diff options
Diffstat (limited to 'src/map/npc.c')
-rw-r--r-- | src/map/npc.c | 3482 |
1 files changed, 1900 insertions, 1582 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index 0c6c922..49fe578 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -27,29 +27,31 @@ #include "memwatch.h" #endif +struct npc_src_list +{ + struct npc_src_list *next; + struct npc_src_list *prev; + char name[4]; +}; +static struct npc_src_list *npc_src_first, *npc_src_last; +static int npc_id = START_NPC_NUM; +static int npc_warp, npc_shop, npc_script, npc_mob; -struct npc_src_list { - struct npc_src_list * next; - struct npc_src_list * prev; - char name[4]; -} ; - -static struct npc_src_list *npc_src_first,*npc_src_last; -static int npc_id=START_NPC_NUM; -static int npc_warp,npc_shop,npc_script,npc_mob; - -int npc_get_new_npc_id(void){ return npc_id++; } +int npc_get_new_npc_id (void) +{ + return npc_id++; +} static struct dbt *ev_db; static struct dbt *npcname_db; -struct event_data { - struct npc_data *nd; - int pos; +struct event_data +{ + struct npc_data *nd; + int pos; }; -static struct tm ev_tm_b; // ���v�C�x���g�p - +static struct tm ev_tm_b; // ���v�C�x���g�p /*========================================== * NPC�̖�����/�L���� @@ -57,94 +59,107 @@ static struct tm ev_tm_b; // ���v�C�x���g�p * npc_enable_sub �L������OnTouch�C�x���g����s *------------------------------------------ */ -int npc_enable_sub( struct block_list *bl, va_list ap ) +int npc_enable_sub (struct block_list *bl, va_list ap) { - struct map_session_data *sd; - struct npc_data *nd; - char *name=(char *)aCalloc(50,sizeof(char)); - - nullpo_retr(0, bl); - nullpo_retr(0, ap); - nullpo_retr(0, nd=va_arg(ap,struct npc_data *)); - if(bl->type == BL_PC && (sd=(struct map_session_data *)bl)){ - - if (nd->flag&1) // �����������Ă��� - return 1; - - memcpy(name,nd->name,50); - if(sd->areanpc_id==nd->bl.id) - return 1; - sd->areanpc_id=nd->bl.id; - npc_event(sd,strcat(name,"::OnTouch"),0); - } - free(name); - return 0; + struct map_session_data *sd; + struct npc_data *nd; + char *name = (char *) aCalloc (50, sizeof (char)); + + nullpo_retr (0, bl); + nullpo_retr (0, ap); + nullpo_retr (0, nd = va_arg (ap, struct npc_data *)); + if (bl->type == BL_PC && (sd = (struct map_session_data *) bl)) + { + + if (nd->flag & 1) // �����������Ă��� + return 1; + + memcpy (name, nd->name, 50); + if (sd->areanpc_id == nd->bl.id) + return 1; + sd->areanpc_id = nd->bl.id; + npc_event (sd, strcat (name, "::OnTouch"), 0); + } + free (name); + return 0; } -int npc_enable(const char *name,int flag) + +int npc_enable (const char *name, int flag) { - struct npc_data *nd=strdb_search(npcname_db,name); - if (nd==NULL) - return 0; - - if (flag&1) { // �L���� - nd->flag&=~1; - clif_spawnnpc(nd); - }else if (flag&2){ - nd->flag&=~1; - nd->option = 0x0000; - clif_changeoption(&nd->bl); - }else if (flag&4){ - nd->flag|=1; - nd->option = 0x0002; - clif_changeoption(&nd->bl); - }else{ // ������ - nd->flag|=1; - clif_clearchar(&nd->bl,0); - } - if(flag&3 && (nd->u.scr.xs > 0 || nd->u.scr.ys >0)) - map_foreachinarea( npc_enable_sub,nd->bl.m,nd->bl.x-nd->u.scr.xs,nd->bl.y-nd->u.scr.ys,nd->bl.x+nd->u.scr.xs,nd->bl.y+nd->u.scr.ys,BL_PC,nd); + struct npc_data *nd = strdb_search (npcname_db, name); + if (nd == NULL) + return 0; + + if (flag & 1) + { // �L���� + nd->flag &= ~1; + clif_spawnnpc (nd); + } + else if (flag & 2) + { + nd->flag &= ~1; + nd->option = 0x0000; + clif_changeoption (&nd->bl); + } + else if (flag & 4) + { + nd->flag |= 1; + nd->option = 0x0002; + clif_changeoption (&nd->bl); + } + else + { // ������ + nd->flag |= 1; + clif_clearchar (&nd->bl, 0); + } + if (flag & 3 && (nd->u.scr.xs > 0 || nd->u.scr.ys > 0)) + map_foreachinarea (npc_enable_sub, nd->bl.m, nd->bl.x - nd->u.scr.xs, + nd->bl.y - nd->u.scr.ys, nd->bl.x + nd->u.scr.xs, + nd->bl.y + nd->u.scr.ys, BL_PC, nd); - return 0; + return 0; } /*========================================== * NPC�𖼑O�ŒT�� *------------------------------------------ */ -struct npc_data* npc_name2id(const char *name) +struct npc_data *npc_name2id (const char *name) { - return strdb_search(npcname_db,name); + return strdb_search (npcname_db, name); } + /*========================================== * �C�x���g�L���[�̃C�x���g���� *------------------------------------------ */ -int npc_event_dequeue(struct map_session_data *sd) +int npc_event_dequeue (struct map_session_data *sd) { - nullpo_retr(0, sd); - - sd->npc_id=0; - if (sd->eventqueue[0][0]) { // �L���[�̃C�x���g���� - char *name=(char *)aCalloc(50,sizeof(char)); - int i; - - memcpy(name,sd->eventqueue[0],50); - for(i=MAX_EVENTQUEUE-2;i>=0;i--) - memcpy(sd->eventqueue[i],sd->eventqueue[i+1],50); - add_timer(gettick()+100,npc_event_timer,sd->bl.id,(int)name); - } - return 0; + nullpo_retr (0, sd); + + sd->npc_id = 0; + if (sd->eventqueue[0][0]) + { // �L���[�̃C�x���g���� + char *name = (char *) aCalloc (50, sizeof (char)); + int i; + + memcpy (name, sd->eventqueue[0], 50); + for (i = MAX_EVENTQUEUE - 2; i >= 0; i--) + memcpy (sd->eventqueue[i], sd->eventqueue[i + 1], 50); + add_timer (gettick () + 100, npc_event_timer, sd->bl.id, (int) name); + } + return 0; } -int npc_delete(struct npc_data *nd) +int npc_delete (struct npc_data *nd) { - nullpo_retr(1, nd); + nullpo_retr (1, nd); - if(nd->bl.prev == NULL) + if (nd->bl.prev == NULL) return 1; - clif_clearchar_area(&nd->bl,1); - map_delblock(&nd->bl); + clif_clearchar_area (&nd->bl, 1); + map_delblock (&nd->bl); return 0; } @@ -152,32 +167,34 @@ int npc_delete(struct npc_data *nd) * �C�x���g�̒x����s *------------------------------------------ */ -int npc_event_timer(int tid,unsigned int tick,int id,int data) +int npc_event_timer (int tid, unsigned int tick, int id, int data) { - struct map_session_data *sd=map_id2sd(id); - if (sd==NULL) - return 0; - - npc_event(sd,(const char *)data,0); - free((void*)data); - return 0; + struct map_session_data *sd = map_id2sd (id); + if (sd == NULL) + return 0; + + npc_event (sd, (const char *) data, 0); + free ((void *) data); + return 0; } -int npc_timer_event(const char *eventname) // Added by RoVeRT +int npc_timer_event (const char *eventname) // Added by RoVeRT { - struct event_data *ev=strdb_search(ev_db,eventname); - struct npc_data *nd; -// int xs,ys; - - if((ev==NULL || (nd=ev->nd)==NULL)){ - printf("npc_event: event not found [%s]\n",eventname); - return 0; - } + struct event_data *ev = strdb_search (ev_db, eventname); + struct npc_data *nd; +// int xs,ys; + + if ((ev == NULL || (nd = ev->nd) == NULL)) + { + printf ("npc_event: event not found [%s]\n", eventname); + return 0; + } - run_script(nd->u.scr.script,ev->pos,nd->bl.id,nd->bl.id); + run_script (nd->u.scr.script, ev->pos, nd->bl.id, nd->bl.id); - return 0; + return 0; } + /* int npc_timer_sub_sub(void *key,void *data,va_list ap) // Added by RoVeRT { @@ -227,839 +244,951 @@ int npc_timer(int tid,unsigned int tick,int id,int data) // Added by RoVeRT * npc_parse_script->strdb_foreach�����Ă��� *------------------------------------------ */ -int npc_event_export(void *key,void *data,va_list ap) +int npc_event_export (void *key, void *data, va_list ap) { - char *lname=(char *)key; - int pos=(int)data; - struct npc_data *nd=va_arg(ap,struct npc_data *); - - if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) { - struct event_data *ev; - char *buf; - char *p=strchr(lname,':'); - // �G�N�X�|�[�g������ - ev=calloc(sizeof(struct event_data), 1); - buf=calloc(50, 1); - if (ev==NULL || buf==NULL) { - printf("npc_event_export: out of memory !\n"); - exit(1); - }else if (p==NULL || (p-lname)>24) { - printf("npc_event_export: label name error !\n"); - exit(1); - }else{ - ev->nd=nd; - ev->pos=pos; - *p='\0'; - sprintf(buf,"%s::%s",nd->exname,lname); - *p=':'; - strdb_insert(ev_db,buf,ev); -// if (battle_config.etc_log) -// printf("npc_event_export: export [%s]\n",buf); - } - } - return 0; + char *lname = (char *) key; + int pos = (int) data; + struct npc_data *nd = va_arg (ap, struct npc_data *); + + if ((lname[0] == 'O' || lname[0] == 'o') + && (lname[1] == 'N' || lname[1] == 'n')) + { + struct event_data *ev; + char *buf; + char *p = strchr (lname, ':'); + // �G�N�X�|�[�g������ + ev = calloc (sizeof (struct event_data), 1); + buf = calloc (50, 1); + if (ev == NULL || buf == NULL) + { + printf ("npc_event_export: out of memory !\n"); + exit (1); + } + else if (p == NULL || (p - lname) > 24) + { + printf ("npc_event_export: label name error !\n"); + exit (1); + } + else + { + ev->nd = nd; + ev->pos = pos; + *p = '\0'; + sprintf (buf, "%s::%s", nd->exname, lname); + *p = ':'; + strdb_insert (ev_db, buf, ev); +// if (battle_config.etc_log) +// printf("npc_event_export: export [%s]\n",buf); + } + } + return 0; } /*========================================== * �S�Ă�NPC��On*�C�x���g��s *------------------------------------------ */ -int npc_event_doall_sub(void *key,void *data,va_list ap) +int npc_event_doall_sub (void *key, void *data, va_list ap) { - char *p=(char *)key; - int rid, argc; - argrec_t *argv; - struct event_data *ev; - int *c; - const char *name; - - nullpo_retr(0, ev=(struct event_data *)data); - nullpo_retr(0, ap); - nullpo_retr(0, c=va_arg(ap,int *)); - - name=va_arg(ap,const char *); - rid = va_arg(ap, int); - argc = va_arg(ap, int); - argv = va_arg(ap, argrec_t *); - + char *p = (char *) key; + int rid, argc; + argrec_t *argv; + struct event_data *ev; + int *c; + const char *name; + + nullpo_retr (0, ev = (struct event_data *) data); + nullpo_retr (0, ap); + nullpo_retr (0, c = va_arg (ap, int *)); + + name = va_arg (ap, const char *); + rid = va_arg (ap, int); + argc = va_arg (ap, int); + argv = va_arg (ap, argrec_t *); + + if ((p = strchr (p, ':')) && p && strcasecmp (name, p) == 0) + { + run_script_l (ev->nd->u.scr.script, ev->pos, rid, ev->nd->bl.id, argc, + argv); + (*c)++; + } - if( (p=strchr(p,':')) && p && strcasecmp(name,p)==0 ){ - run_script_l(ev->nd->u.scr.script,ev->pos,rid,ev->nd->bl.id, argc, argv); - (*c)++; - } - - return 0; -} -int npc_event_doall_l(const char *name, int rid, int argc, argrec_t *args) -{ - int c=0; - char buf[64]="::"; - - strncpy(buf+2,name,62); - strdb_foreach(ev_db,npc_event_doall_sub,&c,buf, rid, argc, args); - return c; + return 0; } -int npc_event_do_sub(void *key,void *data, va_list ap) +int npc_event_doall_l (const char *name, int rid, int argc, argrec_t * args) { - char *p=(char *)key; - struct event_data *ev; - int *c; - const char *name; - int rid, argc; - argrec_t *argv; - - nullpo_retr(0, ev=(struct event_data *)data); - nullpo_retr(0, ap); - nullpo_retr(0, c=va_arg(ap,int *)); - - name=va_arg(ap,const char *); - rid = va_arg(ap, int); - argc = va_arg(ap, int); - argv = va_arg(ap, argrec_t *); + int c = 0; + char buf[64] = "::"; + strncpy (buf + 2, name, 62); + strdb_foreach (ev_db, npc_event_doall_sub, &c, buf, rid, argc, args); + return c; +} - if (p && strcasecmp(name,p)==0 ) { - run_script_l(ev->nd->u.scr.script,ev->pos, rid, ev->nd->bl.id, argc, argv); - (*c)++; - } +int npc_event_do_sub (void *key, void *data, va_list ap) +{ + char *p = (char *) key; + struct event_data *ev; + int *c; + const char *name; + int rid, argc; + argrec_t *argv; + + nullpo_retr (0, ev = (struct event_data *) data); + nullpo_retr (0, ap); + nullpo_retr (0, c = va_arg (ap, int *)); + + name = va_arg (ap, const char *); + rid = va_arg (ap, int); + argc = va_arg (ap, int); + argv = va_arg (ap, argrec_t *); + + if (p && strcasecmp (name, p) == 0) + { + run_script_l (ev->nd->u.scr.script, ev->pos, rid, ev->nd->bl.id, argc, + argv); + (*c)++; + } - return 0; + return 0; } -int npc_event_do_l(const char *name, int rid, int argc, argrec_t *args) + +int npc_event_do_l (const char *name, int rid, int argc, argrec_t * args) { - int c=0; - - if (*name==':' && name[1]==':') { - return npc_event_doall_l(name+2, rid, argc, args); - } + int c = 0; - strdb_foreach(ev_db,npc_event_do_sub,&c,name, rid, argc, args); - return c; + if (*name == ':' && name[1] == ':') + { + return npc_event_doall_l (name + 2, rid, argc, args); + } + + strdb_foreach (ev_db, npc_event_do_sub, &c, name, rid, argc, args); + return c; } /*========================================== * ���v�C�x���g��s *------------------------------------------ */ -int npc_event_do_clock(int tid,unsigned int tick,int id,int data) +int npc_event_do_clock (int tid, unsigned int tick, int id, int data) { - time_t timer; - struct tm *t; - char buf[64]; - int c=0; - - time(&timer); - t=gmtime(&timer); - - if (t->tm_min != ev_tm_b.tm_min ) { - sprintf(buf,"OnMinute%02d",t->tm_min); - c+=npc_event_doall(buf); - sprintf(buf,"OnClock%02d%02d",t->tm_hour,t->tm_min); - c+=npc_event_doall(buf); - } - if (t->tm_hour!