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authorBen Longbons <b.r.longbons@gmail.com>2012-08-30 16:16:25 -0700
committerBen Longbons <b.r.longbons@gmail.com>2012-08-30 17:03:31 -0700
commit41974ae5265fbc23a06f276f9e008d5dad020e0b (patch)
tree9d595215172e87e2d83b74f7bf3430b3040e780e /src/map/magic-expr.c
parent21742909143df9159b2401c3e2a39cc0b2bad620 (diff)
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Rename files for C++ conversion. Does not compile.
After updating, you can remove these files, as shown in 'git status': Untracked files: (use "git add <file>..." to include in what will be committed) src/map/magic-interpreter-lexer.c src/map/magic-interpreter-parser.c src/map/magic-interpreter-parser.h
Diffstat (limited to 'src/map/magic-expr.c')
-rw-r--r--src/map/magic-expr.c1655
1 files changed, 0 insertions, 1655 deletions
diff --git a/src/map/magic-expr.c b/src/map/magic-expr.c
deleted file mode 100644
index a0a4935..0000000
--- a/src/map/magic-expr.c
+++ /dev/null
@@ -1,1655 +0,0 @@
-#include "magic-expr.h"
-#include "magic-expr-eval.h"
-#include "itemdb.h"
-#include <math.h>
-
-#include "../common/mt_rand.h"
-
-#define IS_SOLID(c) ((c) == 1 || (c) == 5)
-
-int map_is_solid (int m, int x, int y)
-{
- return (IS_SOLID (map_getcell (m, x, y)));
-}
-
-#undef IS_SOLID
-
-static void free_area (area_t * area)
-{
- if (!area)
- return;
-
- switch (area->ty)
- {
- case AREA_UNION:
- free_area (area->a.a_union[0]);
- free_area (area->a.a_union[1]);
- break;
- default:
- break;
- }
-
- free (area);
-}
-
-static area_t *dup_area (area_t * area)
-{
- area_t *retval = (area_t *)malloc (sizeof (area_t));
- *retval = *area;
-
- switch (area->ty)
- {
- case AREA_UNION:
- retval->a.a_union[0] = dup_area (retval->a.a_union[0]);
- retval->a.a_union[1] = dup_area (retval->a.a_union[1]);
- break;
- default:
- break;
- }
-
- return retval;
-}
-
-void magic_copy_var (val_t * dest, val_t * src)
-{
- *dest = *src;
-
- switch (dest->ty)
- {
- case TY_STRING:
- dest->v.v_string = strdup (dest->v.v_string);
- break;
- case TY_AREA:
- dest->v.v_area = dup_area (dest->v.v_area);
- break;
- default:
- break;
- }
-
-}
-
-void magic_clear_var (val_t * v)
-{
- switch (v->ty)
- {
- case TY_STRING:
- free (v->v.v_string);
- break;
- case TY_AREA:
- free_area (v->v.v_area);
- break;
- default:
- break;
- }
-}
-
-static char *show_entity (entity_t * entity)
-{
- switch (entity->type)
- {
- case BL_PC:
- return ((struct map_session_data *) entity)->status.name;
- case BL_NPC:
- return ((struct npc_data *) entity)->name;
- case BL_MOB:
- return ((struct mob_data *) entity)->name;
- case BL_ITEM:
- /* Sorry about this one... */
- return ((struct item_data
- *) (&((struct flooritem_data *) entity)->
- item_data))->name;
- case BL_SKILL:
- return "%skill";
- case BL_SPELL:
- return "%invocation(ERROR:this-should-not-be-an-entity)";
- default:
- return "%unknown-entity";
- }
-}
-
-static void stringify (val_t * v, int within_op)
-{
- static char *dirs[8] =
- { "south", "south-west", "west", "north-west", "north", "north-east",
- "east", "south-east"
- };
- char *buf;
-
- switch (v->ty)
- {
- case TY_UNDEF:
- buf = strdup ("UNDEF");
- break;
-
- case TY_INT:
- buf = (char *)malloc (32);
- sprintf (buf, "%i", v->v.v_int);
- break;
-
- case TY_STRING:
- return;
-
- case TY_DIR:
- buf = strdup (dirs[v->v.v_int]);
- break;
-
- case TY_ENTITY:
- buf = strdup (show_entity (v->v.v_entity));
- break;
-
- case TY_LOCATION:
- buf = (char *) malloc (128);
- sprintf (buf, "<\"%s\", %d, %d>", map[v->v.v_location.m].name,
- v->v.v_location.x, v->v.v_location.y);
- break;
-
- case TY_AREA:
- buf = strdup ("%area");
- free_area (v->v.v_area);
- break;
-
- case TY_SPELL:
- buf = strdup (v->v.v_spell->name);
- break;
-
- case TY_INVOCATION:
- {
- invocation_t *invocation = within_op
- ? v->v.v_invocation : (invocation_t *) map_id2bl (v->v.v_int);
- buf = strdup (invocation->spell->name);
- }
- break;
-
- default:
- fprintf (stderr, "[magic] INTERNAL ERROR: Cannot stringify %d\n",
- v->ty);
- return;
- }
-
- v->v.v_string = buf;
- v->ty = TY_STRING;
-}
-
-static void intify (val_t * v)
-{
- if (v->ty == TY_INT)
- return;
-
- magic_clear_var (v);
- v->ty = TY_INT;
- v->v.v_int = 1;
-}
-
-area_t *area_new (int ty)
-{
- area_t *retval;
- CREATE (retval, area_t, 1);
- retval->ty = ty;
- return retval;
-}
-
-area_t *area_union (area_t * area, area_t * other_area)
-{
- area_t *retval = area_new (AREA_UNION);
- retval->a.a_union[0] = area;
- retval->a.a_union[1] = other_area;
- retval->size = area->size + other_area->size; /* Assume no overlap */
