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Diffstat (limited to 'src/map/pc.hpp')
-rw-r--r--src/map/pc.hpp39
1 files changed, 0 insertions, 39 deletions
diff --git a/src/map/pc.hpp b/src/map/pc.hpp
index 91ad633..c881178 100644
--- a/src/map/pc.hpp
+++ b/src/map/pc.hpp
@@ -4,11 +4,6 @@
#include "map.hpp"
inline
-void pc_setdead(struct map_session_data *sd)
-{
- sd->state.dead_sit = 1;
-}
-inline
void pc_setsit(struct map_session_data *sd)
{
sd->state.dead_sit = 2;
@@ -60,11 +55,6 @@ bool pc_isinvisible(struct map_session_data *sd)
return bool(sd->status.option & Option::HIDE);
}
inline
-bool pc_is50overweight(struct map_session_data *sd)
-{
- return sd->weight*2 >= sd->max_weight;
-}
-inline
bool pc_is90overweight(struct map_session_data *sd)
{
return sd->weight*10 >= sd->max_weight*9;
@@ -86,27 +76,20 @@ int pc_setnewpc(struct map_session_data *, int, int, int, int, int, int);
int pc_authok(int, int, time_t, short tmw_version, struct mmo_charstatus *);
int pc_authfail(int);
-int pc_isequip(struct map_session_data *sd, int n);
int pc_equippoint(struct map_session_data *sd, int n);
int pc_breakweapon(struct map_session_data *sd); // weapon breaking [Valaris]
int pc_breakarmor(struct map_session_data *sd); // armor breaking [Valaris]
int pc_checkskill(struct map_session_data *sd, SkillID skill_id);
-int pc_checkallowskill(struct map_session_data *sd);
int pc_checkequip(struct map_session_data *sd, int pos);
-int pc_checkoverhp(struct map_session_data *);
-int pc_checkoversp(struct map_session_data *);
-
-int pc_can_reach(struct map_session_data *, int, int);
int pc_walktoxy(struct map_session_data *, int, int);
int pc_stop_walking(struct map_session_data *, int);
int pc_movepos(struct map_session_data *, int, int);
int pc_setpos(struct map_session_data *, const char *, int, int, int);
int pc_setsavepoint(struct map_session_data *, const char *, int, int);
int pc_randomwarp(struct map_session_data *sd, int type);
-int pc_memo(struct map_session_data *sd, int i);
int pc_checkadditem(struct map_session_data *, int, int);
int pc_inventoryblank(struct map_session_data *);
@@ -120,14 +103,6 @@ int pc_count_all_items(struct map_session_data *player, int item_id);
int pc_remove_items(struct map_session_data *player, int item_id,
int count);
-int pc_cart_additem(struct map_session_data *sd, struct item *item_data,
- int amount);
-int pc_cart_delitem(struct map_session_data *sd, int n, int amount,
- int type);
-int pc_putitemtocart(struct map_session_data *sd, int idx, int amount);
-int pc_getitemfromcart(struct map_session_data *sd, int idx, int amount);
-int pc_cartitem_amount(struct map_session_data *sd, int idx, int amount);
-
int pc_takeitem(struct map_session_data *, struct flooritem_data *);
int pc_dropitem(struct map_session_data *, int, int);
@@ -139,10 +114,6 @@ int pc_bonus2(struct map_session_data *sd, int, int, int);
int pc_bonus3(struct map_session_data *sd, int, int, int, int);
int pc_skill(struct map_session_data *, SkillID, int, int);
-int pc_insert_card(struct map_session_data *sd, int idx_card,
- int idx_equip);
-
-int pc_item_identify(struct map_session_data *sd, int idx);
int pc_steal_item(struct map_session_data *sd, struct block_list *bl);
int pc_steal_coin(struct map_session_data *sd, struct block_list *bl);
@@ -152,10 +123,6 @@ int pc_modifysellvalue(struct map_session_data *, int);
int pc_attack(struct map_session_data *, int, int);
int pc_stopattack(struct map_session_data *);
-int pc_follow(struct map_session_data *, int); // [MouseJstr]
-
-int pc_checkbaselevelup(struct map_session_data *sd);
-int pc_checkjoblevelup(struct map_session_data *sd);
int pc_gainexp(struct map_session_data *, int, int);
#define PC_GAINEXP_REASON_KILLING 0
@@ -165,9 +132,7 @@ int pc_gainexp_reason(struct map_session_data *, int, int, int reason);
int pc_extract_healer_exp(struct map_session_data *, int max); // [Fate] Used by healers: extract healer-xp from the target, return result (up to max)
int pc_nextbaseexp(struct map_session_data *);
-int pc_nextbaseafter(struct map_session_data *); // [Valaris]
int pc_nextjobexp(struct map_session_data *);
-int pc_nextjobafter(struct map_session_data *); // [Valaris]
int pc_need_status_point(struct map_session_data *, int);
int pc_statusup(struct map_session_data *, int);
int pc_statusup2(struct map_session_data *, int, int);
@@ -191,7 +156,6 @@ int pc_setcart(struct map_session_data *sd, int type);
int pc_setfalcon(struct map_session_data *sd);
int pc_setriding(struct map_session_data *sd);
int pc_changelook(struct map_session_data *, int, int);
-int pc_equiplookall(struct map_session_data *sd);
int pc_readparam(struct map_session_data *, int);
int pc_setparam(struct map_session_data *, int, int);
@@ -217,7 +181,6 @@ int pc_addeventtimercount(struct map_session_data *sd, const char *name,
int pc_calc_pvprank(struct map_session_data *sd);
void pc_calc_pvprank_timer(timer_id, tick_t, custom_id_t, custom_data_t);
-int pc_ismarried(struct map_session_data *sd);
int pc_marriage(struct map_session_data *sd,
struct map_session_data *dstsd);
int pc_divorce(struct map_session_data *sd);
@@ -250,7 +213,5 @@ enum
// timer for night.day
extern timer_id day_timer_tid;
extern timer_id night_timer_tid;
-void map_day_timer(timer_id, tick_t, custom_id_t, custom_data_t); // by [yor]
-void map_night_timer(timer_id, tick_t, custom_id_t, custom_data_t); // by [yor]
#endif // PC_HPP