diff options
Diffstat (limited to 'src/map/skill.hpp')
-rw-r--r-- | src/map/skill.hpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/skill.hpp b/src/map/skill.hpp index e2aaba5..3dea4d3 100644 --- a/src/map/skill.hpp +++ b/src/map/skill.hpp @@ -881,11 +881,12 @@ void skill_pool_empty (struct map_session_data *sd); // Deactivate all pool s int skill_pool_activate (struct map_session_data *sd, int skill); // Skill into skill pool. Return is zero iff okay. int skill_pool_is_activated (struct map_session_data *sd, int skill); // Skill into skill pool. Return is zero when activated. int skill_pool_deactivate (struct map_session_data *sd, int skill); // Skill out of skill pool. Return is zero iff okay. -char *skill_name (int skill); // Yield configurable skill name +const char *skill_name(int skill); // Yield configurable skill name int skill_stat (int skill); // Yields the stat associated with a skill. Returns zero if none, or SP_STR, SP_VIT, ... otherwise int skill_power (struct map_session_data *sd, int skill); // Yields the power of a skill. This is zero if the skill is unknown or if it's a pool skill that is outside of the skill pool, // otherwise a value from 0 to 255 (with 200 being the `normal maximum') int skill_power_bl (struct block_list *bl, int skill); // Yields the power of a skill. This is zero if the skill is unknown or if it's a pool skill that is outside of the skill pool, // otherwise a value from 0 to 255 (with 200 being the `normal maximum') +void skill_pool_register (int id); // [Fate] Remember that a certain skill ID belongs to a pool skill #endif |