // 0x0048
- {0, 0, NULL, }, // 0x0049
- {0, 0, NULL, }, // 0x004a
- {0, 0, NULL, }, // 0x004b
- {0, 0, NULL, }, // 0x004c
- {0, 0, NULL, }, // 0x004d
- {0, 0, NULL, }, // 0x004e
- {0, 0, NULL, }, // 0x004f
- {0, 0, NULL, }, // 0x0050
- {0, 0, NULL, }, // 0x0051
- {0, 0, NULL, }, // 0x0052
- {0, 0, NULL, }, // 0x0053
- {0, 0, NULL, }, // 0x0054
- {0, 0, NULL, }, // 0x0055
- {0, 0, NULL, }, // 0x0056
- {0, 0, NULL, }, // 0x0057
- {0, 0, NULL, }, // 0x0058
- {0, 0, NULL, }, // 0x0059
- {0, 0, NULL, }, // 0x005a
- {0, 0, NULL, }, // 0x005b
- {0, 0, NULL, }, // 0x005c
- {0, 0, NULL, }, // 0x005d
- {0, 0, NULL, }, // 0x005e
- {0, 0, NULL, }, // 0x005f
- {0, 0, NULL, }, // 0x0060
- {0, 0, NULL, }, // 0x0061
- {0, 0, NULL, }, // 0x0062
- {0, VAR,NULL, }, // 0x0063
- {0, 55, NULL, }, // 0x0064
- {0, 17, NULL, }, // 0x0065
- {0, 3, NULL, }, // 0x0066
- {0, 37, NULL, }, // 0x0067
- {0, 46, NULL, }, // 0x0068
- {0, VAR,NULL, }, // 0x0069
- {0, 23, NULL, }, // 0x006a
- {0, VAR,NULL, }, // 0x006b
- {0, 3, NULL, }, // 0x006c
- {0, 108,NULL, }, // 0x006d
- {0, 3, NULL, }, // 0x006e
- {0, 2, NULL, }, // 0x006f
- {0, 3, NULL, }, // 0x0070
- {0, 28, NULL, }, // 0x0071
+ {0, 10, nullptr, }, // 0x0000
+ {0, 0, nullptr, }, // 0x0001
+ {0, 0, nullptr, }, // 0x0002
+ {0, 0, nullptr, }, // 0x0003
+ {0, 0, nullptr, }, // 0x0004
+ {0, 0, nullptr, }, // 0x0005
+ {0, 0, nullptr, }, // 0x0006
+ {0, 0, nullptr, }, // 0x0007
+ {0, 0, nullptr, }, // 0x0008
+ {0, 0, nullptr, }, // 0x0009
+ {0, 0, nullptr, }, // 0x000a
+ {0, 0, nullptr, }, // 0x000b
+ {0, 0, nullptr, }, // 0x000c
+ {0, 0, nullptr, }, // 0x000d
+ {0, 0, nullptr, }, // 0x000e
+ {0, 0, nullptr, }, // 0x000f
+ {0, 0, nullptr, }, // 0x0010
+ {0, 0, nullptr, }, // 0x0011
+ {0, 0, nullptr, }, // 0x0012
+ {0, 0, nullptr, }, // 0x0013
+ {0, 0, nullptr, }, // 0x0014
+ {0, 0, nullptr, }, // 0x0015
+ {0, 0, nullptr, }, // 0x0016
+ {0, 0, nullptr, }, // 0x0017
+ {0, 0, nullptr, }, // 0x0018
+ {0, 0, nullptr, }, // 0x0019
+ {0, 0, nullptr, }, // 0x001a
+ {0, 0, nullptr, }, // 0x001b
+ {0, 0, nullptr, }, // 0x001c
+ {0, 0, nullptr, }, // 0x001d
+ {0, 0, nullptr, }, // 0x001e
+ {0, 0, nullptr, }, // 0x001f
+ {0, 0, nullptr, }, // 0x0020
+ {0, 0, nullptr, }, // 0x0021
+ {0, 0, nullptr, }, // 0x0022
+ {0, 0, nullptr, }, // 0x0023
+ {0, 0, nullptr, }, // 0x0024
+ {0, 0, nullptr, }, // 0x0025
+ {0, 0, nullptr, }, // 0x0026
+ {0, 0, nullptr, }, // 0x0027
+ {0, 0, nullptr, }, // 0x0028
+ {0, 0, nullptr, }, // 0x0029
+ {0, 0, nullptr, }, // 0x002a
+ {0, 0, nullptr, }, // 0x002b
+ {0, 0, nullptr, }, // 0x002c
+ {0, 0, nullptr, }, // 0x002d
+ {0, 0, nullptr, }, // 0x002e
+ {0, 0, nullptr, }, // 0x002f
+ {0, 0, nullptr, }, // 0x0030
+ {0, 0, nullptr, }, // 0x0031
+ {0, 0, nullptr, }, // 0x0032
+ {0, 0, nullptr, }, // 0x0033
+ {0, 0, nullptr, }, // 0x0034
+ {0, 0, nullptr, }, // 0x0035
+ {0, 0, nullptr, }, // 0x0036
+ {0, 0, nullptr, }, // 0x0037
+ {0, 0, nullptr, }, // 0x0038
+ {0, 0, nullptr, }, // 0x0039
+ {0, 0, nullptr, }, // 0x003a
+ {0, 0, nullptr, }, // 0x003b
+ {0, 0, nullptr, }, // 0x003c
+ {0, 0, nullptr, }, // 0x003d
+ {0, 0, nullptr, }, // 0x003e
+ {0, 0, nullptr, }, // 0x003f
+ {0, 0, nullptr, }, // 0x0040
+ {0, 0, nullptr, }, // 0x0041
+ {0, 0, nullptr, }, // 0x0042
+ {0, 0, nullptr, }, // 0x0043
+ {0, 0, nullptr, }, // 0x0044
+ {0, 0, nullptr, }, // 0x0045
+ {0, 0, nullptr, }, // 0x0046
+ {0, 0, nullptr, }, // 0x0047
+ {0, 0, nullptr, }, // 0x0048
+ {0, 0, nullptr, }, // 0x0049
+ {0, 0, nullptr, }, // 0x004a
+ {0, 0, nullptr, }, // 0x004b
+ {0, 0, nullptr, }, // 0x004c
+ {0, 0, nullptr, }, // 0x004d
+ {0, 0, nullptr, }, // 0x004e
+ {0, 0, nullptr, }, // 0x004f
+ {0, 0, nullptr, }, // 0x0050
+ {0, 0, nullptr, }, // 0x0051
+ {0, 0, nullptr, }, // 0x0052
+ {0, 0, nullptr, }, // 0x0053
+ {0, 0, nullptr, }, // 0x0054
+ {0, 0, nullptr, }, // 0x0055
+ {0, 0, nullptr, }, // 0x0056
+ {0, 0, nullptr, }, // 0x0057
+ {0, 0, nullptr, }, // 0x0058
+ {0, 0, nullptr, }, // 0x0059
+ {0, 0, nullptr, }, // 0x005a
+ {0, 0, nullptr, }, // 0x005b
+ {0, 0, nullptr, }, // 0x005c
+ {0, 0, nullptr, }, // 0x005d
+ {0, 0, nullptr, }, // 0x005e
+ {0, 0, nullptr, }, // 0x005f
+ {0, 0, nullptr, }, // 0x0060
+ {0, 0, nullptr, }, // 0x0061
+ {0, 0, nullptr, }, // 0x0062
+ {0, VAR,nullptr, }, // 0x0063
+ {0, 55, nullptr, }, // 0x0064
+ {0, 17, nullptr, }, // 0x0065
+ {0, 3, nullptr, }, // 0x0066
+ {0, 37, nullptr, }, // 0x0067
+ {0, 46, nullptr, }, // 0x0068
+ {0, VAR,nullptr, }, // 0x0069
+ {0, 23, nullptr, }, // 0x006a
+ {0, VAR,nullptr, }, // 0x006b
+ {0, 3, nullptr, }, // 0x006c
+ {0, 108,nullptr, }, // 0x006d
+ {0, 3, nullptr, }, // 0x006e
+ {0, 2, nullptr, }, // 0x006f
+ {0, 3, nullptr, }, // 0x0070
+ {0, 28, nullptr, }, // 0x0071
{0, 19, clif_parse_WantToConnection, }, // 0x0072
- {0, 11, NULL, }, // 0x0073
- {0, 3, NULL, }, // 0x0074
- {0, VAR,NULL, }, // 0x0075
- {0, 9, NULL, }, // 0x0076
- {0, 5, NULL, }, // 0x0077
- {0, 54, NULL, }, // 0x0078
- {0, 53, NULL, }, // 0x0079
- {0, 58, NULL, }, // 0x007a
- {0, 60, NULL, }, // 0x007b
- {0, 41, NULL, }, // 0x007c
+ {0, 11, nullptr, }, // 0x0073
+ {0, 3, nullptr, }, // 0x0074
+ {0, VAR,nullptr, }, // 0x0075
+ {0, 9, nullptr, }, // 0x0076
+ {0, 5, nullptr, }, // 0x0077
+ {0, 54, nullptr, }, // 0x0078
+ {0, 53, nullptr, }, // 0x0079
+ {0, 58, nullptr, }, // 0x007a
+ {0, 60, nullptr, }, // 0x007b
+ {0, 41, nullptr, }, // 0x007c
{-1, 2, clif_parse_LoadEndAck, }, // 0x007d
{0, 6, clif_parse_TickSend, }, // 0x007e
- {0, 6, NULL, }, // 0x007f
- {0, 7, NULL, }, // 0x0080
- {0, 3, NULL, }, // 0x0081
- {0, 2, NULL, }, // 0x0082
- {0, 2, NULL, }, // 0x0083
- {0, 2, NULL, }, // 0x0084
+ {0, 6, nullptr, }, // 0x007f
+ {0, 7, nullptr, }, // 0x0080
+ {0, 3, nullptr, }, // 0x0081
+ {0, 2, nullptr, }, // 0x0082
+ {0, 2, nullptr, }, // 0x0083
+ {0, 2, nullptr, }, // 0x0084
{-1, 5, clif_parse_WalkToXY, }, // 0x0085 Walk code limits this on it's own
- {0, 16, NULL, }, // 0x0086
- {0, 12, NULL, }, // 0x0087
- {0, 10, NULL, }, // 0x0088
+ {0, 16, nullptr, }, // 0x0086
+ {0, 12, nullptr, }, // 0x0087
+ {0, 10, nullptr, }, // 0x0088
{1000, 7, clif_parse_ActionRequest, }, // 0x0089 Special case - see below
- {0, 29, NULL, }, // 0x008a
- {0, 23, NULL, }, // 0x008b unknown... size 2 or 23?
+ {0, 29, nullptr, }, // 0x008a
+ {0, 23, nullptr, }, // 0x008b unknown... size 2 or 23?
{300, VAR,clif_parse_GlobalMessage, }, // 0x008c
- {0, VAR,NULL, }, // 0x008d
- {0, VAR,NULL, }, // 0x008e
- {0, 0, NULL, }, // 0x008f
+ {0, VAR,nullptr, }, // 0x008d
+ {0, VAR,nullptr, }, // 0x008e
+ {0, 0, nullptr, }, // 0x008f
{500, 7, clif_parse_NpcClicked, }, // 0x0090
- {0, 22, NULL, }, // 0x0091
- {0, 28, NULL, }, // 0x0092
- {0, 2, NULL, }, // 0x0093
+ {0, 22, nullptr, }, // 0x0091
+ {0, 28, nullptr, }, // 0x0092
+ {0, 2, nullptr, }, // 0x0093
{-1, 6, clif_parse_GetCharNameRequest, }, // 0x0094
- {0, 30, NULL, }, // 0x0095
+ {0, 30, nullptr, }, // 0x0095
{300, VAR,clif_parse_Wis, }, // 0x0096
- {0, VAR,NULL, }, // 0x0097
- {0, 3, NULL, }, // 0x0098
- {300, VAR,NULL, }, // 0x0099
- {0, VAR,NULL, }, // 0x009a
+ {0, VAR,nullptr, }, // 0x0097
+ {0, 3, nullptr, }, // 0x0098
+ {300, VAR,nullptr, }, // 0x0099
+ {0, VAR,nullptr, }, // 0x009a
{-1, 5, clif_parse_ChangeDir, }, // 0x009b
- {0, 9, NULL, }, // 0x009c
- {0, 17, NULL, }, // 0x009d
- {0, 17, NULL, }, // 0x009e
+ {0, 9, nullptr, }, // 0x009c
+ {0, 17, nullptr, }, // 0x009d
+ {0, 17, nullptr, }, // 0x009e
{400, 6, clif_parse_TakeItem, }, // 0x009f
- {0, 23, NULL, }, // 0x00a0
- {0, 6, NULL, }, // 0x00a1
+ {0, 23, nullptr, }, // 0x00a0
+ {0, 6, nullptr, }, // 0x00a1
{50, 6, clif_parse_DropItem, }, // 0x00a2
- {0, VAR,NULL, }, // 0x00a3
- {0, VAR,NULL, }, // 0x00a4
- {0, VAR,NULL, }, // 0x00a5
- {0, VAR,NULL, }, // 0x00a6
+ {0, VAR,nullptr, }, // 0x00a3
+ {0, VAR,nullptr, }, // 0x00a4
+ {0, VAR,nullptr, }, // 0x00a5
+ {0, VAR,nullptr, }, // 0x00a6
{0, 8, clif_parse_UseItem, }, // 0x00a7
- {0, 7, NULL, }, // 0x00a8
+ {0, 7, nullptr, }, // 0x00a8
{-1, 6, clif_parse_EquipItem, }, // 0x00a9 Special case - outfit window (not implemented yet - needs to allow bursts)
- {0, 7, NULL, }, // 0x00aa
+ {0, 7, nullptr, }, // 0x00aa
{-1, 4, clif_parse_UnequipItem, }, // 0x00ab Special case - outfit window (not implemented yet - needs to allow bursts)
- {0, 7, NULL, }, // 0x00ac
- {0, 0, NULL, }, // 0x00ad
- {0, VAR,NULL, }, // 0x00ae
- {0, 6, NULL, }, // 0x00af
- {0, 8, NULL, }, // 0x00b0
- {0, 8, NULL, }, // 0x00b1
+ {0, 7, nullptr, }, // 0x00ac
+ {0, 0, nullptr, }, // 0x00ad
+ {0, VAR,nullptr, }, // 0x00ae
+ {0, 6, nullptr, }, // 0x00af
+ {0, 8, nullptr, }, // 0x00b0
+ {0, 8, nullptr, }, // 0x00b1
{0, 3, clif_parse_Restart, }, // 0x00b2
- {0, 3, NULL, }, // 0x00b3
- {0, VAR,NULL, }, // 0x00b4
- {0, 6, NULL, }, // 0x00b5
- {0, 6, NULL, }, // 0x00b6
- {0, VAR,NULL, }, // 0x00b7
+ {0, 3, nullptr, }, // 0x00b3
+ {0, VAR,nullptr, }, // 0x00b4
+ {0, 6, nullptr, }, // 0x00b5
+ {0, 6, nullptr, }, // 0x00b6
+ {0, VAR,nullptr, }, // 0x00b7
{0, 7, clif_parse_NpcSelectMenu, }, // 0x00b8
{-1, 6, clif_parse_NpcNextClicked, }, // 0x00b9
- {0, 2, NULL, }, // 0x00ba
+ {0, 2, nullptr, }, // 0x00ba
{-1, 5, clif_parse_StatusUp, }, // 0x00bb People click this very quickly
- {0, 6, NULL, }, // 0x00bc
- {0, 44, NULL, }, // 0x00bd
- {0, 5, NULL, }, // 0x00be
+ {0, 6, nullptr, }, // 0x00bc
+ {0, 44, nullptr, }, // 0x00bd
+ {0, 5, nullptr, }, // 0x00be
{1000, 3, clif_parse_Emotion, }, // 0x00bf
- {0, 7, NULL, }, // 0x00c0
+ {0, 7, nullptr, }, // 0x00c0
{0, 2, clif_parse_HowManyConnections, }, // 0x00c1
- {0, 6, NULL, }, // 0x00c2
- {0, 8, NULL, }, // 0x00c3
- {0, 6, NULL, }, // 0x00c4
+ {0, 6, nullptr, }, // 0x00c2
+ {0, 8, nullptr, }, // 0x00c3
+ {0, 6, nullptr, }, // 0x00c4
{0, 7, clif_parse_NpcBuySellSelected, }, // 0x00c5
- {0, VAR,NULL, }, // 0x00c6
- {0, VAR,NULL, }, // 0x00c7
+ {0, VAR,nullptr, }, // 0x00c6
+ {0, VAR,nullptr, }, // 0x00c7
{-1, VAR,clif_parse_NpcBuyListSend, }, // 0x00c8
{-1, VAR,clif_parse_NpcSellListSend, }, // 0x00c9 Selling multiple 1-slot items
- {0, 3, NULL, }, // 0x00ca
- {0, 3, NULL, }, // 0x00cb
- {0, 6, NULL, }, // 0x00cc
- {0, 6, NULL, }, // 0x00cd
- {0, 2, NULL, }, // 0x00ce
- {0, 27, NULL, }, // 0x00cf
- {0, 3, NULL, }, // 0x00d0
- {0, 4, NULL, }, // 0x00d1
- {0, 4, NULL, }, // 0x00d2
- {0, 2, NULL, }, // 0x00d3
- {0, VAR,NULL, }, // 0x00d4
- {0, VAR,NULL, }, // 0x00d5
- {0, 3, NULL, }, // 0x00d6
- {0, VAR,NULL, }, // 0x00d7
- {0, 6, NULL, }, // 0x00d8
- {0, 14, NULL, }, // 0x00d9
- {0, 3, NULL, }, // 0x00da
- {0, VAR,NULL, }, // 0x00db
- {0, 28, NULL, }, // 0x00dc
- {0, 29, NULL, }, // 0x00dd
- {0, VAR,NULL, }, // 0x00de
- {0, VAR,NULL, }, // 0x00df
- {0, 30, NULL, }, // 0x00e0
- {0, 30, NULL, }, // 0x00e1
- {0, 26, NULL, }, // 0x00e2
- {0, 2, NULL, }, // 0x00e3
+ {0, 3, nullptr, }, // 0x00ca
+ {0, 3, nullptr, }, // 0x00cb
+ {0, 6, nullptr, }, // 0x00cc
+ {0, 6, nullptr, }, // 0x00cd
+ {0, 2, nullptr, }, // 0x00ce
+ {0, 27, nullptr, }, // 0x00cf
+ {0, 3, nullptr, }, // 0x00d0
+ {0, 4, nullptr, }, // 0x00d1
+ {0, 4, nullptr, }, // 0x00d2
+ {0, 2, nullptr, }, // 0x00d3
+ {0, VAR,nullptr, }, // 0x00d4
+ {0, VAR,nullptr, }, // 0x00d5
+ {0, 3, nullptr, }, // 0x00d6
+ {0, VAR,nullptr, }, // 0x00d7
+ {0, 6, nullptr, }, // 0x00d8
+ {0, 14, nullptr, }, // 0x00d9
+ {0, 3, nullptr, }, // 0x00da
+ {0, VAR,nullptr, }, // 0x00db
+ {0, 28, nullptr, }, // 0x00dc
+ {0, 29, nullptr, }, // 0x00dd
+ {0, VAR,nullptr, }, // 0x00de
+ {0, VAR,nullptr, }, // 0x00df
+ {0, 30, nullptr, }, // 0x00e0
+ {0, 30, nullptr, }, // 0x00e1
+ {0, 26, nullptr, }, // 0x00e2
+ {0, 2, nullptr, }, // 0x00e3
{2000, 6, clif_parse_TradeRequest, }, // 0x00e4
- {0, 26, NULL, }, // 0x00e5
+ {0, 26, nullptr, }, // 0x00e5
{0, 3, clif_parse_TradeAck, }, // 0x00e6
- {0, 3, NULL, }, // 0x00e7
+ {0, 3, nullptr, }, // 0x00e7
{0, 8, clif_parse_TradeAddItem, }, // 0x00e8
- {0, 19, NULL, }, // 0x00e9
- {0, 5, NULL, }, // 0x00ea
+ {0, 19, nullptr, }, // 0x00e9
+ {0, 5, nullptr, }, // 0x00ea
{0, 2, clif_parse_TradeOk, }, // 0x00eb
- {0, 3, NULL, }, // 0x00ec
+ {0, 3, nullptr, }, // 0x00ec
{0, 2, clif_parse_TradeCansel, }, // 0x00ed
- {0, 2, NULL, }, // 0x00ee
+ {0, 2, nullptr, }, // 0x00ee
{0, 2, clif_parse_TradeCommit, }, // 0x00ef
- {0, 3, NULL, }, // 0x00f0
- {0, 2, NULL, }, // 0x00f1
- {0, 6, NULL, }, // 0x00f2
+ {0, 3, nullptr, }, // 0x00f0
+ {0, 2, nullptr, }, // 0x00f1
+ {0, 6, nullptr, }, // 0x00f2
{-1, 8, clif_parse_MoveToKafra, }, // 0x00f3
- {0, 21, NULL, }, // 0x00f4
+ {0, 21, nullptr, }, // 0x00f4
{-1, 8, clif_parse_MoveFromKafra, }, // 0x00f5
- {0, 8, NULL, }, // 0x00f6
+ {0, 8, nullptr, }, // 0x00f6
{0, 2, clif_parse_CloseKafra, }, // 0x00f7
- {0, 2, NULL, }, // 0x00f8
+ {0, 2, nullptr, }, // 0x00f8
{2000, 26, clif_parse_CreateParty, }, // 0x00f9
- {0, 3, NULL, }, // 0x00fa
- {0, VAR,NULL, }, // 0x00fb
+ {0, 3, nullptr, }, // 0x00fa
+ {0, VAR,nullptr, }, // 0x00fb
{2000, 6, clif_parse_PartyInvite, }, // 0x00fc
- {0, 27, NULL, }, // 0x00fd
- {0, 30, NULL, }, // 0x00fe
+ {0, 27, nullptr, }, // 0x00fd
+ {0, 30, nullptr, }, // 0x00fe
{0, 10, clif_parse_ReplyPartyInvite, }, // 0x00ff
{0, 2, clif_parse_LeaveParty, }, // 0x0100
- {0, 6, NULL, }, // 0x0101
+ {0, 6, nullptr, }, // 0x0101
{0, 6, clif_parse_PartyChangeOption, }, // 0x0102
{0, 30, clif_parse_RemovePartyMember, }, // 0x0103
- {0, 79, NULL, }, // 0x0104
- {0, 31, NULL, }, // 0x0105
- {0, 10, NULL, }, // 0x0106
- {0, 10, NULL, }, // 0x0107
+ {0, 79, nullptr, }, // 0x0104
+ {0, 31, nullptr, }, // 0x0105
+ {0, 10, nullptr, }, // 0x0106
+ {0, 10, nullptr, }, // 0x0107
{300, VAR,clif_parse_PartyMessage, }, // 0x0108
- {0, VAR,NULL, }, // 0x0109
- {0, 4, NULL, }, // 0x010a
- {0, 6, NULL, }, // 0x010b
- {0, 6, NULL, }, // 0x010c
- {0, 2, NULL, }, // 0x010d
- {0, 11, NULL, }, // 0x010e
- {0, VAR,NULL, }, // 0x010f
- {0, 10, NULL, }, // 0x0110
- {0, 39, NULL, }, // 0x0111
+ {0, VAR,nullptr, }, // 0x0109
+ {0, 4, nullptr, }, // 0x010a
+ {0, 6, nullptr, }, // 0x010b
+ {0, 6, nullptr, }, // 0x010c
+ {0, 2, nullptr, }, // 0x010d
+ {0, 11, nullptr, }, // 0x010e
+ {0, VAR,nullptr, }, // 0x010f
+ {0, 10, nullptr, }, // 0x0110
+ {0, 39, nullptr, }, // 0x0111
{-1, 4, clif_parse_SkillUp, }, // 0x0112
- {0, 10, NULL, }, // 0x0113
- {0, 31, NULL, }, // 0x0114
- {0, 35, NULL, }, // 0x0115
- {0, 10, NULL, }, // 0x0116
- {0, 18, NULL, }, // 0x0117
+ {0, 10, nullptr, }, // 0x0113
+ {0, 31, nullptr, }, // 0x0114
