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authorBen Longbons <b.r.longbons@gmail.com>2012-12-12 22:36:08 -0800
committerBen Longbons <b.r.longbons@gmail.com>2012-12-12 22:36:08 -0800
commit608f959900968e83fd25231c72308fc608742dd5 (patch)
tree33a250f00947d7c83ba50779da466b5f5885db9f /src/map/party.cpp
parentd8e5c96fbbed5d526dd77d2e427bcb3090bddd58 (diff)
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Remove guilds, finally
If anyone in the future wonders why I did this, just look at how many lines of code this eliminates.
Diffstat (limited to 'src/map/party.cpp')
-rw-r--r--src/map/party.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/party.cpp b/src/map/party.cpp
index b58234a..c649ae5 100644
--- a/src/map/party.cpp
+++ b/src/map/party.cpp
@@ -250,7 +250,7 @@ int party_invite (struct map_session_data *sd, int account_id)
if (!battle_config.invite_request_check)
{
/* Disallow the invitation under these conditions. */
- if (tsd->guild_invite > 0 || tsd->trade_partner || tsd->npc_id
+ if (tsd->trade_partner || tsd->npc_id
|| tsd->npc_shopid || pc_checkskill (tsd, NV_PARTY) < 1)
{
clif_party_inviteack (sd, tsd->status.name, 1);