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author | Ben Longbons <b.r.longbons@gmail.com> | 2014-10-06 22:06:48 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2014-10-06 22:06:48 -0700 |
commit | b5ad64c62a003699a8060744dbf27503386435d5 (patch) | |
tree | 96d44e79eb453966fc606c9c141968ff6dd6660d /src/map/skill.cpp | |
parent | 735bae276c2f08e10c5b02d8187c665dadb3adcb (diff) | |
download | tmwa-b5ad64c62a003699a8060744dbf27503386435d5.tar.gz tmwa-b5ad64c62a003699a8060744dbf27503386435d5.tar.bz2 tmwa-b5ad64c62a003699a8060744dbf27503386435d5.tar.xz tmwa-b5ad64c62a003699a8060744dbf27503386435d5.zip |
Remove vestigial support for offhanded weapons
Diffstat (limited to 'src/map/skill.cpp')
-rw-r--r-- | src/map/skill.cpp | 14 |
1 files changed, 2 insertions, 12 deletions
diff --git a/src/map/skill.cpp b/src/map/skill.cpp index d1c8685..7c79e46 100644 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -286,7 +286,7 @@ int skill_attack(BF attack_type, dumb_ptr<block_list> src, lv = flag.level; dmg = battle_calc_attack(attack_type, src, bl, skillid, skilllv, flag.lo); //ダメージ計算 - damage = dmg.damage + dmg.damage2; + damage = dmg.damage; if (lv == 15) lv = -1; @@ -347,26 +347,16 @@ int skill_attack(BF attack_type, dumb_ptr<block_list> src, { hp += (dmg.damage * sd->hp_drain_per) / 100; } - if (sd->hp_drain_rate_ && dmg.damage2 > 0 - && random_::chance({sd->hp_drain_rate_, 100})) - { - hp += (dmg.damage2 * sd->hp_drain_per_) / 100; - } if (sd->sp_drain_rate > 0 && dmg.damage > 0 && random_::chance({sd->sp_drain_rate, 100})) { sp += (dmg.damage * sd->sp_drain_per) / 100; } - if (sd->sp_drain_rate_ > 0 && dmg.damage2 > 0 - && random_::chance({sd->sp_drain_rate_, 100})) - { - sp += (dmg.damage2 * sd->sp_drain_per_) / 100; - } if (hp || sp) pc_heal(sd, hp, sp); } - return (dmg.damage + dmg.damage2); /* 与ダメを返す */ + return (dmg.damage); /* 与ダメを返す */ } typedef int(*SkillFunc)(dumb_ptr<block_list>, dumb_ptr<block_list>, |