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author | Ben Longbons <b.r.longbons@gmail.com> | 2012-12-12 22:36:08 -0800 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2012-12-12 22:36:08 -0800 |
commit | 608f959900968e83fd25231c72308fc608742dd5 (patch) | |
tree | 33a250f00947d7c83ba50779da466b5f5885db9f /src/map/storage.cpp | |
parent | d8e5c96fbbed5d526dd77d2e427bcb3090bddd58 (diff) | |
download | tmwa-608f959900968e83fd25231c72308fc608742dd5.tar.gz tmwa-608f959900968e83fd25231c72308fc608742dd5.tar.bz2 tmwa-608f959900968e83fd25231c72308fc608742dd5.tar.xz tmwa-608f959900968e83fd25231c72308fc608742dd5.zip |
Remove guilds, finally
If anyone in the future wonders why I did this,
just look at how many lines of code this eliminates.
Diffstat (limited to 'src/map/storage.cpp')
-rw-r--r-- | src/map/storage.cpp | 369 |
1 files changed, 11 insertions, 358 deletions
diff --git a/src/map/storage.cpp b/src/map/storage.cpp index 7d54343..2d45c69 100644 --- a/src/map/storage.cpp +++ b/src/map/storage.cpp @@ -14,12 +14,10 @@ #include "clif.hpp" #include "intif.hpp" #include "pc.hpp" -#include "guild.hpp" #include "battle.hpp" #include "atcommand.hpp" static struct dbt *storage_db; -static struct dbt *guild_storage_db; /*========================================== * 倉庫内アイテムソート @@ -39,12 +37,6 @@ int storage_comp_item (const void *_i1, const void *_i2) return i1->nameid - i2->nameid; } -static void guild_storage_db_final (db_key_t key, db_val_t data, va_list ap) -{ - struct guild_storage *gstor = (struct guild_storage *) data; - free (gstor); -} - static void storage_db_final (db_key_t key, db_val_t data, va_list ap) { struct storage *stor = (struct storage *) data; @@ -58,13 +50,6 @@ void sortage_sortitem (struct storage *stor) storage_comp_item); } -void sortage_gsortitem (struct guild_storage *gstor) -{ - nullpo_retv (gstor); - qsort (gstor->storage_, MAX_GUILD_STORAGE, sizeof (struct item), - storage_comp_item); -} - /*========================================== * 初期化とか *------------------------------------------ @@ -72,7 +57,6 @@ void sortage_gsortitem (struct guild_storage *gstor) int do_init_storage (void) // map.c::do_init()から呼ばれる { storage_db = numdb_init (); - guild_storage_db = numdb_init (); return 1; } @@ -80,32 +64,20 @@ void do_final_storage (void) // by [MC Cameri] { if (storage_db) numdb_final (storage_db, storage_db_final); - if (guild_storage_db) - numdb_final (guild_storage_db, guild_storage_db_final); } static void storage_reconnect_sub (db_key_t key, db_val_t data, va_list ap) -{ //Parses storage and saves 'dirty' ones upon reconnect. [Skotlex] - int type = va_arg (ap, int); - if (type) - { //Guild Storage - struct guild_storage *stor = (struct guild_storage *) data; - if (stor->dirty && stor->storage_status == 0) //Save closed storages. - storage_guild_storagesave (0, stor->guild_id, 0); - } - else - { //Account Storage - struct storage *stor = (struct storage *) data; - if (stor->dirty && stor->storage_status == 0) //Save closed storages. - storage_storage_save (stor->account_id, stor->dirty == 2 ? 1 : 0); - } +{ + //Parses storage and saves 'dirty' ones upon reconnect. [Skotlex] + struct storage *stor = (struct storage *) data; + if (stor->dirty && stor->storage_status == 0) //Save closed storages. + storage_storage_save (stor->account_id, stor->dirty == 2 ? 1 : 0); } //Function to be invoked upon server reconnection to char. To save all 'dirty' storages [Skotlex void do_reconnect_storage (void) { - numdb_foreach (storage_db, storage_reconnect_sub, 0); - numdb_foreach (guild_storage_db, storage_reconnect_sub, 1); + numdb_foreach (storage_db, storage_reconnect_sub); } struct storage *account2storage (int account_id) @@ -148,7 +120,7 @@ int storage_storageopen (struct map_session_data *sd) struct storage *stor; nullpo_retr (0, sd); - if (sd->state.storage_flag) + if (sd->state.storage_open) return 1; //Already open? if ((stor = @@ -163,7 +135,7 @@ int storage_storageopen (struct map_session_data *sd) return 1; //Already open/player already has it open... stor->storage_status = 1; - sd->state.storage_flag = 1; + sd->state.storage_open = 1; clif_storageitemlist (sd, stor); clif_storageequiplist (sd, stor); clif_updatestorageamount (sd, stor); @@ -382,7 +354,7 @@ int storage_storageclose (struct map_session_data *sd) storage_storage_save (sd->status.account_id, 0); } stor->storage_status = 0; - sd->state.storage_flag = 0; + sd->state.storage_open = 0; if (sd->npc_flags.storage) { @@ -408,7 +380,7 @@ int storage_storage_quit (struct map_session_data *sd) { chrif_save (sd); //Invokes the storage saving as well. stor->storage_status = 0; - sd->state.storage_flag = 0; + sd->state.storage_open = 0; } return 0; @@ -466,323 +438,4 @@ int storage_storage_saved (int account_id) return 1; } return 0; -} - -struct guild_storage *guild2storage (int guild_id) -{ - struct guild_storage *gs = NULL; - if (guild_search (guild_id) != NULL) - { - gs = (struct guild_storage *) numdb_search (guild_storage_db, - guild_id); - if (gs == NULL) - { - CREATE (gs, struct guild_storage, 1); - gs->guild_id = guild_id; - numdb_insert (guild_storage_db, gs->guild_id, gs); - } - } - return gs; -} - -static -struct guild_storage *guild2storage2 (int guild_id) -{ //For just locating a storage without creating one. [Skotlex] - return (struct guild_storage *) numdb_search (guild_storage_db, guild_id); -} - -int guild_storage_delete (int guild_id) -{ - struct guild_storage *gstor = - (struct guild_storage *) numdb_search (guild_storage_db, guild_id); - if (gstor) - { - numdb_erase (guild_storage_db, guild_id); - free (gstor); - } - return 0; -} - -int storage_guild_storageopen (struct map_session_data *sd) -{ - struct guild_storage *gstor; - - nullpo_retr (0, sd); - - if (sd->status.guild_id <= 0) - return 2; - - if (sd->state.storage_flag) - return 1; //Can't open both storages at a time. - - if ((gstor = guild2storage2 (sd->status.guild_id)) == NULL) - { - intif_request_guild_storage (sd->status.account_id, - sd->status.guild_id); - return 0; - } - if (gstor->storage_status) - return 1; - - gstor->storage_status = 1; - sd->state.storage_flag = 2; - clif_guildstorageitemlist (sd, gstor); - clif_guildstorageequiplist (sd, gstor); - clif_updateguildstorageamount (sd, gstor); - return 0; -} - -int guild_storage_additem (struct map_session_data *sd, - struct guild_storage *stor, struct item *item_data, - int amount) -{ - struct item_data *data; - int i; - - nullpo_retr (1, sd); - nullpo_retr (1, stor); - nullpo_retr (1, item_data); - nullpo_retr (1, data = itemdb_search (item_data->nameid)); - - if (item_data->nameid <= 0 || amount <= 0) - return 1; - - if (!itemdb_isequip2 (data)) - { //Stackable - for (i = 0; i < MAX_GUILD_STORAGE; i++) - { - if (compare_item (&stor->storage_[i], item_data)) - { - if (stor->storage_[i].amount + amount > MAX_AMOUNT) - return 1; - stor->storage_[i].amount += amount; - clif_guildstorageitemadded (sd, stor, i, amount); - stor->dirty = 1; - return 0; - } - } - } - //Add item - for (i = 0; i < MAX_GUILD_STORAGE && stor->storage_[i].nameid; i++); - - if (i >= MAX_GUILD_STORAGE) - return 1; - - memcpy (&stor->storage_[i], item_data, sizeof (stor->storage_[0])); - stor->storage_[i].amount = amount; - stor->storage_amount++; - clif_guildstorageitemadded (sd, stor, i, amount); - clif_updateguildstorageamount (sd, stor); - stor->dirty = 1; - return 0; -} - -int guild_storage_delitem (struct map_session_data *sd, - struct guild_storage *stor, int n, int amount) -{ - nullpo_retr (1, sd); - nullpo_retr (1, stor); - - if (stor->storage_[n].nameid == 0 || stor->storage_[n].amount < amount) - return 1; - - stor->storage_[n].amount -= amount; - if (stor->storage_[n].amount == 0) - { - memset (&stor->storage_[n], 0, sizeof (stor->storage_[0])); - stor->storage_amount--; - clif_updateguildstorageamount (sd, stor); - } - clif_storageitemremoved (sd, n, amount); - stor->dirty = 1; - return 0; -} - -int storage_guild_storageadd (struct map_session_data *sd, int index, - int amount) -{ - struct guild_storage *stor; - - nullpo_retr (0, sd); - nullpo_retr (0, stor = guild2storage2 (sd->status.guild_id)); - - if (!stor->storage_status || stor->storage_amount > MAX_GUILD_STORAGE) - return 0; - - if (index < 0 || index >= MAX_INVENTORY) - return 0; - - if (sd->status.inventory[index].nameid <= 0) - return 0; - - if (amount < 1 || amount > sd->status.inventory[index].amount) - return 0; - -// log_tostorage(sd, index, 1); - if (guild_storage_additem (sd, stor, &sd->status.inventory[index], amount) - == 0) - pc_delitem (sd, index, amount, 0); - - return 1; -} - -int storage_guild_storageget (struct map_session_data *sd, int index, - int amount) -{ - struct guild_storage *stor; - int flag; - - nullpo_retr (0, sd); - nullpo_retr (0, stor = guild2storage2 (sd->status.guild_id)); - - if (!stor->storage_status) - return 0; - - if (index < 0 || index >= MAX_GUILD_STORAGE) - return 0; - - if (stor->storage_[index].nameid <= 0) - return 0; - - if (amount < 1 || amount > stor->storage_[index].amount) - return 0; - - if ((flag = pc_additem (sd, &stor->storage_[index], amount)) == 0) - guild_storage_delitem (sd, stor, index, amount); - else - clif_additem (sd, 0, 0, flag); -// log_fromstorage(sd, index, 1); - - return 0; -} - -int storage_guild_storageaddfromcart (struct map_session_data *sd, int index, - int amount) -{ - struct guild_storage *stor; - - nullpo_retr (0, sd); - nullpo_retr (0, stor = guild2storage2 (sd->status.guild_id)); - - if (!stor->storage_status || stor->storage_amount > MAX_GUILD_STORAGE) - return 0; - - if (index < 0 || index >= MAX_CART) - return 0; - - if (sd->status.cart[index].nameid <= 0) - return 0; - - if (amount < 1 || amount > sd->status.cart[index].amount) - return 0; - - if (guild_storage_additem (sd, stor, &sd->status.cart[index], amount) == - 0) - pc_cart_delitem (sd, index, amount, 0); - - return 1; -} - -int storage_guild_storagegettocart (struct map_session_data *sd, int index, - int amount) -{ - struct guild_storage *stor; - - nullpo_retr (0, sd); - nullpo_retr (0, stor = guild2storage2 (sd->status.guild_id)); - - if (!stor->storage_status) - return 0; - - if (index < 0 || index >= MAX_GUILD_STORAGE) - return 0; - - if (stor->storage_[index].nameid <= 0) - return 0; - - if (amount < 1 || amount > stor->storage_[index].amount) - return 0; - - if (pc_cart_additem (sd, &stor->storage_[index], amount) == 0) - guild_storage_delitem (sd, stor, index, amount); - - return 1; -} - -int storage_guild_storagesave (int account_id, int guild_id, int flag) -{ - struct guild_storage *stor = guild2storage2 (guild_id); - - if (stor) - { - if (flag) //Char quitting, close it. - stor->storage_status = 0; - if (stor->dirty) - intif_send_guild_storage (account_id, stor); - return 1; - } - return 0; -} - -int storage_guild_storagesaved (int guild_id) -{ - struct guild_storage *stor; - - if ((stor = guild2storage2 (guild_id)) != NULL) - { - if (stor->dirty && stor->storage_status == 0) - { //Storage has been correctly saved. - stor->dirty = 0; - sortage_gsortitem (stor); - } - return 1; - } - return 0; -} - -int storage_guild_storageclose (struct map_session_data *sd) -{ - struct guild_storage *stor; - - nullpo_retr (0, sd); - nullpo_retr (0, stor = guild2storage2 (sd->status.guild_id)); - - clif_storageclose (sd); - chrif_save (sd); //This one also saves the storage. [Skotlex] - - stor->storage_status = 0; - sd->state.storage_flag = 0; - - return 0; -} - -int storage_guild_storage_quit (struct map_session_data *sd, int flag) -{ - struct guild_storage *stor; - - nullpo_retr (0, sd); - nullpo_retr (0, stor = guild2storage2 (sd->status.guild_id)); - - if (flag) - { //Only during a guild break flag is 1 (don't save storage) - sd->state.storage_flag = 0; - stor->storage_status = 0; - clif_storageclose (sd); - if (save_settings & 4) - chrif_save (sd); - return 0; - } - - if (stor->storage_status) - { - if (save_settings & 4) - chrif_save (sd); - else - storage_guild_storagesave (sd->status.account_id, - sd->status.guild_id, 1); - } - sd->state.storage_flag = 0; - stor->storage_status = 0; - - return 0; -} +}
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