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author | Ben Longbons <b.r.longbons@gmail.com> | 2014-04-22 11:46:23 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2014-04-22 13:20:52 -0700 |
commit | ad049a15b43b7ddba3fe7d0a898652fc8022629d (patch) | |
tree | 142624e70ead3e89a8da6d56de41651f171524d0 /src/map/script.cpp | |
parent | ceeda2e337077b2edaf1af09cc4df2c30e8205a1 (diff) | |
download | tmwa-ad049a15b43b7ddba3fe7d0a898652fc8022629d.tar.gz tmwa-ad049a15b43b7ddba3fe7d0a898652fc8022629d.tar.bz2 tmwa-ad049a15b43b7ddba3fe7d0a898652fc8022629d.tar.xz tmwa-ad049a15b43b7ddba3fe7d0a898652fc8022629d.zip |
Use strict ID types
Possibly some missing for the far side of the network.
AccountId and BlockId are still terribly entangled.
Diffstat (limited to 'src/map/script.cpp')
-rw-r--r-- | src/map/script.cpp | 149 |
1 files changed, 84 insertions, 65 deletions
diff --git a/src/map/script.cpp b/src/map/script.cpp index bcc8a99..7ee6306 100644 --- a/src/map/script.cpp +++ b/src/map/script.cpp @@ -751,12 +751,34 @@ bool read_constdb(ZString filename) { if (is_comment(line)) continue; + // "%m[A-Za-z0-9_] %i %i" + + // TODO promote either qsplit() or asplit() + auto _it = std::find(line.begin(), line.end(), ' '); + auto name = line.xislice_h(_it); + auto _rest = line.xislice_t(_it); + while (_rest.startswith(' ')) + _rest = _rest.xslice_t(1); + auto _it2 = std::find(_rest.begin(), _rest.end(), ' '); + auto val_ = _rest.xislice_h(_it2); + auto type_ = _rest.xislice_t(_it2); + while (type_.startswith(' ')) + type_ = type_.xslice_t(1); + // yes, the above actually DTRT even for underlength input - AString name; int val; - int type = 0; // if not provided - // TODO get rid of SSCANF - this is the last serious use - if (SSCANF(line, "%m[A-Za-z0-9_] %i %i"_fmt, &name, &val, &type) < 2) + int type = 0; + // Note for future archeaologists: this code is indented correctly + if (std::find_if_not(name.begin(), name.end(), + [](char c) + { + return ('0' <= c && c <= '9') + || ('A' <= c && c <= 'Z') + || ('a' <= c && c <= 'z') + || (c == '_'); + }) != name.end() + || !extract(val_, &val) + || (!extract(type_, &type) && type_)) { PRINTF("Bad const line: %s\n"_fmt, line); rv = false; @@ -1897,7 +1919,8 @@ void builtin_setlook(ScriptState *st) static void builtin_countitem(ScriptState *st) { - int nameid = 0, count = 0, i; + ItemNameId nameid; + int count = 0, i; dumb_ptr<map_session_data> sd; struct script_data *data; @@ -1914,14 +1937,16 @@ void builtin_countitem(ScriptState *st) nameid = item_data->nameid; } else - nameid = conv_num(st, data); + nameid = wrap<ItemNameId>(conv_num(st, data)); - if (nameid >= 500) //if no such ID then skip this iteration + if (nameid) + { for (i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].nameid == nameid) count += sd->status.inventory[i].amount; } + } else { if (battle_config.error_log) @@ -1938,7 +1963,8 @@ void builtin_countitem(ScriptState *st) static void builtin_checkweight(ScriptState *st) { - int nameid = 0, amount; + ItemNameId nameid; + int amount; dumb_ptr<map_session_data> sd; struct script_data *data; @@ -1954,10 +1980,10 @@ void builtin_checkweight(ScriptState *st) nameid = item_data->nameid; } else - nameid = conv_num(st, data); + nameid = wrap<ItemNameId>(conv_num(st, data)); amount = conv_num(st, &AARGO2(3)); - if (amount <= 0 || nameid < 500) + if (amount <= 0 || !nameid) { //if get wrong item ID or amount<=0, don't count weight of non existing items push_int(st->stack, ByteCode::INT, 0); @@ -1982,7 +2008,8 @@ void builtin_checkweight(ScriptState *st) static void builtin_getitem(ScriptState *st) { - int nameid, amount; + ItemNameId nameid; + int amount; dumb_ptr<map_session_data> sd; struct script_data *data; @@ -1994,12 +2021,11 @@ void builtin_getitem(ScriptState *st) { ZString name = ZString(conv_str(st, data)); struct item_data *item_data = itemdb_searchname(name); - nameid = 727; //Default to iten if (item_data != NULL) nameid = item_data->nameid; } else - nameid = conv_num(st, data); + nameid = wrap<ItemNameId>(conv_num(st, data)); if ((amount = conv_num(st, &AARGO2(3))) <= 0) @@ -2007,12 +2033,12 @@ void builtin_getitem(ScriptState *st) return; //return if amount <=0, skip the useles iteration } - if (nameid > 0) + if (nameid) { struct item item_tmp {}; item_tmp.nameid = nameid; if (HARGO2(5)) //アイテムを指定したIDに渡す - sd = map_id2sd(conv_num(st, &AARGO2(5))); + sd = map_id2sd(wrap<BlockId>(conv_num(st, &AARGO2(5)))); if (sd == NULL) //アイテムを渡す相手がいなかったらお帰り return; PickupFail flag; @@ -2034,7 +2060,8 @@ void builtin_getitem(ScriptState *st) static void builtin_makeitem(ScriptState *st) { - int nameid, amount; + ItemNameId nameid; + int amount; int x, y; dumb_ptr<map_session_data> sd; struct script_data *data; @@ -2047,12 +2074,11 @@ void builtin_makeitem(ScriptState *st) { ZString name = ZString(conv_str(st, data)); struct item_data *item_data = itemdb_searchname(name); - nameid = 512; //Apple Item ID if (item_data) nameid = item_data->nameid; } else - nameid = conv_num(st, data); + nameid = wrap<ItemNameId>(conv_num(st, data)); amount = conv_num(st, &AARGO2(3)); MapName mapname = stringish<MapName>(ZString(conv_str(st, &AARGO2(4)))); @@ -2065,7 +2091,7 @@ void builtin_makeitem(ScriptState *st) else m = map_mapname2mapid(mapname); - if (nameid > 0) + if (nameid) { struct item item_tmp {}; item_tmp.nameid = nameid; @@ -2081,7 +2107,8 @@ void builtin_makeitem(ScriptState *st) static void builtin_delitem(ScriptState *st) { - int nameid = 0, amount, i; + ItemNameId nameid; + int amount, i; dumb_ptr<map_session_data> sd; struct script_data *data; @@ -2093,16 +2120,15 @@ void builtin_delitem(ScriptState *st) { ZString name = ZString(conv_str(st, data)); struct item_data *item_data = itemdb_searchname(name); - //nameid=512; if (item_data) nameid = item_data->nameid; } else - nameid = conv_num(st, data); + nameid = wrap<ItemNameId>(conv_num(st, data)); amount = conv_num(st, &AARGO2(3)); - if (nameid < 500 || amount <= 0) + if (!nameid || amount <= 0) { //by Lupus. Don't run FOR if u got wrong item ID or amount<=0 return; @@ -2110,14 +2136,6 @@ void builtin_delitem(ScriptState *st) for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->status.inventory[i].nameid <= 0 - || sd->inventory_data[i] == NULL - || sd->inventory_data[i]->type != ItemType::_7 - || sd->status.inventory[i].amount <= 0) - continue; - } - for (i = 0; i < MAX_INVENTORY; i++) - { if (sd->status.inventory[i].nameid == nameid) { if (sd->status.inventory[i].amount >= amount) @@ -2184,13 +2202,13 @@ void builtin_getcharid(ScriptState *st) return; } if (num == 0) - push_int(st->stack, ByteCode::INT, sd->status_key.char_id); + push_int(st->stack, ByteCode::INT, unwrap<CharId>(sd->status_key.char_id)); if (num == 1) - push_int(st->stack, ByteCode::INT, sd->status.party_id); + push_int(st->stack, ByteCode::INT, unwrap<PartyId>(sd->status.party_id)); if (num == 2) push_int(st->stack, ByteCode::INT, 0/*guild_id*/); if (num == 3) - push_int(st->stack, ByteCode::INT, sd->status_key.account_id); + push_int(st->stack, ByteCode::INT, unwrap<AccountId>(sd->status_key.account_id)); } /*========================================== @@ -2198,7 +2216,7 @@ void builtin_getcharid(ScriptState *st) *------------------------------------------ */ static -dumb_string builtin_getpartyname_sub(int party_id) +dumb_string builtin_getpartyname_sub(PartyId party_id) { struct party *p = party_search(party_id); @@ -2282,7 +2300,7 @@ void builtin_getequipid(ScriptState *st) { item = sd->inventory_data[i]; if (item) - push_int(st->stack, ByteCode::INT, item->nameid); + push_int(st->stack, ByteCode::INT, unwrap<ItemNameId>(item->nameid)); else push_int(st->stack, ByteCode::INT, 0); } @@ -2423,7 +2441,7 @@ void builtin_getskilllv(ScriptState *st) static void builtin_getgmlevel(ScriptState *st) { - push_int(st->stack, ByteCode::INT, pc_isGM(script_rid2sd(st))); + push_int(st->stack, ByteCode::INT, pc_isGM(script_rid2sd(st)).get_all_bits()); } /*========================================== @@ -2613,14 +2631,15 @@ void builtin_getexp(ScriptState *st) static void builtin_monster(ScriptState *st) { - int mob_class, amount, x, y; + Species mob_class; + int amount, x, y; NpcEvent event; MapName mapname = stringish<MapName>(ZString(conv_str(st, &AARGO2(2)))); x = conv_num(st, &AARGO2(3)); y = conv_num(st, &AARGO2(4)); MobName str = stringish<MobName>(ZString(conv_str(st, &AARGO2(5)))); - mob_class = conv_num(st, &AARGO2(6)); + mob_class = wrap<Species>(conv_num(st, &AARGO2(6))); amount = conv_num(st, &AARGO2(7)); if (HARGO2(8)) extract(ZString(conv_str(st, &AARGO2(8))), &event); @@ -2636,7 +2655,8 @@ void builtin_monster(ScriptState *st) static void builtin_areamonster(ScriptState *st) { - int mob_class, amount, x0, y0, x1, y1; + Species mob_class; + int amount, x0, y0, x1, y1; NpcEvent event; MapName mapname = stringish<MapName>(ZString(conv_str(st, &AARGO2(2)))); @@ -2645,7 +2665,7 @@ void builtin_areamonster(ScriptState *st) x1 = conv_num(st, &AARGO2(5)); y1 = conv_num(st, &AARGO2(6)); MobName str = stringish<MobName>(ZString(conv_str(st, &AARGO2(7)))); - mob_class = conv_num(st, &AARGO2(8)); + mob_class = wrap<Species>(conv_num(st, &AARGO2(8))); amount = conv_num(st, &AARGO2(9)); if (HARGO2(10)) extract(ZString(conv_str(st, &AARGO2(10))), &event); @@ -2997,7 +3017,7 @@ void builtin_getareausers(ScriptState *st) *------------------------------------------ */ static -void builtin_getareadropitem_sub(dumb_ptr<block_list> bl, int item, int *amount) +void builtin_getareadropitem_sub(dumb_ptr<block_list> bl, ItemNameId item, int *amount) { dumb_ptr<flooritem_data> drop = bl->is_item(); @@ -3007,7 +3027,7 @@ void builtin_getareadropitem_sub(dumb_ptr<block_list> bl, int item, int *amount) } static -void builtin_getareadropitem_sub_anddelete(dumb_ptr<block_list> bl, int item, int *amount) +void builtin_getareadropitem_sub_anddelete(dumb_ptr<block_list> bl, ItemNameId item, int *amount) { dumb_ptr<flooritem_data> drop = bl->is_item(); @@ -3022,7 +3042,8 @@ void builtin_getareadropitem_sub_anddelete(dumb_ptr<block_list> bl, int item, in static void builtin_getareadropitem(ScriptState *st) { - int x0, y0, x1, y1, item, amount = 0, delitems = 0; + ItemNameId item; + int x0, y0, x1, y1, amount = 0, delitems = 0; struct script_data *data; MapName str = stringish<MapName>(ZString(conv_str(st, &AARGO2(2)))); @@ -3037,12 +3058,11 @@ void builtin_getareadropitem(ScriptState *st) { ZString name = ZString(conv_str(st, data)); struct item_data *item_data = itemdb_searchname(name); - item = 512; if (item_data) item = item_data->nameid; } else - item = conv_num(st, data); + item = wrap<ItemNameId>(conv_num(st, data)); if (HARGO2(8)) delitems = conv_num(st, &AARGO2(8)); @@ -3113,7 +3133,7 @@ void builtin_sc_start(ScriptState *st) tick *= 1000; val1 = conv_num(st, &AARGO2(4)); if (HARGO2(5)) //指定したキャラを状態異常にする - bl = map_id2bl(conv_num(st, &AARGO2(5))); + bl = map_id2bl(wrap<BlockId>(conv_num(st, &AARGO2(5)))); else bl = map_id2bl(st->rid); skill_status_change_start(bl, type, val1, tick); @@ -3177,7 +3197,7 @@ void builtin_changesex(ScriptState *st) dumb_ptr<map_session_data> sd = NULL; sd = script_rid2sd(st); - chrif_char_ask_name(-1, sd->status_key.name, 5, HumanTimeDiff()); // type: 5 - changesex + chrif_char_ask_name(AccountId(), sd->status_key.name, 