= ev_tm_b.tm_hour) { - sprintf(buf,"OnHour%02d",t->tm_hour); - c+=npc_event_doall(buf); - } - if (t->tm_mday!= ev_tm_b.tm_mday) { - sprintf(buf,"OnDay%02d%02d",t->tm_mon+1,t->tm_mday); - c+=npc_event_doall(buf); - } - memcpy(&ev_tm_b,t,sizeof(ev_tm_b)); - return c; + time_t timer; + struct tm *t; + char buf[64]; + int c = 0; + + time (&timer); + t = gmtime (&timer); + + if (t->tm_min != ev_tm_b.tm_min) + { + sprintf (buf, "OnMinute%02d", t->tm_min); + c += npc_event_doall (buf); + sprintf (buf, "OnClock%02d%02d", t->tm_hour, t->tm_min); + c += npc_event_doall (buf); + } + if (t->tm_hour != ev_tm_b.tm_hour) + { + sprintf (buf, "OnHour%02d", t->tm_hour); + c += npc_event_doall (buf); + } + if (t->tm_mday != ev_tm_b.tm_mday) + { + sprintf (buf, "OnDay%02d%02d", t->tm_mon + 1, t->tm_mday); + c += npc_event_doall (buf); + } + memcpy (&ev_tm_b, t, sizeof (ev_tm_b)); + return c; } + /*========================================== * OnInit�C�x���g��s(&���v�C�x���g�J�n) *------------------------------------------ */ -int npc_event_do_oninit(void) +int npc_event_do_oninit (void) { - int c = npc_event_doall("OnInit"); - printf("npc: OnInit Event done. (%d npc)\n",c); + int c = npc_event_doall ("OnInit"); + printf ("npc: OnInit Event done. (%d npc)\n", c); - add_timer_interval(gettick()+100, - npc_event_do_clock,0,0,1000); + add_timer_interval (gettick () + 100, npc_event_do_clock, 0, 0, 1000); - return 0; + return 0; } + /*========================================== * OnTimer NPC event - by RoVeRT *------------------------------------------ */ -int npc_addeventtimer(struct npc_data *nd,int tick,const char *name) +int npc_addeventtimer (struct npc_data *nd, int tick, const char *name) { - int i; - for(i=0;i<MAX_EVENTTIMER;i++) - if( nd->eventtimer[i]==-1 ) - break; - if(i<MAX_EVENTTIMER){ - char *evname=malloc(24); - if(evname==NULL){ - printf("npc_addeventtimer: out of memory !\n");exit(1); - } - memcpy(evname,name,24); - nd->eventtimer[i]=add_timer(gettick()+tick, - npc_event_timer,nd->bl.id,(int)evname); - }else - printf("npc_addtimer: event timer is full !\n"); + int i; + for (i = 0; i < MAX_EVENTTIMER; i++) + if (nd->eventtimer[i] == -1) + break; + if (i < MAX_EVENTTIMER) + { + char *evname = malloc (24); + if (evname == NULL) + { + printf ("npc_addeventtimer: out of memory !\n"); + exit (1); + } + memcpy (evname, name, 24); + nd->eventtimer[i] = add_timer (gettick () + tick, + npc_event_timer, nd->bl.id, + (int) evname); + } + else + printf ("npc_addtimer: event timer is full !\n"); - return 0; + return 0; } -int npc_deleventtimer(struct npc_data *nd,const char *name) +int npc_deleventtimer (struct npc_data *nd, const char *name) { - int i; - for(i=0;i<MAX_EVENTTIMER;i++) - if( nd->eventtimer[i]!=-1 && strcmp( - (char *)(get_timer(nd->eventtimer[i])->data), name)==0 ){ - delete_timer(nd->eventtimer[i],npc_event_timer); - nd->eventtimer[i]=-1; - break; - } + int i; + for (i = 0; i < MAX_EVENTTIMER; i++) + if (nd->eventtimer[i] != -1 && strcmp ((char + *) (get_timer (nd->eventtimer + [i])->data), + name) == 0) + { + delete_timer (nd->eventtimer[i], npc_event_timer); + nd->eventtimer[i] = -1; + break; + } - return 0; + return 0; } -int npc_cleareventtimer(struct npc_data *nd) +int npc_cleareventtimer (struct npc_data *nd) { - int i; - for(i=0;i<MAX_EVENTTIMER;i++) - if( nd->eventtimer[i]!=-1 ){ - delete_timer(nd->eventtimer[i],npc_event_timer); - nd->eventtimer[i]=-1; - } + int i; + for (i = 0; i < MAX_EVENTTIMER; i++) + if (nd->eventtimer[i] != -1) + { + delete_timer (nd->eventtimer[i], npc_event_timer); + nd->eventtimer[i] = -1; + } - return 0; + return 0; } -int npc_do_ontimer_sub(void *key,void *data,va_list ap) +int npc_do_ontimer_sub (void *key, void *data, va_list ap) { - char *p=(char *)key; - struct event_data *ev=(struct event_data *)data; - int *c=va_arg(ap,int *); -// struct map_session_data *sd=va_arg(ap,struct map_session_data *); - int option=va_arg(ap,int); - int tick=0; - char temp[10]; - char event[50]; - - if(ev->nd->bl.id==(int)*c && (p=strchr(p,':')) && p && strncasecmp("::OnTimer",p,8)==0 ){ - sscanf(&p[9],"%s",temp); - tick=atoi(temp); - - strcpy( event, ev->nd->name); - strcat( event, p); - - if (option!=0) { - npc_addeventtimer(ev->nd,tick,event); - } else { - npc_deleventtimer(ev->nd,event); - } - } - return 0; + char *p = (char *) key; + struct event_data *ev = (struct event_data *) data; + int *c = va_arg (ap, int *); +// struct map_session_data *sd=va_arg(ap,struct map_session_data *); + int option = va_arg (ap, int); + int tick = 0; + char temp[10]; + char event[50]; + + if (ev->nd->bl.id == (int) *c && (p = strchr (p, ':')) && p + && strncasecmp ("::OnTimer", p, 8) == 0) + { + sscanf (&p[9], "%s", temp); + tick = atoi (temp); + + strcpy (event, ev->nd->name); + strcat (event, p); + + if (option != 0) + { + npc_addeventtimer (ev->nd, tick, event); + } + else + { + npc_deleventtimer (ev->nd, event); + } + } + return 0; } -int npc_do_ontimer(int npc_id, struct map_session_data *sd, int option) + +int npc_do_ontimer (int npc_id, struct map_session_data *sd, int option) { - strdb_foreach(ev_db,npc_do_ontimer_sub,&npc_id,sd,option); - return 0; + strdb_foreach (ev_db, npc_do_ontimer_sub, &npc_id, sd, option); + return 0; } + /*========================================== * �^�C�}�[�C�x���g�p���x���̎��荞�� * npc_parse_script->strdb_foreach�����Ă��� *------------------------------------------ */ -int npc_timerevent_import(void *key,void *data,va_list ap) +int npc_timerevent_import (void *key, void *data, va_list ap) { - char *lname=(char *)key; - int pos=(int)data; - struct npc_data *nd=va_arg(ap,struct npc_data *); - int t=0,i=0; - - if(sscanf(lname,"OnTimer%d%n",&t,&i)==1 && lname[i]==':') { - // �^�C�}�[�C�x���g - struct npc_timerevent_list *te=nd->u.scr.timer_event; - int j,i=nd->u.scr.timeramount; - if(te==NULL) te=malloc(sizeof(struct npc_timerevent_list)); - else te=realloc( te, sizeof(struct npc_timerevent_list) * (i+1) ); - if(te==NULL){ - printf("npc_timerevent_import: out of memory !\n"); - exit(1); - } - for(j=0;j<i;j++){ - if(te[j].timer>t){ - memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(i-j)); - break; - } - } - te[j].timer=t; - te[j].pos=pos; - nd->u.scr.timer_event=te; - nd->u.scr.timeramount=i+1; - } - return 0; + char *lname = (char *) key; + int pos = (int) data; + struct npc_data *nd = va_arg (ap, struct npc_data *); + int t = 0, i = 0; + + if (sscanf (lname, "OnTimer%d%n", &t, &i) == 1 && lname[i] == ':') + { + // �^�C�}�[�C�x���g + struct npc_timerevent_list *te = nd->u.scr.timer_event; + int j, i = nd->u.scr.timeramount; + if (te == NULL) + te = malloc (sizeof (struct npc_timerevent_list)); + else + te = realloc (te, sizeof (struct npc_timerevent_list) * (i + 1)); + if (te == NULL) + { + printf ("npc_timerevent_import: out of memory !\n"); + exit (1); + } + for (j = 0; j < i; j++) + { + if (te[j].timer > t) + { + memmove (te + j + 1, te + j, + sizeof (struct npc_timerevent_list) * (i - j)); + break; + } + } + te[j].timer = t; + te[j].pos = pos; + nd->u.scr.timer_event = te; + nd->u.scr.timeramount = i + 1; + } + return 0; } + /*========================================== * �^�C�}�[�C�x���g��s *------------------------------------------ */ -int npc_timerevent(int tid,unsigned int tick,int id,int data) +int npc_timerevent (int tid, unsigned int tick, int id, int data) { - int next,t; - struct npc_data* nd=(struct npc_data *)map_id2bl(id); - struct npc_timerevent_list *te; - if( nd==NULL || nd->u.scr.nexttimer<0 ){ - printf("npc_timerevent: ??\n"); - return 0; - } - nd->u.scr.timertick=tick; - te=nd->u.scr.timer_event+ nd->u.scr.nexttimer; - nd->u.scr.timerid = -1; - - t = nd->u.scr.timer+=data; - nd->u.scr.nexttimer++; - if( nd->u.scr.timeramount>nd->u.scr.nexttimer ){ - next= nd->u.scr.timer_event[ nd->u.scr.nexttimer ].timer - t; - nd->u.scr.timerid = add_timer(tick+next,npc_timerevent,id,next); - } + int next, t; + struct npc_data *nd = (struct npc_data *) map_id2bl (id); + struct npc_timerevent_list *te; + if (nd == NULL || nd->u.scr.nexttimer < 0) + { + printf ("npc_timerevent: ??\n"); + return 0; + } + nd->u.scr.timertick = tick; + te = nd->u.scr.timer_event + nd->u.scr.nexttimer; + nd->u.scr.timerid = -1; + + t = nd->u.scr.timer += data; + nd->u.scr.nexttimer++; + if (nd->u.scr.timeramount > nd->u.scr.nexttimer) + { + next = nd->u.scr.timer_event[nd->u.scr.nexttimer].timer - t; + nd->u.scr.timerid = add_timer (tick + next, npc_timerevent, id, next); + } - run_script(nd->u.scr.script,te->pos,0,nd->bl.id); - return 0; + run_script (nd->u.scr.script, te->pos, 0, nd->bl.id); + return 0; } + /*========================================== * �^�C�}�[�C�x���g�J�n *------------------------------------------ */ -int npc_timerevent_start(struct npc_data *nd) +int npc_timerevent_start (struct npc_data *nd) { - int j,n, next; + int j, n, next; - nullpo_retr(0, nd); + nullpo_retr (0, nd); - n=nd->u.scr.timeramount; - if( nd->u.scr.nexttimer>=0 || n==0 ) - return 0; - - for(j=0;j<n;j++){ - if( nd->u.scr.timer_event[j].timer > nd->u.scr.timer ) - break; - } - nd->u.scr.nexttimer=j; - nd->u.scr.timertick=gettick(); + n = nd->u.scr.timeramount; + if (nd->u.scr.nexttimer >= 0 || n == 0) + return 0; - if(j>=n) - return 0; - - next = nd->u.scr.timer_event[j].timer - nd->u.scr.timer; - nd->u.scr.timerid = add_timer(gettick()+next,npc_timerevent,nd->bl.id,next); - return 0; + for (j = 0; j < n; j++) + { + if (nd->u.scr.timer_event[j].timer > nd->u.scr.timer) + break; + } + nd->u.scr.nexttimer = j; + nd->u.scr.timertick = gettick (); + + if (j >= n) + return 0; + + next = nd->u.scr.timer_event[j].timer - nd->u.scr.timer; + nd->u.scr.timerid = + add_timer (gettick () + next, npc_timerevent, nd->bl.id, next); + return 0; } + /*========================================== * �^�C�}�[�C�x���g�I�� *------------------------------------------ */ -int npc_timerevent_stop(struct npc_data *nd) +int npc_timerevent_stop (struct npc_data *nd) { - nullpo_retr(0, nd); - - if( nd->u.scr.nexttimer>=0 ){ - nd->u.scr.nexttimer = -1; - nd->u.scr.timer += (int)(gettick() - nd->u.scr.timertick); - if(nd->u.scr.timerid!