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authorChuck Miller <shadowmil@gmail.com>2009-12-25 05:00:31 -0500
committerJared Adams <jaxad0127@gmail.com>2009-12-26 00:40:11 -0700
commit634aeeb9d58b01f9de6632a014a063ef0c4cf31e (patch)
tree70023dd2bcc12a3f96ec6f118d80e27411920531 /src/map/npc.c
parent113fcc4f0a7a0921e94bc415515dd4b393a29d60 (diff)
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Used the "indent" C formatting program from GNU to do some clean ups
The command options used was: -nbad -bap -sc -bl -blf -bli0 -cli4 -cbi0 -di5 -nbc -bls -ip2 -nut -ts4 -bap -i4 -sob -npsl
Diffstat (limited to 'src/map/npc.c')
-rw-r--r--src/map/npc.c3482
1 files changed, 1900 insertions, 1582 deletions
diff --git a/src/map/npc.c b/src/map/npc.c
index 0c6c922..49fe578 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -27,29 +27,31 @@
#include "memwatch.h"
#endif
+struct npc_src_list
+{
+ struct npc_src_list *next;
+ struct npc_src_list *prev;
+ char name[4];
+};
+static struct npc_src_list *npc_src_first, *npc_src_last;
+static int npc_id = START_NPC_NUM;
+static int npc_warp, npc_shop, npc_script, npc_mob;
-struct npc_src_list {
- struct npc_src_list * next;
- struct npc_src_list * prev;
- char name[4];
-} ;
-
-static struct npc_src_list *npc_src_first,*npc_src_last;
-static int npc_id=START_NPC_NUM;
-static int npc_warp,npc_shop,npc_script,npc_mob;
-
-int npc_get_new_npc_id(void){ return npc_id++; }
+int npc_get_new_npc_id (void)
+{
+ return npc_id++;
+}
static struct dbt *ev_db;
static struct dbt *npcname_db;
-struct event_data {
- struct npc_data *nd;
- int pos;
+struct event_data
+{
+ struct npc_data *nd;
+ int pos;
};
-static struct tm ev_tm_b; // ���v�C�x���g�p
-
+static struct tm ev_tm_b; // ���v�C�x���g�p
/*==========================================
* NPC�̖�����/�L����
@@ -57,94 +59,107 @@ static struct tm ev_tm_b; // ���v�C�x���g�p
* npc_enable_sub �L������OnTouch�C�x���g����s
*------------------------------------------
*/
-int npc_enable_sub( struct block_list *bl, va_list ap )
+int npc_enable_sub (struct block_list *bl, va_list ap)
{
- struct map_session_data *sd;
- struct npc_data *nd;
- char *name=(char *)aCalloc(50,sizeof(char));
-
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, nd=va_arg(ap,struct npc_data *));
- if(bl->type == BL_PC && (sd=(struct map_session_data *)bl)){
-
- if (nd->flag&1) // ��������������
- return 1;
-
- memcpy(name,nd->name,50);
- if(sd->areanpc_id==nd->bl.id)
- return 1;
- sd->areanpc_id=nd->bl.id;
- npc_event(sd,strcat(name,"::OnTouch"),0);
- }
- free(name);
- return 0;
+ struct map_session_data *sd;
+ struct npc_data *nd;
+ char *name = (char *) aCalloc (50, sizeof (char));
+
+ nullpo_retr (0, bl);
+ nullpo_retr (0, ap);
+ nullpo_retr (0, nd = va_arg (ap, struct npc_data *));
+ if (bl->type == BL_PC && (sd = (struct map_session_data *) bl))
+ {
+
+ if (nd->flag & 1) // ��������������
+ return 1;
+
+ memcpy (name, nd->name, 50);
+ if (sd->areanpc_id == nd->bl.id)
+ return 1;
+ sd->areanpc_id = nd->bl.id;
+ npc_event (sd, strcat (name, "::OnTouch"), 0);
+ }
+ free (name);
+ return 0;
}
-int npc_enable(const char *name,int flag)
+
+int npc_enable (const char *name, int flag)
{
- struct npc_data *nd=strdb_search(npcname_db,name);
- if (nd==NULL)
- return 0;
-
- if (flag&1) { // �L����
- nd->flag&=~1;
- clif_spawnnpc(nd);
- }else if (flag&2){
- nd->flag&=~1;
- nd->option = 0x0000;
- clif_changeoption(&nd->bl);
- }else if (flag&4){
- nd->flag|=1;
- nd->option = 0x0002;
- clif_changeoption(&nd->bl);
- }else{ // ������
- nd->flag|=1;
- clif_clearchar(&nd->bl,0);
- }
- if(flag&3 && (nd->u.scr.xs > 0 || nd->u.scr.ys >0))
- map_foreachinarea( npc_enable_sub,nd->bl.m,nd->bl.x-nd->u.scr.xs,nd->bl.y-nd->u.scr.ys,nd->bl.x+nd->u.scr.xs,nd->bl.y+nd->u.scr.ys,BL_PC,nd);
+ struct npc_data *nd = strdb_search (npcname_db, name);
+ if (nd == NULL)
+ return 0;
+
+ if (flag & 1)
+ { // �L����
+ nd->flag &= ~1;
+ clif_spawnnpc (nd);
+ }
+ else if (flag & 2)
+ {
+ nd->flag &= ~1;
+ nd->option = 0x0000;
+ clif_changeoption (&nd->bl);
+ }
+ else if (flag & 4)
+ {
+ nd->flag |= 1;
+ nd->option = 0x0002;
+ clif_changeoption (&nd->bl);
+ }
+ else
+ { // ������
+ nd->flag |= 1;
+ clif_clearchar (&nd->bl, 0);
+ }
+ if (flag & 3 && (nd->u.scr.xs > 0 || nd->u.scr.ys > 0))
+ map_foreachinarea (npc_enable_sub, nd->bl.m, nd->bl.x - nd->u.scr.xs,
+ nd->bl.y - nd->u.scr.ys, nd->bl.x + nd->u.scr.xs,
+ nd->bl.y + nd->u.scr.ys, BL_PC, nd);
- return 0;
+ return 0;
}
/*==========================================
* NPC�𖼑O�ŒT��
*------------------------------------------
*/
-struct npc_data* npc_name2id(const char *name)
+struct npc_data *npc_name2id (const char *name)
{
- return strdb_search(npcname_db,name);
+ return strdb_search (npcname_db, name);
}
+
/*==========================================
* �C�x���g�L���[�̃C�x���g����
*------------------------------------------
*/
-int npc_event_dequeue(struct map_session_data *sd)
+int npc_event_dequeue (struct map_session_data *sd)
{
- nullpo_retr(0, sd);
-
- sd->npc_id=0;
- if (sd->eventqueue[0][0]) { // �L���[�̃C�x���g����
- char *name=(char *)aCalloc(50,sizeof(char));
- int i;
-
- memcpy(name,sd->eventqueue[0],50);
- for(i=MAX_EVENTQUEUE-2;i>=0;i--)
- memcpy(sd->eventqueue[i],sd->eventqueue[i+1],50);
- add_timer(gettick()+100,npc_event_timer,sd->bl.id,(int)name);
- }
- return 0;
+ nullpo_retr (0, sd);
+
+ sd->npc_id = 0;
+ if (sd->eventqueue[0][0])
+ { // �L���[�̃C�x���g����
+ char *name = (char *) aCalloc (50, sizeof (char));
+ int i;
+
+ memcpy (name, sd->eventqueue[0], 50);
+ for (i = MAX_EVENTQUEUE - 2; i >= 0; i--)
+ memcpy (sd->eventqueue[i], sd->eventqueue[i + 1], 50);
+ add_timer (gettick () + 100, npc_event_timer, sd->bl.id, (int) name);
+ }
+ return 0;
}
-int npc_delete(struct npc_data *nd)
+int npc_delete (struct npc_data *nd)
{
- nullpo_retr(1, nd);
+ nullpo_retr (1, nd);
- if(nd->bl.prev == NULL)
+ if (nd->bl.prev == NULL)
return 1;
- clif_clearchar_area(&nd->bl,1);
- map_delblock(&nd->bl);
+ clif_clearchar_area (&nd->bl, 1);
+ map_delblock (&nd->bl);
return 0;
}
@@ -152,32 +167,34 @@ int npc_delete(struct npc_data *nd)
* �C�x���g�̒x����s
*------------------------------------------
*/
-int npc_event_timer(int tid,unsigned int tick,int id,int data)
+int npc_event_timer (int tid, unsigned int tick, int id, int data)
{
- struct map_session_data *sd=map_id2sd(id);
- if (sd==NULL)
- return 0;
-
- npc_event(sd,(const char *)data,0);
- free((void*)data);
- return 0;
+ struct map_session_data *sd = map_id2sd (id);
+ if (sd == NULL)
+ return 0;
+
+ npc_event (sd, (const char *) data, 0);
+ free ((void *) data);
+ return 0;
}
-int npc_timer_event(const char *eventname) // Added by RoVeRT
+int npc_timer_event (const char *eventname) // Added by RoVeRT
{
- struct event_data *ev=strdb_search(ev_db,eventname);
- struct npc_data *nd;
-// int xs,ys;
-
- if((ev==NULL || (nd=ev->nd)==NULL)){
- printf("npc_event: event not found [%s]\n",eventname);
- return 0;
- }
+ struct event_data *ev = strdb_search (ev_db, eventname);
+ struct npc_data *nd;
+// int xs,ys;
+
+ if ((ev == NULL || (nd = ev->nd) == NULL))
+ {
+ printf ("npc_event: event not found [%s]\n", eventname);
+ return 0;
+ }
- run_script(nd->u.scr.script,ev->pos,nd->bl.id,nd->bl.id);
+ run_script (nd->u.scr.script, ev->pos, nd->bl.id, nd->bl.id);
- return 0;
+ return 0;
}
+
/*
int npc_timer_sub_sub(void *key,void *data,va_list ap) // Added by RoVeRT
{
@@ -227,839 +244,951 @@ int npc_timer(int tid,unsigned int tick,int id,int data) // Added by RoVeRT
* npc_parse_script->strdb_foreach�����Ă΂���
*------------------------------------------
*/
-int npc_event_export(void *key,void *data,va_list ap)
+int npc_event_export (void *key, void *data, va_list ap)
{
- char *lname=(char *)key;
- int pos=(int)data;
- struct npc_data *nd=va_arg(ap,struct npc_data *);
-
- if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) {
- struct event_data *ev;
- char *buf;
- char *p=strchr(lname,':');
- // �G�N�X�|�[�g������
- ev=calloc(sizeof(struct event_data), 1);
- buf=calloc(50, 1);
- if (ev==NULL || buf==NULL) {
- printf("npc_event_export: out of memory !\n");
- exit(1);
- }else if (p==NULL || (p-lname)>24) {
- printf("npc_event_export: label name error !\n");
- exit(1);
- }else{
- ev->nd=nd;
- ev->pos=pos;
- *p='\0';
- sprintf(buf,"%s::%s",nd->exname,lname);
- *p=':';
- strdb_insert(ev_db,buf,ev);
-// if (battle_config.etc_log)
-// printf("npc_event_export: export [%s]\n",buf);
- }
- }
- return 0;
+ char *lname = (char *) key;
+ int pos = (int) data;
+ struct npc_data *nd = va_arg (ap, struct npc_data *);
+
+ if ((lname[0] == 'O' || lname[0] == 'o')
+ && (lname[1] == 'N' || lname[1] == 'n'))
+ {
+ struct event_data *ev;
+ char *buf;
+ char *p = strchr (lname, ':');
+ // �G�N�X�|�[�g������
+ ev = calloc (sizeof (struct event_data), 1);
+ buf = calloc (50, 1);
+ if (ev == NULL || buf == NULL)
+ {
+ printf ("npc_event_export: out of memory !\n");
+ exit (1);
+ }
+ else if (p == NULL || (p - lname) > 24)
+ {
+ printf ("npc_event_export: label name error !\n");
+ exit (1);
+ }
+ else
+ {
+ ev->nd = nd;
+ ev->pos = pos;
+ *p = '\0';
+ sprintf (buf, "%s::%s", nd->exname, lname);
+ *p = ':';
+ strdb_insert (ev_db, buf, ev);
+// if (battle_config.etc_log)
+// printf("npc_event_export: export [%s]\n",buf);
+ }
+ }
+ return 0;
}
/*==========================================
* �S��NPC��On*�C�x���g��s
*------------------------------------------
*/
-int npc_event_doall_sub(void *key,void *data,va_list ap)
+int npc_event_doall_sub (void *key, void *data, va_list ap)
{
- char *p=(char *)key;
- int rid, argc;
- argrec_t *argv;
- struct event_data *ev;
- int *c;
- const char *name;
-
- nullpo_retr(0, ev=(struct event_data *)data);
- nullpo_retr(0, ap);
- nullpo_retr(0, c=va_arg(ap,int *));
-
- name=va_arg(ap,const char *);
- rid = va_arg(ap, int);
- argc = va_arg(ap, int);
- argv = va_arg(ap, argrec_t *);
-
+ char *p = (char *) key;
+ int rid, argc;
+ argrec_t *argv;
+ struct event_data *ev;
+ int *c;
+ const char *name;
+
+ nullpo_retr (0, ev = (struct event_data *) data);
+ nullpo_retr (0, ap);
+ nullpo_retr (0, c = va_arg (ap, int *));
+
+ name = va_arg (ap, const char *);
+ rid = va_arg (ap, int);
+ argc = va_arg (ap, int);
+ argv = va_arg (ap, argrec_t *);
+
+ if ((p = strchr (p, ':')) && p && strcasecmp (name, p) == 0)
+ {
+ run_script_l (ev->nd->u.scr.script, ev->pos, rid, ev->nd->bl.id, argc,
+ argv);
+ (*c)++;
+ }
- if( (p=strchr(p,':')) && p && strcasecmp(name,p)==0 ){
- run_script_l(ev->nd->u.scr.script,ev->pos,rid,ev->nd->bl.id, argc, argv);
- (*c)++;
- }
-
- return 0;
-}
-int npc_event_doall_l(const char *name, int rid, int argc, argrec_t *args)
-{
- int c=0;
- char buf[64]="::";
-
- strncpy(buf+2,name,62);
- strdb_foreach(ev_db,npc_event_doall_sub,&c,buf, rid, argc, args);
- return c;
+ return 0;
}
-int npc_event_do_sub(void *key,void *data, va_list ap)
+int npc_event_doall_l (const char *name, int rid, int argc, argrec_t * args)
{
- char *p=(char *)key;
- struct event_data *ev;
- int *c;
- const char *name;
- int rid, argc;
- argrec_t *argv;
-
- nullpo_retr(0, ev=(struct event_data *)data);
- nullpo_retr(0, ap);
- nullpo_retr(0, c=va_arg(ap,int *));
-
- name=va_arg(ap,const char *);
- rid = va_arg(ap, int);
- argc = va_arg(ap, int);
- argv = va_arg(ap, argrec_t *);
+ int c = 0;
+ char buf[64] = "::";
+ strncpy (buf + 2, name, 62);
+ strdb_foreach (ev_db, npc_event_doall_sub, &c, buf, rid, argc, args);
+ return c;
+}
- if (p && strcasecmp(name,p)==0 ) {
- run_script_l(ev->nd->u.scr.script,ev->pos, rid, ev->nd->bl.id, argc, argv);
- (*c)++;
- }
+int npc_event_do_sub (void *key, void *data, va_list ap)
+{
+ char *p = (char *) key;
+ struct event_data *ev;
+ int *c;
+ const char *name;
+ int rid, argc;
+ argrec_t *argv;
+
+ nullpo_retr (0, ev = (struct event_data *) data);