- return retval;
-}
-
-/**
- * Turns location into area, leaves other types untouched
- */
-static void make_area (val_t * v)
-{
- if (v->ty == TY_LOCATION)
- {
- area_t *a = (char *)malloc (sizeof (area_t));
- v->ty = TY_AREA;
- a->ty = AREA_LOCATION;
- a->a.a_loc = v->v.v_location;
- v->v.v_area = a;
- }
-}
-
-static void make_location (val_t * v)
-{
- if (v->ty == TY_AREA && v->v.v_area->ty == AREA_LOCATION)
- {
- location_t location = v->v.v_area->a.a_loc;
- free_area (v->v.v_area);
- v->ty = TY_LOCATION;
- v->v.v_location = location;
- }
-}
-
-static void make_spell (val_t * v)
-{
- if (v->ty == TY_INVOCATION)
- {
- invocation_t *invoc = v->v.v_invocation; //(invocation_t *) map_id2bl(v->v.v_int);
- if (!invoc)
- v->ty = TY_FAIL;
- else
- {
- v->ty = TY_SPELL;
- v->v.v_spell = invoc->spell;
- }
- }
-}
-
-static int fun_add (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- if (TY (0) == TY_INT && TY (1) == TY_INT)
- {
- /* Integer addition */
- RESULTINT = ARGINT (0) + ARGINT (1);
- result->ty = TY_INT;
- }
- else if (ARG_MAY_BE_AREA (0) && ARG_MAY_BE_AREA (1))
- {
- /* Area union */
- make_area (&args[0]);
- make_area (&args[1]);
- RESULTAREA = area_union (ARGAREA (0), ARGAREA (1));
- ARGAREA (0) = NULL;
- ARGAREA (1) = NULL;
- result->ty = TY_AREA;
- }
- else
- {
- /* Anything else -> string concatenation */
- stringify (&args[0], 1);
- stringify (&args[1], 1);
- /* Yes, we could speed this up. */
- RESULTSTR =
- (char *) malloc (1 + strlen (ARGSTR (0)) + strlen (ARGSTR (1)));
- strcpy (RESULTSTR, ARGSTR (0));
- strcat (RESULTSTR, ARGSTR (1));
- result->ty = TY_STRING;
- }
- return 0;
-}
-
-static int fun_sub (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = ARGINT (0) - ARGINT (1);
- return 0;
-}
-
-static int fun_mul (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = ARGINT (0) * ARGINT (1);
- return 0;
-}
-
-static int fun_div (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- if (!ARGINT (1))
- return 1; /* division by zero */
- RESULTINT = ARGINT (0) / ARGINT (1);
- return 0;
-}
-
-static int fun_mod (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- if (!ARGINT (1))
- return 1; /* division by zero */
- RESULTINT = ARGINT (0) % ARGINT (1);
- return 0;
-}
-
-static int fun_or (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = ARGINT (0) || ARGINT (1);
- return 0;
-}
-
-static int fun_and (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = ARGINT (0) && ARGINT (1);
- return 0;
-}
-
-static int fun_not (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = !ARGINT (0);
- return 0;
-}
-
-static int fun_neg (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = ~ARGINT (0);
- return 0;
-}
-
-static int fun_gte (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- if (TY (0) == TY_STRING || TY (1) == TY_STRING)
- {
- stringify (&args[0], 1);
- stringify (&args[1], 1);
- RESULTINT = strcmp (ARGSTR (0), ARGSTR (1)) >= 0;
- }
- else
- {
- intify (&args[0]);
- intify (&args[1]);
- RESULTINT = ARGINT (0) >= ARGINT (1);
- }
- return 0;
-}
-
-static int fun_gt (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- if (TY (0) == TY_STRING || TY (1) == TY_STRING)
- {
- stringify (&args[0], 1);
- stringify (&args[1], 1);
- RESULTINT = strcmp (ARGSTR (0), ARGSTR (1)) > 0;
- }
- else
- {
- intify (&args[0]);
- intify (&args[1]);
- RESULTINT = ARGINT (0) > ARGINT (1);
- }
- return 0;
-}
-
-static int fun_eq (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- if (TY (0) == TY_STRING || TY (1) == TY_STRING)
- {
- stringify (&args[0], 1);
- stringify (&args[1], 1);
- RESULTINT = strcmp (ARGSTR (0), ARGSTR (1)) == 0;
- }
- else if (TY (0) == TY_DIR && TY (1) == TY_DIR)
- RESULTINT = ARGDIR (0) == ARGDIR (1);
- else if (TY (0) == TY_ENTITY && TY (1) == TY_ENTITY)
- RESULTINT = ARGENTITY (0) == ARGENTITY (1);
- else if (TY (0) == TY_LOCATION && TY (1) == TY_LOCATION)
- RESULTINT = (ARGLOCATION (0).x == ARGLOCATION (1).x
- && ARGLOCATION (0).y == ARGLOCATION (1).y
- && ARGLOCATION (0).m == ARGLOCATION (1).m);
- else if (TY (0) == TY_AREA && TY (1) == TY_AREA)
- RESULTINT = ARGAREA (0) == ARGAREA (1); /* Probably not that great an idea... */
- else if (TY (0) == TY_SPELL && TY (1) == TY_SPELL)
- RESULTINT = ARGSPELL (0) == ARGSPELL (1);
- else if (TY (0) == TY_INVOCATION && TY (1) == TY_INVOCATION)
- RESULTINT = ARGINVOCATION (0) == ARGINVOCATION (1);
- else
- {
- intify (&args[0]);
- intify (&args[1]);
- RESULTINT = ARGINT (0) == ARGINT (1);
- }
- return 0;
-}
-