+ {0, 35, nullptr, }, // 0x0115
+ {0, 10, nullptr, }, // 0x0116
+ {0, 18, nullptr, }, // 0x0117
{0, 2, clif_parse_StopAttack, }, // 0x0118
- {0, 13, NULL, }, // 0x0119
- {0, 15, NULL, }, // 0x011a
- {0, 20, NULL, }, // 0x011b
- {0, 68, NULL, }, // 0x011c
- {0, 2, NULL, }, // 0x011d
- {0, 3, NULL, }, // 0x011e
- {0, 16, NULL, }, // 0x011f
- {0, 6, NULL, }, // 0x0120
- {0, 14, NULL, }, // 0x0121
- {0, VAR,NULL, }, // 0x0122
- {0, VAR,NULL, }, // 0x0123
- {0, 21, NULL, }, // 0x0124
- {0, 8, NULL, }, // 0x0125
- {0, 8, NULL, }, // 0x0126
- {0, 8, NULL, }, // 0x0127
- {0, 8, NULL, }, // 0x0128
- {0, 8, NULL, }, // 0x0129
- {0, 2, NULL, }, // 0x012a
- {0, 2, NULL, }, // 0x012b
- {0, 3, NULL, }, // 0x012c
- {0, 4, NULL, }, // 0x012d
- {0, 2, NULL, }, // 0x012e
- {0, VAR,NULL, }, // 0x012f
- {0, 6, NULL, }, // 0x0130
- {0, 86, NULL, }, // 0x0131
- {0, 6, NULL, }, // 0x0132
- {0, VAR,NULL, }, // 0x0133
- {0, VAR,NULL, }, // 0x0134
- {0, 7, NULL, }, // 0x0135
- {0, VAR,NULL, }, // 0x0136
- {0, 6, NULL, }, // 0x0137
- {0, 3, NULL, }, // 0x0138
- {0, 16, NULL, }, // 0x0139
- {0, 4, NULL, }, // 0x013a
- {0, 4, NULL, }, // 0x013b
- {0, 4, NULL, }, // 0x013c
- {0, 6, NULL, }, // 0x013d
- {0, 24, NULL, }, // 0x013e
- {0, 26, NULL, }, // 0x013f
- {0, 22, NULL, }, // 0x0140
- {0, 14, NULL, }, // 0x0141
- {0, 6, NULL, }, // 0x0142
+ {0, 13, nullptr, }, // 0x0119
+ {0, 15, nullptr, }, // 0x011a
+ {0, 20, nullptr, }, // 0x011b
+ {0, 68, nullptr, }, // 0x011c
+ {0, 2, nullptr, }, // 0x011d
+ {0, 3, nullptr, }, // 0x011e
+ {0, 16, nullptr, }, // 0x011f
+ {0, 6, nullptr, }, // 0x0120
+ {0, 14, nullptr, }, // 0x0121
+ {0, VAR,nullptr, }, // 0x0122
+ {0, VAR,nullptr, }, // 0x0123
+ {0, 21, nullptr, }, // 0x0124
+ {0, 8, nullptr, }, // 0x0125
+ {0, 8, nullptr, }, // 0x0126
+ {0, 8, nullptr, }, // 0x0127
+ {0, 8, nullptr, }, // 0x0128
+ {0, 8, nullptr, }, // 0x0129
+ {0, 2, nullptr, }, // 0x012a
+ {0, 2, nullptr, }, // 0x012b
+ {0, 3, nullptr, }, // 0x012c
+ {0, 4, nullptr, }, // 0x012d
+ {0, 2, nullptr, }, // 0x012e
+ {0, VAR,nullptr, }, // 0x012f
+ {0, 6, nullptr, }, // 0x0130
+ {0, 86, nullptr, }, // 0x0131
+ {0, 6, nullptr, }, // 0x0132
+ {0, VAR,nullptr, }, // 0x0133
+ {0, VAR,nullptr, }, // 0x0134
+ {0, 7, nullptr, }, // 0x0135
+ {0, VAR,nullptr, }, // 0x0136
+ {0, 6, nullptr, }, // 0x0137
+ {0, 3, nullptr, }, // 0x0138
+ {0, 16, nullptr, }, // 0x0139
+ {0, 4, nullptr, }, // 0x013a
+ {0, 4, nullptr, }, // 0x013b
+ {0, 4, nullptr, }, // 0x013c
+ {0, 6, nullptr, }, // 0x013d
+ {0, 24, nullptr, }, // 0x013e
+ {0, 26, nullptr, }, // 0x013f
+ {0, 22, nullptr, }, // 0x0140
+ {0, 14, nullptr, }, // 0x0141
+ {0, 6, nullptr, }, // 0x0142
{300, 10, clif_parse_NpcAmountInput, }, // 0x0143
- {0, 23, NULL, }, // 0x0144
- {0, 19, NULL, }, // 0x0145
+ {0, 23, nullptr, }, // 0x0144
+ {0, 19, nullptr, }, // 0x0145
{300, 6, clif_parse_NpcCloseClicked, }, // 0x0146
- {0, 39, NULL, }, // 0x0147
- {0, 8, NULL, }, // 0x0148
- {0, 9, NULL, }, // 0x0149
- {0, 6, NULL, }, // 0x014a
- {0, 27, NULL, }, // 0x014b
- {0, VAR,NULL, }, // 0x014c
- {0, 2, NULL, }, // 0x014d
- {0, 6, NULL, }, // 0x014e
- {0, 6, NULL, }, // 0x014f
- {0, 110,NULL, }, // 0x0150
- {0, 6, NULL, }, // 0x0151
- {0, VAR,NULL, }, // 0x0152
- {0, VAR,NULL, }, // 0x0153
- {0, VAR,NULL, }, // 0x0154
- {0, VAR,NULL, }, // 0x0155
- {0, VAR,NULL, }, // 0x0156
- {0, 6, NULL, }, // 0x0157
- {0, VAR,NULL, }, // 0x0158
- {0, 54, NULL, }, // 0x0159
- {0, 66, NULL, }, // 0x015a
- {0, 54, NULL, }, // 0x015b
- {0, 90, NULL, }, // 0x015c
- {0, 42, NULL, }, // 0x015d
- {0, 6, NULL, }, // 0x015e
- {0, 42, NULL, }, // 0x015f
- {0, VAR,NULL, }, // 0x0160
- {0, VAR,NULL, }, // 0x0161
- {0, VAR,NULL, }, // 0x0162
- {0, VAR,NULL, }, // 0x0163
- {0, VAR,NULL, }, // 0x0164
- {0, 30, NULL, }, // 0x0165
- {0, VAR,NULL, }, // 0x0166
- {0, 3, NULL, }, // 0x0167
- {0, 14, NULL, }, // 0x0168
- {0, 3, NULL, }, // 0x0169
- {0, 30, NULL, }, // 0x016a
- {0, 10, NULL, }, // 0x016b
- {0, 43, NULL, }, // 0x016c
- {0, 14, NULL, }, // 0x016d
- {0, 186,NULL, }, // 0x016e
- {0, 182,NULL, }, // 0x016f
- {0, 14, NULL, }, // 0x0170
- {0, 30, NULL, }, // 0x0171
- {0, 10, NULL, }, // 0x0172
- {0, 3, NULL, }, // 0x0173
- {0, VAR,NULL, }, // 0x0174
- {0, 6, NULL, }, // 0x0175
- {0, 106,NULL, }, // 0x0176
- {0, VAR,NULL, }, // 0x0177
- {0, 4, NULL, }, // 0x0178
- {0, 5, NULL, }, // 0x0179
- {0, 4, NULL, }, // 0x017a
- {0, VAR,NULL, }, // 0x017b
- {0, 6, NULL, }, // 0x017c
- {0, 7, NULL, }, // 0x017d
- {0, VAR,NULL, }, // 0x017e
- {0, VAR,NULL, }, // 0x017f
- {0, 6, NULL, }, // 0x0180
- {0, 3, NULL, }, // 0x0181
- {0, 106,NULL, }, // 0x0182
- {0, 10, NULL, }, // 0x0183
- {0, 10, NULL, }, // 0x0184
- {0, 34, NULL, }, // 0x0185
- {0, 0, NULL, }, // 0x0186
- {0, 6, NULL, }, // 0x0187
- {0, 8, NULL, }, // 0x0188
- {0, 4, NULL, }, // 0x0189
+ {0, 39, nullptr, }, // 0x0147
+ {0, 8, nullptr, }, // 0x0148
+ {0, 9, nullptr, }, // 0x0149
+ {0, 6, nullptr, }, // 0x014a
+ {0, 27, nullptr, }, // 0x014b
+ {0, VAR,nullptr, }, // 0x014c
+ {0, 2, nullptr, }, // 0x014d
+ {0, 6, nullptr, }, // 0x014e
+ {0, 6, nullptr, }, // 0x014f
+ {0, 110,nullptr, }, // 0x0150
+ {0, 6, nullptr, }, // 0x0151
+ {0, VAR,nullptr, }, // 0x0152
+ {0, VAR,nullptr, }, // 0x0153
+ {0, VAR,nullptr, }, // 0x0154
+ {0, VAR,nullptr, }, // 0x0155
+ {0, VAR,nullptr, }, // 0x0156
+ {0, 6, nullptr, }, // 0x0157
+ {0, VAR,nullptr, }, // 0x0158
+ {0, 54, nullptr, }, // 0x0159
+ {0, 66, nullptr, }, // 0x015a
+ {0, 54, nullptr, }, // 0x015b
+ {0, 90, nullptr, }, // 0x015c
+ {0, 42, nullptr, }, // 0x015d
+ {0, 6, nullptr, }, // 0x015e
+ {0, 42, nullptr, }, // 0x015f
+ {0, VAR,nullptr, }, // 0x0160
+ {0, VAR,nullptr, }, // 0x0161
+ {0, VAR,nullptr, }, // 0x0162
+ {0, VAR,nullptr, }, // 0x0163
+ {0, VAR,nullptr, }, // 0x0164
+ {0, 30, nullptr, }, // 0x0165
+ {0, VAR,nullptr, }, // 0x0166
+ {0, 3, nullptr, }, // 0x0167
+ {0, 14, nullptr, }, // 0x0168
+ {0, 3, nullptr, }, // 0x0169
+ {0, 30, nullptr, }, // 0x016a
+ {0, 10, nullptr, }, // 0x016b
+ {0, 43, nullptr, }, // 0x016c
+ {0, 14, nullptr, }, // 0x016d
+ {0, 186,nullptr, }, // 0x016e
+ {0, 182,nullptr, }, // 0x016f
+ {0, 14, nullptr, }, // 0x0170
+ {0, 30, nullptr, }, // 0x0171
+ {0, 10, nullptr, }, // 0x0172
+ {0, 3, nullptr, }, // 0x0173
+ {0, VAR,nullptr, }, // 0x0174
+ {0, 6, nullptr, }, // 0x0175
+ {0, 106,nullptr, }, // 0x0176
+ {0, VAR,nullptr, }, // 0x0177
+ {0, 4, nullptr, }, // 0x0178
+ {0, 5, nullptr, }, // 0x0179
+ {0, 4, nullptr, }, // 0x017a
+ {0, VAR,nullptr, }, // 0x017b
+ {0, 6, nullptr, }, // 0x017c
+ {0, 7, nullptr, }, // 0x017d
+ {0, VAR,nullptr, }, // 0x017e
+ {0, VAR,nullptr, }, // 0x017f
+ {0, 6, nullptr, }, // 0x0180
+ {0, 3, nullptr, }, // 0x0181
+ {0, 106,nullptr, }, // 0x0182
+ {0, 10, nullptr, }, // 0x0183
+ {0, 10, nullptr, }, // 0x0184
+ {0, 34, nullptr, }, // 0x0185
+ {0, 0, nullptr, }, // 0x0186
+ {0, 6, nullptr, }, // 0x0187
+ {0, 8, nullptr, }, // 0x0188
+ {0, 4, nullptr, }, // 0x0189
{0, 4, clif_parse_QuitGame, }, // 0x018a
- {0, 4, NULL, }, // 0x018b
- {0, 29, NULL, }, // 0x018c
- {0, VAR,NULL, }, // 0x018d
- {0, 10, NULL, }, // 0x018e
- {0, 6, NULL, }, // 0x018f
- {0, 90, NULL, }, // 0x0190
- {0, 86, NULL, }, // 0x0191
- {0, 24, NULL, }, // 0x0192
- {0, 6, NULL, }, // 0x0193
- {0, 30, NULL, }, // 0x0194
- {0, 102,NULL, }, // 0x0195
- {0, 9, NULL, }, // 0x0196
- {0, 4, NULL, }, // 0x0197
- {0, 8, NULL, }, // 0x0198
- {0, 4, NULL, }, // 0x0199
- {0, 14, NULL, }, // 0x019a
- {0, 10, NULL, }, // 0x019b
- {0, VAR,NULL, }, // 0x019c
- {300, 6, NULL, }, // 0x019d
- {0, 2, NULL, }, // 0x019e
- {0, 6, NULL, }, // 0x019f
- {0, 3, NULL, }, // 0x01a0
- {0, 3, NULL, }, // 0x01a1
- {0, 35, NULL, }, // 0x01a2
- {0, 5, NULL, }, // 0x01a3
- {0, 11, NULL, }, // 0x01a4
- {0, 26, NULL, }, // 0x01a5
- {0, VAR,NULL, }, // 0x01a6
- {0, 4, NULL, }, // 0x01a7
- {0, 4, NULL, }, // 0x01a8
- {0, 6, NULL, }, // 0x01a9
- {0, 10, NULL, }, // 0x01aa
- {0, 12, NULL, }, // 0x01ab
- {0, 6, NULL, }, // 0x01ac
- {0, VAR,NULL, }, // 0x01ad
- {0, 4, NULL, }, // 0x01ae
- {0, 4, NULL, }, // 0x01af
- {0, 11, NULL, }, // 0x01b0
- {0, 7, NULL, }, // 0x01b1
- {0, VAR,NULL, }, // 0x01b2
- {0, 67, NULL, }, // 0x01b3
- {0, 12, NULL, }, // 0x01b4
- {0, 18, NULL, }, // 0x01b5
- {0, 114,NULL, }, // 0x01b6
- {0, 6, NULL, }, // 0x01b7
- {0, 3, NULL, }, // 0x01b8
- {0, 6, NULL, }, // 0x01b9
- {0, 26, NULL, }, // 0x01ba
- {0, 26, NULL, }, // 0x01bb
- {0, 26, NULL, }, // 0x01bc
- {0, 26, NULL, }, // 0x01bd
- {0, 2, NULL, }, // 0x01be
- {0, 3, NULL, }, // 0x01bf
- {0, 2, NULL, }, // 0x01c0
- {0, 14, NULL, }, // 0x01c1
- {0, 10, NULL, }, // 0x01c2
- {0, VAR,NULL, }, // 0x01c3
- {0, 22, NULL, }, // 0x01c4
- {0, 22, NULL, }, // 0x01c5
- {0, 4, NULL, }, // 0x01c6
- {0, 2, NULL, }, // 0x01c7
- {0, 13, NULL, }, // 0x01c8
- {0, 97, NULL, }, // 0x01c9
- {0, 0, NULL, }, // 0x01ca
- {0, 9, NULL, }, // 0x01cb
- {0, 9, NULL, }, // 0x01cc
- {0, 30, NULL, }, // 0x01cd
- {0, 6, NULL, }, // 0x01ce
- {0, 28, NULL, }, // 0x01cf
- {0, 8, NULL, }, // 0x01d0
- {0, 14, NULL, }, // 0x01d1
- {0, 10, NULL, }, // 0x01d2
- {0, 35, NULL, }, // 0x01d3
- {0, 6, NULL, }, // 0x01d4
+ {0, 4, nullptr, }, // 0x018b
+ {0, 29, nullptr, }, // 0x018c
+ {0, VAR,nullptr, }, // 0x018d
+ {0, 10, nullptr, }, // 0x018e
+ {0, 6, nullptr, }, // 0x018f
+ {0, 90, nullptr, }, // 0x0190
+ {0, 86, nullptr, }, // 0x0191
+ {0, 24, nullptr, }, // 0x0192
+ {0, 6, nullptr, }, // 0x0193
+ {0, 30, nullptr, }, // 0x0194
+ {0, 102,nullptr, }, // 0x0195
+ {0, 9, nullptr, }, // 0x0196
+ {0, 4, nullptr, }, // 0x0197
+ {0, 8, nullptr, }, // 0x0198
+ {0, 4, nullptr, }, // 0x0199
+ {0, 14, nullptr, }, // 0x019a
+ {0, 10, nullptr, }, // 0x019b
+ {0, VAR,nullptr, }, // 0x019c
+ {300, 6, nullptr, }, // 0x019d
+ {0, 2, nullptr, }, // 0x019e
+ {0, 6, nullptr, }, // 0x019f
+ {0, 3, nullptr, }, // 0x01a0
+ {0, 3, nullptr, }, // 0x01a1
+ {0, 35, nullptr, }, // 0x01a2
+ {0, 5, nullptr, }, // 0x01a3
+ {0, 11, nullptr, }, // 0x01a4
+ {0, 26, nullptr, }, // 0x01a5
+ {0, VAR,nullptr, }, // 0x01a6
+ {0, 4, nullptr, }, // 0x01a7
+ {0, 4, nullptr, }, // 0x01a8
+ {0, 6, nullptr, }, // 0x01a9
+ {0, 10, nullptr, }, // 0x01aa
+ {0, 12, nullptr, }, // 0x01ab
+ {0, 6, nullptr, }, // 0x01ac
+ {0, VAR,nullptr, }, // 0x01ad
+ {0, 4, nullptr, }, // 0x01ae
+ {0, 4, nullptr, }, // 0x01af
+ {0, 11, nullptr, }, // 0x01b0
+ {0, 7, nullptr, }, // 0x01b1
+ {0, VAR,nullptr, }, // 0x01b2
+ {0, 67, nullptr, }, // 0x01b3
+ {0, 12, nullptr, }, // 0x01b4
+ {0, 18, nullptr, }, // 0x01b5
+ {0, 114,nullptr, }, // 0x01b6
+ {0, 6, nullptr, }, // 0x01b7
+ {0, 3, nullptr, }, // 0x01b8
+ {0, 6, nullptr, }, // 0x01b9
+ {0, 26, nullptr, }, // 0x01ba
+ {0, 26, nullptr, }, // 0x01bb
+ {0, 26, nullptr, }, // 0x01bc
+ {0, 26, nullptr, }, // 0x01bd
+ {0, 2, nullptr, }, // 0x01be
+ {0, 3, nullptr, }, // 0x01bf
+ {0, 2, nullptr, }, // 0x01c0
+ {0, 14, nullptr, }, // 0x01c1
+ {0, 10, nullptr, }, // 0x01c2
+ {0, VAR,nullptr, }, // 0x01c3
+ {0, 22, nullptr, }, // 0x01c4
+ {0, 22, nullptr, }, // 0x01c5
+ {0, 4, nullptr, }, // 0x01c6
+ {0, 2, nullptr, }, // 0x01c7
+ {0, 13, nullptr, }, // 0x01c8
+ {0, 97, nullptr, }, // 0x01c9
+ {0, 0, nullptr, }, // 0x01ca
+ {0, 9, nullptr, }, // 0x01cb
+ {0, 9, nullptr, }, // 0x01cc
+ {0, 30, nullptr, }, // 0x01cd
+ {0, 6, nullptr, }, // 0x01ce
+ {0, 28, nullptr, }, // 0x01cf
+ {0, 8, nullptr, }, // 0x01d0
+ {0, 14, nullptr, }, // 0x01d1
+ {0, 10, nullptr, }, // 0x01d2
+ {0, 35, nullptr, }, // 0x01d3
+ {0, 6, nullptr, }, // 0x01d4
{300, VAR,clif_parse_NpcStringInput, }, // 0x01d5 - set to -1
- {0, 4, NULL, }, // 0x01d6
- {0, 11, NULL, }, // 0x01d7
- {0, 54, NULL, }, // 0x01d8
- {0, 53, NULL, }, // 0x01d9
- {0, 60, NULL, }, // 0x01da
- {0, 2, NULL, }, // 0x01db
- {0, VAR,NULL, }, // 0x01dc
- {0, 47, NULL, }, // 0x01dd
- {0, 33, NULL, }, // 0x01de
- {0, 6, NULL, }, // 0x01df
- {0, 30, NULL, }, // 0x01e0
- {0, 8, NULL, }, // 0x01e1
- {0, 34, NULL, }, // 0x01e2
- {0, 14, NULL, }, // 0x01e3
- {0, 2, NULL, }, // 0x01e4
- {0, 6, NULL, }, // 0x01e5
- {0, 26, NULL, }, // 0x01e6
- {0, 2, NULL, }, // 0x01e7
- {0, 28, NULL, }, // 0x01e8
- {0, 81, NULL, }, // 0x01e9
- {0, 6, NULL, }, // 0x01ea
- {0, 10, NULL, }, // 0x01eb
- {0, 26, NULL, }, // 0x01ec
- {0, 2, NULL, }, // 0x01ed
- {0, VAR,NULL, }, // 0x01ee
- {0, VAR,NULL, }, // 0x01ef
- {0, VAR,NULL, }, // 0x01f0
- {0, VAR,NULL, }, // 0x01f1
- {0, 20, NULL, }, // 0x01f2
- {0, 10, NULL, }, // 0x01f3
- {0, 32, NULL, }, // 0x01f4
- {0, 9, NULL, }, // 0x01f5
- {0, 34, NULL, }, // 0x01f6
- {0, 14, NULL, }, // 0x01f7
- {0, 2, NULL, }, // 0x01f8
- {0, 6, NULL, }, // 0x01f9
- {0, 48, NULL, }, // 0x01fa
- {0, 56, NULL, }, // 0x01fb
- {0, VAR,NULL, }, // 0x01fc
- {0, 4, NULL, }, // 0x01fd
- {0, 5, NULL, }, // 0x01fe
- {0, 10, NULL, }, // 0x01ff
- {0, 26, NULL, }, // 0x0200
- {0, VAR,NULL, }, // 0x0201
- {0, 26, NULL, }, // 0x0202
- {0, 10, NULL, }, // 0x0203
- {0, 18, NULL, }, // 0x0204
- {0, 26, NULL, }, // 0x0205
- {0, 11, NULL, }, // 0x0206
- {0, 34, NULL, }, // 0x0207
- {0, 14, NULL, }, // 0x0208
- {0, 36, NULL, }, // 0x0209
- {0, 10, NULL, }, // 0x020a
- {0, 19, NULL, }, // 0x020b
- {0, 10, NULL, }, // 0x020c
- {0, VAR,NULL, }, // 0x020d
- {0, 24, NULL, }, // 0x020e
- {0, 0, NULL, }, // 0x020f
- {0, 0, NULL, }, // 0x0210
- {0, 0, NULL, }, // 0x0211
- {0, 0, NULL, }, // 0x0212
- {0, 0, NULL, }, // 0x0213
- {0, 0, NULL, }, // 0x0214
- {0, 0, NULL, }, // 0x0215
- {0, 0, NULL, }, // 0x0216
- {0, 0, NULL, }, // 0x0217
- {0, 0, NULL, }, // 0x0218
- {0, 0, NULL, }, // 0x0219
- {0, 0, NULL, }, // 0x021a
- {0, 0, NULL, }, // 0x021b
- {0, 0, NULL, }, // 0x021c
- {0, 0, NULL, }, // 0x021d
- {0, 0, NULL, }, // 0x021e
- {0, 0, NULL, }, // 0x021f
+ {0, 4, nullptr, }, // 0x01d6
+ {0, 11, nullptr, }, // 0x01d7
+ {0, 54, nullptr, }, // 0x01d8
+ {0, 53, nullptr, }, // 0x01d9
+ {0, 60, nullptr, }, // 0x01da
+ {0, 2, nullptr, }, // 0x01db
+ {0, VAR,nullptr, }, // 0x01dc
+ {0, 47, nullptr, }, // 0x01dd
+ {0, 33, nullptr, }, // 0x01de
+ {0, 6, nullptr, }, // 0x01df
+ {0, 30, nullptr, }, // 0x01e0
+ {0, 8, nullptr, }, // 0x01e1
+ {0, 34, nullptr, }, // 0x01e2
+ {0, 14, nullptr, }, // 0x01e3
+ {0, 2, nullptr, }, // 0x01e4
+ {0, 6, nullptr, }, // 0x01e5
+ {0, 26, nullptr, }, // 0x01e6
+ {0, 2, nullptr, }, // 0x01e7
+ {0, 28, nullptr, }, // 0x01e8
+ {0, 81, nullptr, }, // 0x01e9
+ {0, 6, nullptr, }, // 0x01ea
+ {0, 10, nullptr, }, // 0x01eb
+ {0, 26, nullptr, }, // 0x01ec
+ {0, 2, nullptr, }, // 0x01ed
