summaryrefslogtreecommitdiff
path: root/src/map/magic.hpp
diff options
context:
space:
mode:
authorBen Longbons <b.r.longbons@gmail.com>2013-05-25 13:49:50 -0700
committerBen Longbons <b.r.longbons@gmail.com>2013-05-25 13:49:50 -0700
commit1d0e18a186f67844ccd873eabb56ebdaa3f47f11 (patch)
tree94199c6dbcb6b4a86584c303f6e1e72073873f01 /src/map/magic.hpp
parent87218e07b2bc89593eae1cb4abe859cd1a7eaa0f (diff)
downloadtmwa-1d0e18a186f67844ccd873eabb56ebdaa3f47f11.tar.gz
tmwa-1d0e18a186f67844ccd873eabb56ebdaa3f47f11.tar.bz2
tmwa-1d0e18a186f67844ccd873eabb56ebdaa3f47f11.tar.xz
tmwa-1d0e18a186f67844ccd873eabb56ebdaa3f47f11.zip
Switch block_list and subclasses to dumb_ptr
Now we're well-defined, since we're actually calling ctors and dtors. Most of this code will not survive long ...
Diffstat (limited to 'src/map/magic.hpp')
-rw-r--r--src/map/magic.hpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/map/magic.hpp b/src/map/magic.hpp
index 4b567ea..cc66eb4 100644
--- a/src/map/magic.hpp
+++ b/src/map/magic.hpp
@@ -1,13 +1,13 @@
#ifndef MAGIC_HPP
#define MAGIC_HPP
+#include "../common/dumb_ptr.hpp"
+
+#include "map.hpp"
#include "skill.t.hpp"
#define MAGIC_CONFIG_FILE "conf/magic.conf"
-typedef struct map_session_data character_t;
-typedef struct block_list entity_t;
-
struct invocation; /* Spell invocation */
/**
@@ -21,14 +21,14 @@ struct invocation; /* Spell invocation */
* \return 1 or -1 if the input message was magic and was handled by this function, 0 otherwise. -1 is returned when the
* message should not be repeated.
*/
-int magic_message(character_t *caster, char *spell, size_t spell_len);
+int magic_message(dumb_ptr<map_session_data> caster, char *spell, size_t spell_len);
/**
* Removes the shroud from a character
*
* \param character The character to remove the shroud from
*/
-void magic_unshroud(character_t *character);
+void magic_unshroud(dumb_ptr<map_session_data> character);
/**
* Notifies a running spell that a status_change timer triggered by the spell has expired
@@ -63,18 +63,18 @@ const char *magic_find_anchor_invocation(const char *teleport_location);
/**
* Execute a spell invocation and sets up timers to finish
*/
-void spell_execute(struct invocation *invocation);
+void spell_execute(dumb_ptr<invocation> invocation);
/**
* Continue an NPC script embedded in a spell
*/
-void spell_execute_script(struct invocation *invocation);
+void spell_execute_script(dumb_ptr<invocation> invocation);
/**
* Stops all magic bound to the specified character
*
*/
-void magic_stop_completely(character_t *c);
+void magic_stop_completely(dumb_ptr<map_session_data> c);
/**
* Attacks with a magical spell charged to the character
@@ -83,6 +83,6 @@ void magic_stop_completely(character_t *c);
*/
int spell_attack(int caster, int target);
-void spell_free_invocation(struct invocation *invocation);
+void spell_free_invocation(dumb_ptr<invocation> invocation);
#endif // MAGIC_HPP