=-1) - delete_timer(nd->u.scr.timerid,npc_timerevent); - nd->u.scr.timerid = -1; - } - return 0; + nullpo_retr (0, nd); + + if (nd->u.scr.nexttimer >= 0) + { + nd->u.scr.nexttimer = -1; + nd->u.scr.timer += (int) (gettick () - nd->u.scr.timertick); + if (nd->u.scr.timerid != -1) + delete_timer (nd->u.scr.timerid, npc_timerevent); + nd->u.scr.timerid = -1; + } + return 0; } + /*========================================== * �^�C�}�[�l�̏��� *------------------------------------------ */ -int npc_gettimerevent_tick(struct npc_data *nd) +int npc_gettimerevent_tick (struct npc_data *nd) { - int tick; + int tick; - nullpo_retr(0, nd); + nullpo_retr (0, nd); - tick=nd->u.scr.timer; + tick = nd->u.scr.timer; - if( nd->u.scr.nexttimer>=0 ) - tick += (int)(gettick() - nd->u.scr.timertick); - return tick; + if (nd->u.scr.nexttimer >= 0) + tick += (int) (gettick () - nd->u.scr.timertick); + return tick; } + /*========================================== * �^�C�}�[�l�̐ݒ� *------------------------------------------ */ -int npc_settimerevent_tick(struct npc_data *nd,int newtimer) +int npc_settimerevent_tick (struct npc_data *nd, int newtimer) { - int flag; + int flag; - nullpo_retr(0, nd); + nullpo_retr (0, nd); - flag= nd->u.scr.nexttimer; + flag = nd->u.scr.nexttimer; - npc_timerevent_stop(nd); - nd->u.scr.timer=newtimer; - if(flag>=0) - npc_timerevent_start(nd); - return 0; + npc_timerevent_stop (nd); + nd->u.scr.timer = newtimer; + if (flag >= 0) + npc_timerevent_start (nd); + return 0; } /*========================================== * �C�x���g�^��NPC���� *------------------------------------------ */ -int npc_event(struct map_session_data *sd,const char *eventname,int mob_kill) +int npc_event (struct map_session_data *sd, const char *eventname, + int mob_kill) { - struct event_data *ev=strdb_search(ev_db,eventname); - struct npc_data *nd; - int xs,ys; - char mobevent[100]; + struct event_data *ev = strdb_search (ev_db, eventname); + struct npc_data *nd; + int xs, ys; + char mobevent[100]; + + if (sd == NULL) + { + printf ("npc_event nullpo?\n"); + } - if( sd == NULL ){ - printf("npc_event nullpo?\n"); - } + if (ev == NULL && eventname + && strcmp (((eventname) + strlen (eventname) - 9), "::OnTouch") == 0) + return 1; - if(ev==NULL && eventname && strcmp(((eventname)+strlen(eventname)-9),"::OnTouch") == 0) - return 1; - - if(ev==NULL || (nd=ev->nd)==NULL){ - if(mob_kill && (ev==NULL || (nd=ev->nd)==NULL)){ - strcpy( mobevent, eventname); - strcat( mobevent, "::OnMyMobDead"); - ev=strdb_search(ev_db,mobevent); - if (ev==NULL || (nd=ev->nd)==NULL) { - if (strncasecmp(eventname,"GM_MONSTER",10)!=0) - printf("npc_event: event not found [%s]\n",mobevent); - return 0; - } - } - else { - if(battle_config.error_log) - printf("npc_event: event not found [%s]\n",eventname); - return 0; - } - } + if (ev == NULL || (nd = ev->nd) == NULL) + { + if (mob_kill && (ev == NULL || (nd = ev->nd) == NULL)) + { + strcpy (mobevent, eventname); + strcat (mobevent, "::OnMyMobDead"); + ev = strdb_search (ev_db, mobevent); + if (ev == NULL || (nd = ev->nd) == NULL) + { + if (strncasecmp (eventname, "GM_MONSTER", 10) != 0) + printf ("npc_event: event not found [%s]\n", mobevent); + return 0; + } + } + else + { + if (battle_config.error_log) + printf ("npc_event: event not found [%s]\n", eventname); + return 0; + } + } - xs=nd->u.scr.xs; - ys=nd->u.scr.ys; - if (xs>=0 && ys>=0 ) { - if (nd->bl.m != sd->bl.m ) - return 1; - if ( xs>0 && (sd->bl.x<nd->bl.x-xs/2 || nd->bl.x+xs/2<sd->bl.x) ) - return 1; - if ( ys>0 && (sd->bl.y<nd->bl.y-ys/2 || nd->bl.y+ys/2<sd->bl.y) ) - return 1; - } + xs = nd->u.scr.xs; + ys = nd->u.scr.ys; + if (xs >= 0 && ys >= 0) + { + if (nd->bl.m != sd->bl.m) + return 1; + if (xs > 0 + && (sd->bl.x < nd->bl.x - xs / 2 || nd->bl.x + xs / 2 < sd->bl.x)) + return 1; + if (ys > 0 + && (sd->bl.y < nd->bl.y - ys / 2 || nd->bl.y + ys / 2 < sd->bl.y)) + return 1; + } - if ( sd->npc_id!=0) { -// if (battle_config.error_log) -// printf("npc_event: npc_id != 0\n"); - int i; - for(i=0;i<MAX_EVENTQUEUE;i++) - if (!sd->eventqueue[i][0]) - break; - if (i==MAX_EVENTQUEUE) { - if (battle_config.error_log) - printf("npc_event: event queue is full !\n"); - }else{ -// if (battle_config.etc_log) -// printf("npc_event: enqueue\n"); - memcpy(sd->eventqueue[i],eventname,50); - } - return 1; - } - if (nd->flag&1) { // �����������Ă��� - npc_event_dequeue(sd); - return 0; - } + if (sd->npc_id != 0) + { +// if (battle_config.error_log) +// printf("npc_event: npc_id != 0\n"); + int i; + for (i = 0; i < MAX_EVENTQUEUE; i++) + if (!sd->eventqueue[i][0]) + break; + if (i == MAX_EVENTQUEUE) + { + if (battle_config.error_log) + printf ("npc_event: event queue is full !\n"); + } + else + { +// if (battle_config.etc_log) +// printf("npc_event: enqueue\n"); + memcpy (sd->eventqueue[i], eventname, 50); + } + return 1; + } + if (nd->flag & 1) + { // �����������Ă��� + npc_event_dequeue (sd); + return 0; + } - sd->npc_id=nd->bl.id; - sd->npc_pos=run_script(nd->u.scr.script,ev->pos,sd->bl.id,nd->bl.id); - return 0; + sd->npc_id = nd->bl.id; + sd->npc_pos = + run_script (nd->u.scr.script, ev->pos, sd->bl.id, nd->bl.id); + return 0; } - -int npc_command_sub(void *key,void *data,va_list ap) +int npc_command_sub (void *key, void *data, va_list ap) { - char *p=(char *)key; - struct event_data *ev=(struct event_data *)data; - char *npcname=va_arg(ap,char *); - char *command=va_arg(ap,char *); - char temp[100]; - - if(strcmp(ev->nd->name,npcname)==0 && (p=strchr(p,':')) && p && strncasecmp("::OnCommand",p,10)==0 ){ - sscanf(&p[11],"%s",temp); + char *p = (char *) key; + struct event_data *ev = (struct event_data *) data; + char *npcname = va_arg (ap, char *); + char *command = va_arg (ap, char *); + char temp[100]; + + if (strcmp (ev->nd->name, npcname) == 0 && (p = strchr (p, ':')) && p + && strncasecmp ("::OnCommand", p, 10) == 0) + { + sscanf (&p[11], "%s", temp); + + if (strcmp (command, temp) == 0) + run_script (ev->nd->u.scr.script, ev->pos, 0, ev->nd->bl.id); + } - if (strcmp(command,temp)==0) - run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id); - } - - return 0; + return 0; } -int npc_command(struct map_session_data *sd,char *npcname,char *command) +int npc_command (struct map_session_data *sd, char *npcname, char *command) { - strdb_foreach(ev_db,npc_command_sub,npcname,command); + strdb_foreach (ev_db, npc_command_sub, npcname, command); - return 0; + return 0; } + /*========================================== * �ڐG�^��NPC���� *------------------------------------------ */ -int npc_touch_areanpc(struct map_session_data *sd,int m,int x,int y) +int npc_touch_areanpc (struct map_session_data *sd, int m, int x, int y) { - int i,f=1; - int xs,ys; + int i, f = 1; + int xs, ys; - nullpo_retr(1, sd); + nullpo_retr (1, sd); - if(sd->npc_id) - return 1; + if (sd->npc_id) + return 1; - for(i=0;i<map[m].npc_num;i++) { - if (map[m].npc[i]->flag&1) { // �����������Ă��� - f=0; - continue; - } - - switch(map[m].npc[i]->bl.subtype) { - case WARP: - xs=map[m].npc[i]->u.warp.xs; - ys=map[m].npc[i]->u.warp.ys; - break; - case MESSAGE: - case SCRIPT: - xs=map[m].npc[i]->u.scr.xs; - ys=map[m].npc[i]->u.scr.ys; - break; - default: - continue; - } - if (x >= map[m].npc[i]->bl.x-xs/2 && x < map[m].npc[i]->bl.x-xs/2+xs && - y >= map[m].npc[i]->bl.y-ys/2 && y < map[m].npc[i]->bl.y-ys/2+ys) - break; - } - if (i==map[m].npc_num) { - if (f) { - if (battle_config.error_log) - printf("npc_touch_areanpc : some bug \n"); - } - return 1; - } - switch(map[m].npc[i]->bl.subtype) { - case WARP: - skill_stop_dancing(&sd->bl,0); - pc_setpos(sd,map[m].npc[i]->u.warp.name,map[m].npc[i]->u.warp.x,map[m].npc[i]->u.warp.y,0); - break; - case MESSAGE: - case SCRIPT: - { - char *name=(char *)aCalloc(50,sizeof(char)); - - memcpy(name,map[m].npc[i]->name,50); - if(sd->areanpc_id==map[m].npc[i]->bl.id) - return 1; - sd->areanpc_id=map[m].npc[i]->bl.id; - if(npc_event(sd,strcat(name,"::OnTouch"),0)>0) - npc_click(sd,map[m].npc[i]->bl.id); - free(name); - break; - } - } - return 0; + for (i = 0; i < map[m].npc_num; i++) + { + if (map[m].npc[i]->flag & 1) + { // �����������Ă��� + f = 0; + continue; + } + + switch (map[m].npc[i]->bl.subtype) + { + case WARP: + xs = map[m].npc[i]->u.warp.xs; + ys = map[m].npc[i]->u.warp.ys; + break; + case MESSAGE: + case SCRIPT: + xs = map[m].npc[i]->u.scr.xs; + ys = map[m].npc[i]->u.scr.ys; + break; + default: + continue; + } + if (x >= map[m].npc[i]->bl.x - xs / 2 + && x < map[m].npc[i]->bl.x - xs / 2 + xs + && y >= map[m].npc[i]->bl.y - ys / 2 + && y < map[m].npc[i]->bl.y - ys / 2 + ys) + break; + } + if (i == map[m].npc_num) + { + if (f) + { + if (battle_config.error_log) + printf ("npc_touch_areanpc : some bug \n"); + } + return 1; + } + switch (map[m].npc[i]->bl.subtype) + { + case WARP: + skill_stop_dancing (&sd->bl, 0); + pc_setpos (sd, map[m].npc[i]->u.warp.name, + map[m].npc[i]->u.warp.x, map[m].npc[i]->u.warp.y, 0); + break; + case MESSAGE: + case SCRIPT: + { + char *name = (char *) aCalloc (50, sizeof (char)); + + memcpy (name, map[m].npc[i]->name, 50); + if (sd->areanpc_id == map[m].npc[i]->bl.id) + return 1; + sd->areanpc_id = map[m].npc[i]->bl.id; + if (npc_event (sd, strcat (name, "::OnTouch"), 0) > 0) + npc_click (sd, map[m].npc[i]->bl.id); + free (name); + break; + } + } + return 0; } /*========================================== * �߂����ǂ����̔��� *------------------------------------------ */ -int npc_checknear(struct map_session_data *sd,int id) +int npc_checknear (struct map_session_data *sd, int id) { - struct npc_data *nd; + struct npc_data *nd; - nullpo_retr(0, sd); + nullpo_retr (0, sd); - nd=(struct npc_data *)map_id2bl(id); - if (nd==NULL || nd->bl.type!=BL_NPC) { - if (battle_config.error_log) - printf("no such npc : %d\n",id); - return 1; - } - - if (nd->class<0) // �C�x���g�n�͏���OK - return 0; + nd = (struct npc_data *) map_id2bl (id); + if (nd == NULL || nd->bl.type != BL_NPC) + { + if (battle_config.error_log) + printf ("no such npc : %d\n", id); + return 1; + } - // �G���A���� - if (nd->bl.m!=sd->bl.m || - nd->bl.x<sd->bl.x-AREA_SIZE-1 || nd->bl.x>sd->bl.x+AREA_SIZE+1 || - nd->bl.y<sd->bl.y-AREA_SIZE-1 || nd->bl.y>sd->bl.y+AREA_SIZE+1) - return 1; + if (nd->class < 0) // �C�x���g�n�͏���OK + return 0; - return 0; + // �G���A���� + if (nd->bl.m != sd->bl.m || + nd->bl.x < sd->bl.x - AREA_SIZE - 1 + || nd->bl.x > sd->bl.x + AREA_SIZE + 1 + || nd->bl.y < sd->bl.y - AREA_SIZE - 1 + || nd->bl.y > sd->bl.y + AREA_SIZE + 1) + return 1; + + return 0; } /*========================================== * �N���b�N����NPC���� *------------------------------------------ */ -int npc_click(struct map_session_data *sd,int id) +int npc_click (struct map_session_data *sd, int id) { - struct npc_data *nd; + struct npc_data *nd; - nullpo_retr(1, sd); + nullpo_retr (1, sd); - if (sd->npc_id != 0) { - if (battle_config.error_log) - printf("npc_click: npc_id != 0\n"); - return 1; - } + if (sd->npc_id != 0) + { + if (battle_config.error_log) + printf ("npc_click: npc_id != 0\n"); + return 1; + } - if (npc_checknear(sd,id)) - return 1; + if (npc_checknear (sd, id)) + return 1; - nd=(struct npc_data *)map_id2bl(id); + nd = (struct npc_data *) map_id2bl (id); - if (nd->flag&1) // �����������Ă��� - return 1; + if (nd->flag & 1) // �����������Ă��� + return 1; - sd->npc_id=id; - switch(nd->bl.subtype) { - case SHOP: - clif_npcbuysell(sd,id); - npc_event_dequeue(sd); - break; - case SCRIPT: - sd->npc_pos=run_script(nd->u.scr.script,0,sd->bl.id,id); - break; + sd->npc_id = id; + switch (nd->bl.subtype) + { + case SHOP: + clif_npcbuysell (sd, id); + npc_event_dequeue (sd); + break; + case SCRIPT: + sd->npc_pos = run_script (nd->u.scr.script, 0, sd->bl.id, id); + break; case MESSAGE: - if (nd->u.message) - { - clif_scriptmes(sd, id, nd->u.message); - clif_scriptclose(sd, id); - } - break; - } + if (nd->u.message) + { + clif_scriptmes (sd, id, nd->u.message); + clif_scriptclose (sd, id); + } + break; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int npc_scriptcont(struct map_session_data *sd,int id) +int npc_scriptcont (struct map_session_data *sd, int id) { - struct npc_data *nd; + struct npc_data *nd; - nullpo_retr(1, sd); + nullpo_retr (1, sd); - if (id!