+ {0, VAR,nullptr, }, // 0x01ee
+ {0, VAR,nullptr, }, // 0x01ef
+ {0, VAR,nullptr, }, // 0x01f0
+ {0, VAR,nullptr, }, // 0x01f1
+ {0, 20, nullptr, }, // 0x01f2
+ {0, 10, nullptr, }, // 0x01f3
+ {0, 32, nullptr, }, // 0x01f4
+ {0, 9, nullptr, }, // 0x01f5
+ {0, 34, nullptr, }, // 0x01f6
+ {0, 14, nullptr, }, // 0x01f7
+ {0, 2, nullptr, }, // 0x01f8
+ {0, 6, nullptr, }, // 0x01f9
+ {0, 48, nullptr, }, // 0x01fa
+ {0, 56, nullptr, }, // 0x01fb
+ {0, VAR,nullptr, }, // 0x01fc
+ {0, 4, nullptr, }, // 0x01fd
+ {0, 5, nullptr, }, // 0x01fe
+ {0, 10, nullptr, }, // 0x01ff
+ {0, 26, nullptr, }, // 0x0200
+ {0, VAR,nullptr, }, // 0x0201
+ {0, 26, nullptr, }, // 0x0202
+ {0, 10, nullptr, }, // 0x0203
+ {0, 18, nullptr, }, // 0x0204
+ {0, 26, nullptr, }, // 0x0205
+ {0, 11, nullptr, }, // 0x0206
+ {0, 34, nullptr, }, // 0x0207
+ {0, 14, nullptr, }, // 0x0208
+ {0, 36, nullptr, }, // 0x0209
+ {0, 10, nullptr, }, // 0x020a
+ {0, 19, nullptr, }, // 0x020b
+ {0, 10, nullptr, }, // 0x020c
+ {0, VAR,nullptr, }, // 0x020d
+ {0, 24, nullptr, }, // 0x020e
+ {0, 0, nullptr, }, // 0x020f
+ {0, 0, nullptr, }, // 0x0210
+ {0, 0, nullptr, }, // 0x0211
+ {0, 0, nullptr, }, // 0x0212
+ {0, 0, nullptr, }, // 0x0213
+ {0, 0, nullptr, }, // 0x0214
+ {0, 0, nullptr, }, // 0x0215
+ {0, 0, nullptr, }, // 0x0216
+ {0, 0, nullptr, }, // 0x0217
+ {0, 0, nullptr, }, // 0x0218
+ {0, 0, nullptr, }, // 0x0219
+ {0, 0, nullptr, }, // 0x021a
+ {0, 0, nullptr, }, // 0x021b
+ {0, 0, nullptr, }, // 0x021c
+ {0, 0, nullptr, }, // 0x021d
+ {0, 0, nullptr, }, // 0x021e
+ {0, 0, nullptr, }, // 0x021f
};
// Checks for packet flooding
diff --git a/src/map/clif.t.hpp b/src/map/clif.t.hpp
index ba9a187..0a3737a 100644
--- a/src/map/clif.t.hpp
+++ b/src/map/clif.t.hpp
@@ -600,7 +600,7 @@ struct IOff0
static IOff0 from(uint16_t i)
{ return IOff0{i}; }
static IteratorPair<ValueIterator<IOff0>> iter()
- { return {IOff0::from(0), IOff0::from(MAX_INVENTORY)}; };
+ { return {IOff0::from(0), IOff0::from(MAX_INVENTORY)}; }
friend uint16_t convert_for_printf(IOff0 i0) { return i0.index; }
IOff0& operator ++() { ++index; return *this; }
@@ -624,7 +624,7 @@ struct SOff0
static SOff0 from(uint16_t i)
{ return SOff0{i}; }
static IteratorPair<ValueIterator<SOff0>> iter()
- { return {SOff0::from(0), SOff0::from(MAX_STORAGE)}; };
+ { return {SOff0::from(0), SOff0::from(MAX_STORAGE)}; }
friend uint16_t convert_for_printf(SOff0 s0) { return s0.index; }
SOff0& operator ++() { ++index; return *this; }
@@ -648,7 +648,7 @@ struct IOff2
static IOff2 from(uint16_t i)
{ return IOff2{static_cast<uint16_t>(i + 2)}; }
static IteratorPair<ValueIterator<IOff2>> iter()
- { return {IOff2::from(0), IOff2::from(MAX_INVENTORY)}; };
+ { return {IOff2::from(0), IOff2::from(MAX_INVENTORY)}; }
IOff2& operator ++() { ++index; return *this; }
friend bool operator == (IOff2 l, IOff2 r) { return l.index == r.index; }
@@ -672,7 +672,7 @@ struct SOff1
static SOff1 from(uint16_t i)
{ return SOff1{static_cast<uint16_t>(i + 1)}; }
static IteratorPair<ValueIterator<SOff1>> iter()
- { return {SOff1::from(0), SOff1::from(MAX_STORAGE)}; };
+ { return {SOff1::from(0), SOff1::from(MAX_STORAGE)}; }
SOff1& operator ++() { ++index; return *this; }
friend bool operator == (SOff1 l, SOff1 r) { return l.index == r.index; }
diff --git a/src/map/intif.cpp b/src/map/intif.cpp
index 543ec0b..4dbd5f7 100644
--- a/src/map/intif.cpp
+++ b/src/map/intif.cpp
@@ -202,7 +202,7 @@ void intif_party_addmember(PartyId party_id, AccountId account_id)
dumb_ptr<map_session_data> sd;
sd = map_id2sd(account_to_block(account_id));
- if (sd != NULL)
+ if (sd != nullptr)
{
Packet_Fixed<0x3022> fixed_22;
fixed_22.party_id = party_id;
@@ -246,7 +246,7 @@ void intif_party_changemap(dumb_ptr<map_session_data> sd, int online)
if (!char_session)
return;
- if (sd != NULL)
+ if (sd != nullptr)
{
Packet_Fixed<0x3025> fixed_25;
fixed_25.party_id = sd->status.party_id;
@@ -304,7 +304,7 @@ int intif_parse_WisMessage(Session *, const Packet_Head<0x3801>& head, AString&
to);
}
sd = map_nick2sd(to); // Searching destination player
- if (sd != NULL && sd->status_key.name == to)
+ if (sd != nullptr && sd->status_key.name == to)
{
// exactly same name (inter-server have checked the name before)
{
@@ -333,7 +333,7 @@ int intif_parse_WisEnd(Session *, const Packet_Fixed<0x3802>& fixed)
PRINTF("intif_parse_wisend: player: %s, flag: %d\n"_fmt,
name, flag);
sd = map_nick2sd(name);
- if (sd != NULL)
+ if (sd != nullptr)
clif_wis_end(sd->sess, flag);
return 0;
@@ -366,7 +366,7 @@ static
int intif_parse_AccountReg(Session *, const Packet_Head<0x3804>& head, const std::vector<Packet_Repeat<0x3804>>& repeat)
{
dumb_ptr<map_session_data> sd = map_id2sd(account_to_block(head.account_id));
- if (sd == NULL)
+ if (sd == nullptr)
return 1;
size_t jlim = std::min(ACCOUNT_REG_NUM, repeat.size());
@@ -388,7 +388,7 @@ int intif_parse_LoadStorage(Session *, const Packet_Payload<0x3810>& payload)
dumb_ptr<map_session_data> sd;
sd = map_id2sd(account_to_block(payload.account_id));
- if (sd == NULL)
+ if (sd == nullptr)
{
if (battle_config.error_log)
PRINTF("intif_parse_LoadStorage: user not found %d\n"_fmt,
@@ -541,7 +541,7 @@ RecvResult intif_parse(Session *s, uint16_t packet_id)
if (rv != RecvResult::Complete)
return rv;
- clif_GMmessage(NULL, mes, 0);
+ clif_GMmessage(nullptr, mes, 0);
break;
}
case 0x3801:
diff --git a/src/map/itemdb.cpp b/src/map/itemdb.cpp
index c88a201..67b6d21 100644
--- a/src/map/itemdb.cpp
+++ b/src/map/itemdb.cpp
@@ -62,7 +62,7 @@ struct item_data *itemdb_searchname(XString str_)
ItemName str = stringish<ItemName>(str_);
if (XString(str) != str_)
return nullptr;
- struct item_data *item = NULL;
+ struct item_data *item = nullptr;
for (auto& pair : item_db)
itemdb_searchname_sub(&pair.second, str, &item);
return item;
@@ -222,8 +222,8 @@ bool itemdb_readdb(ZString filename)
id->value_sell = id->value_buy / 2;
}
- id->use_script = NULL;
- id->equip_script = NULL;
+ id->use_script = nullptr;
+ id->equip_script = nullptr;
if (!tail_part)
continue;
diff --git a/src/map/magic-expr.cpp b/src/map/magic-expr.cpp
index 1e5c829..d54bbee 100644
--- a/src/map/magic-expr.cpp
+++ b/src/map/magic-expr.cpp
@@ -302,8 +302,8 @@ int fun_add(dumb_ptr<env_t>, val_t *result, Slice<val_t> args)
make_area(&args[0]);
make_area(&args[1]);
RESULTAREA = area_union(ARGAREA(0), ARGAREA(1));
- ARGAREA(0) = NULL;
- ARGAREA(1) = NULL;
+ ARGAREA(0) = nullptr;
+ ARGAREA(1) = nullptr;
result->ty = TYPE::AREA;
}
else
@@ -830,7 +830,7 @@ int magic_find_item(Slice<val_t> args, int index, Item *item_, int *stackable)
static
int fun_count_item(dumb_ptr<env_t>, val_t *result, Slice<val_t> args)
{
- dumb_ptr<map_session_data> chr = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : NULL;
+ dumb_ptr<map_session_data> chr = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : nullptr;
int stackable;
Item item;
@@ -846,7 +846,7 @@ int fun_count_item(dumb_ptr<env_t>, val_t *result, Slice<val_t> args)
static
int fun_is_equipped(dumb_ptr<env_t>, val_t *result, Slice<val_t> args)
{
- dumb_ptr<map_session_data> chr = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : NULL;
+ dumb_ptr<map_session_data> chr = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : nullptr;
int stackable;
Item item;
bool retval = false;
@@ -935,7 +935,7 @@ int fun_npc(dumb_ptr<env_t>, val_t *result, Slice<val_t> args)
{
NpcName name = stringish<NpcName>(ARGSTR(0));
RESULTENTITY = npc_name2id(name);
- return RESULTENTITY == NULL;
+ return RESULTENTITY == nullptr;
}
static
@@ -943,7 +943,7 @@ int fun_pc(dumb_ptr<env_t>, val_t *result, Slice<val_t> args)
{
CharName name = stringish<CharName>(ARGSTR(0));
RESULTENTITY = map_nick2sd(name);
- return RESULTENTITY == NULL;
+ return RESULTENTITY == nullptr;
}
static
@@ -1141,7 +1141,7 @@ int fun_is_exterior(dumb_ptr<env_t>, val_t *result, Slice<val_t> args)
static
int fun_contains_string(dumb_ptr<env_t>, val_t *result, Slice<val_t> args)
{
- RESULTINT = NULL != strstr(ARGSTR(0).c_str(), ARGSTR(1).c_str());
+ RESULTINT = nullptr != strstr(ARGSTR(0).c_str(), ARGSTR(1).c_str());
return 0;
}
@@ -1150,7 +1150,7 @@ int fun_strstr(dumb_ptr<env_t>, val_t *result, Slice<val_t> args)
{
const char *offset = strstr(ARGSTR(0).c_str(), ARGSTR(1).c_str());
RESULTINT = offset - ARGSTR(0).c_str();
- return offset == NULL;
+ return offset == nullptr;
}
static
@@ -1281,7 +1281,7 @@ int fun_dir_towards(dumb_ptr<env_t>, val_t *result, Slice<val_t> args)
static
int fun_extract_healer_xp(dumb_ptr<env_t>, val_t *result, Slice<val_t> args)
{
- dumb_ptr<map_session_data> sd = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : NULL;
+ dumb_ptr<map_session_data> sd = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : nullptr;
if (!sd)
RESULTINT = 0;
@@ -1428,7 +1428,7 @@ dumb_ptr<area_t> eval_area(dumb_ptr<env_t> env, e_area_t& expr_)
if (eval_location(env, &area->a.a_loc, &expr->a.a_loc))
{
area.delete_();
- return NULL;
+ return nullptr;
}
else
return area;
@@ -1451,7 +1451,7 @@ dumb_ptr<area_t> eval_area(dumb_ptr<env_t> env, e_area_t& expr_)
free_area(area->a.a_union[i]);
}
area.delete_();
- return NULL;
+ return nullptr;
}
area->size = area->a.a_union[0]->size + area->a.a_union[1]->size;
return area;
@@ -1481,7 +1481,7 @@ dumb_ptr<area_t> eval_area(dumb_ptr<env_t> env, e_area_t& expr_)
area.delete_();
magic_clear_var(&width);
magic_clear_var(&height);
- return NULL;
+ return nullptr;
}
}
@@ -1515,7 +1515,7 @@ dumb_ptr<area_t> eval_area(dumb_ptr<env_t> env, e_area_t& expr_)
magic_clear_var(&width);
magic_clear_var(&depth);
magic_clear_var(&dir);
- return NULL;
+ return nullptr;
}
}
@@ -1523,7 +1523,7 @@ dumb_ptr<area_t> eval_area(dumb_ptr<env_t> env, e_area_t& expr_)
FPRINTF(stderr, "INTERNAL ERROR: Unknown area type %d\n"_fmt,
area->ty);
area.delete_();
- return NULL;
+ return nullptr;
}
}
diff --git a/src/map/magic-expr.hpp b/src/map/magic-expr.hpp
index c5c63a5..c3e994b 100644
--- a/src/map/magic-expr.hpp
+++ b/src/map/magic-expr.hpp
@@ -57,7 +57,7 @@ struct fun_t
/**
* Retrieves a function by name
* @param name The name to look up
- * @return A function of that name, or NULL.
+ * @return A function of that name, or nullptr.
*/
fun_t *magic_get_fun(ZString name);
diff --git a/src/map/magic-interpreter-base.cpp b/src/map/magic-interpreter-base.cpp
index 2cc83b4..cf14ae0 100644
--- a/src/map/magic-interpreter-base.cpp
+++ b/src/map/magic-interpreter-base.cpp
@@ -85,7 +85,7 @@ void set_spell SETTER(dumb_ptr<spell_t>, TYPE::SPELL, v_spell)
#pragma GCC diagnostic pop
magic_conf_t magic_conf; /* Global magic conf */
-env_t magic_default_env = { &magic_conf, NULL };
+env_t magic_default_env = { &magic_conf, nullptr };
AString magic_find_invocation(XString spellname)
{
@@ -102,7 +102,7 @@ dumb_ptr<spell_t> magic_find_spell(XString invocation)
if (it != magic_conf.spells_by_invocation.end())
return it->second;
- return NULL;
+ return nullptr;
}
/* -------------------------------------------------------------------------------- */
@@ -125,7 +125,7 @@ dumb_ptr<teleport_anchor_t> magic_find_anchor(XString name)
if (it != magic_conf.anchors_by_invocation.end())
return it->second;
- return NULL;
+ return nullptr;
}
/* -------------------------------------------------------------------------------- */
@@ -201,11 +201,11 @@ dumb_ptr<env_t> spell_create_env(magic_conf_t *conf, dumb_ptr<spell_t> spell,
static
void free_components(dumb_ptr<component_t> *component_holder)
{
- if (*component_holder == NULL)
+ if (*component_holder == nullptr)
return;
free_components(&(*component_holder)->next);
(*component_holder).delete_();
- *component_holder = NULL;
+ *component_holder = nullptr;
}
void magic_add_component(dumb_ptr<component_t> *component_holder, ItemNameId id, int count)
@@ -213,10 +213,10 @@ void magic_add_component(dumb_ptr<component_t> *component_holder, ItemNameId id,
if (count <= 0)
return;
- if (*component_holder == NULL)
+ if (*component_holder == nullptr)
{
auto component = dumb_ptr<component_t>::make();
- component->next = NULL;
+ component->next = nullptr;
component->item_id = id;
component->count = count;
*component_holder = component;
@@ -238,7 +238,7 @@ void magic_add_component(dumb_ptr<component_t> *component_holder, ItemNameId id,
static
void copy_components(dumb_ptr<component_t> *component_holder, dumb_ptr<component_t> component)
{
- if (component == NULL)
+ if (component == nullptr)
return;
magic_add_component(component_holder, component->item_id, component->count);
@@ -314,14 +314,14 @@ effect_set_t *spellguard_check_sub(spellguard_check_t *check,
dumb_ptr<env_t> env,
int *near_miss)
{
- if (guard == NULL)
- return NULL;
+ if (guard == nullptr)
+ return nullptr;
switch (guard->ty)
{
case SPELLGUARD::CONDITION:
if (!magic_eval_int(env, guard->s.s_condition))
- return NULL;
+ return nullptr;
break;
case SPELLGUARD::COMPONENTS:
@@ -337,8 +337,8 @@ effect_set_t *spellguard_check_sub(spellguard_check_t *check,
spellguard_check_t altcheck = *check;
effect_set_t *retval;
- altcheck.components = NULL;
- altcheck.catalysts = NULL;
+ altcheck.components = nullptr;
+ altcheck.catalysts = nullptr;
copy_components(&altcheck.catalysts, check->catalysts);
copy_components(&altcheck.components, check->components);
@@ -367,12 +367,12 @@ effect_set_t *spellguard_check_sub(spellguard_check_t *check,
if (spellguard_can_satisfy(check, caster, env, near_miss))
return &guard->s.s_effect;
else
- return NULL;
+ return nullptr;
default:
FPRINTF(stderr, "Unexpected spellguard type %d\n"_fmt,
guard->ty);
- return NULL;
+ return nullptr;
}
return spellguard_check_sub(check, guard->next, caster, env, near_miss);
@@ -385,8 +385,8 @@ effect_set_t *check_spellguard(dumb_ptr<spellguard_t> guard,
{
spellguard_check_t check;
effect_set_t *retval;
- check.catalysts = NULL;
- check.components = NULL;
+ check.catalysts = nullptr;
+ check.components = nullptr;
check.mana = 0;
check.casttime = interval_t::zero();
@@ -478,7 +478,7 @@ dumb_ptr<invocation> spell_clone_effect(dumb_ptr<invocation> base)
// since this is the only call site, it is expanded here
//*retval = *base;
- retval->next_invocation = NULL;
+ retval->next_invocation = nullptr;
retval->flags = INVOCATION_FLAG::ZERO;
dumb_ptr<env_t> env = retval->env = clone_env(base->env);
retval->spell = base->spell;
@@ -491,12 +491,12 @@ dumb_ptr<invocation> spell_clone_effect(dumb_ptr<invocation> base)
// huh?