+ nullpo_retr (0, ap);
+ nullpo_retr (0, c = va_arg (ap, int *));
+
+ name = va_arg (ap, const char *);
+ rid = va_arg (ap, int);
+ argc = va_arg (ap, int);
+ argv = va_arg (ap, argrec_t *);
+
+ if (p && strcasecmp (name, p) == 0)
+ {
+ run_script_l (ev->nd->u.scr.script, ev->pos, rid, ev->nd->bl.id, argc,
+ argv);
+ (*c)++;
+ }
- return 0;
+ return 0;
}
-int npc_event_do_l(const char *name, int rid, int argc, argrec_t *args)
+
+int npc_event_do_l (const char *name, int rid, int argc, argrec_t * args)
{
- int c=0;
-
- if (*name==':' && name[1]==':') {
- return npc_event_doall_l(name+2, rid, argc, args);
- }
+ int c = 0;
- strdb_foreach(ev_db,npc_event_do_sub,&c,name, rid, argc, args);
- return c;
+ if (*name == ':' && name[1] == ':')
+ {
+ return npc_event_doall_l (name + 2, rid, argc, args);
+ }
+
+ strdb_foreach (ev_db, npc_event_do_sub, &c, name, rid, argc, args);
+ return c;
}
/*==========================================
* ���v�C�x���g��s
*------------------------------------------
*/
-int npc_event_do_clock(int tid,unsigned int tick,int id,int data)
+int npc_event_do_clock (int tid, unsigned int tick, int id, int data)
{
- time_t timer;
- struct tm *t;
- char buf[64];
- int c=0;
-
- time(&timer);
- t=gmtime(&timer);
-
- if (t->tm_min != ev_tm_b.tm_min ) {
- sprintf(buf,"OnMinute%02d",t->tm_min);
- c+=npc_event_doall(buf);
- sprintf(buf,"OnClock%02d%02d",t->tm_hour,t->tm_min);
- c+=npc_event_doall(buf);
- }
- if (t->tm_hour!= ev_tm_b.tm_hour) {
- sprintf(buf,"OnHour%02d",t->tm_hour);
- c+=npc_event_doall(buf);
- }
- if (t->tm_mday!= ev_tm_b.tm_mday) {
- sprintf(buf,"OnDay%02d%02d",t->tm_mon+1,t->tm_mday);
- c+=npc_event_doall(buf);
- }
- memcpy(&ev_tm_b,t,sizeof(ev_tm_b));
- return c;
+ time_t timer;
+ struct tm *t;
+ char buf[64];
+ int c = 0;
+
+ time (&timer);
+ t = gmtime (&timer);
+
+ if (t->tm_min != ev_tm_b.tm_min)
+ {
+ sprintf (buf, "OnMinute%02d", t->tm_min);
+ c += npc_event_doall (buf);
+ sprintf (buf, "OnClock%02d%02d", t->tm_hour, t->tm_min);
+ c += npc_event_doall (buf);
+ }
+ if (t->tm_hour != ev_tm_b.tm_hour)
+ {
+ sprintf (buf, "OnHour%02d", t->tm_hour);
+ c += npc_event_doall (buf);
+ }
+ if (t->tm_mday != ev_tm_b.tm_mday)
+ {
+ sprintf (buf, "OnDay%02d%02d", t->tm_mon + 1, t->tm_mday);
+ c += npc_event_doall (buf);
+ }
+ memcpy (&ev_tm_b, t, sizeof (ev_tm_b));
+ return c;
}
+
/*==========================================
* OnInit�C�x���g��s(&���v�C�x���g�J�n)
*------------------------------------------
*/
-int npc_event_do_oninit(void)
+int npc_event_do_oninit (void)
{
- int c = npc_event_doall("OnInit");
- printf("npc: OnInit Event done. (%d npc)\n",c);
+ int c = npc_event_doall ("OnInit");
+ printf ("npc: OnInit Event done. (%d npc)\n", c);
- add_timer_interval(gettick()+100,
- npc_event_do_clock,0,0,1000);
+ add_timer_interval (gettick () + 100, npc_event_do_clock, 0, 0, 1000);
- return 0;
+ return 0;
}
+
/*==========================================
* OnTimer NPC event - by RoVeRT
*------------------------------------------
*/
-int npc_addeventtimer(struct npc_data *nd,int tick,const char *name)
+int npc_addeventtimer (struct npc_data *nd, int tick, const char *name)
{
- int i;
- for(i=0;i<MAX_EVENTTIMER;i++)
- if( nd->eventtimer[i]==-1 )
- break;
- if(i<MAX_EVENTTIMER){
- char *evname=malloc(24);
- if(evname==NULL){
- printf("npc_addeventtimer: out of memory !\n");exit(1);
- }
- memcpy(evname,name,24);
- nd->eventtimer[i]=add_timer(gettick()+tick,
- npc_event_timer,nd->bl.id,(int)evname);
- }else
- printf("npc_addtimer: event timer is full !\n");
+ int i;
+ for (i = 0; i < MAX_EVENTTIMER; i++)
+ if (nd->eventtimer[i] == -1)
+ break;
+ if (i < MAX_EVENTTIMER)
+ {
+ char *evname = malloc (24);
+ if (evname == NULL)
+ {
+ printf ("npc_addeventtimer: out of memory !\n");
+ exit (1);
+ }
+ memcpy (evname, name, 24);
+ nd->eventtimer[i] = add_timer (gettick () + tick,
+ npc_event_timer, nd->bl.id,
+ (int) evname);
+ }
+ else
+ printf ("npc_addtimer: event timer is full !\n");
- return 0;
+ return 0;
}
-int npc_deleventtimer(struct npc_data *nd,const char *name)
+int npc_deleventtimer (struct npc_data *nd, const char *name)
{
- int i;
- for(i=0;i<MAX_EVENTTIMER;i++)
- if( nd->eventtimer[i]!=-1 && strcmp(
- (char *)(get_timer(nd->eventtimer[i])->data), name)==0 ){
- delete_timer(nd->eventtimer[i],npc_event_timer);
- nd->eventtimer[i]=-1;
- break;
- }
+ int i;
+ for (i = 0; i < MAX_EVENTTIMER; i++)
+ if (nd->eventtimer[i] != -1 && strcmp ((char
+ *) (get_timer (nd->eventtimer
+ [i])->data),
+ name) == 0)
+ {
+ delete_timer (nd->eventtimer[i], npc_event_timer);
+ nd->eventtimer[i] = -1;
+ break;
+ }
- return 0;
+ return 0;
}
-int npc_cleareventtimer(struct npc_data *nd)
+int npc_cleareventtimer (struct npc_data *nd)
{
- int i;
- for(i=0;i<MAX_EVENTTIMER;i++)
- if( nd->eventtimer[i]!=-1 ){
- delete_timer(nd->eventtimer[i],npc_event_timer);
- nd->eventtimer[i]=-1;
- }
+ int i;
+ for (i = 0; i < MAX_EVENTTIMER; i++)
+ if (nd->eventtimer[i] != -1)
+ {
+ delete_timer (nd->eventtimer[i], npc_event_timer);
+ nd->eventtimer[i] = -1;
+ }
- return 0;
+ return 0;
}
-int npc_do_ontimer_sub(void *key,void *data,va_list ap)
+int npc_do_ontimer_sub (void *key, void *data, va_list ap)
{
- char *p=(char *)key;
- struct event_data *ev=(struct event_data *)data;
- int *c=va_arg(ap,int *);
-// struct map_session_data *sd=va_arg(ap,struct map_session_data *);
- int option=va_arg(ap,int);
- int tick=0;
- char temp[10];
- char event[50];
-
- if(ev->nd->bl.id==(int)*c && (p=strchr(p,':')) && p && strncasecmp("::OnTimer",p,8)==0 ){
- sscanf(&p[9],"%s",temp);
- tick=atoi(temp);
-
- strcpy( event, ev->nd->name);
- strcat( event, p);
-
- if (option!=0) {
- npc_addeventtimer(ev->nd,tick,event);
- } else {
- npc_deleventtimer(ev->nd,event);
- }
- }
- return 0;
+ char *p = (char *) key;
+ struct event_data *ev = (struct event_data *) data;
+ int *c = va_arg (ap, int *);
+// struct map_session_data *sd=va_arg(ap,struct map_session_data *);
+ int option = va_arg (ap, int);
+ int tick = 0;
+ char temp[10];
+ char event[50];
+
+ if (ev->nd->bl.id == (int) *c && (p = strchr (p, ':')) && p
+ && strncasecmp ("::OnTimer", p, 8) == 0)
+ {
+ sscanf (&p[9], "%s", temp);
+ tick = atoi (temp);
+
+ strcpy (event, ev->nd->name);
+ strcat (event, p);
+
+ if (option != 0)
+ {
+ npc_addeventtimer (ev->nd, tick, event);
+ }
+ else
+ {
+ npc_deleventtimer (ev->nd, event);
+ }
+ }
+ return 0;
}
-int npc_do_ontimer(int npc_id, struct map_session_data *sd, int option)
+
+int npc_do_ontimer (int npc_id, struct map_session_data *sd, int option)
{
- strdb_foreach(ev_db,npc_do_ontimer_sub,&npc_id,sd,option);
- return 0;
+ strdb_foreach (ev_db, npc_do_ontimer_sub, &npc_id, sd, option);
+ return 0;
}
+
/*==========================================
* �^�C�}�[�C�x���g�p���x���̎��荞��
* npc_parse_script->strdb_foreach�����Ă΂���
*------------------------------------------
*/
-int npc_timerevent_import(void *key,void *data,va_list ap)
+int npc_timerevent_import (void *key, void *data, va_list ap)
{
- char *lname=(char *)key;
- int pos=(int)data;
- struct npc_data *nd=va_arg(ap,struct npc_data *);
- int t=0,i=0;
-
- if(sscanf(lname,"OnTimer%d%n",&t,&i)==1 && lname[i]==':') {
- // �^�C�}�[�C�x���g
- struct npc_timerevent_list *te=nd->u.scr.timer_event;
- int j,i=nd->u.scr.timeramount;
- if(te==NULL) te=malloc(sizeof(struct npc_timerevent_list));
- else te=realloc( te, sizeof(struct npc_timerevent_list) * (i+1) );
- if(te==NULL){
- printf("npc_timerevent_import: out of memory !\n");
- exit(1);
- }
- for(j=0;j<i;j++){
- if(te[j].timer>t){
- memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(i-j));
- break;
- }
- }
- te[j].timer=t;
- te[j].pos=pos;
- nd->u.scr.timer_event=te;
- nd->u.scr.timeramount=i+1;
- }
- return 0;
+ char *lname = (char *) key;
+ int pos = (int) data;
+ struct npc_data *nd = va_arg (ap, struct npc_data *);
+ int t = 0, i = 0;
+
+ if (sscanf (lname, "OnTimer%d%n", &t, &i) == 1 && lname[i] == ':')
+ {
+ // �^�C�}�[�C�x���g
+ struct npc_timerevent_list *te = nd->u.scr.timer_event;
+ int j, i = nd->u.scr.timeramount;
+ if (te == NULL)
+ te = malloc (sizeof (struct npc_timerevent_list));
+ else
+ te = realloc (te, sizeof (struct npc_timerevent_list) * (i + 1));
+ if (te == NULL)
+ {
+ printf ("npc_timerevent_import: out of memory !\n");
+ exit (1);
+ }
+ for (j = 0; j < i; j++)
+ {
+ if (te[j].timer > t)
+ {
+ memmove (te + j + 1, te + j,
+ sizeof (struct npc_timerevent_list) * (i - j));
+ break;
+ }
+ }
+ te[j].timer = t;
+ te[j].pos = pos;
+ nd->u.scr.timer_event = te;
+ nd->u.scr.timeramount = i + 1;
+ }
+ return 0;
}
+
/*==========================================
* �^�C�}�[�C�x���g��s
*------------------------------------------
*/
-int npc_timerevent(int tid,unsigned int tick,int id,int data)
+int npc_timerevent (int tid, unsigned int tick, int id, int data)
{
- int next,t;
- struct npc_data* nd=(struct npc_data *)map_id2bl(id);
- struct npc_timerevent_list *te;
- if( nd==NULL || nd->u.scr.nexttimer<0 ){
- printf("npc_timerevent: ??\n");
- return 0;
- }
- nd->u.scr.timertick=tick;
- te=nd->u.scr.timer_event+ nd->u.scr.nexttimer;
- nd->u.scr.timerid = -1;
-
- t = nd->u.scr.timer+=data;
- nd->u.scr.nexttimer++;
- if( nd->u.scr.timeramount>nd->u.scr.nexttimer ){
- next= nd->u.scr.timer_event[ nd->u.scr.nexttimer ].timer - t;
- nd->u.scr.timerid = add_timer(tick+next,npc_timerevent,id,next);
- }
+ int next, t;
+ struct npc_data *nd = (struct npc_data *) map_id2bl (id);
+ struct npc_timerevent_list *te;
+ if (nd == NULL || nd->u.scr.nexttimer < 0)
+ {
+ printf ("npc_timerevent: ??\n");
+ return 0;
+ }
+ nd->u.scr.timertick = tick;
+ te = nd->u.scr.timer_event + nd->u.scr.nexttimer;
+ nd->u.scr.timerid = -1;
+
+ t = nd->u.scr.timer += data;
+ nd->u.scr.nexttimer++;
+ if (nd->u.scr.timeramount > nd->u.scr.nexttimer)
+ {
+ next = nd->u.scr.timer_event[nd->u.scr.nexttimer].timer - t;
+ nd->u.scr.timerid = add_timer (tick + next, npc_timerevent, id, next);
+ }
- run_script(nd->u.scr.script,te->pos,0,nd->bl.id);
- return 0;
+ run_script (nd->u.scr.script, te->pos, 0, nd->bl.id);
+ return 0;
}
+
/*==========================================
* �^�C�}�[�C�x���g�J�n
*------------------------------------------
*/
-int npc_timerevent_start(struct npc_data *nd)
+int npc_timerevent_start (struct npc_data *nd)
{
- int j,n, next;
+ int j, n, next;
- nullpo_retr(0, nd);
+ nullpo_retr (0, nd);
- n=nd->u.scr.timeramount;
- if( nd->u.scr.nexttimer>=0 || n==0 )
- return 0;
-
- for(j=0;j<n;j++){
- if( nd->u.scr.timer_event[j].timer > nd->u.scr.timer )
- break;
- }
- nd->u.scr.nexttimer=j;
- nd->u.scr.timertick=gettick();
+ n = nd->u.scr.timeramount;
+ if (nd->u.scr.nexttimer >= 0 || n == 0)
+ return 0;
- if(j>=n)
- return 0;
-
- next = nd->u.scr.timer_event[j].timer - nd->u.scr.timer;
- nd->u.scr.timerid = add_timer(gettick()+next,npc_timerevent,nd->bl.id,next);
- return 0;
+ for (j = 0; j < n; j++)
+ {
+ if (nd->u.scr.timer_event[j].timer > nd->u.scr.timer)
+ break;
+ }
+ nd->u.scr.nexttimer = j;
+ nd->u.scr.timertick = gettick ();
+
+ if (j >= n)
+ return 0;
+
+ next = nd->u.scr.timer_event[j].timer - nd->u.scr.timer;
+ nd->u.scr.timerid =
+ add_timer (gettick () + next, npc_timerevent, nd->bl.id, next);
+ return 0;
}
+
/*==========================================
* �^�C�}�[�C�x���g�I��
*------------------------------------------
*/
-int npc_timerevent_stop(struct npc_data *nd)
+int npc_timerevent_stop (struct npc_data *nd)
{
- nullpo_retr(0, nd);
-
- if( nd->u.scr.nexttimer>=0 ){
- nd->u.scr.nexttimer = -1;
- nd->u.scr.timer += (int)(gettick() - nd->u.scr.timertick);
- if(nd->u.scr.timerid!=-1)
- delete_timer(nd->u.scr.timerid,npc_timerevent);
- nd->u.scr.timerid = -1;
- }
- return 0;
+ nullpo_retr (0, nd);
+
+ if (nd->u.scr.nexttimer >= 0)
+ {
+ nd->u.scr.nexttimer = -1;
+ nd->u.scr.timer += (int) (gettick () - nd->u.scr.timertick);
