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-rw-r--r--src/map/pc.c10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 86e1c94..cf1e101 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -5469,7 +5469,10 @@ int pc_itemheal(struct map_session_data *sd,int hp,int sp)
pc_heal_quick_accumulate(hp,
&sd->quick_regeneration_hp,
sd->status.max_hp - sd->status.hp);
- //clif_status_change(&sd->bl, SC_HEALING, 1);
+ if (!sd->special_state.heal_effect) {
+ sd->special_state.heal_effect = 1;
+ clif_status_change(&sd->bl, SC_HEALING, 1);
+ }
hp = 0;
}
if (sp > 0) {
@@ -7094,8 +7097,9 @@ static int pc_natural_heal_sub(struct map_session_data *sd,va_list ap) {
int sp_bonus = pc_quickregenerate_effect(&sd->quick_regeneration_sp, sd->nhealsp);
pc_itemheal_effect(sd, hp_bonus, sp_bonus);
- } else if (!sd->quick_regeneration_hp.amount) {
- //clif_status_change(&sd->bl, SC_HEALING, 0);
+ } else if (!sd->quick_regeneration_hp.amount && sd->special_state.heal_effect) {
+ sd->special_state.heal_effect = 0;
+ clif_status_change(&sd->bl, SC_HEALING, 0);
}
// -- moonsoul (if conditions below altered to disallow natural healing if under berserk status)