diff options
author | Ben Longbons <b.r.longbons@gmail.com> | 2012-08-30 16:16:25 -0700 |
---|---|---|
committer | Ben Longbons <b.r.longbons@gmail.com> | 2012-08-30 17:03:31 -0700 |
commit | 41974ae5265fbc23a06f276f9e008d5dad020e0b (patch) | |
tree | 9d595215172e87e2d83b74f7bf3430b3040e780e /src/map/guild.hpp | |
parent | 21742909143df9159b2401c3e2a39cc0b2bad620 (diff) | |
download | tmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.tar.gz tmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.tar.bz2 tmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.tar.xz tmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.zip |
Rename files for C++ conversion. Does not compile.
After updating, you can remove these files, as shown in 'git status':
Untracked files:
(use "git add <file>..." to include in what will be committed)
src/map/magic-interpreter-lexer.c
src/map/magic-interpreter-parser.c
src/map/magic-interpreter-parser.h
Diffstat (limited to 'src/map/guild.hpp')
-rw-r--r-- | src/map/guild.hpp | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/src/map/guild.hpp b/src/map/guild.hpp new file mode 100644 index 0000000..f6d1356 --- /dev/null +++ b/src/map/guild.hpp @@ -0,0 +1,95 @@ +// $Id: guild.h,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $ +#ifndef GUILD_HPP +#define GUILD_HPP + +struct map_session_data; +struct mob_data; +struct guild; +struct guild_member; +struct guild_position; +struct guild_castle; + +int guild_skill_get_inf (int id); +int guild_skill_get_sp (int id, int lv); +int guild_skill_get_range (int id); +int guild_skill_get_max (int id); + +int guild_checkskill (struct guild *g, int id); +int guild_checkcastles (struct guild *g); // [MouseJstr] +int guild_isallied (struct guild *g, struct guild_castle *gc); + +void do_init_guild (void); +struct guild *guild_search (int guild_id); +struct guild *guild_searchname (char *str); +struct guild_castle *guild_castle_search (int gcid); + +struct guild_castle *guild_mapname2gc (char *mapname); + +struct map_session_data *guild_getavailablesd (struct guild *g); +int guild_getindex (struct guild *g, int account_id, int char_id); +int guild_getposition (struct map_session_data *sd, struct guild *g); +int guild_payexp (struct map_session_data *sd, int exp); + +int guild_create (struct map_session_data *sd, char *name); +int guild_created (int account_id, int guild_id); +int guild_request_info (int guild_id); +int guild_recv_noinfo (int guild_id); +int guild_recv_info (struct guild *sg); +int guild_npc_request_info (int guild_id, const char *ev); +int guild_invite (struct map_session_data *sd, int account_id); +int guild_reply_invite (struct map_session_data *sd, int guild_id, int flag); +int guild_member_added (int guild_id, int account_id, int char_id, int flag); +int guild_leave (struct map_session_data *sd, int guild_id, + int account_id, int char_id, const char *mes); +int guild_member_leaved (int guild_id, int account_id, int char_id, int flag, + const char *name, const char *mes); +int guild_explusion (struct map_session_data *sd, int guild_id, + int account_id, int char_id, const char *mes); +int guild_skillup (struct map_session_data *sd, int skill_num); +int guild_reqalliance (struct map_session_data *sd, int account_id); +int guild_reply_reqalliance (struct map_session_data *sd, int account_id, + int flag); +int guild_alliance (int guild_id1, int guild_id2, int account_id1, + int account_id2); +int guild_allianceack (int guild_id1, int guild_id2, int account_id1, + int account_id2, int flag, const char *name1, + const char *name2); +int guild_delalliance (struct map_session_data *sd, int guild_id, int flag); +int guild_opposition (struct map_session_data *sd, int char_id); + +int guild_send_memberinfoshort (struct map_session_data *sd, int online); +int guild_recv_memberinfoshort (int guild_id, int account_id, int char_id, + int online, int lv, int class_); +int guild_change_memberposition (int guild_id, int account_id, int char_id, + int idx); +int guild_memberposition_changed (struct guild *g, int idx, int pos); +int guild_change_position (struct map_session_data *sd, int idx, + int mode, int exp_mode, const char *name); +int guild_position_changed (int guild_id, int idx, struct guild_position *p); +int guild_change_notice (struct map_session_data *sd, int guild_id, + const char *mes1, const char *mes2); +int guild_notice_changed (int guild_id, const char *mes1, const char *mes2); +int guild_change_emblem (struct map_session_data *sd, int len, + const char *data); +int guild_emblem_changed (int len, int guild_id, int emblem_id, + const char *data); +int guild_send_message (struct map_session_data *sd, char *mes, int len); +int guild_recv_message (int guild_id, int account_id, char *mes, int len); +int guild_skillupack (int guild_id, int skill_num, int account_id); +int guild_break (struct map_session_data *sd, char *name); +int guild_broken (int guild_id, int flag); + +int guild_addcastleinfoevent (int castle_id, int index, const char *name); +int guild_castledataload (int castle_id, int index); +int guild_castledataloadack (int castle_id, int index, int value); +int guild_castledatasave (int castle_id, int index, int value); +int guild_castledatasaveack (int castle_id, int index, int value); +int guild_castlealldataload (int len, struct guild_castle *gc); + +int guild_agit_start (void); +int guild_agit_end (void); +int guild_agit_break (struct mob_data *md); + +void do_final_guild (void); + +#endif |