+ if (nd->u.scr.timerid != -1)
+ delete_timer (nd->u.scr.timerid, npc_timerevent);
+ nd->u.scr.timerid = -1;
+ }
+ return 0;
}
+
/*==========================================
* �^�C�}�[�l�̏���
*------------------------------------------
*/
-int npc_gettimerevent_tick(struct npc_data *nd)
+int npc_gettimerevent_tick (struct npc_data *nd)
{
- int tick;
+ int tick;
- nullpo_retr(0, nd);
+ nullpo_retr (0, nd);
- tick=nd->u.scr.timer;
+ tick = nd->u.scr.timer;
- if( nd->u.scr.nexttimer>=0 )
- tick += (int)(gettick() - nd->u.scr.timertick);
- return tick;
+ if (nd->u.scr.nexttimer >= 0)
+ tick += (int) (gettick () - nd->u.scr.timertick);
+ return tick;
}
+
/*==========================================
* �^�C�}�[�l�̐ݒ�
*------------------------------------------
*/
-int npc_settimerevent_tick(struct npc_data *nd,int newtimer)
+int npc_settimerevent_tick (struct npc_data *nd, int newtimer)
{
- int flag;
+ int flag;
- nullpo_retr(0, nd);
+ nullpo_retr (0, nd);
- flag= nd->u.scr.nexttimer;
+ flag = nd->u.scr.nexttimer;
- npc_timerevent_stop(nd);
- nd->u.scr.timer=newtimer;
- if(flag>=0)
- npc_timerevent_start(nd);
- return 0;
+ npc_timerevent_stop (nd);
+ nd->u.scr.timer = newtimer;
+ if (flag >= 0)
+ npc_timerevent_start (nd);
+ return 0;
}
/*==========================================
* �C�x���g�^��NPC����
*------------------------------------------
*/
-int npc_event(struct map_session_data *sd,const char *eventname,int mob_kill)
+int npc_event (struct map_session_data *sd, const char *eventname,
+ int mob_kill)
{
- struct event_data *ev=strdb_search(ev_db,eventname);
- struct npc_data *nd;
- int xs,ys;
- char mobevent[100];
+ struct event_data *ev = strdb_search (ev_db, eventname);
+ struct npc_data *nd;
+ int xs, ys;
+ char mobevent[100];
+
+ if (sd == NULL)
+ {
+ printf ("npc_event nullpo?\n");
+ }
- if( sd == NULL ){
- printf("npc_event nullpo?\n");
- }
+ if (ev == NULL && eventname
+ && strcmp (((eventname) + strlen (eventname) - 9), "::OnTouch") == 0)
+ return 1;
- if(ev==NULL && eventname && strcmp(((eventname)+strlen(eventname)-9),"::OnTouch") == 0)
- return 1;
-
- if(ev==NULL || (nd=ev->nd)==NULL){
- if(mob_kill && (ev==NULL || (nd=ev->nd)==NULL)){
- strcpy( mobevent, eventname);
- strcat( mobevent, "::OnMyMobDead");
- ev=strdb_search(ev_db,mobevent);
- if (ev==NULL || (nd=ev->nd)==NULL) {
- if (strncasecmp(eventname,"GM_MONSTER",10)!=0)
- printf("npc_event: event not found [%s]\n",mobevent);
- return 0;
- }
- }
- else {
- if(battle_config.error_log)
- printf("npc_event: event not found [%s]\n",eventname);
- return 0;
- }
- }
+ if (ev == NULL || (nd = ev->nd) == NULL)
+ {
+ if (mob_kill && (ev == NULL || (nd = ev->nd) == NULL))
+ {
+ strcpy (mobevent, eventname);
+ strcat (mobevent, "::OnMyMobDead");
+ ev = strdb_search (ev_db, mobevent);
+ if (ev == NULL || (nd = ev->nd) == NULL)
+ {
+ if (strncasecmp (eventname, "GM_MONSTER", 10) != 0)
+ printf ("npc_event: event not found [%s]\n", mobevent);
+ return 0;
+ }
+ }
+ else
+ {
+ if (battle_config.error_log)
+ printf ("npc_event: event not found [%s]\n", eventname);
+ return 0;
+ }
+ }
- xs=nd->u.scr.xs;
- ys=nd->u.scr.ys;
- if (xs>=0 && ys>=0 ) {
- if (nd->bl.m != sd->bl.m )
- return 1;
- if ( xs>0 && (sd->bl.x<nd->bl.x-xs/2 || nd->bl.x+xs/2<sd->bl.x) )
- return 1;
- if ( ys>0 && (sd->bl.y<nd->bl.y-ys/2 || nd->bl.y+ys/2<sd->bl.y) )
- return 1;
- }
+ xs = nd->u.scr.xs;
+ ys = nd->u.scr.ys;
+ if (xs >= 0 && ys >= 0)
+ {
+ if (nd->bl.m != sd->bl.m)
+ return 1;
+ if (xs > 0
+ && (sd->bl.x < nd->bl.x - xs / 2 || nd->bl.x + xs / 2 < sd->bl.x))
+ return 1;
+ if (ys > 0
+ && (sd->bl.y < nd->bl.y - ys / 2 || nd->bl.y + ys / 2 < sd->bl.y))
+ return 1;
+ }
- if ( sd->npc_id!=0) {
-// if (battle_config.error_log)
-// printf("npc_event: npc_id != 0\n");
- int i;
- for(i=0;i<MAX_EVENTQUEUE;i++)
- if (!sd->eventqueue[i][0])
- break;
- if (i==MAX_EVENTQUEUE) {
- if (battle_config.error_log)
- printf("npc_event: event queue is full !\n");
- }else{
-// if (battle_config.etc_log)
-// printf("npc_event: enqueue\n");
- memcpy(sd->eventqueue[i],eventname,50);
- }
- return 1;
- }
- if (nd->flag&1) { // ��������������
- npc_event_dequeue(sd);
- return 0;
- }
+ if (sd->npc_id != 0)
+ {
+// if (battle_config.error_log)
+// printf("npc_event: npc_id != 0\n");
+ int i;
+ for (i = 0; i < MAX_EVENTQUEUE; i++)
+ if (!sd->eventqueue[i][0])
+ break;
+ if (i == MAX_EVENTQUEUE)
+ {
+ if (battle_config.error_log)
+ printf ("npc_event: event queue is full !\n");
+ }
+ else
+ {
+// if (battle_config.etc_log)
+// printf("npc_event: enqueue\n");
+ memcpy (sd->eventqueue[i], eventname, 50);
+ }
+ return 1;
+ }
+ if (nd->flag & 1)
+ { // ��������������
+ npc_event_dequeue (sd);
+ return 0;
+ }
- sd->npc_id=nd->bl.id;
- sd->npc_pos=run_script(nd->u.scr.script,ev->pos,sd->bl.id,nd->bl.id);
- return 0;
+ sd->npc_id = nd->bl.id;
+ sd->npc_pos =
+ run_script (nd->u.scr.script, ev->pos, sd->bl.id, nd->bl.id);
+ return 0;
}
-
-int npc_command_sub(void *key,void *data,va_list ap)
+int npc_command_sub (void *key, void *data, va_list ap)
{
- char *p=(char *)key;
- struct event_data *ev=(struct event_data *)data;
- char *npcname=va_arg(ap,char *);
- char *command=va_arg(ap,char *);
- char temp[100];
-
- if(strcmp(ev->nd->name,npcname)==0 && (p=strchr(p,':')) && p && strncasecmp("::OnCommand",p,10)==0 ){
- sscanf(&p[11],"%s",temp);
+ char *p = (char *) key;
+ struct event_data *ev = (struct event_data *) data;
+ char *npcname = va_arg (ap, char *);
+ char *command = va_arg (ap, char *);
+ char temp[100];
+
+ if (strcmp (ev->nd->name, npcname) == 0 && (p = strchr (p, ':')) && p
+ && strncasecmp ("::OnCommand", p, 10) == 0)
+ {
+ sscanf (&p[11], "%s", temp);
+
+ if (strcmp (command, temp) == 0)
+ run_script (ev->nd->u.scr.script, ev->pos, 0, ev->nd->bl.id);
+ }
- if (strcmp(command,temp)==0)
- run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id);
- }
-
- return 0;
+ return 0;
}
-int npc_command(struct map_session_data *sd,char *npcname,char *command)
+int npc_command (struct map_session_data *sd, char *npcname, char *command)
{
- strdb_foreach(ev_db,npc_command_sub,npcname,command);
+ strdb_foreach (ev_db, npc_command_sub, npcname, command);
- return 0;
+ return 0;
}
+
/*==========================================
* �ڐG�^��NPC����
*------------------------------------------
*/
-int npc_touch_areanpc(struct map_session_data *sd,int m,int x,int y)
+int npc_touch_areanpc (struct map_session_data *sd, int m, int x, int y)
{
- int i,f=1;
- int xs,ys;
+ int i, f = 1;
+ int xs, ys;
- nullpo_retr(1, sd);
+ nullpo_retr (1, sd);
- if(sd->npc_id)
- return 1;
+ if (sd->npc_id)
+ return 1;
- for(i=0;i<map[m].npc_num;i++) {
- if (map[m].npc[i]->flag&1) { // ��������������
- f=0;
- continue;
- }
-
- switch(map[m].npc[i]->bl.subtype) {
- case WARP:
- xs=map[m].npc[i]->u.warp.xs;
- ys=map[m].npc[i]->u.warp.ys;
- break;
- case MESSAGE:
- case SCRIPT:
- xs=map[m].npc[i]->u.scr.xs;
- ys=map[m].npc[i]->u.scr.ys;
- break;
- default:
- continue;
- }
- if (x >= map[m].npc[i]->bl.x-xs/2 && x < map[m].npc[i]->bl.x-xs/2+xs &&
- y >= map[m].npc[i]->bl.y-ys/2 && y < map[m].npc[i]->bl.y-ys/2+ys)
- break;
- }
- if (i==map[m].npc_num) {
- if (f) {
- if (battle_config.error_log)
- printf("npc_touch_areanpc : some bug \n");
- }
- return 1;
- }
- switch(map[m].npc[i]->bl.subtype) {
- case WARP:
- skill_stop_dancing(&sd->bl,0);
- pc_setpos(sd,map[m].npc[i]->u.warp.name,map[m].npc[i]->u.warp.x,map[m].npc[i]->u.warp.y,0);
- break;
- case MESSAGE:
- case SCRIPT:
- {
- char *name=(char *)aCalloc(50,sizeof(char));
-
- memcpy(name,map[m].npc[i]->name,50);
- if(sd->areanpc_id==map[m].npc[i]->bl.id)
- return 1;
- sd->areanpc_id=map[m].npc[i]->bl.id;
- if(npc_event(sd,strcat(name,"::OnTouch"),0)>0)
- npc_click(sd,map[m].npc[i]->bl.id);
- free(name);
- break;
- }
- }
- return 0;
+ for (i = 0; i < map[m].npc_num; i++)
+ {
+ if (map[m].npc[i]->flag & 1)
+ { // ��������������
+ f = 0;
+ continue;
+ }
+
+ switch (map[m].npc[i]->bl.subtype)
+ {
+ case WARP:
+ xs = map[m].npc[i]->u.warp.xs;
+ ys = map[m].npc[i]->u.warp.ys;
+ break;
+ case MESSAGE:
+ case SCRIPT:
+ xs = map[m].npc[i]->u.scr.xs;
+ ys = map[m].npc[i]->u.scr.ys;
+ break;
+ default:
+ continue;
+ }
+ if (x >= map[m].npc[i]->bl.x - xs / 2
+ && x < map[m].npc[i]->bl.x - xs / 2 + xs
+ && y >= map[m].npc[i]->bl.y - ys / 2
+ && y < map[m].npc[i]->bl.y - ys / 2 + ys)
+ break;
+ }
+ if (i == map[m].npc_num)
+ {
+ if (f)
+ {
+ if (battle_config.error_log)
+ printf ("npc_touch_areanpc : some bug \n");
+ }
+ return 1;
+ }
+ switch (map[m].npc[i]->bl.subtype)
+ {
+ case WARP:
+ skill_stop_dancing (&sd->bl, 0);
+ pc_setpos (sd, map[m].npc[i]->u.warp.name,
+ map[m].npc[i]->u.warp.x, map[m].npc[i]->u.warp.y, 0);
+ break;
+ case MESSAGE:
+ case SCRIPT:
+ {
+ char *name = (char *) aCalloc (50, sizeof (char));
+
+ memcpy (name, map[m].npc[i]->name, 50);
+ if (sd->areanpc_id == map[m].npc[i]->bl.id)
+ return 1;
+ sd->areanpc_id = map[m].npc[i]->bl.id;
+ if (npc_event (sd, strcat (name, "::OnTouch"), 0) > 0)
+ npc_click (sd, map[m].npc[i]->bl.id);
+ free (name);
+ break;
+ }
+ }
+ return 0;
}
/*==========================================
* �߂����ǂ����̔���
*------------------------------------------
*/
-int npc_checknear(struct map_session_data *sd,int id)
+int npc_checknear (struct map_session_data *sd, int id)
{
- struct npc_data *nd;
+ struct npc_data *nd;
- nullpo_retr(0, sd);
+ nullpo_retr (0, sd);
- nd=(struct npc_data *)map_id2bl(id);
- if (nd==NULL || nd->bl.type!=BL_NPC) {
- if (battle_config.error_log)
- printf("no such npc : %d\n",id);
- return 1;
- }
-
- if (nd->class<0) // �C�x���g�n�͏���OK
- return 0;
+ nd = (struct npc_data *) map_id2bl (id);
+ if (nd == NULL || nd->bl.type != BL_NPC)
+ {
+ if (battle_config.error_log)
+ printf ("no such npc : %d\n", id);
+ return 1;
+ }
- // �G���A����
- if (nd->bl.m!=sd->bl.m ||
- nd->bl.x<sd->bl.x-AREA_SIZE-1 || nd->bl.x>sd->bl.x+AREA_SIZE+1 ||
- nd->bl.y<sd->bl.y-AREA_SIZE-1 || nd->bl.y>sd->bl.y+AREA_SIZE+1)
- return 1;
+ if (nd->class < 0) // �C�x���g�n�͏���OK
+ return 0;
- return 0;
+ // �G���A����
+ if (nd->bl.m != sd->bl.m ||
+ nd->bl.x < sd->bl.x - AREA_SIZE - 1
+ || nd->bl.x > sd->bl.x + AREA_SIZE + 1
+ || nd->bl.y < sd->bl.y - AREA_SIZE - 1
+ || nd->bl.y > sd->bl.y + AREA_SIZE + 1)
+ return 1;
+
+ return 0;
}
/*==========================================
* �N���b�N����NPC����
*------------------------------------------
*/
-int npc_click(struct map_session_data *sd,int id)
+int npc_click (struct map_session_data *sd, int id)
{
- struct npc_data *nd;
+ struct npc_data *nd;
- nullpo_retr(1, sd);
+ nullpo_retr (1, sd);
- if (sd->npc_id != 0) {
- if (battle_config.error_log)
- printf("npc_click: npc_id != 0\n");
- return 1;
- }
+ if (sd->npc_id != 0)
+ {
+ if (battle_config.error_log)
+ printf ("npc_click: npc_id != 0\n");
+ return 1;
+ }
- if (npc_checknear(sd,id))
- return 1;
+ if (npc_checknear (sd, id))
+ return 1;
- nd=(struct npc_data *)map_id2bl(id);
+ nd = (struct npc_data *) map_id2bl (id);
- if (nd->flag&1) // ��������������
- return 1;
+ if (nd->flag & 1) // ��������������
+ return 1;
- sd->npc_id=id;
- switch(nd->bl.subtype) {
- case SHOP:
- clif_npcbuysell(sd,id);
- npc_event_dequeue(sd);
- break;
- case SCRIPT:
- sd->npc_pos=run_script(nd->u.scr.script,0,sd->bl.id,id);
- break;
+ sd->npc_id = id;
+ switch (nd->bl.subtype)
+ {
+ case SHOP:
+ clif_npcbuysell (sd, id);
+ npc_event_dequeue (sd);
+ break;
+ case SCRIPT:
+ sd->npc_pos = run_script (nd->u.scr.script, 0, sd->bl.id, id);
+ break;
case MESSAGE:
- if (nd->u.message)
- {
- clif_scriptmes(sd, id, nd->u.message);
- clif_scriptclose(sd, id);
- }
- break;
- }
+ if (nd->u.message)
+ {
+ clif_scriptmes (sd, id, nd->u.message);
+ clif_scriptclose (sd, id);
+ }
+ break;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int npc_scriptcont(struct map_session_data *sd,int id)