-static int fun_bitand (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = ARGINT (0) & ARGINT (1);
- return 0;
-}
-
-static int fun_bitor (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = ARGINT (0) | ARGINT (1);
- return 0;
-}
-
-static int fun_bitxor (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = ARGINT (0) ^ ARGINT (1);
- return 0;
-}
-
-static int fun_bitshl (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = ARGINT (0) << ARGINT (1);
- return 0;
-}
-
-static int fun_bitshr (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = ARGINT (0) >> ARGINT (1);
- return 0;
-}
-
-static int fun_max (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = MAX (ARGINT (0), ARGINT (1));
- return 0;
-}
-
-static int fun_min (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = MIN (ARGINT (0), ARGINT (1));
- return 0;
-}
-
-static int
-fun_if_then_else (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- if (ARGINT (0))
- magic_copy_var (result, &args[1]);
- else
- magic_copy_var (result, &args[2]);
- return 0;
-}
-
-void
-magic_area_rect (int *m, int *x, int *y, int *width, int *height,
- area_t * area)
-{
- switch (area->ty)
- {
- case AREA_UNION:
- break;
-
- case AREA_LOCATION:
- *m = area->a.a_loc.m;
- *x = area->a.a_loc.x;
- *y = area->a.a_loc.y;
- *width = 1;
- *height = 1;
- break;
-
- case AREA_RECT:
- *m = area->a.a_rect.loc.m;
- *x = area->a.a_rect.loc.x;
- *y = area->a.a_rect.loc.y;
- *width = area->a.a_rect.width;
- *height = area->a.a_rect.height;
- break;
-
- case AREA_BAR:
- {
- int tx = area->a.a_bar.loc.x;
- int ty = area->a.a_bar.loc.y;
- int twidth = area->a.a_bar.width;
- int tdepth = area->a.a_bar.width;
- *m = area->a.a_bar.loc.m;
-
- switch (area->a.a_bar.dir)
- {
- case DIR_S:
- *x = tx - twidth;
- *y = ty;
- *width = twidth * 2 + 1;
- *height = tdepth;
- break;
-
- case DIR_W:
- *x = tx - tdepth;
- *y = ty - twidth;
- *width = tdepth;
- *height = twidth * 2 + 1;
- break;
-
- case DIR_N:
- *x = tx - twidth;
- *y = ty - tdepth;
- *width = twidth * 2 + 1;
- *height = tdepth;
- break;
-
- case DIR_E:
- *x = tx;
- *y = ty - twidth;
- *width = tdepth;
- *height = twidth * 2 + 1;
- break;
-
- default:
- fprintf (stderr,
- "Error: Trying to compute area of NE/SE/NW/SW-facing bar");
- *x = tx;
- *y = ty;
- *width = *height = 1;
- }
- break;
- }
- }
-}
-
-int magic_location_in_area (int m, int x, int y, area_t * area)
-{
- switch (area->ty)
- {
- case AREA_UNION:
- return magic_location_in_area (m, x, y, area->a.a_union[0])
- || magic_location_in_area (m, x, y, area->a.a_union[1]);
- case AREA_LOCATION:
- case AREA_RECT:
- case AREA_BAR:
- {
- int am;
- int ax, ay, awidth, aheight;
- magic_area_rect (&am, &ax, &ay, &awidth, &aheight, area);
- return (am == m
- && (x >= ax) && (y >= ay)
- && (x < ax + awidth) && (y < ay + aheight));
- }
- default:
- fprintf (stderr, "INTERNAL ERROR: Invalid area\n");
- return 0;
- }
-}
-
-static int fun_is_in (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = magic_location_in_area (ARGLOCATION (0).m,
- ARGLOCATION (0).x,
- ARGLOCATION (0).y, ARGAREA (1));
- return 0;
-}
-
-static int fun_skill (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- if (ETY (0) != BL_PC
- || ARGINT (1) < 0
- || ARGINT (1) >= MAX_SKILL
- || ARGPC (0)->status.skill[ARGINT (1)].id != ARGINT (1))
- RESULTINT = 0;
- else
- RESULTINT = ARGPC (0)->status.skill[ARGINT (1)].lv;
- return 0;
-}
-
-static int
-fun_has_shroud (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = (ETY (0) == BL_PC && ARGPC (0)->state.shroud_active);
- return 0;
-}
-
-#define BATTLE_GETTER(name) static int fun_get_##name(env_t *env, int args_nr, val_t *result, val_t *args) { RESULTINT = battle_get_##name(ARGENTITY(0)); return 0; }
-
-BATTLE_GETTER (str);
-BATTLE_GETTER (agi);
-BATTLE_GETTER (vit);
-BATTLE_GETTER (dex);
-BATTLE_GETTER (luk);
-BATTLE_GETTER (int);
-BATTLE_GETTER (lv);
-BATTLE_GETTER (hp);
-BATTLE_GETTER (mdef);
-BATTLE_GETTER (def);
-BATTLE_GETTER (max_hp);
-BATTLE_GETTER (dir);
-
-#define MMO_GETTER(name) static int fun_get_##name(env_t *env, int args_nr, val_t *result, val_t *args) { \
- if (ETY(0) == BL_PC) \
- RESULTINT = ARGPC(0)->status.name; \
- else \
- RESULTINT = 0; \
- return 0; }
-
-MMO_GETTER (sp);
-MMO_GETTER (max_sp);
-
-static int
-fun_name_of (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- if (TY (0) == TY_ENTITY)
- {
- RESULTSTR = strdup (show_entity (ARGENTITY (0)));
- return 0;
- }
- else if (TY (0) == TY_SPELL)
- {
- RESULTSTR = strdup (ARGSPELL (0)->name);
- return 0;
- }
- else if (TY (0) == TY_INVOCATION)
- {
- RESULTSTR = strdup (ARGINVOCATION (0)->spell->name);
