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authorFate <fate-tmw@googlemail.com>2009-05-14 10:20:57 +0000
committerFate <fate-tmw@googlemail.com>2009-05-14 10:20:57 +0000
commit4e7a458308e2c3c6670489da43d06bd25c2db92c (patch)
treea24e10e4e4a7c2bfc2c298b85440347816cc04a7 /src/map/pc.h
parent226d345c10e5271f026584083090e46ebc580f3e (diff)
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Added pc_logout() hook to process players who are logging out
When poisoned and logging out, set hp to 1 to avoid cheap poison cure exploit
Diffstat (limited to 'src/map/pc.h')
-rw-r--r--src/map/pc.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/pc.h b/src/map/pc.h
index 8ecbeb3..0af9a20 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -184,6 +184,7 @@ int pc_setinvincibletimer(struct map_session_data *sd,int);
int pc_delinvincibletimer(struct map_session_data *sd);
int pc_addspiritball(struct map_session_data *sd,int,int);
int pc_delspiritball(struct map_session_data *sd,int,int);
+int pc_logout(struct map_session_data *sd); // [fate] Player logs out
int do_init_pc(void);