=sd->npc_id) - return 1; - if (npc_checknear(sd,id)) - return 1; + if (id != sd->npc_id) + return 1; + if (npc_checknear (sd, id)) + return 1; - nd=(struct npc_data *)map_id2bl(id); + nd = (struct npc_data *) map_id2bl (id); - if (!nd /* NPC was disposed? */ || nd->bl.subtype == MESSAGE) { - clif_scriptclose(sd, id); - npc_event_dequeue(sd); - return 0; - } + if (!nd /* NPC was disposed? */ || nd->bl.subtype == MESSAGE) + { + clif_scriptclose (sd, id); + npc_event_dequeue (sd); + return 0; + } - sd->npc_pos=run_script(nd->u.scr.script,sd->npc_pos,sd->bl.id,id); + sd->npc_pos = run_script (nd->u.scr.script, sd->npc_pos, sd->bl.id, id); - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int npc_buysellsel(struct map_session_data *sd,int id,int type) +int npc_buysellsel (struct map_session_data *sd, int id, int type) { - struct npc_data *nd; + struct npc_data *nd; - nullpo_retr(1, sd); + nullpo_retr (1, sd); - if (npc_checknear(sd,id)) - return 1; + if (npc_checknear (sd, id)) + return 1; - nd=(struct npc_data *)map_id2bl(id); - if (nd->bl.subtype!=SHOP) { - if (battle_config.error_log) - printf("no such shop npc : %d\n",id); - sd->npc_id=0; - return 1; - } - if (nd->flag&1) // �����������Ă��� - return 1; - - sd->npc_shopid=id; - if (type==0) { - clif_buylist(sd,nd); - } else { - clif_selllist(sd); - } - return 0; + nd = (struct npc_data *) map_id2bl (id); + if (nd->bl.subtype != SHOP) + { + if (battle_config.error_log) + printf ("no such shop npc : %d\n", id); + sd->npc_id = 0; + return 1; + } + if (nd->flag & 1) // �����������Ă��� + return 1; + + sd->npc_shopid = id; + if (type == 0) + { + clif_buylist (sd, nd); + } + else + { + clif_selllist (sd); + } + return 0; } /*========================================== * *------------------------------------------ */ -int npc_buylist(struct map_session_data *sd,int n,unsigned short *item_list) +int npc_buylist (struct map_session_data *sd, int n, + unsigned short *item_list) { - struct npc_data *nd; - double z; - int i,j,w,skill,itemamount=0,new=0; + struct npc_data *nd; + double z; + int i, j, w, skill, itemamount = 0, new = 0; - nullpo_retr(3, sd); - nullpo_retr(3, item_list); + nullpo_retr (3, sd); + nullpo_retr (3, item_list); - if (npc_checknear(sd,sd->npc_shopid)) - return 3; + if (npc_checknear (sd, sd->npc_shopid)) + return 3; - nd=(struct npc_data*)map_id2bl(sd->npc_shopid); - if (nd->bl.subtype!=SHOP) - return 3; + nd = (struct npc_data *) map_id2bl (sd->npc_shopid); + if (nd->bl.subtype != SHOP) + return 3; - for(i=0,w=0,z=0;i<n;i++) { - for(j=0;nd->u.shop_item[j].nameid;j++) { - if (nd->u.shop_item[j].nameid==item_list[i*2+1]) - break; - } - if (nd->u.shop_item[j].nameid==0) - return 3; - - if (itemdb_value_notdc(nd->u.shop_item[j].nameid)) - z+=(double)nd->u.shop_item[j].value * item_list[i*2]; - else - z+=(double)pc_modifybuyvalue(sd,nd->u.shop_item[j].value) * item_list[i*2]; - itemamount+=item_list[i*2]; - - switch(pc_checkadditem(sd,item_list[i*2+1],item_list[i*2])) { - case ADDITEM_EXIST: - break; - case ADDITEM_NEW: - if (itemdb_isequip(item_list[i*2+1])) - new += item_list[i*2]; - else - new++; - break; - case ADDITEM_OVERAMOUNT: - return 2; - } + for (i = 0, w = 0, z = 0; i < n; i++) + { + for (j = 0; nd->u.shop_item[j].nameid; j++) + { + if (nd->u.shop_item[j].nameid == item_list[i * 2 + 1]) + break; + } + if (nd->u.shop_item[j].nameid == 0) + return 3; + + if (itemdb_value_notdc (nd->u.shop_item[j].nameid)) + z += (double) nd->u.shop_item[j].value * item_list[i * 2]; + else + z += (double) pc_modifybuyvalue (sd, + nd->u.shop_item[j].value) * + item_list[i * 2]; + itemamount += item_list[i * 2]; + + switch (pc_checkadditem (sd, item_list[i * 2 + 1], item_list[i * 2])) + { + case ADDITEM_EXIST: + break; + case ADDITEM_NEW: + if (itemdb_isequip (item_list[i * 2 + 1])) + new += item_list[i * 2]; + else + new++; + break; + case ADDITEM_OVERAMOUNT: + return 2; + } - w+=itemdb_weight(item_list[i*2+1]) * item_list[i*2]; - } + w += itemdb_weight (item_list[i * 2 + 1]) * item_list[i * 2]; + } - if (z > (double)sd->status.zeny) - return 1; // zeny�s�� - if (w+sd->weight > sd->max_weight) - return 2; // �d�ʒ��� - if (pc_inventoryblank(sd)<new) - return 3; // ���ސ����� - if (sd->trade_partner != 0) - return 4; // cant buy while trading - - pc_payzeny(sd,(int)z); - - for(i=0;i<n;i++) { - struct item_data *item_data; - if ((item_data = itemdb_exists(item_list[i*2+1])) != NULL) - { - int amount = item_list[i*2]; - struct item item_tmp; - memset(&item_tmp,0,sizeof(item_tmp)); - - item_tmp.nameid = item_data->nameid; - item_tmp.identify = 1; // npc�̔��A�C�e���͊Ӓ��ς� - - if (amount > 1 && (item_data->type == 4 || item_data->type == 5 || item_data->type == 7 || item_data->type == 8)) - { - for (j=0; j<amount; j++) { - pc_additem(sd,&item_tmp,1); - } - } - else { - pc_additem(sd,&item_tmp,amount); - } - } - } + if (z > (double) sd->status.zeny) + return 1; // zeny�s�� + if (w + sd->weight > sd->max_weight) + return 2; // �d�ʒ��� + if (pc_inventoryblank (sd) < new) + return 3; // ���ސ����� + if (sd->trade_partner != 0) + return 4; // cant buy while trading + + pc_payzeny (sd, (int) z); + + for (i = 0; i < n; i++) + { + struct item_data *item_data; + if ((item_data = itemdb_exists (item_list[i * 2 + 1])) != NULL) + { + int amount = item_list[i * 2]; + struct item item_tmp; + memset (&item_tmp, 0, sizeof (item_tmp)); + + item_tmp.nameid = item_data->nameid; + item_tmp.identify = 1; // npc�̔��A�C�e���͊Ӓ��ς� + + if (amount > 1 + && (item_data->type == 4 || item_data->type == 5 + || item_data->type == 7 || item_data->type == 8)) + { + for (j = 0; j < amount; j++) + { + pc_additem (sd, &item_tmp, 1); + } + } + else + { + pc_additem (sd, &item_tmp, amount); + } + } + } - //���l�o���l + //���l�o���l /* if ((sd->status.class == 5) || (sd->status.class == 10) || (sd->status.class == 18)) { z = z * pc_checkskill(sd,MC_DISCOUNT) / ((1 + 300 / itemamount) * 4000) * battle_config.shop_exp; pc_gainexp(sd,0,z); }*/ - if (battle_config.shop_exp > 0 && z > 0 && (skill = pc_checkskill(sd,MC_DISCOUNT)) > 0) { - if (skill > 0) { - z = (log(z * (double)skill) * (double)battle_config.shop_exp/100.); - if (z < 1) - z = 1; - pc_gainexp(sd,0,(int)z); - } - } + if (battle_config.shop_exp > 0 && z > 0 + && (skill = pc_checkskill (sd, MC_DISCOUNT)) > 0) + { + if (skill > 0) + { + z = (log (z * (double) skill) * (double) battle_config.shop_exp / + 100.); + if (z < 1) + z = 1; + pc_gainexp (sd, 0, (int) z); + } + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int npc_selllist(struct map_session_data *sd,int n,unsigned short *item_list) +int npc_selllist (struct map_session_data *sd, int n, + unsigned short *item_list) { - double z; - int i,skill,itemamount=0; - - nullpo_retr(1, sd); - nullpo_retr(1, item_list); - - if (npc_checknear(sd,sd->npc_shopid)) - return 1; - for(i=0,z=0;i<n;i++) { - int nameid; - if (item_list[i*2]-2 <0 || item_list[i*2]-2 >=MAX_INVENTORY) - return 1; - nameid=sd->status.inventory[item_list[i*2]-2].nameid; - if (nameid == 0 || - sd->status.inventory[item_list[i*2]-2].amount < item_list[i*2+1]) - return 1; - if (sd->trade_partner != 0) - return 2; // cant sell while trading - if (itemdb_value_notoc(nameid)) - z+=(double)itemdb_value_sell(nameid) * item_list[i*2+1]; - else - z+=(double)pc_modifysellvalue(sd,itemdb_value_sell(nameid)) * item_list[i*2+1]; - itemamount+=item_list[i*2+1]; - } + double z; + int i, skill, itemamount = 0; - if (z > MAX_ZENY) z = MAX_ZENY; - pc_getzeny(sd,(int)z); - for(i=0;i<n;i++) { - int item_id=item_list[i*2]-2; - pc_delitem(sd,item_id,item_list[i*2+1],0); - } + nullpo_retr (1, sd); + nullpo_retr (1, item_list); + + if (npc_checknear (sd, sd->npc_shopid)) + return 1; + for (i = 0, z = 0; i < n; i++) + { + int nameid; + if (item_list[i * 2] - 2 < 0 || item_list[i * 2] - 2 >= MAX_INVENTORY) + return 1; + nameid = sd->status.inventory[item_list[i * 2] - 2].nameid; + if (nameid == 0 || + sd->status.inventory[item_list[i * 2] - 2].amount < + item_list[i * 2 + 1]) + return 1; + if (sd->trade_partner != 0) + return 2; // cant sell while trading + if (itemdb_value_notoc (nameid)) + z += (double) itemdb_value_sell (nameid) * item_list[i * 2 + 1]; + else + z += (double) pc_modifysellvalue (sd, + itemdb_value_sell (nameid)) * + item_list[i * 2 + 1]; + itemamount += item_list[i * 2 + 1]; + } + + if (z > MAX_ZENY) + z = MAX_ZENY; + pc_getzeny (sd, (int) z); + for (i = 0; i < n; i++) + { + int item_id = item_list[i * 2] - 2; + pc_delitem (sd, item_id, item_list[i * 2 + 1], 0); + } - //���l�o���l + //���l�o���l /* if ((sd->status.class == 5) || (sd->status.class == 10) || (sd->status.class == 18)) { z = z * pc_checkskill(sd,MC_OVERCHARGE) / ((1 + 500 / itemamount) * 4000) * battle_config.shop_exp ; pc_gainexp(sd,0,z); }*/ - if (battle_config.shop_exp > 0 && z > 0 && (skill = pc_checkskill(sd,MC_OVERCHARGE)) > 0) { - if (skill > 0) { - z = (log(z * (double)skill) * (double)battle_config.shop_exp/100.); - if (z < 1) - z = 1; - pc_gainexp(sd,0,(int)z); - } - } + if (battle_config.shop_exp > 0 && z > 0 + && (skill = pc_checkskill (sd, MC_OVERCHARGE)) > 0) + { + if (skill > 0) + { + z = (log (z * (double) skill) * (double) battle_config.shop_exp / + 100.); + if (z < 1) + z = 1; + pc_gainexp (sd, 0, (int) z); + } + } - return 0; + return 0; } @@ -1071,1019 +1200,1208 @@ int npc_selllist(struct map_session_data *sd,int n,unsigned short *item_list) * �ǂݍ���npc�t�@�C���̃N���A *------------------------------------------ */ -void npc_clearsrcfile() +void npc_clearsrcfile () { - struct npc_src_list *p=npc_src_first; + struct npc_src_list *p = npc_src_first; - while( p ) { - struct npc_src_list *p2=p; - p=p->next; - free(p2); - } - npc_src_first=NULL; - npc_src_last=NULL; + while (p) + { + struct npc_src_list *p2 = p; + p = p->next; + free (p2); + } + npc_src_first = NULL; + npc_src_last = NULL; } + /*========================================== * �ǂݍ���npc�t�@�C���̒lj� *------------------------------------------ */ -void npc_addsrcfile(char *name) +void npc_addsrcfile (char *name) { - struct npc_src_list *new; - size_t len; + struct npc_src_list *new; + size_t len; - if ( strcmpi(name,"clear")==0 ) { - npc_clearsrcfile(); - return; - } + if (strcmpi (name, "clear") == 0) + { + npc_clearsrcfile (); + return; + } - len = sizeof(*new) + strlen(name); - new=(struct npc_src_list *)aCalloc(1,len); - new->next = NULL; - strncpy(new->name,name,strlen(name)+1); - if (npc_src_first==NULL) - npc_src_first = new; - if (npc_src_last) - npc_src_last->next = new; + len = sizeof (*new) + strlen (name); + new = (struct npc_src_list *) aCalloc (1, len); + new->next = NULL; + strncpy (new->name, name, strlen (name) + 1); + if (npc_src_first == NULL) + npc_src_first = new; + if (npc_src_last) + npc_src_last->next = new; - npc_src_last=new; + npc_src_last = new; } + /*========================================== * �ǂݍ���npc�t�@�C���̍폜 *------------------------------------------ */ -void npc_delsrcfile(char *name) +void npc_delsrcfile (char *name) { - struct npc_src_list *p=npc_src_first,*pp=NULL,**lp=&npc_src_first; + struct npc_src_list *p = npc_src_first, *pp = NULL, **lp = &npc_src_first; - if ( strcmpi(name,"all")==0 ) { - npc_clearsrcfile(); - return; - } + if (strcmpi (name, "all") == 0) + { + npc_clearsrcfile (); + return; + } - for( ; p; lp=&p->next,pp=p,p=p->next ) { - if ( strcmp(p->name,name)==0 ) { - *lp=p->next; - if ( npc_src_last==p ) - npc_src_last=pp; - free(p); - break; - } - } + for (; p; lp = &p->next, pp = p, p = p->next) + { + if (strcmp (p->name, name) == 0) + { + *lp = p->next; + if (npc_src_last == p) + npc_src_last = pp; + free (p); + break; + } + } } /*========================================== * warp�s���� *------------------------------------------ */ -int npc_parse_warp(char *w1,char *w2,char *w3,char *w4) +int npc_parse_warp (char *w1, char *w2, char *w3, char *w4) { - int x,y,xs,ys,to_x,to_y,m; - int i,j; - char mapname[24],to_mapname[24]; - struct npc_data *nd; - - // �����̌��`�F�b�N - if (sscanf(w1,"%[^,],%d,%d",mapname,&x,&y) != 3 || - sscanf(w4,"%d,%d,%[^,],%d,%d",&xs,&ys,to_mapname,&to_x,&to_y) != 5) { - printf("bad warp line : %s\n",w3); - return 1; - } + int x, y, xs, ys, to_x, to_y, m; + int i, j; + char mapname[24], to_mapname[24]; + struct npc_data *nd; + + // �����̌��`�F�b�N + if (sscanf (w1, "%[^,],%d,%d", mapname, &x, &y) != 3 || + sscanf (w4, "%d,%d,%[^,],%d,%d", &xs, &ys, to_mapname, &to_x, + &to_y) != 5) + { + printf ("bad warp line : %s\n", w3); + return 1; + } - m=map_mapname2mapid(mapname); - - nd=(struct npc_data *)aCalloc(1,sizeof(struct npc_data)); - nd->bl.id=npc_get_new_npc_id(); - nd->n=map_addnpc(m,nd); - - nd->bl.prev = nd->bl.next = NULL; - nd->bl.m=m; - nd->bl.x=x; - nd->bl.y=y; - nd->dir=0; - nd->flag=0; - memcpy(nd->name,w3,24); - memcpy(nd->exname,w3,24); - - nd->chat_id=0; - if (!battle_config.warp_point_debug) - nd->class=WARP_CLASS; - else - nd->class=WARP_DEBUG_CLASS; - nd->speed=200; - nd->option = 0; - nd->opt1 = 0; - nd->opt2 = 0; - nd->opt3 = 0; - memcpy(nd->u.warp.name,to_mapname,16); - xs+=2; ys+=2; - nd->u.warp.x=to_x; - nd->u.warp.y=to_y; - nd->u.warp.xs=xs; - nd->u.warp.ys=ys; - - for(i=0;i<ys;i++) { - for(j=0;j<xs;j++) { - int t; - t=map_getcell(m,x-xs/2+j,y-ys/2+i); - if (t==1 || t==5) - continue; - map_setcell(m,x-xs/2+j,y-ys/2+i,t|0x80); - } - } + m = map_mapname2mapid (mapname); + + nd = (struct npc_data *) aCalloc (1, sizeof (struct npc_data)); + nd->bl.id = npc_get_new_npc_id (); + nd->n = map_addnpc (m, nd); + + nd->bl.prev = nd->bl.next = NULL; + nd->bl.m = m; + nd->bl.x = x; + nd->bl.y = y; + nd->dir = 0; + nd->flag = 0; + memcpy (nd->name, w3, 24); + memcpy (nd->exname, w3, 24); + + nd->chat_id = 0; + if (!battle_config.warp_point_debug) + nd->class = WARP_CLASS; + else + nd->class = WARP_DEBUG_CLASS; + nd->speed = 200; + nd->option = 0; + nd->opt1 = 0; + nd->opt2 = 0; + nd->opt3 = 0; + memcpy (nd->u.warp.name, to_mapname, 16); + xs += 2; + ys += 2; + nd->u.warp.x = to_x; + nd->u.warp.y = to_y; + nd->u.warp.xs = xs; + nd->u.warp.ys = ys; + + for (i = 0; i < ys; i++) + { + for (j = 0; j < xs; j++) + { + int t; + t = map_getcell (m, x - xs / 2 + j, y - ys / 2 + i); + if (t == 1 || t == 5) + continue; + map_setcell (m, x - xs / 2 + j, y - ys / 2 + i, t | 0x80); + } + } -// printf("warp npc %s %d read done\n",mapname,nd->bl.id); - npc_warp++; - nd->bl.type=BL_NPC; - nd->bl.subtype=WARP; - map_addblock(&nd->bl); - clif_spawnnpc(nd); - strdb_insert(npcname_db,nd->name,nd); +// printf("warp npc %s %d read done\n",mapname,nd->bl.id); + npc_warp++; + nd->bl.type = BL_NPC; + nd->bl.subtype = WARP; + map_addblock (&nd->bl); + clif_spawnnpc (nd); + strdb_insert (npcname_db, nd->name, nd); - return 0; + return 0; } /*========================================== * shop�s���� *------------------------------------------ */ -static int npc_parse_shop(char *w1,char *w2,char *w3,char *w4) +static int npc_parse_shop (char *w1, char *w2, char *w3, char *w4) { - char *p; - int x, y, dir, m; - int max = 100, pos = 0; - char mapname[24]; - struct npc_data *nd; - - // �����̌��`�F�b�N - if (sscanf(w1, "%[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 || - strchr(w4, ',') == NULL) { - printf("bad shop line : %s\n", w3); - return 1; - } - m = map_mapname2mapid(mapname); - - nd = (struct npc_data *)aCalloc(1,sizeof(struct npc_data) + - sizeof(nd->u.shop_item[0]) * (max + 1)); - p = strchr(w4, ','); - - while (p && pos < max) { - int nameid,value; - char name[24]; - struct item_data *id = NULL; - p++; - if (sscanf(p, "%d:%d", &nameid, &value) == 2) { - } else if (sscanf(p, "%s :%d", name, &value) == 2) { - id = itemdb_searchname(name); - if (id == NULL) nameid = -1; - else nameid = id->nameid; - } else break; - - if (nameid > 0) { - nd->u.shop_item[pos].nameid = nameid; - if (value < 0) { - if (id == NULL) id = itemdb_search(nameid); - value = id->value_buy * abs(value); - - } - nd->u.shop_item[pos].value = value; - pos++; - } - p=strchr(p,','); - } - if (pos == 0) { - free(nd); - return 1; - } - nd->u.shop_item[pos++].nameid = 0; - - nd->bl.prev = nd->bl.next = NULL; - nd->bl.m = m; - nd->bl.x = x; - nd->bl.y = y; - nd->bl.id = npc_get_new_npc_id(); - nd->dir = dir; - nd->flag = 0; - memcpy(nd->name, w3, 24); - nd->class = atoi(w4); - nd->speed = 200; - nd->chat_id = 0; - nd->option = 0; - nd->opt1 = 0; - nd->opt2 = 0; - nd->opt3 = 0; - - nd = (struct npc_data *)aRealloc(nd, - sizeof(struct npc_data) + sizeof(nd->u.shop_item[0]) * pos); - - //printf("shop npc %s %d read done\n",mapname,nd->bl.id); - npc_shop++; - nd->bl.type=BL_NPC; - nd->bl.subtype=SHOP; - nd->n=map_addnpc(m,nd); - map_addblock(&nd->bl); - clif_spawnnpc(nd); - strdb_insert(npcname_db,nd->name,nd); + char *p; + int x, y, dir, m; + int max = 100, pos = 0; + char mapname[24]; + struct npc_data *nd; + + // �����̌��`�F�b�N + if (sscanf (w1, "%[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 || + strchr (w4, ',') == NULL) + { + printf ("bad shop line : %s\n", w3); + return 1; + } + m = map_mapname2mapid (mapname); + + nd = (struct npc_data *) aCalloc (1, sizeof (struct npc_data) + + sizeof (nd->u.shop_item[0]) * (max + + 1)); + p = strchr (w4, ','); + + while (p && pos < max) + { + int nameid, value; + char name[24]; + struct item_data *id = NULL; + p++; + if (sscanf (p, "%d:%d", &nameid, &value) == 2) + { + } + else if (sscanf (p, "%s :%d", name, &value) == 2) + { + id = itemdb_searchname (name); + if (id == NULL) + nameid = -1; + else + nameid = id->nameid; + } + else + break; + + if (nameid > 0) + { + nd->u.shop_item[pos].nameid = nameid; + if (value < 0) + { + if (id == NULL) + id = itemdb_search (nameid); + value = id->value_buy * abs (value); - return 0; + } + nd->u.shop_item[pos].value = value; + pos++; + } + p = strchr (p, ','); + } + if (pos == 0) + { + free (nd); + return 1; + } + nd->u.shop_item[pos++].nameid = 0; + + nd->bl.prev = nd->bl.next = NULL; + nd->bl.m = m; + nd->bl.x = x; + nd->bl.y = y; + nd->bl.id = npc_get_new_npc_id (); + nd->dir = dir; + nd->flag = 0; + memcpy (nd->name, w3, 24); + nd->class = atoi (w4); + nd->speed = 200; + nd->chat_id = 0; + nd->option = 0; + nd->opt1 = 0; + nd->opt2 = 0; + nd->opt3 = 0; + + nd = (struct npc_data *) aRealloc (nd, + sizeof (struct npc_data) + + sizeof (nd->u.shop_item[0]) * pos); + + //printf("shop npc %s %d read done\n",mapname,nd->bl.id); + npc_shop++; + nd->bl.type = BL_NPC; + nd->bl.subtype = SHOP; + nd->n = map_addnpc (m, nd); + map_addblock (&nd->bl); + clif_spawnnpc (nd); + strdb_insert (npcname_db, nd->name, nd); + + return 0; } + /*========================================== * NPC�̃��x���f�[�^�R���o�[�g *------------------------------------------ */ -int npc_convertlabel_db(void *key,void *data,va_list ap) +int npc_convertlabel_db (void *key, void *data, va_list ap) { - char *lname=(char *)key; - int pos=(int)data; - struct npc_data *nd; - struct npc_label_list *lst; - int num; - char *p=strchr(lname,':'); - - nullpo_retr(0, ap); - nullpo_retr(0, nd=va_arg(ap,struct npc_data *)); - - lst=nd->u.scr.label_list; - num=nd->u.scr.label_list_num; - if(!lst){ - lst=(struct npc_label_list *)aCalloc(1,sizeof(struct npc_label_list)); - num=0; - }else - lst=(struct npc_label_list *)aRealloc(lst,sizeof(struct npc_label_list)*(num+1)); - - *p='\0'; - strncpy(lst[num].name,lname,24); - *p=':'; - lst[num].pos=pos; - nd->u.scr.label_list=lst; - nd->u.scr.label_list_num=num+1; - return 0; + char *lname = (char *) key; + int pos = (int) data; + struct npc_data *nd; + struct npc_label_list *lst; + int num; + char *p = strchr (lname, ':'); + + nullpo_retr (0, ap); + nullpo_retr (0, nd = va_arg (ap, struct npc_data *)); + + lst = nd->u.scr.label_list; + num = nd->u.scr.label_list_num; + if (!lst) + { + lst = + (struct npc_label_list *) aCalloc (1, + sizeof (struct + npc_label_list)); + num = 0; + } + else + lst = + (struct npc_label_list *) aRealloc (lst, + sizeof (struct npc_label_list) + * (num + 1)); + + *p = '\0'; + strncpy (lst[num].name, lname, 24); + *p = ':'; + lst[num].pos = pos; + nd->u.scr.label_list = lst; + nd->u.scr.label_list_num = num + 1; + return 0; } + /*========================================== * script�s���� *------------------------------------------ */ -static int npc_parse_script(char *w1,char *w2,char *w3,char *w4,char *first_line,FILE *fp,int *lines) +static int npc_parse_script (char *w1, char *w2, char *w3, char *w4, + char *first_line, FILE * fp, int *lines) { - int x,y,dir=0,m,xs=0,ys=0,class=0; // [Valaris] thanks to fov - char mapname[24]; - unsigned char *srcbuf=NULL,*script; - int srcsize=65536; - int startline=0; - unsigned char line[1024]; - int i; - struct npc_data *nd; - int evflag=0; - struct dbt *label_db; - char *p; - struct npc_label_list *label_dup=NULL; - int label_dupnum=0; - int src_id=0; - - if(strcmp(w1,"-")==0){ - x=0;y=0;m=-1; - }else{ - // �����̌��`�F�b�N - if (sscanf(w1,"%[^,],%d,%d,%d",mapname,&x,&y,&dir) != 4 || - ( strcmp(w2,"script")==0 && strchr(w4,',')==NULL) ) { - printf("bad script line : %s\n",w3); - return 1; - } - m = map_mapname2mapid(mapname); - } + int x, y, dir = 0, m, xs = 0, ys = 0, class = 0; // [Valaris] thanks to fov + char mapname[24]; + unsigned char *srcbuf = NULL, *script; + int srcsize = 65536; + int startline = 0; + unsigned char line[1024]; + int i; + struct npc_data *nd; + int evflag = 0; + struct dbt *label_db; + char *p; + struct npc_label_list *label_dup = NULL; + int label_dupnum = 0; + int src_id = 0; + + if (strcmp (w1, "-") == 0) + { + x = 0; + y = 0; + m = -1; + } + else + { + // �����̌��`�F�b�N + if (sscanf (w1, "%[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 || + (strcmp (w2, "script") == 0 && strchr (w4, ',') == NULL)) + { + printf ("bad script line : %s\n", w3); + return 1; + } + m = map_mapname2mapid (mapname); + } - if(strcmp(w2,"script")==0){ - // �X�N���v�g�̉��� - srcbuf=(char *)aCalloc(srcsize,sizeof(char)); - if (strchr(first_line,'{')) { - strcpy(srcbuf,strchr(first_line,'{')); - startline=*lines; - } else - srcbuf[0]=0; - while(1) { - for(i=strlen(srcbuf)-1;i>=0 && isspace(srcbuf[i]);i--); - if (i>=0 && srcbuf[i]=='}') - break; - fgets(line,1020,fp); - (*lines)++; - if (feof(fp)) - break; - if (strlen(srcbuf)+strlen(line)+1>=srcsize) { - srcsize += 65536; - srcbuf = (char *)aRealloc(srcbuf, srcsize); - memset(srcbuf + srcsize - 65536, '\0', 65536); - } - if (srcbuf[0]!