retval->current_effect = base->trigger_effect;
retval->trigger_effect = base->trigger_effect;
- retval->end_effect = NULL;
- // retval->status_change_refs = NULL;
+ retval->end_effect = nullptr;
+ // retval->status_change_refs = nullptr;
retval->bl_id = BlockId();
- retval->bl_prev = NULL;
- retval->bl_next = NULL;
+ retval->bl_prev = nullptr;
+ retval->bl_next = nullptr;
retval->bl_m = base->bl_m;
retval->bl_x = base->bl_x;
retval->bl_y = base->bl_y;
@@ -517,7 +517,7 @@ void spell_bind(dumb_ptr<map_session_data> subject, dumb_ptr<invocation> invocat
if (bool(invocation->flags & INVOCATION_FLAG::BOUND)
|| invocation->subject || invocation->next_invocation)
{
- int *i = NULL;
+ int *i = nullptr;
FPRINTF(stderr,
"[magic] INTERNAL ERROR: Attempt to re-bind spell invocation `%s'\n"_fmt,
invocation->spell->name);
@@ -545,7 +545,7 @@ int spell_unbind(dumb_ptr<map_session_data> subject, dumb_ptr<invocation> invoca
*seeker = invocation_->next_invocation;
invocation_->flags &= ~INVOCATION_FLAG::BOUND;
- invocation_->next_invocation = NULL;
+ invocation_->next_invocation = nullptr;
invocation_->subject = BlockId();
return 0;
diff --git a/src/map/magic-interpreter-base.hpp b/src/map/magic-interpreter-base.hpp
index 7d75049..d569434 100644
--- a/src/map/magic-interpreter-base.hpp
+++ b/src/map/magic-interpreter-base.hpp
@@ -32,7 +32,7 @@ extern magic_conf_t magic_conf; /* Global magic conf */
extern env_t magic_default_env; /* Fake default environment */
/**
- * Adds a component selection to a component holder (which may initially be NULL)
+ * Adds a component selection to a component holder (which may initially be nullptr)
*/
void magic_add_component(dumb_ptr<component_t> *component_holder, ItemNameId id, int count);
diff --git a/src/map/magic-interpreter.hpp b/src/map/magic-interpreter.hpp
index cf0991e..d8a8d9c 100644
--- a/src/map/magic-interpreter.hpp
+++ b/src/map/magic-interpreter.hpp
@@ -394,8 +394,8 @@ struct invocation : block_list
int script_pos; /* Script position; if nonzero, resume the script we were running. */
dumb_ptr<effect_t> current_effect;
- dumb_ptr<effect_t> trigger_effect; /* If non-NULL, this is used to spawn a cloned effect based on the same environment */
- dumb_ptr<effect_t> end_effect; /* If non-NULL, this is executed when the spell terminates naturally, e.g. when all status changes have run out or all delays are over. */
+ dumb_ptr<effect_t> trigger_effect; /* If non-nullptr, this is used to spawn a cloned effect based on the same environment */
+ dumb_ptr<effect_t> end_effect; /* If non-nullptr, this is executed when the spell terminates naturally, e.g. when all status changes have run out or all delays are over. */
/* Status change references: for status change updates, keep track of whom we updated where */
std::vector<status_change_ref_t> status_change_refv;
diff --git a/src/map/magic-stmt.cpp b/src/map/magic-stmt.cpp
index 2cfb43e..2fbe556 100644
--- a/src/map/magic-stmt.cpp
+++ b/src/map/magic-stmt.cpp
@@ -228,7 +228,7 @@ void try_to_finish_invocation(dumb_ptr<invocation> invocation)
{
clear_stack(invocation);
invocation->current_effect = invocation->end_effect;
- invocation->end_effect = NULL;
+ invocation->end_effect = nullptr;
spell_execute(invocation);
}
else
@@ -341,7 +341,7 @@ static
int op_instaheal(dumb_ptr<env_t> env, Slice<val_t> args)
{
dumb_ptr<block_list> caster = (env->VAR(VAR_CASTER).ty == TYPE::ENTITY)
- ? map_id2bl(wrap<BlockId>(static_cast<uint32_t>(env->VAR(VAR_CASTER).v.v_int))) : NULL;
+ ? map_id2bl(wrap<BlockId>(static_cast<uint32_t>(env->VAR(VAR_CASTER).v.v_int))) : nullptr;
dumb_ptr<block_list> subject = ARGENTITY(0);
if (!caster)
caster = subject;
@@ -704,7 +704,7 @@ int op_spawn(dumb_ptr<env_t>, Slice<val_t> args)
interval_t monster_lifetime = static_cast<interval_t>(ARGINT(5));
int i;
- dumb_ptr<map_session_data> owner = NULL;
+ dumb_ptr<map_session_data> owner = nullptr;
if (monster_attitude == MonsterAttitude::SERVANT
&& owner_e->bl_type == BL::PC)
owner = owner_e->is_player();
@@ -847,7 +847,7 @@ int op_emote(dumb_ptr<env_t>, Slice<val_t> args)
static
int op_set_script_variable(dumb_ptr<env_t>, Slice<val_t> args)
{
- dumb_ptr<map_session_data> c = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : NULL;
+ dumb_ptr<map_session_data> c = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : nullptr;
VarName varname = stringish<VarName>(ARGSTR(1));
int array_index = 0;
@@ -862,7 +862,7 @@ int op_set_script_variable(dumb_ptr<env_t>, Slice<val_t> args)
static
int op_set_script_str(dumb_ptr<env_t>, Slice<val_t> args)
{
- dumb_ptr<map_session_data> c = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : NULL;
+ dumb_ptr<map_session_data> c = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : nullptr;
VarName varname = stringish<VarName>(ARGSTR(1));
int array_index = 0;
@@ -877,7 +877,7 @@ int op_set_script_str(dumb_ptr<env_t>, Slice<val_t> args)
static
int op_set_hair_colour(dumb_ptr<env_t>, Slice<val_t> args)
{
- dumb_ptr<map_session_data> c = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : NULL;
+ dumb_ptr<map_session_data> c = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : nullptr;
if (!c)
return 1;
@@ -890,7 +890,7 @@ int op_set_hair_colour(dumb_ptr<env_t>, Slice<val_t> args)
static
int op_set_hair_style(dumb_ptr<env_t>, Slice<val_t> args)
{
- dumb_ptr<map_session_data> c = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : NULL;
+ dumb_ptr<map_session_data> c = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : nullptr;
if (!c)
return 1;
@@ -908,10 +908,10 @@ int op_drop_item_for (dumb_ptr<env_t>, Slice<val_t> args)
location_t *loc = &ARGLOCATION(0);
int count = ARGINT(2);
interval_t interval = static_cast<interval_t>(ARGINT(3));
- dumb_ptr<map_session_data> c = ((args.size() > 4) && (ENTITY_TYPE(4) == BL::PC)) ? ARGPC(4) : NULL;
+ dumb_ptr<map_session_data> c = ((args.size() > 4) && (ENTITY_TYPE(4) == BL::PC)) ? ARGPC(4) : nullptr;
interval_t delay = (args.size() > 5) ? static_cast<interval_t>(ARGINT(5)) : interval_t::zero();
interval_t delaytime[3] = { delay, delay, delay };
- dumb_ptr<map_session_data> owners[3] = { c, NULL, NULL };
+ dumb_ptr<map_session_data> owners[3] = { c, nullptr, nullptr };
GET_ARG_ITEM(1, item, stackable);
@@ -929,7 +929,7 @@ int op_drop_item_for (dumb_ptr<env_t>, Slice<val_t> args)
static
int op_gain_exp(dumb_ptr<env_t>, Slice<val_t> args)
{
- dumb_ptr<map_session_data> c = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : NULL;
+ dumb_ptr<map_session_data> c = (ENTITY_TYPE(0) == BL::PC) ? ARGPC(0) : nullptr;
if (!c)
return 1;
@@ -1015,7 +1015,7 @@ static
dumb_ptr<effect_t> return_to_stack(dumb_ptr<invocation> invocation_)
{
if (!invocation_->stack_size)
- return NULL;
+ return nullptr;
else
{
cont_activation_record_t *ar =
@@ -1091,7 +1091,7 @@ dumb_ptr<effect_t> return_to_stack(dumb_ptr<invocation> invocation_)
FPRINTF(stderr,
"[magic] INTERNAL ERROR: While executing spell `%s': stack corruption\n"_fmt,
invocation_->spell->name);
- return NULL;
+ return nullptr;
}
}
}
@@ -1108,7 +1108,7 @@ cont_activation_record_t *add_stack_entry(dumb_ptr<invocation> invocation_,
"[magic] Execution stack size exceeded in spell `%s'; truncating effect\n"_fmt,
invocation_->spell->name);
invocation_->stack_size--;
- return NULL;
+ return nullptr;
}
ar->ty = ty;
@@ -1417,11 +1417,11 @@ interval_t spell_run(dumb_ptr<invocation> invocation_, int allow_delete)
case EFFECT::ABORT:
invocation_->flags |= INVOCATION_FLAG::ABORTED;
- invocation_->end_effect = NULL;
+ invocation_->end_effect = nullptr;
FALLTHROUGH;
case EFFECT::END:
clear_stack(invocation_);
- next = NULL;
+ next = nullptr;
break;
case EFFECT::ASSIGN:
diff --git a/src/map/magic-stmt.hpp b/src/map/magic-stmt.hpp
index 97fdf1f..745b9b5 100644
--- a/src/map/magic-stmt.hpp
+++ b/src/map/magic-stmt.hpp
@@ -40,7 +40,7 @@ struct op_t
/**
* Retrieves an operation by name
* @param name The name to look up
- * @return An operation of that name, or NULL, and a function index
+ * @return An operation of that name, or nullptr, and a function index
*/
op_t *magic_get_op(ZString name);
diff --git a/src/map/magic-v2.cpp b/src/map/magic-v2.cpp
index ba43cb9..a287519 100644
--- a/src/map/magic-v2.cpp
+++ b/src/map/magic-v2.cpp
@@ -116,7 +116,7 @@ namespace magic_v2
if (it != const_defm.end())
return &it->second;
- return NULL;
+ return nullptr;
}
static
dumb_ptr<effect_t> new_effect(EFFECT ty)
diff --git a/src/map/magic.cpp b/src/map/magic.cpp
index 2cfa1e4..ff4a278 100644
--- a/src/map/magic.cpp
+++ b/src/map/magic.cpp
@@ -97,11 +97,11 @@ int magic_message(dumb_ptr<map_session_data> caster, XString source_invocation)
if (bool(spell->flags & SPELL_FLAG::NONMAGIC) || (power >= 1))
effects = spell_trigger(spell, caster, env, &near_miss);
else
- effects = NULL;
+ effects = nullptr;
#ifdef DEBUG
FPRINTF(stderr, "Found spell `%s', triggered = %d\n"_fmt, spell_,
- effects != NULL);
+ effects != nullptr);
#endif
MAP_LOG_PC(caster, "CAST %s %s"_fmt,
diff --git a/src/map/map.cpp b/src/map/map.cpp
index 28d618b..97523b0 100644
--- a/src/map/map.cpp
+++ b/src/map/map.cpp
@@ -189,12 +189,12 @@ struct block_list bl_head;
*/
int map_addblock(dumb_ptr<block_list> bl)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_prev)
{
if (battle_config.error_log)
- PRINTF("map_addblock error : bl->bl_prev!=NULL\n"_fmt);
+ PRINTF("map_addblock error : bl->bl_prev!=nullptr\n"_fmt);
return 0;
}
@@ -234,7 +234,7 @@ int map_addblock(dumb_ptr<block_list> bl)
*/
int map_delblock(dumb_ptr<block_list> bl)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
// 既にblocklistから抜けている
if (!bl->bl_prev)
@@ -243,7 +243,7 @@ int map_delblock(dumb_ptr<block_list> bl)
{
// prevがNULLでnextがNULLでないのは有ってはならない
if (battle_config.error_log)
- PRINTF("map_delblock error : bl->bl_next!=NULL\n"_fmt);
+ PRINTF("map_delblock error : bl->bl_next!=nullptr\n"_fmt);
}
return 0;
}
@@ -269,8 +269,8 @@ int map_delblock(dumb_ptr<block_list> bl)
{
bl->bl_prev->bl_next = bl->bl_next;
}
- bl->bl_next = NULL;
- bl->bl_prev = NULL;
+ bl->bl_next = nullptr;
+ bl->bl_prev = nullptr;
return 0;
}
@@ -282,7 +282,7 @@ int map_delblock(dumb_ptr<block_list> bl)
int map_count_oncell(map_local *m, int x, int y)
{
int bx, by;
- dumb_ptr<block_list> bl = NULL;
+ dumb_ptr<block_list> bl = nullptr;
int count = 0;
if (x < 0 || y < 0 || (x >= m->xs) || (y >= m->ys))
@@ -606,7 +606,7 @@ void map_delobject(BlockId id, BL type)
assert (id < MAX_FLOORITEM);
dumb_ptr<block_list> obj = object[id._value];
- if (obj == NULL)
+ if (obj == nullptr)
return;
map_delobjectnofree(id, type);
@@ -666,7 +666,7 @@ void map_clearflooritem_timer(TimerData *tid, tick_t, BlockId id)
dumb_ptr<flooritem_data> fitem = obj->is_item();
if (!tid)
fitem->cleartimer.cancel();
- clif_clearflooritem(fitem, 0);
+ clif_clearflooritem(fitem, nullptr);
map_delobject(fitem->bl_id, BL::ITEM);
}
@@ -702,7 +702,7 @@ BlockId map_addflooritem_any(Item *item_data, int amount,
dumb_ptr<map_session_data> *owners, interval_t *owner_protection,
interval_t lifetime, int dispersal)
{
- dumb_ptr<flooritem_data> fitem = NULL;
+ dumb_ptr<flooritem_data> fitem = nullptr;
nullpo_retr(BlockId(), item_data);
auto xy = map_searchrandfreecell(m, x, y, dispersal);
@@ -711,7 +711,7 @@ BlockId map_addflooritem_any(Item *item_data, int amount,
fitem.new_();
fitem->bl_type = BL::ITEM;
- fitem->bl_prev = fitem->bl_next = NULL;
+ fitem->bl_prev = fitem->bl_next = nullptr;
fitem->bl_m = m;
fitem->bl_x = xy.first;
fitem->bl_y = xy.second;
@@ -789,7 +789,7 @@ BlockId map_addflooritem(Item *item_data, int amount,
void map_addchariddb(CharId charid, CharName name)
{
struct charid2nick *p = charid_db.search(charid);
- if (p == NULL)
+ if (p == nullptr)
p = charid_db.init(charid);
p->nick = name;
@@ -901,7 +901,7 @@ dumb_ptr<map_session_data> map_id2sd(BlockId id)
bl=numdb_search(id_db,id);
if (bl && bl->bl_type==BL::PC)
return (struct map_session_data*)bl;
- return NULL;
+ return nullptr;
*/
for (io::FD i : iter_fds())
{
@@ -916,7 +916,7 @@ dumb_ptr<map_session_data> map_id2sd(BlockId id)
}
}
- return NULL;
+ return nullptr;
}
/*==========================================
@@ -927,7 +927,7 @@ CharName map_charid2nick(CharId id)
{
struct charid2nick *p = charid_db.search(id);
- if (p == NULL)
+ if (p == nullptr)
return CharName();
if (p->req_id != 0)
return CharName();
@@ -949,7 +949,7 @@ dumb_ptr<map_session_data> map_get_session(io::FD i)
return dumb_ptr<map_session_data>(d);
}
- return NULL;
+ return nullptr;
}
static
@@ -962,7 +962,7 @@ dumb_ptr<map_session_data> map_get_session_forward(int start)
return d;
}
- return NULL;
+ return nullptr;
}
static
@@ -975,7 +975,7 @@ dumb_ptr<map_session_data> map_get_session_backward(int start)
return d;
}
- return NULL;
+ return nullptr;
}
dumb_ptr<map_session_data> map_get_first_session(void)
@@ -1001,7 +1001,7 @@ dumb_ptr<map_session_data> map_get_prev_session(dumb_ptr<map_session_data> d)
/*==========================================
* Search session data from a nick name
* (without sensitive case if necessary)
- * return map_session_data pointer or NULL
+ * return map_session_data pointer or nullptr
*------------------------------------------
*/
dumb_ptr<map_session_data> map_nick2sd(CharName nick)
@@ -1020,7 +1020,7 @@ dumb_ptr<map_session_data> map_nick2sd(CharName nick)
}
}
}
- return NULL;
+ return nullptr;
}
/*==========================================
@@ -1030,7 +1030,7 @@ dumb_ptr<map_session_data> map_nick2sd(CharName nick)
*/
dumb_ptr<block_list> map_id2bl(BlockId id)
{
- dumb_ptr<block_list> bl = NULL;
+ dumb_ptr<block_list> bl = nullptr;
if (id < MAX_FLOORITEM)
bl = object[id._value];
else
@@ -1049,7 +1049,7 @@ int map_addnpc(map_local *m, dumb_ptr<npc_data> nd)
if (!m)
return -1;
for (i = 0; i < m->npc_num && i < MAX_NPC_PER_MAP; i++)
- if (m->npc[i] == NULL)
+ if (m->npc[i] == nullptr)
break;
if (i == MAX_NPC_PER_MAP)
{
@@ -1062,7 +1062,7 @@ int map_addnpc(map_local *m, dumb_ptr<npc_data> nd)
m->npc_num++;
}
- nullpo_ret(nd);
+ nullpo_retz(nd);
m->npc[i] = nd;
nd->n = i;
@@ -1083,7 +1083,7 @@ void map_removenpc(void)
map_local *m = static_cast<map_local *>(mitp.second.get());
for (int i = 0; i < m->npc_num && i < MAX_NPC_PER_MAP; i++)
{
- if (m->npc[i] != NULL)
+ if (m->npc[i] != nullptr)
{
clif_clearchar(m->npc[i], BeingRemoveWhy::QUIT);
map_delblock(m->npc[i]);
@@ -1108,7 +1108,7 @@ void map_removenpc(void)
map_local *map_mapname2mapid(MapName name)
{
map_abstract *md = maps_db.get(name);
- if (md == NULL || md->gat == NULL)
+ if (md == nullptr || md->gat == nullptr)
return nullptr;
return static_cast<map_local *>(md);
}
@@ -1120,7 +1120,7 @@ map_local *map_mapname2mapid(MapName name)
int map_mapname2ipport(MapName name, IP4Address *ip, int *port)
{
map_abstract *md = maps_db.get(name);
- if (md == NULL || md->gat)
+ if (md == nullptr || md->gat)
return -1;
map_remote *mdos = static_cast<map_remote *>(md);
*ip = mdos->ip;
@@ -1229,12 +1229,12 @@ void map_setcell(map_local *m, int x, int y, MapCell t)
int map_setipport(MapName name, IP4Address ip, int port)
{
map_abstract *md = maps_db.get(name);
- if (md == NULL)
+ if (md == nullptr)
{
// not exist -> add new data
auto mdos = make_unique<map_remote>();
mdos->name_ = name;
- mdos->gat = NULL;
+ mdos->gat = nullptr;
mdos->ip = ip;
mdos->port = port;
maps_db.put(mdos->name_, std::move(mdos));
@@ -1397,7 +1397,7 @@ void map_close_logfile(void)
"gzip",
"-f",
filename.c_str(),
- NULL
+ nullptr
};
char **argv = const_cast<char **>(args);
@@ -1408,7 +1408,7 @@ void map_close_logfile(void)
execvp("gzip", argv);
_exit(1);
}
- wait(NULL);
+ wait(nullptr);
}
}
@@ -1435,7 +1435,7 @@ void map_set_logfile(AString filename)
struct timeval tv;
map_logfile_name = std::move(filename);
- gettimeofday(&tv, NULL);
+ gettimeofday(&tv, nullptr);
map_start_logfile(tv.tv_sec >> LOGFILE_SECONDS_PER_CHUNK_SHIFT);
@@ -1466,7 +1466,7 @@ void map_log(XString line)
static
bool map_config_read(ZString cfgName)
{
- struct hostent *h = NULL;
+ struct hostent *h = nullptr;
io::ReadFile in(cfgName);
if (!in.is_open())
@@ -1503,7 +1503,7 @@ bool map_config_read(ZString cfgName)
{
h = gethostbyname(w2.c_str());
IP4Address w2ip;
- if (h != NULL)
+ if (h != nullptr)
{
w2ip = IP4Address({
static_cast<uint8_t>(h->h_addr[0]),
@@ -1529,7 +1529,7 @@ bool map_config_read(ZString cfgName)
{
h = gethostbyname(w2.c_str());
IP4Address w2ip;
- if (h != NULL)
+ if (h != nullptr)
{
w2ip = IP4Address({
static_cast<uint8_t>(h->h_addr[0]),
diff --git a/src/map/map.hpp b/src/map/map.hpp
index 8fc752b..aa2d97a 100644
--- a/src/map/map.hpp
+++ b/src/map/map.hpp
@@ -509,7 +509,7 @@ struct BlockLists
struct map_abstract
{
MapName name_;
- // gat is NULL for map_remote and non-NULL or map_local
+ // gat is nullptr for map_remote and non-nullptr or map_local
std::unique_ptr<MapCell[]> gat;
virtual ~map_abstract() {}
diff --git a/src/map/mob.cpp b/src/map/mob.cpp
index 01a1029..166031f 100644
--- a/src/map/mob.cpp
+++ b/src/map/mob.cpp
@@ -132,8 +132,8 @@ void mob_spawn_dataset(dumb_ptr<mob_data> md, MobName mobname, Species mob_class
else
md->name = mobname;
- md->bl_prev = NULL;
- md->bl_next = NULL;
+ md->bl_prev = nullptr;
+ md->bl_next = nullptr;
md->n = 0;
md->mob_class = mob_class;
md->bl_id = npc_get_new_npc_id();
@@ -400,7 +400,7 @@ BlockId mob_once_spawn(dumb_ptr<map_session_data> sd,
MobName mobname, Species mob_class, int amount,
NpcEvent event)
{
- dumb_ptr<mob_data> md = NULL;
+ dumb_ptr<mob_data> md = nullptr;
map_local *m;
int count;
@@ -555,7 +555,7 @@ int mob_get_equip(Species mob_class) // mob equip [Valaris]
static
int mob_can_move(dumb_ptr<mob_data> md)
{
- nullpo_ret(md);
+ nullpo_retz(md);
if (md->canmove_tick > gettick()
|| (bool(md->opt1) && md->opt1 != Opt1::_stone6))
@@ -593,7 +593,7 @@ int mob_walk(dumb_ptr<mob_data> md, tick_t tick, unsigned char data)
int moveblock;
int x, y, dx, dy;
- nullpo_ret(md);
+ nullpo_retz(md);
md->state.state = MS::IDLE;
if (md->walkpath.path_pos >= md->walkpath.path_len
@@ -688,14 +688,14 @@ int mob_walk(dumb_ptr<mob_data> md, tick_t tick, unsigned char data)
static
int mob_check_attack(dumb_ptr<mob_data> md)
{
- dumb_ptr<block_list> tbl = NULL;
- dumb_ptr<map_session_data> tsd = NULL;
- dumb_ptr<mob_data> tmd = NULL;
+ dumb_ptr<block_list> tbl = nullptr;
+ dumb_ptr<map_session_data> tsd = nullptr;
+ dumb_ptr<mob_data> tmd = nullptr;
MobMode mode;
int range;
- nullpo_ret(md);
+ nullpo_retz(md);
md->min_chase = 13;
md->state.state = MS::IDLE;
@@ -707,7 +707,7 @@ int mob_check_attack(dumb_ptr<mob_data> md)
if (bool(md->opt1))
return 0;
- if ((tbl = map_id2bl(md->target_id)) == NULL)
+ if ((tbl = map_id2bl(md->target_id)) == nullptr)
{
md->target_id = BlockId();
md->state.attackable = false;
@@ -724,7 +724,7 @@ int mob_check_attack(dumb_ptr<mob_data> md)
if (tsd)
{
if (pc_isdead(tsd) || tsd->invincible_timer
- || pc_isinvisible(tsd) || md->bl_m != tbl->bl_m || tbl->bl_prev == NULL
+ || pc_isinvisible(tsd) || md->bl_m != tbl->bl_m || tbl->bl_prev == nullptr
|| distance(md->bl_x, md->bl_y, tbl->bl_x, tbl->bl_y) >= 13)
{
md->target_id = BlockId();
@@ -734,7 +734,7 @@ int mob_check_attack(dumb_ptr<mob_data> md)
}
if (tmd)
{
- if (md->bl_m != tbl->bl_m || tbl->bl_prev == NULL
+ if (md->bl_m != tbl->bl_m || tbl->bl_prev == nullptr
|| distance(md->bl_x, md->bl_y, tbl->bl_x, tbl->bl_y) >= 13)
{
md->target_id = BlockId();
@@ -790,11 +790,11 @@ void mob_ancillary_attack(dumb_ptr<block_list> bl,
static
int mob_attack(dumb_ptr<mob_data> md, tick_t tick)
{
- dumb_ptr<block_list> tbl = NULL;
+ dumb_ptr<block_list> tbl = nullptr;
- nullpo_ret(md);
+ nullpo_retz(md);
- if ((tbl = map_id2bl(md->target_id)) == NULL)
+ if ((tbl = map_id2bl(md->target_id)) == nullptr)
return 0;
if (!mob_check_attack(md))
@@ -851,7 +851,7 @@ void mob_stopattacked(dumb_ptr<map_session_data> sd, BlockId id)
static
int mob_changestate(dumb_ptr<mob_data> md, MS state, bool type)
{
- nullpo_ret(md);
+ nullpo_retz(md);
md->timer.cancel();
md->state.state = state;
@@ -926,7 +926,7 @@ void mob_timer(TimerData *, tick_t tick, BlockId id, unsigned char data)
dumb_ptr<mob_data> md;
dumb_ptr<block_list> bl;
bl = map_id2bl(id);
- if (bl == NULL)
+ if (bl == nullptr)
{ //攻撃してきた敵がもういないのは正常のようだ
return;
}
@@ -936,7 +936,7 @@ void mob_timer(TimerData *, tick_t tick, BlockId id, unsigned char data)
md = bl->is_mob();
- if (md->bl_prev == NULL || md->state.state == MS::DEAD)
+ if (md->bl_prev == nullptr || md->state.state == MS::DEAD)
return;
MapBlockLock lock;
@@ -966,7 +966,7 @@ int mob_walktoxy_sub(dumb_ptr<mob_data> md)
{
struct walkpath_data wpd;
- nullpo_ret(md);
+ nullpo_retz(md);
if (path_search(&wpd, md->bl_m, md->bl_x, md->bl_y, md->to_x, md->to_y,
md->state.walk_easy))
@@ -989,7 +989,7 @@ int mob_walktoxy(dumb_ptr<mob_data> md, int x, int y, int easy)
{
struct walkpath_data wpd;
- nullpo_ret(md);
+ nullpo_retz(md);
if (md->state.state == MS::WALK
&& path_search(&wpd, md->bl_m, md->bl_x, md->bl_y, x, y, easy))
@@ -1030,7 +1030,7 @@ int mob_setdelayspawn(BlockId id)
dumb_ptr<mob_data> md;
dumb_ptr<block_list> bl;
- if ((bl = map_id2bl(id)) == NULL)
+ if ((bl = map_id2bl(id)) == nullptr)
return -1;
if (!bl || bl->bl_type == BL::NUL || bl->bl_type != BL::MOB)
@@ -1089,7 +1089,7 @@ int mob_spawn(BlockId id)
return -1;
md->last_spawntime = tick;
- if (md->bl_prev != NULL)
+ if (md->bl_prev != nullptr)
{
map_delblock(md);
}
@@ -1219,7 +1219,7 @@ int mob_stopattack(dumb_ptr<mob_data> md)
*/
int mob_stop_walking(dumb_ptr<mob_data> md, int type)
{
- nullpo_ret(md);
+ nullpo_retz(md);
if (md->state.state == MS::WALK || md->state.state == MS::IDLE)
{
@@ -1272,8 +1272,8 @@ int mob_can_reach(dumb_ptr<mob_data> md, dumb_ptr<block_list> bl, int range)
struct walkpath_data wpd;
int i;
- nullpo_ret(md);
- nullpo_ret(bl);
+ nullpo_retz(md);
+ nullpo_retz(bl);
dx = abs(bl->bl_x - md->bl_x);
dy = abs(bl->bl_y - md->bl_y);
@@ -1329,8 +1329,8 @@ int mob_target(dumb_ptr<mob_data> md, dumb_ptr<block_list> bl, int dist)
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
MobMode mode;
- nullpo_ret(md);
- nullpo_ret(bl);
+ nullpo_retz(md);
+ nullpo_retz(bl);
sc_data = battle_get_sc_data(bl);
Option *option = battle_get_option(bl);
@@ -1357,14 +1357,14 @@ int mob_target(dumb_ptr<mob_data> md, dumb_ptr<block_list> bl, int dist)
// Coercion is exerted if it is MVPMOB.
