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author | Chuck Miller <shadowmil@gmail.com> | 2009-12-25 05:00:31 -0500 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-12-26 00:40:11 -0700 |
commit | 634aeeb9d58b01f9de6632a014a063ef0c4cf31e (patch) | |
tree | 70023dd2bcc12a3f96ec6f118d80e27411920531 /src/map/atcommand.c | |
parent | 113fcc4f0a7a0921e94bc415515dd4b393a29d60 (diff) | |
download | tmwa-634aeeb9d58b01f9de6632a014a063ef0c4cf31e.tar.gz tmwa-634aeeb9d58b01f9de6632a014a063ef0c4cf31e.tar.bz2 tmwa-634aeeb9d58b01f9de6632a014a063ef0c4cf31e.tar.xz tmwa-634aeeb9d58b01f9de6632a014a063ef0c4cf31e.zip |
Used the "indent" C formatting program from GNU to do some clean ups
The command options used was:
-nbad -bap -sc -bl -blf -bli0 -cli4 -cbi0
-di5 -nbc -bls -ip2 -nut -ts4 -bap -i4 -sob -npsl
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r-- | src/map/atcommand.c | 12416 |
1 files changed, 6868 insertions, 5548 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 3668d98..40f4cfd 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -35,180 +35,180 @@ #define STATE_BLIND 0x10 -static char command_symbol = '@'; // first char of the commands (by [Yor]) +static char command_symbol = '@'; // first char of the commands (by [Yor]) -static char msg_table[1000][1024]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others) +static char msg_table[1000][1024]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others) #define ATCOMMAND_FUNC(x) int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message) -ATCOMMAND_FUNC(setup); -ATCOMMAND_FUNC(broadcast); -ATCOMMAND_FUNC(localbroadcast); -ATCOMMAND_FUNC(charwarp); -ATCOMMAND_FUNC(warp); -ATCOMMAND_FUNC(where); -ATCOMMAND_FUNC(goto); -ATCOMMAND_FUNC(jump); -ATCOMMAND_FUNC(who); -ATCOMMAND_FUNC(whogroup); -ATCOMMAND_FUNC(whomap); -ATCOMMAND_FUNC(whomapgroup); -ATCOMMAND_FUNC(whogm); // by Yor -ATCOMMAND_FUNC(save); -ATCOMMAND_FUNC(load); -ATCOMMAND_FUNC(speed); -ATCOMMAND_FUNC(storage); -ATCOMMAND_FUNC(guildstorage); -ATCOMMAND_FUNC(option); -ATCOMMAND_FUNC(hide); -ATCOMMAND_FUNC(die); -ATCOMMAND_FUNC(kill); -ATCOMMAND_FUNC(alive); -ATCOMMAND_FUNC(kami); -ATCOMMAND_FUNC(heal); -ATCOMMAND_FUNC(item); -ATCOMMAND_FUNC(itemreset); -ATCOMMAND_FUNC(itemcheck); -ATCOMMAND_FUNC(baselevelup); -ATCOMMAND_FUNC(joblevelup); -ATCOMMAND_FUNC(help); -ATCOMMAND_FUNC(gm); -ATCOMMAND_FUNC(pvpoff); -ATCOMMAND_FUNC(pvpon); -ATCOMMAND_FUNC(gvgoff); -ATCOMMAND_FUNC(gvgon); -ATCOMMAND_FUNC(model); -ATCOMMAND_FUNC(go); -ATCOMMAND_FUNC(spawn); -ATCOMMAND_FUNC(killmonster); -ATCOMMAND_FUNC(killmonster2); -ATCOMMAND_FUNC(refine); -ATCOMMAND_FUNC(produce); -ATCOMMAND_FUNC(memo); -ATCOMMAND_FUNC(gat); -ATCOMMAND_FUNC(packet); -ATCOMMAND_FUNC(statuspoint); -ATCOMMAND_FUNC(skillpoint); -ATCOMMAND_FUNC(zeny); -ATCOMMAND_FUNC(param); -ATCOMMAND_FUNC(guildlevelup); -ATCOMMAND_FUNC(recall); -ATCOMMAND_FUNC(recallall); -ATCOMMAND_FUNC(revive); -ATCOMMAND_FUNC(character_stats); -ATCOMMAND_FUNC(character_stats_all); -ATCOMMAND_FUNC(character_option); -ATCOMMAND_FUNC(character_save); -ATCOMMAND_FUNC(night); -ATCOMMAND_FUNC(day); -ATCOMMAND_FUNC(doom); -ATCOMMAND_FUNC(doommap); -ATCOMMAND_FUNC(raise); -ATCOMMAND_FUNC(raisemap); -ATCOMMAND_FUNC(character_baselevel); -ATCOMMAND_FUNC(character_joblevel); -ATCOMMAND_FUNC(kick); -ATCOMMAND_FUNC(kickall); -ATCOMMAND_FUNC(allskills); -ATCOMMAND_FUNC(questskill); -ATCOMMAND_FUNC(charquestskill); -ATCOMMAND_FUNC(lostskill); -ATCOMMAND_FUNC(charlostskill); -ATCOMMAND_FUNC(party); -ATCOMMAND_FUNC(guild); -ATCOMMAND_FUNC(charskreset); -ATCOMMAND_FUNC(charstreset); -ATCOMMAND_FUNC(charreset); -ATCOMMAND_FUNC(charstpoint); -ATCOMMAND_FUNC(charmodel); -ATCOMMAND_FUNC(charskpoint); -ATCOMMAND_FUNC(charzeny); -ATCOMMAND_FUNC(agitstart); -ATCOMMAND_FUNC(agitend); -ATCOMMAND_FUNC(reloaditemdb); -ATCOMMAND_FUNC(reloadmobdb); -ATCOMMAND_FUNC(reloadskilldb); -ATCOMMAND_FUNC(reloadscript); -ATCOMMAND_FUNC(reloadgmdb); // by Yor -ATCOMMAND_FUNC(mapexit); -ATCOMMAND_FUNC(idsearch); -ATCOMMAND_FUNC(mapinfo); -ATCOMMAND_FUNC(dye); //** by fritz -ATCOMMAND_FUNC(hair_style); //** by fritz -ATCOMMAND_FUNC(hair_color); //** by fritz -ATCOMMAND_FUNC(all_stats); //** by fritz -ATCOMMAND_FUNC(char_change_sex); // by Yor -ATCOMMAND_FUNC(char_block); // by Yor -ATCOMMAND_FUNC(char_ban); // by Yor -ATCOMMAND_FUNC(char_unblock); // by Yor -ATCOMMAND_FUNC(char_unban); // by Yor -ATCOMMAND_FUNC(mount_peco); // by Valaris -ATCOMMAND_FUNC(char_mount_peco); // by Yor -ATCOMMAND_FUNC(guildspy); // [Syrus22] -ATCOMMAND_FUNC(partyspy); // [Syrus22] -ATCOMMAND_FUNC(guildrecall); // by Yor -ATCOMMAND_FUNC(partyrecall); // by Yor -ATCOMMAND_FUNC(enablenpc); -ATCOMMAND_FUNC(disablenpc); -ATCOMMAND_FUNC(servertime); // by Yor -ATCOMMAND_FUNC(chardelitem); // by Yor -ATCOMMAND_FUNC(jail); // by Yor -ATCOMMAND_FUNC(unjail); // by Yor -ATCOMMAND_FUNC(disguise); // [Valaris] -ATCOMMAND_FUNC(undisguise); // by Yor -ATCOMMAND_FUNC(ignorelist); // by Yor -ATCOMMAND_FUNC(charignorelist); // by Yor -ATCOMMAND_FUNC(inall); // by Yor -ATCOMMAND_FUNC(exall); // by Yor -ATCOMMAND_FUNC(chardisguise); // Kalaspuff -ATCOMMAND_FUNC(charundisguise); // Kalaspuff -ATCOMMAND_FUNC(email); // by Yor -ATCOMMAND_FUNC(effect);//by Apple -ATCOMMAND_FUNC(character_item_list); // by Yor -ATCOMMAND_FUNC(character_storage_list); // by Yor -ATCOMMAND_FUNC(character_cart_list); // by Yor -ATCOMMAND_FUNC(addwarp); // by MouseJstr -ATCOMMAND_FUNC(follow); // by MouseJstr -ATCOMMAND_FUNC(skillon); // by MouseJstr -ATCOMMAND_FUNC(skilloff); // by MouseJstr -ATCOMMAND_FUNC(killer); // by MouseJstr -ATCOMMAND_FUNC(npcmove); // by MouseJstr -ATCOMMAND_FUNC(killable); // by MouseJstr -ATCOMMAND_FUNC(charkillable); // by MouseJstr -ATCOMMAND_FUNC(chareffect); // by MouseJstr -ATCOMMAND_FUNC(chardye); // by MouseJstr -ATCOMMAND_FUNC(charhairstyle); // by MouseJstr -ATCOMMAND_FUNC(charhaircolor); // by MouseJstr -ATCOMMAND_FUNC(dropall); // by MouseJstr -ATCOMMAND_FUNC(chardropall); // by MouseJstr -ATCOMMAND_FUNC(storeall); // by MouseJstr -ATCOMMAND_FUNC(charstoreall); // by MouseJstr -ATCOMMAND_FUNC(skillid); // by MouseJstr -ATCOMMAND_FUNC(useskill); // by MouseJstr -ATCOMMAND_FUNC(summon); -ATCOMMAND_FUNC(rain); -ATCOMMAND_FUNC(snow); -ATCOMMAND_FUNC(sakura); -ATCOMMAND_FUNC(fog); -ATCOMMAND_FUNC(leaves); -ATCOMMAND_FUNC(adjgmlvl); // by MouseJstr -ATCOMMAND_FUNC(adjcmdlvl); // by MouseJstr -ATCOMMAND_FUNC(trade); // by MouseJstr -ATCOMMAND_FUNC(unmute); // [Valaris] -ATCOMMAND_FUNC(char_wipe); // [Fate] -ATCOMMAND_FUNC(set_magic); // [Fate] -ATCOMMAND_FUNC(magic_info); // [Fate] -ATCOMMAND_FUNC(log); // [Fate] -ATCOMMAND_FUNC(tee); // [Fate] -ATCOMMAND_FUNC(invisible); // [Fate] -ATCOMMAND_FUNC(visible); // [Fate] -ATCOMMAND_FUNC(list_nearby); // [Fate] -ATCOMMAND_FUNC(iterate_forward_over_players); // [Fate] -ATCOMMAND_FUNC(iterate_backwards_over_players); // [Fate] -ATCOMMAND_FUNC(skillpool_info); // [Fate] -ATCOMMAND_FUNC(skillpool_focus); // [Fate] -ATCOMMAND_FUNC(skillpool_unfocus); // [Fate] -ATCOMMAND_FUNC(skill_learn); // [Fate] -ATCOMMAND_FUNC(wgm); +ATCOMMAND_FUNC (setup); +ATCOMMAND_FUNC (broadcast); +ATCOMMAND_FUNC (localbroadcast); +ATCOMMAND_FUNC (charwarp); +ATCOMMAND_FUNC (warp); +ATCOMMAND_FUNC (where); +ATCOMMAND_FUNC (goto); +ATCOMMAND_FUNC (jump); +ATCOMMAND_FUNC (who); +ATCOMMAND_FUNC (whogroup); +ATCOMMAND_FUNC (whomap); +ATCOMMAND_FUNC (whomapgroup); +ATCOMMAND_FUNC (whogm); // by Yor +ATCOMMAND_FUNC (save); +ATCOMMAND_FUNC (load); +ATCOMMAND_FUNC (speed); +ATCOMMAND_FUNC (storage); +ATCOMMAND_FUNC (guildstorage); +ATCOMMAND_FUNC (option); +ATCOMMAND_FUNC (hide); +ATCOMMAND_FUNC (die); +ATCOMMAND_FUNC (kill); +ATCOMMAND_FUNC (alive); +ATCOMMAND_FUNC (kami); +ATCOMMAND_FUNC (heal); +ATCOMMAND_FUNC (item); +ATCOMMAND_FUNC (itemreset); +ATCOMMAND_FUNC (itemcheck); +ATCOMMAND_FUNC (baselevelup); +ATCOMMAND_FUNC (joblevelup); +ATCOMMAND_FUNC (help); +ATCOMMAND_FUNC (gm); +ATCOMMAND_FUNC (pvpoff); +ATCOMMAND_FUNC (pvpon); +ATCOMMAND_FUNC (gvgoff); +ATCOMMAND_FUNC (gvgon); +ATCOMMAND_FUNC (model); +ATCOMMAND_FUNC (go); +ATCOMMAND_FUNC (spawn); +ATCOMMAND_FUNC (killmonster); +ATCOMMAND_FUNC (killmonster2); +ATCOMMAND_FUNC (refine); +ATCOMMAND_FUNC (produce); +ATCOMMAND_FUNC (memo); +ATCOMMAND_FUNC (gat); +ATCOMMAND_FUNC (packet); +ATCOMMAND_FUNC (statuspoint); +ATCOMMAND_FUNC (skillpoint); +ATCOMMAND_FUNC (zeny); +ATCOMMAND_FUNC (param); +ATCOMMAND_FUNC (guildlevelup); +ATCOMMAND_FUNC (recall); +ATCOMMAND_FUNC (recallall); +ATCOMMAND_FUNC (revive); +ATCOMMAND_FUNC (character_stats); +ATCOMMAND_FUNC (character_stats_all); +ATCOMMAND_FUNC (character_option); +ATCOMMAND_FUNC (character_save); +ATCOMMAND_FUNC (night); +ATCOMMAND_FUNC (day); +ATCOMMAND_FUNC (doom); +ATCOMMAND_FUNC (doommap); +ATCOMMAND_FUNC (raise); +ATCOMMAND_FUNC (raisemap); +ATCOMMAND_FUNC (character_baselevel); +ATCOMMAND_FUNC (character_joblevel); +ATCOMMAND_FUNC (kick); +ATCOMMAND_FUNC (kickall); +ATCOMMAND_FUNC (allskills); +ATCOMMAND_FUNC (questskill); +ATCOMMAND_FUNC (charquestskill); +ATCOMMAND_FUNC (lostskill); +ATCOMMAND_FUNC (charlostskill); +ATCOMMAND_FUNC (party); +ATCOMMAND_FUNC (guild); +ATCOMMAND_FUNC (charskreset); +ATCOMMAND_FUNC (charstreset); +ATCOMMAND_FUNC (charreset); +ATCOMMAND_FUNC (charstpoint); +ATCOMMAND_FUNC (charmodel); +ATCOMMAND_FUNC (charskpoint); +ATCOMMAND_FUNC (charzeny); +ATCOMMAND_FUNC (agitstart); +ATCOMMAND_FUNC (agitend); +ATCOMMAND_FUNC (reloaditemdb); +ATCOMMAND_FUNC (reloadmobdb); +ATCOMMAND_FUNC (reloadskilldb); +ATCOMMAND_FUNC (reloadscript); +ATCOMMAND_FUNC (reloadgmdb); // by Yor +ATCOMMAND_FUNC (mapexit); +ATCOMMAND_FUNC (idsearch); +ATCOMMAND_FUNC (mapinfo); +ATCOMMAND_FUNC (dye); //** by fritz +ATCOMMAND_FUNC (hair_style); //** by fritz +ATCOMMAND_FUNC (hair_color); //** by fritz +ATCOMMAND_FUNC (all_stats); //** by fritz +ATCOMMAND_FUNC (char_change_sex); // by Yor +ATCOMMAND_FUNC (char_block); // by Yor +ATCOMMAND_FUNC (char_ban); // by Yor +ATCOMMAND_FUNC (char_unblock); // by Yor +ATCOMMAND_FUNC (char_unban); // by Yor +ATCOMMAND_FUNC (mount_peco); // by Valaris +ATCOMMAND_FUNC (char_mount_peco); // by Yor +ATCOMMAND_FUNC (guildspy); // [Syrus22] +ATCOMMAND_FUNC (partyspy); // [Syrus22] +ATCOMMAND_FUNC (guildrecall); // by Yor +ATCOMMAND_FUNC (partyrecall); // by Yor +ATCOMMAND_FUNC (enablenpc); +ATCOMMAND_FUNC (disablenpc); +ATCOMMAND_FUNC (servertime); // by Yor +ATCOMMAND_FUNC (chardelitem); // by Yor +ATCOMMAND_FUNC (jail); // by Yor +ATCOMMAND_FUNC (unjail); // by Yor +ATCOMMAND_FUNC (disguise); // [Valaris] +ATCOMMAND_FUNC (undisguise); // by Yor +ATCOMMAND_FUNC (ignorelist); // by Yor +ATCOMMAND_FUNC (charignorelist); // by Yor +ATCOMMAND_FUNC (inall); // by Yor +ATCOMMAND_FUNC (exall); // by Yor +ATCOMMAND_FUNC (chardisguise); // Kalaspuff +ATCOMMAND_FUNC (charundisguise); // Kalaspuff +ATCOMMAND_FUNC (email); // by Yor +ATCOMMAND_FUNC (effect); //by Apple +ATCOMMAND_FUNC (character_item_list); // by Yor +ATCOMMAND_FUNC (character_storage_list); // by Yor +ATCOMMAND_FUNC (character_cart_list); // by Yor +ATCOMMAND_FUNC (addwarp); // by MouseJstr +ATCOMMAND_FUNC (follow); // by MouseJstr +ATCOMMAND_FUNC (skillon); // by MouseJstr +ATCOMMAND_FUNC (skilloff); // by MouseJstr +ATCOMMAND_FUNC (killer); // by MouseJstr +ATCOMMAND_FUNC (npcmove); // by MouseJstr +ATCOMMAND_FUNC (killable); // by MouseJstr +ATCOMMAND_FUNC (charkillable); // by MouseJstr +ATCOMMAND_FUNC (chareffect); // by MouseJstr +ATCOMMAND_FUNC (chardye); // by MouseJstr +ATCOMMAND_FUNC (charhairstyle); // by MouseJstr +ATCOMMAND_FUNC (charhaircolor); // by MouseJstr +ATCOMMAND_FUNC (dropall); // by MouseJstr +ATCOMMAND_FUNC (chardropall); // by MouseJstr +ATCOMMAND_FUNC (storeall); // by MouseJstr +ATCOMMAND_FUNC (charstoreall); // by MouseJstr +ATCOMMAND_FUNC (skillid); // by MouseJstr +ATCOMMAND_FUNC (useskill); // by MouseJstr +ATCOMMAND_FUNC (summon); +ATCOMMAND_FUNC (rain); +ATCOMMAND_FUNC (snow); +ATCOMMAND_FUNC (sakura); +ATCOMMAND_FUNC (fog); +ATCOMMAND_FUNC (leaves); +ATCOMMAND_FUNC (adjgmlvl); // by MouseJstr +ATCOMMAND_FUNC (adjcmdlvl); // by MouseJstr +ATCOMMAND_FUNC (trade); // by MouseJstr +ATCOMMAND_FUNC (unmute); // [Valaris] +ATCOMMAND_FUNC (char_wipe); // [Fate] +ATCOMMAND_FUNC (set_magic); // [Fate] +ATCOMMAND_FUNC (magic_info); // [Fate] +ATCOMMAND_FUNC (log); // [Fate] +ATCOMMAND_FUNC (tee); // [Fate] +ATCOMMAND_FUNC (invisible); // [Fate] +ATCOMMAND_FUNC (visible); // [Fate] +ATCOMMAND_FUNC (list_nearby); // [Fate] +ATCOMMAND_FUNC (iterate_forward_over_players); // [Fate] +ATCOMMAND_FUNC (iterate_backwards_over_players); // [Fate] +ATCOMMAND_FUNC (skillpool_info); // [Fate] +ATCOMMAND_FUNC (skillpool_focus); // [Fate] +ATCOMMAND_FUNC (skillpool_unfocus); // [Fate] +ATCOMMAND_FUNC (skill_learn); // [Fate] +ATCOMMAND_FUNC (wgm); /*========================================== *AtCommandInfo atcommand_info[]構造体の定義 @@ -218,352 +218,434 @@ ATCOMMAND_FUNC(wgm); // First char of commands is configured in atcommand_athena.conf. Leave @ in this list for default value. // to set default level, read atcommand_athena.conf first please. static AtCommandInfo atcommand_info[] = { - { AtCommand_Setup, "@setup", 40, atcommand_setup }, - { AtCommand_CharWarp, "@charwarp", 60, atcommand_charwarp }, - { AtCommand_Warp, "@warp", 40, atcommand_warp }, - { AtCommand_Where, "@where", 1, atcommand_where }, - { AtCommand_Goto, "@goto", 20, atcommand_goto }, - { AtCommand_Jump, "@jump", 40, atcommand_jump }, - { AtCommand_Who, "@who", 20, atcommand_who }, - { AtCommand_WhoGroup, "@whogroup", 20, atcommand_whogroup }, - { AtCommand_WhoMap, "@whomap", 20, atcommand_whomap }, - { AtCommand_WhoMapGroup, "@whomapgroup", 20, atcommand_whomapgroup }, - { AtCommand_WhoGM, "@whogm", 20, atcommand_whogm }, // by Yor - { AtCommand_Save, "@save", 40, atcommand_save }, - { AtCommand_Load, "@return", 40, atcommand_load }, - { AtCommand_Load, "@load", 40, atcommand_load }, - { AtCommand_Speed, "@speed", 40, atcommand_speed }, - { AtCommand_Storage, "@storage", 1, atcommand_storage }, - { AtCommand_GuildStorage, "@gstorage", 50, atcommand_guildstorage }, - { AtCommand_Option, "@option", 40, atcommand_option }, - { AtCommand_Hide, "@hide", 40, atcommand_hide }, // + /hide - { AtCommand_Die, "@die", 1, atcommand_die }, - { AtCommand_Kill, "@kill", 60, atcommand_kill }, - { AtCommand_Alive, "@alive", 60, atcommand_alive }, - { AtCommand_Kami, "@kami", 40, atcommand_kami }, - { AtCommand_Heal, "@heal", 40, atcommand_heal }, - { AtCommand_Item, "@item", 60, atcommand_item }, - { AtCommand_ItemReset, "@itemreset", 40, atcommand_itemreset }, - { AtCommand_ItemCheck, "@itemcheck", 60, atcommand_itemcheck }, - { AtCommand_BaseLevelUp, "@blvl", 60, atcommand_baselevelup }, - { AtCommand_JobLevelUp, "@jlvl", 60, atcommand_joblevelup }, - { AtCommand_Help, "@help", 20, atcommand_help }, - { AtCommand_GM, "@gm", 100, atcommand_gm }, - { AtCommand_PvPOff, "@pvpoff", 40, atcommand_pvpoff }, - { AtCommand_PvPOn, "@pvpon", 40, atcommand_pvpon }, - { AtCommand_GvGOff, "@gvgoff", 40, atcommand_gvgoff }, - { AtCommand_GvGOff, "@gpvpoff", 40, atcommand_gvgoff }, - { AtCommand_GvGOn, "@gvgon", 40, atcommand_gvgon }, - { AtCommand_GvGOn, "@gpvpon", 40, atcommand_gvgon }, - { AtCommand_Model, "@model", 20, atcommand_model }, - { AtCommand_Go, "@go", 10, atcommand_go }, - { AtCommand_Spawn, "@spawn", 50, atcommand_spawn }, - { AtCommand_KillMonster, "@killmonster", 60, atcommand_killmonster }, - { AtCommand_KillMonster2, "@killmonster2", 40, atcommand_killmonster2 }, - { AtCommand_Produce, "@produce", 60, atcommand_produce }, - { AtCommand_Memo, "@memo", 40, atcommand_memo }, - { AtCommand_GAT, "@gat", 99, atcommand_gat }, // debug function - { AtCommand_Packet, "@packet", 99, atcommand_packet }, // debug function - { AtCommand_StatusPoint, "@stpoint", 60, atcommand_statuspoint }, - { AtCommand_SkillPoint, "@skpoint", 60, atcommand_skillpoint }, - { AtCommand_Zeny, "@zeny", 60, atcommand_zeny }, - { AtCommand_Strength, "@str", 60, atcommand_param }, - { AtCommand_Agility, "@agi", 60, atcommand_param }, - { AtCommand_Vitality, "@vit", 60, atcommand_param }, - { AtCommand_Intelligence, "@int", 60, atcommand_param }, - { AtCommand_Dexterity, "@dex", 60, atcommand_param }, - { AtCommand_Luck, "@luk", 60, atcommand_param }, - { AtCommand_GuildLevelUp, "@guildlvl", 60, atcommand_guildlevelup }, - { AtCommand_Recall, "@recall", 60, atcommand_recall }, // + /recall - { AtCommand_Revive, "@revive", 60, atcommand_revive }, - { AtCommand_CharacterStats, "@charstats", 40, atcommand_character_stats }, - { AtCommand_CharacterStatsAll, "@charstatsall", 40, atcommand_character_stats_all }, - { AtCommand_CharacterOption, "@charoption", 60, atcommand_character_option }, - { AtCommand_CharacterSave, "@charsave", 60, atcommand_character_save }, - { AtCommand_Night, "@night", 80, atcommand_night }, - { AtCommand_Day, "@day", 80, atcommand_day }, - { AtCommand_Doom, "@doom", 80, atcommand_doom }, - { AtCommand_DoomMap, "@doommap", 80, atcommand_doommap }, - { AtCommand_Raise, "@raise", 80, atcommand_raise }, - { AtCommand_RaiseMap, "@raisemap", 80, atcommand_raisemap }, - { AtCommand_CharacterBaseLevel, "@charbaselvl", 60, atcommand_character_baselevel }, - { AtCommand_CharacterJobLevel, "@charjlvl", 60, atcommand_character_joblevel }, - { AtCommand_Kick, "@kick", 20, atcommand_kick }, // + right click menu for GM "(name) force to quit" - { AtCommand_KickAll, "@kickall", 99, atcommand_kickall }, - { AtCommand_AllSkills, "@allskills", 60, atcommand_allskills }, - { AtCommand_QuestSkill, "@questskill", 40, atcommand_questskill }, - { AtCommand_CharQuestSkill, "@charquestskill", 60, atcommand_charquestskill }, - { AtCommand_LostSkill, "@lostskill", 40, atcommand_lostskill }, - { AtCommand_CharLostSkill, "@charlostskill", 60, atcommand_charlostskill }, - { AtCommand_Party, "@party", 1, atcommand_party }, - { AtCommand_Guild, "@guild", 50, atcommand_guild }, - { AtCommand_AgitStart, "@agitstart", 60, atcommand_agitstart }, - { AtCommand_AgitEnd, "@agitend", 60, atcommand_agitend }, - { AtCommand_MapExit, "@mapexit", 99, atcommand_mapexit }, - { AtCommand_IDSearch, "@idsearch", 60, atcommand_idsearch }, - { AtCommand_MapMove, "@mapmove", 40, atcommand_warp }, // /mm command - { AtCommand_Broadcast, "@broadcast", 40, atcommand_broadcast }, // /b and /nb command - { AtCommand_LocalBroadcast, "@localbroadcast", 40, atcommand_localbroadcast }, // /lb and /nlb command - { AtCommand_RecallAll, "@recallall", 80, atcommand_recallall }, - { AtCommand_CharSkReset, "@charskreset", 60, atcommand_charskreset }, - { AtCommand_CharStReset, "@charstreset", 60, atcommand_charstreset }, - { AtCommand_ReloadItemDB, "@reloaditemdb", 99, atcommand_reloaditemdb }, // admin command - { AtCommand_ReloadMobDB, "@reloadmobdb", 99, atcommand_reloadmobdb }, // admin command - { AtCommand_ReloadSkillDB, "@reloadskilldb", 99, atcommand_reloadskilldb }, // admin command - { AtCommand_ReloadScript, "@reloadscript", 99, atcommand_reloadscript }, // admin command - { AtCommand_ReloadGMDB, "@reloadgmdb", 99, atcommand_reloadgmdb }, // admin command - { AtCommand_CharReset, "@charreset", 60, atcommand_charreset }, - { AtCommand_CharModel, "@charmodel", 50, atcommand_charmodel }, - { AtCommand_CharSKPoint, "@charskpoint", 60, atcommand_charskpoint }, - { AtCommand_CharSTPoint, "@charstpoint", 60, atcommand_charstpoint }, - { AtCommand_CharZeny, "@charzeny", 60, atcommand_charzeny }, - { AtCommand_MapInfo, "@mapinfo", 99, atcommand_mapinfo }, - { AtCommand_Dye, "@dye", 40, atcommand_dye }, // by fritz - { AtCommand_Dye, "@ccolor", 40, atcommand_dye }, // by fritz - { AtCommand_HairStyle, "@hairstyle", 40, atcommand_hair_style }, // by fritz - { AtCommand_HairColor, "@haircolor", 40, atcommand_hair_color }, // by fritz - { AtCommand_AllStats, "@allstats", 60, atcommand_all_stats }, // by fritz - { AtCommand_CharChangeSex, "@charchangesex", 60, atcommand_char_change_sex }, // by Yor - { AtCommand_CharBlock, "@block", 60, atcommand_char_block }, // by Yor - { AtCommand_CharUnBlock, "@unblock", 60, atcommand_char_unblock }, // by Yor - { AtCommand_CharBan, "@ban", 60, atcommand_char_ban }, // by Yor - { AtCommand_CharUnBan, "@unban", 60, atcommand_char_unban }, // by Yor - { AtCommand_MountPeco, "@mountpeco", 20, atcommand_mount_peco }, // by Valaris - { AtCommand_CharMountPeco, "@charmountpeco", 50, atcommand_char_mount_peco }, // by Yor - { AtCommand_GuildSpy, "@guildspy", 60, atcommand_guildspy }, // [Syrus22] - { AtCommand_PartySpy, "@partyspy", 60, atcommand_partyspy }, // [Syrus22] - { AtCommand_GuildRecall, "@guildrecall", 60, atcommand_guildrecall }, // by Yor - { AtCommand_PartyRecall, "@partyrecall", 60, atcommand_partyrecall }, // by Yor - { AtCommand_Enablenpc, "@enablenpc", 80, atcommand_enablenpc }, // [] - { AtCommand_Disablenpc, "@disablenpc", 80, atcommand_disablenpc }, // [] - { AtCommand_ServerTime, "@servertime", 0, atcommand_servertime }, // by Yor - { AtCommand_CharDelItem, "@chardelitem", 60, atcommand_chardelitem }, // by Yor - { AtCommand_ListNearby, "@listnearby", 40, atcommand_list_nearby }, // by Yor - { AtCommand_Jail, "@jail", 60, atcommand_jail }, // by Yor - { AtCommand_UnJail, "@unjail", 60, atcommand_unjail }, // by Yor - { AtCommand_Disguise, "@disguise", 20, atcommand_disguise }, // [Valaris] - { AtCommand_UnDisguise, "@undisguise", 20, atcommand_undisguise }, // by Yor - { AtCommand_IgnoreList, "@ignorelist", 0, atcommand_ignorelist }, // by Yor - { AtCommand_CharIgnoreList, "@charignorelist", 20, atcommand_charignorelist }, // by Yor - { AtCommand_IgnoreList, "@inall", 20, atcommand_inall }, // by Yor - { AtCommand_ExAll, "@exall", 20, atcommand_exall }, // by Yor - { AtCommand_CharDisguise, "@chardisguise", 60, atcommand_chardisguise }, // Kalaspuff - { AtCommand_CharUnDisguise, "@charundisguise", 60, atcommand_charundisguise }, // Kalaspuff - { AtCommand_EMail, "@email", 0, atcommand_email }, // by Yor - { AtCommand_Effect, "@effect", 40, atcommand_effect }, // by Apple - { AtCommand_Char_Item_List, "@charitemlist", 40, atcommand_character_item_list }, // by Yor - { AtCommand_Char_Storage_List, "@charstoragelist", 40, atcommand_character_storage_list }, // by Yor - { AtCommand_Char_Cart_List, "@charcartlist", 40, atcommand_character_cart_list }, // by Yor - { AtCommand_Follow, "@follow", 10, atcommand_follow }, // by MouseJstr - { AtCommand_AddWarp, "@addwarp", 20, atcommand_addwarp }, // by MouseJstr - { AtCommand_SkillOn, "@skillon", 20, atcommand_skillon }, // by MouseJstr - { AtCommand_SkillOff, "@skilloff", 20, atcommand_skilloff }, // by MouseJstr - { AtCommand_Killer, "@killer", 60, atcommand_killer }, // by MouseJstr - { AtCommand_NpcMove, "@npcmove", 20, atcommand_npcmove }, // by MouseJstr - { AtCommand_Killable, "@killable", 40, atcommand_killable }, // by MouseJstr - { AtCommand_CharKillable, "@charkillable", 40, atcommand_charkillable }, // by MouseJstr - { AtCommand_Chareffect, "@chareffect", 40, atcommand_chareffect }, // MouseJstr - //{ AtCommand_Chardye, "@chardye", 40, atcommand_chardye }, // MouseJstr - //{ AtCommand_Charhairstyle, "@charhairstyle", 40, atcommand_charhairstyle }, // MouseJstr - //{ AtCommand_Charhaircolor, "@charhaircolor", 40, atcommand_charhaircolor }, // MouseJstr - { AtCommand_Dropall, "@dropall", 40, atcommand_dropall }, // MouseJstr - { AtCommand_Chardropall, "@chardropall", 40, atcommand_chardropall }, // MouseJstr - { AtCommand_Storeall, "@storeall", 40, atcommand_storeall }, // MouseJstr - { AtCommand_Charstoreall, "@charstoreall", 40, atcommand_charstoreall }, // MouseJstr - { AtCommand_Skillid, "@skillid", 40, atcommand_skillid }, // MouseJstr - { AtCommand_Useskill, "@useskill", 40, atcommand_useskill }, // MouseJstr - { AtCommand_Rain, "@rain", 99, atcommand_rain }, - { AtCommand_Snow, "@snow", 99, atcommand_snow }, - { AtCommand_Sakura, "@sakura", 99, atcommand_sakura }, - { AtCommand_Fog, "@fog", 99, atcommand_fog }, - { AtCommand_Leaves, "@leaves", 99, atcommand_leaves }, - //{ AtCommand_Shuffle, "@shuffle", 99, atcommand_shuffle }, - //{ AtCommand_Maintenance, "@maintenance", 99, atcommand_maintenance }, - //{ AtCommand_Misceffect, "@misceffect", 60, atcommand_misceffect }, - { AtCommand_Summon, "@summon", 60, atcommand_summon }, - { AtCommand_AdjGmLvl, "@adjgmlvl", 99, atcommand_adjgmlvl }, - { AtCommand_AdjCmdLvl, "@adjcmdlvl", 99, atcommand_adjcmdlvl }, - { AtCommand_Trade, "@trade", 60, atcommand_trade }, - { AtCommand_UnMute, "@unmute", 60, atcommand_unmute }, // [Valaris] - { AtCommand_UnMute, "@charwipe", 60, atcommand_char_wipe }, // [Fate] - { AtCommand_SetMagic, "@setmagic", 99, atcommand_set_magic }, // [Fate] - { AtCommand_MagicInfo, "@magicinfo", 60, atcommand_magic_info }, // [Fate] - { AtCommand_Log, "@log", 60, atcommand_log }, // [Fate] - { AtCommand_Log, "@l", 60, atcommand_log }, // [Fate] - { AtCommand_Tee, "@tee", 60, atcommand_tee }, // [Fate] - { AtCommand_Tee, "@t", 60, atcommand_tee }, // [Fate] - { AtCommand_Invisible, "@invisible", 60, atcommand_invisible }, // [Fate] - { AtCommand_Visible, "@visible", 60, atcommand_visible }, // [Fate] - { AtCommand_IterateForward, "@hugo", 60, atcommand_iterate_forward_over_players }, // [Fate] - { AtCommand_IterateBackward, "@linus", 60, atcommand_iterate_backwards_over_players }, // [Fate] - { AtCommand_IterateBackward, "@sp-info", 40, atcommand_skillpool_info }, // [Fate] - { AtCommand_IterateBackward, "@sp-focus", 80, atcommand_skillpool_focus }, // [Fate] - { AtCommand_IterateBackward, "@sp-unfocus", 80, atcommand_skillpool_unfocus }, // [Fate] - { AtCommand_IterateBackward, "@skill-learn", 80, atcommand_skill_learn }, // [Fate] - { AtCommand_Wgm, "@wgm", 0, atcommand_wgm }, + {AtCommand_Setup, "@setup", 40, atcommand_setup}, + {AtCommand_CharWarp, "@charwarp", 60, atcommand_charwarp}, + {AtCommand_Warp, "@warp", 40, atcommand_warp}, + {AtCommand_Where, "@where", 1, atcommand_where}, + {AtCommand_Goto, "@goto", 20, atcommand_goto}, + {AtCommand_Jump, "@jump", 40, atcommand_jump}, + {AtCommand_Who, "@who", 20, atcommand_who}, + {AtCommand_WhoGroup, "@whogroup", 20, atcommand_whogroup}, + {AtCommand_WhoMap, "@whomap", 20, atcommand_whomap}, + {AtCommand_WhoMapGroup, "@whomapgroup", 20, atcommand_whomapgroup}, + {AtCommand_WhoGM, "@whogm", 20, atcommand_whogm}, // by Yor + {AtCommand_Save, "@save", 40, atcommand_save}, + {AtCommand_Load, "@return", 40, atcommand_load}, + {AtCommand_Load, "@load", 40, atcommand_load}, + {AtCommand_Speed, "@speed", 40, atcommand_speed}, + {AtCommand_Storage, "@storage", 1, atcommand_storage}, + {AtCommand_GuildStorage, "@gstorage", 50, atcommand_guildstorage}, + {AtCommand_Option, "@option", 40, atcommand_option}, + {AtCommand_Hide, "@hide", 40, atcommand_hide}, // + /hide + {AtCommand_Die, "@die", 1, atcommand_die}, + {AtCommand_Kill, "@kill", 60, atcommand_kill}, + {AtCommand_Alive, "@alive", 60, atcommand_alive}, + {AtCommand_Kami, "@kami", 40, atcommand_kami}, + {AtCommand_Heal, "@heal", 40, atcommand_heal}, + {AtCommand_Item, "@item", 60, atcommand_item}, + {AtCommand_ItemReset, "@itemreset", 40, atcommand_itemreset}, + {AtCommand_ItemCheck, "@itemcheck", 60, atcommand_itemcheck}, + {AtCommand_BaseLevelUp, "@blvl", 60, atcommand_baselevelup}, + {AtCommand_JobLevelUp, "@jlvl", 60, atcommand_joblevelup}, + {AtCommand_Help, "@help", 20, atcommand_help}, + {AtCommand_GM, "@gm", 100, atcommand_gm}, + {AtCommand_PvPOff, "@pvpoff", 40, atcommand_pvpoff}, + {AtCommand_PvPOn, "@pvpon", 40, atcommand_pvpon}, + {AtCommand_GvGOff, "@gvgoff", 40, atcommand_gvgoff}, + {AtCommand_GvGOff, "@gpvpoff", 40, atcommand_gvgoff}, + {AtCommand_GvGOn, "@gvgon", 40, atcommand_gvgon}, + {AtCommand_GvGOn, "@gpvpon", 40, atcommand_gvgon}, + {AtCommand_Model, "@model", 20, atcommand_model}, + {AtCommand_Go, "@go", 10, atcommand_go}, + {AtCommand_Spawn, "@spawn", 