='{') { - if (strchr(line,'{')) { - strcpy(srcbuf,strchr(line,'{')); - startline=*lines; - } - } else - strcat(srcbuf,line); - } - script=parse_script(srcbuf,startline); - if (script==NULL) { - // script parse error? - free(srcbuf); - return 1; - } + if (strcmp (w2, "script") == 0) + { + // �X�N���v�g�̉��� + srcbuf = (char *) aCalloc (srcsize, sizeof (char)); + if (strchr (first_line, '{')) + { + strcpy (srcbuf, strchr (first_line, '{')); + startline = *lines; + } + else + srcbuf[0] = 0; + while (1) + { + for (i = strlen (srcbuf) - 1; i >= 0 && isspace (srcbuf[i]); i--); + if (i >= 0 && srcbuf[i] == '}') + break; + fgets (line, 1020, fp); + (*lines)++; + if (feof (fp)) + break; + if (strlen (srcbuf) + strlen (line) + 1 >= srcsize) + { + srcsize += 65536; + srcbuf = (char *) aRealloc (srcbuf, srcsize); + memset (srcbuf + srcsize - 65536, '\0', 65536); + } + if (srcbuf[0] != '{') + { + if (strchr (line, '{')) + { + strcpy (srcbuf, strchr (line, '{')); + startline = *lines; + } + } + else + strcat (srcbuf, line); + } + script = parse_script (srcbuf, startline); + if (script == NULL) + { + // script parse error? + free (srcbuf); + return 1; + } - }else{ - // duplicate���� - - char srcname[128]; - struct npc_data *nd2; - if( sscanf(w2,"duplicate(%[^)])",srcname)!=1 ){ - printf("bad duplicate name! : %s",w2); - return 0; - } - if( (nd2=npc_name2id(srcname))==NULL ){ - printf("bad duplicate name! (not exist) : %s\n",srcname); - return 0; - } - script=nd2->u.scr.script; - label_dup=nd2->u.scr.label_list; - label_dupnum=nd2->u.scr.label_list_num; - src_id=nd2->bl.id; - - }// end of �X�N���v�g���� - - nd=(struct npc_data *)aCalloc(1,sizeof(struct npc_data)); - - if(m==-1){ - // �X�N���v�g�R�s�[�p�̃_�~�[NPC - - }else if( sscanf(w4,"%d,%d,%d",&class,&xs,&ys)==3) { - // �ڐG�^NPC - int i,j; - - if (xs>=0)xs=xs*2+1; - if (ys>=0)ys=ys*2+1; - - if (class>=0) { - - for(i=0;i<ys;i++) { - for(j=0;j<xs;j++) { - int t; - t=map_getcell(m,x-xs/2+j,y-ys/2+i); - if (t==1 || t==5) - continue; - map_setcell(m,x-xs/2+j,y-ys/2+i,t|0x80); - } - } - } - - nd->u.scr.xs=xs; - nd->u.scr.ys=ys; - } else { // �N���b�N�^NPC - class=atoi(w4); - nd->u.scr.xs=0; - nd->u.scr.ys=0; - } - - if (class<0 && m>=0) { // �C�x���g�^NPC - evflag=1; - } + } + else + { + // duplicate���� + + char srcname[128]; + struct npc_data *nd2; + if (sscanf (w2, "duplicate(%[^)])", srcname) != 1) + { + printf ("bad duplicate name! : %s", w2); + return 0; + } + if ((nd2 = npc_name2id (srcname)) == NULL) + { + printf ("bad duplicate name! (not exist) : %s\n", srcname); + return 0; + } + script = nd2->u.scr.script; + label_dup = nd2->u.scr.label_list; + label_dupnum = nd2->u.scr.label_list_num; + src_id = nd2->bl.id; - while((p=strchr(w3,':'))) { - if (p[1]==':') break; - } - if (p) { - *p=0; - memcpy(nd->name,w3,24); - memcpy(nd->exname,p+2,24); - }else{ - memcpy(nd->name,w3,24); - memcpy(nd->exname,w3,24); - } + } // end of �X�N���v�g���� - nd->bl.prev = nd->bl.next = NULL; - nd->bl.m = m; - nd->bl.x = x; - nd->bl.y = y; - nd->bl.id=npc_get_new_npc_id(); - nd->dir = dir; - nd->flag=0; - nd->class=class; - nd->speed=200; - nd->u.scr.script=script; - nd->u.scr.src_id=src_id; - nd->chat_id=0; - nd->option = 0; - nd->opt1 = 0; - nd->opt2 = 0; - nd->opt3 = 0; - - //printf("script npc %s %d %d read done\n",mapname,nd->bl.id,nd->class); - npc_script++; - nd->bl.type=BL_NPC; - nd->bl.subtype=SCRIPT; - if(m>=0){ - nd->n=map_addnpc(m,nd); - map_addblock(&nd->bl); - - if (evflag) { // �C�x���g�^ - struct event_data *ev=(struct event_data *)aCalloc(1,sizeof(struct event_data)); - ev->nd=nd; - ev->pos=0; - strdb_insert(ev_db,nd->exname,ev); - }else - clif_spawnnpc(nd); - } - strdb_insert(npcname_db,nd->exname,nd); + nd = (struct npc_data *) aCalloc (1, sizeof (struct npc_data)); + if (m == -1) + { + // �X�N���v�g�R�s�[�p�̃_�~�[NPC - //----------------------------------------- - // ���x���f�[�^�̏��� - if(srcbuf){ - // script�{�̂������ꍇ�̏��� - - // ���x���f�[�^�̃R���o�[�g - label_db=script_get_label_db(); - strdb_foreach(label_db,npc_convertlabel_db,nd); - - // ���g���Ȃ��̂Ńo�b�t�@���� - free(srcbuf); + } + else if (sscanf (w4, "%d,%d,%d", &class, &xs, &ys) == 3) + { + // �ڐG�^NPC + int i, j; + + if (xs >= 0) + xs = xs * 2 + 1; + if (ys >= 0) + ys = ys * 2 + 1; + + if (class >= 0) + { + + for (i = 0; i < ys; i++) + { + for (j = 0; j < xs; j++) + { + int t; + t = map_getcell (m, x - xs / 2 + j, y - ys / 2 + i); + if (t == 1 || t == 5) + continue; + map_setcell (m, x - xs / 2 + j, y - ys / 2 + i, t | 0x80); + } + } + } - }else{ - // duplicate + nd->u.scr.xs = xs; + nd->u.scr.ys = ys; + } + else + { // �N���b�N�^NPC + class = atoi (w4); + nd->u.scr.xs = 0; + nd->u.scr.ys = 0; + } -// nd->u.scr.label_list=malloc(sizeof(struct npc_label_list)*label_dupnum); -// memcpy(nd->u.scr.label_list,label_dup,sizeof(struct npc_label_list)*label_dupnum); + if (class < 0 && m >= 0) + { // �C�x���g�^NPC + evflag = 1; + } - nd->u.scr.label_list=label_dup; // ���x���f�[�^���L - nd->u.scr.label_list_num=label_dupnum; - } + while ((p = strchr (w3, ':'))) + { + if (p[1] == ':') + break; + } + if (p) + { + *p = 0; + memcpy (nd->name, w3, 24); + memcpy (nd->exname, p + 2, 24); + } + else + { + memcpy (nd->name, w3, 24); + memcpy (nd->exname, w3, 24); + } - //----------------------------------------- - // �C�x���g�p���x���f�[�^�̃G�N�X�|�[�g - for(i=0;i<nd->u.scr.label_list_num;i++){ - char *lname=nd->u.scr.label_list[i].name; - int pos=nd->u.scr.label_list[i].pos; - - if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) { - struct event_data *ev; - char *buf; - // �G�N�X�|�[�g������ - ev=(struct event_data *)aCalloc(1,sizeof(struct event_data)); - buf=(char *)aCalloc(50,sizeof(char)); - if (strlen(lname)>24) { - printf("npc_parse_script: label name error !\n"); - exit(1); - }else{ - ev->nd=nd; - ev->pos=pos; - sprintf(buf,"%s::%s",nd->exname,lname); - strdb_insert(ev_db,buf,ev); - } - } - } - - //----------------------------------------- - // ���x���f�[�^�����^�C�}�[�C�x���g���荞�� - for(i=0;i<nd->u.scr.label_list_num;i++){ - int t=0,k=0; - char *lname=nd->u.scr.label_list[i].name; - int pos=nd->u.scr.label_list[i].pos; - if(sscanf(lname,"OnTimer%d%n",&t,&k)==1 && lname[k]=='\0') { - // �^�C�}�[�C�x���g - struct npc_timerevent_list *te=nd->u.scr.timer_event; - int j,k=nd->u.scr.timeramount; - if(te==NULL) - te=(struct npc_timerevent_list *)aCalloc(1,sizeof(struct npc_timerevent_list)); - else - te=(struct npc_timerevent_list *)aRealloc( te, sizeof(struct npc_timerevent_list) * (k+1) ); - for(j=0;j<k;j++){ - if(te[j].timer>t){ - memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(k-j)); - break; - } - } - te[j].timer=t; - te[j].pos=pos; - nd->u.scr.timer_event=te; - nd->u.scr.timeramount=k+1; - } - } - nd->u.scr.nexttimer=-1; - nd->u.scr.timerid=-1; + nd->bl.prev = nd->bl.next = NULL; + nd->bl.m = m; + nd->bl.x = x; + nd->bl.y = y; + nd->bl.id = npc_get_new_npc_id (); + nd->dir = dir; + nd->flag = 0; + nd->class = class; + nd->speed = 200; + nd->u.scr.script = script; + nd->u.scr.src_id = src_id; + nd->chat_id = 0; + nd->option = 0; + nd->opt1 = 0; + nd->opt2 = 0; + nd->opt3 = 0; + + //printf("script npc %s %d %d read done\n",mapname,nd->bl.id,nd->class); + npc_script++; + nd->bl.type = BL_NPC; + nd->bl.subtype = SCRIPT; + if (m >= 0) + { + nd->n = map_addnpc (m, nd); + map_addblock (&nd->bl); + + if (evflag) + { // �C�x���g�^ + struct event_data *ev = + (struct event_data *) aCalloc (1, sizeof (struct event_data)); + ev->nd = nd; + ev->pos = 0; + strdb_insert (ev_db, nd->exname, ev); + } + else + clif_spawnnpc (nd); + } + strdb_insert (npcname_db, nd->exname, nd); - return 0; + //----------------------------------------- + // ���x���f�[�^�̏��� + if (srcbuf) + { + // script�{�̂������ꍇ�̏��� + + // ���x���f�[�^�̃R���o�[�g + label_db = script_get_label_db (); + strdb_foreach (label_db, npc_convertlabel_db, nd); + + // ���g���Ȃ��̂Ńo�b�t�@���� + free (srcbuf); + + } + else + { + // duplicate + +// nd->u.scr.label_list=malloc(sizeof(struct npc_label_list)*label_dupnum); +// memcpy(nd->u.scr.label_list,label_dup,sizeof(struct npc_label_list)*label_dupnum); + + nd->u.scr.label_list = label_dup; // ���x���f�[�^���L + nd->u.scr.label_list_num = label_dupnum; + } + + //----------------------------------------- + // �C�x���g�p���x���f�[�^�̃G�N�X�|�[�g + for (i = 0; i < nd->u.scr.label_list_num; i++) + { + char *lname = nd->u.scr.label_list[i].name; + int pos = nd->u.scr.label_list[i].pos; + + if ((lname[0] == 'O' || lname[0] == 'o') + && (lname[1] == 'N' || lname[1] == 'n')) + { + struct event_data *ev; + char *buf; + // �G�N�X�|�[�g������ + ev = (struct event_data *) aCalloc (1, + sizeof (struct event_data)); + buf = (char *) aCalloc (50, sizeof (char)); + if (strlen (lname) > 24) + { + printf ("npc_parse_script: label name error !\n"); + exit (1); + } + else + { + ev->nd = nd; + ev->pos = pos; + sprintf (buf, "%s::%s", nd->exname, lname); + strdb_insert (ev_db, buf, ev); + } + } + } + + //----------------------------------------- + // ���x���f�[�^�����^�C�}�[�C�x���g���荞�� + for (i = 0; i < nd->u.scr.label_list_num; i++) + { + int t = 0, k = 0; + char *lname = nd->u.scr.label_list[i].name; + int pos = nd->u.scr.label_list[i].pos; + if (sscanf (lname, "OnTimer%d%n", &t, &k) == 1 && lname[k] == '\0') + { + // �^�C�}�[�C�x���g + struct npc_timerevent_list *te = nd->u.scr.timer_event; + int j, k = nd->u.scr.timeramount; + if (te == NULL) + te = (struct npc_timerevent_list *) aCalloc (1, + sizeof (struct + npc_timerevent_list)); + else + te = (struct npc_timerevent_list *) aRealloc (te, + sizeof (struct + npc_timerevent_list) + * (k + 1)); + for (j = 0; j < k; j++) + { + if (te[j].timer > t) + { + memmove (te + j + 1, te + j, + sizeof (struct npc_timerevent_list) * (k - j)); + break; + } + } + te[j].timer = t; + te[j].pos = pos; + nd->u.scr.timer_event = te; + nd->u.scr.timeramount = k + 1; + } + } + nd->u.scr.nexttimer = -1; + nd->u.scr.timerid = -1; + + return 0; } /*========================================== * function�s���� *------------------------------------------ */ -static int npc_parse_function(char *w1,char *w2,char *w3,char *w4,char *first_line,FILE *fp,int *lines) +static int npc_parse_function (char *w1, char *w2, char *w3, char *w4, + char *first_line, FILE * fp, int *lines) { - char *srcbuf=NULL,*script; - int srcsize=65536; - int startline=0; - char line[1024]; - int i; -// struct dbt *label_db; - char *p; - - // �X�N���v�g�̉��� - srcbuf=(char *)aCalloc(srcsize,sizeof(char)); - if (strchr(first_line,'{')) { - strcpy(srcbuf,strchr(first_line,'{')); - startline=*lines; - } else - srcbuf[0]=0; - while(1) { - for(i=strlen(srcbuf)-1;i>=0 && isspace(srcbuf[i]);i--); - if (i>=0 && srcbuf[i]=='}') - break; - fgets(line,1020,fp); - (*lines)++; - if (feof(fp)) - break; - if (strlen(srcbuf)+strlen(line)+1>=srcsize) { - srcsize += 65536; - srcbuf = (char *)aRealloc(srcbuf, srcsize); - memset(srcbuf + srcsize - 65536, '\0', 65536); - } - if (srcbuf[0]!