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Diffstat (limited to 'doc/history.txt')
-rw-r--r-- | doc/history.txt | 173 |
1 files changed, 0 insertions, 173 deletions
diff --git a/doc/history.txt b/doc/history.txt deleted file mode 100644 index a6653d9..0000000 --- a/doc/history.txt +++ /dev/null @@ -1,173 +0,0 @@ -Version 1.4.4 -=========================================================== -- Fixed a bug that caused the drop chance for all MVP drops - to become 0 when the "View Mob" option was used in the - Mob Drop List. (This was forgotten in the previous - update.) -- Finally updated the "item_descriptions.txt" file. - -Version 1.4.3 -=========================================================== -- Fixed a bug that caused the drop chance for all drops to - become 0 when the "View Mob" option was used in the Mob - Drop List. -- Fixed a bug that caused other mob entries to show up when - searching for a specific mob with an ID that can be found - as a string subset within the other mob's entry. -- Fixed a bug that caused all new entries to go into the - "item_db2.txt" or "mob_db2.txt" files. -- Tweaked some of the code for the Mob Skill Editor's - interface to better help with editing/creating skill - entries. - -Version 1.4.2 -=========================================================== -- Corrected the labels on the Mob Location Editor window. - Thanks to ShadowLady for pointing this out. - -Version 1.4.1 -=========================================================== -- Added functionality to the "Locations" button in the Mob - View. It will now open up the Mob Location Editor window. -- Added a list of map names with a brief description to the - "ID Helper.txt" file to be used with the Map Helper. -- Added a new option in the "ADE.ini" file that points to - the location of the files with the mobs' spawn points. -- Fixed a bug with the Drop List feature that would keep - the window open till it was closed by the cancel button - or the window's close button. -- Fixed a bug that caused the selected entry to not - properly update when saved. Thanks to Taike for reporting - this bug. -- Redid the code for handling backups. So now when you - restore the backup files, it won't reload both the item - and mob related files, it only restores the backups for - item related files while using the Item View and mob - related files for the Mob View, and it will no longer - rename files as a backup file if they have no backup to - replace them with. - -Version 1.4.0 -=========================================================== -- Added the Mob Skill Editor feature to ADE. It is - available through the Skills button in the Mob View. - This adds handling of the "mob_skill_db.txt" file. -- Fixed a bug with the Mob's Mode ID Helper that caused - the value to keep increasing everytime it was opened - beyond the first time. Thanks to Lupus for pointing this - out. -- Changed the font to Microsoft Sans Serif from MS Sans - Serif to better support the garbled text some items, - mobs, or other things may have. - -Version 1.3.2 -=========================================================== -- Edited the print functions related to the the following - DB files: "item_bluebox.txt", "item_cardalbum.txt", - "item_giftbox.txt", "item_violetbox.txt", and - "mob_branch.txt". Thanks to ShadowLady for pointing out - this problem, as well as mentioning the label change - mentioned below. -- Edited a label for Mob Modes in ID Helper from - "Detects Hidden (Sensor)" to "Detects Hidden". -- Redid some of the code in the data processing subroutine - for the Item and Mob DB files. This should prevent any - overflow/invalid index errors. Thanks to Cheex for - pointing this out. -- Fixed a bug that caused ADE to crash if any of the files - it would normally create backups of weren't there. This - is more common among eAthena 1.0 RCx Text installs, due - to their lack of an "item_db2.txt" file. (This occured - while trying to save changes.) - -Version 1.3.1 -=========================================================== -- Added an ID Helper for the Mob Mode ID section. -- You can now see a list of all mobs that drop the selected - item in ADE's Item View by clicking on the button in the - upper right corner that's labeled "Mob Drop List". - -Version 1.3.0 -=========================================================== -- Added support for handling five more of the server's DB - files. ADE now handles: "item_bluebox.txt", - "item_cardalbum.txt", "item_giftbox.txt", - "item_violetbox.txt", and "mob_branch.txt". -- Added a "Restore Backup Files" option in the File menu. -- Changed "Revert" to "Revert to Last Save". -- ADE now inserts a blank comment line after the initial - header line and the last line for most of the server - files. -- ADE will automatically set the compatability mode to - support higher jobs, if it reads in a job ID for any such - jobs while set for low jobs only. -- Fixed a couple of minor bugs and tweaked some of the code. - -Version 1.2.0 -=========================================================== -- Added support for generating the item files related to - card labels. The files are "cardpostfixnametable.txt" and - "cardprefixnametable.txt". The file "card_labels.txt" is - used to hold the card labels. (To create it, just copy - any "cardprefixnametable.txt" file to the DB folder being - used and rename it to "card_labels.txt".) -- Fixed a bug found by Solid that caused the program to end - when a Mob's entry had an invalid Race ID or Element ID. - Also applied this same fix to some of the other IDs that - were vunerable. -- Resized the maximum entries allowed for both Items and - Mobs. Items now have a current max of 15,000 entries and - Mobs have a max of 1,000. Both used to have 10,000. -- Included a minimum ID and max ID allowed when dealing - with either Items or Mobs. The new Item ID range is 501 - to 15000, and the new Mob ID range is 1001 to 2000. Any - entries with IDs out of the range won't be kept. -- Slightly redid some of the code with printing the headers - of all files made with the program. - -Version 1.1.1 -=========================================================== -- Fixed a bug that caused the duplicate scan process to be - used again during adding and removing entries. -- Replaced the text box for the Item's Sex ID with a combo - box. (The Item's Sex ID is used to determine if the item - is limited to a character's sex or can be used by all.) -- Added the ID Helper for the Item View ID text box, and - included a file called "Item Helper.txt" that contains - the data for it. -- Fixed a bug that caused the "Allow High Jobs" option for - compatibility to be turned on when even with it set to - being off by default. -- Added a small bit of code to print "All Low Jobs" for - the description files for any items that only allow - characters with low jobs only to use the item. -- Added a temp fix for any forms that can get stuck behind - the main window by allowing them to show up in the - taskbar. - -Version 1.1.0 -=========================================================== -- Added support for higher jobs like Knight Lord, Assassin - Cross, High Priest, etc. -- Added duplication scanning for the DB entries. This will - remove duplicates found. (An entry is considered a - duplicate if the ID or DBName is the same.) -- Fixed a bug that would cause the program to keep loading - if you closed the progress bar during startup. - -Version 1.0.1 -=========================================================== -- Fixed a bug that caused a null mob DB entry. -- Added some code to let the program load even if it didn't - find the files used for loading. -- Redid small portions of the code to increase performance. - -Version 1.0.0 -=========================================================== -- Merged the previous programs. -- Added a mob DB file editor. - -Version 0.X -=========================================================== -- Created Stand-alone Item Database Editor. -- Created Stand-alone Item File Generator. |