50, atcommand_spawn}, + {AtCommand_KillMonster, "@killmonster", 60, atcommand_killmonster}, + {AtCommand_KillMonster2, "@killmonster2", 40, atcommand_killmonster2}, + {AtCommand_Produce, "@produce", 60, atcommand_produce}, + {AtCommand_Memo, "@memo", 40, atcommand_memo}, + {AtCommand_GAT, "@gat", 99, atcommand_gat}, // debug function + {AtCommand_Packet, "@packet", 99, atcommand_packet}, // debug function + {AtCommand_StatusPoint, "@stpoint", 60, atcommand_statuspoint}, + {AtCommand_SkillPoint, "@skpoint", 60, atcommand_skillpoint}, + {AtCommand_Zeny, "@zeny", 60, atcommand_zeny}, + {AtCommand_Strength, "@str", 60, atcommand_param}, + {AtCommand_Agility, "@agi", 60, atcommand_param}, + {AtCommand_Vitality, "@vit", 60, atcommand_param}, + {AtCommand_Intelligence, "@int", 60, atcommand_param}, + {AtCommand_Dexterity, "@dex", 60, atcommand_param}, + {AtCommand_Luck, "@luk", 60, atcommand_param}, + {AtCommand_GuildLevelUp, "@guildlvl", 60, atcommand_guildlevelup}, + {AtCommand_Recall, "@recall", 60, atcommand_recall}, // + /recall + {AtCommand_Revive, "@revive", 60, atcommand_revive}, + {AtCommand_CharacterStats, "@charstats", 40, atcommand_character_stats}, + {AtCommand_CharacterStatsAll, "@charstatsall", 40, + atcommand_character_stats_all}, + {AtCommand_CharacterOption, "@charoption", 60, + atcommand_character_option}, + {AtCommand_CharacterSave, "@charsave", 60, atcommand_character_save}, + {AtCommand_Night, "@night", 80, atcommand_night}, + {AtCommand_Day, "@day", 80, atcommand_day}, + {AtCommand_Doom, "@doom", 80, atcommand_doom}, + {AtCommand_DoomMap, "@doommap", 80, atcommand_doommap}, + {AtCommand_Raise, "@raise", 80, atcommand_raise}, + {AtCommand_RaiseMap, "@raisemap", 80, atcommand_raisemap}, + {AtCommand_CharacterBaseLevel, "@charbaselvl", 60, + atcommand_character_baselevel}, + {AtCommand_CharacterJobLevel, "@charjlvl", 60, + atcommand_character_joblevel}, + {AtCommand_Kick, "@kick", 20, atcommand_kick}, // + right click menu for GM "(name) force to quit" + {AtCommand_KickAll, "@kickall", 99, atcommand_kickall}, + {AtCommand_AllSkills, "@allskills", 60, atcommand_allskills}, + {AtCommand_QuestSkill, "@questskill", 40, atcommand_questskill}, + {AtCommand_CharQuestSkill, "@charquestskill", 60, + atcommand_charquestskill}, + {AtCommand_LostSkill, "@lostskill", 40, atcommand_lostskill}, + {AtCommand_CharLostSkill, "@charlostskill", 60, atcommand_charlostskill}, + {AtCommand_Party, "@party", 1, atcommand_party}, + {AtCommand_Guild, "@guild", 50, atcommand_guild}, + {AtCommand_AgitStart, "@agitstart", 60, atcommand_agitstart}, + {AtCommand_AgitEnd, "@agitend", 60, atcommand_agitend}, + {AtCommand_MapExit, "@mapexit", 99, atcommand_mapexit}, + {AtCommand_IDSearch, "@idsearch", 60, atcommand_idsearch}, + {AtCommand_MapMove, "@mapmove", 40, atcommand_warp}, // /mm command + {AtCommand_Broadcast, "@broadcast", 40, atcommand_broadcast}, // /b and /nb command + {AtCommand_LocalBroadcast, "@localbroadcast", 40, atcommand_localbroadcast}, // /lb and /nlb command + {AtCommand_RecallAll, "@recallall", 80, atcommand_recallall}, + {AtCommand_CharSkReset, "@charskreset", 60, atcommand_charskreset}, + {AtCommand_CharStReset, "@charstreset", 60, atcommand_charstreset}, + {AtCommand_ReloadItemDB, "@reloaditemdb", 99, atcommand_reloaditemdb}, // admin command + {AtCommand_ReloadMobDB, "@reloadmobdb", 99, atcommand_reloadmobdb}, // admin command + {AtCommand_ReloadSkillDB, "@reloadskilldb", 99, atcommand_reloadskilldb}, // admin command + {AtCommand_ReloadScript, "@reloadscript", 99, atcommand_reloadscript}, // admin command + {AtCommand_ReloadGMDB, "@reloadgmdb", 99, atcommand_reloadgmdb}, // admin command + {AtCommand_CharReset, "@charreset", 60, atcommand_charreset}, + {AtCommand_CharModel, "@charmodel", 50, atcommand_charmodel}, + {AtCommand_CharSKPoint, "@charskpoint", 60, atcommand_charskpoint}, + {AtCommand_CharSTPoint, "@charstpoint", 60, atcommand_charstpoint}, + {AtCommand_CharZeny, "@charzeny", 60, atcommand_charzeny}, + {AtCommand_MapInfo, "@mapinfo", 99, atcommand_mapinfo}, + {AtCommand_Dye, "@dye", 40, atcommand_dye}, // by fritz + {AtCommand_Dye, "@ccolor", 40, atcommand_dye}, // by fritz + {AtCommand_HairStyle, "@hairstyle", 40, atcommand_hair_style}, // by fritz + {AtCommand_HairColor, "@haircolor", 40, atcommand_hair_color}, // by fritz + {AtCommand_AllStats, "@allstats", 60, atcommand_all_stats}, // by fritz + {AtCommand_CharChangeSex, "@charchangesex", 60, atcommand_char_change_sex}, // by Yor + {AtCommand_CharBlock, "@block", 60, atcommand_char_block}, // by Yor + {AtCommand_CharUnBlock, "@unblock", 60, atcommand_char_unblock}, // by Yor + {AtCommand_CharBan, "@ban", 60, atcommand_char_ban}, // by Yor + {AtCommand_CharUnBan, "@unban", 60, atcommand_char_unban}, // by Yor + {AtCommand_MountPeco, "@mountpeco", 20, atcommand_mount_peco}, // by Valaris + {AtCommand_CharMountPeco, "@charmountpeco", 50, atcommand_char_mount_peco}, // by Yor + {AtCommand_GuildSpy, "@guildspy", 60, atcommand_guildspy}, // [Syrus22] + {AtCommand_PartySpy, "@partyspy", 60, atcommand_partyspy}, // [Syrus22] + {AtCommand_GuildRecall, "@guildrecall", 60, atcommand_guildrecall}, // by Yor + {AtCommand_PartyRecall, "@partyrecall", 60, atcommand_partyrecall}, // by Yor + {AtCommand_Enablenpc, "@enablenpc", 80, atcommand_enablenpc}, // [] + {AtCommand_Disablenpc, "@disablenpc", 80, atcommand_disablenpc}, // [] + {AtCommand_ServerTime, "@servertime", 0, atcommand_servertime}, // by Yor + {AtCommand_CharDelItem, "@chardelitem", 60, atcommand_chardelitem}, // by Yor + {AtCommand_ListNearby, "@listnearby", 40, atcommand_list_nearby}, // by Yor + {AtCommand_Jail, "@jail", 60, atcommand_jail}, // by Yor + {AtCommand_UnJail, "@unjail", 60, atcommand_unjail}, // by Yor + {AtCommand_Disguise, "@disguise", 20, atcommand_disguise}, // [Valaris] + {AtCommand_UnDisguise, "@undisguise", 20, atcommand_undisguise}, // by Yor + {AtCommand_IgnoreList, "@ignorelist", 0, atcommand_ignorelist}, // by Yor + {AtCommand_CharIgnoreList, "@charignorelist", 20, atcommand_charignorelist}, // by Yor + {AtCommand_IgnoreList, "@inall", 20, atcommand_inall}, // by Yor + {AtCommand_ExAll, "@exall", 20, atcommand_exall}, // by Yor + {AtCommand_CharDisguise, "@chardisguise", 60, atcommand_chardisguise}, // Kalaspuff + {AtCommand_CharUnDisguise, "@charundisguise", 60, atcommand_charundisguise}, // Kalaspuff + {AtCommand_EMail, "@email", 0, atcommand_email}, // by Yor + {AtCommand_Effect, "@effect", 40, atcommand_effect}, // by Apple + {AtCommand_Char_Item_List, "@charitemlist", 40, atcommand_character_item_list}, // by Yor + {AtCommand_Char_Storage_List, "@charstoragelist", 40, atcommand_character_storage_list}, // by Yor + {AtCommand_Char_Cart_List, "@charcartlist", 40, atcommand_character_cart_list}, // by Yor + {AtCommand_Follow, "@follow", 10, atcommand_follow}, // by MouseJstr + {AtCommand_AddWarp, "@addwarp", 20, atcommand_addwarp}, // by MouseJstr + {AtCommand_SkillOn, "@skillon", 20, atcommand_skillon}, // by MouseJstr + {AtCommand_SkillOff, "@skilloff", 20, atcommand_skilloff}, // by MouseJstr + {AtCommand_Killer, "@killer", 60, atcommand_killer}, // by MouseJstr + {AtCommand_NpcMove, "@npcmove", 20, atcommand_npcmove}, // by MouseJstr + {AtCommand_Killable, "@killable", 40, atcommand_killable}, // by MouseJstr + {AtCommand_CharKillable, "@charkillable", 40, atcommand_charkillable}, // by MouseJstr + {AtCommand_Chareffect, "@chareffect", 40, atcommand_chareffect}, // MouseJstr + //{ AtCommand_Chardye, "@chardye", 40, atcommand_chardye }, // MouseJstr + //{ AtCommand_Charhairstyle, "@charhairstyle", 40, atcommand_charhairstyle }, // MouseJstr + //{ AtCommand_Charhaircolor, "@charhaircolor", 40, atcommand_charhaircolor }, // MouseJstr + {AtCommand_Dropall, "@dropall", 40, atcommand_dropall}, // MouseJstr + {AtCommand_Chardropall, "@chardropall", 40, atcommand_chardropall}, // MouseJstr + {AtCommand_Storeall, "@storeall", 40, atcommand_storeall}, // MouseJstr + {AtCommand_Charstoreall, "@charstoreall", 40, atcommand_charstoreall}, // MouseJstr + {AtCommand_Skillid, "@skillid", 40, atcommand_skillid}, // MouseJstr + {AtCommand_Useskill, "@useskill", 40, atcommand_useskill}, // MouseJstr + {AtCommand_Rain, "@rain", 99, atcommand_rain}, + {AtCommand_Snow, "@snow", 99, atcommand_snow}, + {AtCommand_Sakura, "@sakura", 99, atcommand_sakura}, + {AtCommand_Fog, "@fog", 99, atcommand_fog}, + {AtCommand_Leaves, "@leaves", 99, atcommand_leaves}, + //{ AtCommand_Shuffle, "@shuffle", 99, atcommand_shuffle }, + //{ AtCommand_Maintenance, "@maintenance", 99, atcommand_maintenance }, + //{ AtCommand_Misceffect, "@misceffect", 60, atcommand_misceffect }, + {AtCommand_Summon, "@summon", 60, atcommand_summon}, + {AtCommand_AdjGmLvl, "@adjgmlvl", 99, atcommand_adjgmlvl}, + {AtCommand_AdjCmdLvl, "@adjcmdlvl", 99, atcommand_adjcmdlvl}, + {AtCommand_Trade, "@trade", 60, atcommand_trade}, + {AtCommand_UnMute, "@unmute", 60, atcommand_unmute}, // [Valaris] + {AtCommand_UnMute, "@charwipe", 60, atcommand_char_wipe}, // [Fate] + {AtCommand_SetMagic, "@setmagic", 99, atcommand_set_magic}, // [Fate] + {AtCommand_MagicInfo, "@magicinfo", 60, atcommand_magic_info}, // [Fate] + {AtCommand_Log, "@log", 60, atcommand_log}, // [Fate] + {AtCommand_Log, "@l", 60, atcommand_log}, // [Fate] + {AtCommand_Tee, "@tee", 60, atcommand_tee}, // [Fate] + {AtCommand_Tee, "@t", 60, atcommand_tee}, // [Fate] + {AtCommand_Invisible, "@invisible", 60, atcommand_invisible}, // [Fate] + {AtCommand_Visible, "@visible", 60, atcommand_visible}, // [Fate] + {AtCommand_IterateForward, "@hugo", 60, atcommand_iterate_forward_over_players}, // [Fate] + {AtCommand_IterateBackward, "@linus", 60, atcommand_iterate_backwards_over_players}, // [Fate] + {AtCommand_IterateBackward, "@sp-info", 40, atcommand_skillpool_info}, // [Fate] + {AtCommand_IterateBackward, "@sp-focus", 80, atcommand_skillpool_focus}, // [Fate] + {AtCommand_IterateBackward, "@sp-unfocus", 80, atcommand_skillpool_unfocus}, // [Fate] + {AtCommand_IterateBackward, "@skill-learn", 80, atcommand_skill_learn}, // [Fate] + {AtCommand_Wgm, "@wgm", 0, atcommand_wgm}, // add new commands before this line - { AtCommand_Unknown, NULL, 1, NULL } + {AtCommand_Unknown, NULL, 1, NULL} }; /*==================================================== * This function return the name of the job (by [Yor]) *---------------------------------------------------- */ -char * job_name(int class) { - switch (class) { - case 0: return "Novice"; - case 1: return "Swordsman"; - case 2: return "Mage"; - case 3: return "Archer"; - case 4: return "Acolyte"; - case 5: return "Merchant"; - case 6: return "Thief"; - case 7: return "Knight"; - case 8: return "Priest"; - case 9: return "Wizard"; - case 10: return "Blacksmith"; - case 11: return "Hunter"; - case 12: return "Assassin"; - case 13: return "Knight 2"; - case 14: return "Crusader"; - case 15: return "Monk"; - case 16: return "Sage"; - case 17: return "Rogue"; - case 18: return "Alchemist"; - case 19: return "Bard"; - case 20: return "Dancer"; - case 21: return "Crusader 2"; - case 22: return "Wedding"; - case 23: return "Super Novice"; - case 4001: return "Novice High"; - case 4002: return "Swordsman High"; - case 4003: return "Mage High"; - case 4004: return "Archer High"; - case 4005: return "Acolyte High"; - case 4006: return "Merchant High"; - case 4007: return "Thief High"; - case 4008: return "Lord Knight"; - case 4009: return "High Priest"; - case 4010: return "High Wizard"; - case 4011: return "Whitesmith"; - case 4012: return "Sniper"; - case 4013: return "Assassin Cross"; - case 4014: return "Peko Knight"; - case 4015: return "Paladin"; - case 4016: return "Champion"; - case 4017: return "Professor"; - case 4018: return "Stalker"; - case 4019: return "Creator"; - case 4020: return "Clown"; - case 4021: return "Gypsy"; - case 4022: return "Peko Paladin"; - case 4023: return "Baby Novice"; - case 4024: return "Baby Swordsman"; - case 4025: return "Baby Mage"; - case 4026: return "Baby Archer"; - case 4027: return "Baby Acolyte"; - case 4028: return "Baby Merchant"; - case 4029: return "Baby Thief"; - case 4030: return "Baby Knight"; - case 4031: return "Baby Priest"; - case 4032: return "Baby Wizard"; - case 4033: return "Baby Blacksmith"; - case 4034: return "Baby Hunter"; - case 4035: return "Baby Assassin"; - case 4036: return "Baby Peco Knight"; - case 4037: return "Baby Crusader"; - case 4038: return "Baby Monk"; - case 4039: return "Baby Sage"; - case 4040: return "Baby Rogue"; - case 4041: return "Baby Alchemist"; - case 4042: return "Baby Bard"; - case 4043: return "Baby Dancer"; - case 4044: return "Baby Peco Crusader"; - case 4045: return "Super Baby"; - } - return "Unknown Job"; +char *job_name (int class) +{ + switch (class) + { + case 0: + return "Novice"; + case 1: + return "Swordsman"; + case 2: + return "Mage"; + case 3: + return "Archer"; + case 4: + return "Acolyte"; + case 5: + return "Merchant"; + case 6: + return "Thief"; + case 7: + return "Knight"; + case 8: + return "Priest"; + case 9: + return "Wizard"; + case 10: + return "Blacksmith"; + case 11: + return "Hunter"; + case 12: + return "Assassin"; + case 13: + return "Knight 2"; + case 14: + return "Crusader"; + case 15: + return "Monk"; + case 16: + return "Sage"; + case 17: + return "Rogue"; + case 18: + return "Alchemist"; + case 19: + return "Bard"; + case 20: + return "Dancer"; + case 21: + return "Crusader 2"; + case 22: + return "Wedding"; + case 23: + return "Super Novice"; + case 4001: + return "Novice High"; + case 4002: + return "Swordsman High"; + case 4003: + return "Mage High"; + case 4004: + return "Archer High"; + case 4005: + return "Acolyte High"; + case 4006: + return "Merchant High"; + case 4007: + return "Thief High"; + case 4008: + return "Lord Knight"; + case 4009: + return "High Priest"; + case 4010: + return "High Wizard"; + case 4011: + return "Whitesmith"; + case 4012: + return "Sniper"; + case 4013: + return "Assassin Cross"; + case 4014: + return "Peko Knight"; + case 4015: + return "Paladin"; + case 4016: + return "Champion"; + case 4017: + return "Professor"; + case 4018: + return "Stalker"; + case 4019: + return "Creator"; + case 4020: + return "Clown"; + case 4021: + return "Gypsy"; + case 4022: + return "Peko Paladin"; + case 4023: + return "Baby Novice"; + case 4024: + return "Baby Swordsman"; + case 4025: + return "Baby Mage"; + case 4026: + return "Baby Archer"; + case 4027: + return "Baby Acolyte"; + case 4028: + return "Baby Merchant"; + case 4029: + return "Baby Thief"; + case 4030: + return "Baby Knight"; + case 4031: + return "Baby Priest"; + case 4032: + return "Baby Wizard"; + case 4033: + return "Baby Blacksmith"; + case 4034: + return "Baby Hunter"; + case 4035: + return "Baby Assassin"; + case 4036: + return "Baby Peco Knight"; + case 4037: + return "Baby Crusader"; + case 4038: + return "Baby Monk"; + case 4039: + return "Baby Sage"; + case 4040: + return "Baby Rogue"; + case 4041: + return "Baby Alchemist"; + case 4042: + return "Baby Bard"; + case 4043: + return "Baby Dancer"; + case 4044: + return "Baby Peco Crusader"; + case 4045: + return "Super Baby"; + } + return "Unknown Job"; } //----------------------------------------------------------- // Return the message string of the specified number by [Yor] //----------------------------------------------------------- -char * msg_txt(int msg_number) { - if (msg_number >= 0 && msg_number < (int)(sizeof(msg_table) / sizeof(msg_table[0])) && - msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0') - return msg_table[msg_number]; +char *msg_txt (int msg_number) +{ + if (msg_number >= 0 + && msg_number < (int) (sizeof (msg_table) / sizeof (msg_table[0])) + && msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0') + return msg_table[msg_number]; - return "??"; + return "??"; } //------------------------------------------------------------ // E-mail check: return 0 (not correct) or 1 (valid). by [Yor] //------------------------------------------------------------ -int e_mail_check(unsigned char *email) { - char ch; - unsigned char* last_arobas; +int e_mail_check (unsigned char *email) +{ + char ch; + unsigned char *last_arobas; - // athena limits - if (strlen(email) < 3 || strlen(email) > 39) - return 0; + // athena limits + if (strlen (email) < 3 || strlen (email) > 39) + return 0; - // part of RFC limits (official reference of e-mail description) - if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@') - return 0; + // part of RFC limits (official reference of e-mail description) + if (strchr (email, '@') == NULL || email[strlen (email) - 1] == '@') + return 0; - if (email[strlen(email)-1] == '.') - return 0; + if (email[strlen (email) - 1] == '.') + return 0; - last_arobas = strrchr(email, '@'); + last_arobas = strrchr (email, '@'); - if (strstr(last_arobas, "@.") != NULL || - strstr(last_arobas, "..") != NULL) - return 0; + if (strstr (last_arobas, "@.") != NULL || + strstr (last_arobas, "..") != NULL) + return 0; - for(ch = 1; ch < 32; ch++) { - if (strchr(last_arobas, ch) != NULL) { - return 0; - break; - } - } + for (ch = 1; ch < 32; ch++) + { + if (strchr (last_arobas, ch) != NULL) + { + return 0; + break; + } + } - if (strchr(last_arobas, ' ') != NULL || - strchr(last_arobas, ';') != NULL) - return 0; + if (strchr (last_arobas, ' ') != NULL || + strchr (last_arobas, ';') != NULL) + return 0; - // all correct - return 1; + // all correct + return 1; } /*========================================== * get_atcommand_level @コマンドの必要レベルを取得 *------------------------------------------ */ -int get_atcommand_level(const AtCommandType type) { - int i; +int get_atcommand_level (const AtCommandType type) +{ + int i; - for (i = 0; atcommand_info[i].type != AtCommand_None; i++) - if (atcommand_info[i].type == type) - return atcommand_info[i].level; + for (i = 0; atcommand_info[i].type != AtCommand_None; i++) + if (atcommand_info[i].type == type) + return atcommand_info[i].level; - return 100; // 100: command can not be used + return 100; // 100: command can not be used } - /*======================================== * At-command logging */ -void log_atcommand(struct map_session_data *sd, const char *fmt, ...) { - char message[512]; - va_list ap; +void log_atcommand (struct map_session_data *sd, const char *fmt, ...) +{ + char message[512]; + va_list ap; - va_start(ap, fmt); - vsnprintf(message, 511, fmt, ap); - va_end(ap); + va_start (ap, fmt); + vsnprintf (message, 511, fmt, ap); + va_end (ap); - if (pc_isGM(sd)) - gm_log("%s(%d,%d) %s : %s", map[sd->bl.m].name, sd->bl.x, - sd->bl.y, sd->status.name, message); + if (pc_isGM (sd)) + gm_log ("%s(%d,%d) %s : %s", map[sd->bl.m].name, sd->bl.x, + sd->bl.y, sd->status.name, message); } char *gm_logfile_name = NULL; @@ -571,264 +653,301 @@ char *gm_logfile_name = NULL; * Log a timestamped line to GM log file *------------------------------------------ */ -void gm_log(const char *fmt, ...) { - static int last_logfile_nr = 0; - static FILE *gm_logfile = NULL; - time_t time_v; - struct tm ctime; - int month, year, logfile_nr; - char message[512]; - va_list ap; +void gm_log (const char *fmt, ...) +{ + static int last_logfile_nr = 0; + static FILE *gm_logfile = NULL; + time_t time_v; + struct tm ctime; + int month, year, logfile_nr; + char message[512]; + va_list ap; - if (!gm_logfile_name) - return; + if (!gm_logfile_name) + return; - va_start(ap, fmt); - vsnprintf(message, 511, fmt, ap); - va_end(ap); + va_start (ap, fmt); + vsnprintf (message, 511, fmt, ap); + va_end (ap); - time(&time_v); - gmtime_r(&time_v, &ctime); + time (&time_v); + gmtime_r (&time_v, &ctime); - year = ctime.tm_year + 1900; - month = ctime.tm_mon + 1; - logfile_nr = (year * 12) + month; + year = ctime.tm_year + 1900; + month = ctime.tm_mon + 1; + logfile_nr = (year * 12) + month; - if (logfile_nr != last_logfile_nr) { - char *fullname = malloc(strlen(gm_logfile_name) + 10); - sprintf(fullname, "%s.%04d-%02d", gm_logfile_name, year, month); + if (logfile_nr != last_logfile_nr) + { + char *fullname = malloc (strlen (gm_logfile_name) + 10); + sprintf (fullname, "%s.%04d-%02d", gm_logfile_name, year, month); - if (gm_logfile) - fclose_(gm_logfile); + if (gm_logfile) + fclose_ (gm_logfile); - gm_logfile = fopen_(fullname, "a"); - free(fullname); + gm_logfile = fopen_ (fullname, "a"); + free (fullname); - if (!gm_logfile) { - perror("GM log file"); - gm_logfile_name = NULL; - } - last_logfile_nr = logfile_nr; - } + if (!gm_logfile) + { + perror ("GM log file"); + gm_logfile_name = NULL; + } + last_logfile_nr = logfile_nr; + } - fprintf(gm_logfile, "[%04d-%02d-%02d %02d:%02d:%02d] %s\n", - year, month, ctime.tm_mday, ctime.tm_hour, - ctime.tm_min, ctime.tm_sec, message); + fprintf (gm_logfile, "[%04d-%02d-%02d %02d:%02d:%02d] %s\n", + year, month, ctime.tm_mday, ctime.tm_hour, + ctime.tm_min, ctime.tm_sec, message); - fflush(gm_logfile); + fflush (gm_logfile); } - /*========================================== *is_atcommand @コマンドに存在するかどうか確認する *------------------------------------------ */ AtCommandType -is_atcommand(const int fd, struct map_session_data* sd, const char* message, int gmlvl) { - const char* str = message; - int s_flag = 0; - AtCommandInfo info; - AtCommandType type; - - nullpo_retr(AtCommand_None, sd); - - if (!message || !*message) - return AtCommand_None; - - memset(&info, 0, sizeof(info)); - str += strlen(sd->status.name); - while (*str && (isspace(*str) || (s_flag == 0 && *str == ':'))) { - if (*str == ':') - s_flag = 1; - str++; - } - if (!*str) - return AtCommand_None; - - type = atcommand(gmlvl > 0 ? gmlvl : pc_isGM(sd), str, &info); - if (type != AtCommand_None) { - char command[100]; - char output[200]; - const char* p = str; - memset(command, '\0', sizeof(command)); - memset(output, '\0', sizeof(output)); - while (*p && !isspace(*p)) - p++; - if (p - str >= sizeof(command)) // too long - return AtCommand_Unknown; - strncpy(command, str, p - str); - while (isspace(*p)) - p++; - - if (type == AtCommand_Unknown || info.proc == NULL) { - sprintf(output, msg_table[153], command); // %s is Unknown Command. - clif_displaymessage(fd, output); - } else { - if (info.proc(fd, sd, command, p) != 0) { - // Command can not be executed - sprintf(output, msg_table[154], command); // %s failed. - clif_displaymessage(fd, output); - } else { - if (get_atcommand_level(type) != 0) // Don't log level 0 commands - log_atcommand(sd, "%s %s", command, p); - } - } +is_atcommand (const int fd, struct map_session_data *sd, const char *message, + int gmlvl) +{ + const char *str = message; + int s_flag = 0; + AtCommandInfo info; + AtCommandType type; + + nullpo_retr (AtCommand_None, sd); + + if (!message || !*message) + return AtCommand_None; + + memset (&info, 0, sizeof (info)); + str += strlen (sd->status.name); + while (*str && (isspace (*str) || (s_flag == 0 && *str == ':'))) + { + if (*str == ':') + s_flag = 1; + str++; + } + if (!*str) + return AtCommand_None; + + type = atcommand (gmlvl > 0 ? gmlvl : pc_isGM (sd), str, &info); + if (type != AtCommand_None) + { + char command[100]; + char output[200]; + const char *p = str; + memset (command, '\0', sizeof (command)); + memset (output, '\0', sizeof (output)); + while (*p && !isspace (*p)) + p++; + if (p - str >= sizeof (command)) // too long + return AtCommand_Unknown; + strncpy (command, str, p - str); + while (isspace (*p)) + p++; + + if (type == AtCommand_Unknown || info.proc == NULL) + { + sprintf (output, msg_table[153], command); // %s is Unknown Command. + clif_displaymessage (fd, output); + } + else + { + if (info.proc (fd, sd, command, p) != 0) + { + // Command can not be executed + sprintf (output, msg_table[154], command); // %s failed. + clif_displaymessage (fd, output); + } + else + { + if (get_atcommand_level (type) != 0) // Don't log level 0 commands + log_atcommand (sd, "%s %s", command, p); + } + } - return info.type; - } + return info.type; + } - return AtCommand_None; + return AtCommand_None; } /*========================================== * *------------------------------------------ */ -AtCommandType atcommand(const int level, const char* message, struct AtCommandInfo* info) { - char* p = (char *)message; // it's 'char' and not 'const char' to have possibility to modify the first character if necessary - - if (!info) - return AtCommand_None; - if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd) - return AtCommand_None; - if (!p || !*p) { - fprintf(stderr, "at command message is empty\n"); - return AtCommand_None; - } - - if (*p == command_symbol) { // check first char. - char command[101]; - int i = 0; - memset(info, 0, sizeof(AtCommandInfo)); - sscanf(p, "%100s", command); - command[sizeof(command)-1] = '\0'; - - while (atcommand_info[i].type != AtCommand_Unknown) { - if (strcmpi(command+1, atcommand_info[i].command+1) == 0 && level >= atcommand_info[i].level) { - p[0] = atcommand_info[i].command[0]; // set correct first symbol for after. - break; - } - i++; - } - - if (atcommand_info[i].type == AtCommand_Unknown) { - // doesn't return Unknown if player is normal player (display the text, not display: unknown command) - if (level == 0) - return AtCommand_None; - else - return AtCommand_Unknown; - } - memcpy(info, &atcommand_info[i], sizeof atcommand_info[i]); - } else { - return AtCommand_None; - } - - return info->type; +AtCommandType atcommand (const int level, const char *message, + struct AtCommandInfo * info) +{ + char *p = (char *) message; // it's 'char' and not 'const char' to have possibility to modify the first character if necessary + + if (!info) + return AtCommand_None; + if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd) + return AtCommand_None; + if (!p || !*p) + { + fprintf (stderr, "at command message is empty\n"); + return AtCommand_None; + } + + if (*p == command_symbol) + { // check first char. + char command[101]; + int i = 0; + memset (info, 0, sizeof (AtCommandInfo)); + sscanf (p, "%100s", command); + command[sizeof (command) - 1] = '\0'; + + while (atcommand_info[i].type != AtCommand_Unknown) + { + if (strcmpi (command + 1, atcommand_info[i].command + 1) == 0 + && level >= atcommand_info[i].level) + { + p[0] = atcommand_info[i].command[0]; // set correct first symbol for after. + break; + } + i++; + } + + if (atcommand_info[i].type == AtCommand_Unknown) + { + // doesn't return Unknown if player is normal player (display the text, not display: unknown command) + if (level == 0) + return AtCommand_None; + else + return AtCommand_Unknown; + } + memcpy (info, &atcommand_info[i], sizeof atcommand_info[i]); + } + else + { + return AtCommand_None; + } + + return info->type; } /*========================================== * *------------------------------------------ */ -static int atkillmonster_sub(struct block_list *bl, va_list ap) { - int flag = va_arg(ap, int); +static int atkillmonster_sub (struct block_list *bl, va_list ap) +{ + int flag = va_arg (ap, int); - nullpo_retr(0, bl); + nullpo_retr (0, bl); - if (flag) - mob_damage(NULL, (struct mob_data *)bl, ((struct mob_data *)bl)->hp, 2); - else - mob_delete((struct mob_data *)bl); + if (flag) + mob_damage (NULL, (struct mob_data *) bl, + ((struct mob_data *) bl)->hp, 2); + else + mob_delete ((struct mob_data *) bl); - return 0; + return 0; } /*========================================== * Read Message Data *------------------------------------------ */ -int msg_config_read(const char *cfgName) { - int msg_number; - char line[1024], w1[1024], w2[1024]; - FILE *fp; +int msg_config_read (const char *cfgName) +{ + int msg_number; + char line[1024], w1[1024], w2[1024]; + FILE *fp; - if ((fp = fopen_(cfgName, "r")) == NULL) { - printf("Messages file not found: %s\n", cfgName); - return 1; - } + if ((fp = fopen_ (cfgName, "r")) == NULL) + { + printf ("Messages file not found: %s\n", cfgName); + return 1; + } - while(fgets(line, sizeof(line)-1, fp)) { - if (line[0] == '/' && line[1] == '/') - continue; - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) { - if (strcmpi(w1, "import") == 0) { - msg_config_read(w2); - } else { - msg_number = atoi(w1); - if (msg_number >= 0 && msg_number < (int)(sizeof(msg_table) / sizeof(msg_table[0]))) - strcpy(msg_table[msg_number], w2); - // printf("message #%d: '%s'.