='{') { - if (strchr(line,'{')) { - strcpy(srcbuf,strchr(line,'{')); - startline=*lines; - } - } else - strcat(srcbuf,line); - } - script=parse_script(srcbuf,startline); - if (script==NULL) { - // script parse error? - free(srcbuf); - return 1; - } + char *srcbuf = NULL, *script; + int srcsize = 65536; + int startline = 0; + char line[1024]; + int i; +// struct dbt *label_db; + char *p; + + // �X�N���v�g�̉��� + srcbuf = (char *) aCalloc (srcsize, sizeof (char)); + if (strchr (first_line, '{')) + { + strcpy (srcbuf, strchr (first_line, '{')); + startline = *lines; + } + else + srcbuf[0] = 0; + while (1) + { + for (i = strlen (srcbuf) - 1; i >= 0 && isspace (srcbuf[i]); i--); + if (i >= 0 && srcbuf[i] == '}') + break; + fgets (line, 1020, fp); + (*lines)++; + if (feof (fp)) + break; + if (strlen (srcbuf) + strlen (line) + 1 >= srcsize) + { + srcsize += 65536; + srcbuf = (char *) aRealloc (srcbuf, srcsize); + memset (srcbuf + srcsize - 65536, '\0', 65536); + } + if (srcbuf[0] != '{') + { + if (strchr (line, '{')) + { + strcpy (srcbuf, strchr (line, '{')); + startline = *lines; + } + } + else + strcat (srcbuf, line); + } + script = parse_script (srcbuf, startline); + if (script == NULL) + { + // script parse error? + free (srcbuf); + return 1; + } - p=(char *)aCalloc(50,sizeof(char)); + p = (char *) aCalloc (50, sizeof (char)); - strncpy(p,w3,50); - strdb_insert(script_get_userfunc_db(),p,script); + strncpy (p, w3, 50); + strdb_insert (script_get_userfunc_db (), p, script); -// label_db=script_get_label_db(); +// label_db=script_get_label_db(); - // ���g���Ȃ��̂Ńo�b�t�@���� - free(srcbuf); - -// printf("function %s => %p\n",p,script); - - return 0; -} + // ���g���Ȃ��̂Ńo�b�t�@���� + free (srcbuf); + +// printf("function %s => %p\n",p,script); + return 0; +} /*========================================== * mob�s���� *------------------------------------------ */ -int npc_parse_mob(char *w1,char *w2,char *w3,char *w4) +int npc_parse_mob (char *w1, char *w2, char *w3, char *w4) { - int m,x,y,xs,ys,class,num,delay1,delay2; - int i; - char mapname[24]; - char eventname[24]=""; - struct mob_data *md; - - xs=ys=0; - delay1=delay2=0; - // �����̌��`�F�b�N - if (sscanf(w1,"%[^,],%d,%d,%d,%d",mapname,&x,&y,&xs,&ys) < 3 || - sscanf(w4,"%d,%d,%d,%d,%s",&class,&num,&delay1,&delay2,eventname) < 2 ) { - printf("bad monster line : %s\n",w3); - return 1; - } + int m, x, y, xs, ys, class, num, delay1, delay2; + int i; + char mapname[24]; + char eventname[24] = ""; + struct mob_data *md; + + xs = ys = 0; + delay1 = delay2 = 0; + // �����̌��`�F�b�N + if (sscanf (w1, "%[^,],%d,%d,%d,%d", mapname, &x, &y, &xs, &ys) < 3 || + sscanf (w4, "%d,%d,%d,%d,%s", &class, &num, &delay1, &delay2, + eventname) < 2) + { + printf ("bad monster line : %s\n", w3); + return 1; + } - m=map_mapname2mapid(mapname); + m = map_mapname2mapid (mapname); - if ( num>1 && battle_config.mob_count_rate!=100) { - if ( (num=num*battle_config.mob_count_rate/100)<1 ) - num=1; - } + if (num > 1 && battle_config.mob_count_rate != 100) + { + if ((num = num * battle_config.mob_count_rate / 100) < 1) + num = 1; + } - for(i=0;i<num;i++) { - md=(struct mob_data *)aCalloc(1,sizeof(struct mob_data)); - - md->bl.prev=NULL; - md->bl.next=NULL; - md->bl.m=m; - md->bl.x=x; - md->bl.y=y; - if(strcmp(w3,"--en--")==0) - memcpy(md->name,mob_db[class].name,24); - else if(strcmp(w3,"--ja--")==0) - memcpy(md->name,mob_db[class].jname,24); - else - memcpy(md->name,w3,24); - - md->n = i; - md->base_class = md->class = class; - md->bl.id=npc_get_new_npc_id(); - md->m =m; - md->x0=x; - md->y0=y; - md->xs=xs; - md->ys=ys; - md->spawndelay1=delay1; - md->spawndelay2=delay2; - - memset(&md->state,0,sizeof(md->state)); - md->timer = -1; - md->target_id=0; - md->attacked_id=0; - - if (mob_db[class].mode&0x02) - md->lootitem=(struct item *)aCalloc(LOOTITEM_SIZE,sizeof(struct item)); - else - md->lootitem=NULL; - - if (strlen(eventname)>=4) { - memcpy(md->npc_event,eventname,24); - }else - memset(md->npc_event,0,24); - - md->bl.type=BL_MOB; - map_addiddb(&md->bl); - mob_spawn(md->bl.id); - - npc_mob++; - } - //printf("warp npc %s %d read done\n",mapname,nd->bl.id); + for (i = 0; i < num; i++) + { + md = (struct mob_data *) aCalloc (1, sizeof (struct mob_data)); + + md->bl.prev = NULL; + md->bl.next = NULL; + md->bl.m = m; + md->bl.x = x; + md->bl.y = y; + if (strcmp (w3, "--en--") == 0) + memcpy (md->name, mob_db[class].name, 24); + else if (strcmp (w3, "--ja--") == 0) + memcpy (md->name, mob_db[class].jname, 24); + else + memcpy (md->name, w3, 24); + + md->n = i; + md->base_class = md->class = class; + md->bl.id = npc_get_new_npc_id (); + md->m = m; + md->x0 = x; + md->y0 = y; + md->xs = xs; + md->ys = ys; + md->spawndelay1 = delay1; + md->spawndelay2 = delay2; + + memset (&md->state, 0, sizeof (md->state)); + md->timer = -1; + md->target_id = 0; + md->attacked_id = 0; + + if (mob_db[class].mode & 0x02) + md->lootitem = + (struct item *) aCalloc (LOOTITEM_SIZE, sizeof (struct item)); + else + md->lootitem = NULL; + + if (strlen (eventname) >= 4) + { + memcpy (md->npc_event, eventname, 24); + } + else + memset (md->npc_event, 0, 24); - return 0; + md->bl.type = BL_MOB; + map_addiddb (&md->bl); + mob_spawn (md->bl.id); + + npc_mob++; + } + //printf("warp npc %s %d read done\n",mapname,nd->bl.id); + + return 0; } /*========================================== * �}�b�v�t���O�s�̉��� *------------------------------------------ */ -static int npc_parse_mapflag(char *w1,char *w2,char *w3,char *w4) +static int npc_parse_mapflag (char *w1, char *w2, char *w3, char *w4) { - int m; - char mapname[24],savemap[16]; - int savex,savey; - char drop_arg1[16],drop_arg2[16]; - int drop_id=0,drop_type=0,drop_per=0; - - // �����̌��`�F�b�N -// if ( sscanf(w1,"%[^,],%d,%d,%d",mapname,&x,&y,&dir) != 4 ) - if ( sscanf(w1,"%[^,]",mapname) != 1 ) - return 1; + int m; + char mapname[24], savemap[16]; + int savex, savey; + char drop_arg1[16], drop_arg2[16]; + int drop_id = 0, drop_type = 0, drop_per = 0; + + // �����̌��`�F�b�N +// if ( sscanf(w1,"%[^,],%d,%d,%d",mapname,&x,&y,&dir) != 4 ) + if (sscanf (w1, "%[^,]", mapname) != 1) + return 1; - m=map_mapname2mapid(mapname); - if (m<0) - return 1; + m = map_mapname2mapid (mapname); + if (m < 0) + return 1; //�}�b�v�t���O - if ( strcmpi(w3,"nosave")==0) { - if (strcmp(w4,"SavePoint")==0) { - memcpy(map[m].save.map,"SavePoint",16); - map[m].save.x=-1; - map[m].save.y=-1; - }else if (sscanf(w4,"%[^,],%d,%d",savemap,&savex,&savey)==3) { - memcpy(map[m].save.map,savemap,16); - map[m].save.x=savex; - map[m].save.y=savey; - } - map[m].flag.nosave=1; - } - else if (strcmpi(w3,"nomemo")==0) { - map[m].flag.nomemo=1; - } - else if (strcmpi(w3,"noteleport")==0) { - map[m].flag.noteleport=1; - } - else if (strcmpi(w3,"nowarp")==0) { - map[m].flag.nowarp=1; - } - else if (strcmpi(w3,"nowarpto")==0) { - map[m].flag.nowarpto=1; - } - else if (strcmpi(w3,"noreturn")==0) { - map[m].flag.noreturn=1; - } - else if (strcmpi(w3,"monster_noteleport")==0) { - map[m].flag.monster_noteleport=1; - } - else if (strcmpi(w3,"nobranch")==0) { - map[m].flag.nobranch=1; - } - else if (strcmpi(w3,"nopenalty")==0) { - map[m].flag.nopenalty=1; - } - else if (strcmpi(w3,"pvp")==0) { - map[m].flag.pvp=1; - } - else if (strcmpi(w3,"pvp_noparty")==0) { - map[m].flag.pvp_noparty=1; - } - else if (strcmpi(w3,"pvp_noguild")==0) { - map[m].flag.pvp_noguild=1; - } - else if (strcmpi(w3,"pvp_nightmaredrop")==0) { - if (sscanf(w4,"%[^,],%[^,],%d",drop_arg1,drop_arg2,&drop_per)==3) { int i; - if(strcmp(drop_arg1,"random")==0) - drop_id = -1; - else if(itemdb_exists( (drop_id=atoi(drop_arg1)) )==NULL) - drop_id = 0; - if(strcmp(drop_arg2,"inventory")==0) - drop_type = 1; - else if(strcmp(drop_arg2,"equip")==0) - drop_type = 2; - else if(strcmp(drop_arg2,"all")==0) - drop_type = 3; - - if(drop_id != 0){ - for (i=0;i<MAX_DROP_PER_MAP;i++){ - if(map[m].drop_list[i].drop_id==0){ - map[m].drop_list[i].drop_id = drop_id; - map[m].drop_list[i].drop_type = drop_type; - map[m].drop_list[i].drop_per = drop_per; - break; - } - } - map[m].flag.pvp_nightmaredrop=1; - } - } - } - else if (strcmpi(w3,"pvp_nocalcrank")==0) { - map[m].flag.pvp_nocalcrank=1; - } - else if (strcmpi(w3,"gvg")==0) { - map[m].flag.gvg=1; - } - else if (strcmpi(w3,"gvg_noparty")==0) { - map[m].flag.gvg_noparty=1; - } - else if (strcmpi(w3,"nozenypenalty")==0) { - map[m].flag.nozenypenalty=1; - } - else if (strcmpi(w3,"notrade")==0) { - map[m].flag.notrade=1; - } - else if (strcmpi(w3,"noskill")==0) { - map[m].flag.noskill=1; - } - else if (battle_config.pk_mode && strcmpi(w3,"nopvp")==0) { // nopvp for pk mode [Valaris] - map[m].flag.nopvp=1; - map[m].flag.pvp=0; - } - else if (strcmpi(w3,"noicewall")==0) { // noicewall [Valaris] - map[m].flag.noicewall=1; - } - else if (strcmpi(w3,"snow")==0) { // snow [Valaris] - map[m].flag.snow=1; - } - else if (strcmpi(w3,"fog")==0) { // fog [Valaris] - map[m].flag.fog=1; - } - else if (strcmpi(w3,"sakura")==0) { // sakura [Valaris] - map[m].flag.sakura=1; - } - else if (strcmpi(w3,"leaves")==0) { // leaves [Valaris] - map[m].flag.leaves=1; - } - else if (strcmpi(w3,"rain")==0) { // rain [Valaris] - map[m].flag.rain=1; - } - else if (strcmpi(w3,"no_player_drops")==0) { // rain [Valaris] - map[m].flag.no_player_drops=1; - } - - return 0; + if (strcmpi (w3, "nosave") == 0) + { + if (strcmp (w4, "SavePoint") == 0) + { + memcpy (map[m].save.map, "SavePoint", 16); + map[m].save.x = -1; + map[m].save.y = -1; + } + else if (sscanf (w4, "%[^,],%d,%d", savemap, &savex, &savey) == 3) + { + memcpy (map[m].save.map, savemap, 16); + map[m].save.x = savex; + map[m].save.y = savey; + } + map[m].flag.nosave = 1; + } + else if (strcmpi (w3, "nomemo") == 0) + { + map[m].flag.nomemo = 1; + } + else if (strcmpi (w3, "noteleport") == 0) + { + map[m].flag.noteleport = 1; + } + else if (strcmpi (w3, "nowarp") == 0) + { + map[m].flag.nowarp = 1; + } + else if (strcmpi (w3, "nowarpto") == 0) + { + map[m].flag.nowarpto = 1; + } + else if (strcmpi (w3, "noreturn") == 0) + { + map[m].flag.noreturn = 1; + } + else if (strcmpi (w3, "monster_noteleport") == 0) + { + map[m].flag.monster_noteleport = 1; + } + else if (strcmpi (w3, "nobranch") == 0) + { + map[m].flag.nobranch = 1; + } + else if (strcmpi (w3, "nopenalty") == 0) + { + map[m].flag.nopenalty = 1; + } + else if (strcmpi (w3, "pvp") == 0) + { + map[m].flag.pvp = 1; + } + else if (strcmpi (w3, "pvp_noparty") == 0) + { + map[m].flag.pvp_noparty = 1; + } + else if (strcmpi (w3, "pvp_noguild") == 0) + { + map[m].flag.pvp_noguild = 1; + } + else if (strcmpi (w3, "pvp_nightmaredrop") == 0) + { + if (sscanf (w4, "%[^,],%[^,],%d", drop_arg1, drop_arg2, &drop_per) == + 3) + { + int i; + if (strcmp (drop_arg1, "random") == 0) + drop_id = -1; + else if (itemdb_exists ((drop_id = atoi (drop_arg1))) == NULL) + drop_id = 0; + if (strcmp (drop_arg2, "inventory") == 0) + drop_type = 1; + else if (strcmp (drop_arg2, "equip") == 0) + drop_type = 2; + else if (strcmp (drop_arg2, "all") == 0) + drop_type = 3; + + if (drop_id != 0) + { + for (i = 0; i < MAX_DROP_PER_MAP; i++) + { + if (map[m].drop_list[i].drop_id == 0) + { + map[m].drop_list[i].drop_id = drop_id; + map[m].drop_list[i].drop_type = drop_type; + map[m].drop_list[i].drop_per = drop_per; + break; + } + } + map[m].flag.pvp_nightmaredrop = 1; + } + } + } + else if (strcmpi (w3, "pvp_nocalcrank") == 0) + { + map[m].flag.pvp_nocalcrank = 1; + } + else if (strcmpi (w3, "gvg") == 0) + { + map[m].flag.gvg = 1; + } + else if (strcmpi (w3, "gvg_noparty") == 0) + { + map[m].flag.gvg_noparty = 1; + } + else if (strcmpi (w3, "nozenypenalty") == 0) + { + map[m].flag.nozenypenalty = 1; + } + else if (strcmpi (w3, "notrade") == 0) + { + map[m].flag.notrade = 1; + } + else if (strcmpi (w3, "noskill") == 0) + { + map[m].flag.noskill = 1; + } + else if (battle_config.pk_mode && strcmpi (w3, "nopvp") == 0) + { // nopvp for pk mode [Valaris] + map[m].flag.nopvp = 1; + map[m].flag.pvp = 0; + } + else if (strcmpi (w3, "noicewall") == 0) + { // noicewall [Valaris] + map[m].flag.noicewall = 1; + } + else if (strcmpi (w3, "snow") == 0) + { // snow [Valaris] + map[m].flag.snow = 1; + } + else if (strcmpi (w3, "fog") == 0) + { // fog [Valaris] + map[m].flag.fog = 1; + } + else if (strcmpi (w3, "sakura") == 0) + { // sakura [Valaris] + map[m].flag.sakura = 1; + } + else if (strcmpi (w3, "leaves") == 0) + { // leaves [Valaris] + map[m].flag.leaves = 1; + } + else if (strcmpi (w3, "rain") == 0) + { // rain [Valaris] + map[m].flag.rain = 1; + } + else if (strcmpi (w3, "no_player_drops") == 0) + { // rain [Valaris] + map[m].flag.no_player_drops = 1; + } + + return 0; } -static int ev_db_final(void *key,void *data,va_list ap) +static int ev_db_final (void *key, void *data, va_list ap) { - free(data); - if(strstr(key,"::")!