+int npc_scriptcont (struct map_session_data *sd, int id)
{
- struct npc_data *nd;
+ struct npc_data *nd;
- nullpo_retr(1, sd);
+ nullpo_retr (1, sd);
- if (id!=sd->npc_id)
- return 1;
- if (npc_checknear(sd,id))
- return 1;
+ if (id != sd->npc_id)
+ return 1;
+ if (npc_checknear (sd, id))
+ return 1;
- nd=(struct npc_data *)map_id2bl(id);
+ nd = (struct npc_data *) map_id2bl (id);
- if (!nd /* NPC was disposed? */ || nd->bl.subtype == MESSAGE) {
- clif_scriptclose(sd, id);
- npc_event_dequeue(sd);
- return 0;
- }
+ if (!nd /* NPC was disposed? */ || nd->bl.subtype == MESSAGE)
+ {
+ clif_scriptclose (sd, id);
+ npc_event_dequeue (sd);
+ return 0;
+ }
- sd->npc_pos=run_script(nd->u.scr.script,sd->npc_pos,sd->bl.id,id);
+ sd->npc_pos = run_script (nd->u.scr.script, sd->npc_pos, sd->bl.id, id);
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int npc_buysellsel(struct map_session_data *sd,int id,int type)
+int npc_buysellsel (struct map_session_data *sd, int id, int type)
{
- struct npc_data *nd;
+ struct npc_data *nd;
- nullpo_retr(1, sd);
+ nullpo_retr (1, sd);
- if (npc_checknear(sd,id))
- return 1;
+ if (npc_checknear (sd, id))
+ return 1;
- nd=(struct npc_data *)map_id2bl(id);
- if (nd->bl.subtype!=SHOP) {
- if (battle_config.error_log)
- printf("no such shop npc : %d\n",id);
- sd->npc_id=0;
- return 1;
- }
- if (nd->flag&1) // ��������������
- return 1;
-
- sd->npc_shopid=id;
- if (type==0) {
- clif_buylist(sd,nd);
- } else {
- clif_selllist(sd);
- }
- return 0;
+ nd = (struct npc_data *) map_id2bl (id);
+ if (nd->bl.subtype != SHOP)
+ {
+ if (battle_config.error_log)
+ printf ("no such shop npc : %d\n", id);
+ sd->npc_id = 0;
+ return 1;
+ }
+ if (nd->flag & 1) // ��������������
+ return 1;
+
+ sd->npc_shopid = id;
+ if (type == 0)
+ {
+ clif_buylist (sd, nd);
+ }
+ else
+ {
+ clif_selllist (sd);
+ }
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int npc_buylist(struct map_session_data *sd,int n,unsigned short *item_list)
+int npc_buylist (struct map_session_data *sd, int n,
+ unsigned short *item_list)
{
- struct npc_data *nd;
- double z;
- int i,j,w,skill,itemamount=0,new=0;
+ struct npc_data *nd;
+ double z;
+ int i, j, w, skill, itemamount = 0, new = 0;
- nullpo_retr(3, sd);
- nullpo_retr(3, item_list);
+ nullpo_retr (3, sd);
+ nullpo_retr (3, item_list);
- if (npc_checknear(sd,sd->npc_shopid))
- return 3;
+ if (npc_checknear (sd, sd->npc_shopid))
+ return 3;
- nd=(struct npc_data*)map_id2bl(sd->npc_shopid);
- if (nd->bl.subtype!=SHOP)
- return 3;
+ nd = (struct npc_data *) map_id2bl (sd->npc_shopid);
+ if (nd->bl.subtype != SHOP)
+ return 3;
- for(i=0,w=0,z=0;i<n;i++) {
- for(j=0;nd->u.shop_item[j].nameid;j++) {
- if (nd->u.shop_item[j].nameid==item_list[i*2+1])
- break;
- }
- if (nd->u.shop_item[j].nameid==0)
- return 3;
-
- if (itemdb_value_notdc(nd->u.shop_item[j].nameid))
- z+=(double)nd->u.shop_item[j].value * item_list[i*2];
- else
- z+=(double)pc_modifybuyvalue(sd,nd->u.shop_item[j].value) * item_list[i*2];
- itemamount+=item_list[i*2];
-
- switch(pc_checkadditem(sd,item_list[i*2+1],item_list[i*2])) {
- case ADDITEM_EXIST:
- break;
- case ADDITEM_NEW:
- if (itemdb_isequip(item_list[i*2+1]))
- new += item_list[i*2];
- else
- new++;
- break;
- case ADDITEM_OVERAMOUNT:
- return 2;
- }
+ for (i = 0, w = 0, z = 0; i < n; i++)
+ {
+ for (j = 0; nd->u.shop_item[j].nameid; j++)
+ {
+ if (nd->u.shop_item[j].nameid == item_list[i * 2 + 1])
+ break;
+ }
+ if (nd->u.shop_item[j].nameid == 0)
+ return 3;
+
+ if (itemdb_value_notdc (nd->u.shop_item[j].nameid))
+ z += (double) nd->u.shop_item[j].value * item_list[i * 2];
+ else
+ z += (double) pc_modifybuyvalue (sd,
+ nd->u.shop_item[j].value) *
+ item_list[i * 2];
+ itemamount += item_list[i * 2];
+
+ switch (pc_checkadditem (sd, item_list[i * 2 + 1], item_list[i * 2]))
+ {
+ case ADDITEM_EXIST:
+ break;
+ case ADDITEM_NEW:
+ if (itemdb_isequip (item_list[i * 2 + 1]))
+ new += item_list[i * 2];
+ else
+ new++;
+ break;
+ case ADDITEM_OVERAMOUNT:
+ return 2;
+ }
- w+=itemdb_weight(item_list[i*2+1]) * item_list[i*2];
- }
+ w += itemdb_weight (item_list[i * 2 + 1]) * item_list[i * 2];
+ }
- if (z > (double)sd->status.zeny)
- return 1; // zeny�s��
- if (w+sd->weight > sd->max_weight)
- return 2; // �d�ʒ���
- if (pc_inventoryblank(sd)<new)
- return 3; // ���ސ�����
- if (sd->trade_partner != 0)
- return 4; // cant buy while trading
-
- pc_payzeny(sd,(int)z);
-
- for(i=0;i<n;i++) {
- struct item_data *item_data;
- if ((item_data = itemdb_exists(item_list[i*2+1])) != NULL)
- {
- int amount = item_list[i*2];
- struct item item_tmp;
- memset(&item_tmp,0,sizeof(item_tmp));
-
- item_tmp.nameid = item_data->nameid;
- item_tmp.identify = 1; // npc�̔��A�C�e���͊Ӓ��ς�
-
- if (amount > 1 && (item_data->type == 4 || item_data->type == 5 || item_data->type == 7 || item_data->type == 8))
- {
- for (j=0; j<amount; j++) {
- pc_additem(sd,&item_tmp,1);
- }
- }
- else {
- pc_additem(sd,&item_tmp,amount);
- }
- }
- }
+ if (z > (double) sd->status.zeny)
+ return 1; // zeny�s��
+ if (w + sd->weight > sd->max_weight)
+ return 2; // �d�ʒ���
+ if (pc_inventoryblank (sd) < new)
+ return 3; // ���ސ�����
+ if (sd->trade_partner != 0)
+ return 4; // cant buy while trading
+
+ pc_payzeny (sd, (int) z);
+
+ for (i = 0; i < n; i++)
+ {
+ struct item_data *item_data;
+ if ((item_data = itemdb_exists (item_list[i * 2 + 1])) != NULL)
+ {
+ int amount = item_list[i * 2];
+ struct item item_tmp;
+ memset (&item_tmp, 0, sizeof (item_tmp));
+
+ item_tmp.nameid = item_data->nameid;
+ item_tmp.identify = 1; // npc�̔��A�C�e���͊Ӓ��ς�
+
+ if (amount > 1
+ && (item_data->type == 4 || item_data->type == 5
+ || item_data->type == 7 || item_data->type == 8))
+ {
+ for (j = 0; j < amount; j++)
+ {
+ pc_additem (sd, &item_tmp, 1);
+ }
+ }
+ else
+ {
+ pc_additem (sd, &item_tmp, amount);
+ }
+ }
+ }
- //���l�o���l
+ //���l�o���l
/* if ((sd->status.class == 5) || (sd->status.class == 10) || (sd->status.class == 18)) {
z = z * pc_checkskill(sd,MC_DISCOUNT) / ((1 + 300 / itemamount) * 4000) * battle_config.shop_exp;
pc_gainexp(sd,0,z);
}*/
- if (battle_config.shop_exp > 0 && z > 0 && (skill = pc_checkskill(sd,MC_DISCOUNT)) > 0) {
- if (skill > 0) {
- z = (log(z * (double)skill) * (double)battle_config.shop_exp/100.);
- if (z < 1)
- z = 1;
- pc_gainexp(sd,0,(int)z);
- }
- }
+ if (battle_config.shop_exp > 0 && z > 0
+ && (skill = pc_checkskill (sd, MC_DISCOUNT)) > 0)
+ {
+ if (skill > 0)
+ {
+ z = (log (z * (double) skill) * (double) battle_config.shop_exp /
+ 100.);
+ if (z < 1)
+ z = 1;
+ pc_gainexp (sd, 0, (int) z);
+ }
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int npc_selllist(struct map_session_data *sd,int n,unsigned short *item_list)
+int npc_selllist (struct map_session_data *sd, int n,
+ unsigned short *item_list)
{
- double z;
- int i,skill,itemamount=0;
-
- nullpo_retr(1, sd);
- nullpo_retr(1, item_list);
-
- if (npc_checknear(sd,sd->npc_shopid))
- return 1;
- for(i=0,z=0;i<n;i++) {
- int nameid;
- if (item_list[i*2]-2 <0 || item_list[i*2]-2 >=MAX_INVENTORY)
- return 1;
- nameid=sd->status.inventory[item_list[i*2]-2].nameid;
- if (nameid == 0 ||
- sd->status.inventory[item_list[i*2]-2].amount < item_list[i*2+1])
- return 1;
- if (sd->trade_partner != 0)
- return 2; // cant sell while trading
- if (itemdb_value_notoc(nameid))
- z+=(double)itemdb_value_sell(nameid) * item_list[i*2+1];
- else
- z+=(double)pc_modifysellvalue(sd,itemdb_value_sell(nameid)) * item_list[i*2+1];
- itemamount+=item_list[i*2+1];
- }
+ double z;
+ int i, skill, itemamount = 0;
- if (z > MAX_ZENY) z = MAX_ZENY;
- pc_getzeny(sd,(int)z);
- for(i=0;i<n;i++) {
- int item_id=item_list[i*2]-2;
- pc_delitem(sd,item_id,item_list[i*2+1],0);
- }
+ nullpo_retr (1, sd);
+ nullpo_retr (1, item_list);
+
+ if (npc_checknear (sd, sd->npc_shopid))
+ return 1;
+ for (i = 0, z = 0; i < n; i++)
+ {
+ int nameid;
+ if (item_list[i * 2] - 2 < 0 || item_list[i * 2] - 2 >= MAX_INVENTORY)
+ return 1;
+ nameid = sd->status.inventory[item_list[i * 2] - 2].nameid;
+ if (nameid == 0 ||
+ sd->status.inventory[item_list[i * 2] - 2].amount <
+ item_list[i * 2 + 1])
+ return 1;
+ if (sd->trade_partner != 0)
+ return 2; // cant sell while trading
+ if (itemdb_value_notoc (nameid))
+ z += (double) itemdb_value_sell (nameid) * item_list[i * 2 + 1];
+ else
+ z += (double) pc_modifysellvalue (sd,
+ itemdb_value_sell (nameid)) *
+ item_list[i * 2 + 1];
+ itemamount += item_list[i * 2 + 1];
+ }
+
+ if (z > MAX_ZENY)
+ z = MAX_ZENY;
+ pc_getzeny (sd, (int) z);
+ for (i = 0; i < n; i++)
+ {
+ int item_id = item_list[i * 2] - 2;
+ pc_delitem (sd, item_id, item_list[i * 2 + 1], 0);
+ }
- //���l�o���l
+ //���l�o���l
/* if ((sd->status.class == 5) || (sd->status.class == 10) || (sd->status.class == 18)) {
z = z * pc_checkskill(sd,MC_OVERCHARGE) / ((1 + 500 / itemamount) * 4000) * battle_config.shop_exp ;
pc_gainexp(sd,0,z);
}*/
- if (battle_config.shop_exp > 0 && z > 0 && (skill = pc_checkskill(sd,MC_OVERCHARGE)) > 0) {
- if (skill > 0) {
- z = (log(z * (double)skill) * (double)battle_config.shop_exp/100.);
- if (z < 1)
- z = 1;
- pc_gainexp(sd,0,(int)z);
- }
- }
+ if (battle_config.shop_exp > 0 && z > 0
+ && (skill = pc_checkskill (sd, MC_OVERCHARGE)) > 0)
+ {
+ if (skill > 0)
+ {
+ z = (log (z * (double) skill) * (double) battle_config.shop_exp /
+ 100.);
+ if (z < 1)
+ z = 1;
+ pc_gainexp (sd, 0, (int) z);
+ }
+ }
- return 0;
+ return 0;
}
@@ -1071,1019 +1200,1208 @@ int npc_selllist(struct map_session_data *sd,int n,unsigned short *item_list)
* �ǂݍ���npc�t�@�C���̃N���A
*------------------------------------------
*/
-void npc_clearsrcfile()
+void npc_clearsrcfile ()
{
- struct npc_src_list *p=npc_src_first;
+ struct npc_src_list *p = npc_src_first;
- while( p ) {
- struct npc_src_list *p2=p;
- p=p->next;
- free(p2);
- }
- npc_src_first=NULL;
- npc_src_last=NULL;
+ while (p)
+ {
+ struct npc_src_list *p2 = p;
+ p = p->next;
+ free (p2);
+ }
+ npc_src_first = NULL;
+ npc_src_last = NULL;
}
+
/*==========================================
* �ǂݍ���npc�t�@�C���̒lj�
*------------------------------------------
*/
-void npc_addsrcfile(char *name)
+void npc_addsrcfile (char *name)
{
- struct npc_src_list *new;
- size_t len;
+ struct npc_src_list *new;
+ size_t len;
- if ( strcmpi(name,"clear")==0 ) {
- npc_clearsrcfile();
- return;
- }
+ if (strcmpi (name, "clear") == 0)
+ {
+ npc_clearsrcfile ();
+ return;
+ }
- len = sizeof(*new) + strlen(name);
- new=(struct npc_src_list *)aCalloc(1,len);
- new->next = NULL;
- strncpy(new->name,name,strlen(name)+1);
- if (npc_src_first==NULL)
- npc_src_first = new;
- if (npc_src_last)
- npc_src_last->next = new;
+ len = sizeof (*new) + strlen (name);
+ new = (struct npc_src_list *) aCalloc (1, len);
+ new->next = NULL;
+ strncpy (new->name, name, strlen (name) + 1);
+ if (npc_src_first == NULL)
+ npc_src_first = new;
+ if (npc_src_last)
+ npc_src_last->next = new;
- npc_src_last=new;
+ npc_src_last = new;
}
+
/*==========================================
* �ǂݍ���npc�t�@�C���̍폜
*------------------------------------------
*/
-void npc_delsrcfile(char *name)
+void npc_delsrcfile (char *name)
{
- struct npc_src_list *p=npc_src_first,*pp=NULL,**lp=&npc_src_first;
+ struct npc_src_list *p = npc_src_first, *pp = NULL, **lp = &npc_src_first;
- if ( strcmpi(name,"all")==0 ) {
- npc_clearsrcfile();
- return;
- }
+ if (strcmpi (name, "all") == 0)
+ {
+ npc_clearsrcfile ();
+ return;
+ }
- for( ; p; lp=&p->next,pp=p,p=p->next ) {
- if ( strcmp(p->name,name)==0 ) {
- *lp=p->next;
- if ( npc_src_last==p )
- npc_src_last=pp;
- free(p);
- break;
- }
- }
+ for (; p; lp = &p->next, pp = p, p = p->next)
+ {
+ if (strcmp (p->name, name) == 0)
+ {
+ *lp = p->next;
+ if (npc_src_last == p)
+ npc_src_last = pp;
+ free (p);
+ break;
+ }
+ }
}
/*==========================================