\n", msg_number, msg_table[msg_number]); - } - } - } - fclose_(fp); + while (fgets (line, sizeof (line) - 1, fp)) + { + if (line[0] == '/' && line[1] == '/') + continue; + if (sscanf (line, "%[^:]: %[^\r\n]", w1, w2) == 2) + { + if (strcmpi (w1, "import") == 0) + { + msg_config_read (w2); + } + else + { + msg_number = atoi (w1); + if (msg_number >= 0 + && msg_number < + (int) (sizeof (msg_table) / sizeof (msg_table[0]))) + strcpy (msg_table[msg_number], w2); + // printf("message #%d: '%s'.\n", msg_number, msg_table[msg_number]); + } + } + } + fclose_ (fp); - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -static AtCommandInfo* get_atcommandinfo_byname(const char* name) { - int i; +static AtCommandInfo *get_atcommandinfo_byname (const char *name) +{ + int i; - for (i = 0; atcommand_info[i].type != AtCommand_Unknown; i++) - if (strcmpi(atcommand_info[i].command + 1, name) == 0) - return &atcommand_info[i]; + for (i = 0; atcommand_info[i].type != AtCommand_Unknown; i++) + if (strcmpi (atcommand_info[i].command + 1, name) == 0) + return &atcommand_info[i]; - return NULL; + return NULL; } /*========================================== * *------------------------------------------ */ -int atcommand_config_read(const char *cfgName) { - char line[1024], w1[1024], w2[1024]; - AtCommandInfo* p; - FILE* fp; - - if ((fp = fopen_(cfgName, "r")) == NULL) { - printf("At commands configuration file not found: %s\n", cfgName); - return 1; - } +int atcommand_config_read (const char *cfgName) +{ + char line[1024], w1[1024], w2[1024]; + AtCommandInfo *p; + FILE *fp; - while (fgets(line, sizeof(line)-1, fp)) { - if (line[0] == '/' && line[1] == '/') - continue; + if ((fp = fopen_ (cfgName, "r")) == NULL) + { + printf ("At commands configuration file not found: %s\n", cfgName); + return 1; + } - if (sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2) - continue; - p = get_atcommandinfo_byname(w1); - if (p != NULL) { - p->level = atoi(w2); - if (p->level > 100) - p->level = 100; - else if (p->level < 0) - p->level = 0; - } + while (fgets (line, sizeof (line) - 1, fp)) + { + if (line[0] == '/' && line[1] == '/') + continue; + + if (sscanf (line, "%1023[^:]:%1023s", w1, w2) != 2) + continue; + p = get_atcommandinfo_byname (w1); + if (p != NULL) + { + p->level = atoi (w2); + if (p->level > 100) + p->level = 100; + else if (p->level < 0) + p->level = 0; + } - if (strcmpi(w1, "import") == 0) - atcommand_config_read(w2); - else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 && - w2[0] != '/' && // symbol of standard ragnarok GM commands - w2[0] != '%') // symbol of party chat speaking - command_symbol = w2[0]; - } - fclose_(fp); + if (strcmpi (w1, "import") == 0) + atcommand_config_read (w2); + else if (strcmpi (w1, "command_symbol") == 0 && w2[0] > 31 && w2[0] != '/' && // symbol of standard ragnarok GM commands + w2[0] != '%') // symbol of party chat speaking + command_symbol = w2[0]; + } + fclose_ (fp); - return 0; + return 0; } /*========================================== @@ -841,35 +960,36 @@ int atcommand_config_read(const char *cfgName) { * TAW Specific *------------------------------------------ */ -int atcommand_setup( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_setup (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char buf[256]; - char character[100]; - int level = 1; + char buf[256]; + char character[100]; + int level = 1; - memset(character, '\0', sizeof(character)); + memset (character, '\0', sizeof (character)); - if (!message || !*message || sscanf(message, "%d %99[^\n]", &level, character) < 2) { - clif_displaymessage(fd, "Usage: @setup <level> <char name>"); - return -1; - } - level--; + if (!message || !*message + || sscanf (message, "%d %99[^\n]", &level, character) < 2) + { + clif_displaymessage (fd, "Usage: @setup <level> <char name>"); + return -1; + } + level--; - snprintf(buf, 255, "-255 %s", character); - atcommand_character_baselevel(fd, sd, "@charbaselvl", buf); + snprintf (buf, 255, "-255 %s", character); + atcommand_character_baselevel (fd, sd, "@charbaselvl", buf); - snprintf(buf, 255, "%d %s", level, character); - atcommand_character_baselevel(fd, sd, "@charbaselvl", buf); + snprintf (buf, 255, "%d %s", level, character); + atcommand_character_baselevel (fd, sd, "@charbaselvl", buf); - snprintf(buf, 255, "+10 %s", character); - atcommand_character_joblevel(fd, sd, "@charjoblvl", buf); + snprintf (buf, 255, "+10 %s", character); + atcommand_character_joblevel (fd, sd, "@charjoblvl", buf); - snprintf(buf, 255, "018-1.gat 24 98 %s", character); - atcommand_charwarp(fd, sd, "@charwarp", buf); + snprintf (buf, 255, "018-1.gat 24 98 %s", character); + atcommand_charwarp (fd, sd, "@charwarp", buf); - return(0); + return (0); } @@ -877,1366 +997,1622 @@ int atcommand_setup( * @rura+ *------------------------------------------ */ -int atcommand_charwarp( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char map_name[100]; - char character[100]; - int x = 0, y = 0; - struct map_session_data *pl_sd; - int m; - - memset(map_name, '\0', sizeof(map_name)); - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%99s %d %d %99[^\n]", map_name, &x, &y, character) < 4) { - clif_displaymessage(fd, "Usage: @charwarp/@rura+ <mapname> <x> <y> <char name>"); - return -1; - } - - if (x <= 0) - x = MRAND(399) + 1; - if (y <= 0) - y = MRAND(399) + 1; - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can rura+ only lower or same GM level - if (x > 0 && x < 400 && y > 0 && y < 400) { - m = map_mapname2mapid(map_name); - if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp someone to this map."); - return -1; - } - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp this player from its actual map."); - return -1; - } - if (pc_setpos(pl_sd, map_name, x, y, 3) == 0) { - clif_displaymessage(pl_sd->fd, msg_table[0]); // Warped. - clif_displaymessage(fd, msg_table[15]); // Player warped (message sends to player too). - } else { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[2]); // Coordinates out of range. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +int atcommand_charwarp (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char map_name[100]; + char character[100]; + int x = 0, y = 0; + struct map_session_data *pl_sd; + int m; + + memset (map_name, '\0', sizeof (map_name)); + memset (character, '\0', sizeof (character)); + + if (!message || !*message + || sscanf (message, "%99s %d %d %99[^\n]", map_name, &x, &y, + character) < 4) + { + clif_displaymessage (fd, + "Usage: @charwarp/@rura+ <mapname> <x> <y> <char name>"); + return -1; + } + + if (x <= 0) + x = MRAND (399) + 1; + if (y <= 0) + y = MRAND (399) + 1; + if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat) + strcat (map_name, ".gat"); + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can rura+ only lower or same GM level + if (x > 0 && x < 400 && y > 0 && y < 400) + { + m = map_mapname2mapid (map_name); + if (m >= 0 && map[m].flag.nowarpto + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp someone to this map."); + return -1; + } + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp this player from its actual map."); + return -1; + } + if (pc_setpos (pl_sd, map_name, x, y, 3) == 0) + { + clif_displaymessage (pl_sd->fd, msg_table[0]); // Warped. + clif_displaymessage (fd, msg_table[15]); // Player warped (message sends to player too). + } + else + { + clif_displaymessage (fd, msg_table[1]); // Map not found. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[2]); // Coordinates out of range. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_warp(const int fd, struct map_session_data* sd, const char* command, const char* message) +int atcommand_warp (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char map_name[100]; - int x = 0, y = 0; - int m; - - memset(map_name, '\0', sizeof(map_name)); + char map_name[100]; + int x = 0, y = 0; + int m; - if (!message || !*message || sscanf(message, "%99s %d %d", map_name, &x, &y) < 1) { - clif_displaymessage(fd, "Please, enter a map (usage: @warp <mapname> <x> <y>)."); - return -1; - } + memset (map_name, '\0', sizeof (map_name)); - if (x <= 0) - x = MRAND(399) + 1; - if (y <= 0) - y = MRAND(399) + 1; - - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); + if (!message || !*message + || sscanf (message, "%99s %d %d", map_name, &x, &y) < 1) + { + clif_displaymessage (fd, + "Please, enter a map (usage: @warp <mapname> <x> <y>)."); + return -1; + } - if (x > 0 && x < 400 && y > 0 && y < 400) { - m = map_mapname2mapid(map_name); - if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp you to this map."); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp you from your actual map."); - return -1; - } - if (pc_setpos(sd, map_name, x, y, 3) == 0) - clif_displaymessage(fd, msg_table[0]); // Warped. - else { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[2]); // Coordinates out of range. - return -1; - } + if (x <= 0) + x = MRAND (399) + 1; + if (y <= 0) + y = MRAND (399) + 1; + + if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat) + strcat (map_name, ".gat"); + + if (x > 0 && x < 400 && y > 0 && y < 400) + { + m = map_mapname2mapid (map_name); + if (m >= 0 && map[m].flag.nowarpto + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp you to this map."); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp you from your actual map."); + return -1; + } + if (pc_setpos (sd, map_name, x, y, 3) == 0) + clif_displaymessage (fd, msg_table[0]); // Warped. + else + { + clif_displaymessage (fd, msg_table[1]); // Map not found. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[2]); // Coordinates out of range. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_where(const int fd, struct map_session_data* sd, const char* command, const char* message) +int atcommand_where (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; - char output[200]; - struct map_session_data *pl_sd; + char character[100]; + char output[200]; + struct map_session_data *pl_sd; - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); + memset (character, '\0', sizeof (character)); + memset (output, '\0', sizeof (output)); - if (sscanf(message, "%99[^\n]", character) < 1) - strcpy(character, sd->status.name); + if (sscanf (message, "%99[^\n]", character) < 1) + strcpy (character, sd->status.name); - if ((pl_sd = map_nick2sd(character)) != NULL && - !((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pc_isGM(pl_sd) > pc_isGM(sd)))) { // you can look only lower or same level - sprintf(output, "%s: %s (%d,%d)", pl_sd->status.name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); - clif_displaymessage(fd, output); - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } + if ((pl_sd = map_nick2sd (character)) != NULL && + !((battle_config.hide_GM_session + || (pl_sd->status.option & OPTION_HIDE)) + && (pc_isGM (pl_sd) > pc_isGM (sd)))) + { // you can look only lower or same level + sprintf (output, "%s: %s (%d,%d)", pl_sd->status.name, pl_sd->mapname, + pl_sd->bl.x, pl_sd->bl.y); + clif_displaymessage (fd, output); + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_goto(const int fd, struct map_session_data* sd, const char* command, const char* message) +int atcommand_goto (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; - char output[200]; - struct map_session_data *pl_sd; + char character[100]; + char output[200]; + struct map_session_data *pl_sd; - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); + memset (character, '\0', sizeof (character)); + memset (output, '\0', sizeof (output)); - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>)."); + return -1; + } - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp you to the map of this player."); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp you from your actual map."); - return -1; - } - pc_setpos(sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3); - sprintf(output, msg_table[4], character); // Jump to %s - clif_displaymessage(fd, output); - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp you to the map of this player."); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp you from your actual map."); + return -1; + } + pc_setpos (sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3); + sprintf (output, msg_table[4], character); // Jump to %s + clif_displaymessage (fd, output); + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_jump(const int fd, struct map_session_data* sd, const char* command, const char* message) +int atcommand_jump (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char output[200]; - int x = 0, y = 0; + char output[200]; + int x = 0, y = 0; - memset(output, '\0', sizeof(output)); + memset (output, '\0', sizeof (output)); - sscanf(message, "%d %d", &x, &y); + sscanf (message, "%d %d", &x, &y); - if (x <= 0) - x = MRAND(399) + 1; - if (y <= 0) - y = MRAND(399) + 1; - if (x > 0 && x < 400 && y > 0 && y < 400) { - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp you to your actual map."); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp you from your actual map."); - return -1; - } - pc_setpos(sd, sd->mapname, x, y, 3); - sprintf(output, msg_table[5], x, y); // Jump to %d %d - clif_displaymessage(fd, output); - } else { - clif_displaymessage(fd, msg_table[2]); // Coordinates out of range. - return -1; - } + if (x <= 0) + x = MRAND (399) + 1; + if (y <= 0) + y = MRAND (399) + 1; + if (x > 0 && x < 400 && y > 0 && y < 400) + { + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp you to your actual map."); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp you from your actual map."); + return -1; + } + pc_setpos (sd, sd->mapname, x, y, 3); + sprintf (output, msg_table[5], x, y); // Jump to %d %d + clif_displaymessage (fd, output); + } + else + { + clif_displaymessage (fd, msg_table[2]); // Coordinates out of range. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_who( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char output[200]; - struct map_session_data *pl_sd; - int i, j, count; - int pl_GM_level, GM_level; - char match_text[100]; - char player_name[24]; - - memset(output, '\0', sizeof(output)); - memset(match_text, '\0', sizeof(match_text)); - memset(player_name, '\0', sizeof(player_name)); - - if (sscanf(message, "%99[^\n]", match_text) < 1) - strcpy(match_text, ""); - for (j = 0; match_text[j]; j++) - match_text[j] = tolower(match_text[j]); - - count = 0; - GM_level = pc_isGM(sd); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { - pl_GM_level = pc_isGM(pl_sd); - if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level - memcpy(player_name, pl_sd->status.name, 24); - for (j = 0; player_name[j]; j++) - player_name[j] = tolower(player_name[j]); - if (strstr(player_name, match_text) != NULL) { // search with no case sensitive - if (pl_GM_level > 0) - sprintf(output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); - else - sprintf(output, "Name: %s | Location: %s %d %d", pl_sd->status.name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); - clif_displaymessage(fd, output); - count++; - } - } - } - } - - if (count == 0) - clif_displaymessage(fd, msg_table[28]); // No player found. - else if (count == 1) - clif_displaymessage(fd, msg_table[29]); // 1 player found. - else { - sprintf(output, msg_table[30], count); // %d players found. - clif_displaymessage(fd, output); - } - - return 0; +int atcommand_who (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char output[200]; + struct map_session_data *pl_sd; + int i, j, count; + int pl_GM_level, GM_level; + char match_text[100]; + char player_name[24]; + + memset (output, '\0', sizeof (output)); + memset (match_text, '\0', sizeof (match_text)); + memset (player_name, '\0', sizeof (player_name)); + + if (sscanf (message, "%99[^\n]", match_text) < 1) + strcpy (match_text, ""); + for (j = 0; match_text[j]; j++) + match_text[j] = tolower (match_text[j]); + + count = 0; + GM_level = pc_isGM (sd); + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth) + { + pl_GM_level = pc_isGM (pl_sd); + if (! + ((battle_config.hide_GM_session + || (pl_sd->status.option & OPTION_HIDE)) + && (pl_GM_level > GM_level))) + { // you can look only lower or same level + memcpy (player_name, pl_sd->status.name, 24); + for (j = 0; player_name[j]; j++) + player_name[j] = tolower (player_name[j]); + if (strstr (player_name, match_text) != NULL) + { // search with no case sensitive + if (pl_GM_level > 0) + sprintf (output, + "Name: %s (GM:%d) | Location: %s %d %d", + pl_sd->status.name, pl_GM_level, + pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); + else + sprintf (output, "Name: %s | Location: %s %d %d", + pl_sd->status.name, pl_sd->mapname, + pl_sd->bl.x, pl_sd->bl.y); + clif_displaymessage (fd, output); + count++; + } + } + } + } + + if (count == 0) + clif_displaymessage (fd, msg_table[28]); // No player found. + else if (count == 1) + clif_displaymessage (fd, msg_table[29]); // 1 player found. + else + { + sprintf (output, msg_table[30], count); // %d players found. + clif_displaymessage (fd, output); + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_whogroup( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char temp0[100]; - char temp1[100]; - char output[200]; - struct map_session_data *pl_sd; - int i, j, count; - int pl_GM_level, GM_level; - char match_text[100]; - char player_name[24]; - struct guild *g; - struct party *p; - - memset(temp0, '\0', sizeof(temp0)); - memset(temp1, '\0', sizeof(temp1)); - memset(output, '\0', sizeof(output)); - memset(match_text, '\0', sizeof(match_text)); - memset(player_name, '\0', sizeof(player_name)); - - if (sscanf(message, "%99[^\n]", match_text) < 1) - strcpy(match_text, ""); - for (j = 0; match_text[j]; j++) - match_text[j] = tolower(match_text[j]); - - count = 0; - GM_level = pc_isGM(sd); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { - pl_GM_level = pc_isGM(pl_sd); - if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level - memcpy(player_name, pl_sd->status.name, 24); - for (j = 0; player_name[j]; j++) - player_name[j] = tolower(player_name[j]); - if (strstr(player_name, match_text) != NULL) { // search with no case sensitive - g = guild_search(pl_sd->status.guild_id); - if (g == NULL) - sprintf(temp1, "None"); - else - sprintf(temp1, "%s", g->name); - p = party_search(pl_sd->status.party_id); - if (p == NULL) - sprintf(temp0, "None"); - else - sprintf(temp0, "%s", p->name); - if (pl_GM_level > 0) - sprintf(output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1); - else - sprintf(output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1); - clif_displaymessage(fd, output); - count++; - } - } - } - } - - if (count == 0) - clif_displaymessage(fd, msg_table[28]); // No player found. - else if (count == 1) - clif_displaymessage(fd, msg_table[29]); // 1 player found. - else { - sprintf(output, msg_table[30], count); // %d players found. - clif_displaymessage(fd, output); - } - - return 0; +int atcommand_whogroup (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char temp0[100]; + char temp1[100]; + char output[200]; + struct map_session_data *pl_sd; + int i, j, count; + int pl_GM_level, GM_level; + char match_text[100]; + char player_name[24]; + struct guild *g; + struct party *p; + + memset (temp0, '\0', sizeof (temp0)); + memset (temp1, '\0', sizeof (temp1)); + memset (output, '\0', sizeof (output)); + memset (match_text, '\0', sizeof (match_text)); + memset (player_name, '\0', sizeof (player_name)); + + if (sscanf (message, "%99[^\n]", match_text) < 1) + strcpy (match_text, ""); + for (j = 0; match_text[j]; j++) + match_text[j] = tolower (match_text[j]); + + count = 0; + GM_level = pc_isGM (sd); + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth) + { + pl_GM_level = pc_isGM (pl_sd); + if (! + ((battle_config.hide_GM_session + || (pl_sd->status.option & OPTION_HIDE)) + && (pl_GM_level > GM_level))) + { // you can look only lower or same level + memcpy (player_name, pl_sd->status.name, 24); + for (j = 0; player_name[j]; j++) + player_name[j] = tolower (player_name[j]); + if (strstr (player_name, match_text) != NULL) + { // search with no case sensitive + g = guild_search (pl_sd->status.guild_id); + if (g == NULL) + sprintf (temp1, "None"); + else + sprintf (temp1, "%s", g->name); + p = party_search (pl_sd->status.party_id); + if (p == NULL) + sprintf (temp0, "None"); + else + sprintf (temp0, "%s", p->name); + if (pl_GM_level > 0) + sprintf (output, + "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", + pl_sd->status.name, pl_GM_level, temp0, + temp1); + else + sprintf (output, + "Name: %s | Party: '%s' | Guild: '%s'", + pl_sd->status.name, temp0, temp1); + clif_displaymessage (fd, output); + count++; + } + } + } + } + + if (count == 0) + clif_displaymessage (fd, msg_table[28]); // No player found. + else if (count == 1) + clif_displaymessage (fd, msg_table[29]); // 1 player found. + else + { + sprintf (output, msg_table[30], count); // %d players found. + clif_displaymessage (fd, output); + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_whomap( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char output[200]; - struct map_session_data *pl_sd; - int i, count; - int pl_GM_level, GM_level; - int map_id; - char map_name[100]; - - memset(output, '\0', sizeof(output)); - memset(map_name, '\0', sizeof(map_name)); - - if (!message || !*message) - map_id = sd->bl.m; - else { - sscanf(message, "%99s", map_name); - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); - if ((map_id = map_mapname2mapid(map_name)) < 0) - map_id = sd->bl.m; - } - - count = 0; - GM_level = pc_isGM(sd); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { - pl_GM_level = pc_isGM(pl_sd); - if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level - if (pl_sd->bl.m == map_id) { - if (pl_GM_level > 0) - sprintf(output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); - else - sprintf(output, "Name: %s | Location: %s %d %d", pl_sd->status.name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); - clif_displaymessage(fd, output); - count++; - } - } - } - } - - if (count == 0) - sprintf(output, msg_table[54], map[map_id].name); // No player found in map '%s'. - else if (count == 1) - sprintf(output, msg_table[55], map[map_id].name); // 1 player found in map '%s'. - else { - sprintf(output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'. - } - clif_displaymessage(fd, output); - - return 0; +int atcommand_whomap (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char output[200]; + struct map_session_data *pl_sd; + int i, count; + int pl_GM_level, GM_level; + int map_id; + char map_name[100]; + + memset (output, '\0', sizeof (output)); + memset (map_name, '\0', sizeof (map_name)); + + if (!message || !*message) + map_id = sd->bl.m; + else + { + sscanf (message, "%99s", map_name); + if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat) + strcat (map_name, ".gat"); + if ((map_id = map_mapname2mapid (map_name)) < 0) + map_id = sd->bl.m; + } + + count = 0; + GM_level = pc_isGM (sd); + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth) + { + pl_GM_level = pc_isGM (pl_sd); + if (! + ((battle_config.hide_GM_session + || (pl_sd->status.option & OPTION_HIDE)) + && (pl_GM_level > GM_level))) + { // you can look only lower or same level + if (pl_sd->bl.m == map_id) + { + if (pl_GM_level > 0) + sprintf (output, + "Name: %s (GM:%d) | Location: %s %d %d", + pl_sd->status.name, pl_GM_level, + pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); + else + sprintf (output, "Name: %s | Location: %s %d %d", + pl_sd->status.name, pl_sd->mapname, + pl_sd->bl.x, pl_sd->bl.y); + clif_displaymessage (fd, output); + count++; + } + } + } + } + + if (count == 0) + sprintf (output, msg_table[54], map[map_id].name); // No player found in map '%s'. + else if (count == 1) + sprintf (output, msg_table[55], map[map_id].name); // 1 player found in map '%s'. + else + { + sprintf (output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'. + } + clif_displaymessage (fd, output); + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_whomapgroup( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char temp0[100]; - char temp1[100]; - char output[200]; - struct map_session_data *pl_sd; - int i, count; - int pl_GM_level, GM_level; - int map_id = 0; - char map_name[100]; - struct guild *g; - struct party *p; - - memset(temp0, '\0', sizeof(temp0)); - memset(temp1, '\0', sizeof(temp1)); - memset(output, '\0', sizeof(output)); - memset(map_name, '\0', sizeof(map_name)); - - if (!message || !*message) - map_id = sd->bl.m; - else { - sscanf(message, "%99s", map_name); - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); - if ((map_id = map_mapname2mapid(map_name)) < 0) - map_id = sd->bl.m; - } - - count = 0; - GM_level = pc_isGM(sd); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { - pl_GM_level = pc_isGM(pl_sd); - if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level - if (pl_sd->bl.m == map_id) { - g = guild_search(pl_sd->status.guild_id); - if (g == NULL) - sprintf(temp1, "None"); - else - sprintf(temp1, "%s", g->name); - p = party_search(pl_sd->status.party_id); - if (p == NULL) - sprintf(temp0, "None"); - else - sprintf(temp0, "%s", p->name); - if (pl_GM_level > 0) - sprintf(output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1); - else - sprintf(output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1); - clif_displaymessage(fd, output); - count++; - } - } - } - } - - if (count == 0) - sprintf(output, msg_table[54], map[map_id].name); // No player found in map '%s'. - else if (count == 1) - sprintf(output, msg_table[55], map[map_id].name); // 1 player found in map '%s'. - else { - sprintf(output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'. - } - clif_displaymessage(fd, output); - - return 0; +int atcommand_whomapgroup (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char temp0[100]; + char temp1[100]; + char output[200]; + struct map_session_data *pl_sd; + int i, count; + int pl_GM_level, GM_level; + int map_id = 0; + char map_name[100]; + struct guild *g; + struct party *p; + + memset (temp0, '\0', sizeof (temp0)); + memset (temp1, '\0', sizeof (temp1)); + memset (output, '\0', sizeof (output)); + memset (map_name, '\0', sizeof (map_name)); + + if (!message || !