=NULL) - free(key); - return 0; + free (data); + if (strstr (key, "::") != NULL) + free (key); + return 0; } -static int npcname_db_final(void *key,void *data,va_list ap) + +static int npcname_db_final (void *key, void *data, va_list ap) { - return 0; + return 0; } -struct npc_data * -npc_spawn_text(int m, int x, int y, - int class, - char *name, - char *message) +struct npc_data *npc_spawn_text (int m, int x, int y, + int class, char *name, char *message) { - struct npc_data *retval = (struct npc_data *)aCalloc(1, sizeof(struct npc_data)); - retval->bl.id = npc_get_new_npc_id(); + struct npc_data *retval = + (struct npc_data *) aCalloc (1, sizeof (struct npc_data)); + retval->bl.id = npc_get_new_npc_id (); retval->bl.x = x; retval->bl.y = y; retval->bl.m = m; retval->bl.type = BL_NPC; retval->bl.subtype = MESSAGE; - strncpy(retval->name, name, 23); - strncpy(retval->exname, name, 23); + strncpy (retval->name, name, 23); + strncpy (retval->exname, name, 23); retval->name[15] = 0; retval->exname[15] = 0; - retval->u.message = message? strdup(message) : NULL; + retval->u.message = message ? strdup (message) : NULL; retval->class = class; retval->speed = 200; - clif_spawnnpc(retval); - map_addblock(&retval->bl); - map_addiddb(&retval->bl); + clif_spawnnpc (retval); + map_addblock (&retval->bl); + map_addiddb (&retval->bl); if (retval->name && retval->name[0]) - strdb_insert(npcname_db, retval->name, retval); + strdb_insert (npcname_db, retval->name, retval); return retval; } -static void -npc_free_internal(struct npc_data *nd) +static void npc_free_internal (struct npc_data *nd) { struct chat_data *cd; - if(nd->chat_id && (cd=(struct chat_data*)map_id2bl(nd->chat_id))) { - free(cd); + if (nd->chat_id && (cd = (struct chat_data *) map_id2bl (nd->chat_id))) + { + free (cd); cd = NULL; } - if(nd->bl.subtype == SCRIPT) { - if(nd->u.scr.timer_event) - free(nd->u.scr.timer_event); - if(nd->u.scr.src_id==0){ - if(nd->u.scr.script){ - free(nd->u.scr.script); - nd->u.scr.script=NULL; + if (nd->bl.subtype == SCRIPT) + { + if (nd->u.scr.timer_event) + free (nd->u.scr.timer_event); + if (nd->u.scr.src_id == 0) + { + if (nd->u.scr.script) + { + free (nd->u.scr.script); + nd->u.scr.script = NULL; } - if(nd->u.scr.label_list){ - free(nd->u.scr.label_list); + if (nd->u.scr.label_list) + { + free (nd->u.scr.label_list); nd->u.scr.label_list = NULL; } } - } else if (nd->bl.subtype == MESSAGE - && nd->u.message) { - free(nd->u.message); } - free(nd); + else if (nd->bl.subtype == MESSAGE && nd->u.message) + { + free (nd->u.message); + } + free (nd); } -void -npc_propagate_update(struct npc_data *nd) +void npc_propagate_update (struct npc_data *nd) { - map_foreachinarea(npc_enable_sub, - nd->bl.m, - nd->bl.x - nd->u.scr.xs, nd->bl.y - nd->u.scr.ys, - nd->bl.x + nd->u.scr.xs, nd->bl.y + nd->u.scr.ys, - BL_PC, nd); + map_foreachinarea (npc_enable_sub, + nd->bl.m, + nd->bl.x - nd->u.scr.xs, nd->bl.y - nd->u.scr.ys, + nd->bl.x + nd->u.scr.xs, nd->bl.y + nd->u.scr.ys, + BL_PC, nd); } -void -npc_free(struct npc_data *nd) +void npc_free (struct npc_data *nd) { - clif_clearchar(&nd->bl, 0); - npc_propagate_update(nd); - map_deliddb(&nd->bl); - map_delblock(&nd->bl); - npc_free_internal(nd); + clif_clearchar (&nd->bl, 0); + npc_propagate_update (nd); + map_deliddb (&nd->bl); + map_delblock (&nd->bl); + npc_free_internal (nd); } /*========================================== * �I�� *------------------------------------------ */ -int do_final_npc(void) +int do_final_npc (void) { - int i; - struct block_list *bl; - struct npc_data *nd; - struct mob_data *md; - - if(ev_db) - strdb_final(ev_db,ev_db_final); - if(npcname_db) - strdb_final(npcname_db,npcname_db_final); - - for(i=START_NPC_NUM;i<npc_id;i++){ - if((bl=map_id2bl(i))){ - if(bl->type == BL_NPC && (nd = (struct npc_data *)bl)) - npc_free_internal(nd); - else if(bl->type == BL_MOB && (md = (struct mob_data *)bl)){ - if(md->lootitem){ - free(md->lootitem); - md->lootitem = NULL; - } - free(md); - md = NULL; - } - } - } - - return 0; -} + int i; + struct block_list *bl; + struct npc_data *nd; + struct mob_data *md; + + if (ev_db) + strdb_final (ev_db, ev_db_final); + if (npcname_db) + strdb_final (npcname_db, npcname_db_final); + + for (i = START_NPC_NUM; i < npc_id; i++) + { + if ((bl = map_id2bl (i))) + { + if (bl->type == BL_NPC && (nd = (struct npc_data *) bl)) + npc_free_internal (nd); + else if (bl->type == BL_MOB && (md = (struct mob_data *) bl)) + { + if (md->lootitem) + { + free (md->lootitem); + md->lootitem = NULL; + } + free (md); + md = NULL; + } + } + } + return 0; +} -void ev_release(struct dbn *db, int which) +void ev_release (struct dbn *db, int which) { if (which & 0x1) - free(db->key); + free (db->key); if (which & 0x2) - free(db->data); + free (db->data); } /*========================================== * npc������ *------------------------------------------ */ -int do_init_npc(void) +int do_init_npc (void) { - struct npc_src_list *nsl; - FILE *fp; - char line[1024]; - int m,lines; - - ev_db=strdb_init(24); - npcname_db=strdb_init(24); - - ev_db->release = ev_release; - - memset(&ev_tm_b,-1,sizeof(ev_tm_b)); - - for(nsl=npc_src_first;nsl;nsl=nsl->next) { - if(nsl->prev){ - free(nsl->prev); - nsl->prev = NULL; - } - fp=fopen_(nsl->name,"r"); - if (fp==NULL) { - printf("file not found : %s\n",nsl->name); - exit(1); - } - lines=0; - while(fgets(line,1020,fp)) { - char w1[1024],w2[1024],w3[1024],w4[1024],mapname[1024]; - int i,j,w4pos,count; - lines++; - - if (line[0] == '/' && line[1] == '/') - continue; - // �s�v�ȃX�y�[�X���^�u�̘A���͋l�߂� - for(i=j=0;line[i];i++) { - if (line[i]==' ') { - if (!((line[i+1] && (isspace(line[i+1]) || line[i+1]==',')) || - (j && line[j-1]==','))) - line[j++]=' '; - } else if (line[i]=='\t') { - if (!(j && line[j-1]=='\t')) - line[j++]='\t'; - } else - line[j++]=line[i]; - } - // �ŏ��̓^�u�����Ń`�F�b�N���Ă݂āA�_���Ȃ��X�y�[�X�����Ŋm�F - if ((count=sscanf(line,"%[^\t]\t%[^\t]\t%[^\t\r\n]\t%n%[^\t\r\n]",w1,w2,w3,&w4pos,w4)) < 3 && - (count=sscanf(line,"%s%s%s%n%s",w1,w2,w3,&w4pos,w4)) < 3) { - continue; - } - // �}�b�v�̑��݊m�F - if( strcmp(w1,"-")!=0 && strcmpi(w1,"function")!=0 ){ - sscanf(w1,"%[^,]",mapname); - m = map_mapname2mapid(mapname); - if (strlen(mapname)>16 || m<0) { - // "mapname" is not assigned to this server - continue; - } - } - if (strcmpi(w2,"warp")==0 && count > 3) { - npc_parse_warp(w1,w2,w3,w4); - } else if (strcmpi(w2,"shop")==0 && count > 3) { - npc_parse_shop(w1,w2,w3,w4); - } else if (strcmpi(w2,"script")==0 && count > 3) { - if( strcmpi(w1,"function")==0 ){ - npc_parse_function(w1,w2,w3,w4,line+w4pos,fp,&lines); - }else{ - npc_parse_script(w1,w2,w3,w4,line+w4pos,fp,&lines); - } - } else if ( (i=0,sscanf(w2,"duplicate%n",&i), (i>0 && w2[i]=='(')) && count > 3) { - npc_parse_script(w1,w2,w3,w4,line+w4pos,fp,&lines); - } else if (strcmpi(w2,"monster")==0 && count > 3) { - npc_parse_mob(w1,w2,w3,w4); - } else if (strcmpi(w2,"mapflag")==0 && count >= 3) { - npc_parse_mapflag(w1,w2,w3,w4); - } - } - fclose_(fp); - printf("\rLoading NPCs [%d]: %-54s",npc_id-START_NPC_NUM,nsl->name); - fflush(stdout); - } - printf("\rNPCs Loaded: %d [Warps:%d Shops:%d Scripts:%d Mobs:%d]\n", - npc_id-START_NPC_NUM,npc_warp,npc_shop,npc_script,npc_mob); + struct npc_src_list *nsl; + FILE *fp; + char line[1024]; + int m, lines; - add_timer_func_list(npc_event_timer,"npc_event_timer"); - add_timer_func_list(npc_event_do_clock,"npc_event_do_clock"); - add_timer_func_list(npc_timerevent,"npc_timerevent"); + ev_db = strdb_init (24); + npcname_db = strdb_init (24); - //exit(1); + ev_db->release = ev_release; - return 0; + memset (&ev_tm_b, -1, sizeof (ev_tm_b)); + + for (nsl = npc_src_first; nsl; nsl = nsl->next) + { + if (nsl->prev) + { + free (nsl->prev); + nsl->prev = NULL; + } + fp = fopen_ (nsl->name, "r"); + if (fp == NULL) + { + printf ("file not found : %s\n", nsl->name); + exit (1); + } + lines = 0; + while (fgets (line, 1020, fp)) + { + char w1[1024], w2[1024], w3[1024], w4[1024], mapname[1024]; + int i, j, w4pos, count; + lines++; + + if (line[0] == '/' && line[1] == '/') + continue; + // �s�v�ȃX�y�[�X���^�u�̘A���͋l�߂� + for (i = j = 0; line[i]; i++) + { + if (line[i] == ' ') + { + if (! + ((line[i + 1] + && (isspace (line[i + 1]) || line[i + 1] == ',')) + || (j && line[j - 1] == ','))) + line[j++] = ' '; + } + else if (line[i] == '\t') + { + if (!(j && line[j - 1] == '\t')) + line[j++] = '\t'; + } + else + line[j++] = line[i]; + } + // �ŏ��̓^�u�����Ń`�F�b�N���Ă݂āA�_���Ȃ��X�y�[�X�����Ŋm�F + if ((count = + sscanf (line, "%[^\t]\t%[^\t]\t%[^\t\r\n]\t%n%[^\t\r\n]", w1, + w2, w3, &w4pos, w4)) < 3 + && (count = + sscanf (line, "%s%s%s%n%s", w1, w2, w3, &w4pos, w4)) < 3) + { + continue; + } + // �}�b�v�̑��݊m�F + if (strcmp (w1, "-") != 0 && strcmpi (w1, "function") != 0) + { + sscanf (w1, "%[^,]", mapname); + m = map_mapname2mapid (mapname); + if (strlen (mapname) > 16 || m < 0) + { + // "mapname" is not assigned to this server + continue; + } + } + if (strcmpi (w2, "warp") == 0 && count > 3) + { + npc_parse_warp (w1, w2, w3, w4); + } + else if (strcmpi (w2, "shop") == 0 && count > 3) + { + npc_parse_shop (w1, w2, w3, w4); + } + else if (strcmpi (w2, "script") == 0 && count > 3) + { + if (strcmpi (w1, "function") == 0) + { + npc_parse_function (w1, w2, w3, w4, line + w4pos, fp, + &lines); + } + else + { + npc_parse_script (w1, w2, w3, w4, line + w4pos, fp, + &lines); + } + } + else if ((i = + 0, sscanf (w2, "duplicate%n", &i), (i > 0 + && w2[i] == '(')) + && count > 3) + { + npc_parse_script (w1, w2, w3, w4, line + w4pos, fp, &lines); + } + else if (strcmpi (w2, "monster") == 0 && count > 3) + { + npc_parse_mob (w1, w2, w3, w4); + } + else if (strcmpi (w2, "mapflag") == 0 && count >= 3) + { + npc_parse_mapflag (w1, w2, w3, w4); + } + } + fclose_ (fp); + printf ("\rLoading NPCs [%d]: %-54s", npc_id - START_NPC_NUM, + nsl->name); + fflush (stdout); + } + printf ("\rNPCs Loaded: %d [Warps:%d Shops:%d Scripts:%d Mobs:%d]\n", + npc_id - START_NPC_NUM, npc_warp, npc_shop, npc_script, npc_mob); + + add_timer_func_list (npc_event_timer, "npc_event_timer"); + add_timer_func_list (npc_event_do_clock, "npc_event_do_clock"); + add_timer_func_list (npc_timerevent, "npc_timerevent"); + + //exit(1); + + return 0; } |