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authorJared Adams <jaxad0127@gmail.com>2008-11-02 00:19:12 +0000
committerJared Adams <jaxad0127@gmail.com>2008-11-02 00:19:12 +0000
commit8d356dbe3f056474700fcbdd563d8ea437b1464e (patch)
tree682694884b5cae5a9f6ec9136619ac2a90c8f73e /src/map/chrif.c
parentff4ed0b105b016aa3a7dad07db5fb00456bbe822 (diff)
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* Minor cleanup in login server
* Char server now records client version and reports it to map server * Map server will now report all skills (even ones with dangerous indices) for client version 1 and above * Use status change val1 (instead of val2) index for speed potions, so that they can be triggered more easily from within scripts * Item database now also keeps track of the effect that items have on the spower stat * spower is now based on level + int*2 + modifier (see last point) * Minor bugfixes in support functionality for the SLang interpreter - Do not restart the map server without also restarting the char server, as the interserver protocol has changed slightly! (patch by fate)
Diffstat (limited to 'src/map/chrif.c')
-rw-r--r--src/map/chrif.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/map/chrif.c b/src/map/chrif.c
index ceeac26..228d061 100644
--- a/src/map/chrif.c
+++ b/src/map/chrif.c
@@ -914,7 +914,7 @@ int chrif_parse(int fd)
switch(cmd) {
case 0x2af9: chrif_connectack(fd); break;
case 0x2afb: chrif_sendmapack(fd); break;
- case 0x2afd: pc_authok(RFIFOL(fd,4), RFIFOL(fd,8), (time_t)RFIFOL(fd,12), (struct mmo_charstatus*)RFIFOP(fd,16)); break;
+ case 0x2afd: pc_authok(RFIFOL(fd,4), RFIFOL(fd,8), (time_t)RFIFOL(fd,12), RFIFOW(fd, 16), (struct mmo_charstatus*)RFIFOP(fd,18)); break;
case 0x2afe: pc_authfail(RFIFOL(fd,2)); break;
case 0x2b00: map_setusers(RFIFOL(fd,2)); break;
case 0x2b03: clif_charselectok(RFIFOL(fd,2)); break;
@@ -957,7 +957,9 @@ int send_users_tochar(int tid, unsigned int tick, int id, int data) {
WFIFOW(char_fd,0) = 0x2aff;
for (i = 0; i < fd_max; i++) {
if (session[i] && (sd = session[i]->session_data) && sd->state.auth &&
- !((battle_config.hide_GM_session || (sd->status.option & OPTION_HIDE)) && pc_isGM(sd))) {
+ !((battle_config.hide_GM_session
+ || sd->state.shroud_active
+ || (sd->status.option & OPTION_HIDE)) && pc_isGM(sd))) {
WFIFOL(char_fd,6+4*users) = sd->status.char_id;
users++;
}