- return 0;
- }
- return 1;
-}
-
-/* [Freeyorp] I'm putting this one in as name_of seems to have issues with summoned or spawned mobs. */
-static int
-fun_mob_id (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- if (ETY (0) != BL_MOB) return 1;
- RESULTINT = ((struct mob_data *) (ARGENTITY(0)))->mob_class;
- return 0;
-}
-
-#define COPY_LOCATION(dest, src) (dest).x = (src).x; (dest).y = (src).y; (dest).m = (src).m;
-
-static int
-fun_location (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- COPY_LOCATION (RESULTLOCATION, *(ARGENTITY (0)));
- return 0;
-}
-
-static int fun_random (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- int delta = ARGINT (0);
- if (delta < 0)
- delta = -delta;
- if (delta == 0)
- {
- RESULTINT = 0;
- return 0;
- }
- RESULTINT = MRAND (delta);
-
- if (ARGINT (0) < 0)
- RESULTINT = -RESULTINT;
- return 0;
-}
-
-static int
-fun_random_dir (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- if (ARGINT (0))
- RESULTDIR = mt_random () & 0x7;
- else
- RESULTDIR = (mt_random () & 0x3) * 2;
- return 0;
-}
-
-static int
-fun_hash_entity (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = ARGENTITY (0)->id;
- return 0;
-}
-
-int // ret -1: not a string, ret 1: no such item, ret 0: OK
-magic_find_item (val_t * args, int index, struct item *item, int *stackable)
-{
- struct item_data *item_data;
- int must_add_sequentially;
-
- if (TY (index) == TY_INT)
- item_data = itemdb_exists (ARGINT (index));
- else if (TY (index) == TY_STRING)
- item_data = itemdb_searchname (ARGSTR (index));
- else
- return -1;
-
- if (!item_data)
- return 1;
-
- must_add_sequentially = (item_data->type == 4 || item_data->type == 5 || item_data->type == 7 || item_data->type == 8); /* Very elegant. */
-
- if (stackable)
- *stackable = !must_add_sequentially;
-
- memset (item, 0, sizeof (struct item));
- item->nameid = item_data->nameid;
- item->identify = 1;
-
- return 0;
-}
-
-static int
-fun_count_item (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- character_t *chr = (ETY (0) == BL_PC) ? ARGPC (0) : NULL;
- int stackable;
- struct item item;
-
- GET_ARG_ITEM (1, item, stackable);
-
- if (!chr)
- return 1;
-
- RESULTINT = pc_count_all_items (chr, item.nameid);
- return 0;
-}
-
-static int
-fun_is_equipped (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- character_t *chr = (ETY (0) == BL_PC) ? ARGPC (0) : NULL;
- int stackable;
- struct item item;
- int i;
- int retval = 0;
-
- GET_ARG_ITEM (1, item, stackable);
-
- if (!chr)
- return 1;
-
- for (i = 0; i < 11; i++)
- if (chr->equip_index[i] >= 0
- && chr->status.inventory[chr->equip_index[i]].nameid ==
- item.nameid)
- {
- retval = i + 1;
- break;
- }
-
- RESULTINT = retval;
- return 0;
-}
-
-static int
-fun_is_married (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = (ETY (0) == BL_PC && ARGPC (0)->status.partner_id);
- return 0;
-}
-
-static int
-fun_is_dead (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = (ETY (0) == BL_PC && pc_isdead (ARGPC (0)));
- return 0;
-}
-
-static int fun_is_pc (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = (ETY (0) == BL_PC);
- return 0;
-}
-
-static int
-fun_partner (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- if (ETY (0) == BL_PC && ARGPC (0)->status.partner_id)
- {
- RESULTENTITY =
- (entity_t *)
- map_nick2sd (map_charid2nick (ARGPC (0)->status.partner_id));
- return 0;
- }
- else
- return 1;
-}
-
-static int
-fun_awayfrom (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- location_t *loc = &ARGLOCATION (0);
- int dx = heading_x[ARGDIR (1)];
- int dy = heading_y[ARGDIR (1)];
- int distance = ARGINT (2);
- while (distance-- && !map_is_solid (loc->m, loc->x + dx, loc->y + dy))
- {
- loc->x += dx;
- loc->y += dy;
- }
-
- RESULTLOCATION = *loc;
- return 0;
-}
-
-static int fun_failed (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = TY (0) == TY_FAIL;
- return 0;
-}
-
-static int fun_npc (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTENTITY = (entity_t *) npc_name2id (ARGSTR (0));
- return RESULTENTITY == NULL;
-}
-
-static int fun_pc (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTENTITY = (entity_t *) map_nick2sd (ARGSTR (0));
- return RESULTENTITY == NULL;
-}
-
-static int
-fun_distance (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- if (ARGLOCATION (0).m != ARGLOCATION (1).m)
- RESULTINT = INT_MAX;
- else
- RESULTINT = MAX (abs (ARGLOCATION (0).x - ARGLOCATION (1).x),
- abs (ARGLOCATION (0).y - ARGLOCATION (1).y));
- return 0;
-}
-
-static int
