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-rw-r--r--src/map/pc.c9
1 files changed, 2 insertions, 7 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 6a646f0..fb98bcb 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -1884,13 +1884,8 @@ int pc_calcstatus (struct map_session_data *sd, int first)
if (sd->attackrange > 2)
{ // [fate] ranged weapon?
- if (skill_power (sd, TMW_RAGING)) {
- sd->attackrange = 2;
- }
- else {
- sd->attackrange += MIN (skill_power (sd, AC_OWL) / 60, 3);
- sd->hit += skill_power (sd, AC_OWL) / 10; // 20 for 200
- }
+ sd->attackrange += MIN (skill_power (sd, AC_OWL) / 60, 3);
+ sd->hit += skill_power (sd, AC_OWL) / 10; // 20 for 200
}
if ((skill = pc_checkskill (sd, BS_WEAPONRESEARCH)) > 0) // 武器研究の命中率増加