if (bool(mode & MobMode::BOSS)
- || (option != NULL
+ || (option != nullptr
|| race == Race::_insect
|| race == Race::_demon))
{
if (bl->bl_type == BL::PC)
{
sd = bl->is_player();
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->invincible_timer || pc_isinvisible(sd))
return 0;
if (!bool(mode & MobMode::BOSS) && race != Race::_insect && race != Race::_demon
@@ -1392,8 +1392,8 @@ static
void mob_ai_sub_hard_activesearch(dumb_ptr<block_list> bl,
dumb_ptr<mob_data> smd, int *pcc)
{
- dumb_ptr<map_session_data> tsd = NULL;
- dumb_ptr<mob_data> tmd = NULL;
+ dumb_ptr<map_session_data> tsd = nullptr;
+ dumb_ptr<mob_data> tmd = nullptr;
MobMode mode;
int dist;
@@ -1544,14 +1544,14 @@ void mob_ai_sub_hard_linksearch(dumb_ptr<block_list> bl, dumb_ptr<mob_data> md,
static
int mob_ai_sub_hard_slavemob(dumb_ptr<mob_data> md, tick_t tick)
{
- dumb_ptr<mob_data> mmd = NULL;
+ dumb_ptr<mob_data> mmd = nullptr;
dumb_ptr<block_list> bl;
MobMode mode;
int old_dist;
- nullpo_ret(md);
+ nullpo_retz(md);
- if ((bl = map_id2bl(md->master_id)) != NULL)
+ if ((bl = map_id2bl(md->master_id)) != nullptr)
mmd = bl->is_mob();
mode = get_mob_db(md->mob_class).mode;
@@ -1646,7 +1646,7 @@ int mob_ai_sub_hard_slavemob(dumb_ptr<mob_data> md, tick_t tick)
&& (!md->target_id || !md->state.attackable))
{
dumb_ptr<map_session_data> sd = map_id2sd(mmd->target_id);
- if (sd != NULL && !pc_isdead(sd) && !sd->invincible_timer
+ if (sd != nullptr && !pc_isdead(sd) && !sd->invincible_timer
&& !pc_isinvisible(sd))
{
@@ -1676,7 +1676,7 @@ int mob_ai_sub_hard_slavemob(dumb_ptr<mob_data> md, tick_t tick)
static
int mob_unlocktarget(dumb_ptr<mob_data> md, tick_t tick)
{
- nullpo_ret(md);
+ nullpo_retz(md);
md->target_id = BlockId();
md->state.attackable = false;
@@ -1694,7 +1694,7 @@ int mob_randomwalk(dumb_ptr<mob_data> md, tick_t tick)
{
const int retrycount = 20;
- nullpo_ret(md);
+ nullpo_retz(md);
interval_t speed = battle_get_speed(md);
if (md->next_walktime < tick)
@@ -1749,9 +1749,9 @@ int mob_randomwalk(dumb_ptr<mob_data> md, tick_t tick)
static
void mob_ai_sub_hard(dumb_ptr<block_list> bl, tick_t tick)
{
- dumb_ptr<mob_data> md, tmd = NULL;
- dumb_ptr<map_session_data> tsd = NULL;
- dumb_ptr<block_list> tbl = NULL;
+ dumb_ptr<mob_data> md, tmd = nullptr;
+ dumb_ptr<map_session_data> tsd = nullptr;
+ dumb_ptr<block_list> tbl = nullptr;
dumb_ptr<flooritem_data> fitem;
int i, dx, dy, ret, dist;
int attack_type = 0;
@@ -1764,7 +1764,7 @@ void mob_ai_sub_hard(dumb_ptr<block_list> bl, tick_t tick)
return;
md->last_thinktime = tick;
- if (md->skilltimer || md->bl_prev == NULL)
+ if (md->skilltimer || md->bl_prev == nullptr)
{
// Under a skill aria and death
if (tick > md->next_walktime + MIN_MOBTHINKTIME)
@@ -1808,12 +1808,12 @@ void mob_ai_sub_hard(dumb_ptr<block_list> bl, tick_t tick)
|| (bool(mode & MobMode::AGGRESSIVE) && random_::chance({25, 100}))))
{
dumb_ptr<block_list> abl = map_id2bl(md->attacked_id);
- dumb_ptr<map_session_data> asd = NULL;
+ dumb_ptr<map_session_data> asd = nullptr;
if (abl)
{
if (abl->bl_type == BL::PC)
asd = abl->is_player();
- if (asd == NULL || md->bl_m != abl->bl_m || abl->bl_prev == NULL
+ if (asd == nullptr || md->bl_m != abl->bl_m || abl->bl_prev == nullptr
|| asd->invincible_timer || pc_isinvisible(asd)
|| (dist =
distance(md->bl_x, md->bl_y, abl->bl_x, abl->bl_y)) >= 32
@@ -1885,7 +1885,7 @@ void mob_ai_sub_hard(dumb_ptr<block_list> bl, tick_t tick)
tmd = tbl->is_mob();
if (tsd || tmd)
{
- if (tbl->bl_m != md->bl_m || tbl->bl_prev == NULL
+ if (tbl->bl_m != md->bl_m || tbl->bl_prev == nullptr
|| (dist =
distance(md->bl_x, md->bl_y, tbl->bl_x,
tbl->bl_y)) >= md->min_chase)
@@ -1974,7 +1974,7 @@ void mob_ai_sub_hard(dumb_ptr<block_list> bl, tick_t tick)
}
else
{ // ルートモンスター処理
- if (tbl == NULL || tbl->bl_type != BL::ITEM || tbl->bl_m != md->bl_m
+ if (tbl == nullptr || tbl->bl_type != BL::ITEM || tbl->bl_m != md->bl_m
|| (dist =
distance(md->bl_x, md->bl_y, tbl->bl_x,
tbl->bl_y)) >= md->min_chase
@@ -2105,7 +2105,7 @@ void mob_ai_sub_lazy(dumb_ptr<block_list> bl, tick_t tick)
return;
md->last_thinktime = tick;
- if (md->bl_prev == NULL || md->skilltimer)
+ if (md->bl_prev == nullptr || md->skilltimer)
{
if (tick > md->next_walktime + MIN_MOBTHINKTIME * 10)
md->next_walktime = tick;
@@ -2254,7 +2254,7 @@ int mob_delete(dumb_ptr<mob_data> md)
{
nullpo_retr(1, md);
- if (md->bl_prev == NULL)
+ if (md->bl_prev == nullptr)
return 1;
mob_changestate(md, MS::DEAD, 0);
clif_clearchar(md, BeingRemoveWhy::DEAD);
@@ -2268,7 +2268,7 @@ int mob_catch_delete(dumb_ptr<mob_data> md, BeingRemoveWhy type)
{
nullpo_retr(1, md);
- if (md->bl_prev == NULL)
+ if (md->bl_prev == nullptr)
return 1;
mob_changestate(md, MS::DEAD, 0);
clif_clearchar(md, type);
@@ -2301,7 +2301,7 @@ void mob_deleteslave_sub(dumb_ptr<block_list> bl, BlockId id)
md = bl->is_mob();
if (md->master_id && md->master_id == id)
- mob_damage(NULL, md, md->hp, 1);
+ mob_damage(nullptr, md, md->hp, 1);
}
/*==========================================
@@ -2310,7 +2310,7 @@ void mob_deleteslave_sub(dumb_ptr<block_list> bl, BlockId id)
*/
int mob_deleteslave(dumb_ptr<mob_data> md)
{
- nullpo_ret(md);
+ nullpo_retz(md);
map_foreachinarea(std::bind(mob_deleteslave_sub, ph::_1, md->bl_id),
md->bl_m,
@@ -2335,12 +2335,12 @@ double damage_bonus_factor[DAMAGE_BONUS_COUNT + 1] =
int mob_damage(dumb_ptr<block_list> src, dumb_ptr<mob_data> md, int damage,
int type)
{
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
int max_hp;
tick_t tick = gettick();
- dumb_ptr<map_session_data> mvp_sd = NULL, second_sd = NULL, third_sd = NULL;
+ dumb_ptr<map_session_data> mvp_sd = nullptr, second_sd = nullptr, third_sd = nullptr;
- nullpo_ret(md); //srcはNULLで呼ばれる場合もあるので、他でチェック
+ nullpo_retz(md); //srcはNULLで呼ばれる場合もあるので、他でチェック
if (src && src->bl_id == md->master_id
&& bool(md->mode & MobMode::TURNS_AGAINST_BAD_MASTER))
@@ -2360,7 +2360,7 @@ int mob_damage(dumb_ptr<block_list> src, dumb_ptr<mob_data> md, int damage,
mvp_sd = sd;
}
- if (md->bl_prev == NULL)
+ if (md->bl_prev == nullptr)
{
if (battle_config.error_log == 1)
PRINTF("mob_damage : BlockError!!\n"_fmt);
@@ -2369,7 +2369,7 @@ int mob_damage(dumb_ptr<block_list> src, dumb_ptr<mob_data> md, int damage,
if (md->state.state == MS::DEAD || md->hp <= 0)
{
- if (md->bl_prev != NULL)
+ if (md->bl_prev != nullptr)
{
mob_changestate(md, MS::DEAD, 0);
// It is skill at the time of death.
@@ -2395,7 +2395,7 @@ int mob_damage(dumb_ptr<block_list> src, dumb_ptr<mob_data> md, int damage,
if (!(type & 2))
{
- if (sd != NULL)
+ if (sd != nullptr)
{
for (mob_data::DmgLogEntry& dle : md->dmglogv)
{
@@ -2430,7 +2430,7 @@ int mob_damage(dumb_ptr<block_list> src, dumb_ptr<mob_data> md, int damage,
damage);
}
- nullpo_ret(md2);
+ nullpo_retz(md2);
for (mob_data::DmgLogEntry& dle : md->dmglogv)
{
if (dle.id == md2->master_id)
@@ -2501,7 +2501,7 @@ int mob_damage(dumb_ptr<block_list> src, dumb_ptr<mob_data> md, int damage,
{
dumb_ptr<map_session_data> tmpsdi = map_id2sd(dle.id);
int tmpdmg = dle.dmg;
- if (tmpsdi == NULL)
+ if (tmpsdi == nullptr)
continue;
if (tmpsdi->bl_m != md->bl_m || pc_isdead(tmpsdi))
continue;
@@ -2668,9 +2668,9 @@ int mob_damage(dumb_ptr<block_list> src, dumb_ptr<mob_data> md, int damage,
// SCRIPT実行
if (md->npc_event)
{
- if (sd == NULL)
+ if (sd == nullptr)
{
- if (mvp_sd != NULL)
+ if (mvp_sd != nullptr)
sd = mvp_sd;
else
{
@@ -2711,7 +2711,7 @@ int mob_heal(dumb_ptr<mob_data> md, int heal)
{
int max_hp = battle_get_max_hp(md);
- nullpo_ret(md);
+ nullpo_retz(md);
md->hp += heal;
if (max_hp < md->hp)
@@ -2758,9 +2758,9 @@ int mob_warp(dumb_ptr<mob_data> md, map_local *m, int x, int y, BeingRemoveWhy t
{
int i = 0, xs = 0, ys = 0, bx = x, by = y;
- nullpo_ret(md);
+ nullpo_retz(md);
- if (md->bl_prev == NULL)
+ if (md->bl_prev == nullptr)
return 0;
if (m == nullptr)
@@ -2859,7 +2859,7 @@ int mob_countslave(dumb_ptr<mob_data> md)
{
int c = 0;
- nullpo_ret(md);
+ nullpo_retz(md);
map_foreachinarea(std::bind(mob_countslave_sub, ph::_1, md->bl_id, &c),
md->bl_m,
@@ -2878,8 +2878,8 @@ int mob_summonslave(dumb_ptr<mob_data> md2, int *value_, int amount, int flag)
dumb_ptr<mob_data> md;
int bx, by, count = 0, a = amount;
- nullpo_ret(md2);
- nullpo_ret(value_);
+ nullpo_retz(md2);
+ nullpo_retz(value_);
bx = md2->bl_x;
by = md2->bl_y;
@@ -2922,8 +2922,8 @@ int mob_summonslave(dumb_ptr<mob_data> md2, int *value_, int amount, int flag)
}
mob_spawn_dataset(md, JAPANESE_NAME, mob_class);
- md->bl_prev = NULL;
- md->bl_next = NULL;
+ md->bl_prev = nullptr;
+ md->bl_next = nullptr;
md->bl_m = m;
md->bl_x = x;
md->bl_y = y;
@@ -2987,7 +2987,7 @@ int mob_counttargeted(dumb_ptr<mob_data> md, dumb_ptr<block_list> src,
{
int c = 0;
- nullpo_ret(md);
+ nullpo_retz(md);
map_foreachinarea(std::bind(mob_counttargeted_sub, ph::_1, md->bl_id, &c, src, target_lv),
md->bl_m,
@@ -3007,19 +3007,19 @@ int mob_counttargeted(dumb_ptr<mob_data> md, dumb_ptr<block_list> src,
*/
void mobskill_castend_id(TimerData *, tick_t tick, BlockId id)
{
- dumb_ptr<mob_data> md = NULL;
+ dumb_ptr<mob_data> md = nullptr;
dumb_ptr<block_list> bl;
dumb_ptr<block_list> mbl;
int range;
- if ((mbl = map_id2bl(id)) == NULL) //詠唱したMobがもういないというのは良くある正常処理
+ if ((mbl = map_id2bl(id)) == nullptr) //詠唱したMobがもういないというのは良くある正常処理
return;
- if ((md = mbl->is_mob()) == NULL)
+ if ((md = mbl->is_mob()) == nullptr)
{
PRINTF("mobskill_castend_id nullpo mbl->bl_id:%d\n"_fmt, mbl->bl_id);
return;
}
- if (md->bl_type != BL::MOB || md->bl_prev == NULL)
+ if (md->bl_type != BL::MOB || md->bl_prev == nullptr)
return;
if (bool(md->opt1))
@@ -3028,7 +3028,7 @@ void mobskill_castend_id(TimerData *, tick_t tick, BlockId id)
if (md->skillid != SkillID::NPC_EMOTION)
md->last_thinktime = tick + battle_get_adelay(md);
- if ((bl = map_id2bl(md->skilltarget)) == NULL || bl->bl_prev == NULL)
+ if ((bl = map_id2bl(md->skilltarget)) == nullptr || bl->bl_prev == nullptr)
{ //スキルターゲットが存在しない
return;
}
@@ -3073,18 +3073,18 @@ void mobskill_castend_id(TimerData *, tick_t tick, BlockId id)
*/
void mobskill_castend_pos(TimerData *, tick_t tick, BlockId id)
{
- dumb_ptr<mob_data> md = NULL;
+ dumb_ptr<mob_data> md = nullptr;
dumb_ptr<block_list> bl;
int range;
//mobskill_castend_id同様詠唱したMobが詠唱完了時にもういないというのはありそうなのでnullpoから除外
- if ((bl = map_id2bl(id)) == NULL)
+ if ((bl = map_id2bl(id)) == nullptr)
return;
md = bl->is_mob();
nullpo_retv(md);
- if (md->bl_type != BL::MOB || md->bl_prev == NULL)
+ if (md->bl_type != BL::MOB || md->bl_prev == nullptr)
return;
if (bool(md->opt1))
@@ -3115,13 +3115,13 @@ int mobskill_use_id(dumb_ptr<mob_data> md, dumb_ptr<block_list> target,
SkillID skill_id;
int skill_lv;
- nullpo_ret(md);
+ nullpo_retz(md);
ms = &skill_idx;
- if (target == NULL && (target = map_id2bl(md->target_id)) == NULL)
+ if (target == nullptr && (target = map_id2bl(md->target_id)) == nullptr)
return 0;
- if (target->bl_prev == NULL || md->bl_prev == NULL)
+ if (target->bl_prev == nullptr || md->bl_prev == nullptr)
return 0;
skill_id = ms->skill_id;
@@ -3190,10 +3190,10 @@ int mobskill_use_pos(dumb_ptr<mob_data> md,
struct block_list bl;
int skill_lv;
- nullpo_ret(md);
+ nullpo_retz(md);
ms = &skill_idx;
- if (md->bl_prev == NULL)
+ if (md->bl_prev == nullptr)
return 0;
SkillID skill_id = ms->skill_id;
@@ -3257,7 +3257,7 @@ int mobskill_use(dumb_ptr<mob_data> md, tick_t tick,
{
int max_hp;
- nullpo_ret(md);
+ nullpo_retz(md);
std::vector<mob_skill>& ms = get_mob_db(md->mob_class).skills;
max_hp = battle_get_max_hp(md);
@@ -3312,7 +3312,7 @@ int mobskill_use(dumb_ptr<mob_data> md, tick_t tick,
if (skill_get_inf(msii.skill_id) & 2)
{
// 場所指定
- dumb_ptr<block_list> bl = NULL;
+ dumb_ptr<block_list> bl = nullptr;
int x = 0, y = 0;
{
if (msii.target == MobSkillTarget::MST_TARGET)
@@ -3334,7 +3334,7 @@ int mobskill_use(dumb_ptr<mob_data> md, tick_t tick,
else
{
{
- dumb_ptr<block_list> bl = NULL;
+ dumb_ptr<block_list> bl = nullptr;
if (msii.target == MobSkillTarget::MST_TARGET)
bl = map_id2bl(md->target_id);
else
@@ -3358,7 +3358,7 @@ int mobskill_use(dumb_ptr<mob_data> md, tick_t tick,
*/
int mobskill_event(dumb_ptr<mob_data> md, BF flag)
{
- nullpo_ret(md);
+ nullpo_retz(md);
if (flag == BF::NEGATIVE_1
&& mobskill_use(md, gettick(), MobSkillCondition::ANY))
diff --git a/src/map/npc.cpp b/src/map/npc.cpp
index 7d2b8da..275b41d 100644
--- a/src/map/npc.cpp
+++ b/src/map/npc.cpp
@@ -123,7 +123,7 @@ void npc_enable_sub(dumb_ptr<block_list> bl, dumb_ptr<npc_data> nd)
int npc_enable(NpcName name, bool flag)
{
dumb_ptr<npc_data> nd = npc_name2id(name);
- if (nd == NULL)
+ if (nd == nullptr)
{
PRINTF("npc_enable(%s, %s) failed.\n"_fmt, name, flag ? "true"_s : "false"_s);
return 0;
@@ -172,7 +172,7 @@ dumb_ptr<npc_data> npc_name2id(NpcName name)
*/
int npc_event_dequeue(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
sd->npc_id = BlockId();
@@ -195,7 +195,7 @@ int npc_delete(dumb_ptr<npc_data> nd)
{
nullpo_retr(1, nd);
- if (nd->bl_prev == NULL)
+ if (nd->bl_prev == nullptr)
return 1;
clif_clearchar(nd, BeingRemoveWhy::DEAD);
@@ -209,7 +209,7 @@ void npc_timer_event(NpcEvent eventname)
dumb_ptr<npc_data_script> nd;
// int xs,ys;
- if ((ev == NULL || (nd = ev->nd) == NULL))
+ if ((ev == nullptr || (nd = ev->nd) == nullptr))
{
PRINTF("npc_event: event not found [%s]\n"_fmt,
eventname);
@@ -330,7 +330,7 @@ static
void npc_timerevent(TimerData *, tick_t tick, BlockId id, interval_t data)
{
dumb_ptr<npc_data_script> nd = map_id2bl(id)->is_npc()->is_script();
- assert (nd != NULL);
+ assert (nd != nullptr);
assert (nd->npc_subtype == NpcSubtype::SCRIPT);
assert (nd->scr.next_event != nd->scr.timer_eventv.end());
@@ -466,15 +466,15 @@ int npc_event(dumb_ptr<map_session_data> sd, NpcEvent eventname,
dumb_ptr<npc_data_script> nd;
int xs, ys;
- if (sd == NULL)
+ if (sd == nullptr)
{
PRINTF("npc_event nullpo?\n"_fmt);
}
- if (ev == NULL && eventname.label == stringish<ScriptLabel>("OnTouch"_s))
+ if (ev == nullptr && eventname.label == stringish<ScriptLabel>("OnTouch"_s))
return 1;
- if (ev == NULL || (nd = ev->nd) == NULL)
+ if (ev == nullptr || (nd = ev->nd) == nullptr)
{
if (mob_kill)
{
@@ -635,11 +635,11 @@ int npc_checknear(dumb_ptr<map_session_data> sd, BlockId id)
{
dumb_ptr<npc_data> nd;
- nullpo_ret(sd);
+ nullpo_retz(sd);
nd = map_id_is_npc(id);
// this actually happens
- if (nd == NULL)
+ if (nd == nullptr)
return 1;
if (nd->bl_type != BL::NPC)
return 1;
@@ -846,7 +846,7 @@ int npc_buylist(dumb_ptr<map_session_data> sd,
const ItemNameId& item_l_id = item_list[i].name_id;
struct item_data *item_data;
- if ((item_data = itemdb_exists(item_l_id)) != NULL)
+ if ((item_data = itemdb_exists(item_l_id)) != nullptr)
{
int amount = item_l_count;
Item item_tmp {};
@@ -1027,7 +1027,7 @@ int npc_parse_warp(XString w1, XString, NpcName w3, XString w4)
nd->bl_id = npc_get_new_npc_id();
nd->n = map_addnpc(m, nd);
- nd->bl_prev = nd->bl_next = NULL;
+ nd->bl_prev = nd->bl_next = nullptr;
nd->bl_m = m;
nd->bl_x = x;
nd->bl_y = y;
@@ -1088,7 +1088,7 @@ bool extract(XString xs, npc_item_list *itv)
goto return_true;
id = itemdb_searchname(name_or_id.rstrip());
- if (id == NULL)
+ if (id == nullptr)
return false;
itv->nameid = id->nameid;
goto return_true;
@@ -1096,7 +1096,7 @@ bool extract(XString xs, npc_item_list *itv)
return_true:
if (itv->value < 0)
{
- if (id == NULL)
+ if (id == nullptr)
id = itemdb_search(itv->nameid);
itv->value = id->value_buy * abs(itv->value);
}
@@ -1145,7 +1145,7 @@ int npc_parse_shop(XString w1, XString, NpcName w3, ZString w4a)
return 1;
}
- nd->bl_prev = nd->bl_next = NULL;
+ nd->bl_prev = nd->bl_next = nullptr;
nd->bl_m = m;
nd->bl_x = x;
nd->bl_y = y;
@@ -1200,7 +1200,7 @@ int npc_parse_script(XString w1, XString w2, NpcName w3, ZString w4,
int xs = 0, ys = 0; // [Valaris] thanks to fov
Species npc_class;
MapName mapname;
- std::unique_ptr<const ScriptBuffer> script = NULL;
+ std::unique_ptr<const ScriptBuffer> script = nullptr;
dumb_ptr<npc_data_script> nd;
int evflag = 0;
@@ -1257,7 +1257,7 @@ int npc_parse_script(XString w1, XString w2, NpcName w3, ZString w4,
srcbuf += '\n';
}
script = parse_script(AString(srcbuf), startline, false);
- if (script == NULL)
+ if (script == nullptr)
// script parse error?
