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authorBen Longbons <b.r.longbons@gmail.com>2014-06-10 15:31:24 -0700
committerBen Longbons <b.r.longbons@gmail.com>2014-06-23 21:07:14 -0700
commit1c1752f40aac20bf9a5e56817951a013c2219bed (patch)
treed4ca348dd88ec08cf4edbdd37b72396b75a914a4 /src/map/npc.hpp
parent8ce2f240dba5bdd0ca47ac25f16f140d8d1744fc (diff)
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Generate the map server protocol
Sigh, map server will have no smart filters yet
Diffstat (limited to 'src/map/npc.hpp')
-rw-r--r--src/map/npc.hpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/map/npc.hpp b/src/map/npc.hpp
index 011ea50..2c91dbd 100644
--- a/src/map/npc.hpp
+++ b/src/map/npc.hpp
@@ -31,14 +31,17 @@
# include "../net/timer.t.hpp"
+# include "../proto2/fwd.hpp"
+
# include "map.hpp"
constexpr BlockId START_NPC_NUM = wrap<BlockId>(110000000);
// TODO make these species, see npc_class in npc_data
-constexpr int WARP_CLASS = 45;
-constexpr int WARP_DEBUG_CLASS = 722;
-constexpr int INVISIBLE_CLASS = 32767;
+constexpr Species WARP_CLASS = wrap<Species>(45);
+constexpr Species FAKE_NPC_CLASS = wrap<Species>(127);
+constexpr Species WARP_DEBUG_CLASS = wrap<Species>(722);
+constexpr Species INVISIBLE_CLASS = wrap<Species>(32767);
int npc_event_dequeue(dumb_ptr<map_session_data> sd);
int npc_event(dumb_ptr<map_session_data> sd, NpcEvent npcname, int);
@@ -48,8 +51,8 @@ int npc_touch_areanpc(dumb_ptr<map_session_data>, map_local *, int, int);
int npc_click(dumb_ptr<map_session_data>, BlockId);
int npc_scriptcont(dumb_ptr<map_session_data>, BlockId);
int npc_buysellsel(dumb_ptr<map_session_data>, BlockId, int);
-int npc_buylist(dumb_ptr<map_session_data>, int, const uint16_t *);
-int npc_selllist(dumb_ptr<map_session_data>, int, const uint16_t *);
+int npc_buylist(dumb_ptr<map_session_data>, const std::vector<Packet_Repeat<0x00c8>>&);
+int npc_selllist(dumb_ptr<map_session_data>, const std::vector<Packet_Repeat<0x00c9>>&);
int npc_parse_warp(XString w1, XString, NpcName w3, XString w4);
int npc_enable(NpcName name, bool flag);
@@ -63,7 +66,7 @@ BlockId npc_get_new_npc_id(void);
* \param message The message to speak. If message is NULL, the NPC will not do anything at all.
*/
dumb_ptr<npc_data> npc_spawn_text(map_local *m, int x, int y,
- int class_, NpcName name, AString message);
+ Species class_, NpcName name, AString message);
/**
* Uninstalls and frees an NPC