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Diffstat (limited to 'src/map/battle.cpp')
-rw-r--r--src/map/battle.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/map/battle.cpp b/src/map/battle.cpp
index 7e563b8..49a0538 100644
--- a/src/map/battle.cpp
+++ b/src/map/battle.cpp
@@ -166,7 +166,7 @@ int battle_get_max_hp(dumb_ptr<block_list> bl)
int battle_get_str(dumb_ptr<block_list> bl)
{
int str = 0;
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
nullpo_ret(bl);
sc_data = battle_get_sc_data(bl);
@@ -189,7 +189,7 @@ int battle_get_str(dumb_ptr<block_list> bl)
int battle_get_agi(dumb_ptr<block_list> bl)
{
int agi = 0;
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
nullpo_ret(bl);
sc_data = battle_get_sc_data(bl);
@@ -211,7 +211,7 @@ int battle_get_agi(dumb_ptr<block_list> bl)
int battle_get_vit(dumb_ptr<block_list> bl)
{
int vit = 0;
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
nullpo_ret(bl);
sc_data = battle_get_sc_data(bl);
@@ -233,7 +233,7 @@ int battle_get_vit(dumb_ptr<block_list> bl)
int battle_get_int(dumb_ptr<block_list> bl)
{
int int_ = 0;
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
nullpo_ret(bl);
sc_data = battle_get_sc_data(bl);
@@ -255,7 +255,7 @@ int battle_get_int(dumb_ptr<block_list> bl)
int battle_get_dex(dumb_ptr<block_list> bl)
{
int dex = 0;
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
nullpo_ret(bl);
sc_data = battle_get_sc_data(bl);
@@ -277,7 +277,7 @@ int battle_get_dex(dumb_ptr<block_list> bl)
int battle_get_luk(dumb_ptr<block_list> bl)
{
int luk = 0;
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
nullpo_ret(bl);
sc_data = battle_get_sc_data(bl);
@@ -300,7 +300,7 @@ static
int battle_get_flee(dumb_ptr<block_list> bl)
{
int flee = 1;
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
nullpo_retr(1, bl);
sc_data = battle_get_sc_data(bl);
@@ -329,7 +329,7 @@ static
int battle_get_hit(dumb_ptr<block_list> bl)
{
int hit = 1;
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
nullpo_retr(1, bl);
sc_data = battle_get_sc_data(bl);
@@ -357,7 +357,7 @@ static
int battle_get_flee2(dumb_ptr<block_list> bl)
{
int flee2 = 1;
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
nullpo_retr(1, bl);
sc_data = battle_get_sc_data(bl);
@@ -389,7 +389,7 @@ static
int battle_get_critical(dumb_ptr<block_list> bl)
{
int critical = 1;
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
nullpo_retr(1, bl);
sc_data = battle_get_sc_data(bl);
@@ -415,7 +415,7 @@ int battle_get_critical(dumb_ptr<block_list> bl)
static
int battle_get_baseatk(dumb_ptr<block_list> bl)
{
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
int batk = 1;
nullpo_retr(1, bl);
@@ -442,7 +442,7 @@ int battle_get_baseatk(dumb_ptr<block_list> bl)
static
int battle_get_atk(dumb_ptr<block_list> bl)
{
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
int atk = 0;
nullpo_ret(bl);
@@ -518,7 +518,7 @@ int battle_get_atk_2(dumb_ptr<block_list> bl)
static
int battle_get_matk1(dumb_ptr<block_list> bl)
{
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
nullpo_ret(bl);
sc_data = battle_get_sc_data(bl);
if (bl->bl_type == BL::MOB)
@@ -563,7 +563,7 @@ int battle_get_matk2(dumb_ptr<block_list> bl)
*/
int battle_get_def(dumb_ptr<block_list> bl)
{
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
int def = 0;
nullpo_ret(bl);
@@ -599,7 +599,7 @@ int battle_get_def(dumb_ptr<block_list> bl)
*/
int battle_get_mdef(dumb_ptr<block_list> bl)
{
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
int mdef = 0;
nullpo_ret(bl);
@@ -634,7 +634,7 @@ int battle_get_mdef(dumb_ptr<block_list> bl)
*/
int battle_get_def2(dumb_ptr<block_list> bl)
{
- eptr<struct status_change, StatusChange> sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data;
int def2 = 1;
nullpo_retr(1, bl);
@@ -715,7 +715,7 @@ interval_t battle_get_adelay(dumb_ptr<block_list> bl)
return bl->is_player()->aspd * 2;
else
{
- eptr<struct status_change, StatusChange> sc_data = battle_get_sc_data(bl);
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data = battle_get_sc_data(bl);
interval_t adelay = std::chrono::seconds(4);
int aspd_rate = 100;
if (bl->bl_type == BL::MOB)
@@ -743,7 +743,7 @@ interval_t battle_get_amotion(dumb_ptr<block_list> bl)
return bl->is_player()->amotion;
else
{
- eptr<struct status_change, StatusChange> sc_data = battle_get_sc_data(bl);
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data = battle_get_sc_data(bl);
interval_t amotion = std::chrono::seconds(2);
int aspd_rate = 100;
if (bl->bl_type == BL::MOB)
@@ -846,7 +846,7 @@ int battle_get_stat(SP stat_id, dumb_ptr<block_list> bl)
}
// StatusChange系の所得
-eptr<struct status_change, StatusChange> battle_get_sc_data(dumb_ptr<block_list> bl)
+eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> battle_get_sc_data(dumb_ptr<block_list> bl)
{
nullpo_retr(nullptr, bl);
@@ -1064,7 +1064,7 @@ struct Damage battle_calc_mob_weapon_attack(dumb_ptr<block_list> src,
BF flag;
int ac_flag = 0;
ATK dmg_lv = ATK::ZERO;
- eptr<struct status_change, StatusChange> sc_data, t_sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data, t_sc_data;
nullpo_retr(wd, src);
nullpo_retr(wd, target);
@@ -1337,7 +1337,7 @@ struct Damage battle_calc_pc_weapon_attack(dumb_ptr<block_list> src,
int div_;
BF flag;
ATK dmg_lv = ATK::ZERO;
- eptr<struct status_change, StatusChange> sc_data, t_sc_data;
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data, t_sc_data;
int atkmax_ = 0, atkmin_ = 0; //二刀流用
int watk, watk_;
bool da = false;
@@ -1959,7 +1959,7 @@ ATK battle_weapon_attack(dumb_ptr<block_list> src, dumb_ptr<block_list> target,
tick_t tick)
{
dumb_ptr<map_session_data> sd = NULL;
- eptr<struct status_change, StatusChange> t_sc_data = battle_get_sc_data(target);
+ eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> t_sc_data = battle_get_sc_data(target);
struct Damage wd;
nullpo_retr(ATK::ZERO, src);