*message) + map_id = sd->bl.m; + else + { + sscanf (message, "%99s", map_name); + if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat) + strcat (map_name, ".gat"); + if ((map_id = map_mapname2mapid (map_name)) < 0) + map_id = sd->bl.m; + } + + count = 0; + GM_level = pc_isGM (sd); + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth) + { + pl_GM_level = pc_isGM (pl_sd); + if (! + ((battle_config.hide_GM_session + || (pl_sd->status.option & OPTION_HIDE)) + && (pl_GM_level > GM_level))) + { // you can look only lower or same level + if (pl_sd->bl.m == map_id) + { + g = guild_search (pl_sd->status.guild_id); + if (g == NULL) + sprintf (temp1, "None"); + else + sprintf (temp1, "%s", g->name); + p = party_search (pl_sd->status.party_id); + if (p == NULL) + sprintf (temp0, "None"); + else + sprintf (temp0, "%s", p->name); + if (pl_GM_level > 0) + sprintf (output, + "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", + pl_sd->status.name, pl_GM_level, temp0, + temp1); + else + sprintf (output, + "Name: %s | Party: '%s' | Guild: '%s'", + pl_sd->status.name, temp0, temp1); + clif_displaymessage (fd, output); + count++; + } + } + } + } + + if (count == 0) + sprintf (output, msg_table[54], map[map_id].name); // No player found in map '%s'. + else if (count == 1) + sprintf (output, msg_table[55], map[map_id].name); // 1 player found in map '%s'. + else + { + sprintf (output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'. + } + clif_displaymessage (fd, output); + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_whogm( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char temp0[100]; - char temp1[100]; - char output[200]; - struct map_session_data *pl_sd; - int i, j, count; - int pl_GM_level, GM_level; - char match_text[100]; - char player_name[24]; - struct guild *g; - struct party *p; - - memset(temp0, '\0', sizeof(temp0)); - memset(temp1, '\0', sizeof(temp1)); - memset(output, '\0', sizeof(output)); - memset(match_text, '\0', sizeof(match_text)); - memset(player_name, '\0', sizeof(player_name)); - - if (sscanf(message, "%99[^\n]", match_text) < 1) - strcpy(match_text, ""); - for (j = 0; match_text[j]; j++) - match_text[j] = tolower(match_text[j]); - - count = 0; - GM_level = pc_isGM(sd); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { - pl_GM_level = pc_isGM(pl_sd); - if (pl_GM_level > 0) { - if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level - memcpy(player_name, pl_sd->status.name, 24); - for (j = 0; player_name[j]; j++) - player_name[j] = tolower(player_name[j]); - if (strstr(player_name, match_text) != NULL) { // search with no case sensitive - sprintf(output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); - clif_displaymessage(fd, output); - sprintf(output, " BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level); - clif_displaymessage(fd, output); - g = guild_search(pl_sd->status.guild_id); - if (g == NULL) - sprintf(temp1, "None"); - else - sprintf(temp1, "%s", g->name); - p = party_search(pl_sd->status.party_id); - if (p == NULL) - sprintf(temp0, "None"); - else - sprintf(temp0, "%s", p->name); - sprintf(output, " Party: '%s' | Guild: '%s'", temp0, temp1); - clif_displaymessage(fd, output); - count++; - } - } - } - } - } - - if (count == 0) - clif_displaymessage(fd, msg_table[150]); // No GM found. - else if (count == 1) - clif_displaymessage(fd, msg_table[151]); // 1 GM found. - else { - sprintf(output, msg_table[152], count); // %d GMs found. - clif_displaymessage(fd, output); - } - - return 0; +int atcommand_whogm (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char temp0[100]; + char temp1[100]; + char output[200]; + struct map_session_data *pl_sd; + int i, j, count; + int pl_GM_level, GM_level; + char match_text[100]; + char player_name[24]; + struct guild *g; + struct party *p; + + memset (temp0, '\0', sizeof (temp0)); + memset (temp1, '\0', sizeof (temp1)); + memset (output, '\0', sizeof (output)); + memset (match_text, '\0', sizeof (match_text)); + memset (player_name, '\0', sizeof (player_name)); + + if (sscanf (message, "%99[^\n]", match_text) < 1) + strcpy (match_text, ""); + for (j = 0; match_text[j]; j++) + match_text[j] = tolower (match_text[j]); + + count = 0; + GM_level = pc_isGM (sd); + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth) + { + pl_GM_level = pc_isGM (pl_sd); + if (pl_GM_level > 0) + { + if (! + ((battle_config.hide_GM_session + || (pl_sd->status.option & OPTION_HIDE)) + && (pl_GM_level > GM_level))) + { // you can look only lower or same level + memcpy (player_name, pl_sd->status.name, 24); + for (j = 0; player_name[j]; j++) + player_name[j] = tolower (player_name[j]); + if (strstr (player_name, match_text) != NULL) + { // search with no case sensitive + sprintf (output, + "Name: %s (GM:%d) | Location: %s %d %d", + pl_sd->status.name, pl_GM_level, + pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); + clif_displaymessage (fd, output); + sprintf (output, + " BLvl: %d | Job: %s (Lvl: %d)", + pl_sd->status.base_level, + job_name (pl_sd->status.class), + pl_sd->status.job_level); + clif_displaymessage (fd, output); + g = guild_search (pl_sd->status.guild_id); + if (g == NULL) + sprintf (temp1, "None"); + else + sprintf (temp1, "%s", g->name); + p = party_search (pl_sd->status.party_id); + if (p == NULL) + sprintf (temp0, "None"); + else + sprintf (temp0, "%s", p->name); + sprintf (output, " Party: '%s' | Guild: '%s'", + temp0, temp1); + clif_displaymessage (fd, output); + count++; + } + } + } + } + } + + if (count == 0) + clif_displaymessage (fd, msg_table[150]); // No GM found. + else if (count == 1) + clif_displaymessage (fd, msg_table[151]); // 1 GM found. + else + { + sprintf (output, msg_table[152], count); // %d GMs found. + clif_displaymessage (fd, output); + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_save( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_save (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - nullpo_retr(-1, sd); + nullpo_retr (-1, sd); - pc_setsavepoint(sd, sd->mapname, sd->bl.x, sd->bl.y); - pc_makesavestatus(sd); - chrif_save(sd); - clif_displaymessage(fd, msg_table[6]); // Character data respawn point saved. + pc_setsavepoint (sd, sd->mapname, sd->bl.x, sd->bl.y); + pc_makesavestatus (sd); + chrif_save (sd); + clif_displaymessage (fd, msg_table[6]); // Character data respawn point saved. - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_load( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_load (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int m; + int m; - m = map_mapname2mapid(sd->status.save_point.map); - if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp you to your save map."); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp you from your actual map."); - return -1; - } + m = map_mapname2mapid (sd->status.save_point.map); + if (m >= 0 && map[m].flag.nowarpto + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp you to your save map."); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp you from your actual map."); + return -1; + } - pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0); - clif_displaymessage(fd, msg_table[7]); // Warping to respawn point. + pc_setpos (sd, sd->status.save_point.map, sd->status.save_point.x, + sd->status.save_point.y, 0); + clif_displaymessage (fd, msg_table[7]); // Warping to respawn point. - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_speed( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_speed (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char output[200]; - int speed; + char output[200]; + int speed; - memset(output, '\0', sizeof(output)); + memset (output, '\0', sizeof (output)); - if (!message || !*message) { - sprintf(output, "Please, enter a speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED); - clif_displaymessage(fd, output); - return -1; - } + if (!message || !*message) + { + sprintf (output, + "Please, enter a speed value (usage: @speed <%d-%d>).", + MIN_WALK_SPEED, MAX_WALK_SPEED); + clif_displaymessage (fd, output); + return -1; + } - speed = atoi(message); - if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) { - sd->speed = speed; - //sd->walktimer = x; - //この文を追加 by れ - clif_updatestatus(sd, SP_SPEED); - clif_displaymessage(fd, msg_table[8]); // Speed changed. - } else { - sprintf(output, "Please, enter a valid speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED); - clif_displaymessage(fd, output); - return -1; - } + speed = atoi (message); + if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) + { + sd->speed = speed; + //sd->walktimer = x; + //この文を追加 by れ + clif_updatestatus (sd, SP_SPEED); + clif_displaymessage (fd, msg_table[8]); // Speed changed. + } + else + { + sprintf (output, + "Please, enter a valid speed value (usage: @speed <%d-%d>).", + MIN_WALK_SPEED, MAX_WALK_SPEED); + clif_displaymessage (fd, output); + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_storage( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_storage (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct storage *stor; //changes from Freya/Yor - nullpo_retr(-1, sd); + struct storage *stor; //changes from Freya/Yor + nullpo_retr (-1, sd); - if (sd->state.storage_flag) { - clif_displaymessage(fd, msg_table[250]); - return -1; - } + if (sd->state.storage_flag) + { + clif_displaymessage (fd, msg_table[250]); + return -1; + } - if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) { - clif_displaymessage(fd, msg_table[250]); - return -1; - } + if ((stor = account2storage2 (sd->status.account_id)) != NULL + && stor->storage_status == 1) + { + clif_displaymessage (fd, msg_table[250]); + return -1; + } - storage_storageopen(sd); + storage_storageopen (sd); - return 0; + return 0; } - /*========================================== * *------------------------------------------ */ -int atcommand_guildstorage( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_guildstorage (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct storage *stor; //changes from Freya/Yor - nullpo_retr(-1, sd); + struct storage *stor; //changes from Freya/Yor + nullpo_retr (-1, sd); - if (sd->status.guild_id > 0) { - if (sd->state.storage_flag) { - clif_displaymessage(fd, msg_table[251]); - return -1; - } - if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) { - clif_displaymessage(fd, msg_table[251]); - return -1; - } - storage_guild_storageopen(sd); - } else { - clif_displaymessage(fd, msg_table[252]); - return -1; - } + if (sd->status.guild_id > 0) + { + if (sd->state.storage_flag) + { + clif_displaymessage (fd, msg_table[251]); + return -1; + } + if ((stor = account2storage2 (sd->status.account_id)) != NULL + && stor->storage_status == 1) + { + clif_displaymessage (fd, msg_table[251]); + return -1; + } + storage_guild_storageopen (sd); + } + else + { + clif_displaymessage (fd, msg_table[252]); + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_option( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int param1 = 0, param2 = 0, param3 = 0; - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%d %d %d", ¶m1, ¶m2, ¶m3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) { - clif_displaymessage(fd, "Please, enter at least a option (usage: @option <param1:0+> <param2:0+> <param3:0+>)."); - return -1; - } - - sd->opt1 = param1; - sd->opt2 = param2; - if (!(sd->status.option & CART_MASK) && param3 & CART_MASK) { - clif_cart_itemlist(sd); - clif_cart_equiplist(sd); - clif_updatestatus(sd, SP_CARTINFO); - } - sd->status.option = param3; - // fix pecopeco display - if (sd->status.class == 13 || sd->status.class == 21 || sd->status.class == 4014 || sd->status.class == 4022) { - if (!pc_isriding(sd)) { // sd have the new value... - if (sd->status.class == 13) - sd->status.class = sd->view_class = 7; - else if (sd->status.class == 21) - sd->status.class = sd->view_class = 14; - else if (sd->status.class == 4014) - sd->status.class = sd->view_class = 4008; - else if (sd->status.class == 4022) - sd->status.class = sd->view_class = 4015; - } - } else { - if (pc_isriding(sd)) { // sd have the new value... - if (sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor]) - sd->status.option &= ~0x0020; - } else { - if (sd->status.class == 7) - sd->status.class = sd->view_class = 13; - else if (sd->status.class == 14) - sd->status.class = sd->view_class = 21; - else if (sd->status.class == 4008) - sd->status.class = sd->view_class = 4014; - else if (sd->status.class == 4015) - sd->status.class = sd->view_class = 4022; - else - sd->status.option &= ~0x0020; - } - } - } - - clif_changeoption(&sd->bl); - pc_calcstatus(sd, 0); - clif_displaymessage(fd, msg_table[9]); // Options changed. - - return 0; +int atcommand_option (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + int param1 = 0, param2 = 0, param3 = 0; + nullpo_retr (-1, sd); + + if (!message || !*message + || sscanf (message, "%d %d %d", ¶m1, ¶m2, ¶m3) < 1 + || param1 < 0 || param2 < 0 || param3 < 0) + { + clif_displaymessage (fd, + "Please, enter at least a option (usage: @option <param1:0+> <param2:0+> <param3:0+>)."); + return -1; + } + + sd->opt1 = param1; + sd->opt2 = param2; + if (!(sd->status.option & CART_MASK) && param3 & CART_MASK) + { + clif_cart_itemlist (sd); + clif_cart_equiplist (sd); + clif_updatestatus (sd, SP_CARTINFO); + } + sd->status.option = param3; + // fix pecopeco display + if (sd->status.class == 13 || sd->status.class == 21 + || sd->status.class == 4014 || sd->status.class == 4022) + { + if (!pc_isriding (sd)) + { // sd have the new value... + if (sd->status.class == 13) + sd->status.class = sd->view_class = 7; + else if (sd->status.class == 21) + sd->status.class = sd->view_class = 14; + else if (sd->status.class == 4014) + sd->status.class = sd->view_class = 4008; + else if (sd->status.class == 4022) + sd->status.class = sd->view_class = 4015; + } + } + else + { + if (pc_isriding (sd)) + { // sd have the new value... + if (sd->disguise > 0) + { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor]) + sd->status.option &= ~0x0020; + } + else + { + if (sd->status.class == 7) + sd->status.class = sd->view_class = 13; + else if (sd->status.class == 14) + sd->status.class = sd->view_class = 21; + else if (sd->status.class == 4008) + sd->status.class = sd->view_class = 4014; + else if (sd->status.class == 4015) + sd->status.class = sd->view_class = 4022; + else + sd->status.option &= ~0x0020; + } + } + } + + clif_changeoption (&sd->bl); + pc_calcstatus (sd, 0); + clif_displaymessage (fd, msg_table[9]); // Options changed. + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_hide( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_hide (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - if (sd->status.option & OPTION_HIDE) { - sd->status.option &= ~OPTION_HIDE; - clif_displaymessage(fd, msg_table[10]); // Invisible: Off - } else { - sd->status.option |= OPTION_HIDE; - clif_displaymessage(fd, msg_table[11]); // Invisible: On - } - clif_changeoption(&sd->bl); + if (sd->status.option & OPTION_HIDE) + { + sd->status.option &= ~OPTION_HIDE; + clif_displaymessage (fd, msg_table[10]); // Invisible: Off + } + else + { + sd->status.option |= OPTION_HIDE; + clif_displaymessage (fd, msg_table[11]); // Invisible: On + } + clif_changeoption (&sd->bl); - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_die( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_die (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - pc_damage(NULL, sd, sd->status.hp + 1); - clif_displaymessage(fd, msg_table[13]); // A pity! You've died. + pc_damage (NULL, sd, sd->status.hp + 1); + clif_displaymessage (fd, msg_table[13]); // A pity! You've died. - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_kill( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_kill (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; - struct map_session_data *pl_sd; + char character[100]; + struct map_session_data *pl_sd; - memset(character, '\0', sizeof(character)); + memset (character, '\0', sizeof (character)); - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @kill <char name>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @kill <char name>)."); + return -1; + } - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level - pc_damage(NULL, pl_sd, pl_sd->status.hp + 1); - clif_displaymessage(fd, msg_table[14]); // Character killed. - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can kill only lower or same level + pc_damage (NULL, pl_sd, pl_sd->status.hp + 1); + clif_displaymessage (fd, msg_table[14]); // Character killed. + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_alive( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_alive (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - sd->status.hp = sd->status.max_hp; - sd->status.sp = sd->status.max_sp; - pc_setstand(sd); - if (battle_config.pc_invincible_time > 0) - pc_setinvincibletimer(sd, battle_config.pc_invincible_time); - clif_updatestatus(sd, SP_HP); - clif_updatestatus(sd, SP_SP); - clif_resurrection(&sd->bl, 1); - clif_displaymessage(fd, msg_table[16]); // You've been revived! It's a miracle! + sd->status.hp = sd->status.max_hp; + sd->status.sp = sd->status.max_sp; + pc_setstand (sd); + if (battle_config.pc_invincible_time > 0) + pc_setinvincibletimer (sd, battle_config.pc_invincible_time); + clif_updatestatus (sd, SP_HP); + clif_updatestatus (sd, SP_SP); + clif_resurrection (&sd->bl, 1); + clif_displaymessage (fd, msg_table[16]); // You've been revived! It's a miracle! - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_kami( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_kami (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char output[200]; + char output[200]; - memset(output, '\0', sizeof(output)); + memset (output, '\0', sizeof (output)); - if (!message || !*message) { - clif_displaymessage(fd, "Please, enter a message (usage: @kami <message>)."); - return -1; - } + if (!message || !*message) + { + clif_displaymessage (fd, + "Please, enter a message (usage: @kami <message>)."); + return -1; + } - sscanf(message, "%199[^\n]", output); - intif_GMmessage(output, strlen(output) + 1, 0); + sscanf (message, "%199[^\n]", output); + intif_GMmessage (output, strlen (output) + 1, 0); - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_heal( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_heal (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int hp = 0, sp = 0; // [Valaris] thanks to fov - - sscanf(message, "%d %d", &hp, &sp); + int hp = 0, sp = 0; // [Valaris] thanks to fov - if (hp == 0 && sp == 0) { - hp = sd->status.max_hp - sd->status.hp; - sp = sd->status.max_sp - sd->status.sp; - } else { - if (hp > 0 && (hp > sd->status.max_hp || hp > (sd->status.max_hp - sd->status.hp))) // fix positiv overflow - hp = sd->status.max_hp - sd->status.hp; - else if (hp < 0 && (hp < -sd->status.max_hp || hp < (1 - sd->status.hp))) // fix negativ overflow - hp = 1 - sd->status.hp; - if (sp > 0 && (sp > sd->status.max_sp || sp > (sd->status.max_sp - sd->status.sp))) // fix positiv overflow - sp = sd->status.max_sp - sd->status.sp; - else if (sp < 0 && (sp < -sd->status.max_sp || sp < (1 - sd->status.sp))) // fix negativ overflow - sp = 1 - sd->status.sp; - } + sscanf (message, "%d %d", &hp, &sp); - if (hp > 0) // display like heal - clif_heal(fd, SP_HP, hp); - else if (hp < 0) // display like damage - clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0); - if (sp > 0) // no display when we lost SP - clif_heal(fd, SP_SP, sp); + if (hp == 0 && sp == 0) + { + hp = sd->status.max_hp - sd->status.hp; + sp = sd->status.max_sp - sd->status.sp; + } + else + { + if (hp > 0 && (hp > sd->status.max_hp || hp > (sd->status.max_hp - sd->status.hp))) // fix positiv overflow + hp = sd->status.max_hp - sd->status.hp; + else if (hp < 0 && (hp < -sd->status.max_hp || hp < (1 - sd->status.hp))) // fix negativ overflow + hp = 1 - sd->status.hp; + if (sp > 0 && (sp > sd->status.max_sp || sp > (sd->status.max_sp - sd->status.sp))) // fix positiv overflow + sp = sd->status.max_sp - sd->status.sp; + else if (sp < 0 && (sp < -sd->status.max_sp || sp < (1 - sd->status.sp))) // fix negativ overflow + sp = 1 - sd->status.sp; + } - if (hp != 0 || sp != 0) { - pc_heal(sd, hp, sp); - if (hp >= 0 && sp >= 0) - clif_displaymessage(fd, msg_table[17]); // HP, SP recovered. - else - clif_displaymessage(fd, msg_table[156]); // HP or/and SP modified. - } else { - clif_displaymessage(fd, msg_table[157]); // HP and SP are already with the good value. - return -1; - } + if (hp > 0) // display like heal + clif_heal (fd, SP_HP, hp); + else if (hp < 0) // display like damage + clif_damage (&sd->bl, &sd->bl, gettick (), 0, 0, -hp, 0, 4, 0); + if (sp > 0) // no display when we lost SP + clif_heal (fd, SP_SP, sp); + + if (hp != 0 || sp != 0) + { + pc_heal (sd, hp, sp); + if (hp >= 0 && sp >= 0) + clif_displaymessage (fd, msg_table[17]); // HP, SP recovered. + else + clif_displaymessage (fd, msg_table[156]); // HP or/and SP modified. + } + else + { + clif_displaymessage (fd, msg_table[157]); // HP and SP are already with the good value. + return -1; + } - return 0; + return 0; } /*========================================== * @item command (usage: @item <name/id_of_item> <quantity>) *------------------------------------------ */ -int atcommand_item( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_item (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char item_name[100]; - int number = 0, item_id, flag; - struct item item_tmp; - struct item_data *item_data; - int get_count, i; + char item_name[100]; + int number = 0, item_id, flag; + struct item item_tmp; + struct item_data *item_data; + int get_count, i; - memset(item_name, '\0', sizeof(item_name)); + memset (item_name, '\0', sizeof (item_name)); - if (!message || !*message || sscanf(message, "%99s %d", item_name, &number) < 1) { - clif_displaymessage(fd, "Please, enter an item name/id (usage: @item <item name or ID> [quantity])."); - return -1; - } - - if (number <= 0) - number = 1; - - item_id = 0; - if ((item_data = itemdb_searchname(item_name)) != NULL || - (item_data = itemdb_exists(atoi(item_name))) != NULL) - item_id = item_data->nameid; + if (!message || !*message + || sscanf (message, "%99s %d", item_name, &number) < 1) + { + clif_displaymessage (fd, + "Please, enter an item name/id (usage: @item <item name or ID> [quantity])."); + return -1; + } - if (item_id >= 500) { - get_count = number; - if (item_data->type == 4 || item_data->type == 5 || - item_data->type == 7 || item_data->type == 8) { - get_count = 1; - } - for (i = 0; i < number; i += get_count) { - memset(&item_tmp, 0, sizeof(item_tmp)); - item_tmp.nameid = item_id; - item_tmp.identify = 1; - if ((flag = pc_additem((struct map_session_data*)sd, &item_tmp, get_count))) - clif_additem((struct map_session_data*)sd, 0, 0, flag); - } - clif_displaymessage(fd, msg_table[18]); // Item created. - } else { - clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name. - return -1; - } + if (number <= 0) + number = 1; + + item_id = 0; + if ((item_data = itemdb_searchname (item_name)) != NULL || + (item_data = itemdb_exists (atoi (item_name))) != NULL) + item_id = item_data->nameid; + + if (item_id >= 500) + { + get_count = number; + if (item_data->type == 4 || item_data->type == 5 || + item_data->type == 7 || item_data->type == 8) + { + get_count = 1; + } + for (i = 0; i < number; i += get_count) + { + memset (&item_tmp, 0, sizeof (item_tmp)); + item_tmp.nameid = item_id; + item_tmp.identify = 1; + if ((flag = + pc_additem ((struct map_session_data *) sd, &item_tmp, + get_count))) + clif_additem ((struct map_session_data *) sd, 0, 0, flag); + } + clif_displaymessage (fd, msg_table[18]); // Item created. + } + else + { + clif_displaymessage (fd, msg_table[19]); // Invalid item ID or name. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_itemreset( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_itemreset (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int i; + int i; - for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) - pc_delitem(sd, i, sd->status.inventory[i].amount, 0); - } - clif_displaymessage(fd, msg_table[20]); // All of your items have been removed. + for (i = 0; i < MAX_INVENTORY; i++) + { + if (sd->status.inventory[i].amount + && sd->status.inventory[i].equip == 0) + pc_delitem (sd, i, sd->status.inventory[i].amount, 0); + } + clif_displaymessage (fd, msg_table[20]); // All of your items have been removed. - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_itemcheck( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_itemcheck (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - pc_checkitem(sd); + pc_checkitem (sd); - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_baselevelup( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int level, i; - - if (!message || !*message || (level = atoi(message)) == 0) { - clif_displaymessage(fd, "Please, enter a level adjustement (usage: @blvl <number of levels>)."); - return -1; - } - - if (level > 0) { - if (sd->status.base_level == battle_config.maximum_level) { // check for max level by Valaris - clif_displaymessage(fd, msg_table[47]); // Base level can't go any higher. - return -1; - } // End Addition - if (level > battle_config.maximum_level || level > (battle_config.maximum_level - sd->status.base_level)) // fix positiv overflow - level = battle_config.maximum_level - sd->status.base_level; - for (i = 1; i <= level; i++) - sd->status.status_point += (sd->status.base_level + i + 14) / 4; - sd->status.base_level += level; - clif_updatestatus(sd, SP_BASELEVEL); - clif_updatestatus(sd, SP_NEXTBASEEXP); - clif_updatestatus(sd, SP_STATUSPOINT); - pc_calcstatus(sd, 0); - pc_heal(sd, sd->status.max_hp, sd->status.max_sp); - clif_misceffect(&sd->bl, 0); - clif_displaymessage(fd, msg_table[21]); // Base level raised. - } else { - if (sd->status.base_level == 1) { - clif_displaymessage(fd, msg_table[158]); // Base level can't go any lower. - return -1; - } - if (level < -battle_config.maximum_level || level < (1 - sd->status.base_level)) // fix negativ overflow - level = 1 - sd->status.base_level; - if (sd->status.status_point > 0) { - for (i = 0; i > level; i--) - sd->status.status_point -= (sd->status.base_level + i + 14) / 4; - if (sd->status.status_point < 0) - sd->status.status_point = 0; - clif_updatestatus(sd, SP_STATUSPOINT); - } // to add: remove status points from stats - sd->status.base_level += level; - clif_updatestatus(sd, SP_BASELEVEL); - clif_updatestatus(sd, SP_NEXTBASEEXP); - pc_calcstatus(sd, 0); - clif_displaymessage(fd, msg_table[22]); // Base level lowered. - } - - return 0; +int atcommand_baselevelup (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + int level, i; + + if (!message || !*message || (level = atoi (message)) == 0) + { + clif_displaymessage (fd, + "Please, enter a level adjustement (usage: @blvl <number of levels>)."); + return -1; + } + + if (level > 0) + { + if (sd->status.base_level == battle_config.maximum_level) + { // check for max level by Valaris + clif_displaymessage (fd, msg_table[47]); // Base level can't go any higher. + return -1; + } // End Addition + if (level > battle_config.maximum_level || level > (battle_config.maximum_level - sd->status.base_level)) // fix positiv overflow + level = battle_config.maximum_level - sd->status.base_level; + for (i = 1; i <= level; i++) + sd->status.status_point += (sd->status.base_level + i + 14) / 4; + sd->status.base_level += level; + clif_updatestatus (sd, SP_BASELEVEL); + clif_updatestatus (sd, SP_NEXTBASEEXP); + clif_updatestatus (sd, SP_STATUSPOINT); + pc_calcstatus (sd, 0); + pc_heal (sd, sd->status.max_hp, sd->status.max_sp); + clif_misceffect (&sd->bl, 0); + clif_displaymessage (fd, msg_table[21]); // Base level raised. + } + else + { + if (sd->status.base_level == 1) + { + clif_displaymessage (fd, msg_table[158]); // Base level can't go any lower. + return -1; + } + if (level < -battle_config.maximum_level || level < (1 - sd->status.base_level)) // fix negativ overflow + level = 1 - sd->status.base_level; + if (sd->status.status_point > 0) + { + for (i = 0; i > level; i--) + sd->status.status_point -= + (sd->status.base_level + i + 14) / 4; + if (sd->status.status_point < 0) + sd->status.status_point = 0; + clif_updatestatus (sd, SP_STATUSPOINT); + } // to add: remove status points from stats + sd->status.base_level += level; + clif_updatestatus (sd, SP_BASELEVEL); + clif_updatestatus (sd, SP_NEXTBASEEXP); + pc_calcstatus (sd, 0); + clif_displaymessage (fd, msg_table[22]); // Base level lowered. + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_joblevelup( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int up_level = 50, level; - - if (!message || !