return 1;
}
@@ -1327,7 +1327,7 @@ int npc_parse_script(XString w1, XString w2, NpcName w3, ZString w4,
nd->name = w3;
}
- nd->bl_prev = nd->bl_next = NULL;
+ nd->bl_prev = nd->bl_next = nullptr;
nd->bl_m = m;
nd->bl_x = x;
nd->bl_y = y;
@@ -1452,7 +1452,7 @@ int npc_parse_function(XString, XString, XString w3, ZString,
srcbuf += '\n';
}
std::unique_ptr<const ScriptBuffer> script = parse_script(AString(srcbuf), startline, false);
- if (script == NULL)
+ if (script == nullptr)
{
// script parse error?
return 1;
@@ -1500,8 +1500,8 @@ int npc_parse_mob(XString w1, XString, MobName w3, ZString w4)
{
md.new_();
- md->bl_prev = NULL;
- md->bl_next = NULL;
+ md->bl_prev = nullptr;
+ md->bl_next = nullptr;
md->bl_m = m;
md->bl_x = x;
md->bl_y = y;
diff --git a/src/map/npc.hpp b/src/map/npc.hpp
index 2c91dbd..f8ae650 100644
--- a/src/map/npc.hpp
+++ b/src/map/npc.hpp
@@ -63,7 +63,7 @@ BlockId npc_get_new_npc_id(void);
/**
* Spawns and installs a talk-only NPC
*
- * \param message The message to speak. If message is NULL, the NPC will not do anything at all.
+ * \param message The message to speak. If message is nullptr, the NPC will not do anything at all.
*/
dumb_ptr<npc_data> npc_spawn_text(map_local *m, int x, int y,
Species class_, NpcName name, AString message);
diff --git a/src/map/party.cpp b/src/map/party.cpp
index 24ce66a..61df355 100644
--- a/src/map/party.cpp
+++ b/src/map/party.cpp
@@ -96,7 +96,7 @@ PartyPair party_searchname(PartyName str)
/* Process a party creation request. */
int party_create(dumb_ptr<map_session_data> sd, PartyName name)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
name = stringish<PartyName>(name.strip());
@@ -155,7 +155,7 @@ void party_request_info(PartyId party_id)
static
int party_check_member(PartyPair p)
{
- nullpo_ret(p);
+ nullpo_retz(p);
for (io::FD i : iter_fds())
{
@@ -177,7 +177,7 @@ int party_check_member(PartyPair p)
else
{
// I can prove it was already zeroed
- // p->member[j].sd = NULL; // 同垢別キャラだった
+ // p->member[j].sd = nullptr; // 同垢別キャラだった
}
}
}
@@ -217,7 +217,7 @@ int party_recv_info(const PartyPair sp)
{
int i;
- nullpo_ret(sp);
+ nullpo_retz(sp);
PartyPair p = party_search(sp.party_id);
if (!p)
@@ -234,8 +234,8 @@ int party_recv_info(const PartyPair sp)
for (i = 0; i < MAX_PARTY; i++)
{ // sdの設定
dumb_ptr<map_session_data> sd = map_id2sd(account_to_block(p->member[i].account_id));
- p->member[i].sd = (sd != NULL
- && sd->status.party_id == p.party_id) ? sd.operator->() : NULL;
+ p->member[i].sd = (sd != nullptr
+ && sd->status.party_id == p.party_id) ? sd.operator->() : nullptr;
}
clif_party_info(p, nullptr);
@@ -244,7 +244,7 @@ int party_recv_info(const PartyPair sp)
{ // 設定情報の送信
// dumb_ptr<map_session_data> sd = map_id2sd(p->member[i].account_id);
dumb_ptr<map_session_data> sd = dumb_ptr<map_session_data>(p->member[i].sd);
- if (sd != NULL && sd->party_sended == 0)
+ if (sd != nullptr && sd->party_sended == 0)
{
clif_party_option(p, sd, 0x100);
sd->party_sended = 1;
@@ -262,7 +262,7 @@ int party_invite(dumb_ptr<map_session_data> sd, AccountId account_id)
int i;
int full = 1; /* Indicates whether or not there's room for one more. */
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (!tsd || !p || !tsd->sess)
return 0;
@@ -321,7 +321,7 @@ int party_invite(dumb_ptr<map_session_data> sd, AccountId account_id)
/* Process response to party invitation. */
int party_reply_invite(dumb_ptr<map_session_data> sd, AccountId account_id, int flag)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
/* There is no pending invitation. */
if (!sd->party_invite || !sd->party_invite_account)
@@ -341,7 +341,7 @@ int party_reply_invite(dumb_ptr<map_session_data> sd, AccountId account_id, int
else
{
/* This is the player who sent the invitation. */
- dumb_ptr<map_session_data> tsd = NULL;
+ dumb_ptr<map_session_data> tsd = nullptr;
sd->party_invite = PartyId();
sd->party_invite_account = AccountId();
@@ -358,7 +358,7 @@ int party_member_added(PartyId party_id, AccountId account_id, int flag)
dumb_ptr<map_session_data> sd = map_id2sd(account_to_block(account_id)), sd2;
PartyPair p = party_search(party_id);
- if (sd == NULL)
+ if (sd == nullptr)
{
if (flag == 0)
{
@@ -382,7 +382,7 @@ int party_member_added(PartyId party_id, AccountId account_id, int flag)
if (flag == 1)
{ // 失敗
- if (sd2 != NULL)
+ if (sd2 != nullptr)
clif_party_inviteack(sd2, sd->status_key.name, 0);
return 0;
}
@@ -391,7 +391,7 @@ int party_member_added(PartyId party_id, AccountId account_id, int flag)
sd->party_sended = 0;
sd->status.party_id = party_id;
- if (sd2 != NULL)
+ if (sd2 != nullptr)
clif_party_inviteack(sd2, sd->status_key.name, 2);
// いちおう競合確認
@@ -408,7 +408,7 @@ int party_removemember(dumb_ptr<map_session_data> sd, AccountId account_id)
PartyPair p;
int i;
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (!(p = party_search(sd->status.party_id)))
return 0;
@@ -439,7 +439,7 @@ int party_leave(dumb_ptr<map_session_data> sd)
PartyPair p;
int i;
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (!(p = party_search(sd->status.party_id)))
return 0;
@@ -468,10 +468,10 @@ int party_member_leaved(PartyId party_id, AccountId account_id, CharName name)
{
clif_party_leaved(p, sd, account_id, name, 0x00);
p->member[i].account_id = AccountId();
- p->member[i].sd = NULL;
+ p->member[i].sd = nullptr;
}
}
- if (sd != NULL && sd->status.party_id == party_id)
+ if (sd != nullptr && sd->status.party_id == party_id)
{
sd->status.party_id = PartyId();
sd->party_sended = 0;
@@ -489,7 +489,7 @@ int party_broken(PartyId party_id)
for (i = 0; i < MAX_PARTY; i++)
{
- if (p->member[i].sd != NULL)
+ if (p->member[i].sd != nullptr)
{
clif_party_leaved(p, dumb_ptr<map_session_data>(p->member[i].sd),
p->member[i].account_id, p->member[i].name,
@@ -507,7 +507,7 @@ int party_changeoption(dumb_ptr<map_session_data> sd, int exp, int item)
{
PartyPair p;
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (!sd->status.party_id
|| !(p = party_search(sd->status.party_id)))
@@ -545,7 +545,7 @@ void party_recv_movemap(PartyId party_id, AccountId account_id, MapName mapname,
for (i = 0; i < MAX_PARTY; i++)
{
PartyMember *m = &p->member[i];
- if (m == NULL)
+ if (m == nullptr)
{
PRINTF("party_recv_movemap nullpo?\n"_fmt);
return;
@@ -569,8 +569,8 @@ void party_recv_movemap(PartyId party_id, AccountId account_id, MapName mapname,
for (i = 0; i < MAX_PARTY; i++)
{ // sd再設定
dumb_ptr<map_session_data> sd = map_id2sd(account_to_block(p->member[i].account_id));
- p->member[i].sd = (sd != NULL
- && sd->status.party_id == p.party_id) ? sd.operator->() : NULL;
+ p->member[i].sd = (sd != nullptr
+ && sd->status.party_id == p.party_id) ? sd.operator->() : nullptr;
}
party_send_xy_clear(p); // 座標再通知要請
@@ -583,7 +583,7 @@ int party_send_movemap(dumb_ptr<map_session_data> sd)
{
PartyPair p;
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (!sd->status.party_id)
return 0;
@@ -615,7 +615,7 @@ int party_send_logout(dumb_ptr<map_session_data> sd)
{
PartyPair p;
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->status.party_id)
intif_party_changemap(sd, 0);
@@ -626,7 +626,7 @@ int party_send_logout(dumb_ptr<map_session_data> sd)
int i;
for (i = 0; i < MAX_PARTY; i++)
if (dumb_ptr<map_session_data>(p->member[i].sd) == sd)
- p->member[i].sd = NULL;
+ p->member[i].sd = nullptr;
}
return 0;
@@ -669,7 +669,7 @@ void party_send_xyhp_timer_sub(PartyPair p)
for (i = 0; i < MAX_PARTY; i++)
{
dumb_ptr<map_session_data> sd = dumb_ptr<map_session_data>(p->member[i].sd);
- if (sd != NULL)
+ if (sd != nullptr)
{
// 座標通知
if (sd->party_x != sd->bl_x || sd->party_y != sd->bl_y)
@@ -711,7 +711,7 @@ void party_send_xy_clear(PartyPair p)
for (i = 0; i < MAX_PARTY; i++)
{
dumb_ptr<map_session_data> sd = dumb_ptr<map_session_data>(p->member[i].sd);
- if (sd != NULL)
+ if (sd != nullptr)
{
sd->party_x = -1;
sd->party_y = -1;
@@ -741,12 +741,12 @@ int party_exp_share(PartyPair p, map_local *mapid, int base_exp, int job_exp)
dumb_ptr<map_session_data> sd;
int i, c;
- nullpo_ret(p);
+ nullpo_retz(p);
for (i = c = 0; i < MAX_PARTY; i++)
{
sd = dumb_ptr<map_session_data>(p->member[i].sd);
- if (sd != NULL && sd->bl_m == mapid)
+ if (sd != nullptr && sd->bl_m == mapid)
c++;
}
if (c == 0)
@@ -754,7 +754,7 @@ int party_exp_share(PartyPair p, map_local *mapid, int base_exp, int job_exp)
for (i = 0; i < MAX_PARTY; i++)
{
sd = dumb_ptr<map_session_data>(p->member[i].sd);
- if (sd != NULL && sd->bl_m == mapid)
+ if (sd != nullptr && sd->bl_m == mapid)
pc_gainexp_reason(sd, base_exp / c + 1, job_exp / c + 1,
PC_GAINEXP_REASON::SHARING);
}
@@ -786,7 +786,7 @@ void party_foreachsamemap(std::function<void(dumb_ptr<block_list>)> func,
for (i = 0; i < MAX_PARTY; i++)
{
PartyMember *m = &p->member[i];
- if (m->sd != NULL)
+ if (m->sd != nullptr)
{
if (sd->bl_m != m->sd->bl_m)
continue;
diff --git a/src/map/path.cpp b/src/map/path.cpp
index fb423e7..432d9cf 100644
--- a/src/map/path.cpp
+++ b/src/map/path.cpp
@@ -59,7 +59,7 @@ void push_heap_path(int *heap, struct tmp_path *tp, int index)
{
int i, h;
- if (heap == NULL || tp == NULL)
+ if (heap == nullptr || tp == nullptr)
{
PRINTF("push_heap_path nullpo\n"_fmt);
return;
@@ -145,7 +145,7 @@ int calc_cost(struct tmp_path *p, int x1, int y1)
{
int xd, yd;
- nullpo_ret(p);
+ nullpo_retz(p);
xd = x1 - p->x;
if (xd < 0)
@@ -166,8 +166,8 @@ int add_path(int *heap, struct tmp_path *tp, int x, int y, int dist,
{
int i;
- nullpo_ret(heap);
- nullpo_ret(tp);
+ nullpo_retz(heap);
+ nullpo_retz(tp);
i = calc_index(x, y);
@@ -211,7 +211,7 @@ int add_path(int *heap, struct tmp_path *tp, int x, int y, int dist,
static
bool can_place(struct map_local *m, int x, int y)
{
- nullpo_ret(m);
+ nullpo_retz(m);
return !bool(read_gatp(m, x, y) & MapCell::UNWALKABLE);
}
@@ -223,7 +223,7 @@ bool can_place(struct map_local *m, int x, int y)
static
int can_move(struct map_local *m, int x0, int y0, int x1, int y1)
{
- nullpo_ret(m);
+ nullpo_retz(m);
if (x0 - x1 < -1 || x0 - x1 > 1 || y0 - y1 < -1 || y0 - y1 > 1)
return 0;
@@ -250,7 +250,7 @@ int path_search(struct walkpath_data *wpd, map_local *m, int x0, int y0, int x1,
int i, rp, x, y;
int dx, dy;
- nullpo_ret(wpd);
+ nullpo_retz(wpd);
assert (m->gat);
map_local *md = m;
diff --git a/src/map/pc.cpp b/src/map/pc.cpp
index d37a7ff..48afffc 100644
--- a/src/map/pc.cpp
+++ b/src/map/pc.cpp
@@ -281,7 +281,7 @@ GmLevel pc_isGM(dumb_ptr<map_session_data> sd)
int pc_iskiller(dumb_ptr<map_session_data> src,
dumb_ptr<map_session_data> target)
{
- nullpo_ret(src);
+ nullpo_retz(src);
if (src->bl_type != BL::PC)
return 0;
@@ -319,13 +319,13 @@ void pc_invincible_timer(TimerData *, tick_t, BlockId id)
{
dumb_ptr<map_session_data> sd = map_id2sd(id);
- assert (sd != NULL);
+ assert (sd != nullptr);
assert (sd->bl_type == BL::PC);
}
int pc_setinvincibletimer(dumb_ptr<map_session_data> sd, interval_t val)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
sd->invincible_timer = Timer(gettick() + val,
std::bind(pc_invincible_timer, ph::_1, ph::_2,
@@ -335,7 +335,7 @@ int pc_setinvincibletimer(dumb_ptr<map_session_data> sd, interval_t val)
int pc_delinvincibletimer(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
sd->invincible_timer.cancel();
return 0;
@@ -343,7 +343,7 @@ int pc_delinvincibletimer(dumb_ptr<map_session_data> sd)
int pc_setrestartvalue(dumb_ptr<map_session_data> sd, int type)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
{
if (battle_config.restart_hp_rate < 50)
@@ -475,7 +475,7 @@ void pc_makesavestatus(dumb_ptr<map_session_data> sd)
int pc_setnewpc(dumb_ptr<map_session_data> sd, AccountId account_id, CharId char_id,
int login_id1, uint32_t client_tick, SEX sex)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
// TODO this is the primary surface
sd->bl_id = account_to_block(account_id);
@@ -512,7 +512,7 @@ EPOS pc_equippoint(dumb_ptr<map_session_data> sd, IOff0 n)
static
int pc_setinventorydata(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
for (IOff0 i : IOff0::iter())
{
@@ -525,7 +525,7 @@ int pc_setinventorydata(dumb_ptr<map_session_data> sd)
static
int pc_calcweapontype(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->weapontype1 != ItemLook::NONE
&& sd->weapontype2 == ItemLook::NONE)
@@ -568,7 +568,7 @@ int pc_calcweapontype(dumb_ptr<map_session_data> sd)
static
int pc_setequipindex(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
for (EQUIP i : EQUIPs)
sd->equip_index_maybe[i] = IOff0::from(-1);
@@ -620,7 +620,7 @@ int pc_isequip(dumb_ptr<map_session_data> sd, IOff0 n)
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
//転生や養子の場合の元の職業を算出する
- nullpo_ret(sd);
+ nullpo_retz(sd);
item = sd->inventory_data[n];
sc_data = battle_get_sc_data(sd);
@@ -629,7 +629,7 @@ int pc_isequip(dumb_ptr<map_session_data> sd, IOff0 n)
if (gm_all_equipment && pc_isGM(sd).satisfies(gm_all_equipment))
return 1;
- if (item == NULL)
+ if (item == nullptr)
return 0;
if (item->sex != SEX::NEUTRAL && sd->status.sex != item->sex)
return 0;
@@ -647,13 +647,13 @@ int pc_isequip(dumb_ptr<map_session_data> sd, IOff0 n)
int pc_authok(AccountId id, int login_id2, TimeT connect_until_time,
short tmw_version, const CharKey *st_key, const CharData *st_data)
{
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
PartyPair p;
tick_t tick = gettick();
sd = map_id2sd(account_to_block(id));
- if (sd == NULL)
+ if (sd == nullptr)
return 1;
sd->login_id2 = login_id2;
@@ -675,7 +675,7 @@ int pc_authok(AccountId id, int login_id2, TimeT connect_until_time,
really_memzero_this(&sd->state);
// 基本的な初期化
sd->state.connect_new = 1;
- sd->bl_prev = sd->bl_next = NULL;
+ sd->bl_prev = sd->bl_next = nullptr;
sd->weapontype1 = sd->weapontype2 = ItemLook::NONE;
sd->speed = DEFAULT_WALK_SPEED;
@@ -846,7 +846,7 @@ int pc_authfail(AccountId id)
dumb_ptr<map_session_data> sd;
sd = map_id2sd(account_to_block(id));
- if (sd == NULL)
+ if (sd == nullptr)
return 1;
clif_authfail_fd(sd->sess, 0);
@@ -859,7 +859,7 @@ int pc_calc_skillpoint(dumb_ptr<map_session_data> sd)
{
int i, skill_points = 0;
- nullpo_ret(sd);
+ nullpo_retz(sd);
for (i = 0; i < skill_pool_skills_size; i++) {
int lv = sd->status.skill[skill_pool_skills[i]].lv;
@@ -878,7 +878,7 @@ int pc_checkweighticon(dumb_ptr<map_session_data> sd)
{
int flag = 0;
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->weight * 2 >= sd->max_weight
&& !sd->sc_data[StatusChange::SC_FLYING_BACKPACK].timer)
@@ -937,7 +937,7 @@ int pc_calcstatus(dumb_ptr<map_session_data> sd, int first)
int aspd_rate, refinedef = 0;
int str, dstr, dex;
- nullpo_ret(sd);
+ nullpo_retz(sd);
interval_t b_speed = sd->speed;
b_max_hp = sd->status.max_hp;
@@ -973,7 +973,7 @@ int pc_calcstatus(dumb_ptr<map_session_data> sd, int first)
for (IOff0 i : IOff0::iter())
{
if (!sd->status.inventory[i].nameid
- || sd->inventory_data[i] == NULL)
+ || sd->inventory_data[i] == nullptr)
continue;
sd->weight +=
sd->inventory_data[i]->weight *
@@ -1484,7 +1484,7 @@ int pc_calcstatus(dumb_ptr<map_session_data> sd, int first)
*/
int pc_bonus(dumb_ptr<map_session_data> sd, SP type, int val)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
switch (type)
{
@@ -1749,7 +1749,7 @@ int pc_bonus(dumb_ptr<map_session_data> sd, SP type, int val)
*/
int pc_bonus2(dumb_ptr<map_session_data> sd, SP type, int type2, int val)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
switch (type)
{
@@ -1794,7 +1794,7 @@ int pc_bonus2(dumb_ptr<map_session_data> sd, SP type, int type2, int val)
*/
int pc_skill(dumb_ptr<map_session_data> sd, SkillID id, int level, int flag)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (level > MAX_SKILL_LEVEL)
{
@@ -1852,7 +1852,7 @@ int pc_inventoryblank(dumb_ptr<map_session_data> sd)
{
int b = 0;
- nullpo_ret(sd);
+ nullpo_retz(sd);
for (IOff0 i : IOff0::iter())
{
@@ -1869,7 +1869,7 @@ int pc_inventoryblank(dumb_ptr<map_session_data> sd)
*/
int pc_payzeny(dumb_ptr<map_session_data> sd, int zeny)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
double z = sd->status.zeny;
if (sd->status.zeny < zeny || z - zeny > MAX_ZENY)
@@ -1886,7 +1886,7 @@ int pc_payzeny(dumb_ptr<map_session_data> sd, int zeny)
*/
int pc_getzeny(dumb_ptr<map_session_data> sd, int zeny)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
double z = sd->status.zeny;
if (z + zeny > MAX_ZENY)
@@ -1922,7 +1922,7 @@ int pc_count_all_items(dumb_ptr<map_session_data> player, ItemNameId item_id)
{
int count = 0;
- nullpo_ret(player);
+ nullpo_retz(player);
for (IOff0 i : IOff0::iter())
{
@@ -1935,7 +1935,7 @@ int pc_count_all_items(dumb_ptr<map_session_data> player, ItemNameId item_id)
int pc_remove_items(dumb_ptr<map_session_data> player, ItemNameId item_id, int count)
{
- nullpo_ret(player);
+ nullpo_retz(player);
for (IOff0 i : IOff0::iter())
{
@@ -2034,7 +2034,7 @@ int pc_delitem(dumb_ptr<map_session_data> sd, IOff0 n, int amount, int type)
if (!sd->status.inventory[n].nameid || amount <= 0
|| sd->status.inventory[n].amount < amount
- || sd->inventory_data[n] == NULL)
+ || sd->inventory_data[n] == nullptr)
return 1;
sd->status.inventory[n].amount -= amount;
@@ -2044,7 +2044,7 @@ int pc_delitem(dumb_ptr<map_session_data> sd, IOff0 n, int amount, int type)
if (bool(sd->status.inventory[n].equip))
pc_unequipitem(sd, n, CalcStatus::NOW);
sd->status.inventory[n] = Item{};
- sd->inventory_data[n] = NULL;
+ sd->inventory_data[n] = nullptr;
}
if (!(type & 1))