-fun_rdistance (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- if (ARGLOCATION (0).m != ARGLOCATION (1).m)
- RESULTINT = INT_MAX;
- else
- {
- int dx = ARGLOCATION (0).x - ARGLOCATION (1).x;
- int dy = ARGLOCATION (0).y - ARGLOCATION (1).y;
- RESULTINT = (int) (sqrt ((dx * dx) + (dy * dy)));
- }
- return 0;
-}
-
-static int fun_anchor (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- teleport_anchor_t *anchor = magic_find_anchor (ARGSTR (0));
-
- if (!anchor)
- return 1;
-
- magic_eval (env, result, anchor->location);
-
- make_area (result);
- if (result->ty != TY_AREA)
- {
- magic_clear_var (result);
- return 1;
- }
-
- return 0;
-}
-
-static int
-fun_line_of_sight (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- entity_t e1, e2;
-
- COPY_LOCATION (e1, ARGLOCATION (0));
- COPY_LOCATION (e2, ARGLOCATION (1));
-
- RESULTINT = battle_check_range (&e1, &e2, 0);
-
- return 0;
-}
-
-void magic_random_location (location_t * dest, area_t * area)
-{
- switch (area->ty)
- {
- case AREA_UNION:
- {
- int rv = MRAND (area->size);
- if (rv < area->a.a_union[0]->size)
- magic_random_location (dest, area->a.a_union[0]);
- else
- magic_random_location (dest, area->a.a_union[1]);
- break;
- }
-
- case AREA_LOCATION:
- case AREA_RECT:
- case AREA_BAR:
- {
- int m, x, y, w, h;
- magic_area_rect (&m, &x, &y, &w, &h, area);
-
- if (w <= 1)
- w = 1;
-
- if (h <= 1)
- h = 1;
-
- x += MRAND (w);
- y += MRAND (h);
-
- if (!map_is_solid (m, x, y))
- {
- int start_x = x;
- int start_y = y;
- int i;
- int initial_dir = mt_random () & 0x7;
- int dir = initial_dir;
-
- /* try all directions, up to a distance to 10, for a free slot */
- do
- {
- x = start_x;
- y = start_y;
-
- for (i = 0; i < 10 && map_is_solid (m, x, y); i++)
- {
- x += heading_x[dir];
- y += heading_y[dir];
- }
-
- dir = (dir + 1) & 0x7;
- }
- while (map_is_solid (m, x, y) && dir != initial_dir);
-
- }
- /* We've tried our best. If the map is still solid, the engine will automatically randomise the target location if we try to warp. */
-
- dest->m = m;
- dest->x = x;
- dest->y = y;
- break;
- }
-
- default:
- fprintf (stderr, "Unknown area type %d\n", area->ty);
- }
-}
-
-static int
-fun_pick_location (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- magic_random_location (&result->v.v_location, ARGAREA (0));
- return 0;
-}
-
-static int
-fun_read_script_int (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- entity_t *subject_p = ARGENTITY (0);
- char *var_name = ARGSTR (1);
-
- if (subject_p->type != BL_PC)
- return 1;
-
- RESULTINT = pc_readglobalreg ((character_t *) subject_p, var_name);
- return 0;
-}
-
-static int fun_rbox (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- location_t loc = ARGLOCATION (0);
- int radius = ARGINT (1);
-
- RESULTAREA = area_new (AREA_RECT);
- RESULTAREA->a.a_rect.loc.m = loc.m;
- RESULTAREA->a.a_rect.loc.x = loc.x - radius;
- RESULTAREA->a.a_rect.loc.y = loc.y - radius;
- RESULTAREA->a.a_rect.width = radius * 2 + 1;
- RESULTAREA->a.a_rect.height = radius * 2 + 1;
-
- return 0;
-}
-
-static int
-fun_running_status_update (env_t * env, int args_nr, val_t * result,
- val_t * args)
-{
- if (ETY (0) != BL_PC && ETY (0) != BL_MOB)
- return 1;
-
- RESULTINT = battle_get_sc_data (ARGENTITY (0))[ARGINT (1)].timer != -1;
- return 0;
-}
-
-static int
-fun_status_option (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT =
- ((((struct map_session_data *) ARGENTITY (0))->
- status.option & ARGINT (0)) != 0);
- return 0;
-}
-
-static int
-fun_element (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = battle_get_element (ARGENTITY (0)) % 10;
- return 0;
-}
-
-static int
-fun_element_level (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = battle_get_element (ARGENTITY (0)) / 10;
- return 0;
-}
-
-static int fun_index (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = ARGSPELL (0)->index;
- return 0;
-}
-
-static int
-fun_is_exterior (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = map[ARGLOCATION (0).m].name[4] == '1';
- return 0;
-}
-
-static int
-fun_contains_string (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = NULL != strstr (ARGSTR (0), ARGSTR (1));
- return 0;
-}
-
-static int fun_strstr (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- char *offset = strstr (ARGSTR (0), ARGSTR (1));
- RESULTINT = offset - ARGSTR (0);
- return offset == NULL;
-}
-
-static int fun_strlen (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = strlen (ARGSTR (0));
- return 0;
-}
-
-static int fun_substr (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- const char *src = ARGSTR (0);