*message || (level = atoi(message)) == 0) { - clif_displaymessage(fd, "Please, enter a level adjustement (usage: @jlvl <number of levels>)."); - return -1; - } - - if (sd->status.class == 0 || sd->status.class == 4001) - up_level -= 40; - else if ((sd->status.class > 4007 && sd->status.class < 4024) || sd->status.class == 23) - up_level += 20; - - if (level > 0) { - if (sd->status.job_level == up_level) { - clif_displaymessage(fd, msg_table[23]); // Job level can't go any higher. - return -1; - } - if (level > up_level || level > (up_level - sd->status.job_level)) // fix positiv overflow - level = up_level - sd->status.job_level; - sd->status.job_level += level; - clif_updatestatus(sd, SP_JOBLEVEL); - clif_updatestatus(sd, SP_NEXTJOBEXP); - sd->status.skill_point += level; - clif_updatestatus(sd, SP_SKILLPOINT); - pc_calcstatus(sd, 0); - clif_misceffect(&sd->bl, 1); - clif_displaymessage(fd, msg_table[24]); // Job level raised. - } else { - if (sd->status.job_level == 1) { - clif_displaymessage(fd, msg_table[159]); // Job level can't go any lower. - return -1; - } - if (level < -up_level || level < (1 - sd->status.job_level)) // fix negativ overflow - level = 1 - sd->status.job_level; - sd->status.job_level += level; - clif_updatestatus(sd, SP_JOBLEVEL); - clif_updatestatus(sd, SP_NEXTJOBEXP); - if (sd->status.skill_point > 0) { - sd->status.skill_point += level; - if (sd->status.skill_point < 0) - sd->status.skill_point = 0; - clif_updatestatus(sd, SP_SKILLPOINT); - } // to add: remove status points from skills - pc_calcstatus(sd, 0); - clif_displaymessage(fd, msg_table[25]); // Job level lowered. - } - - return 0; +int atcommand_joblevelup (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + int up_level = 50, level; + + if (!message || !*message || (level = atoi (message)) == 0) + { + clif_displaymessage (fd, + "Please, enter a level adjustement (usage: @jlvl <number of levels>)."); + return -1; + } + + if (sd->status.class == 0 || sd->status.class == 4001) + up_level -= 40; + else if ((sd->status.class > 4007 && sd->status.class < 4024) + || sd->status.class == 23) + up_level += 20; + + if (level > 0) + { + if (sd->status.job_level == up_level) + { + clif_displaymessage (fd, msg_table[23]); // Job level can't go any higher. + return -1; + } + if (level > up_level || level > (up_level - sd->status.job_level)) // fix positiv overflow + level = up_level - sd->status.job_level; + sd->status.job_level += level; + clif_updatestatus (sd, SP_JOBLEVEL); + clif_updatestatus (sd, SP_NEXTJOBEXP); + sd->status.skill_point += level; + clif_updatestatus (sd, SP_SKILLPOINT); + pc_calcstatus (sd, 0); + clif_misceffect (&sd->bl, 1); + clif_displaymessage (fd, msg_table[24]); // Job level raised. + } + else + { + if (sd->status.job_level == 1) + { + clif_displaymessage (fd, msg_table[159]); // Job level can't go any lower. + return -1; + } + if (level < -up_level || level < (1 - sd->status.job_level)) // fix negativ overflow + level = 1 - sd->status.job_level; + sd->status.job_level += level; + clif_updatestatus (sd, SP_JOBLEVEL); + clif_updatestatus (sd, SP_NEXTJOBEXP); + if (sd->status.skill_point > 0) + { + sd->status.skill_point += level; + if (sd->status.skill_point < 0) + sd->status.skill_point = 0; + clif_updatestatus (sd, SP_SKILLPOINT); + } // to add: remove status points from skills + pc_calcstatus (sd, 0); + clif_displaymessage (fd, msg_table[25]); // Job level lowered. + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_help( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char buf[2048], w1[2048], w2[2048]; - int i, gm_level; - FILE* fp; - - memset(buf, '\0', sizeof(buf)); - - if ((fp = fopen_(help_txt, "r")) != NULL) { - clif_displaymessage(fd, msg_table[26]); // Help commands: - gm_level = pc_isGM(sd); - while(fgets(buf, sizeof(buf) - 1, fp) != NULL) { - if (buf[0] == '/' && buf[1] == '/') - continue; - for (i = 0; buf[i] != '\0'; i++) { - if (buf[i] == '\r' || buf[i] == '\n') { - buf[i] = '\0'; - break; - } - } - if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2) - clif_displaymessage(fd, buf); - else if (gm_level >= atoi(w1)) - clif_displaymessage(fd, w2); - } - fclose_(fp); - } else { - clif_displaymessage(fd, msg_table[27]); // File help.txt not found. - return -1; - } +int atcommand_help (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char buf[2048], w1[2048], w2[2048]; + int i, gm_level; + FILE *fp; + + memset (buf, '\0', sizeof (buf)); + + if ((fp = fopen_ (help_txt, "r")) != NULL) + { + clif_displaymessage (fd, msg_table[26]); // Help commands: + gm_level = pc_isGM (sd); + while (fgets (buf, sizeof (buf) - 1, fp) != NULL) + { + if (buf[0] == '/' && buf[1] == '/') + continue; + for (i = 0; buf[i] != '\0'; i++) + { + if (buf[i] == '\r' || buf[i] == '\n') + { + buf[i] = '\0'; + break; + } + } + if (sscanf (buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2) + clif_displaymessage (fd, buf); + else if (gm_level >= atoi (w1)) + clif_displaymessage (fd, w2); + } + fclose_ (fp); + } + else + { + clif_displaymessage (fd, msg_table[27]); // File help.txt not found. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_gm( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_gm (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char password[100]; + char password[100]; - memset(password, '\0', sizeof(password)); + memset (password, '\0', sizeof (password)); - if (!message || !*message || sscanf(message, "%99[^\n]", password) < 1) { - clif_displaymessage(fd, "Please, enter a password (usage: @gm <password>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", password) < 1) + { + clif_displaymessage (fd, + "Please, enter a password (usage: @gm <password>)."); + return -1; + } - if (pc_isGM(sd)) { // a GM can not use this function. only a normal player (become gm is not for gm!) - clif_displaymessage(fd, msg_table[50]); // You already have some GM powers. - return -1; - } else - chrif_changegm(sd->status.account_id, password, strlen(password) + 1); + if (pc_isGM (sd)) + { // a GM can not use this function. only a normal player (become gm is not for gm!) + clif_displaymessage (fd, msg_table[50]); // You already have some GM powers. + return -1; + } + else + chrif_changegm (sd->status.account_id, password, + strlen (password) + 1); - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_pvpoff( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_pvpoff (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd; - int i; + struct map_session_data *pl_sd; + int i; - if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris] - clif_displaymessage(fd, msg_table[52]); // This option cannot be used in PK Mode. - return -1; - } + if (battle_config.pk_mode) + { //disable command if server is in PK mode [Valaris] + clif_displaymessage (fd, msg_table[52]); // This option cannot be used in PK Mode. + return -1; + } - if (map[sd->bl.m].flag.pvp) { - map[sd->bl.m].flag.pvp = 0; - clif_send0199(sd->bl.m, 0); - for (i = 0; i < fd_max; i++) { //人数分ループ - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { - if (sd->bl.m == pl_sd->bl.m) { - clif_pvpset(pl_sd, 0, 0, 2); - if (pl_sd->pvp_timer != -1) { - delete_timer(pl_sd->pvp_timer, pc_calc_pvprank_timer); - pl_sd->pvp_timer = -1; - } - } - } - } - clif_displaymessage(fd, msg_table[31]); // PvP: Off. - } else { - clif_displaymessage(fd, msg_table[160]); // PvP is already Off. - return -1; - } + if (map[sd->bl.m].flag.pvp) + { + map[sd->bl.m].flag.pvp = 0; + clif_send0199 (sd->bl.m, 0); + for (i = 0; i < fd_max; i++) + { //人数分ループ + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth) + { + if (sd->bl.m == pl_sd->bl.m) + { + clif_pvpset (pl_sd, 0, 0, 2); + if (pl_sd->pvp_timer != -1) + { + delete_timer (pl_sd->pvp_timer, + pc_calc_pvprank_timer); + pl_sd->pvp_timer = -1; + } + } + } + } + clif_displaymessage (fd, msg_table[31]); // PvP: Off. + } + else + { + clif_displaymessage (fd, msg_table[160]); // PvP is already Off. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_pvpon( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_pvpon (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd; - int i; + struct map_session_data *pl_sd; + int i; - if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris] - clif_displaymessage(fd, msg_table[52]); // This option cannot be used in PK Mode. - return -1; - } + if (battle_config.pk_mode) + { //disable command if server is in PK mode [Valaris] + clif_displaymessage (fd, msg_table[52]); // This option cannot be used in PK Mode. + return -1; + } - if (!map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.nopvp) { - map[sd->bl.m].flag.pvp = 1; - clif_send0199(sd->bl.m, 1); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { - if (sd->bl.m == pl_sd->bl.m && pl_sd->pvp_timer == -1) { - pl_sd->pvp_timer = add_timer(gettick() + 200, - pc_calc_pvprank_timer, pl_sd->bl.id, 0); - pl_sd->pvp_rank = 0; - pl_sd->pvp_lastusers = 0; - pl_sd->pvp_point = 5; - } - } - } - clif_displaymessage(fd, msg_table[32]); // PvP: On. - } else { - clif_displaymessage(fd, msg_table[161]); // PvP is already On. - return -1; - } + if (!map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.nopvp) + { + map[sd->bl.m].flag.pvp = 1; + clif_send0199 (sd->bl.m, 1); + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth) + { + if (sd->bl.m == pl_sd->bl.m && pl_sd->pvp_timer == -1) + { + pl_sd->pvp_timer = add_timer (gettick () + 200, + pc_calc_pvprank_timer, + pl_sd->bl.id, 0); + pl_sd->pvp_rank = 0; + pl_sd->pvp_lastusers = 0; + pl_sd->pvp_point = 5; + } + } + } + clif_displaymessage (fd, msg_table[32]); // PvP: On. + } + else + { + clif_displaymessage (fd, msg_table[161]); // PvP is already On. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_gvgoff( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_gvgoff (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - if (map[sd->bl.m].flag.gvg) { - map[sd->bl.m].flag.gvg = 0; - clif_send0199(sd->bl.m, 0); - clif_displaymessage(fd, msg_table[33]); // GvG: Off. - } else { - clif_displaymessage(fd, msg_table[162]); // GvG is already Off. - return -1; - } + if (map[sd->bl.m].flag.gvg) + { + map[sd->bl.m].flag.gvg = 0; + clif_send0199 (sd->bl.m, 0); + clif_displaymessage (fd, msg_table[33]); // GvG: Off. + } + else + { + clif_displaymessage (fd, msg_table[162]); // GvG is already Off. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_gvgon( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_gvgon (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - if (!map[sd->bl.m].flag.gvg) { - map[sd->bl.m].flag.gvg = 1; - clif_send0199(sd->bl.m, 3); - clif_displaymessage(fd, msg_table[34]); // GvG: On. - } else { - clif_displaymessage(fd, msg_table[163]); // GvG is already On. - return -1; - } + if (!map[sd->bl.m].flag.gvg) + { + map[sd->bl.m].flag.gvg = 1; + clif_send0199 (sd->bl.m, 3); + clif_displaymessage (fd, msg_table[34]); // GvG: On. + } + else + { + clif_displaymessage (fd, msg_table[163]); // GvG is already On. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_model( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_model (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int hair_style = 0, hair_color = 0, cloth_color = 0; - char output[200]; + int hair_style = 0, hair_color = 0, cloth_color = 0; + char output[200]; - memset(output, '\0', sizeof(output)); + memset (output, '\0', sizeof (output)); - if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) { - sprintf(output, "Please, enter at least a value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).", - MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); - clif_displaymessage(fd, output); - return -1; - } + if (!message || !*message + || sscanf (message, "%d %d %d", &hair_style, &hair_color, + &cloth_color) < 1) + { + sprintf (output, + "Please, enter at least a value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).", + MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, + MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); + clif_displaymessage (fd, output); + return -1; + } - if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE && - hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR && - cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { - //服の色変更 - if (cloth_color != 0 && sd->status.sex == 1 && (sd->status.class == 12 || sd->status.class == 17)) { - //服の色未実装職の判定 - clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class. - return -1; - } else { - pc_changelook(sd, LOOK_HAIR, hair_style); - pc_changelook(sd, LOOK_HAIR_COLOR, hair_color); - pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); - clif_displaymessage(fd, msg_table[36]); // Appearence changed. - } - } else { - clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. - return -1; - } + if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE && + hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR && + cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) + { + //服の色変更 + if (cloth_color != 0 && sd->status.sex == 1 + && (sd->status.class == 12 || sd->status.class == 17)) + { + //服の色未実装職の判定 + clif_displaymessage (fd, msg_table[35]); // You can't use this command with this class. + return -1; + } + else + { + pc_changelook (sd, LOOK_HAIR, hair_style); + pc_changelook (sd, LOOK_HAIR_COLOR, hair_color); + pc_changelook (sd, LOOK_CLOTHES_COLOR, cloth_color); + clif_displaymessage (fd, msg_table[36]); // Appearence changed. + } + } + else + { + clif_displaymessage (fd, msg_table[37]); // An invalid number was specified. + return -1; + } - return 0; + return 0; } /*========================================== * @dye && @ccolor *------------------------------------------ */ -int atcommand_dye(const int fd, struct map_session_data* sd, const char* command, const char* message) +int atcommand_dye (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int cloth_color = 0; - char output[200]; + int cloth_color = 0; + char output[200]; - memset(output, '\0', sizeof(output)); + memset (output, '\0', sizeof (output)); - if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) { - sprintf(output, "Please, enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).", MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); - clif_displaymessage(fd, output); - return -1; - } + if (!message || !*message || sscanf (message, "%d", &cloth_color) < 1) + { + sprintf (output, + "Please, enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).", + MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); + clif_displaymessage (fd, output); + return -1; + } - if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { - if (cloth_color != 0 && sd->status.sex == 1 && (sd->status.class == 12 || sd->status.class == 17)) { - clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class. - return -1; - } else { - pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); - clif_displaymessage(fd, msg_table[36]); // Appearence changed. - } - } else { - clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. - return -1; - } + if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) + { + if (cloth_color != 0 && sd->status.sex == 1 + && (sd->status.class == 12 || sd->status.class == 17)) + { + clif_displaymessage (fd, msg_table[35]); // You can't use this command with this class. + return -1; + } + else + { + pc_changelook (sd, LOOK_CLOTHES_COLOR, cloth_color); + clif_displaymessage (fd, msg_table[36]); // Appearence changed. + } + } + else + { + clif_displaymessage (fd, msg_table[37]); // An invalid number was specified. + return -1; + } - return 0; + return 0; } /*========================================== @@ -2244,43 +2620,54 @@ int atcommand_dye(const int fd, struct map_session_data* sd, const char* command *------------------------------------------ */ int -atcommand_chardye(const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_chardye (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - return 0; + return 0; } /*========================================== * @hairstyle && @hstyle *------------------------------------------ */ -int atcommand_hair_style(const int fd, struct map_session_data* sd, const char* command, const char* message) +int atcommand_hair_style (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int hair_style = 0; - char output[200]; + int hair_style = 0; + char output[200]; - memset(output, '\0', sizeof(output)); + memset (output, '\0', sizeof (output)); - if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) { - sprintf(output, "Please, enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).", MIN_HAIR_STYLE, MAX_HAIR_STYLE); - clif_displaymessage(fd, output); - return -1; - } + if (!message || !*message || sscanf (message, "%d", &hair_style) < 1) + { + sprintf (output, + "Please, enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).", + MIN_HAIR_STYLE, MAX_HAIR_STYLE); + clif_displaymessage (fd, output); + return -1; + } - if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) { - if (hair_style != 0 && sd->status.sex == 1 && (sd->status.class == 12 || sd->status.class == 17)) { - clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class. - return -1; - } else { - pc_changelook(sd, LOOK_HAIR, hair_style); - clif_displaymessage(fd, msg_table[36]); // Appearence changed. - } - } else { - clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. - return -1; - } + if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) + { + if (hair_style != 0 && sd->status.sex == 1 + && (sd->status.class == 12 || sd->status.class == 17)) + { + clif_displaymessage (fd, msg_table[35]); // You can't use this command with this class. + return -1; + } + else + { + pc_changelook (sd, LOOK_HAIR, hair_style); + clif_displaymessage (fd, msg_table[36]); // Appearence changed. + } + } + else + { + clif_displaymessage (fd, msg_table[37]); // An invalid number was specified. + return -1; + } - return 0; + return 0; } /*========================================== @@ -2288,43 +2675,54 @@ int atcommand_hair_style(const int fd, struct map_session_data* sd, const char* *------------------------------------------ */ int -atcommand_charhairstyle(const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_charhairstyle (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - return 0; + return 0; } /*========================================== * @haircolor && @hcolor *------------------------------------------ */ -int atcommand_hair_color(const int fd, struct map_session_data* sd, const char* command, const char* message) +int atcommand_hair_color (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int hair_color = 0; - char output[200]; + int hair_color = 0; + char output[200]; - memset(output, '\0', sizeof(output)); + memset (output, '\0', sizeof (output)); - if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) { - sprintf(output, "Please, enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).", MIN_HAIR_COLOR, MAX_HAIR_COLOR); - clif_displaymessage(fd, output); - return -1; - } + if (!message || !*message || sscanf (message, "%d", &hair_color) < 1) + { + sprintf (output, + "Please, enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).", + MIN_HAIR_COLOR, MAX_HAIR_COLOR); + clif_displaymessage (fd, output); + return -1; + } - if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) { - if (hair_color != 0 && sd->status.sex == 1 && (sd->status.class == 12 || sd->status.class == 17)) { - clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class. - return -1; - } else { - pc_changelook(sd, LOOK_HAIR_COLOR, hair_color); - clif_displaymessage(fd, msg_table[36]); // Appearence changed. - } - } else { - clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. - return -1; - } + if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) + { + if (hair_color != 0 && sd->status.sex == 1 + && (sd->status.class == 12 || sd->status.class == 17)) + { + clif_displaymessage (fd, msg_table[35]); // You can't use this command with this class. + return -1; + } + else + { + pc_changelook (sd, LOOK_HAIR_COLOR, hair_color); + clif_displaymessage (fd, msg_table[36]); // Appearence changed. + } + } + else + { + clif_displaymessage (fd, msg_table[37]); // An invalid number was specified. + return -1; + } - return 0; + return 0; } /*========================================== @@ -2332,673 +2730,820 @@ int atcommand_hair_color(const int fd, struct map_session_data* sd, const char* *------------------------------------------ */ int -atcommand_charhaircolor(const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_charhaircolor (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - return 0; + return 0; } /*========================================== * @go [city_number/city_name]: improved by [yor] to add city names and help *------------------------------------------ */ -int atcommand_go( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i; - int town; - char map_name[100]; - char output[200]; - int m; - - struct { char map[16]; int x, y; } data[] = { - { "prontera.gat", 156, 191 }, // 0=Prontera - { "morocc.gat", 156, 93 }, // 1=Morroc - { "geffen.gat", 119, 59 }, // 2=Geffen - { "payon.gat", 162, 233 }, // 3=Payon - { "alberta.gat", 192, 147 }, // 4=Alberta - { "izlude.gat", 128, 114 }, // 5=Izlude - { "aldebaran.gat",140, 131 }, // 6=Al de Baran - { "xmas.gat", 147, 134 }, // 7=Lutie - { "comodo.gat", 209, 143 }, // 8=Comodo - { "yuno.gat", 157, 51 }, // 9=Yuno - { "amatsu.gat", 198, 84 }, // 10=Amatsu - { "gonryun.gat", 160, 120 }, // 11=Gon Ryun - { "umbala.gat", 89, 157 }, // 12=Umbala - { "niflheim.gat", 21, 153 }, // 13=Niflheim - { "louyang.gat", 217, 40 }, // 14=Lou Yang - { "new_1-1.gat", 53, 111 }, // 15=Start point - { "sec_pri.gat", 23, 61 }, // 16=Prison - }; - - memset(map_name, '\0', sizeof(map_name)); - memset(output, '\0', sizeof(output)); - - // get the number - town = atoi(message); - - // if no value, display all value - if (!message || !*message || sscanf(message, "%99s", map_name) < 1 || town < -3 || town >= (int)(sizeof(data) / sizeof(data[0]))) { - clif_displaymessage(fd, msg_table[38]); // Invalid location number or name. - clif_displaymessage(fd, msg_table[82]); // Please, use one of this number/name: - clif_displaymessage(fd, "-3=(Memo point 2) 4=Alberta 11=Gon Ryun"); - clif_displaymessage(fd, "-2=(Memo point 1) 5=Izlude 12=Umbala"); - clif_displaymessage(fd, "-1=(Memo point 0) 6=Al de Baran 13=Niflheim"); - clif_displaymessage(fd, " 0=Prontera 7=Lutie 14=Lou Yang"); - clif_displaymessage(fd, " 1=Morroc 8=Comodo 15=Start point"); - clif_displaymessage(fd, " 2=Geffen 9=Yuno 16=Prison"); - clif_displaymessage(fd, " 3=Payon 10=Amatsu"); - return -1; - } else { - // get possible name of the city and add .gat if not in the name - map_name[sizeof(map_name)-1] = '\0'; - for (i = 0; map_name[i]; i++) - map_name[i] = tolower(map_name[i]); - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); - // try to see if it's a name, and not a number (try a lot of possibilities, write errors and abbreviations too) - if (strncmp(map_name, "prontera.gat", 3) == 0) { // 3 first characters - town = 0; - } else if (strncmp(map_name, "morocc.gat", 3) == 0) { // 3 first characters - town = 1; - } else if (strncmp(map_name, "geffen.gat", 3) == 0) { // 3 first characters - town = 2; - } else if (strncmp(map_name, "payon.gat", 3) == 0 || // 3 first characters - strncmp(map_name, "paion.gat", 3) == 0) { // writing error (3 first characters) - town = 3; - } else if (strncmp(map_name, "alberta.gat", 3) == 0) { // 3 first characters - town = 4; - } else if (strncmp(map_name, "izlude.gat", 3) == 0 || // 3 first characters - strncmp(map_name, "islude.gat", 3) == 0) { // writing error (3 first characters) - town = 5; - } else if (strncmp(map_name, "aldebaran.gat", 3) == 0 || // 3 first characters - strcmp(map_name, "al.gat") == 0) { // al (de baran) - town = 6; - } else if (strncmp(map_name, "lutie.gat", 3) == 0 || // name of the city, not name of the map (3 first characters) - strcmp(map_name, "christmas.gat") == 0 || // name of the symbol - strncmp(map_name, "xmas.gat", 3) == 0 || // 3 first characters - strncmp(map_name, "x-mas.gat", 3) == 0) { // writing error (3 first characters) - town = 7; - } else if (strncmp(map_name, "comodo.gat", 3) == 0) { // 3 first characters - town = 8; - } else if (strncmp(map_name, "yuno.gat", 3) == 0) { // 3 first characters - town = 9; - } else if (strncmp(map_name, "amatsu.gat", 3) == 0 || // 3 first characters - strncmp(map_name, "ammatsu.gat", 3) == 0) { // writing error (3 first characters) - town = 10; - } else if (strncmp(map_name, "gonryun.gat", 3) == 0) { // 3 first characters - town = 11; - } else if (strncmp(map_name, "umbala.gat", 3) == 0) { // 3 first characters - town = 12; - } else if (strncmp(map_name, "niflheim.gat", 3) == 0) { // 3 first characters - town = 13; - } else if (strncmp(map_name, "louyang.gat", 3) == 0) { // 3 first characters - town = 14; - } else if (strncmp(map_name, "new_1-1.gat", 3) == 0 || // 3 first characters (or "newbies") - strncmp(map_name, "startpoint.gat", 3) == 0 || // name of the position (3 first characters) - strncmp(map_name, "begining.gat", 3) == 0) { // name of the position (3 first characters) - town = 15; - } else if (strncmp(map_name, "sec_pri.gat", 3) == 0 || // 3 first characters - strncmp(map_name, "prison.gat", 3) == 0 || // name of the position (3 first characters) - strncmp(map_name, "jails.gat", 3) == 0) { // name of the position - town = 16; - } - - if (town >= -3 && town <= -1) { - if (sd->status.memo_point[-town-1].map[0]) { - m = map_mapname2mapid(sd->status.memo_point[-town-1].map); - if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp you to this memo map."); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp you from your actual map."); - return -1; - } - if (pc_setpos(sd, sd->status.memo_point[-town-1].map, sd->status.memo_point[-town-1].x, sd->status.memo_point[-town-1].y, 3) == 0) { - clif_displaymessage(fd, msg_table[0]); // Warped. - } else { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } - } else { - sprintf(output, msg_table[164], -town-1); // Your memo point #%d doesn't exist. - clif_displaymessage(fd, output); - return -1; - } - } else if (town >= 0 && town < (int)(sizeof(data) / sizeof(data[0]))) { - m = map_mapname2mapid(data[town].map); - if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp you to this destination map."); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp you from your actual map."); - return -1; - } - if (pc_setpos(sd, data[town].map, data[town].x, data[town].y, 3) == 0) { - clif_displaymessage(fd, msg_table[0]); // Warped. - } else { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } - } else { // if you arrive here, you have an error in town variable when reading of names - clif_displaymessage(fd, msg_table[38]); // Invalid location number or name. - return -1; - } - } - - return 0; +int atcommand_go (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + int i; + int town; + char map_name[100]; + char output[200]; + int m; + + struct + { + char map[16]; + int x, y; + } data[] = + { + { + "prontera.gat", 156, 191}, // 0=Prontera + { + "morocc.gat", 156, 93}, // 1=Morroc + { + "geffen.gat", 119, 59}, // 2=Geffen + { + "payon.gat", 162, 233}, // 3=Payon + { + "alberta.gat", 192, 147}, // 4=Alberta + { + "izlude.gat", 128, 114}, // 5=Izlude + { + "aldebaran.gat", 140, 131}, // 6=Al de Baran + { + "xmas.gat", 147, 134}, // 7=Lutie + { + "comodo.gat", 209, 143}, // 8=Comodo + { + "yuno.gat", 157, 51}, // 9=Yuno + { + "amatsu.gat", 198, 84}, // 10=Amatsu + { + "gonryun.gat", 160, 120}, // 11=Gon Ryun + { + "umbala.gat", 89, 157}, // 12=Umbala + { + "niflheim.gat", 21, 153}, // 13=Niflheim + { + "louyang.gat", 217, 40}, // 14=Lou Yang + { + "new_1-1.gat", 53, 111}, // 15=Start point + { + "sec_pri.gat", 23, 61}, // 16=Prison + }; + + memset (map_name, '\0', sizeof (map_name)); + memset (output, '\0', sizeof (output)); + + // get the number + town = atoi (message); + + // if no value, display all value + if (!message || !