diff options
Diffstat (limited to 'src/map/npc.cpp')
-rw-r--r-- | src/map/npc.cpp | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/map/npc.cpp b/src/map/npc.cpp index 28f348e..e3038a1 100644 --- a/src/map/npc.cpp +++ b/src/map/npc.cpp @@ -73,7 +73,7 @@ void npc_enable_sub(dumb_ptr<block_list> bl, dumb_ptr<npc_data> nd) assert (bl->bl_type == BL::PC); { - sd = bl->as_player(); + sd = bl->is_player(); // not if disabled if (nd->flag & 1) @@ -298,7 +298,7 @@ int npc_event_do_oninit(void) static void npc_timerevent(TimerData *, tick_t tick, int id, interval_t data) { - dumb_ptr<npc_data_script> nd = map_id2bl(id)->as_npc()->as_script(); + dumb_ptr<npc_data_script> nd = map_id2bl(id)->is_npc()->is_script(); assert (nd != NULL); assert (nd->npc_subtype == NpcSubtype::SCRIPT); assert (nd->scr.next_event != nd->scr.timer_eventv.end()); @@ -537,8 +537,8 @@ int npc_touch_areanpc(dumb_ptr<map_session_data> sd, map_local *m, int x, int y) switch (m->npc[i]->npc_subtype) { case NpcSubtype::WARP: - xs = m->npc[i]->as_warp()->warp.xs; - ys = m->npc[i]->as_warp()->warp.ys; + xs = m->npc[i]->is_warp()->warp.xs; + ys = m->npc[i]->is_warp()->warp.ys; break; case NpcSubtype::MESSAGE: assert (0 && "I'm pretty sure these are never put on a map"); @@ -546,8 +546,8 @@ int npc_touch_areanpc(dumb_ptr<map_session_data> sd, map_local *m, int x, int y) ys = 0; break; case NpcSubtype::SCRIPT: - xs = m->npc[i]->as_script()->scr.xs; - ys = m->npc[i]->as_script()->scr.ys; + xs = m->npc[i]->is_script()->scr.xs; + ys = m->npc[i]->is_script()->scr.ys; break; default: continue; @@ -571,8 +571,8 @@ int npc_touch_areanpc(dumb_ptr<map_session_data> sd, map_local *m, int x, int y) { case NpcSubtype::WARP: skill_stop_dancing(sd, 0); - pc_setpos(sd, m->npc[i]->as_warp()->warp.name, - m->npc[i]->as_warp()->warp.x, m->npc[i]->as_warp()->warp.y, BeingRemoveWhy::GONE); + pc_setpos(sd, m->npc[i]->is_warp()->warp.name, + m->npc[i]->is_warp()->warp.x, m->npc[i]->is_warp()->warp.y, BeingRemoveWhy::GONE); break; case NpcSubtype::MESSAGE: assert (0 && "I'm pretty sure these NPCs are never put on a map."); @@ -606,7 +606,7 @@ int npc_checknear(dumb_ptr<map_session_data> sd, int id) nullpo_ret(sd); - nd = map_id_as_npc(id); + nd = map_id_is_npc(id); // this actually happens if (nd == NULL) return 1; @@ -649,7 +649,7 @@ int npc_click(dumb_ptr<map_session_data> sd, int id) return 1; } - nd = map_id_as_npc(id); + nd = map_id_is_npc(id); if (nd->flag & 1) // 無効化されている return 1; @@ -662,12 +662,12 @@ int npc_click(dumb_ptr<map_session_data> sd, int id) npc_event_dequeue(sd); break; case NpcSubtype::SCRIPT: - sd->npc_pos = run_script(ScriptPointer(nd->as_script()->scr.script.get(), 0), sd->bl_id, id); + sd->npc_pos = run_script(ScriptPointer(nd->is_script()->scr.script.get(), 0), sd->bl_id, id); break; case NpcSubtype::MESSAGE: - if (nd->as_message()->message) + if (nd->is_message()->message) { - clif_scriptmes(sd, id, nd->as_message()->message); + clif_scriptmes(sd, id, nd->is_message()->message); clif_scriptclose(sd, id); } break; @@ -694,7 +694,7 @@ int npc_scriptcont(dumb_ptr<map_session_data> sd, int id) return 1; } - nd = map_id_as_npc(id); + nd = map_id_is_npc(id); if (!nd /* NPC was disposed? */ || nd->npc_subtype == NpcSubtype::MESSAGE) { @@ -703,7 +703,7 @@ int npc_scriptcont(dumb_ptr<map_session_data> sd, int id) return 0; } - sd->npc_pos = run_script(ScriptPointer(nd->as_script()->scr.script.get(), sd->npc_pos), sd->bl_id, id); + sd->npc_pos = run_script(ScriptPointer(nd->is_script()->scr.script.get(), sd->npc_pos), sd->bl_id, id); return 0; } @@ -721,7 +721,7 @@ int npc_buysellsel(dumb_ptr<map_session_data> sd, int id, int type) if (npc_checknear(sd, id)) return 1; - nd = map_id_as_npc(id); + nd = map_id_is_npc(id); if (nd->npc_subtype != NpcSubtype::SHOP) { if (battle_config.error_log) @@ -735,7 +735,7 @@ int npc_buysellsel(dumb_ptr<map_session_data> sd, int id, int type) sd->npc_shopid = id; if (type == 0) { - clif_buylist(sd, nd->as_shop()); + clif_buylist(sd, nd->is_shop()); } else { @@ -762,21 +762,21 @@ int npc_buylist(dumb_ptr<map_session_data> sd, int n, if (npc_checknear(sd, sd->npc_shopid)) return 3; - nd = map_id_as_npc(sd->npc_shopid); + nd = map_id_is_npc(sd->npc_shopid); if (nd->npc_subtype != NpcSubtype::SHOP) return 3; for (i = 0, w = 0, z = 0; i < n; i++) { - for (j = 0; j < nd->as_shop()->shop_items.size(); j++) + for (j = 0; j < nd->is_shop()->shop_items.size(); j++) { - if (nd->as_shop()->shop_items[j].nameid == item_list[i * 2 + 1]) + if (nd->is_shop()->shop_items[j].nameid == item_list[i * 2 + 1]) break; } - if (j == nd->as_shop()->shop_items.size()) + if (j == nd->is_shop()->shop_items.size()) return 3; - z += static_cast<double>(nd->as_shop()->shop_items[j].value) * item_list[i * 2]; + z += static_cast<double>(nd->is_shop()->shop_items[j].value) * item_list[i * 2]; itemamount += item_list[i * 2]; switch (pc_checkadditem(sd, item_list[i * 2 + 1], item_list[i * 2])) @@ -1667,7 +1667,7 @@ void npc_free_internal(dumb_ptr<npc_data> nd_) { if (nd_->npc_subtype == NpcSubtype::SCRIPT) { - dumb_ptr<npc_data_script> nd = nd_->as_script(); + dumb_ptr<npc_data_script> nd = nd_->is_script(); nd->scr.timer_eventv.clear(); { @@ -1677,7 +1677,7 @@ void npc_free_internal(dumb_ptr<npc_data> nd_) } else if (nd_->npc_subtype == NpcSubtype::MESSAGE) { - dumb_ptr<npc_data_message> nd = nd_->as_message(); + dumb_ptr<npc_data_message> nd = nd_->is_message(); nd->message = FString(); } nd_.delete_(); |