- const int slen = strlen (src);
- int offset = ARGINT (1);
- int len = ARGINT (2);
-
- if (len < 0)
- len = 0;
- if (offset < 0)
- offset = 0;
-
- if (offset > slen)
- offset = slen;
-
- if (offset + len > slen)
- len = slen - offset;
-
- RESULTSTR = (char *) calloc (1, 1 + len);
- memcpy (RESULTSTR, src + offset, len);
-
- return 0;
-}
-
-static int fun_sqrt (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = (int) sqrt (ARGINT (0));
- return 0;
-}
-
-static int
-fun_map_level (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- RESULTINT = map[ARGLOCATION (0).m].name[4] - '0';
- return 0;
-}
-
-static int fun_map_nr (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- const char *mapname = map[ARGLOCATION (0).m].name;
-
- RESULTINT = ((mapname[0] - '0') * 100)
- + ((mapname[1] - '0') * 10) + ((mapname[2] - '0'));
- return 0;
-}
-
-static int
-fun_dir_towards (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- int dx;
- int dy;
-
- if (ARGLOCATION (0).m != ARGLOCATION (1).m)
- return 1;
-
- dx = ARGLOCATION (1).x - ARGLOCATION (0).x;
- dy = ARGLOCATION (1).y - ARGLOCATION (0).y;
-
- if (ARGINT (1))
- {
- /* 8-direction mode */
- if (abs (dx) > abs (dy) * 2)
- { /* east or west */
- if (dx < 0)
- RESULTINT = 2 /* west */ ;
- else
- RESULTINT = 6 /* east */ ;
- }
- else if (abs (dy) > abs (dx) * 2)
- { /* north or south */
- if (dy > 0)
- RESULTINT = 0 /* south */ ;
- else
- RESULTINT = 4 /* north */ ;
- }
- else if (dx < 0)
- { /* north-west or south-west */
- if (dy < 0)
- RESULTINT = 3 /* north-west */ ;
- else
- RESULTINT = 1 /* south-west */ ;
- }
- else
- { /* north-east or south-east */
- if (dy < 0)
- RESULTINT = 5 /* north-east */ ;
- else
- RESULTINT = 7 /* south-east */ ;
- }
- }
- else
- {
- /* 4-direction mode */
- if (abs (dx) > abs (dy))
- { /* east or west */
- if (dx < 0)
- RESULTINT = 2 /* west */ ;
- else
- RESULTINT = 6 /* east */ ;
- }
- else
- { /* north or south */
- if (dy > 0)
- RESULTINT = 0 /* south */ ;
- else
- RESULTINT = 4 /* north */ ;
- }
- }
-
- return 0;
-}
-
-static int
-fun_extract_healer_xp (env_t * env, int args_nr, val_t * result, val_t * args)
-{
- character_t *sd = (ETY (0) == BL_PC) ? ARGPC (0) : NULL;
-
- if (!sd)
- RESULTINT = 0;
- else
- RESULTINT = pc_extract_healer_exp (sd, ARGINT (1));
- return 0;
-}
-
-#define BATTLE_RECORD2(sname, name) { sname, "e", 'i', fun_get_##name }
-#define BATTLE_RECORD(name) BATTLE_RECORD2(#name, name)
-static fun_t functions[] = {
- {"+", "..", '.', fun_add},
- {"-", "ii", 'i', fun_sub},
- {"*", "ii", 'i', fun_mul},
- {"/", "ii", 'i', fun_div},
- {"%", "ii", 'i', fun_mod},
- {"||", "ii", 'i', fun_or},
- {"&&", "ii", 'i', fun_and},
- {">", "..", 'i', fun_gt},
- {">=", "..", 'i', fun_gte},
- {"=", "..", 'i', fun_eq},
- {"|", "..", 'i', fun_bitor},
- {"&", "ii", 'i', fun_bitand},
- {"^", "ii", 'i', fun_bitxor},
- {"<<", "ii", 'i', fun_bitshl},
- {">>", "ii", 'i', fun_bitshr},
- {"not", "i", 'i', fun_not},
- {"neg", "i", 'i', fun_neg},
- {"max", "ii", 'i', fun_max},
- {"min", "ii", 'i', fun_min},
- {"is_in", "la", 'i', fun_is_in},
- {"if_then_else", "i__", '_', fun_if_then_else},
- {"skill", "ei", 'i', fun_skill},
- BATTLE_RECORD (str),
- BATTLE_RECORD (agi),
- BATTLE_RECORD (vit),
- BATTLE_RECORD (dex),
- BATTLE_RECORD (luk),
- BATTLE_RECORD (int),
- BATTLE_RECORD2 ("level", lv),
- BATTLE_RECORD (mdef),
- BATTLE_RECORD (def),
- BATTLE_RECORD (hp),
- BATTLE_RECORD (max_hp),
- BATTLE_RECORD (sp),
- BATTLE_RECORD (max_sp),
- {"dir", "e", 'd', fun_get_dir},
- {"name_of", ".", 's', fun_name_of},
- {"mob_id", "e", 'i', fun_mob_id},
- {"location", "e", 'l', fun_location},
- {"random", "i", 'i', fun_random},
- {"random_dir", "i", 'd', fun_random_dir},
- {"hash_entity", "e", 'i', fun_hash_entity},
- {"is_married", "e", 'i', fun_is_married},
- {"partner", "e", 'e', fun_partner},
- {"awayfrom", "ldi", 'l', fun_awayfrom},
- {"failed", "_", 'i', fun_failed},
- {"pc", "s", 'e', fun_pc},
- {"npc", "s", 'e', fun_npc},
- {"distance", "ll", 'i', fun_distance},
- {"rdistance", "ll", 'i', fun_rdistance},
- {"anchor", "s", 'a', fun_anchor},
- {"random_location", "a", 'l', fun_pick_location},
- {"script_int", "es", 'i', fun_read_script_int},
- {"rbox", "li", 'a', fun_rbox},
- {"count_item", "e.", 'i', fun_count_item},
- {"line_of_sight", "ll", 'i', fun_line_of_sight},
- {"running_status_update", "ei", 'i', fun_running_status_update},
- {"status_option", "ei", 'i', fun_status_option},
- {"element", "e", 'i', fun_element},
- {"element_level", "e", 'i', fun_element_level},