*message || sscanf (message, "%99s", map_name) < 1 + || town < -3 || town >= (int) (sizeof (data) / sizeof (data[0]))) + { + clif_displaymessage (fd, msg_table[38]); // Invalid location number or name. + clif_displaymessage (fd, msg_table[82]); // Please, use one of this number/name: + clif_displaymessage (fd, + "-3=(Memo point 2) 4=Alberta 11=Gon Ryun"); + clif_displaymessage (fd, + "-2=(Memo point 1) 5=Izlude 12=Umbala"); + clif_displaymessage (fd, + "-1=(Memo point 0) 6=Al de Baran 13=Niflheim"); + clif_displaymessage (fd, + " 0=Prontera 7=Lutie 14=Lou Yang"); + clif_displaymessage (fd, + " 1=Morroc 8=Comodo 15=Start point"); + clif_displaymessage (fd, + " 2=Geffen 9=Yuno 16=Prison"); + clif_displaymessage (fd, " 3=Payon 10=Amatsu"); + return -1; + } + else + { + // get possible name of the city and add .gat if not in the name + map_name[sizeof (map_name) - 1] = '\0'; + for (i = 0; map_name[i]; i++) + map_name[i] = tolower (map_name[i]); + if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat) + strcat (map_name, ".gat"); + // try to see if it's a name, and not a number (try a lot of possibilities, write errors and abbreviations too) + if (strncmp (map_name, "prontera.gat", 3) == 0) + { // 3 first characters + town = 0; + } + else if (strncmp (map_name, "morocc.gat", 3) == 0) + { // 3 first characters + town = 1; + } + else if (strncmp (map_name, "geffen.gat", 3) == 0) + { // 3 first characters + town = 2; + } + else if (strncmp (map_name, "payon.gat", 3) == 0 || // 3 first characters + strncmp (map_name, "paion.gat", 3) == 0) + { // writing error (3 first characters) + town = 3; + } + else if (strncmp (map_name, "alberta.gat", 3) == 0) + { // 3 first characters + town = 4; + } + else if (strncmp (map_name, "izlude.gat", 3) == 0 || // 3 first characters + strncmp (map_name, "islude.gat", 3) == 0) + { // writing error (3 first characters) + town = 5; + } + else if (strncmp (map_name, "aldebaran.gat", 3) == 0 || // 3 first characters + strcmp (map_name, "al.gat") == 0) + { // al (de baran) + town = 6; + } + else if (strncmp (map_name, "lutie.gat", 3) == 0 || // name of the city, not name of the map (3 first characters) + strcmp (map_name, "christmas.gat") == 0 || // name of the symbol + strncmp (map_name, "xmas.gat", 3) == 0 || // 3 first characters + strncmp (map_name, "x-mas.gat", 3) == 0) + { // writing error (3 first characters) + town = 7; + } + else if (strncmp (map_name, "comodo.gat", 3) == 0) + { // 3 first characters + town = 8; + } + else if (strncmp (map_name, "yuno.gat", 3) == 0) + { // 3 first characters + town = 9; + } + else if (strncmp (map_name, "amatsu.gat", 3) == 0 || // 3 first characters + strncmp (map_name, "ammatsu.gat", 3) == 0) + { // writing error (3 first characters) + town = 10; + } + else if (strncmp (map_name, "gonryun.gat", 3) == 0) + { // 3 first characters + town = 11; + } + else if (strncmp (map_name, "umbala.gat", 3) == 0) + { // 3 first characters + town = 12; + } + else if (strncmp (map_name, "niflheim.gat", 3) == 0) + { // 3 first characters + town = 13; + } + else if (strncmp (map_name, "louyang.gat", 3) == 0) + { // 3 first characters + town = 14; + } + else if (strncmp (map_name, "new_1-1.gat", 3) == 0 || // 3 first characters (or "newbies") + strncmp (map_name, "startpoint.gat", 3) == 0 || // name of the position (3 first characters) + strncmp (map_name, "begining.gat", 3) == 0) + { // name of the position (3 first characters) + town = 15; + } + else if (strncmp (map_name, "sec_pri.gat", 3) == 0 || // 3 first characters + strncmp (map_name, "prison.gat", 3) == 0 || // name of the position (3 first characters) + strncmp (map_name, "jails.gat", 3) == 0) + { // name of the position + town = 16; + } + + if (town >= -3 && town <= -1) + { + if (sd->status.memo_point[-town - 1].map[0]) + { + m = map_mapname2mapid (sd->status.memo_point[-town - 1].map); + if (m >= 0 && map[m].flag.nowarpto + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp you to this memo map."); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp you from your actual map."); + return -1; + } + if (pc_setpos + (sd, sd->status.memo_point[-town - 1].map, + sd->status.memo_point[-town - 1].x, + sd->status.memo_point[-town - 1].y, 3) == 0) + { + clif_displaymessage (fd, msg_table[0]); // Warped. + } + else + { + clif_displaymessage (fd, msg_table[1]); // Map not found. + return -1; + } + } + else + { + sprintf (output, msg_table[164], -town - 1); // Your memo point #%d doesn't exist. + clif_displaymessage (fd, output); + return -1; + } + } + else if (town >= 0 && town < (int) (sizeof (data) / sizeof (data[0]))) + { + m = map_mapname2mapid (data[town].map); + if (m >= 0 && map[m].flag.nowarpto + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp you to this destination map."); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp you from your actual map."); + return -1; + } + if (pc_setpos (sd, data[town].map, data[town].x, data[town].y, 3) + == 0) + { + clif_displaymessage (fd, msg_table[0]); // Warped. + } + else + { + clif_displaymessage (fd, msg_table[1]); // Map not found. + return -1; + } + } + else + { // if you arrive here, you have an error in town variable when reading of names + clif_displaymessage (fd, msg_table[38]); // Invalid location number or name. + return -1; + } + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_spawn(const int fd, struct map_session_data* sd, const char* command, const char* message) { - char monster[100]; - char output[200]; - int mob_id; - int number = 0; - int x = 0, y = 0; - int count; - int i, j, k; - int mx, my, range; - - memset(monster, '\0', sizeof(monster)); - memset(output, '\0', sizeof(output)); - - if (!message || !*message || sscanf(message, "%99s %d %d %d", monster, &number, &x, &y) < 1) { - clif_displaymessage(fd, msg_table[143]); // Give a monster name/id please. - return -1; - } - - // If monster identifier/name argument is a name - if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number) - mob_id = mobdb_checkid(atoi(monster)); - - if (mob_id == 0) { - clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name. - return -1; - } - - if (mob_id == 1288) { - clif_displaymessage(fd, msg_table[83]); // Cannot spawn emperium. - return -1; - } - - if (number <= 0) - number = 1; - - // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive - if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit) - number = battle_config.atc_spawn_quantity_limit; - - if (battle_config.etc_log) - printf("%s monster='%s' id=%d count=%d (%d,%d)\n", command, monster, mob_id, number, x, y); - - count = 0; - range = sqrt(number) / 2; - range = range * 2 + 5; // calculation of an odd number (+ 4 area around) - for (i = 0; i < number; i++) { - j = 0; - k = 0; - while(j++ < 8 && k == 0) { // try 8 times to spawn the monster (needed for close area) - if (x <= 0) - mx = sd->bl.x + (MRAND(range) - (range / 2)); - else - mx = x; - if (y <= 0) - my = sd->bl.y + (MRAND(range) - (range / 2)); - else - my = y; - k = mob_once_spawn((struct map_session_data*)sd, "this", mx, my, "", mob_id, 1, ""); - } - count += (k != 0) ? 1 : 0; - } - - if (count != 0) - if (number == count) - clif_displaymessage(fd, msg_table[39]); // All monster summoned! - else { - sprintf(output, msg_table[240], count); // %d monster(s) summoned! - clif_displaymessage(fd, output); - } - else { - clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name. - return -1; - } - - return 0; +int atcommand_spawn (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char monster[100]; + char output[200]; + int mob_id; + int number = 0; + int x = 0, y = 0; + int count; + int i, j, k; + int mx, my, range; + + memset (monster, '\0', sizeof (monster)); + memset (output, '\0', sizeof (output)); + + if (!message || !*message + || sscanf (message, "%99s %d %d %d", monster, &number, &x, &y) < 1) + { + clif_displaymessage (fd, msg_table[143]); // Give a monster name/id please. + return -1; + } + + // If monster identifier/name argument is a name + if ((mob_id = mobdb_searchname (monster)) == 0) // check name first (to avoid possible name begining by a number) + mob_id = mobdb_checkid (atoi (monster)); + + if (mob_id == 0) + { + clif_displaymessage (fd, msg_table[40]); // Invalid monster ID or name. + return -1; + } + + if (mob_id == 1288) + { + clif_displaymessage (fd, msg_table[83]); // Cannot spawn emperium. + return -1; + } + + if (number <= 0) + number = 1; + + // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive + if (battle_config.atc_spawn_quantity_limit >= 1 + && number > battle_config.atc_spawn_quantity_limit) + number = battle_config.atc_spawn_quantity_limit; + + if (battle_config.etc_log) + printf ("%s monster='%s' id=%d count=%d (%d,%d)\n", command, monster, + mob_id, number, x, y); + + count = 0; + range = sqrt (number) / 2; + range = range * 2 + 5; // calculation of an odd number (+ 4 area around) + for (i = 0; i < number; i++) + { + j = 0; + k = 0; + while (j++ < 8 && k == 0) + { // try 8 times to spawn the monster (needed for close area) + if (x <= 0) + mx = sd->bl.x + (MRAND (range) - (range / 2)); + else + mx = x; + if (y <= 0) + my = sd->bl.y + (MRAND (range) - (range / 2)); + else + my = y; + k = mob_once_spawn ((struct map_session_data *) sd, "this", mx, + my, "", mob_id, 1, ""); + } + count += (k != 0) ? 1 : 0; + } + + if (count != 0) + if (number == count) + clif_displaymessage (fd, msg_table[39]); // All monster summoned! + else + { + sprintf (output, msg_table[240], count); // %d monster(s) summoned! + clif_displaymessage (fd, output); + } + else + { + clif_displaymessage (fd, msg_table[40]); // Invalid monster ID or name. + return -1; + } + + return 0; } /*========================================== * *------------------------------------------ */ -void atcommand_killmonster_sub( - const int fd, struct map_session_data* sd, const char* message, - const int drop) +void atcommand_killmonster_sub (const int fd, struct map_session_data *sd, + const char *message, const int drop) { - int map_id; - char map_name[100]; + int map_id; + char map_name[100]; - memset(map_name, '\0', sizeof(map_name)); + memset (map_name, '\0', sizeof (map_name)); - if (!message || !*message || sscanf(message, "%99s", map_name) < 1) - map_id = sd->bl.m; - else { - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); - if ((map_id = map_mapname2mapid(map_name)) < 0) - map_id = sd->bl.m; - } + if (!message || !*message || sscanf (message, "%99s", map_name) < 1) + map_id = sd->bl.m; + else + { + if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat) + strcat (map_name, ".gat"); + if ((map_id = map_mapname2mapid (map_name)) < 0) + map_id = sd->bl.m; + } - map_foreachinarea(atkillmonster_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_MOB, drop); + map_foreachinarea (atkillmonster_sub, map_id, 0, 0, map[map_id].xs, + map[map_id].ys, BL_MOB, drop); - clif_displaymessage(fd, msg_table[165]); // All monsters killed! + clif_displaymessage (fd, msg_table[165]); // All monsters killed! - return; + return; } /*========================================== * *------------------------------------------ */ -int atcommand_killmonster( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_killmonster (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - atcommand_killmonster_sub(fd, sd, message, 1); + atcommand_killmonster_sub (fd, sd, message, 1); - return 0; + return 0; } - /*========================================== * *------------------------------------------ */ -static int atlist_nearby_sub(struct block_list *bl, va_list ap) { - char buf[32]; - int fd = va_arg(ap, int); - nullpo_retr(0, bl); +static int atlist_nearby_sub (struct block_list *bl, va_list ap) +{ + char buf[32]; + int fd = va_arg (ap, int); + nullpo_retr (0, bl); - sprintf (buf, " - \"%s\"", ((struct map_session_data *)bl)->status.name); - clif_displaymessage(fd, buf); + sprintf (buf, " - \"%s\"", ((struct map_session_data *) bl)->status.name); + clif_displaymessage (fd, buf); - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_list_nearby( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_list_nearby (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - clif_displaymessage(fd, "Nearby players:"); - map_foreachinarea(atlist_nearby_sub, sd->bl.m, sd->bl.x-1, sd->bl.y-1, sd->bl.x+1, sd->bl.x+1, BL_PC, fd); + clif_displaymessage (fd, "Nearby players:"); + map_foreachinarea (atlist_nearby_sub, sd->bl.m, sd->bl.x - 1, + sd->bl.y - 1, sd->bl.x + 1, sd->bl.x + 1, BL_PC, fd); - return 0; + return 0; } - /*========================================== * *------------------------------------------ */ -int atcommand_killmonster2( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_killmonster2 (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - atcommand_killmonster_sub(fd, sd, message, 0); + atcommand_killmonster_sub (fd, sd, message, 0); - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_produce( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char item_name[100]; - int item_id, attribute = 0, star = 0; - int flag = 0; - struct item_data *item_data; - struct item tmp_item; - char output[200]; - - memset(output, '\0', sizeof(output)); - memset(item_name, '\0', sizeof(item_name)); - - if (!message || !*message || sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1) { - clif_displaymessage(fd, "Please, enter at least an item name/id (usage: @produce <equip name or equip ID> <element> <# of very's>)."); - return -1; - } - - item_id = 0; - if ((item_data = itemdb_searchname(item_name)) != NULL || - (item_data = itemdb_exists(atoi(item_name))) != NULL) - item_id = item_data->nameid; - - if (itemdb_exists(item_id) && - (item_id <= 500 || item_id > 1099) && - (item_id < 4001 || item_id > 4148) && - (item_id < 7001 || item_id > 10019) && - itemdb_isequip(item_id)) { - if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE) - attribute = ATTRIBUTE_NORMAL; - if (star < MIN_STAR || star > MAX_STAR) - star = 0; - memset(&tmp_item, 0, sizeof tmp_item); - tmp_item.nameid = item_id; - tmp_item.amount = 1; - tmp_item.identify = 1; - tmp_item.card[0] = 0x00ff; - tmp_item.card[1] = ((star * 5) << 8) + attribute; - *((unsigned long *)(&tmp_item.card[2])) = sd->char_id; - clif_produceeffect(sd, 0, item_id); // 製造エフェクトパケット - clif_misceffect(&sd->bl, 3); // 他人にも成功を通知 - if ((flag = pc_additem(sd, &tmp_item, 1))) - clif_additem(sd, 0, 0, flag); - } else { - if (battle_config.error_log) - printf("@produce NOT WEAPON [%d]\n", item_id); - if (item_id != 0 && itemdb_exists(item_id)) - sprintf(output, msg_table[169], item_id, item_data->name); // This item (%d: '%s') is not an equipment. - else - sprintf(output, msg_table[170]); // This item is not an equipment. - clif_displaymessage(fd, output); - return -1; - } - - return 0; +int atcommand_produce (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char item_name[100]; + int item_id, attribute = 0, star = 0; + int flag = 0; + struct item_data *item_data; + struct item tmp_item; + char output[200]; + + memset (output, '\0', sizeof (output)); + memset (item_name, '\0', sizeof (item_name)); + + if (!message || !*message + || sscanf (message, "%99s %d %d", item_name, &attribute, &star) < 1) + { + clif_displaymessage (fd, + "Please, enter at least an item name/id (usage: @produce <equip name or equip ID> <element> <# of very's>)."); + return -1; + } + + item_id = 0; + if ((item_data = itemdb_searchname (item_name)) != NULL || + (item_data = itemdb_exists (atoi (item_name))) != NULL) + item_id = item_data->nameid; + + if (itemdb_exists (item_id) && + (item_id <= 500 || item_id > 1099) && + (item_id < 4001 || item_id > 4148) && + (item_id < 7001 || item_id > 10019) && itemdb_isequip (item_id)) + { + if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE) + attribute = ATTRIBUTE_NORMAL; + if (star < MIN_STAR || star > MAX_STAR) + star = 0; + memset (&tmp_item, 0, sizeof tmp_item); + tmp_item.nameid = item_id; + tmp_item.amount = 1; + tmp_item.identify = 1; + tmp_item.card[0] = 0x00ff; + tmp_item.card[1] = ((star * 5) << 8) + attribute; + *((unsigned long *) (&tmp_item.card[2])) = sd->char_id; + clif_produceeffect (sd, 0, item_id); // 製造エフェクトパケット + clif_misceffect (&sd->bl, 3); // 他人にも成功を通知 + if ((flag = pc_additem (sd, &tmp_item, 1))) + clif_additem (sd, 0, 0, flag); + } + else + { + if (battle_config.error_log) + printf ("@produce NOT WEAPON [%d]\n", item_id); + if (item_id != 0 && itemdb_exists (item_id)) + sprintf (output, msg_table[169], item_id, item_data->name); // This item (%d: '%s') is not an equipment. + else + sprintf (output, msg_table[170]); // This item is not an equipment. + clif_displaymessage (fd, output); + return -1; + } + + return 0; } /*========================================== * Sub-function to display actual memo points *------------------------------------------ */ -void atcommand_memo_sub(struct map_session_data* sd) { - int i; - char output[200]; +void atcommand_memo_sub (struct map_session_data *sd) +{ + int i; + char output[200]; - memset(output, '\0', sizeof(output)); + memset (output, '\0', sizeof (output)); - clif_displaymessage(sd->fd, "Your actual memo positions are (except respawn point):"); - for (i = MIN_PORTAL_MEMO; i <= MAX_PORTAL_MEMO; i++) { - if (sd->status.memo_point[i].map[0]) - sprintf(output, "%d - %s (%d,%d)", i, sd->status.memo_point[i].map, sd->status.memo_point[i].x, sd->status.memo_point[i].y); - else - sprintf(output, msg_table[171], i); // %d - void - clif_displaymessage(sd->fd, output); - } + clif_displaymessage (sd->fd, + "Your actual memo positions are (except respawn point):"); + for (i = MIN_PORTAL_MEMO; i <= MAX_PORTAL_MEMO; i++) + { + if (sd->status.memo_point[i].map[0]) + sprintf (output, "%d - %s (%d,%d)", i, + sd->status.memo_point[i].map, sd->status.memo_point[i].x, + sd->status.memo_point[i].y); + else + sprintf (output, msg_table[171], i); // %d - void + clif_displaymessage (sd->fd, output); + } - return; + return; } /*========================================== * *------------------------------------------ */ -int atcommand_memo( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int position = 0; - char output[200]; - - memset(output, '\0', sizeof(output)); - - if (!message || !*message || sscanf(message, "%d", &position) < 1) - atcommand_memo_sub(sd); - else { - if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO) { - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to memo this map."); - return -1; - } - if (sd->status.memo_point[position].map[0]) { - sprintf(output, msg_table[172], position, sd->status.memo_point[position].map, sd->status.memo_point[position].x, sd->status.memo_point[position].y); // You replace previous memo position %d - %s (%d,%d). - clif_displaymessage(fd, output); - } - memcpy(sd->status.memo_point[position].map, map[sd->bl.m].name, 24); - sd->status.memo_point[position].x = sd->bl.x; - sd->status.memo_point[position].y = sd->bl.y; - clif_skill_memo(sd, 0); - if (pc_checkskill(sd, AL_WARP) <= (position + 1)) - clif_displaymessage(fd, msg_table[173]); // Note: you don't have the 'Warp' skill level to use it. - atcommand_memo_sub(sd); - } else { - sprintf(output, "Please, enter a valid position (usage: @memo <memo_position:%d-%d>).", MIN_PORTAL_MEMO, MAX_PORTAL_MEMO); - clif_displaymessage(fd, output); - atcommand_memo_sub(sd); - return -1; - } - } - - return 0; +int atcommand_memo (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + int position = 0; + char output[200]; + + memset (output, '\0', sizeof (output)); + + if (!message || !*message || sscanf (message, "%d", &position) < 1) + atcommand_memo_sub (sd); + else + { + if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO) + { + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to memo this map."); + return -1; + } + if (sd->status.memo_point[position].map[0]) + { + sprintf (output, msg_table[172], position, sd->status.memo_point[position].map, sd->status.memo_point[position].x, sd->status.memo_point[position].y); // You replace previous memo position %d - %s (%d,%d). + clif_displaymessage (fd, output); + } + memcpy (sd->status.memo_point[position].map, map[sd->bl.m].name, + 24); + sd->status.memo_point[position].x = sd->bl.x; + sd->status.memo_point[position].y = sd->bl.y; + clif_skill_memo (sd, 0); + if (pc_checkskill (sd, AL_WARP) <= (position + 1)) + clif_displaymessage (fd, msg_table[173]); // Note: you don't have the 'Warp' skill level to use it. + atcommand_memo_sub (sd); + } + else + { + sprintf (output, + "Please, enter a valid position (usage: @memo <memo_position:%d-%d>).", + MIN_PORTAL_MEMO, MAX_PORTAL_MEMO); + clif_displaymessage (fd, output); + atcommand_memo_sub (sd); + return -1; + } + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_gat( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_gat (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char output[200]; - int y; + char output[200]; + int y; - memset(output, '\0', sizeof(output)); + memset (output, '\0', sizeof (output)); - for (y = 2; y >= -2; y--) { - sprintf(output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X", - map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y, - map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y), - map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y), - map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y), - map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y), - map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y)); - clif_displaymessage(fd, output); - } + for (y = 2; y >= -2; y--) + { + sprintf (output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X", + map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y, + map_getcell (sd->bl.m, sd->bl.x - 2, sd->bl.y + y), + map_getcell (sd->bl.m, sd->bl.x - 1, sd->bl.y + y), + map_getcell (sd->bl.m, sd->bl.x, sd->bl.y + y), + map_getcell (sd->bl.m, sd->bl.x + 1, sd->bl.y + y), + map_getcell (sd->bl.m, sd->bl.x + 2, sd->bl.y + y)); + clif_displaymessage (fd, output); + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_packet( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_packet (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int x = 0, y = 0; + int x = 0, y = 0; - if (!message || !*message || sscanf(message, "%d %d", &x, &y) < 2) { - clif_displaymessage(fd, "Please, enter a status type/flag (usage: @packet <status type> <flag>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%d %d", &x, &y) < 2) + { + clif_displaymessage (fd, + "Please, enter a status type/flag (usage: @packet <status type> <flag>)."); + return -1; + } - clif_status_change(&sd->bl, x, y); + clif_status_change (&sd->bl, x, y); - return 0; + return 0; } /*========================================== * @stpoint (Rewritten by [Yor]) *------------------------------------------ */ -int atcommand_statuspoint( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_statuspoint (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int point, new_status_point; - - if (!message || !*message || (point = atoi(message)) == 0) { - clif_displaymessage(fd, "Please, enter a number (usage: @stpoint <number of points>)."); - return -1; - } + int point, new_status_point; - new_status_point = (int)sd->status.status_point + point; - if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow - new_status_point = 0x7FFF; - else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow - new_status_point = 0; + if (!message || !*message || (point = atoi (message)) == 0) + { + clif_displaymessage (fd, + "Please, enter a number (usage: @stpoint <number of points>)."); + return -1; + } - if (new_status_point != (int)sd->status.status_point) { - sd->status.status_point = (short)new_status_point; - clif_updatestatus(sd, SP_STATUSPOINT); - clif_displaymessage(fd, msg_table[174]); // Number of status points changed! - } else { - if (point < 0) - clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value. - else - clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value. - return -1; - } + new_status_point = (int) sd->status.status_point + point; + if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow + new_status_point = 0x7FFF; + else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow + new_status_point = 0; + + if (new_status_point != (int) sd->status.status_point) + { + sd->status.status_point = (short) new_status_point; + clif_updatestatus (sd, SP_STATUSPOINT); + clif_displaymessage (fd, msg_table[174]); // Number of status points changed! + } + else + { + if (point < 0) + clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value. + else + clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value. + return -1; + } - return 0; + return 0; } /*========================================== * @skpoint (Rewritten by [Yor]) *------------------------------------------ */ -int atcommand_skillpoint( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_skillpoint (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int point, new_skill_point; + int point, new_skill_point; - if (!message || !*message || (point = atoi(message)) == 0) { - clif_displaymessage(fd, "Please, enter a number (usage: @skpoint <number of points>)."); - return -1; - } - - new_skill_point = (int)sd->status.skill_point + point; - if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow - new_skill_point = 0x7FFF; - else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow - new_skill_point = 0; + if (!message || !*message || (point = atoi (message)) == 0) + { + clif_displaymessage (fd, + "Please, enter a number (usage: @skpoint <number of points>)."); + return -1; + } - if (new_skill_point != (int)sd->status.skill_point) { - sd->status.skill_point = (short)new_skill_point; - clif_updatestatus(sd, SP_SKILLPOINT); - clif_displaymessage(fd, msg_table[175]); // Number of skill points changed! - } else { - if (point < 0) - clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value. - else - clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value. - return -1; - } + new_skill_point = (int) sd->status.skill_point + point; + if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow + new_skill_point = 0x7FFF; + else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow + new_skill_point = 0; + + if (new_skill_point != (int) sd->status.skill_point) + { + sd->status.skill_point = (short) new_skill_point; + clif_updatestatus (sd, SP_SKILLPOINT); + clif_displaymessage (fd, msg_table[175]); // Number of skill points changed! + } + else + { + if (point < 0) + clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value. + else + clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value. + return -1; + } - return 0; + return 0; } /*========================================== * @zeny (Rewritten by [Yor]) *------------------------------------------ */ -int atcommand_zeny( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_zeny (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int zeny, new_zeny; - - if (!message || !*message || (zeny = atoi(message)) == 0) { - clif_displaymessage(fd, "Please, enter an amount (usage: @zeny <amount>)."); - return -1; - } + int zeny, new_zeny; - new_zeny = sd->status.zeny + zeny; - if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow - new_zeny = MAX_ZENY; - else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow - new_zeny = 0; + if (!message || !