clif_delitem(sd, n, amount);
@@ -2079,7 +2079,7 @@ int pc_dropitem(dumb_ptr<map_session_data> sd, IOff0 n, int amount)
return 1;
map_addflooritem(&sd->status.inventory[n], amount,
sd->bl_m, sd->bl_x, sd->bl_y,
- NULL, NULL, NULL);
+ nullptr, nullptr, nullptr);
pc_delitem(sd, n, amount, 0);
return 0;
@@ -2134,8 +2134,8 @@ int pc_takeitem(dumb_ptr<map_session_data> sd, dumb_ptr<flooritem_data> fitem)
tick_t tick = gettick();
int can_take;
- nullpo_ret(sd);
- nullpo_ret(fitem);
+ nullpo_retz(sd);
+ nullpo_retz(fitem);
/* Sometimes the owners reported to us are buggy: */
@@ -2191,12 +2191,12 @@ int pc_isUseitem(dumb_ptr<map_session_data> sd, IOff0 n)
struct item_data *item;
ItemNameId nameid;
- nullpo_ret(sd);
+ nullpo_retz(sd);
item = sd->inventory_data[n];
nameid = sd->status.inventory[n].nameid;
- if (item == NULL)
+ if (item == nullptr)
return 0;
if (itemdb_type(nameid) != ItemType::USE)
return 0;
@@ -2252,7 +2252,7 @@ int pc_setpos(dumb_ptr<map_session_data> sd,
{
MapName mapname_;
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->trade_partner) // 取引を中断する
trade_tradecancel(sd);
@@ -2325,7 +2325,7 @@ int pc_setpos(dumb_ptr<map_session_data> sd,
while (bool(read_gatp(m, x, y) & MapCell::UNWALKABLE));
}
- if (sd->mapname_ && sd->bl_prev != NULL)
+ if (sd->mapname_ && sd->bl_prev != nullptr)
{
clif_clearchar(sd, clrtype);
map_delblock(sd);
@@ -2356,7 +2356,7 @@ int pc_randomwarp(dumb_ptr<map_session_data> sd, BeingRemoveWhy type)
{
int x, y, i = 0;
- nullpo_ret(sd);
+ nullpo_retz(sd);
map_local *m = sd->bl_m;
@@ -2386,7 +2386,7 @@ int pc_can_reach(dumb_ptr<map_session_data> sd, int x, int y)
{
struct walkpath_data wpd;
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->bl_x == x && sd->bl_y == y) // 同じマス
return 1;
@@ -2430,7 +2430,7 @@ void pc_walk(TimerData *, tick_t tick, BlockId id, unsigned char data)
int x, y, dx, dy;
sd = map_id2sd(id);
- if (sd == NULL)
+ if (sd == nullptr)
return;
if (sd->walkpath.path_pos >= sd->walkpath.path_len
@@ -2571,7 +2571,7 @@ int pc_walktoxy_sub(dumb_ptr<map_session_data> sd)
int pc_walktoxy(dumb_ptr<map_session_data> sd, int x, int y)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
sd->to_x = x;
sd->to_y = y;
@@ -2599,7 +2599,7 @@ int pc_walktoxy(dumb_ptr<map_session_data> sd, int x, int y)
*/
int pc_stop_walking(dumb_ptr<map_session_data> sd, int type)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
sd->walktimer.cancel();
@@ -2638,7 +2638,7 @@ int pc_movepos(dumb_ptr<map_session_data> sd, int dst_x, int dst_y)
struct walkpath_data wpd;
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (path_search(&wpd, sd->bl_m, sd->bl_x, sd->bl_y, dst_x, dst_y, 0))
return 1;
@@ -2702,7 +2702,7 @@ int pc_movepos(dumb_ptr<map_session_data> sd, int dst_x, int dst_y)
*/
int pc_checkskill(dumb_ptr<map_session_data> sd, SkillID skill_id)
{
- if (sd == NULL)
+ if (sd == nullptr)
return 0;
return sd->status.skill[skill_id].lv;
@@ -2738,14 +2738,14 @@ void pc_attack_timer(TimerData *, tick_t tick, BlockId id)
int dist, range;
sd = map_id2sd(id);
- if (sd == NULL)
+ if (sd == nullptr)
return;
- if (sd->bl_prev == NULL)
+ if (sd->bl_prev == nullptr)
return;
bl = map_id2bl(sd->attacktarget);
- if (bl == NULL || bl->bl_prev == NULL)
+ if (bl == nullptr || bl->bl_prev == nullptr)
return;
if (bl->bl_type == BL::PC && pc_isdead(bl->is_player()))
@@ -2761,7 +2761,7 @@ void pc_attack_timer(TimerData *, tick_t tick, BlockId id)
return;
Option *opt = battle_get_option(bl);
- if (opt != NULL && bool(*opt & Option::REAL_ANY_HIDE))
+ if (opt != nullptr && bool(*opt & Option::REAL_ANY_HIDE))
return;
if (!battle_config.skill_delay_attack_enable)
@@ -2841,10 +2841,10 @@ int pc_attack(dumb_ptr<map_session_data> sd, BlockId target_id, int type)
{
dumb_ptr<block_list> bl;
- nullpo_ret(sd);
+ nullpo_retz(sd);
bl = map_id2bl(target_id);
- if (bl == NULL)
+ if (bl == nullptr)
return 1;
if (bl->bl_type == BL::NPC)
@@ -2882,7 +2882,7 @@ int pc_attack(dumb_ptr<map_session_data> sd, BlockId target_id, int type)
*/
int pc_stopattack(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
sd->attacktimer.cancel();
@@ -2897,7 +2897,7 @@ int pc_checkbaselevelup(dumb_ptr<map_session_data> sd)
{
int next = pc_nextbaseexp(sd);
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->status.base_exp >= next && next > 0)
{
@@ -2952,7 +2952,7 @@ int pc_checkjoblevelup(dumb_ptr<map_session_data> sd)
{
int next = pc_nextjobexp(sd);
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->status.job_exp >= next && next > 0)
{
@@ -2987,9 +2987,9 @@ int pc_checkjoblevelup(dumb_ptr<map_session_data> sd)
int pc_gainexp_reason(dumb_ptr<map_session_data> sd, int base_exp, int job_exp,
PC_GAINEXP_REASON reason)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
- if (sd->bl_prev == NULL || pc_isdead(sd))
+ if (sd->bl_prev == nullptr || pc_isdead(sd))
return 0;
earray<LString, PC_GAINEXP_REASON, PC_GAINEXP_REASON::COUNT> reasons //=
@@ -3065,7 +3065,7 @@ int pc_gainexp_reason(dumb_ptr<map_session_data> sd, int base_exp, int job_exp,
int pc_extract_healer_exp(dumb_ptr<map_session_data> sd, int max)
{
int amount;
- nullpo_ret(sd);
+ nullpo_retz(sd);
amount = sd->heal_xp;
if (max < amount)
@@ -3081,7 +3081,7 @@ int pc_extract_healer_exp(dumb_ptr<map_session_data> sd, int max)
*/
int pc_nextbaseexp(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->status.base_level >= MAX_LEVEL || sd->status.base_level <= 0)
return 0;
@@ -3109,7 +3109,7 @@ int pc_nextjobexp(dumb_ptr<map_session_data> sd)
*/
int pc_nextbaseafter(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->status.base_level >= MAX_LEVEL || sd->status.base_level <= 0)
return 0;
@@ -3123,7 +3123,7 @@ int pc_nextbaseafter(dumb_ptr<map_session_data> sd)
*/
int pc_nextjobafter(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->status.job_level >= MAX_LEVEL || sd->status.job_level <= 0)
return 0;
@@ -3157,7 +3157,7 @@ int pc_statusup(dumb_ptr<map_session_data> sd, SP type)
{
int need, val = 0;
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (SP::STR <= type && type <= SP::LUK)
val = sd->status.attrs[sp_to_attr(type)];
@@ -3193,7 +3193,7 @@ int pc_statusup(dumb_ptr<map_session_data> sd, SP type)
*/
int pc_statusup2(dumb_ptr<map_session_data> sd, SP type, int val)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (type < SP::STR || type > SP::LUK)
{
@@ -3220,7 +3220,7 @@ int pc_statusup2(dumb_ptr<map_session_data> sd, SP type, int val)
*/
int pc_skillup(dumb_ptr<map_session_data> sd, SkillID skill_num)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->status.skill[skill_num].lv
&& sd->status.skill_point >= sd->status.skill[skill_num].lv
@@ -3247,7 +3247,7 @@ int pc_skillup(dumb_ptr<map_session_data> sd, SkillID skill_num)
*/
int pc_resetlvl(dumb_ptr<map_session_data> sd, int type)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
for (SkillID i : erange(SkillID(1), MAX_SKILL))
{
@@ -3336,7 +3336,7 @@ int pc_resetlvl(dumb_ptr<map_session_data> sd, int type)
int pc_resetstate(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
sd->status.status_point = stat_p[sd->status.base_level - 1];
@@ -3362,7 +3362,7 @@ int pc_resetskill(dumb_ptr<map_session_data> sd)
{
int skill;
- nullpo_ret(sd);
+ nullpo_retz(sd);
sd->status.skill_point += pc_calc_skillpoint(sd);
@@ -3387,7 +3387,7 @@ int pc_resetskill(dumb_ptr<map_session_data> sd)
int pc_damage(dumb_ptr<block_list> src, dumb_ptr<map_session_data> sd,
int damage)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
// 既に死んでいたら無効
if (pc_isdead(sd))
@@ -3564,7 +3564,7 @@ int pc_readparam(dumb_ptr<map_session_data> sd, SP type)
{
int val = 0;
- nullpo_ret(sd);
+ nullpo_retz(sd);
switch (type)
{
@@ -3640,7 +3640,7 @@ int pc_setparam(dumb_ptr<map_session_data> sd, SP type, int val)
{
int i = 0, up_level = 50;
- nullpo_ret(sd);
+ nullpo_retz(sd);
switch (type)
{
@@ -3759,7 +3759,7 @@ int pc_setparam(dumb_ptr<map_session_data> sd, SP type, int val)
*/
int pc_heal(dumb_ptr<map_session_data> sd, int hp, int sp)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (pc_checkoverhp(sd))
{
@@ -3780,7 +3780,7 @@ int pc_heal(dumb_ptr<map_session_data> sd, int hp, int sp)
if (sd->status.hp <= 0)
{
sd->status.hp = 0;
- pc_damage(NULL, sd, 1);
+ pc_damage(nullptr, sd, 1);
hp = 0;
}
sd->status.sp += sp;
@@ -3878,7 +3878,7 @@ int pc_itemheal(dumb_ptr<map_session_data> sd, int hp, int sp)
static
int pc_itemheal_effect(dumb_ptr<map_session_data> sd, int hp, int sp)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (pc_checkoverhp(sd))
{
@@ -3908,7 +3908,7 @@ int pc_itemheal_effect(dumb_ptr<map_session_data> sd, int hp, int sp)
if (sd->status.hp <= 0)
{
sd->status.hp = 0;
- pc_damage(NULL, sd, 1);
+ pc_damage(nullptr, sd, 1);
hp = 0;
}
sd->status.sp += sp;
@@ -3928,7 +3928,7 @@ int pc_itemheal_effect(dumb_ptr<map_session_data> sd, int hp, int sp)
*/
int pc_percentheal(dumb_ptr<map_session_data> sd, int hp, int sp)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (pc_checkoverhp(sd))
{
@@ -3949,7 +3949,7 @@ int pc_percentheal(dumb_ptr<map_session_data> sd, int hp, int sp)
else if (hp <= -100)
{
sd->status.hp = 0;
- pc_damage(NULL, sd, 1);
+ pc_damage(nullptr, sd, 1);
}
else
{
@@ -3959,7 +3959,7 @@ int pc_percentheal(dumb_ptr<map_session_data> sd, int hp, int sp)
if (sd->status.hp <= 0)
{
sd->status.hp = 0;
- pc_damage(NULL, sd, 1);
+ pc_damage(nullptr, sd, 1);
hp = 0;
}
}
@@ -4002,7 +4002,7 @@ int pc_percentheal(dumb_ptr<map_session_data> sd, int hp, int sp)
*/
int pc_changelook(dumb_ptr<map_session_data> sd, LOOK type, int val)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
switch (type)
{
@@ -4044,7 +4044,7 @@ int pc_changelook(dumb_ptr<map_session_data> sd, LOOK type, int val)
*/
int pc_setoption(dumb_ptr<map_session_data> sd, Option type)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
sd->status.option = type;
clif_changeoption(sd);
@@ -4059,7 +4059,7 @@ int pc_setoption(dumb_ptr<map_session_data> sd, Option type)
*/
int pc_readreg(dumb_ptr<map_session_data> sd, SIR reg)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
return sd->regm.get(reg);
}
@@ -4115,7 +4115,7 @@ int pc_readglobalreg(dumb_ptr<map_session_data> sd, VarName reg)
{
int i;
- nullpo_ret(sd);
+ nullpo_retz(sd);
assert (sd->status.global_reg_num < GLOBAL_REG_NUM);
for (i = 0; i < sd->status.global_reg_num; i++)
@@ -4135,7 +4135,7 @@ int pc_setglobalreg(dumb_ptr<map_session_data> sd, VarName reg, int val)
{
int i;
- nullpo_ret(sd);
+ nullpo_retz(sd);
//PC_DIE_COUNTERがスクリプトなどで変更された時の処理
if (reg == stringish<VarName>("PC_DIE_COUNTER"_s) && sd->die_counter != val)
@@ -4188,7 +4188,7 @@ int pc_readaccountreg(dumb_ptr<map_session_data> sd, VarName reg)
{
int i;
- nullpo_ret(sd);
+ nullpo_retz(sd);
assert (sd->status.account_reg_num < ACCOUNT_REG_NUM);
for (i = 0; i < sd->status.account_reg_num; i++)
@@ -4208,7 +4208,7 @@ int pc_setaccountreg(dumb_ptr<map_session_data> sd, VarName reg, int val)
{
int i;
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (val == 0)
{
@@ -4257,7 +4257,7 @@ int pc_readaccountreg2(dumb_ptr<map_session_data> sd, VarName reg)
{
int i;
- nullpo_ret(sd);
+ nullpo_retz(sd);
for (i = 0; i < sd->status.account_reg2_num; i++)
{
@@ -4325,7 +4325,7 @@ static
void pc_eventtimer(TimerData *, tick_t, BlockId id, NpcEvent data)
{
dumb_ptr<map_session_data> sd = map_id2sd(id);
- assert (sd != NULL);
+ assert (sd != nullptr);
npc_event(sd, data, 0);
}
@@ -4338,7 +4338,7 @@ int pc_addeventtimer(dumb_ptr<map_session_data> sd, interval_t tick, NpcEvent na
{
int i;
- nullpo_ret(sd);
+ nullpo_retz(sd);
for (i = 0; i < MAX_EVENTTIMER; i++)
if (!sd->eventtimer[i])
@@ -4361,7 +4361,7 @@ int pc_addeventtimer(dumb_ptr<map_session_data> sd, interval_t tick, NpcEvent na
*/
int pc_cleareventtimer(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
for (int i = 0; i < MAX_EVENTTIMER; i++)
sd->eventtimer[i].cancel();
@@ -4398,7 +4398,7 @@ int pc_equipitem(dumb_ptr<map_session_data> sd, IOff0 n, EPOS)
struct item_data *id;
//ソス]ソスソスソスソスソス{ソスqソスフ場合ソスフ鯉ソスソスフ職ソスニゑソスソスZソスoソスソスソスソス
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (!n.ok())
{
@@ -4540,7 +4540,7 @@ int pc_equipitem(dumb_ptr<map_session_data> sd, IOff0 n, EPOS)
*/
int pc_unequipitem(dumb_ptr<map_session_data> sd, IOff0 n, CalcStatus type)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
// -- moonsoul (if player is berserk then cannot unequip)
//
@@ -4629,7 +4629,7 @@ int pc_checkitem(dumb_ptr<map_session_data> sd)
{
int calc_flag = 0;
- nullpo_ret(sd);
+ nullpo_retz(sd);
IOff0 j = IOff0::from(0);
for (IOff0 i : IOff0::iter())
@@ -4646,7 +4646,7 @@ int pc_checkitem(dumb_ptr<map_session_data> sd)
for (IOff0 k = j; k != IOff0::from(MAX_INVENTORY); ++k)
{
sd->status.inventory[k] = Item{};
- sd->inventory_data[k] = NULL;
+ sd->inventory_data[k] = nullptr;
}
for (IOff0 i : IOff0::iter())
@@ -4669,7 +4669,7 @@ int pc_checkitem(dumb_ptr<map_session_data> sd)
int pc_checkoverhp(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->status.hp == sd->status.max_hp)
return 1;
@@ -4685,7 +4685,7 @@ int pc_checkoverhp(dumb_ptr<map_session_data> sd)
int pc_checkoversp(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->status.sp == sd->status.max_sp)
return 1;
@@ -4722,9 +4722,9 @@ void pc_calc_pvprank_sub(dumb_ptr<block_list> bl, dumb_ptr<map_session_data> sd2
*/
int pc_calc_pvprank(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
map_local *m = sd->bl_m;
- nullpo_ret(m);
+ nullpo_retz(m);
if (!(m->flag.get(MapFlag::PVP)))
return 0;
@@ -4743,12 +4743,12 @@ int pc_calc_pvprank(dumb_ptr<map_session_data> sd)
*/
void pc_calc_pvprank_timer(TimerData *, tick_t, BlockId id)
{
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
if (battle_config.pk_mode) // disable pvp ranking if pk_mode on [Valaris]
return;
sd = map_id2sd(id);
- if (sd == NULL)
+ if (sd == nullptr)
return;
sd->pvp_timer.cancel();
if (pc_calc_pvprank(sd) > 0)
@@ -4764,7 +4764,7 @@ void pc_calc_pvprank_timer(TimerData *, tick_t, BlockId id)
static
CharId pc_ismarried(dumb_ptr<map_session_data> sd)
{
- if (sd == NULL)
+ if (sd == nullptr)
return CharId();
if (sd->status.partner_id)
return sd->status.partner_id;
@@ -4778,7 +4778,7 @@ CharId pc_ismarried(dumb_ptr<map_session_data> sd)
*/
int pc_marriage(dumb_ptr<map_session_data> sd, dumb_ptr<map_session_data> dstsd)
{
- if (sd == NULL || dstsd == NULL || sd->status.partner_id
+ if (sd == nullptr || dstsd == nullptr || sd->status.partner_id
|| dstsd->status.partner_id)
return -1;
sd->status.partner_id = dstsd->status_key.char_id;
@@ -4792,13 +4792,13 @@ int pc_marriage(dumb_ptr<map_session_data> sd, dumb_ptr<map_session_data> dstsd)
*/
int pc_divorce(dumb_ptr<map_session_data> sd)
{
- dumb_ptr<map_session_data> p_sd = NULL;
- if (sd == NULL || !pc_ismarried(sd))
+ dumb_ptr<map_session_data> p_sd = nullptr;
+ if (sd == nullptr || !pc_ismarried(sd))
return -1;
// If both are on map server we don't need to bother the char server
if ((p_sd =
- map_nick2sd(map_charid2nick(sd->status.partner_id))) != NULL)
+ map_nick2sd(map_charid2nick(sd->status.partner_id))) != nullptr)
{
if (p_sd->status.partner_id != sd->status_key.char_id
|| sd->status.partner_id != p_sd->status_key.char_id)
@@ -4828,17 +4828,17 @@ int pc_divorce(dumb_ptr<map_session_data> sd)
*/
dumb_ptr<map_session_data> pc_get_partner(dumb_ptr<map_session_data> sd)
{
- dumb_ptr<map_session_data> p_sd = NULL;
- if (sd == NULL || !pc_ismarried(sd))
- return NULL;
+ dumb_ptr<map_session_data> p_sd = nullptr;
+ if (sd == nullptr || !pc_ismarried(sd))
+ return nullptr;
CharName nick = map_charid2nick(sd->status.partner_id);
if (!nick.to__actual())
- return NULL;
+ return nullptr;
- if ((p_sd = map_nick2sd(nick)) == NULL)
- return NULL;
+ if ((p_sd = map_nick2sd(nick)) == nullptr)
+ return nullptr;
return p_sd;
}
@@ -4889,7 +4889,7 @@ int pc_natural_heal_hp(dumb_ptr<map_session_data> sd)
int bhp;
int bonus;
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (pc_checkoverhp(sd))
{
@@ -4961,7 +4961,7 @@ int pc_natural_heal_sp(dumb_ptr<map_session_data> sd)
int bsp;
int bonus;
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (pc_checkoversp(sd))
{
diff --git a/src/map/script.cpp b/src/map/script.cpp
index 73ddea7..b9d90ea 100644
--- a/src/map/script.cpp
+++ b/src/map/script.cpp
@@ -986,7 +986,7 @@ void get_val(dumb_ptr<map_session_data> sd, struct script_data *data)
{
if (data->type == ByteCode::PARAM_)
{
- if (sd == NULL)
+ if (sd == nullptr)
PRINTF("get_val error param SP::%d\n"_fmt, data->u.reg.sp());
data->type = ByteCode::INT;
if (sd)
@@ -1001,7 +1001,7 @@ void get_val(dumb_ptr<map_session_data> sd, struct script_data *data)
if (prefix != '$')
{
- if (sd == NULL)
+ if (sd == nullptr)
PRINTF("get_val error name?:%s\n"_fmt, name);
}
if (postfix == '$')
@@ -1664,7 +1664,7 @@ void builtin_percentheal(ScriptState *st)
static
void builtin_input(ScriptState *st)
{
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
script_data& scrd = AARGO2(2);
ByteCode type = scrd.type;
assert (type == ByteCode::VARIABLE);
@@ -1741,7 +1741,7 @@ void builtin_if (ScriptState *st)
static
void builtin_set(ScriptState *st)
{
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
SIR reg = AARGO2(2).u.reg;
if (AARGO2(2).type == ByteCode::PARAM_)
{
@@ -1782,7 +1782,7 @@ void builtin_set(ScriptState *st)
static
void builtin_setarray(ScriptState *st)
{
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
