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author | Ben Longbons <b.r.longbons@gmail.com> | 2012-12-13 16:25:50 -0800 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2012-12-14 16:18:22 -0800 |
commit | 069f39e8a1ebee3e4a4ce8302d0099842876782b (patch) | |
tree | 57d8de5f57d65878f8ef560e2884b9dee08e9323 /src/map/magic.hpp | |
parent | f9563edf69f083287630f4b17db70d97524196d6 (diff) | |
download | tmwa-069f39e8a1ebee3e4a4ce8302d0099842876782b.tar.gz tmwa-069f39e8a1ebee3e4a4ce8302d0099842876782b.tar.bz2 tmwa-069f39e8a1ebee3e4a4ce8302d0099842876782b.tar.xz tmwa-069f39e8a1ebee3e4a4ce8302d0099842876782b.zip |
Some formatting fixes before I go insane
Also delete the French translation from ladmin.
Diffstat (limited to 'src/map/magic.hpp')
-rw-r--r-- | src/map/magic.hpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/map/magic.hpp b/src/map/magic.hpp index 168a05f..f7e832c 100644 --- a/src/map/magic.hpp +++ b/src/map/magic.hpp @@ -22,14 +22,14 @@ struct invocation; /* Spell invocation */ * \return 1 or -1 if the input message was magic and was handled by this function, 0 otherwise. -1 is returned when the * message should not be repeated. */ -int magic_message (character_t * caster, char *spell, size_t spell_len); +int magic_message(character_t * caster, char *spell, size_t spell_len); /** * Removes the shroud from a character * * \param character The character to remove the shroud from */ -void magic_unshroud (character_t * character); +void magic_unshroud(character_t * character); /** * Notifies a running spell that a status_change timer triggered by the spell has expired @@ -40,51 +40,51 @@ void magic_unshroud (character_t * character); * \param supplanted Whether the status_change finished normally (0) or was supplanted by a new status_change (1) */ void -spell_effect_report_termination (int invocation, int bl_id, int sc_id, +spell_effect_report_termination(int invocation, int bl_id, int sc_id, int supplanted); /** * Initialise all spells, read config data */ -void do_init_magic (void); +void do_init_magic(void); /** * Identifies the invocation used to trigger a spell * * Returns NULL if not found */ -const char *magic_find_invocation (const char *spellame); +const char *magic_find_invocation(const char *spellame); /** * Identifies the invocation used to denote a teleport location * * Returns NULL if not found */ -const char *magic_find_anchor_invocation (const char *teleport_location); +const char *magic_find_anchor_invocation(const char *teleport_location); /** * Execute a spell invocation and sets up timers to finish */ -void spell_execute (struct invocation *invocation); +void spell_execute(struct invocation *invocation); /** * Continue an NPC script embedded in a spell */ -void spell_execute_script (struct invocation *invocation); +void spell_execute_script(struct invocation *invocation); /** * Stops all magic bound to the specified character * */ -void magic_stop_completely (character_t * c); +void magic_stop_completely(character_t * c); /** * Attacks with a magical spell charged to the character * * Returns 0 if there is no charged spell or the spell is depleted. */ -int spell_attack (int caster, int target); +int spell_attack(int caster, int target); -void spell_free_invocation (struct invocation *invocation); +void spell_free_invocation(struct invocation *invocation); #endif /* !defined(MAGIC_H_) */ |