- {"has_shroud", "e", 'i', fun_has_shroud},
- {"is_equipped", "e.", 'i', fun_is_equipped},
- {"spell_index", "S", 'i', fun_index},
- {"is_exterior", "l", 'i', fun_is_exterior},
- {"contains_string", "ss", 'i', fun_contains_string},
- {"strstr", "ss", 'i', fun_strstr},
- {"strlen", "s", 'i', fun_strlen},
- {"substr", "sii", 's', fun_substr},
- {"sqrt", "i", 'i', fun_sqrt},
- {"map_level", "l", 'i', fun_map_level},
- {"map_nr", "l", 'i', fun_map_nr},
- {"dir_towards", "lli", 'd', fun_dir_towards},
- {"is_dead", "e", 'i', fun_is_dead},
- {"is_pc", "e", 'i', fun_is_pc},
- {"extract_healer_experience", "ei", 'i', fun_extract_healer_xp},
- {NULL, NULL, '.', NULL}
-};
-
-static int functions_are_sorted = 0;
-
-int compare_fun (const void *lhs, const void *rhs)
-{
- return strcmp (((fun_t *) lhs)->name, ((fun_t *) rhs)->name);
-}
-
-fun_t *magic_get_fun (const char *name, int *index)
-{
- static int functions_nr;
- fun_t *result;
- fun_t key;
-
- if (!functions_are_sorted)
- {
- fun_t *it = functions;
-
- while (it->name)
- ++it;
- functions_nr = it - functions;
-
- qsort (functions, functions_nr, sizeof (fun_t), compare_fun);
- functions_are_sorted = 1;
- }
-
- key.name = name;
- result = (fun_t *) bsearch (&key, functions, functions_nr, sizeof (fun_t),
- compare_fun);
-
- if (result && index)
- *index = result - functions;
-
- return result;
-}
-
-static int // 1 on failure
-eval_location (env_t * env, location_t * dest, e_location_t * expr)
-{
- val_t m, x, y;
- magic_eval (env, &m, expr->m);
- magic_eval (env, &x, expr->x);
- magic_eval (env, &y, expr->y);
-
- if (CHECK_TYPE (&m, TY_STRING)
- && CHECK_TYPE (&x, TY_INT) && CHECK_TYPE (&y, TY_INT))
- {
- int map_id = map_mapname2mapid (m.v.v_string);
- magic_clear_var (&m);
- if (map_id < 0)
- return 1;
- dest->m = map_id;
- dest->x = x.v.v_int;
- dest->y = y.v.v_int;
- return 0;
- }
- else
- {
- magic_clear_var (&m);
- magic_clear_var (&x);
- magic_clear_var (&y);
- return 1;
- }
-}
-
-static area_t *eval_area (env_t * env, e_area_t * expr)
-{
- area_t *area = (area_t *)malloc (sizeof (area_t));
- area->ty = expr->ty;
-
- switch (expr->ty)
- {
- case AREA_LOCATION:
- area->size = 1;
- if (eval_location (env, &area->a.a_loc, &expr->a.a_loc))
- {
- free (area);
- return NULL;
- }
- else
- return area;
-
- case AREA_UNION:
- {
- int i, fail = 0;
- for (i = 0; i < 2; i++)
- {
- area->a.a_union[i] = eval_area (env, expr->a.a_union[i]);
- if (!area->a.a_union[i])
- fail = 1;
- }
-
- if (fail)
- {
- for (i = 0; i < 2; i++)
- {
- if (area->a.a_union[i])
- free_area (area->a.a_union[i]);
- }
- free (area);
- return NULL;
- }
- area->size = area->a.a_union[0]->size + area->a.a_union[1]->size;
- return area;
- }
-
- case AREA_RECT:
- {
- val_t width, height;
- magic_eval (env, &width, expr->a.a_rect.width);
- magic_eval (env, &height, expr->a.a_rect.height);
-
- area->a.a_rect.width = width.v.v_int;
- area->a.a_rect.height = height.v.v_int;
-
- if (CHECK_TYPE (&width, TY_INT)
- && CHECK_TYPE (&height, TY_INT)
- && !eval_location (env, &(area->a.a_rect.loc),
- &expr->a.a_rect.loc))
- {
- area->size = area->a.a_rect.width * area->a.a_rect.height;
- magic_clear_var (&width);
- magic_clear_var (&height);
- return area;
- }
- else
- {
- free (area);
- magic_clear_var (&width);
- magic_clear_var (&height);
- return NULL;
- }
- }
-
- case AREA_BAR:
- {
- val_t width, depth, dir;
- magic_eval (env, &width, expr->a.a_bar.width);
- magic_eval (env, &depth, expr->a.a_bar.depth);
- magic_eval (env, &dir, expr->a.a_bar.dir);
-
- area->a.a_bar.width = width.v.v_int;
- area->a.a_bar.depth = depth.v.v_int;
- area->a.a_bar.dir = dir.v.v_int;
-
- if (CHECK_TYPE (&width, TY_INT)
- && CHECK_TYPE (&depth, TY_INT)
- && CHECK_TYPE (&dir, TY_DIR)
- && !eval_location (env, &area->a.a_bar.loc,
- &expr->a.a_bar.loc))
- {
- area->size =
- (area->a.a_bar.width * 2 + 1) * area->a.a_bar.depth;
- magic_clear_var (&width);
- magic_clear_var (&depth);
- magic_clear_var (&dir);
- return area;
- }
- else
- {
- free (area);
- magic_clear_var (&width);
- magic_clear_var (&depth);
- magic_clear_var (&dir);
- return NULL;
- }
- }
-
- default:
- fprintf (stderr, "INTERNAL ERROR: Unknown area type %d\n",
- area->ty);
- free (area);
- return NULL;
- }
-}
-
-static int type_key (char ty_key)
-{
- switch (ty_key)
- {
- case 'i':
- return TY_INT;
- case 'd':
- return TY_DIR;
- case 's':
- return TY_STRING;
- case 'e':
- return TY_ENTITY;
- case 'l':
- return TY_LOCATION;
- case 'a':
- return TY_AREA;
- case 'S':
- return TY_SPELL;
- case 'I':
- return TY_INVOCATION;
- default:
- return -1;
- }
-}
-