*message || (zeny = atoi (message)) == 0) + { + clif_displaymessage (fd, + "Please, enter an amount (usage: @zeny <amount>)."); + return -1; + } - if (new_zeny != sd->status.zeny) { - sd->status.zeny = new_zeny; - clif_updatestatus(sd, SP_ZENY); - clif_displaymessage(fd, msg_table[176]); // Number of zenys changed! - } else { - if (zeny < 0) - clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value. - else - clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value. - return -1; - } + new_zeny = sd->status.zeny + zeny; + if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow + new_zeny = MAX_ZENY; + else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow + new_zeny = 0; + + if (new_zeny != sd->status.zeny) + { + sd->status.zeny = new_zeny; + clif_updatestatus (sd, SP_ZENY); + clif_displaymessage (fd, msg_table[176]); // Number of zenys changed! + } + else + { + if (zeny < 0) + clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value. + else + clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_param( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i, index, value = 0, new_value; - const char* param[] = { "@str", "@agi", "@vit", "@int", "@dex", "@luk", NULL }; - short* status[] = { - &sd->status.str, &sd->status.agi, &sd->status.vit, - &sd->status.int_, &sd->status.dex, &sd->status.luk - }; - char output[200]; - - memset(output, '\0', sizeof(output)); - - if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) { - sprintf(output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>)."); - clif_displaymessage(fd, output); - return -1; - } - - index = -1; - for (i = 0; param[i] != NULL; i++) { - if (strcmpi(command, param[i]) == 0) { - index = i; - break; - } - } - if (index < 0 || index > MAX_STATUS_TYPE) { // normaly impossible... - sprintf(output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>)."); - clif_displaymessage(fd, output); - return -1; - } - - new_value = (int)*status[index] + value; - if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow - new_value = battle_config.max_parameter; - else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow - new_value = 1; - - if (new_value != (int)*status[index]) { - *status[index] = new_value; - clif_updatestatus(sd, SP_STR + index); - clif_updatestatus(sd, SP_USTR + index); - pc_calcstatus(sd, 0); - clif_displaymessage(fd, msg_table[42]); // Stat changed. - } else { - if (value < 0) - clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value. - else - clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value. - return -1; - } - - return 0; +int atcommand_param (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + int i, index, value = 0, new_value; + const char *param[] = + { "@str", "@agi", "@vit", "@int", "@dex", "@luk", NULL }; + short *status[] = { + &sd->status.str, &sd->status.agi, &sd->status.vit, + &sd->status.int_, &sd->status.dex, &sd->status.luk + }; + char output[200]; + + memset (output, '\0', sizeof (output)); + + if (!message || !*message || sscanf (message, "%d", &value) < 1 + || value == 0) + { + sprintf (output, + "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>)."); + clif_displaymessage (fd, output); + return -1; + } + + index = -1; + for (i = 0; param[i] != NULL; i++) + { + if (strcmpi (command, param[i]) == 0) + { + index = i; + break; + } + } + if (index < 0 || index > MAX_STATUS_TYPE) + { // normaly impossible... + sprintf (output, + "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>)."); + clif_displaymessage (fd, output); + return -1; + } + + new_value = (int) *status[index] + value; + if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow + new_value = battle_config.max_parameter; + else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow + new_value = 1; + + if (new_value != (int) *status[index]) + { + *status[index] = new_value; + clif_updatestatus (sd, SP_STR + index); + clif_updatestatus (sd, SP_USTR + index); + pc_calcstatus (sd, 0); + clif_displaymessage (fd, msg_table[42]); // Stat changed. + } + else + { + if (value < 0) + clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value. + else + clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value. + return -1; + } + + return 0; } /*========================================== @@ -3006,229 +3551,281 @@ int atcommand_param( *------------------------------------------ */ //** Stat all by fritz (rewritten by [Yor]) -int atcommand_all_stats( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int index, count, value = 0, new_value; - short* status[] = { - &sd->status.str, &sd->status.agi, &sd->status.vit, - &sd->status.int_, &sd->status.dex, &sd->status.luk - }; - - if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) - value = battle_config.max_parameter; - - count = 0; - for (index = 0; index < (int)(sizeof(status) / sizeof(status[0])); index++) { - - new_value = (int)*status[index] + value; - if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow - new_value = battle_config.max_parameter; - else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow - new_value = 1; - - if (new_value != (int)*status[index]) { - *status[index] = new_value; - clif_updatestatus(sd, SP_STR + index); - clif_updatestatus(sd, SP_USTR + index); - pc_calcstatus(sd, 0); - count++; - } - } - - if (count > 0) // if at least 1 stat modified - clif_displaymessage(fd, msg_table[84]); // All stats changed! - else { - if (value < 0) - clif_displaymessage(fd, msg_table[177]); // Impossible to decrease a stat. - else - clif_displaymessage(fd, msg_table[178]); // Impossible to increase a stat. - return -1; - } - - return 0; +int atcommand_all_stats (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + int index, count, value = 0, new_value; + short *status[] = { + &sd->status.str, &sd->status.agi, &sd->status.vit, + &sd->status.int_, &sd->status.dex, &sd->status.luk + }; + + if (!message || !*message || sscanf (message, "%d", &value) < 1 + || value == 0) + value = battle_config.max_parameter; + + count = 0; + for (index = 0; index < (int) (sizeof (status) / sizeof (status[0])); + index++) + { + + new_value = (int) *status[index] + value; + if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow + new_value = battle_config.max_parameter; + else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow + new_value = 1; + + if (new_value != (int) *status[index]) + { + *status[index] = new_value; + clif_updatestatus (sd, SP_STR + index); + clif_updatestatus (sd, SP_USTR + index); + pc_calcstatus (sd, 0); + count++; + } + } + + if (count > 0) // if at least 1 stat modified + clif_displaymessage (fd, msg_table[84]); // All stats changed! + else + { + if (value < 0) + clif_displaymessage (fd, msg_table[177]); // Impossible to decrease a stat. + else + clif_displaymessage (fd, msg_table[178]); // Impossible to increase a stat. + return -1; + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_guildlevelup( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_guildlevelup (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int level = 0; - short added_level; - struct guild *guild_info; - - if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) { - clif_displaymessage(fd, "Please, enter a valid level (usage: @guildlvl <# of levels>)."); - return -1; - } + int level = 0; + short added_level; + struct guild *guild_info; - if (sd->status.guild_id <= 0 || (guild_info = guild_search(sd->status.guild_id)) == NULL) { - clif_displaymessage(fd, msg_table[43]); // You're not in a guild. - return -1; - } - if (strcmp(sd->status.name, guild_info->master) != 0) { - clif_displaymessage(fd, msg_table[44]); // You're not the master of your guild. - return -1; - } + if (!message || !*message || sscanf (message, "%d", &level) < 1 + || level == 0) + { + clif_displaymessage (fd, + "Please, enter a valid level (usage: @guildlvl <# of levels>)."); + return -1; + } - added_level = (short)level; - if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow - added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv; - else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow - added_level = 1 - guild_info->guild_lv; + if (sd->status.guild_id <= 0 + || (guild_info = guild_search (sd->status.guild_id)) == NULL) + { + clif_displaymessage (fd, msg_table[43]); // You're not in a guild. + return -1; + } + if (strcmp (sd->status.name, guild_info->master) != 0) + { + clif_displaymessage (fd, msg_table[44]); // You're not the master of your guild. + return -1; + } - if (added_level != 0) { - intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, 2); - clif_displaymessage(fd, msg_table[179]); // Guild level changed. - } else { - clif_displaymessage(fd, msg_table[45]); // Guild level change failed. - return -1; - } + added_level = (short) level; + if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short) MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow + added_level = (short) MAX_GUILDLEVEL - guild_info->guild_lv; + else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow + added_level = 1 - guild_info->guild_lv; + + if (added_level != 0) + { + intif_guild_change_basicinfo (guild_info->guild_id, GBI_GUILDLV, + &added_level, 2); + clif_displaymessage (fd, msg_table[179]); // Guild level changed. + } + else + { + clif_displaymessage (fd, msg_table[45]); // Guild level change failed. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_recall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - char output[200]; - struct map_session_data *pl_sd; - - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @recall <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); - return -1; - } - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp this player from its actual map."); - return -1; - } - pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); - sprintf(output, msg_table[46], character); // %s recalled! - clif_displaymessage(fd, output); - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +int atcommand_recall (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char character[100]; + char output[200]; + struct map_session_data *pl_sd; + + memset (character, '\0', sizeof (character)); + memset (output, '\0', sizeof (output)); + + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @recall <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can recall only lower or same level + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp somenone to your actual map."); + return -1; + } + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp this player from its actual map."); + return -1; + } + pc_setpos (pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); + sprintf (output, msg_table[46], character); // %s recalled! + clif_displaymessage (fd, output); + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_revive( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_revive (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; - struct map_session_data *pl_sd; + char character[100]; + struct map_session_data *pl_sd; - memset(character, '\0', sizeof(character)); + memset (character, '\0', sizeof (character)); - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @revive <char name>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @revive <char name>)."); + return -1; + } - if ((pl_sd = map_nick2sd(character)) != NULL) { - pl_sd->status.hp = pl_sd->status.max_hp; - pc_setstand(pl_sd); - if (battle_config.pc_invincible_time > 0) - pc_setinvincibletimer(sd, battle_config.pc_invincible_time); - clif_updatestatus(pl_sd, SP_HP); - clif_updatestatus(pl_sd, SP_SP); - clif_resurrection(&pl_sd->bl, 1); - clif_displaymessage(fd, msg_table[51]); // Character revived. - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } + if ((pl_sd = map_nick2sd (character)) != NULL) + { + pl_sd->status.hp = pl_sd->status.max_hp; + pc_setstand (pl_sd); + if (battle_config.pc_invincible_time > 0) + pc_setinvincibletimer (sd, battle_config.pc_invincible_time); + clif_updatestatus (pl_sd, SP_HP); + clif_updatestatus (pl_sd, SP_SP); + clif_resurrection (&pl_sd->bl, 1); + clif_displaymessage (fd, msg_table[51]); // Character revived. + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_character_stats( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - char job_jobname[100]; - char output[200]; - struct map_session_data *pl_sd; - int i; - - memset(character, '\0', sizeof(character)); - memset(job_jobname, '\0', sizeof(job_jobname)); - memset(output, '\0', sizeof(output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charstats <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - struct { - const char* format; - int value; - } output_table[] = { - { "Base Level - %d", pl_sd->status.base_level }, - { job_jobname, pl_sd->status.job_level }, - { "Hp - %d", pl_sd->status.hp }, - { "MaxHp - %d", pl_sd->status.max_hp }, - { "Sp - %d", pl_sd->status.sp }, - { "MaxSp - %d", pl_sd->status.max_sp }, - { "Str - %3d", pl_sd->status.str }, - { "Agi - %3d", pl_sd->status.agi }, - { "Vit - %3d", pl_sd->status.vit }, - { "Int - %3d", pl_sd->status.int_ }, - { "Dex - %3d", pl_sd->status.dex }, - { "Luk - %3d", pl_sd->status.luk }, - { "Zeny - %d", pl_sd->status.zeny }, - { NULL, 0 } - }; - sprintf(job_jobname, "Job - %s %s", job_name(pl_sd->status.class), "(level %d)"); - sprintf(output, msg_table[53], pl_sd->status.name); // '%s' stats: - clif_displaymessage(fd, output); - for (i = 0; output_table[i].format != NULL; i++) { - sprintf(output, output_table[i].format, output_table[i].value); - clif_displaymessage(fd, output); - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +int atcommand_character_stats (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char character[100]; + char job_jobname[100]; + char output[200]; + struct map_session_data *pl_sd; + int i; + + memset (character, '\0', sizeof (character)); + memset (job_jobname, '\0', sizeof (job_jobname)); + memset (output, '\0', sizeof (output)); + + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @charstats <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + struct + { + const char *format; + int value; + } output_table[] = + { + { + "Base Level - %d", pl_sd->status.base_level}, + { + job_jobname, pl_sd->status.job_level}, + { + "Hp - %d", pl_sd->status.hp}, + { + "MaxHp - %d", pl_sd->status.max_hp}, + { + "Sp - %d", pl_sd->status.sp}, + { + "MaxSp - %d", pl_sd->status.max_sp}, + { + "Str - %3d", pl_sd->status.str}, + { + "Agi - %3d", pl_sd->status.agi}, + { + "Vit - %3d", pl_sd->status.vit}, + { + "Int - %3d", pl_sd->status.int_}, + { + "Dex - %3d", pl_sd->status.dex}, + { + "Luk - %3d", pl_sd->status.luk}, + { + "Zeny - %d", pl_sd->status.zeny}, + { + NULL, 0} + }; + sprintf (job_jobname, "Job - %s %s", job_name (pl_sd->status.class), + "(level %d)"); + sprintf (output, msg_table[53], pl_sd->status.name); // '%s' stats: + clif_displaymessage (fd, output); + for (i = 0; output_table[i].format != NULL; i++) + { + sprintf (output, output_table[i].format, output_table[i].value); + clif_displaymessage (fd, output); + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== @@ -3236,145 +3833,183 @@ int atcommand_character_stats( *------------------------------------------ */ //** Character Stats All by fritz -int atcommand_character_stats_all(const int fd, struct map_session_data* sd, const char* command, const char* message) +int atcommand_character_stats_all (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char output[1024], gmlevel[1024]; - int i; - int count; - struct map_session_data *pl_sd; - - memset(output, '\0', sizeof(output)); - memset(gmlevel, '\0', sizeof(gmlevel)); - - count = 0; - for(i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { - - if (pc_isGM(pl_sd) > 0) - sprintf(gmlevel, "| GM Lvl: %d", pc_isGM(pl_sd)); - else - sprintf(gmlevel, " "); + char output[1024], gmlevel[1024]; + int i; + int count; + struct map_session_data *pl_sd; - sprintf(output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d) | HP: %d/%d | SP: %d/%d", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level, pl_sd->status.hp, pl_sd->status.max_hp, pl_sd->status.sp, pl_sd->status.max_sp); - clif_displaymessage(fd, output); - sprintf(output, "STR: %d | AGI: %d | VIT: %d | INT: %d | DEX: %d | LUK: %d | Zeny: %d %s", pl_sd->status.str, pl_sd->status.agi, pl_sd->status.vit, pl_sd->status.int_, pl_sd->status.dex, pl_sd->status.luk, pl_sd->status.zeny, gmlevel); - clif_displaymessage(fd, output); - clif_displaymessage(fd, "--------"); - count++; - } - } + memset (output, '\0', sizeof (output)); + memset (gmlevel, '\0', sizeof (gmlevel)); + + count = 0; + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth) + { + + if (pc_isGM (pl_sd) > 0) + sprintf (gmlevel, "| GM Lvl: %d", pc_isGM (pl_sd)); + else + sprintf (gmlevel, " "); + + sprintf (output, + "Name: %s | BLvl: %d | Job: %s (Lvl: %d) | HP: %d/%d | SP: %d/%d", + pl_sd->status.name, pl_sd->status.base_level, + job_name (pl_sd->status.class), pl_sd->status.job_level, + pl_sd->status.hp, pl_sd->status.max_hp, pl_sd->status.sp, + pl_sd->status.max_sp); + clif_displaymessage (fd, output); + sprintf (output, + "STR: %d | AGI: %d | VIT: %d | INT: %d | DEX: %d | LUK: %d | Zeny: %d %s", + pl_sd->status.str, pl_sd->status.agi, pl_sd->status.vit, + pl_sd->status.int_, pl_sd->status.dex, pl_sd->status.luk, + pl_sd->status.zeny, gmlevel); + clif_displaymessage (fd, output); + clif_displaymessage (fd, "--------"); + count++; + } + } - if (count == 0) - clif_displaymessage(fd, msg_table[28]); // No player found. - else if (count == 1) - clif_displaymessage(fd, msg_table[29]); // 1 player found. - else { - sprintf(output, msg_table[30], count); // %d players found. - clif_displaymessage(fd, output); - } + if (count == 0) + clif_displaymessage (fd, msg_table[28]); // No player found. + else if (count == 1) + clif_displaymessage (fd, msg_table[29]); // 1 player found. + else + { + sprintf (output, msg_table[30], count); // %d players found. + clif_displaymessage (fd, output); + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_character_option( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - int opt1 = 0, opt2 = 0, opt3 = 0; - struct map_session_data* pl_sd; - - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%d %d %d %99[^\n]", &opt1, &opt2, &opt3, character) < 4 || opt1 < 0 || opt2 < 0 || opt3 < 0) { - clif_displaymessage(fd, "Please, enter valid options and a player name (usage: @charoption <param1> <param2> <param3> <charname>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change option only to lower or same level - pl_sd->opt1 = opt1; - pl_sd->opt2 = opt2; - pl_sd->status.option = opt3; - // fix pecopeco display - if (pl_sd->status.class == 13 || pl_sd->status.class == 21 || pl_sd->status.class == 4014 || pl_sd->status.class == 4022) { - if (!pc_isriding(pl_sd)) { // pl_sd have the new value... - if (pl_sd->status.class == 13) - pl_sd->status.class = pl_sd->view_class = 7; - else if (pl_sd->status.class == 21) - pl_sd->status.class = pl_sd->view_class = 14; - else if (pl_sd->status.class == 4014) - pl_sd->status.class = pl_sd->view_class = 4008; - else if (pl_sd->status.class == 4022) - pl_sd->status.class = pl_sd->view_class = 4015; - } - } else { - if (pc_isriding(pl_sd)) { // pl_sd have the new value... - if (pl_sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor]) - pl_sd->status.option &= ~0x0020; - } else { - if (pl_sd->status.class == 7) - pl_sd->status.class = pl_sd->view_class = 13; - else if (pl_sd->status.class == 14) - pl_sd->status.class = pl_sd->view_class = 21; - else if (pl_sd->status.class == 4008) - pl_sd->status.class = pl_sd->view_class = 4014; - else if (pl_sd->status.class == 4015) - pl_sd->status.class = pl_sd->view_class = 4022; - else - pl_sd->status.option &= ~0x0020; - } - } - } - clif_changeoption(&pl_sd->bl); - pc_calcstatus(pl_sd, 0); - clif_displaymessage(fd, msg_table[58]); // Character's options changed. - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +int atcommand_character_option (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char character[100]; + int opt1 = 0, opt2 = 0, opt3 = 0; + struct map_session_data *pl_sd; + + memset (character, '\0', sizeof (character)); + + if (!message || !*message + || sscanf (message, "%d %d %d %99[^\n]", &opt1, &opt2, &opt3, + character) < 4 || opt1 < 0 || opt2 < 0 || opt3 < 0) + { + clif_displaymessage (fd, + "Please, enter valid options and a player name (usage: @charoption <param1> <param2> <param3> <charname>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can change option only to lower or same level + pl_sd->opt1 = opt1; + pl_sd->opt2 = opt2; + pl_sd->status.option = opt3; + // fix pecopeco display + if (pl_sd->status.class == 13 || pl_sd->status.class == 21 + || pl_sd->status.class == 4014 || pl_sd->status.class == 4022) + { + if (!pc_isriding (pl_sd)) + { // pl_sd have the new value... + if (pl_sd->status.class == 13) + pl_sd->status.class = pl_sd->view_class = 7; + else if (pl_sd->status.class == 21) + pl_sd->status.class = pl_sd->view_class = 14; + else if (pl_sd->status.class == 4014) + pl_sd->status.class = pl_sd->view_class = 4008; + else if (pl_sd->status.class == 4022) + pl_sd->status.class = pl_sd->view_class = 4015; + } + } + else + { + if (pc_isriding (pl_sd)) + { // pl_sd have the new value... + if (pl_sd->disguise > 0) + { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor]) + pl_sd->status.option &= ~0x0020; + } + else + { + if (pl_sd->status.class == 7) + pl_sd->status.class = pl_sd->view_class = 13; + else if (pl_sd->status.class == 14) + pl_sd->status.class = pl_sd->view_class = 21; + else if (pl_sd->status.class == 4008) + pl_sd->status.class = pl_sd->view_class = 4014; + else if (pl_sd->status.class == 4015) + pl_sd->status.class = pl_sd->view_class = 4022; + else + pl_sd->status.option &= ~0x0020; + } + } + } + clif_changeoption (&pl_sd->bl); + pc_calcstatus (pl_sd, 0); + clif_displaymessage (fd, msg_table[58]); // Character's options changed. + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== * charchangesex command (usage: charchangesex <player_name>) *------------------------------------------ */ -int atcommand_char_change_sex( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_char_change_sex (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; + char character[100]; - memset(character, '\0', sizeof(character)); + memset (character, '\0', sizeof (character)); - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charchangesex <name>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @charchangesex <name>)."); + return -1; + } - // check player name - if (strlen(character) < 4) { - clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters. - return -1; - } else if (strlen(character) > 23) { - clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum. - return -1; - } else { - chrif_char_ask_name(sd->status.account_id, character, 5, 0, 0, 0, 0, 0, 0); // type: 5 - changesex - clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it. - } + // check player name + if (strlen (character) < 4) + { + clif_displaymessage (fd, msg_table[86]); // Sorry, but a player name have at least 4 characters. + return -1; + } + else if (strlen (character) > 23) + { + clif_displaymessage (fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum. + return -1; + } + else + { + chrif_char_ask_name (sd->status.account_id, character, 5, 0, 0, 0, 0, 0, 0); // type: 5 - changesex + clif_displaymessage (fd, msg_table[88]); // Character name sends to char-server to ask it. + } - return 0; + return 0; } /*========================================== @@ -3382,32 +4017,38 @@ int atcommand_char_change_sex( * This command do a definitiv ban on a player *------------------------------------------ */ -int atcommand_char_block( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_char_block (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; + char character[100]; - memset(character, '\0', sizeof(character)); + memset (character, '\0', sizeof (character)); - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @block <name>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @block <name>)."); + return -1; + } - // check player name - if (strlen(character) < 4) { - clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters. - return -1; - } else if (strlen(character) > 23) { - clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum. - return -1; - } else { - chrif_char_ask_name(sd->status.account_id, character, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block - clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it. - } + // check player name + if (strlen (character) < 4) + { + clif_displaymessage (fd, msg_table[86]); // Sorry, but a player name have at least 4 characters. + return -1; + } + else if (strlen (character) > 23) + { + clif_displaymessage (fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum. + return -1; + } + else + { + chrif_char_ask_name (sd->status.account_id, character, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block + clif_displaymessage (fd, msg_table[88]); // Character name sends to char-server to ask it. + } - return 0; + return 0; } /*========================================== @@ -3426,1493 +4067,1761 @@ int atcommand_char_block( * this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time. *------------------------------------------ */ -int atcommand_char_ban( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char modif[100], character[100]; - char * modif_p; - int year, month, day, hour, minute, second, value; - - memset(modif, '\0', sizeof(modif)); - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%s %99[^\n]", modif, character) < 2) { - clif_displaymessage(fd, "Please, enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <name>)."); - return -1; - } - - modif[sizeof(modif)-1] = '\0'; - character[sizeof(character)-1] = '\0'; - - modif_p = modif; - year = month = day = hour = minute = second = 0; - while (modif_p[0] != '\0') { - value = atoi(modif_p); - if (value == 0) - modif_p++; - else { - if (modif_p[0] == '-' || modif_p[0] == '+') - modif_p++; - while (modif_p[0] >= '0' && modif_p[0] <= '9') - modif_p++; - if (modif_p[0] == 's') { - second = value; - modif_p++; - } else if (modif_p[0] == 'm' && modif_p[1] == 'n') { - minute = value; - modif_p = modif_p + 2; - } else if (modif_p[0] == 'h') { - hour = value; - modif_p++; - } else if (modif_p[0] == 'd' || modif_p[0] == 'j') { - day = value; - modif_p++; - } else if (modif_p[0] == 'm') { - month = value; - modif_p++; - } else if (modif_p[0] == 'y' || modif_p[0] == 'a') { - year = value; - modif_p++; - } else if (modif_p[0] != '\0') { - modif_p++; - } - } - } - if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) { - clif_displaymessage(fd, msg_table[85]); // Invalid time for ban command. - return -1; - } - - // check player name - if (strlen(character) < 4) { - clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters. - return -1; - } else if (strlen(character) > 23) { - clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum. - return -1; - } else { - chrif_char_ask_name(sd->status.account_id, character, 2, year, month, day, hour, minute, second); // type: 2 - ban - clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it. - } - - return 0; +int atcommand_char_ban (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char modif[100], character[100]; + char *modif_p; + int year, month, day, hour, minute, second, value; + + memset (modif, '\0', sizeof (modif)); + memset (character, '\0', sizeof (character)); + + if (!message || !