* warp�s����
*------------------------------------------
*/
-int npc_parse_warp(char *w1,char *w2,char *w3,char *w4)
+int npc_parse_warp (char *w1, char *w2, char *w3, char *w4)
{
- int x,y,xs,ys,to_x,to_y,m;
- int i,j;
- char mapname[24],to_mapname[24];
- struct npc_data *nd;
-
- // �����̌��`�F�b�N
- if (sscanf(w1,"%[^,],%d,%d",mapname,&x,&y) != 3 ||
- sscanf(w4,"%d,%d,%[^,],%d,%d",&xs,&ys,to_mapname,&to_x,&to_y) != 5) {
- printf("bad warp line : %s\n",w3);
- return 1;
- }
+ int x, y, xs, ys, to_x, to_y, m;
+ int i, j;
+ char mapname[24], to_mapname[24];
+ struct npc_data *nd;
+
+ // �����̌��`�F�b�N
+ if (sscanf (w1, "%[^,],%d,%d", mapname, &x, &y) != 3 ||
+ sscanf (w4, "%d,%d,%[^,],%d,%d", &xs, &ys, to_mapname, &to_x,
+ &to_y) != 5)
+ {
+ printf ("bad warp line : %s\n", w3);
+ return 1;
+ }
- m=map_mapname2mapid(mapname);
-
- nd=(struct npc_data *)aCalloc(1,sizeof(struct npc_data));
- nd->bl.id=npc_get_new_npc_id();
- nd->n=map_addnpc(m,nd);
-
- nd->bl.prev = nd->bl.next = NULL;
- nd->bl.m=m;
- nd->bl.x=x;
- nd->bl.y=y;
- nd->dir=0;
- nd->flag=0;
- memcpy(nd->name,w3,24);
- memcpy(nd->exname,w3,24);
-
- nd->chat_id=0;
- if (!battle_config.warp_point_debug)
- nd->class=WARP_CLASS;
- else
- nd->class=WARP_DEBUG_CLASS;
- nd->speed=200;
- nd->option = 0;
- nd->opt1 = 0;
- nd->opt2 = 0;
- nd->opt3 = 0;
- memcpy(nd->u.warp.name,to_mapname,16);
- xs+=2; ys+=2;
- nd->u.warp.x=to_x;
- nd->u.warp.y=to_y;
- nd->u.warp.xs=xs;
- nd->u.warp.ys=ys;
-
- for(i=0;i<ys;i++) {
- for(j=0;j<xs;j++) {
- int t;
- t=map_getcell(m,x-xs/2+j,y-ys/2+i);
- if (t==1 || t==5)
- continue;
- map_setcell(m,x-xs/2+j,y-ys/2+i,t|0x80);
- }
- }
+ m = map_mapname2mapid (mapname);
+
+ nd = (struct npc_data *) aCalloc (1, sizeof (struct npc_data));
+ nd->bl.id = npc_get_new_npc_id ();
+ nd->n = map_addnpc (m, nd);
+
+ nd->bl.prev = nd->bl.next = NULL;
+ nd->bl.m = m;
+ nd->bl.x = x;
+ nd->bl.y = y;
+ nd->dir = 0;
+ nd->flag = 0;
+ memcpy (nd->name, w3, 24);
+ memcpy (nd->exname, w3, 24);
+
+ nd->chat_id = 0;
+ if (!battle_config.warp_point_debug)
+ nd->class = WARP_CLASS;
+ else
+ nd->class = WARP_DEBUG_CLASS;
+ nd->speed = 200;
+ nd->option = 0;
+ nd->opt1 = 0;
+ nd->opt2 = 0;
+ nd->opt3 = 0;
+ memcpy (nd->u.warp.name, to_mapname, 16);
+ xs += 2;
+ ys += 2;
+ nd->u.warp.x = to_x;
+ nd->u.warp.y = to_y;
+ nd->u.warp.xs = xs;
+ nd->u.warp.ys = ys;
+
+ for (i = 0; i < ys; i++)
+ {
+ for (j = 0; j < xs; j++)
+ {
+ int t;
+ t = map_getcell (m, x - xs / 2 + j, y - ys / 2 + i);
+ if (t == 1 || t == 5)
+ continue;
+ map_setcell (m, x - xs / 2 + j, y - ys / 2 + i, t | 0x80);
+ }
+ }
-// printf("warp npc %s %d read done\n",mapname,nd->bl.id);
- npc_warp++;
- nd->bl.type=BL_NPC;
- nd->bl.subtype=WARP;
- map_addblock(&nd->bl);
- clif_spawnnpc(nd);
- strdb_insert(npcname_db,nd->name,nd);
+// printf("warp npc %s %d read done\n",mapname,nd->bl.id);
+ npc_warp++;
+ nd->bl.type = BL_NPC;
+ nd->bl.subtype = WARP;
+ map_addblock (&nd->bl);
+ clif_spawnnpc (nd);
+ strdb_insert (npcname_db, nd->name, nd);
- return 0;
+ return 0;
}
/*==========================================
* shop�s����
*------------------------------------------
*/
-static int npc_parse_shop(char *w1,char *w2,char *w3,char *w4)
+static int npc_parse_shop (char *w1, char *w2, char *w3, char *w4)
{
- char *p;
- int x, y, dir, m;
- int max = 100, pos = 0;
- char mapname[24];
- struct npc_data *nd;
-
- // �����̌��`�F�b�N
- if (sscanf(w1, "%[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 ||
- strchr(w4, ',') == NULL) {
- printf("bad shop line : %s\n", w3);
- return 1;
- }
- m = map_mapname2mapid(mapname);
-
- nd = (struct npc_data *)aCalloc(1,sizeof(struct npc_data) +
- sizeof(nd->u.shop_item[0]) * (max + 1));
- p = strchr(w4, ',');
-
- while (p && pos < max) {
- int nameid,value;
- char name[24];
- struct item_data *id = NULL;
- p++;
- if (sscanf(p, "%d:%d", &nameid, &value) == 2) {
- } else if (sscanf(p, "%s :%d", name, &value) == 2) {
- id = itemdb_searchname(name);
- if (id == NULL) nameid = -1;
- else nameid = id->nameid;
- } else break;
-
- if (nameid > 0) {
- nd->u.shop_item[pos].nameid = nameid;
- if (value < 0) {
- if (id == NULL) id = itemdb_search(nameid);
- value = id->value_buy * abs(value);
-
- }
- nd->u.shop_item[pos].value = value;
- pos++;
- }
- p=strchr(p,',');
- }
- if (pos == 0) {
- free(nd);
- return 1;
- }
- nd->u.shop_item[pos++].nameid = 0;
-
- nd->bl.prev = nd->bl.next = NULL;
- nd->bl.m = m;
- nd->bl.x = x;
- nd->bl.y = y;
- nd->bl.id = npc_get_new_npc_id();
- nd->dir = dir;
- nd->flag = 0;
- memcpy(nd->name, w3, 24);
- nd->class = atoi(w4);
- nd->speed = 200;
- nd->chat_id = 0;
- nd->option = 0;
- nd->opt1 = 0;
- nd->opt2 = 0;
- nd->opt3 = 0;
-
- nd = (struct npc_data *)aRealloc(nd,
- sizeof(struct npc_data) + sizeof(nd->u.shop_item[0]) * pos);
-
- //printf("shop npc %s %d read done\n",mapname,nd->bl.id);
- npc_shop++;
- nd->bl.type=BL_NPC;
- nd->bl.subtype=SHOP;
- nd->n=map_addnpc(m,nd);
- map_addblock(&nd->bl);
- clif_spawnnpc(nd);
- strdb_insert(npcname_db,nd->name,nd);
+ char *p;
+ int x, y, dir, m;
+ int max = 100, pos = 0;
+ char mapname[24];
+ struct npc_data *nd;
+
+ // �����̌��`�F�b�N
+ if (sscanf (w1, "%[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 ||
+ strchr (w4, ',') == NULL)
+ {
+ printf ("bad shop line : %s\n", w3);
+ return 1;
+ }
+ m = map_mapname2mapid (mapname);
+
+ nd = (struct npc_data *) aCalloc (1, sizeof (struct npc_data) +
+ sizeof (nd->u.shop_item[0]) * (max +
+ 1));
+ p = strchr (w4, ',');
+
+ while (p && pos < max)
+ {
+ int nameid, value;
+ char name[24];
+ struct item_data *id = NULL;
+ p++;
+ if (sscanf (p, "%d:%d", &nameid, &value) == 2)
+ {
+ }
+ else if (sscanf (p, "%s :%d", name, &value) == 2)
+ {
+ id = itemdb_searchname (name);
+ if (id == NULL)
+ nameid = -1;
+ else
+ nameid = id->nameid;
+ }
+ else
+ break;
+
+ if (nameid > 0)
+ {
+ nd->u.shop_item[pos].nameid = nameid;
+ if (value < 0)
+ {
+ if (id == NULL)
+ id = itemdb_search (nameid);
+ value = id->value_buy * abs (value);
- return 0;
+ }
+ nd->u.shop_item[pos].value = value;
+ pos++;
+ }
+ p = strchr (p, ',');
+ }
+ if (pos == 0)
+ {
+ free (nd);
+ return 1;
+ }
+ nd->u.shop_item[pos++].nameid = 0;
+
+ nd->bl.prev = nd->bl.next = NULL;
+ nd->bl.m = m;
+ nd->bl.x = x;
+ nd->bl.y = y;
+ nd->bl.id = npc_get_new_npc_id ();
+ nd->dir = dir;
+ nd->flag = 0;
+ memcpy (nd->name, w3, 24);
+ nd->class = atoi (w4);
+ nd->speed = 200;
+ nd->chat_id = 0;
+ nd->option = 0;
+ nd->opt1 = 0;
+ nd->opt2 = 0;
+ nd->opt3 = 0;
+
+ nd = (struct npc_data *) aRealloc (nd,
+ sizeof (struct npc_data) +
+ sizeof (nd->u.shop_item[0]) * pos);
+
+ //printf("shop npc %s %d read done\n",mapname,nd->bl.id);
+ npc_shop++;
+ nd->bl.type = BL_NPC;
+ nd->bl.subtype = SHOP;
+ nd->n = map_addnpc (m, nd);
+ map_addblock (&nd->bl);
+ clif_spawnnpc (nd);
+ strdb_insert (npcname_db, nd->name, nd);
+
+ return 0;
}
+
/*==========================================
* NPC�̃��x���f�[�^�R���o�[�g
*------------------------------------------
*/
-int npc_convertlabel_db(void *key,void *data,va_list ap)
+int npc_convertlabel_db (void *key, void *data, va_list ap)
{
- char *lname=(char *)key;
- int pos=(int)data;
- struct npc_data *nd;
- struct npc_label_list *lst;
- int num;
- char *p=strchr(lname,':');
-
- nullpo_retr(0, ap);
- nullpo_retr(0, nd=va_arg(ap,struct npc_data *));
-
- lst=nd->u.scr.label_list;
- num=nd->u.scr.label_list_num;
- if(!lst){
- lst=(struct npc_label_list *)aCalloc(1,sizeof(struct npc_label_list));
- num=0;
- }else
- lst=(struct npc_label_list *)aRealloc(lst,sizeof(struct npc_label_list)*(num+1));
-
- *p='\0';
- strncpy(lst[num].name,lname,24);
- *p=':';
- lst[num].pos=pos;
- nd->u.scr.label_list=lst;
- nd->u.scr.label_list_num=num+1;
- return 0;
+ char *lname = (char *) key;
+ int pos = (int) data;
+ struct npc_data *nd;
+ struct npc_label_list *lst;
+ int num;
+ char *p = strchr (lname, ':');
+
+ nullpo_retr (0, ap);
+ nullpo_retr (0, nd = va_arg (ap, struct npc_data *));
+
+ lst = nd->u.scr.label_list;
+ num = nd->u.scr.label_list_num;
+ if (!lst)
+ {
+ lst =
+ (struct npc_label_list *) aCalloc (1,
+ sizeof (struct
+ npc_label_list));
+ num = 0;
+ }
+ else
+ lst =
+ (struct npc_label_list *) aRealloc (lst,
+ sizeof (struct npc_label_list)
+ * (num + 1));
+
+ *p = '\0';
+ strncpy (lst[num].name, lname, 24);
+ *p = ':';
+ lst[num].pos = pos;
+ nd->u.scr.label_list = lst;
+ nd->u.scr.label_list_num = num + 1;
+ return 0;
}
+
/*==========================================
* script�s����
*------------------------------------------
*/
-static int npc_parse_script(char *w1,char *w2,char *w3,char *w4,char *first_line,FILE *fp,int *lines)
+static int npc_parse_script (char *w1, char *w2, char *w3, char *w4,
+ char *first_line, FILE * fp, int *lines)
{
- int x,y,dir=0,m,xs=0,ys=0,class=0; // [Valaris] thanks to fov
- char mapname[24];
- unsigned char *srcbuf=NULL,*script;
- int srcsize=65536;
- int startline=0;
- unsigned char line[1024];
- int i;
- struct npc_data *nd;
- int evflag=0;
- struct dbt *label_db;
- char *p;
- struct npc_label_list *label_dup=NULL;
- int label_dupnum=0;
- int src_id=0;
-
- if(strcmp(w1,"-")==0){
- x=0;y=0;m=-1;
- }else{
- // �����̌��`�F�b�N
- if (sscanf(w1,"%[^,],%d,%d,%d",mapname,&x,&y,&dir) != 4 ||
- ( strcmp(w2,"script")==0 && strchr(w4,',')==NULL) ) {
- printf("bad script line : %s\n",w3);
- return 1;
- }
- m = map_mapname2mapid(mapname);
- }
+ int x, y, dir = 0, m, xs = 0, ys = 0, class = 0; // [Valaris] thanks to fov
+ char mapname[24];
+ unsigned char *srcbuf = NULL, *script;
+ int srcsize = 65536;
+ int startline = 0;
+ unsigned char line[1024];
+ int i;
+ struct npc_data *nd;
+ int evflag = 0;
+ struct dbt *label_db;
+ char *p;
+ struct npc_label_list *label_dup = NULL;
+ int label_dupnum = 0;
+ int src_id = 0;
+
+ if (strcmp (w1, "-") == 0)
+ {
+ x = 0;
+ y = 0;
+ m = -1;
+ }
+ else
+ {
+ // �����̌��`�F�b�N
+ if (sscanf (w1, "%[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 ||
+ (strcmp (w2, "script") == 0 && strchr (w4, ',') == NULL))
+ {
+ printf ("bad script line : %s\n", w3);
+ return 1;
+ }
+ m = map_mapname2mapid (mapname);
+ }
- if(strcmp(w2,"script")==0){
- // �X�N���v�g�̉���
- srcbuf=(char *)aCalloc(srcsize,sizeof(char));
- if (strchr(first_line,'{')) {
- strcpy(srcbuf,strchr(first_line,'{'));
- startline=*lines;
- } else
- srcbuf[0]=0;
- while(1) {
- for(i=strlen(srcbuf)-1;i>=0 && isspace(srcbuf[i]);i--);
- if (i>=0 && srcbuf[i]=='}')
- break;
- fgets(line,1020,fp);
- (*lines)++;
- if (feof(fp))
- break;
- if (strlen(srcbuf)+strlen(line)+1>=srcsize) {
- srcsize += 65536;
- srcbuf = (char *)aRealloc(srcbuf, srcsize);
- memset(srcbuf + srcsize - 65536, '\0', 65536);
- }
- if (srcbuf[0]!='{') {
- if (strchr(line,'{')) {
- strcpy(srcbuf,strchr(line,'{'));
- startline=*lines;
- }
- } else
- strcat(srcbuf,line);
- }
- script=parse_script(srcbuf,startline);
- if (script==NULL) {
- // script parse error?
- free(srcbuf);
- return 1;
- }
+ if (strcmp (w2, "script") == 0)
+ {
+ // �X�N���v�g�̉���
+ srcbuf = (char *) aCalloc (srcsize, sizeof (char));
+ if (strchr (first_line, '{'))
+ {
+ strcpy (srcbuf, strchr (first_line, '{'));
+ startline = *lines;
+ }
+ else
+ srcbuf[0] = 0;
+ while (1)
+ {
+ for (i = strlen (srcbuf) - 1; i >= 0 && isspace (srcbuf[i]); i--);
+ if (i >= 0 && srcbuf[i] == '}')
+ break;
+ fgets (line, 1020, fp);
+ (*lines)++;
+ if (feof (fp))
+ break;
+ if (strlen (srcbuf) + strlen (line) + 1 >= srcsize)
+ {
+ srcsize += 65536;
+ srcbuf = (char *) aRealloc (srcbuf, srcsize);
+ memset (srcbuf + srcsize - 65536, '\0', 65536);
+ }
+ if (srcbuf[0] != '{')
+ {
+ if (strchr (line, '{'))
+ {
+ strcpy (srcbuf, strchr (line, '{'));
+ startline = *lines;
+ }
+ }
+ else
+ strcat (srcbuf, line);
+ }
+ script = parse_script (srcbuf, startline);
+ if (script == NULL)
+ {
+ // script parse error?