5, HumanTimeDiff()); // type: 5 - changesex chrif_save(sd); } @@ -3188,7 +3208,7 @@ void builtin_changesex(ScriptState *st) static void builtin_attachrid(ScriptState *st) { - st->rid = conv_num(st, &AARGO2(2)); + st->rid = wrap<BlockId>(conv_num(st, &AARGO2(2))); push_int(st->stack, ByteCode::INT, (map_id2sd(st->rid) != NULL)); } @@ -3199,7 +3219,7 @@ void builtin_attachrid(ScriptState *st) static void builtin_detachrid(ScriptState *st) { - st->rid = 0; + st->rid = BlockId(); } /*========================================== @@ -3210,8 +3230,7 @@ static void builtin_isloggedin(ScriptState *st) { push_int(st->stack, ByteCode::INT, - map_id2sd(conv_num(st, - &AARGO2(2))) != NULL); + map_id2sd(wrap<BlockId>(conv_num(st, &AARGO2(2)))) != NULL); } static @@ -3456,7 +3475,7 @@ void builtin_getitemname(ScriptState *st) } else { - int item_id = conv_num(st, data); + ItemNameId item_id = wrap<ItemNameId>(conv_num(st, data)); i_data = itemdb_search(item_id); } @@ -3486,7 +3505,7 @@ void builtin_getpartnerid2(ScriptState *st) { dumb_ptr<map_session_data> sd = script_rid2sd(st); - push_int(st->stack, ByteCode::INT, sd->status.partner_id); + push_int(st->stack, ByteCode::INT, unwrap<CharId>(sd->status.partner_id)); } /*========================================== @@ -3502,11 +3521,11 @@ void builtin_getinventorylist(ScriptState *st) return; for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->status.inventory[i].nameid > 0 + if (sd->status.inventory[i].nameid && sd->status.inventory[i].amount > 0) { pc_setreg(sd, SIR::from(variable_names.intern("@inventorylist_id"_s), j), - sd->status.inventory[i].nameid); + unwrap<ItemNameId>(sd->status.inventory[i].nameid)); pc_setreg(sd, SIR::from(variable_names.intern("@inventorylist_amount"_s), j), sd->status.inventory[i].amount); pc_setreg(sd, SIR::from(variable_names.intern("@inventorylist_equip"_s), j), @@ -3616,7 +3635,7 @@ static void builtin_misceffect(ScriptState *st) { int type; - int id = 0; + BlockId id; CharName name; dumb_ptr<block_list> bl = NULL; @@ -3631,7 +3650,7 @@ void builtin_misceffect(ScriptState *st) if (sdata->type == ByteCode::STR || sdata->type == ByteCode::CONSTSTR) name = stringish<CharName>(ZString(conv_str(st, sdata))); else - id = conv_num(st, sdata); + id = wrap<BlockId>(conv_num(st, sdata)); } if (name.to__actual()) @@ -3753,7 +3772,7 @@ void builtin_gmcommand(ScriptState *st) sd = script_rid2sd(st); dumb_string cmd = conv_str(st, &AARGO2(2)); - is_atcommand(sd->sess, sd, cmd, 99); + is_atcommand(sd->sess, sd, cmd, GmLevel::from(-1U)); } @@ -3852,13 +3871,13 @@ void builtin_getlook(ScriptState *st) val = static_cast<uint16_t>(sd->status.weapon); break; case LOOK::HEAD_BOTTOM: //3 - val = sd->status.head_bottom; + val = unwrap<ItemNameId>(sd->status.head_bottom); break; case LOOK::HEAD_TOP: //4 - val = sd->status.head_top; + val = unwrap<ItemNameId>(sd->status.head_top); break; case LOOK::HEAD_MID: //5 - val = sd->status.head_mid; + val = unwrap<ItemNameId>(sd->status.head_mid); break; case LOOK::HAIR_COLOR: //6 val = sd->status.hair_color; @@ -3867,7 +3886,7 @@ void builtin_getlook(ScriptState *st) val = sd->status.clothes_color; break; case LOOK::SHIELD: //8 - val = sd->status.shield; + val = unwrap<ItemNameId>(sd->status.shield); break; case LOOK::SHOES: //9 break; @@ -4735,12 +4754,12 @@ void run_script_main(ScriptState *st, const ScriptBuffer *rootscript) * スクリプトの実行 *------------------------------------------ */ -int run_script(ScriptPointer sp, int rid, int oid) +int run_script(ScriptPointer sp, BlockId rid, BlockId oid) { return run_script_l(sp, rid, oid, nullptr); } -int run_script_l(ScriptPointer sp, int rid, int oid, +int run_script_l(ScriptPointer sp, BlockId rid, BlockId oid, Slice<argrec_t> args) { struct script_stack stack; |