-int
-magic_signature_check (char *opname, char *funname, char *signature,
- int args_nr, val_t * args, int line, int column)
-{
- int i;
- for (i = 0; i < args_nr; i++)
- {
- val_t *arg = &args[i];
- char ty_key = signature[i];
- int ty = arg->ty;
- int desired_ty = type_key (ty_key);
-
- if (ty == TY_ENTITY)
- {
- /* Dereference entities in preparation for calling function */
- arg->v.v_entity = map_id2bl (arg->v.v_int);
- if (!arg->v.v_entity)
- ty = arg->ty = TY_FAIL;
- }
- else if (ty == TY_INVOCATION)
- {
- arg->v.v_invocation = (invocation_t *) map_id2bl (arg->v.v_int);
- if (!arg->v.v_entity)
- ty = arg->ty = TY_FAIL;
- }
-
- if (!ty_key)
- {
- fprintf (stderr,
- "[magic-eval]: L%d:%d: Too many arguments (%d) to %s `%s'\n",
- line, column, args_nr, opname, funname);
- return 1;
- }
-
- if (ty == TY_FAIL && ty_key != '_')
- return 1; /* Fail `in a sane way': This is a perfectly permissible error */
-
- if (ty == desired_ty || desired_ty < 0 /* `dontcare' */ )
- continue;
-
- if (ty == TY_UNDEF)
- {
- fprintf (stderr,
- "[magic-eval]: L%d:%d: Argument #%d to %s `%s' undefined\n",
- line, column, i + 1, opname, funname);
- return 1;
- }
-
- /* If we are here, we have a type mismatch but no failure _yet_. Try to coerce. */
- switch (desired_ty)
- {
- case TY_INT:
- intify (arg);
- break; /* 100% success rate */
- case TY_STRING:
- stringify (arg, 1);
- break; /* 100% success rate */
- case TY_AREA:
- make_area (arg);
- break; /* Only works for locations */
- case TY_LOCATION:
- make_location (arg);
- break; /* Only works for some areas */
- case TY_SPELL:
- make_spell (arg);
- break; /* Only works for still-active invocatoins */
- default:
- break; /* We'll fail right below */
- }
-
- ty = arg->ty;
- if (ty != desired_ty)
- { /* Coercion failed? */
- if (ty != TY_FAIL)
- fprintf (stderr,
- "[magic-eval]: L%d:%d: Argument #%d to %s `%s' of incorrect type (%d)\n",
- line, column, i + 1, opname, funname, ty);
- return 1;
- }
- }
-
- return 0;
-}
-
-void magic_eval (env_t * env, val_t * dest, expr_t * expr)
-{
- switch (expr->ty)
- {
- case EXPR_VAL:
- magic_copy_var (dest, &expr->e.e_val);
- break;
-
- case EXPR_LOCATION:
- if (eval_location (env, &dest->v.v_location, &expr->e.e_location))
- dest->ty = TY_FAIL;
- else
- dest->ty = TY_LOCATION;
- break;
-
- case EXPR_AREA:
- if ((dest->v.v_area = eval_area (env, &expr->e.e_area)))
- dest->ty = TY_AREA;
- else
- dest->ty = TY_FAIL;
- break;
-
- case EXPR_FUNAPP:
- {
- val_t arguments[MAX_ARGS];
- int args_nr = expr->e.e_funapp.args_nr;
- int i;
- fun_t *f = functions + expr->e.e_funapp.id;
-
- for (i = 0; i < args_nr; ++i)
- magic_eval (env, &arguments[i], expr->e.e_funapp.args[i]);
- if (magic_signature_check
- ("function", f->name, f->signature, args_nr, arguments,
- expr->e.e_funapp.line_nr, expr->e.e_funapp.column)
- || f->fun (env, args_nr, dest, arguments))
- dest->ty = TY_FAIL;
- else
- {
- int dest_ty = type_key (f->ret_ty);
- if (dest_ty != -1)
- dest->ty = dest_ty;
-
- /* translate entity back into persistent int */
- if (dest->ty == TY_ENTITY)
- {
- if (dest->v.v_entity)
- dest->v.v_int = dest->v.v_entity->id;
- else
- dest->ty = TY_FAIL;
- }
- }
-
- for (i = 0; i < args_nr; ++i)
- magic_clear_var (&arguments[i]);
- break;
- }
-
- case EXPR_ID:
- {
- val_t v = VAR (expr->e.e_id);
- magic_copy_var (dest, &v);
- break;
- }
-
- case EXPR_SPELLFIELD:
- {
- val_t v;
- int id = expr->e.e_field.id;
- magic_eval (env, &v, expr->e.e_field.expr);
-
- if (v.ty == TY_INVOCATION)
- {
- invocation_t *t = (invocation_t *) map_id2bl (v.v.v_int);
-
- if (!t)
- dest->ty = TY_UNDEF;
- else
- {
- env_t *env = t->env;
- val_t v = VAR (id);
- magic_copy_var (dest, &v);
- }
- }
- else
- {
- fprintf (stderr,
- "[magic] Attempt to access field %s on non-spell\n",
- env->base_env->var_name[id]);
- dest->ty = TY_FAIL;
- }
- break;
- }
-
- default:
- fprintf (stderr,
- "[magic] INTERNAL ERROR: Unknown expression type %d\n",
- expr->ty);
- break;
- }
-}
-
-int magic_eval_int (env_t * env, expr_t * expr)
-{
- val_t result;
- magic_eval (env, &result, expr);
-
- if (result.ty == TY_FAIL || result.ty == TY_UNDEF)
- return 0;
-
- intify (&result);
-
- return result.v.v_int;
-}
-
-char *magic_eval_str (env_t * env, expr_t * expr)
-{
- val_t result;
- magic_eval (env, &result, expr);
-
- if (result.ty == TY_FAIL || result.ty == TY_UNDEF)
- return strdup ("?");
-
- stringify (&result, 0);
-
- return result.v.v_string;
-}
-
-expr_t *magic_new_expr (int ty)
-{
- expr_t *expr = (expr_t *) malloc (sizeof (expr_t));
- expr->ty = ty;
- return expr;
-}