+ free (srcbuf);
+ return 1;
+ }
- }else{
- // duplicate����
-
- char srcname[128];
- struct npc_data *nd2;
- if( sscanf(w2,"duplicate(%[^)])",srcname)!=1 ){
- printf("bad duplicate name! : %s",w2);
- return 0;
- }
- if( (nd2=npc_name2id(srcname))==NULL ){
- printf("bad duplicate name! (not exist) : %s\n",srcname);
- return 0;
- }
- script=nd2->u.scr.script;
- label_dup=nd2->u.scr.label_list;
- label_dupnum=nd2->u.scr.label_list_num;
- src_id=nd2->bl.id;
-
- }// end of �X�N���v�g����
-
- nd=(struct npc_data *)aCalloc(1,sizeof(struct npc_data));
-
- if(m==-1){
- // �X�N���v�g�R�s�[�p�̃_�~�[NPC
-
- }else if( sscanf(w4,"%d,%d,%d",&class,&xs,&ys)==3) {
- // �ڐG�^NPC
- int i,j;
-
- if (xs>=0)xs=xs*2+1;
- if (ys>=0)ys=ys*2+1;
-
- if (class>=0) {
-
- for(i=0;i<ys;i++) {
- for(j=0;j<xs;j++) {
- int t;
- t=map_getcell(m,x-xs/2+j,y-ys/2+i);
- if (t==1 || t==5)
- continue;
- map_setcell(m,x-xs/2+j,y-ys/2+i,t|0x80);
- }
- }
- }
-
- nd->u.scr.xs=xs;
- nd->u.scr.ys=ys;
- } else { // �N���b�N�^NPC
- class=atoi(w4);
- nd->u.scr.xs=0;
- nd->u.scr.ys=0;
- }
-
- if (class<0 && m>=0) { // �C�x���g�^NPC
- evflag=1;
- }
+ }
+ else
+ {
+ // duplicate����
+
+ char srcname[128];
+ struct npc_data *nd2;
+ if (sscanf (w2, "duplicate(%[^)])", srcname) != 1)
+ {
+ printf ("bad duplicate name! : %s", w2);
+ return 0;
+ }
+ if ((nd2 = npc_name2id (srcname)) == NULL)
+ {
+ printf ("bad duplicate name! (not exist) : %s\n", srcname);
+ return 0;
+ }
+ script = nd2->u.scr.script;
+ label_dup = nd2->u.scr.label_list;
+ label_dupnum = nd2->u.scr.label_list_num;
+ src_id = nd2->bl.id;
- while((p=strchr(w3,':'))) {
- if (p[1]==':') break;
- }
- if (p) {
- *p=0;
- memcpy(nd->name,w3,24);
- memcpy(nd->exname,p+2,24);
- }else{
- memcpy(nd->name,w3,24);
- memcpy(nd->exname,w3,24);
- }
+ } // end of �X�N���v�g����
- nd->bl.prev = nd->bl.next = NULL;
- nd->bl.m = m;
- nd->bl.x = x;
- nd->bl.y = y;
- nd->bl.id=npc_get_new_npc_id();
- nd->dir = dir;
- nd->flag=0;
- nd->class=class;
- nd->speed=200;
- nd->u.scr.script=script;
- nd->u.scr.src_id=src_id;
- nd->chat_id=0;
- nd->option = 0;
- nd->opt1 = 0;
- nd->opt2 = 0;
- nd->opt3 = 0;
-
- //printf("script npc %s %d %d read done\n",mapname,nd->bl.id,nd->class);
- npc_script++;
- nd->bl.type=BL_NPC;
- nd->bl.subtype=SCRIPT;
- if(m>=0){
- nd->n=map_addnpc(m,nd);
- map_addblock(&nd->bl);
-
- if (evflag) { // �C�x���g�^
- struct event_data *ev=(struct event_data *)aCalloc(1,sizeof(struct event_data));
- ev->nd=nd;
- ev->pos=0;
- strdb_insert(ev_db,nd->exname,ev);
- }else
- clif_spawnnpc(nd);
- }
- strdb_insert(npcname_db,nd->exname,nd);
+ nd = (struct npc_data *) aCalloc (1, sizeof (struct npc_data));
+ if (m == -1)
+ {
+ // �X�N���v�g�R�s�[�p�̃_�~�[NPC
- //-----------------------------------------
- // ���x���f�[�^�̏���
- if(srcbuf){
- // script�{�̂������ꍇ�̏���
-
- // ���x���f�[�^�̃R���o�[�g
- label_db=script_get_label_db();
- strdb_foreach(label_db,npc_convertlabel_db,nd);
-
- // ���g���Ȃ��̂Ńo�b�t�@����
- free(srcbuf);
+ }
+ else if (sscanf (w4, "%d,%d,%d", &class, &xs, &ys) == 3)
+ {
+ // �ڐG�^NPC
+ int i, j;
+
+ if (xs >= 0)
+ xs = xs * 2 + 1;
+ if (ys >= 0)
+ ys = ys * 2 + 1;
+
+ if (class >= 0)
+ {
+
+ for (i = 0; i < ys; i++)
+ {
+ for (j = 0; j < xs; j++)
+ {
+ int t;
+ t = map_getcell (m, x - xs / 2 + j, y - ys / 2 + i);
+ if (t == 1 || t == 5)
+ continue;
+ map_setcell (m, x - xs / 2 + j, y - ys / 2 + i, t | 0x80);
+ }
+ }
+ }
- }else{
- // duplicate
+ nd->u.scr.xs = xs;
+ nd->u.scr.ys = ys;
+ }
+ else
+ { // �N���b�N�^NPC
+ class = atoi (w4);
+ nd->u.scr.xs = 0;
+ nd->u.scr.ys = 0;
+ }
-// nd->u.scr.label_list=malloc(sizeof(struct npc_label_list)*label_dupnum);
-// memcpy(nd->u.scr.label_list,label_dup,sizeof(struct npc_label_list)*label_dupnum);
+ if (class < 0 && m >= 0)
+ { // �C�x���g�^NPC
+ evflag = 1;
+ }
- nd->u.scr.label_list=label_dup; // ���x���f�[�^���L
- nd->u.scr.label_list_num=label_dupnum;
- }
+ while ((p = strchr (w3, ':')))
+ {
+ if (p[1] == ':')
+ break;
+ }
+ if (p)
+ {
+ *p = 0;
+ memcpy (nd->name, w3, 24);
+ memcpy (nd->exname, p + 2, 24);
+ }
+ else
+ {
+ memcpy (nd->name, w3, 24);
+ memcpy (nd->exname, w3, 24);
+ }
- //-----------------------------------------
- // �C�x���g�p���x���f�[�^�̃G�N�X�|�[�g
- for(i=0;i<nd->u.scr.label_list_num;i++){
- char *lname=nd->u.scr.label_list[i].name;
- int pos=nd->u.scr.label_list[i].pos;
-
- if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) {
- struct event_data *ev;
- char *buf;
- // �G�N�X�|�[�g������
- ev=(struct event_data *)aCalloc(1,sizeof(struct event_data));
- buf=(char *)aCalloc(50,sizeof(char));
- if (strlen(lname)>24) {
- printf("npc_parse_script: label name error !\n");
- exit(1);
- }else{
- ev->nd=nd;
- ev->pos=pos;
- sprintf(buf,"%s::%s",nd->exname,lname);
- strdb_insert(ev_db,buf,ev);
- }
- }
- }
-
- //-----------------------------------------
- // ���x���f�[�^�����^�C�}�[�C�x���g���荞��
- for(i=0;i<nd->u.scr.label_list_num;i++){
- int t=0,k=0;
- char *lname=nd->u.scr.label_list[i].name;
- int pos=nd->u.scr.label_list[i].pos;
- if(sscanf(lname,"OnTimer%d%n",&t,&k)==1 && lname[k]=='\0') {
- // �^�C�}�[�C�x���g
- struct npc_timerevent_list *te=nd->u.scr.timer_event;
- int j,k=nd->u.scr.timeramount;
- if(te==NULL)
- te=(struct npc_timerevent_list *)aCalloc(1,sizeof(struct npc_timerevent_list));
- else
- te=(struct npc_timerevent_list *)aRealloc( te, sizeof(struct npc_timerevent_list) * (k+1) );
- for(j=0;j<k;j++){
- if(te[j].timer>t){
- memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(k-j));
- break;
- }
- }
- te[j].timer=t;
- te[j].pos=pos;
- nd->u.scr.timer_event=te;
- nd->u.scr.timeramount=k+1;
- }
- }
- nd->u.scr.nexttimer=-1;
- nd->u.scr.timerid=-1;
+ nd->bl.prev = nd->bl.next = NULL;
+ nd->bl.m = m;
+ nd->bl.x = x;
+ nd->bl.y = y;
+ nd->bl.id = npc_get_new_npc_id ();
+ nd->dir = dir;
+ nd->flag = 0;
+ nd->class = class;
+ nd->speed = 200;
+ nd->u.scr.script = script;
+ nd->u.scr.src_id = src_id;
+ nd->chat_id = 0;
+ nd->option = 0;
+ nd->opt1 = 0;
+ nd->opt2 = 0;
+ nd->opt3 = 0;
+
+ //printf("script npc %s %d %d read done\n",mapname,nd->bl.id,nd->class);
+ npc_script++;
+ nd->bl.type = BL_NPC;
+ nd->bl.subtype = SCRIPT;
+ if (m >= 0)
+ {
+ nd->n = map_addnpc (m, nd);
+ map_addblock (&nd->bl);
+
+ if (evflag)
+ { // �C�x���g�^
+ struct event_data *ev =
+ (struct event_data *) aCalloc (1, sizeof (struct event_data));
+ ev->nd = nd;
+ ev->pos = 0;
+ strdb_insert (ev_db, nd->exname, ev);
+ }
+ else
+ clif_spawnnpc (nd);
+ }
+ strdb_insert (npcname_db, nd->exname, nd);
- return 0;
+ //-----------------------------------------
+ // ���x���f�[�^�̏���
+ if (srcbuf)
+ {
+ // script�{�̂������ꍇ�̏���
+
+ // ���x���f�[�^�̃R���o�[�g
+ label_db = script_get_label_db ();
+ strdb_foreach (label_db, npc_convertlabel_db, nd);
+
+ // ���g���Ȃ��̂Ńo�b�t�@����
+ free (srcbuf);
+
+ }
+ else
+ {
+ // duplicate
+
+// nd->u.scr.label_list=malloc(sizeof(struct npc_label_list)*label_dupnum);
+// memcpy(nd->u.scr.label_list,label_dup,sizeof(struct npc_label_list)*label_dupnum);
+
+ nd->u.scr.label_list = label_dup; // ���x���f�[�^���L
+ nd->u.scr.label_list_num = label_dupnum;
+ }
+
+ //-----------------------------------------
+ // �C�x���g�p���x���f�[�^�̃G�N�X�|�[�g
+ for (i = 0; i < nd->u.scr.label_list_num; i++)
+ {
+ char *lname = nd->u.scr.label_list[i].name;
+ int pos = nd->u.scr.label_list[i].pos;
+
+ if ((lname[0] == 'O' || lname[0] == 'o')
+ && (lname[1] == 'N' || lname[1] == 'n'))
+ {
+ struct event_data *ev;
+ char *buf;
+ // �G�N�X�|�[�g������
+ ev = (struct event_data *) aCalloc (1,
+ sizeof (struct event_data));
+ buf = (char *) aCalloc (50, sizeof (char));
+ if (strlen (lname) > 24)
+ {
+ printf ("npc_parse_script: label name error !\n");
+ exit (1);
+ }
+ else
+ {
+ ev->nd = nd;
+ ev->pos = pos;
+ sprintf (buf, "%s::%s", nd->exname, lname);
+ strdb_insert (ev_db, buf, ev);
+ }
+ }
+ }
+
+ //-----------------------------------------
+ // ���x���f�[�^�����^�C�}�[�C�x���g���荞��
+ for (i = 0; i < nd->u.scr.label_list_num; i++)
+ {
+ int t = 0, k = 0;
+ char *lname = nd->u.scr.label_list[i].name;
+ int pos = nd->u.scr.label_list[i].pos;
+ if (sscanf (lname, "OnTimer%d%n", &t, &k) == 1 && lname[k] == '\0')
+ {
+ // �^�C�}�[�C�x���g
+ struct npc_timerevent_list *te = nd->u.scr.timer_event;
+ int j, k = nd->u.scr.timeramount;
+ if (te == NULL)
+ te = (struct npc_timerevent_list *) aCalloc (1,
+ sizeof (struct
+ npc_timerevent_list));
+ else
+ te = (struct npc_timerevent_list *) aRealloc (te,
+ sizeof (struct
+ npc_timerevent_list)
+ * (k + 1));
+ for (j = 0; j < k; j++)
+ {
+ if (te[j].timer > t)
+ {
+ memmove (te + j + 1, te + j,
+ sizeof (struct npc_timerevent_list) * (k - j));
+ break;
+ }
+ }
+ te[j].timer = t;
+ te[j].pos = pos;
+ nd->u.scr.timer_event = te;
+ nd->u.scr.timeramount = k + 1;
+ }
+ }
+ nd->u.scr.nexttimer = -1;
+ nd->u.scr.timerid = -1;
+
+ return 0;
}
/*==========================================
* function�s����
*------------------------------------------
*/
-static int npc_parse_function(char *w1,char *w2,char *w3,char *w4,char *first_line,FILE *fp,int *lines)
+static int npc_parse_function (char *w1, char *w2, char *w3, char *w4,
+ char *first_line, FILE * fp, int *lines)
{
- char *srcbuf=NULL,*script;
- int srcsize=65536;
- int startline=0;
- char line[1024];
- int i;
-// struct dbt *label_db;
- char *p;
-
- // �X�N���v�g�̉���
- srcbuf=(char *)aCalloc(srcsize,sizeof(char));
- if (strchr(first_line,'{')) {
- strcpy(srcbuf,strchr(first_line,'{'));
- startline=*lines;
- } else
- srcbuf[0]=0;
- while(1) {
- for(i=strlen(srcbuf)-1;i>=0 && isspace(srcbuf[i]);i--);
- if (i>=0 && srcbuf[i]=='}')
- break;
- fgets(line,1020,fp);
- (*lines)++;
- if (feof(fp))
- break;
- if (strlen(srcbuf)+strlen(line)+1>=srcsize) {
- srcsize += 65536;
- srcbuf = (char *)aRealloc(srcbuf, srcsize);
- memset(srcbuf + srcsize - 65536, '\0', 65536);
- }
- if (srcbuf[0]!='{') {
- if (strchr(line,'{')) {
- strcpy(srcbuf,strchr(line,'{'));
- startline=*lines;
- }
- } else
- strcat(srcbuf,line);
- }
- script=parse_script(srcbuf,startline);
- if (script==NULL) {
- // script parse error?
- free(srcbuf);
- return 1;
- }
+ char *srcbuf = NULL, *script;
+ int srcsize = 65536;
+ int startline = 0;
+ char line[1024];
+ int i;
+// struct dbt *label_db;
+ char *p;
+
+ // �X�N���v�g�̉���
+ srcbuf = (char *) aCalloc (srcsize, sizeof (char));
+ if (strchr (first_line, '{'))
+ {
+ strcpy (srcbuf, strchr (first_line, '{'));
+ startline = *lines;
+ }
+ else
+ srcbuf[0] = 0;
+ while (1)
+ {
+ for (i = strlen (srcbuf) - 1; i >= 0 && isspace (srcbuf[i]); i--);
+ if (i >= 0 && srcbuf[i] == '}')
+ break;
+ fgets (line, 1020, fp);
+ (*lines)++;
+ if (feof (fp))
+ break;
+ if (strlen (srcbuf) + strlen (line) + 1 >= srcsize)
+ {
+ srcsize += 65536;
+ srcbuf = (char *) aRealloc (srcbuf, srcsize);
+ memset (srcbuf + srcsize - 65536, '\0', 65536);
+ }
+ if (srcbuf[0] != '{')
+ {
+ if (strchr (line, '{'))
+ {
+ strcpy (srcbuf, strchr (line, '{'));
+ startline = *lines;
+ }
+ }
+ else
+ strcat (srcbuf, line);
+ }
+ script = parse_script (srcbuf, startline);
+ if (script == NULL)
+ {
+ // script parse error?