assert (AARGO2(2).type == ByteCode::VARIABLE);
SIR reg = AARGO2(2).u.reg;
ZString name = variable_names.outtern(reg.base());
@@ -1813,7 +1813,7 @@ void builtin_setarray(ScriptState *st)
static
void builtin_cleararray(ScriptState *st)
{
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
assert (AARGO2(2).type == ByteCode::VARIABLE);
SIR reg = AARGO2(2).u.reg;
ZString name = variable_names.outtern(reg.base());
@@ -1939,7 +1939,7 @@ void builtin_countitem(ScriptState *st)
{
ZString name = ZString(conv_str(st, data));
struct item_data *item_data = itemdb_searchname(name);
- if (item_data != NULL)
+ if (item_data != nullptr)
nameid = item_data->nameid;
}
else
@@ -2027,7 +2027,7 @@ void builtin_getitem(ScriptState *st)
{
ZString name = ZString(conv_str(st, data));
struct item_data *item_data = itemdb_searchname(name);
- if (item_data != NULL)
+ if (item_data != nullptr)
nameid = item_data->nameid;
}
else
@@ -2045,7 +2045,7 @@ void builtin_getitem(ScriptState *st)
item_tmp.nameid = nameid;
if (HARGO2(5)) //アイテムを指定したIDに渡す
sd = map_id2sd(wrap<BlockId>(conv_num(st, &AARGO2(5))));
- if (sd == NULL) //アイテムを渡す相手がいなかったらお帰り
+ if (sd == nullptr) //アイテムを渡す相手がいなかったらお帰り
return;
PickupFail flag;
if ((flag = pc_additem(sd, &item_tmp, amount)) != PickupFail::OKAY)
@@ -2053,7 +2053,7 @@ void builtin_getitem(ScriptState *st)
clif_additem(sd, IOff0::from(0), 0, flag);
map_addflooritem(&item_tmp, amount,
sd->bl_m, sd->bl_x, sd->bl_y,
- NULL, NULL, NULL);
+ nullptr, nullptr, nullptr);
}
}
@@ -2102,7 +2102,7 @@ void builtin_makeitem(ScriptState *st)
Item item_tmp {};
item_tmp.nameid = nameid;
- map_addflooritem(&item_tmp, amount, m, x, y, NULL, NULL, NULL);
+ map_addflooritem(&item_tmp, amount, m, x, y, nullptr, nullptr, nullptr);
}
}
@@ -2177,7 +2177,7 @@ void builtin_readparam(ScriptState *st)
else
sd = script_rid2sd(st);
- if (sd == NULL)
+ if (sd == nullptr)
{
push_int(st->stack, ByteCode::INT, -1);
return;
@@ -2202,7 +2202,7 @@ void builtin_getcharid(ScriptState *st)
sd = map_nick2sd(stringish<CharName>(ZString(conv_str(st, &AARGO2(3)))));
else
sd = script_rid2sd(st);
- if (sd == NULL)
+ if (sd == nullptr)
{
push_int(st->stack, ByteCode::INT, -1);
return;
@@ -2295,9 +2295,9 @@ void builtin_getequipid(ScriptState *st)
struct item_data *item;
sd = script_rid2sd(st);
- if (sd == NULL)
+ if (sd == nullptr)
{
- PRINTF("getequipid: sd == NULL\n"_fmt);
+ PRINTF("getequipid: sd == nullptr\n"_fmt);
return;
}
num = conv_num(st, &AARGO2(2));
@@ -3040,7 +3040,7 @@ void builtin_getareadropitem_sub_anddelete(dumb_ptr<block_list> bl, ItemNameId i
if (drop->item_data.nameid == item)
{
(*amount) += drop->item_data.amount;
- clif_clearflooritem(drop, 0);
+ clif_clearflooritem(drop, nullptr);
map_delobject(drop->bl_id, drop->bl_type);
}
}
@@ -3200,7 +3200,7 @@ void builtin_resetstatus(ScriptState *st)
static
void builtin_changesex(ScriptState *st)
{
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
sd = script_rid2sd(st);
chrif_char_ask_name(AccountId(), sd->status_key.name, 5, HumanTimeDiff()); // type: 5 - changesex
@@ -3215,7 +3215,7 @@ static
void builtin_attachrid(ScriptState *st)
{
st->rid = wrap<BlockId>(conv_num(st, &AARGO2(2)));
- push_int(st->stack, ByteCode::INT, (map_id2sd(st->rid) != NULL));
+ push_int(st->stack, ByteCode::INT, (map_id2sd(st->rid) != nullptr));
}
/*==========================================
@@ -3236,7 +3236,7 @@ static
void builtin_isloggedin(ScriptState *st)
{
push_int(st->stack, ByteCode::INT,
- map_id2sd(wrap<BlockId>(conv_num(st, &AARGO2(2)))) != NULL);
+ map_id2sd(wrap<BlockId>(conv_num(st, &AARGO2(2)))) != nullptr);
}
static
@@ -3436,7 +3436,7 @@ void builtin_marriage(ScriptState *st)
dumb_ptr<map_session_data> sd = script_rid2sd(st);
dumb_ptr<map_session_data> p_sd = map_nick2sd(partner);
- if (sd == NULL || p_sd == NULL || pc_marriage(sd, p_sd) < 0)
+ if (sd == nullptr || p_sd == nullptr || pc_marriage(sd, p_sd) < 0)
{
push_int(st->stack, ByteCode::INT, 0);
return;
@@ -3453,7 +3453,7 @@ void builtin_divorce(ScriptState *st)
sd->npc_flags.divorce = 1;
- if (sd == NULL || pc_divorce(sd) < 0)
+ if (sd == nullptr || pc_divorce(sd) < 0)
{
push_int(st->stack, ByteCode::INT, 0);
return;
@@ -3643,7 +3643,7 @@ void builtin_misceffect(ScriptState *st)
int type;
BlockId id;
CharName name;
- dumb_ptr<block_list> bl = NULL;
+ dumb_ptr<block_list> bl = nullptr;
type = conv_num(st, &AARGO2(2));
@@ -3690,7 +3690,7 @@ void builtin_specialeffect(ScriptState *st)
{
dumb_ptr<block_list> bl = map_id2bl(st->oid);
- if (bl == NULL)
+ if (bl == nullptr)
return;
clif_specialeffect(bl,
@@ -3705,7 +3705,7 @@ void builtin_specialeffect2(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- if (sd == NULL)
+ if (sd == nullptr)
return;
clif_specialeffect(sd,
@@ -3725,7 +3725,7 @@ void builtin_nude(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- if (sd == NULL)
+ if (sd == nullptr)
return;
for (EQUIP i : EQUIPs)
@@ -3747,7 +3747,7 @@ static
void builtin_unequipbyid(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- if (sd == NULL)
+ if (sd == nullptr)
return;
EQUIP slot_id = EQUIP(conv_num(st, &AARGO2(2)));
@@ -3791,7 +3791,7 @@ static
void builtin_npcwarp(ScriptState *st)
{
int x, y;
- dumb_ptr<npc_data> nd = NULL;
+ dumb_ptr<npc_data> nd = nullptr;
x = conv_num(st, &AARGO2(2));
y = conv_num(st, &AARGO2(3));
@@ -3833,7 +3833,7 @@ void builtin_message(ScriptState *st)
ZString msg = ZString(conv_str(st, &AARGO2(3)));
dumb_ptr<map_session_data> pl_sd = map_nick2sd(player);
- if (pl_sd == NULL)
+ if (pl_sd == nullptr)
return;
clif_displaymessage(pl_sd->sess, msg);
@@ -4773,7 +4773,7 @@ int run_script_l(ScriptPointer sp, BlockId rid, BlockId oid,
dumb_ptr<map_session_data> sd = map_id2sd(rid);
const ScriptBuffer *rootscript = sp.code;
int i;
- if (sp.code == NULL || sp.pos >> 24)
+ if (sp.code == nullptr || sp.pos >> 24)
return -1;
if (sd && !sd->npc_stackbuf.empty() && sd->npc_scriptroot == rootscript)
diff --git a/src/map/skill-pools.cpp b/src/map/skill-pools.cpp
index bab89a1..3e9639a 100644
--- a/src/map/skill-pools.cpp
+++ b/src/map/skill-pools.cpp
@@ -62,7 +62,7 @@ int skill_pool(dumb_ptr<map_session_data> sd, SkillID *skills)
int skill_pool_size(dumb_ptr<map_session_data> sd)
{
- return skill_pool(sd, NULL);
+ return skill_pool(sd, nullptr);
}
int skill_pool_max(dumb_ptr<map_session_data> sd)
diff --git a/src/map/skill.cpp b/src/map/skill.cpp
index ad8e2e7..e8ad878 100644
--- a/src/map/skill.cpp
+++ b/src/map/skill.cpp
@@ -170,16 +170,16 @@ int skill_get_castnodex(SkillID id, int lv)
int skill_additional_effect(dumb_ptr<block_list> src, dumb_ptr<block_list> bl,
SkillID skillid, int skilllv)
{
- dumb_ptr<map_session_data> sd = NULL;
- dumb_ptr<mob_data> md = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
+ dumb_ptr<mob_data> md = nullptr;
int luk;
int sc_def_mdef, sc_def_vit, sc_def_int, sc_def_luk;
int sc_def_phys_shield_spell;
- nullpo_ret(src);
- nullpo_ret(bl);
+ nullpo_retz(src);
+ nullpo_retz(bl);
if (skilllv < 0)
return 0;
@@ -257,16 +257,16 @@ int skill_attack(BF attack_type, dumb_ptr<block_list> src,
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
int type, lv, damage;
- nullpo_ret(src);
- nullpo_ret(dsrc);
- nullpo_ret(bl);
+ nullpo_retz(src);
+ nullpo_retz(dsrc);
+ nullpo_retz(bl);
sc_data = battle_get_sc_data(bl);
//何もしない判定ここから
if (dsrc->bl_m != bl->bl_m) //対象が同じマップにいなければ何もしない
return 0;
- if (src->bl_prev == NULL || dsrc->bl_prev == NULL || bl->bl_prev == NULL) //prevよくわからない※
+ if (src->bl_prev == nullptr || dsrc->bl_prev == nullptr || bl->bl_prev == nullptr) //prevよくわからない※
return 0;
if (src->bl_type == BL::PC && pc_isdead(src->is_player())) //術者?がPCですでに死んでいたら何もしない
return 0;
@@ -305,7 +305,7 @@ int skill_attack(BF attack_type, dumb_ptr<block_list> src,
battle_damage(src, bl, damage, 0);
/* ダメージがあるなら追加効果判定 */
- if (bl->bl_prev != NULL)
+ if (bl->bl_prev != nullptr)
{
dumb_ptr<map_session_data> sd = bl->is_player();
if (bl->bl_type != BL::PC || !pc_isdead(sd))
@@ -403,7 +403,7 @@ int skill_castend_damage_id(dumb_ptr<block_list> src, dumb_ptr<block_list> bl,
SkillID skillid, int skilllv,
tick_t tick, BCT flag)
{
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
nullpo_retr(1, src);
nullpo_retr(1, bl);
@@ -413,7 +413,7 @@ int skill_castend_damage_id(dumb_ptr<block_list> src, dumb_ptr<block_list> bl,
if (sd && pc_isdead(sd))
return 1;
- if (bl->bl_prev == NULL)
+ if (bl->bl_prev == nullptr)
return 1;
if (bl->bl_type == BL::PC && pc_isdead(bl->is_player()))
return 1;
@@ -498,10 +498,10 @@ int skill_castend_damage_id(dumb_ptr<block_list> src, dumb_ptr<block_list> bl,
int skill_castend_nodamage_id(dumb_ptr<block_list> src, dumb_ptr<block_list> bl,
SkillID skillid, int skilllv)
{
- dumb_ptr<map_session_data> sd = NULL;
- dumb_ptr<map_session_data> dstsd = NULL;
- dumb_ptr<mob_data> md = NULL;
- dumb_ptr<mob_data> dstmd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
+ dumb_ptr<map_session_data> dstsd = nullptr;
+ dumb_ptr<mob_data> md = nullptr;
+ dumb_ptr<mob_data> dstmd = nullptr;
int sc_def_vit, sc_def_mdef, strip_fix;
nullpo_retr(1, src);
@@ -536,7 +536,7 @@ int skill_castend_nodamage_id(dumb_ptr<block_list> src, dumb_ptr<block_list> bl,
if (strip_fix < 0)
strip_fix = 0;
- if (bl == NULL || bl->bl_prev == NULL)
+ if (bl == nullptr || bl->bl_prev == nullptr)
return 1;
if (sd && pc_isdead(sd))
return 1;
@@ -651,7 +651,7 @@ interval_t skill_delayfix(dumb_ptr<block_list> bl, interval_t interval)
*/
int skill_castcancel(dumb_ptr<block_list> bl, int)
{
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_type == BL::PC)
{
@@ -688,7 +688,7 @@ int skill_status_change_active(dumb_ptr<block_list> bl, StatusChange type)
{
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
- nullpo_ret(bl);
+ nullpo_retz(bl);
if (bl->bl_type != BL::PC && bl->bl_type != BL::MOB)
{
if (battle_config.error_log)
@@ -806,7 +806,7 @@ int skill_update_heal_animation(dumb_ptr<map_session_data> sd)
{
const Opt2 mask = Opt2::_heal;
- nullpo_ret(sd);
+ nullpo_retz(sd);
bool wis_active = bool(sd->opt2 & mask);
bool is_active = sd->quick_regeneration_hp.amount > 0;
@@ -828,11 +828,11 @@ int skill_update_heal_animation(dumb_ptr<map_session_data> sd)
void skill_status_change_timer(TimerData *tid, tick_t tick, BlockId id, StatusChange type)
{
dumb_ptr<block_list> bl;
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
//short *sc_count; //使ってない?
- if ((bl = map_id2bl(id)) == NULL)
+ if ((bl = map_id2bl(id)) == nullptr)
return;
//該当IDがすでに消滅しているというのはいかにもありそうなのでスルーしてみる
sc_data = battle_get_sc_data(bl);
@@ -929,7 +929,7 @@ int skill_status_effect(dumb_ptr<block_list> bl, StatusChange type,
int val1,
interval_t tick, BlockId spell_invocation)
{
- dumb_ptr<map_session_data> sd = NULL;
+ dumb_ptr<map_session_data> sd = nullptr;
eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
short *sc_count;
Option *option;
@@ -940,20 +940,20 @@ int skill_status_effect(dumb_ptr<block_list> bl, StatusChange type,
SP updateflag = SP::ZERO;
int scdef = 0;
- nullpo_ret(bl);
+ nullpo_retz(bl);
sc_data = battle_get_sc_data(bl);
if (not sc_data)
return 0;
sc_count = battle_get_sc_count(bl);
- nullpo_ret(sc_count);
+ nullpo_retz(sc_count);
option = battle_get_option(bl);
- nullpo_ret(option);
+ nullpo_retz(option);
opt1 = battle_get_opt1(bl);
- nullpo_ret(opt1);
+ nullpo_retz(opt1);
opt2 = battle_get_opt2(bl);
- nullpo_ret(opt2);
+ nullpo_retz(opt2);
opt3 = battle_get_opt3(bl);
- nullpo_ret(opt3);
+ nullpo_retz(opt3);
switch (type)
{
@@ -1111,20 +1111,20 @@ int skill_status_change_clear(dumb_ptr<block_list> bl, int type)
Opt2 *opt2;
Opt3 *opt3;
- nullpo_ret(bl);
+ nullpo_retz(bl);
sc_data = battle_get_sc_data(bl);
if (not sc_data)
return 0;
sc_count = battle_get_sc_count(bl);
- nullpo_ret(sc_count);
+ nullpo_retz(sc_count);
option = battle_get_option(bl);
- nullpo_ret(option);
+ nullpo_retz(option);
opt1 = battle_get_opt1(bl);
- nullpo_ret(opt1);
+ nullpo_retz(opt1);
opt2 = battle_get_opt2(bl);
- nullpo_ret(opt2);
+ nullpo_retz(opt2);
opt3 = battle_get_opt3(bl);
- nullpo_ret(opt3);
+ nullpo_retz(opt3);
if (*sc_count == 0)
return 0;
diff --git a/src/map/storage.cpp b/src/map/storage.cpp
index 88db8c4..b063250 100644
--- a/src/map/storage.cpp
+++ b/src/map/storage.cpp
@@ -47,7 +47,7 @@ void do_final_storage(void)
Storage *account2storage(AccountId account_id)
{
Storage *stor = storage_db.search(account_id);
- if (stor == NULL)
+ if (stor == nullptr)
{
stor = storage_db.init(account_id);
stor->account_id = account_id;
@@ -73,13 +73,13 @@ void storage_delete(AccountId account_id)
*/
int storage_storageopen(dumb_ptr<map_session_data> sd)
{
- nullpo_ret(sd);
+ nullpo_retz(sd);
if (sd->state.storage_open)
return 1; //Already open?
Storage *stor = storage_db.search(sd->status_key.account_id);
- if (stor == NULL)
+ if (stor == nullptr)
{ //Request storage.
intif_request_storage(sd->status_key.account_id);
return 1;
@@ -177,9 +177,9 @@ int storage_storageadd(dumb_ptr<map_session_data> sd, IOff0 index, int amount)
{
Storage *stor;
- nullpo_ret(sd);
+ nullpo_retz(sd);
stor = account2storage2(sd->status_key.account_id);
- nullpo_ret(stor);
+ nullpo_retz(stor);
if ((stor->storage_amount > MAX_STORAGE) || !stor->storage_status)
return 0; // storage full / storage closed
@@ -213,9 +213,9 @@ int storage_storageget(dumb_ptr<map_session_data> sd, SOff0 index, int amount)
Storage *stor;
PickupFail flag;
- nullpo_ret(sd);
+ nullpo_retz(sd);
stor = account2storage2(sd->status_key.account_id);
- nullpo_ret(stor);
+ nullpo_retz(stor);
if (!index.ok())
return 0;
@@ -242,9 +242,9 @@ int storage_storageclose(dumb_ptr<map_session_data> sd)
{
Storage *stor;
- nullpo_ret(sd);
+ nullpo_retz(sd);
stor = account2storage2(sd->status_key.account_id);
- nullpo_ret(stor);
+ nullpo_retz(stor);
clif_storageclose(sd);
if (stor->storage_status)
@@ -274,7 +274,7 @@ int storage_storage_quit(dumb_ptr<map_session_data> sd)
{
Storage *stor;
- nullpo_ret(sd);
+ nullpo_retz(sd);
stor = account2storage2(sd->status_key.account_id);
if (stor)
diff --git a/src/map/trade.cpp b/src/map/trade.cpp
index 7a4913a..c21fd27 100644
--- a/src/map/trade.cpp
+++ b/src/map/trade.cpp
@@ -44,7 +44,7 @@ void trade_traderequest(dumb_ptr<map_session_data> sd, BlockId target_id)
nullpo_retv(sd);
- if ((target_sd = map_id2sd(target_id)) != NULL)
+ if ((target_sd = map_id2sd(target_id)) != nullptr)
{
if (!battle_config.invite_request_check)
{
@@ -97,7 +97,7 @@ void trade_tradeack(dumb_ptr<map_session_data> sd, int type)
dumb_ptr<map_session_data> target_sd;
nullpo_retv(sd);
- if ((target_sd = map_id2sd(account_to_block(sd->trade_partner))) != NULL)
+ if ((target_sd = map_id2sd(account_to_block(sd->trade_partner))) != nullptr)
{
clif_tradestart(target_sd, type);
clif_tradestart(sd, type);
@@ -134,7 +134,7 @@ void trade_tradeadditem(dumb_ptr<map_session_data> sd, IOff2 index, int amount)
nullpo_retv(sd);
- if (((target_sd = map_id2sd(account_to_block(sd->trade_partner))) != NULL)
+ if (((target_sd = map_id2sd(account_to_block(sd->trade_partner))) != nullptr)
&& (sd->deal_locked < 1))
{
if (!index.ok())
@@ -153,7 +153,7 @@ void trade_tradeadditem(dumb_ptr<map_session_data> sd, IOff2 index, int amount)
for (IOff0 i : IOff0::iter())
{
if (!target_sd->status.inventory[i].nameid
- && target_sd->inventory_data[i] == NULL)
+ && target_sd->inventory_data[i] == nullptr)
free_++;
}
for (trade_i = 0; trade_i < TRADE_MAX; trade_i++)
@@ -169,7 +169,7 @@ void trade_tradeadditem(dumb_ptr<map_session_data> sd, IOff2 index, int amount)
{
if (target_sd->status.inventory[i].nameid ==
sd->status.inventory[index.unshift()].nameid
- && target_sd->inventory_data[i] != NULL)
+ && target_sd->inventory_data[i] != nullptr)
{
id = target_sd->inventory_data[i];
if (id->type != ItemType::WEAPON
@@ -225,7 +225,7 @@ void trade_tradeadditem(dumb_ptr<map_session_data> sd, IOff2 index, int amount)
if (target_sd->status.inventory[i].nameid ==
sd->status.
inventory[sd->deal_item_index[trade_i].unshift()].nameid
- && target_sd->inventory_data[i] != NULL)
+ && target_sd->inventory_data[i] != nullptr)
{
id = target_sd->inventory_data[i];
if (id->type != ItemType::WEAPON
@@ -272,7 +272,7 @@ void trade_tradeok(dumb_ptr<map_session_data> sd)
}
- if ((target_sd = map_id2sd(account_to_block(sd->trade_partner))) != NULL)
+ if ((target_sd = map_id2sd(account_to_block(sd->trade_partner))) != nullptr)
{
sd->deal_locked = 1;
clif_tradeitemok(sd, IOff2::from(0), 0, 0);
@@ -292,7 +292,7 @@ void trade_tradecancel(dumb_ptr<map_session_data> sd)
nullpo_retv(sd);
- if ((target_sd = map_id2sd(account_to_block(sd->trade_partner))) != NULL)
+ if ((target_sd = map_id2sd(account_to_block(sd->trade_partner))) != nullptr)
{
for (trade_i = 0; trade_i < TRADE_MAX; trade_i++)
{ //give items back (only virtual)
@@ -347,7 +347,7 @@ void trade_tradecommit(dumb_ptr<map_session_data> sd)
nullpo_retv(sd);
- if ((target_sd = map_id2sd(account_to_block(sd->trade_partner))) != NULL)
+ if ((target_sd = map_id2sd(account_to_block(sd->trade_partner))) != nullptr)
{
MAP_LOG_PC(sd, " TRADECOMMIT WITH %d GIVE %d GET %d"_fmt,
target_sd->status_key.char_id, sd->deal_zeny,
@@ -451,7 +451,7 @@ void trade_verifyzeny(dumb_ptr<map_session_data> sd)
nullpo_retv(sd);
- if ((target_sd = map_id2sd(account_to_block(sd->trade_partner))) != NULL)
+ if ((target_sd = map_id2sd(account_to_block(sd->trade_partner))) != nullptr)
{
if (sd->deal_zeny > sd->status.zeny)
{