+ free (srcbuf);
+ return 1;
+ }
- p=(char *)aCalloc(50,sizeof(char));
+ p = (char *) aCalloc (50, sizeof (char));
- strncpy(p,w3,50);
- strdb_insert(script_get_userfunc_db(),p,script);
+ strncpy (p, w3, 50);
+ strdb_insert (script_get_userfunc_db (), p, script);
-// label_db=script_get_label_db();
+// label_db=script_get_label_db();
- // ���g���Ȃ��̂Ńo�b�t�@����
- free(srcbuf);
-
-// printf("function %s => %p\n",p,script);
-
- return 0;
-}
+ // ���g���Ȃ��̂Ńo�b�t�@����
+ free (srcbuf);
+
+// printf("function %s => %p\n",p,script);
+ return 0;
+}
/*==========================================
* mob�s����
*------------------------------------------
*/
-int npc_parse_mob(char *w1,char *w2,char *w3,char *w4)
+int npc_parse_mob (char *w1, char *w2, char *w3, char *w4)
{
- int m,x,y,xs,ys,class,num,delay1,delay2;
- int i;
- char mapname[24];
- char eventname[24]="";
- struct mob_data *md;
-
- xs=ys=0;
- delay1=delay2=0;
- // �����̌��`�F�b�N
- if (sscanf(w1,"%[^,],%d,%d,%d,%d",mapname,&x,&y,&xs,&ys) < 3 ||
- sscanf(w4,"%d,%d,%d,%d,%s",&class,&num,&delay1,&delay2,eventname) < 2 ) {
- printf("bad monster line : %s\n",w3);
- return 1;
- }
+ int m, x, y, xs, ys, class, num, delay1, delay2;
+ int i;
+ char mapname[24];
+ char eventname[24] = "";
+ struct mob_data *md;
+
+ xs = ys = 0;
+ delay1 = delay2 = 0;
+ // �����̌��`�F�b�N
+ if (sscanf (w1, "%[^,],%d,%d,%d,%d", mapname, &x, &y, &xs, &ys) < 3 ||
+ sscanf (w4, "%d,%d,%d,%d,%s", &class, &num, &delay1, &delay2,
+ eventname) < 2)
+ {
+ printf ("bad monster line : %s\n", w3);
+ return 1;
+ }
- m=map_mapname2mapid(mapname);
+ m = map_mapname2mapid (mapname);
- if ( num>1 && battle_config.mob_count_rate!=100) {
- if ( (num=num*battle_config.mob_count_rate/100)<1 )
- num=1;
- }
+ if (num > 1 && battle_config.mob_count_rate != 100)
+ {
+ if ((num = num * battle_config.mob_count_rate / 100) < 1)
+ num = 1;
+ }
- for(i=0;i<num;i++) {
- md=(struct mob_data *)aCalloc(1,sizeof(struct mob_data));
-
- md->bl.prev=NULL;
- md->bl.next=NULL;
- md->bl.m=m;
- md->bl.x=x;
- md->bl.y=y;
- if(strcmp(w3,"--en--")==0)
- memcpy(md->name,mob_db[class].name,24);
- else if(strcmp(w3,"--ja--")==0)
- memcpy(md->name,mob_db[class].jname,24);
- else
- memcpy(md->name,w3,24);
-
- md->n = i;
- md->base_class = md->class = class;
- md->bl.id=npc_get_new_npc_id();
- md->m =m;
- md->x0=x;
- md->y0=y;
- md->xs=xs;
- md->ys=ys;
- md->spawndelay1=delay1;
- md->spawndelay2=delay2;
-
- memset(&md->state,0,sizeof(md->state));
- md->timer = -1;
- md->target_id=0;
- md->attacked_id=0;
-
- if (mob_db[class].mode&0x02)
- md->lootitem=(struct item *)aCalloc(LOOTITEM_SIZE,sizeof(struct item));
- else
- md->lootitem=NULL;
-
- if (strlen(eventname)>=4) {
- memcpy(md->npc_event,eventname,24);
- }else
- memset(md->npc_event,0,24);
-
- md->bl.type=BL_MOB;
- map_addiddb(&md->bl);
- mob_spawn(md->bl.id);
-
- npc_mob++;
- }
- //printf("warp npc %s %d read done\n",mapname,nd->bl.id);
+ for (i = 0; i < num; i++)
+ {
+ md = (struct mob_data *) aCalloc (1, sizeof (struct mob_data));
+
+ md->bl.prev = NULL;
+ md->bl.next = NULL;
+ md->bl.m = m;
+ md->bl.x = x;
+ md->bl.y = y;
+ if (strcmp (w3, "--en--") == 0)
+ memcpy (md->name, mob_db[class].name, 24);
+ else if (strcmp (w3, "--ja--") == 0)
+ memcpy (md->name, mob_db[class].jname, 24);
+ else
+ memcpy (md->name, w3, 24);
+
+ md->n = i;
+ md->base_class = md->class = class;
+ md->bl.id = npc_get_new_npc_id ();
+ md->m = m;
+ md->x0 = x;
+ md->y0 = y;
+ md->xs = xs;
+ md->ys = ys;
+ md->spawndelay1 = delay1;
+ md->spawndelay2 = delay2;
+
+ memset (&md->state, 0, sizeof (md->state));
+ md->timer = -1;
+ md->target_id = 0;
+ md->attacked_id = 0;
+
+ if (mob_db[class].mode & 0x02)
+ md->lootitem =
+ (struct item *) aCalloc (LOOTITEM_SIZE, sizeof (struct item));
+ else
+ md->lootitem = NULL;
+
+ if (strlen (eventname) >= 4)
+ {
+ memcpy (md->npc_event, eventname, 24);
+ }
+ else
+ memset (md->npc_event, 0, 24);
- return 0;
+ md->bl.type = BL_MOB;
+ map_addiddb (&md->bl);
+ mob_spawn (md->bl.id);
+
+ npc_mob++;
+ }
+ //printf("warp npc %s %d read done\n",mapname,nd->bl.id);
+
+ return 0;
}
/*==========================================
* �}�b�v�t���O�s�̉���
*------------------------------------------
*/
-static int npc_parse_mapflag(char *w1,char *w2,char *w3,char *w4)
+static int npc_parse_mapflag (char *w1, char *w2, char *w3, char *w4)
{
- int m;
- char mapname[24],savemap[16];
- int savex,savey;
- char drop_arg1[16],drop_arg2[16];
- int drop_id=0,drop_type=0,drop_per=0;
-
- // �����̌��`�F�b�N
-// if ( sscanf(w1,"%[^,],%d,%d,%d",mapname,&x,&y,&dir) != 4 )
- if ( sscanf(w1,"%[^,]",mapname) != 1 )
- return 1;
+ int m;
+ char mapname[24], savemap[16];
+ int savex, savey;
+ char drop_arg1[16], drop_arg2[16];
+ int drop_id = 0, drop_type = 0, drop_per = 0;
+
+ // �����̌��`�F�b�N
+// if ( sscanf(w1,"%[^,],%d,%d,%d",mapname,&x,&y,&dir) != 4 )
+ if (sscanf (w1, "%[^,]", mapname) != 1)
+ return 1;
- m=map_mapname2mapid(mapname);
- if (m<0)
- return 1;
+ m = map_mapname2mapid (mapname);
+ if (m < 0)
+ return 1;
//�}�b�v�t���O
- if ( strcmpi(w3,"nosave")==0) {
- if (strcmp(w4,"SavePoint")==0) {
- memcpy(map[m].save.map,"SavePoint",16);
- map[m].save.x=-1;
- map[m].save.y=-1;
- }else if (sscanf(w4,"%[^,],%d,%d",savemap,&savex,&savey)==3) {
- memcpy(map[m].save.map,savemap,16);
- map[m].save.x=savex;
- map[m].save.y=savey;
- }
- map[m].flag.nosave=1;
- }
- else if (strcmpi(w3,"nomemo")==0) {
- map[m].flag.nomemo=1;
- }
- else if (strcmpi(w3,"noteleport")==0) {
- map[m].flag.noteleport=1;
- }
- else if (strcmpi(w3,"nowarp")==0) {
- map[m].flag.nowarp=1;
- }
- else if (strcmpi(w3,"nowarpto")==0) {
- map[m].flag.nowarpto=1;
- }
- else if (strcmpi(w3,"noreturn")==0) {
- map[m].flag.noreturn=1;
- }
- else if (strcmpi(w3,"monster_noteleport")==0) {
- map[m].flag.monster_noteleport=1;
- }
- else if (strcmpi(w3,"nobranch")==0) {
- map[m].flag.nobranch=1;
- }
- else if (strcmpi(w3,"nopenalty")==0) {
- map[m].flag.nopenalty=1;
- }
- else if (strcmpi(w3,"pvp")==0) {
- map[m].flag.pvp=1;
- }
- else if (strcmpi(w3,"pvp_noparty")==0) {
- map[m].flag.pvp_noparty=1;
- }
- else if (strcmpi(w3,"pvp_noguild")==0) {
- map[m].flag.pvp_noguild=1;
- }
- else if (strcmpi(w3,"pvp_nightmaredrop")==0) {
- if (sscanf(w4,"%[^,],%[^,],%d",drop_arg1,drop_arg2,&drop_per)==3) { int i;
- if(strcmp(drop_arg1,"random")==0)
- drop_id = -1;
- else if(itemdb_exists( (drop_id=atoi(drop_arg1)) )==NULL)
- drop_id = 0;
- if(strcmp(drop_arg2,"inventory")==0)
- drop_type = 1;
- else if(strcmp(drop_arg2,"equip")==0)
- drop_type = 2;
- else if(strcmp(drop_arg2,"all")==0)
- drop_type = 3;
-
- if(drop_id != 0){
- for (i=0;i<MAX_DROP_PER_MAP;i++){
- if(map[m].drop_list[i].drop_id==0){
- map[m].drop_list[i].drop_id = drop_id;
- map[m].drop_list[i].drop_type = drop_type;
- map[m].drop_list[i].drop_per = drop_per;
- break;
- }
- }
- map[m].flag.pvp_nightmaredrop=1;
- }
- }
- }
- else if (strcmpi(w3,"pvp_nocalcrank")==0) {
- map[m].flag.pvp_nocalcrank=1;
- }
- else if (strcmpi(w3,"gvg")==0) {
- map[m].flag.gvg=1;
- }
- else if (strcmpi(w3,"gvg_noparty")==0) {
- map[m].flag.gvg_noparty=1;
- }
- else if (strcmpi(w3,"nozenypenalty")==0) {
- map[m].flag.nozenypenalty=1;
- }
- else if (strcmpi(w3,"notrade")==0) {
- map[m].flag.notrade=1;
- }
- else if (strcmpi(w3,"noskill")==0) {
- map[m].flag.noskill=1;
- }
- else if (battle_config.pk_mode && strcmpi(w3,"nopvp")==0) { // nopvp for pk mode [Valaris]
- map[m].flag.nopvp=1;
- map[m].flag.pvp=0;
- }
- else if (strcmpi(w3,"noicewall")==0) { // noicewall [Valaris]
- map[m].flag.noicewall=1;
- }
- else if (strcmpi(w3,"snow")==0) { // snow [Valaris]
- map[m].flag.snow=1;
- }
- else if (strcmpi(w3,"fog")==0) { // fog [Valaris]
- map[m].flag.fog=1;
- }
- else if (strcmpi(w3,"sakura")==0) { // sakura [Valaris]
- map[m].flag.sakura=1;
- }
- else if (strcmpi(w3,"leaves")==0) { // leaves [Valaris]
- map[m].flag.leaves=1;
- }
- else if (strcmpi(w3,"rain")==0) { // rain [Valaris]
- map[m].flag.rain=1;
- }
- else if (strcmpi(w3,"no_player_drops")==0) { // rain [Valaris]
- map[m].flag.no_player_drops=1;
- }
-
- return 0;
+ if (strcmpi (w3, "nosave") == 0)
+ {
+ if (strcmp (w4, "SavePoint") == 0)
+ {
+ memcpy (map[m].save.map, "SavePoint", 16);
+ map[m].save.x = -1;
+ map[m].save.y = -1;
+ }
+ else if (sscanf (w4, "%[^,],%d,%d", savemap, &savex, &savey) == 3)
+ {
+ memcpy (map[m].save.map, savemap, 16);
+ map[m].save.x = savex;
+ map[m].save.y = savey;
+ }
+ map[m].flag.nosave = 1;
+ }
+ else if (strcmpi (w3, "nomemo") == 0)
+ {
+ map[m].flag.nomemo = 1;
+ }
+ else if (strcmpi (w3, "noteleport") == 0)
+ {
+ map[m].flag.noteleport = 1;
+ }
+ else if (strcmpi (w3, "nowarp") == 0)
+ {
+ map[m].flag.nowarp = 1;
+ }
+ else if (strcmpi (w3, "nowarpto") == 0)
+ {
+ map[m].flag.nowarpto = 1;
+ }
+ else if (strcmpi (w3, "noreturn") == 0)
+ {
+ map[m].flag.noreturn = 1;
+ }
+ else if (strcmpi (w3, "monster_noteleport") == 0)
+ {
+ map[m].flag.monster_noteleport = 1;
+ }
+ else if (strcmpi (w3, "nobranch") == 0)
+ {
+ map[m].flag.nobranch = 1;
+ }
+ else if (strcmpi (w3, "nopenalty") == 0)
+ {
+ map[m].flag.nopenalty = 1;
+ }
+ else if (strcmpi (w3, "pvp") == 0)
+ {
+ map[m].flag.pvp = 1;
+ }
+ else if (strcmpi (w3, "pvp_noparty") == 0)
+ {
+ map[m].flag.pvp_noparty = 1;
+ }
+ else if (strcmpi (w3, "pvp_noguild") == 0)
+ {
+ map[m].flag.pvp_noguild = 1;
+ }
+ else if (strcmpi (w3, "pvp_nightmaredrop") == 0)
+ {
+ if (sscanf (w4, "%[^,],%[^,],%d", drop_arg1, drop_arg2, &drop_per) ==
+ 3)
+ {
+ int i;
+ if (strcmp (drop_arg1, "random") == 0)
+ drop_id = -1;
+ else if (itemdb_exists ((drop_id = atoi (drop_arg1))) == NULL)
+ drop_id = 0;
+ if (strcmp (drop_arg2, "inventory") == 0)
+ drop_type = 1;
+ else if (strcmp (drop_arg2, "equip") == 0)
+ drop_type = 2;
+ else if (strcmp (drop_arg2, "all") == 0)
+ drop_type = 3;
+
+ if (drop_id != 0)
+ {
+ for (i = 0; i < MAX_DROP_PER_MAP; i++)
+ {
+ if (map[m].drop_list[i].drop_id == 0)
+ {
+ map[m].drop_list[i].drop_id = drop_id;
+ map[m].drop_list[i].drop_type = drop_type;
+ map[m].drop_list[i].drop_per = drop_per;
+ break;
+ }
+ }
+ map[m].flag.pvp_nightmaredrop = 1;
+ }
+ }
+ }
+ else if (strcmpi (w3, "pvp_nocalcrank") == 0)
+ {
+ map[m].flag.pvp_nocalcrank = 1;
+ }
+ else if (strcmpi (w3, "gvg") == 0)
+ {
+ map[m].flag.gvg = 1;
+ }
+ else if (strcmpi (w3, "gvg_noparty") == 0)
+ {
+ map[m].flag.gvg_noparty = 1;
+ }
+ else if (strcmpi (w3, "nozenypenalty") == 0)
+ {
+ map[m].flag.nozenypenalty = 1;
+ }
+ else if (strcmpi (w3, "notrade") == 0)
+ {
+ map[m].flag.notrade = 1;
+ }
+ else if (strcmpi (w3, "noskill") == 0)
+ {
+ map[m].flag.noskill = 1;
+ }
+ else if (battle_config.pk_mode && strcmpi (w3, "nopvp") == 0)
+ { // nopvp for pk mode [Valaris]
+ map[m].flag.nopvp = 1;
+ map[m].flag.pvp = 0;
+ }
+ else if (strcmpi (w3, "noicewall") == 0)
+ { // noicewall [Valaris]
+ map[m].flag.noicewall = 1;
+ }
+ else if (strcmpi (w3, "snow") == 0)
+ { // snow [Valaris]
+ map[m].flag.snow = 1;
+ }
+ else if (strcmpi (w3, "fog") == 0)
+ { // fog [Valaris]
+ map[m].flag.fog = 1;
+ }
+ else if (strcmpi (w3, "sakura") == 0)
+ { // sakura [Valaris]
+ map[m].flag.sakura = 1;
+ }
+ else if (strcmpi (w3, "leaves") == 0)
+ { // leaves [Valaris]
+ map[m].flag.leaves = 1;
+ }
+ else if (strcmpi (w3, "rain") == 0)
+ { // rain [Valaris]
+ map[m].flag.rain = 1;
+ }
+ else if (strcmpi (w3, "no_player_drops") == 0)
+ { // rain [Valaris]
+ map[m].flag.no_player_drops = 1;
+ }
+
+ return 0;
}
-static int ev_db_final(void *key,void *data,va_list ap)
+static int ev_db_final (void *key, void *data, va_list ap)
{
- free(data);
- if(strstr(key,"::")!=NULL)
- free(key);
- return 0;
+ free (data);
+ if (strstr (key, "::") != NULL)
+ free (key);
+ return 0;
}
-static int npcname_db_final(void *key,void *data,va_list ap)
+
+static int npcname_db_final (void *key, void *data, va_list ap)
{
- return 0;
+ return 0;
}
-struct npc_data *
-npc_spawn_text(int m, int x, int y,
- int class,
- char *name,
- char *message)
+struct npc_data *npc_spawn_text (int m, int x, int y,
+ int class, char *name, char *message)
{
- struct npc_data *retval = (struct npc_data *)aCalloc(1, sizeof(struct npc_data));
- retval->bl.id = npc_get_new_npc_id();
+ struct npc_data *retval =
+ (struct npc_data *) aCalloc (1, sizeof (struct npc_data));
+ retval->bl.id = npc_get_new_npc_id ();
retval->bl.x = x;
retval->bl.y = y;
retval->bl.m = m;
retval->bl.type = BL_NPC;
retval->bl.subtype = MESSAGE;
- strncpy(retval->name, name, 23);
- strncpy(retval->exname, name, 23);
+ strncpy (retval->name, name, 23);
+ strncpy (retval->exname, name, 23);
retval->name[15] = 0;
retval->exname[15] = 0;
- retval->u.message = message? strdup(message) : NULL;
+ retval->u.message = message ? strdup (message) : NULL;
retval->class = class;
retval->speed = 200;
- clif_spawnnpc(retval);
- map_addblock(&retval->bl);
- map_addiddb(&retval->bl);
+ clif_spawnnpc (retval);
+ map_addblock (&retval->bl);
+ map_addiddb (&retval->bl);
if (retval->name && retval->name[0])
- strdb_insert(npcname_db, retval->name, retval);
+ strdb_insert (npcname_db, retval->name, retval);
return retval;
}
-static void
-npc_free_internal(struct npc_data *nd)
+static void npc_free_internal (struct npc_data *nd)
{
struct chat_data *cd;
- if(nd->chat_id && (cd=(struct chat_data*)map_id2bl(nd->chat_id))) {
- free(cd);
+ if (nd->chat_id && (cd = (struct chat_data *) map_id2bl (nd->chat_id)))
+ {
+ free (cd);
cd = NULL;
}
- if(nd->bl.subtype == SCRIPT) {
- if(nd->u.scr.timer_event)
- free(nd->u.scr.timer_event);
- if(nd->u.scr.src_id==0){
- if(nd->u.scr.script){
- free(nd->u.scr.script);
- nd->u.scr.script=NULL;
+ if (nd->bl.subtype == SCRIPT)
+ {
+ if (nd->u.scr.timer_event)
+ free (nd->u.scr.timer_event);
+ if (nd->u.scr.src_id == 0)
+ {
+ if (nd->u.scr.script)
+ {
+ free (nd->u.scr.script);
+ nd->u.scr.script = NULL;
}
- if(nd->u.scr.label_list){
- free(nd->u.scr.label_list);
+ if (nd->u.scr.label_list)
+ {
+ free (nd->u.scr.label_list);
nd->u.scr.label_list = NULL;
}
}
- } else if (nd->bl.subtype == MESSAGE
- && nd->u.message) {
- free(nd->u.message);
}
- free(nd);
+ else if (nd->bl.subtype == MESSAGE && nd->u.message)
+ {
+ free (nd->u.message);
+ }
+ free (nd);
}
-void
-npc_propagate_update(struct npc_data *nd)
+void npc_propagate_update (struct npc_data *nd)
{
- map_foreachinarea(npc_enable_sub,
- nd->bl.m,
- nd->bl.x - nd->u.scr.xs, nd->bl.y - nd->u.scr.ys,
- nd->bl.x + nd->u.scr.xs, nd->bl.y + nd->u.scr.ys,
- BL_PC, nd);
+ map_foreachinarea (npc_enable_sub,
+ nd->bl.m,
+ nd->bl.x - nd->u.scr.xs, nd->bl.y - nd->u.scr.ys,
+ nd->bl.x + nd->u.scr.xs, nd->bl.y + nd->u.scr.ys,
+ BL_PC, nd);
}
-void
-npc_free(struct npc_data *nd)
+void npc_free (struct npc_data *nd)
{
- clif_clearchar(&nd->bl, 0);
- npc_propagate_update(nd);
- map_deliddb(&nd->bl);
- map_delblock(&nd->bl);
- npc_free_internal(nd);
+ clif_clearchar (&nd->bl, 0);
+ npc_propagate_update (nd);
+ map_deliddb (&nd->bl);
+ map_delblock (&nd->bl);
+ npc_free_internal (nd);
}
/*==========================================
* �I��
*------------------------------------------
*/
-int do_final_npc(void)
+int do_final_npc (void)
{
- int i;
- struct block_list *bl;
- struct npc_data *nd;
- struct mob_data *md;
-
- if(ev_db)
- strdb_final(ev_db,ev_db_final);
- if(npcname_db)
- strdb_final(npcname_db,npcname_db_final);
-
- for(i=START_NPC_NUM;i<npc_id;i++){
- if((bl=map_id2bl(i))){
- if(bl->type == BL_NPC && (nd = (struct npc_data *)bl))
- npc_free_internal(nd);
- else if(bl->type == BL_MOB && (md = (struct mob_data *)bl)){
- if(md->lootitem){
- free(md->lootitem);
- md->lootitem = NULL;
- }
- free(md);
- md = NULL;
- }
- }
- }
-
- return 0;
-}
+ int i;
+ struct block_list *bl;
+ struct npc_data *nd;
+ struct mob_data *md;
+
+ if (ev_db)
+ strdb_final (ev_db, ev_db_final);
+ if (npcname_db)
+ strdb_final (npcname_db, npcname_db_final);
+
+ for (i = START_NPC_NUM; i < npc_id; i++)
+ {
+ if ((bl = map_id2bl (i)))
+ {
+ if (bl->type == BL_NPC && (nd = (struct npc_data *) bl))
+ npc_free_internal (nd);
+ else if (bl->type == BL_MOB && (md = (struct mob_data *) bl))
+ {
+ if (md->lootitem)
+ {
+ free (md->lootitem);
+ md->lootitem = NULL;
+ }
+ free (md);
+ md = NULL;
+ }
+ }
+ }
+ return 0;
+}
-void ev_release(struct dbn *db, int which)
+void ev_release (struct dbn *db, int which)
{
if (which & 0x1)
- free(db->key);
+ free (db->key);
if (which & 0x2)
- free(db->data);
+ free (db->data);
}
/*==========================================
* npc������
*------------------------------------------
*/
-int do_init_npc(void)
+int do_init_npc (void)
{
- struct npc_src_list *nsl;
- FILE *fp;
- char line[1024];
- int m,lines;
-
- ev_db=strdb_init(24);
- npcname_db=strdb_init(24);
-
- ev_db->release = ev_release;
-
- memset(&ev_tm_b,-1,sizeof(ev_tm_b));
-
- for(nsl=npc_src_first;nsl;nsl=nsl->next) {
- if(nsl->prev){
- free(nsl->prev);
- nsl->prev = NULL;
- }
- fp=fopen_(nsl->name,"r");
- if (fp==NULL) {
- printf("file not found : %s\n",nsl->name);
- exit(1);
- }
- lines=0;
- while(fgets(line,1020,fp)) {
- char w1[1024],w2[1024],w3[1024],w4[1024],mapname[1024];
- int i,j,w4pos,count;
- lines++;
-
- if (line[0] == '/' && line[1] == '/')
- continue;
- // �s�v�ȃX�y�[�X���^�u�̘A���͋l�߂�
- for(i=j=0;line[i];i++) {
- if (line[i]==' ') {
- if (!((line[i+1] && (isspace(line[i+1]) || line[i+1]==',')) ||
- (j && line[j-1]==',')))
- line[j++]=' ';
- } else if (line[i]=='\t') {
- if (!(j && line[j-1]=='\t'))
- line[j++]='\t';
- } else
- line[j++]=line[i];
- }
- // �ŏ��̓^�u���؂��Ń`�F�b�N���Ă݂āA�_���Ȃ��X�y�[�X���؂��Ŋm�F
- if ((count=sscanf(line,"%[^\t]\t%[^\t]\t%[^\t\r\n]\t%n%[^\t\r\n]",w1,w2,w3,&w4pos,w4)) < 3 &&
- (count=sscanf(line,"%s%s%s%n%s",w1,w2,w3,&w4pos,w4)) < 3) {
- continue;
- }
- // �}�b�v�̑��݊m�F
- if( strcmp(w1,"-")!=0 && strcmpi(w1,"function")!=0 ){
- sscanf(w1,"%[^,]",mapname);
- m = map_mapname2mapid(mapname);
- if (strlen(mapname)>16 || m<0) {
- // "mapname" is not assigned to this server
- continue;
- }
- }
- if (strcmpi(w2,"warp")==0 && count > 3) {
- npc_parse_warp(w1,w2,w3,w4);
- } else if (strcmpi(w2,"shop")==0 && count > 3) {
- npc_parse_shop(w1,w2,w3,w4);
- } else if (strcmpi(w2,"script")==0 && count > 3) {
- if( strcmpi(w1,"function")==0 ){
- npc_parse_function(w1,w2,w3,w4,line+w4pos,fp,&lines);
- }else{
- npc_parse_script(w1,w2,w3,w4,line+w4pos,fp,&lines);
- }
- } else if ( (i=0,sscanf(w2,"duplicate%n",&i), (i>0 && w2[i]=='(')) && count > 3) {
- npc_parse_script(w1,w2,w3,w4,line+w4pos,fp,&lines);
- } else if (strcmpi(w2,"monster")==0 && count > 3) {
- npc_parse_mob(w1,w2,w3,w4);
- } else if (strcmpi(w2,"mapflag")==0 && count >= 3) {
- npc_parse_mapflag(w1,w2,w3,w4);
- }
- }
- fclose_(fp);
- printf("\rLoading NPCs [%d]: %-54s",npc_id-START_NPC_NUM,nsl->name);
- fflush(stdout);
- }
- printf("\rNPCs Loaded: %d [Warps:%d Shops:%d Scripts:%d Mobs:%d]\n",
- npc_id-START_NPC_NUM,npc_warp,npc_shop,npc_script,npc_mob);
+ struct npc_src_list *nsl;
+ FILE *fp;
+ char line[1024];
+ int m, lines;
- add_timer_func_list(npc_event_timer,"npc_event_timer");
- add_timer_func_list(npc_event_do_clock,"npc_event_do_clock");
- add_timer_func_list(npc_timerevent,"npc_timerevent");
+ ev_db = strdb_init (24);
+ npcname_db = strdb_init (24);
- //exit(1);
+ ev_db->release = ev_release;
- return 0;
+ memset (&ev_tm_b, -1, sizeof (ev_tm_b));
+
+ for (nsl = npc_src_first; nsl; nsl = nsl->next)
+ {
+ if (nsl->prev)
+ {
+ free (nsl->prev);
+ nsl->prev = NULL;
+ }
+ fp = fopen_ (nsl->name, "r");
+ if (fp == NULL)
+ {
+ printf ("file not found : %s\n", nsl->name);
+ exit (1);
+ }
+ lines = 0;
+ while (fgets (line, 1020, fp))
+ {
+ char w1[1024], w2[1024], w3[1024], w4[1024], mapname[1024];
+ int i, j, w4pos, count;
+ lines++;
+
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+ // �s�v�ȃX�y�[�X���^�u�̘A���͋l�߂�
+ for (i = j = 0; line[i]; i++)
+ {
+ if (line[i] == ' ')
+ {
+ if (!
+ ((line[i + 1]
+ && (isspace (line[i + 1]) || line[i + 1] == ','))
+ || (j && line[j - 1] == ',')))
+ line[j++] = ' ';
+ }
+ else if (line[i] == '\t')
+ {
+ if (!(j && line[j - 1] == '\t'))
+ line[j++] = '\t';
+ }
+ else
+ line[j++] = line[i];
+ }
+ // �ŏ��̓^�u���؂��Ń`�F�b�N���Ă݂āA�_���Ȃ��X�y�[�X���؂��Ŋm�F
+ if ((count =
+ sscanf (line, "%[^\t]\t%[^\t]\t%[^\t\r\n]\t%n%[^\t\r\n]", w1,
+ w2, w3, &w4pos, w4)) < 3
+ && (count =
+ sscanf (line, "%s%s%s%n%s", w1, w2, w3, &w4pos, w4)) < 3)
+ {
+ continue;
+ }
+ // �}�b�v�̑��݊m�F
+ if (strcmp (w1, "-") != 0 && strcmpi (w1, "function") != 0)
+ {
+ sscanf (w1, "%[^,]", mapname);
+ m = map_mapname2mapid (mapname);
+ if (strlen (mapname) > 16 || m < 0)
+ {
+ // "mapname" is not assigned to this server
+ continue;
+ }
+ }
+ if (strcmpi (w2, "warp") == 0 && count > 3)
+ {
+ npc_parse_warp (w1, w2, w3, w4);
+ }
+ else if (strcmpi (w2, "shop") == 0 && count > 3)
+ {
+ npc_parse_shop (w1, w2, w3, w4);
+ }
+ else if (strcmpi (w2, "script") == 0 && count > 3)
+ {
+ if (strcmpi (w1, "function") == 0)
+ {
+ npc_parse_function (w1, w2, w3, w4, line + w4pos, fp,
+ &lines);
+ }
+ else
+ {
+ npc_parse_script (w1, w2, w3, w4, line + w4pos, fp,
+ &lines);
+ }
+ }
+ else if ((i =
+ 0, sscanf (w2, "duplicate%n", &i), (i > 0
+ && w2[i] == '('))
+ && count > 3)
+ {
+ npc_parse_script (w1, w2, w3, w4, line + w4pos, fp, &lines);
+ }
+ else if (strcmpi (w2, "monster") == 0 && count > 3)
+ {
+ npc_parse_mob (w1, w2, w3, w4);
+ }
+ else if (strcmpi (w2, "mapflag") == 0 && count >= 3)
+ {
+ npc_parse_mapflag (w1, w2, w3, w4);
+ }
+ }
+ fclose_ (fp);
+ printf ("\rLoading NPCs [%d]: %-54s", npc_id - START_NPC_NUM,
+ nsl->name);
+ fflush (stdout);
+ }
+ printf ("\rNPCs Loaded: %d [Warps:%d Shops:%d Scripts:%d Mobs:%d]\n",
+ npc_id - START_NPC_NUM, npc_warp, npc_shop, npc_script, npc_mob);
+
+ add_timer_func_list (npc_event_timer, "npc_event_timer");
+ add_timer_func_list (npc_event_do_clock, "npc_event_do_clock");
+ add_timer_func_list (npc_timerevent, "npc_timerevent");
+
+ //exit(1);
+
+ return 0;
}