*message + || sscanf (message, "%s %99[^\n]", modif, character) < 2) + { + clif_displaymessage (fd, + "Please, enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <name>)."); + return -1; + } + + modif[sizeof (modif) - 1] = '\0'; + character[sizeof (character) - 1] = '\0'; + + modif_p = modif; + year = month = day = hour = minute = second = 0; + while (modif_p[0] != '\0') + { + value = atoi (modif_p); + if (value == 0) + modif_p++; + else + { + if (modif_p[0] == '-' || modif_p[0] == '+') + modif_p++; + while (modif_p[0] >= '0' && modif_p[0] <= '9') + modif_p++; + if (modif_p[0] == 's') + { + second = value; + modif_p++; + } + else if (modif_p[0] == 'm' && modif_p[1] == 'n') + { + minute = value; + modif_p = modif_p + 2; + } + else if (modif_p[0] == 'h') + { + hour = value; + modif_p++; + } + else if (modif_p[0] == 'd' || modif_p[0] == 'j') + { + day = value; + modif_p++; + } + else if (modif_p[0] == 'm') + { + month = value; + modif_p++; + } + else if (modif_p[0] == 'y' || modif_p[0] == 'a') + { + year = value; + modif_p++; + } + else if (modif_p[0] != '\0') + { + modif_p++; + } + } + } + if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 + && second == 0) + { + clif_displaymessage (fd, msg_table[85]); // Invalid time for ban command. + return -1; + } + + // check player name + if (strlen (character) < 4) + { + clif_displaymessage (fd, msg_table[86]); // Sorry, but a player name have at least 4 characters. + return -1; + } + else if (strlen (character) > 23) + { + clif_displaymessage (fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum. + return -1; + } + else + { + chrif_char_ask_name (sd->status.account_id, character, 2, year, month, day, hour, minute, second); // type: 2 - ban + clif_displaymessage (fd, msg_table[88]); // Character name sends to char-server to ask it. + } + + return 0; } /*========================================== * charunblock command (usage: charunblock <player_name>) *------------------------------------------ */ -int atcommand_char_unblock( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_char_unblock (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; + char character[100]; - memset(character, '\0', sizeof(character)); + memset (character, '\0', sizeof (character)); - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charunblock <player_name>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @charunblock <player_name>)."); + return -1; + } - // check player name - if (strlen(character) < 4) { - clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters. - return -1; - } else if (strlen(character) > 23) { - clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum. - return -1; - } else { - // send answer to login server via char-server - chrif_char_ask_name(sd->status.account_id, character, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock - clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it. - } + // check player name + if (strlen (character) < 4) + { + clif_displaymessage (fd, msg_table[86]); // Sorry, but a player name have at least 4 characters. + return -1; + } + else if (strlen (character) > 23) + { + clif_displaymessage (fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum. + return -1; + } + else + { + // send answer to login server via char-server + chrif_char_ask_name (sd->status.account_id, character, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock + clif_displaymessage (fd, msg_table[88]); // Character name sends to char-server to ask it. + } - return 0; + return 0; } /*========================================== * charunban command (usage: charunban <player_name>) *------------------------------------------ */ -int atcommand_char_unban( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_char_unban (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; + char character[100]; - memset(character, '\0', sizeof(character)); + memset (character, '\0', sizeof (character)); - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charunban <player_name>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @charunban <player_name>)."); + return -1; + } - // check player name - if (strlen(character) < 4) { - clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters. - return -1; - } else if (strlen(character) > 23) { - clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum. - return -1; - } else { - // send answer to login server via char-server - chrif_char_ask_name(sd->status.account_id, character, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban - clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it. - } + // check player name + if (strlen (character) < 4) + { + clif_displaymessage (fd, msg_table[86]); // Sorry, but a player name have at least 4 characters. + return -1; + } + else if (strlen (character) > 23) + { + clif_displaymessage (fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum. + return -1; + } + else + { + // send answer to login server via char-server + chrif_char_ask_name (sd->status.account_id, character, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban + clif_displaymessage (fd, msg_table[88]); // Character name sends to char-server to ask it. + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_character_save( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char map_name[100]; - char character[100]; - struct map_session_data* pl_sd; - int x = 0, y = 0; - int m; - - memset(map_name, '\0', sizeof(map_name)); - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%99s %d %d %99[^\n]", map_name, &x, &y, character) < 4 || x < 0 || y < 0) { - clif_displaymessage(fd, "Please, enter a valid save point and a player name (usage: @charsave <map> <x> <y> <charname>)."); - return -1; - } - - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change save point only to lower or same gm level - m = map_mapname2mapid(map_name); - if (m < 0) { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } else { - if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to set this map as a save map."); - return -1; - } - pc_setsavepoint(pl_sd, map_name, x, y); - clif_displaymessage(fd, msg_table[57]); // Character's respawn point changed. - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +int atcommand_character_save (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char map_name[100]; + char character[100]; + struct map_session_data *pl_sd; + int x = 0, y = 0; + int m; + + memset (map_name, '\0', sizeof (map_name)); + memset (character, '\0', sizeof (character)); + + if (!message || !*message + || sscanf (message, "%99s %d %d %99[^\n]", map_name, &x, &y, + character) < 4 || x < 0 || y < 0) + { + clif_displaymessage (fd, + "Please, enter a valid save point and a player name (usage: @charsave <map> <x> <y> <charname>)."); + return -1; + } + + if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat) + strcat (map_name, ".gat"); + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can change save point only to lower or same gm level + m = map_mapname2mapid (map_name); + if (m < 0) + { + clif_displaymessage (fd, msg_table[1]); // Map not found. + return -1; + } + else + { + if (m >= 0 && map[m].flag.nowarpto + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to set this map as a save map."); + return -1; + } + pc_setsavepoint (pl_sd, map_name, x, y); + clif_displaymessage (fd, msg_table[57]); // Character's respawn point changed. + } + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_night( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_night (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd; - int i; - - if (night_flag != 1) { - night_flag = 1; // 0=day, 1=night [Yor] - for(i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { - pl_sd->opt2 |= STATE_BLIND; - clif_changeoption(&pl_sd->bl); - clif_displaymessage(pl_sd->fd, msg_table[59]); // Night has fallen. - } - } - } else { - clif_displaymessage(fd, msg_table[89]); // Sorry, it's already the night. Impossible to execute the command. - return -1; - } + struct map_session_data *pl_sd; + int i; + + if (night_flag != 1) + { + night_flag = 1; // 0=day, 1=night [Yor] + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth) + { + pl_sd->opt2 |= STATE_BLIND; + clif_changeoption (&pl_sd->bl); + clif_displaymessage (pl_sd->fd, msg_table[59]); // Night has fallen. + } + } + } + else + { + clif_displaymessage (fd, msg_table[89]); // Sorry, it's already the night. Impossible to execute the command. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_day( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_day (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd; - int i; - - if (night_flag != 0) { - night_flag = 0; // 0=day, 1=night [Yor] - for(i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { - pl_sd->opt2 &= ~STATE_BLIND; - clif_changeoption(&pl_sd->bl); - clif_displaymessage(pl_sd->fd, msg_table[60]); // Day has arrived. - } - } - } else { - clif_displaymessage(fd, msg_table[90]); // Sorry, it's already the day. Impossible to execute the command. - return -1; - } + struct map_session_data *pl_sd; + int i; + + if (night_flag != 0) + { + night_flag = 0; // 0=day, 1=night [Yor] + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth) + { + pl_sd->opt2 &= ~STATE_BLIND; + clif_changeoption (&pl_sd->bl); + clif_displaymessage (pl_sd->fd, msg_table[60]); // Day has arrived. + } + } + } + else + { + clif_displaymessage (fd, msg_table[90]); // Sorry, it's already the day. Impossible to execute the command. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_doom( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_doom (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd; - int i; - - for(i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && i != fd && - pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level - pc_damage(NULL, pl_sd, pl_sd->status.hp + 1); - clif_displaymessage(pl_sd->fd, msg_table[61]); // The holy messenger has given judgement. - } - } - clif_displaymessage(fd, msg_table[62]); // Judgement was made. + struct map_session_data *pl_sd; + int i; + + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth && i != fd + && pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can doom only lower or same gm level + pc_damage (NULL, pl_sd, pl_sd->status.hp + 1); + clif_displaymessage (pl_sd->fd, msg_table[61]); // The holy messenger has given judgement. + } + } + clif_displaymessage (fd, msg_table[62]); // Judgement was made. - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_doommap( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_doommap (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd; - int i; - - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && i != fd && sd->bl.m == pl_sd->bl.m && - pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level - pc_damage(NULL, pl_sd, pl_sd->status.hp + 1); - clif_displaymessage(pl_sd->fd, msg_table[61]); // The holy messenger has given judgement. - } - } - clif_displaymessage(fd, msg_table[62]); // Judgement was made. + struct map_session_data *pl_sd; + int i; + + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth && i != fd && sd->bl.m == pl_sd->bl.m + && pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can doom only lower or same gm level + pc_damage (NULL, pl_sd, pl_sd->status.hp + 1); + clif_displaymessage (pl_sd->fd, msg_table[61]); // The holy messenger has given judgement. + } + } + clif_displaymessage (fd, msg_table[62]); // Judgement was made. - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -static void atcommand_raise_sub(struct map_session_data* sd) +static void atcommand_raise_sub (struct map_session_data *sd) { - if (sd && sd->state.auth && pc_isdead(sd)) { - sd->status.hp = sd->status.max_hp; - sd->status.sp = sd->status.max_sp; - pc_setstand(sd); - clif_updatestatus(sd, SP_HP); - clif_updatestatus(sd, SP_SP); - clif_resurrection(&sd->bl, 1); - clif_displaymessage(sd->fd, msg_table[63]); // Mercy has been shown. - } + if (sd && sd->state.auth && pc_isdead (sd)) + { + sd->status.hp = sd->status.max_hp; + sd->status.sp = sd->status.max_sp; + pc_setstand (sd); + clif_updatestatus (sd, SP_HP); + clif_updatestatus (sd, SP_SP); + clif_resurrection (&sd->bl, 1); + clif_displaymessage (sd->fd, msg_table[63]); // Mercy has been shown. + } } /*========================================== * *------------------------------------------ */ -int atcommand_raise( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_raise (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int i; + int i; - for (i = 0; i < fd_max; i++) { - if (session[i]) - atcommand_raise_sub(session[i]->session_data); - } - clif_displaymessage(fd, msg_table[64]); // Mercy has been granted. + for (i = 0; i < fd_max; i++) + { + if (session[i]) + atcommand_raise_sub (session[i]->session_data); + } + clif_displaymessage (fd, msg_table[64]); // Mercy has been granted. - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_raisemap( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_raisemap (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd; - int i; + struct map_session_data *pl_sd; + int i; - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && sd->bl.m == pl_sd->bl.m) - atcommand_raise_sub(pl_sd); - } - clif_displaymessage(fd, msg_table[64]); // Mercy has been granted. + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth && sd->bl.m == pl_sd->bl.m) + atcommand_raise_sub (pl_sd); + } + clif_displaymessage (fd, msg_table[64]); // Mercy has been granted. - return 0; + return 0; } /*========================================== * atcommand_character_baselevel @charbaselvlで対象キャラのレベルを上げる *------------------------------------------ */ -int atcommand_character_baselevel( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - char character[100]; - int level = 0, i; - - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%d %99[^\n]", &level, character) < 2 || level == 0) { - clif_displaymessage(fd, "Please, enter a level adjustement and a player name (usage: @charblvl <#> <nickname>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change base level only lower or same gm level - - if (level > 0) { - if (pl_sd->status.base_level == battle_config.maximum_level) { // check for max level by Valaris - clif_displaymessage(fd, msg_table[91]); // Character's base level can't go any higher. - return 0; - } // End Addition - if (level > battle_config.maximum_level || level > (battle_config.maximum_level - pl_sd->status.base_level)) // fix positiv overflow - level = battle_config.maximum_level - pl_sd->status.base_level; - for (i = 1; i <= level; i++) - pl_sd->status.status_point += (pl_sd->status.base_level + i + 14) / 4; - pl_sd->status.base_level += level; - clif_updatestatus(pl_sd, SP_BASELEVEL); - clif_updatestatus(pl_sd, SP_NEXTBASEEXP); - clif_updatestatus(pl_sd, SP_STATUSPOINT); - pc_calcstatus(pl_sd, 0); - pc_heal(pl_sd, pl_sd->status.max_hp, pl_sd->status.max_sp); - clif_misceffect(&pl_sd->bl, 0); - clif_displaymessage(fd, msg_table[65]); // Character's base level raised. - } else { - if (pl_sd->status.base_level == 1) { - clif_displaymessage(fd, msg_table[193]); // Character's base level can't go any lower. - return -1; - } - if (level < -battle_config.maximum_level || level < (1 - pl_sd->status.base_level)) // fix negativ overflow - level = 1 - pl_sd->status.base_level; - if (pl_sd->status.status_point > 0) { - for (i = 0; i > level; i--) - pl_sd->status.status_point -= (pl_sd->status.base_level + i + 14) / 4; - if (pl_sd->status.status_point < 0) - pl_sd->status.status_point = 0; - clif_updatestatus(pl_sd, SP_STATUSPOINT); - } // to add: remove status points from stats - pl_sd->status.base_level += level; - pl_sd->status.base_exp = 0; - clif_updatestatus(pl_sd, SP_BASELEVEL); - clif_updatestatus(pl_sd, SP_NEXTBASEEXP); - clif_updatestatus(pl_sd, SP_BASEEXP); - pc_calcstatus(pl_sd, 0); - clif_displaymessage(fd, msg_table[66]); // Character's base level lowered. - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; //正常終了 +int atcommand_character_baselevel (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + struct map_session_data *pl_sd; + char character[100]; + int level = 0, i; + + memset (character, '\0', sizeof (character)); + + if (!message || !*message + || sscanf (message, "%d %99[^\n]", &level, character) < 2 + || level == 0) + { + clif_displaymessage (fd, + "Please, enter a level adjustement and a player name (usage: @charblvl <#> <nickname>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can change base level only lower or same gm level + + if (level > 0) + { + if (pl_sd->status.base_level == battle_config.maximum_level) + { // check for max level by Valaris + clif_displaymessage (fd, msg_table[91]); // Character's base level can't go any higher. + return 0; + } // End Addition + if (level > battle_config.maximum_level || level > (battle_config.maximum_level - pl_sd->status.base_level)) // fix positiv overflow + level = + battle_config.maximum_level - + pl_sd->status.base_level; + for (i = 1; i <= level; i++) + pl_sd->status.status_point += + (pl_sd->status.base_level + i + 14) / 4; + pl_sd->status.base_level += level; + clif_updatestatus (pl_sd, SP_BASELEVEL); + clif_updatestatus (pl_sd, SP_NEXTBASEEXP); + clif_updatestatus (pl_sd, SP_STATUSPOINT); + pc_calcstatus (pl_sd, 0); + pc_heal (pl_sd, pl_sd->status.max_hp, pl_sd->status.max_sp); + clif_misceffect (&pl_sd->bl, 0); + clif_displaymessage (fd, msg_table[65]); // Character's base level raised. + } + else + { + if (pl_sd->status.base_level == 1) + { + clif_displaymessage (fd, msg_table[193]); // Character's base level can't go any lower. + return -1; + } + if (level < -battle_config.maximum_level || level < (1 - pl_sd->status.base_level)) // fix negativ overflow + level = 1 - pl_sd->status.base_level; + if (pl_sd->status.status_point > 0) + { + for (i = 0; i > level; i--) + pl_sd->status.status_point -= + (pl_sd->status.base_level + i + 14) / 4; + if (pl_sd->status.status_point < 0) + pl_sd->status.status_point = 0; + clif_updatestatus (pl_sd, SP_STATUSPOINT); + } // to add: remove status points from stats + pl_sd->status.base_level += level; + pl_sd->status.base_exp = 0; + clif_updatestatus (pl_sd, SP_BASELEVEL); + clif_updatestatus (pl_sd, SP_NEXTBASEEXP); + clif_updatestatus (pl_sd, SP_BASEEXP); + pc_calcstatus (pl_sd, 0); + clif_displaymessage (fd, msg_table[66]); // Character's base level lowered. + } + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; //正常終了 } /*========================================== * atcommand_character_joblevel @charjoblvlで対象キャラのJobレベルを上げる *------------------------------------------ */ -int atcommand_character_joblevel( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - char character[100]; - int max_level = 50, level = 0; - //転生や養子の場合の元の職業を算出する - struct pc_base_job pl_s_class; - - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%d %99[^\n]", &level, character) < 2 || level == 0) { - clif_displaymessage(fd, "Please, enter a level adjustement and a player name (usage: @charjlvl <#> <nickname>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - pl_s_class = pc_calc_base_job(pl_sd->status.class); - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job level only lower or same gm level - if (pl_s_class.job == 0) - max_level -= 40; - if ((pl_s_class.job == 23) || (pl_s_class.upper == 1 && pl_s_class.type == 2)) //スパノビと転生職はJobレベルの最高が70 - max_level += 20; - - if (level > 0) { - if (pl_sd->status.job_level == max_level) { - clif_displaymessage(fd, msg_table[67]); // Character's job level can't go any higher. - return -1; - } - if (pl_sd->status.job_level + level > max_level) - level = max_level - pl_sd->status.job_level; - pl_sd->status.job_level += level; - clif_updatestatus(pl_sd, SP_JOBLEVEL); - clif_updatestatus(pl_sd, SP_NEXTJOBEXP); - pl_sd->status.skill_point += level; - clif_updatestatus(pl_sd, SP_SKILLPOINT); - pc_calcstatus(pl_sd, 0); - clif_misceffect(&pl_sd->bl, 1); - clif_displaymessage(fd, msg_table[68]); // character's job level raised. - } else { - if (pl_sd->status.job_level == 1) { - clif_displaymessage(fd, msg_table[194]); // Character's job level can't go any lower. - return -1; - } - if (pl_sd->status.job_level + level < 1) - level = 1 - pl_sd->status.job_level; - pl_sd->status.job_level += level; - clif_updatestatus(pl_sd, SP_JOBLEVEL); - clif_updatestatus(pl_sd, SP_NEXTJOBEXP); - if (pl_sd->status.skill_point > 0) { - pl_sd->status.skill_point += level; - if (pl_sd->status.skill_point < 0) - pl_sd->status.skill_point = 0; - clif_updatestatus(pl_sd, SP_SKILLPOINT); - } // to add: remove status points from skills - pc_calcstatus(pl_sd, 0); - clif_displaymessage(fd, msg_table[69]); // Character's job level lowered. - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +int atcommand_character_joblevel (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + struct map_session_data *pl_sd; + char character[100]; + int max_level = 50, level = 0; + //転生や養子の場合の元の職業を算出する + struct pc_base_job pl_s_class; + + memset (character, '\0', sizeof (character)); + + if (!message || !*message + || sscanf (message, "%d %99[^\n]", &level, character) < 2 + || level == 0) + { + clif_displaymessage (fd, + "Please, enter a level adjustement and a player name (usage: @charjlvl <#> <nickname>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + pl_s_class = pc_calc_base_job (pl_sd->status.class); + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can change job level only lower or same gm level + if (pl_s_class.job == 0) + max_level -= 40; + if ((pl_s_class.job == 23) || (pl_s_class.upper == 1 && pl_s_class.type == 2)) //スパノビと転生職はJobレベルの最高が70 + max_level += 20; + + if (level > 0) + { + if (pl_sd->status.job_level == max_level) + { + clif_displaymessage (fd, msg_table[67]); // Character's job level can't go any higher. + return -1; + } + if (pl_sd->status.job_level + level > max_level) + level = max_level - pl_sd->status.job_level; + pl_sd->status.job_level += level; + clif_updatestatus (pl_sd, SP_JOBLEVEL); + clif_updatestatus (pl_sd, SP_NEXTJOBEXP); + pl_sd->status.skill_point += level; + clif_updatestatus (pl_sd, SP_SKILLPOINT); + pc_calcstatus (pl_sd, 0); + clif_misceffect (&pl_sd->bl, 1); + clif_displaymessage (fd, msg_table[68]); // character's job level raised. + } + else + { + if (pl_sd->status.job_level == 1) + { + clif_displaymessage (fd, msg_table[194]); // Character's job level can't go any lower. + return -1; + } + if (pl_sd->status.job_level + level < 1) + level = 1 - pl_sd->status.job_level; + pl_sd->status.job_level += level; + clif_updatestatus (pl_sd, SP_JOBLEVEL); + clif_updatestatus (pl_sd, SP_NEXTJOBEXP); + if (pl_sd->status.skill_point > 0) + { + pl_sd->status.skill_point += level; + if (pl_sd->status.skill_point < 0) + pl_sd->status.skill_point = 0; + clif_updatestatus (pl_sd, SP_SKILLPOINT); + } // to add: remove status points from skills + pc_calcstatus (pl_sd, 0); + clif_displaymessage (fd, msg_table[69]); // Character's job level lowered. + } + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_kick( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_kick (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd; - char character[100]; + struct map_session_data *pl_sd; + char character[100]; - memset(character, '\0', sizeof(character)); + memset (character, '\0', sizeof (character)); - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @kick <charname>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @kick <charname>)."); + return -1; + } - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level - clif_GM_kick(sd, pl_sd, 1); - else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) // you can kick only lower or same gm level + clif_GM_kick (sd, pl_sd, 1); + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_kickall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_kickall (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd; - int i; - - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && - pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kick only lower or same gm level - if (sd->status.account_id != pl_sd->status.account_id) - clif_GM_kick(sd, pl_sd, 0); - } - } + struct map_session_data *pl_sd; + int i; + + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth && pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can kick only lower or same gm level + if (sd->status.account_id != pl_sd->status.account_id) + clif_GM_kick (sd, pl_sd, 0); + } + } - clif_displaymessage(fd, msg_table[195]); // All players have been kicked! + clif_displaymessage (fd, msg_table[195]); // All players have been kicked! - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_allskills( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_allskills (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - pc_allskillup(sd); // all skills - sd->status.skill_point = 0; // 0 skill points - clif_updatestatus(sd, SP_SKILLPOINT); // update - clif_displaymessage(fd, msg_table[76]); // You have received all skills. + pc_allskillup (sd); // all skills + sd->status.skill_point = 0; // 0 skill points + clif_updatestatus (sd, SP_SKILLPOINT); // update + clif_displaymessage (fd, msg_table[76]); // You have received all skills. - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_questskill( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_questskill (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int skill_id; + int skill_id; - if (!message || !*message || (skill_id = atoi(message)) < 0) { - clif_displaymessage(fd, "Please, enter a quest skill number (usage: @questskill <#:0+>)."); - return -1; - } + if (!message || !*message || (skill_id = atoi (message)) < 0) + { + clif_displaymessage (fd, + "Please, enter a quest skill number (usage: @questskill <#:0+>)."); + return -1; + } - if (skill_id >= 0 && skill_id < MAX_SKILL_DB) { - if (skill_get_inf2(skill_id) & 0x01) { - if (pc_checkskill(sd, skill_id) == 0) { - pc_skill(sd, skill_id, 1, 0); - clif_displaymessage(fd, msg_table[70]); // You have learned the skill. - } else { - clif_displaymessage(fd, msg_table[196]); // You already have this quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist. - return -1; - } + if (skill_id >= 0 && skill_id < MAX_SKILL_DB) + { + if (skill_get_inf2 (skill_id) & 0x01) + { + if (pc_checkskill (sd, skill_id) == 0) + { + pc_skill (sd, skill_id, 1, 0); + clif_displaymessage (fd, msg_table[70]); // You have learned the skill. + } + else + { + clif_displaymessage (fd, msg_table[196]); // You already have this quest skill. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[198]); // This skill number doesn't exist. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_charquestskill( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - struct map_session_data *pl_sd; - int skill_id = 0; - - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%d %99[^\n]", &skill_id, character) < 2 || skill_id < 0) { - clif_displaymessage(fd, "Please, enter a quest skill number and a player name (usage: @charquestskill <#:0+> <char_name>)."); - return -1; - } - - if (skill_id >= 0 && skill_id < MAX_SKILL_DB) { - if (skill_get_inf2(skill_id) & 0x01) { - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_checkskill(pl_sd, skill_id) == 0) { - pc_skill(pl_sd, skill_id, 1, 0); - clif_displaymessage(fd, msg_table[199]); // This player has learned the skill. - } else { - clif_displaymessage(fd, msg_table[200]); // This player already has this quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist. - return -1; - } - - return 0; +int atcommand_charquestskill (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char character[100]; + struct map_session_data *pl_sd; + int skill_id = 0; + + memset (character, '\0', sizeof (character)); + + if (!message || !*message + || sscanf (message, "%d %99[^\n]", &skill_id, character) < 2 + || skill_id < 0) + { + clif_displaymessage (fd, + "Please, enter a quest skill number and a player name (usage: @charquestskill <#:0+> <char_name>)."); + return -1; + } + + if (skill_id >= 0 && skill_id < MAX_SKILL_DB) + { + if (skill_get_inf2 (skill_id) & 0x01) + { + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_checkskill (pl_sd, skill_id) == 0) + { + pc_skill (pl_sd, skill_id, 1, 0); + clif_displaymessage (fd, msg_table[199]); // This player has learned the skill. + } + else + { + clif_displaymessage (fd, msg_table[200]); // This player already has this quest skill. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[198]); // This skill number doesn't exist. + return -1; + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_lostskill( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_lostskill (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int skill_id; + int skill_id; - if (!message || !*message || (skill_id = atoi(message)) < 0) { - clif_displaymessage(fd, "Please, enter a quest skill number (usage: @lostskill <#:0+>)."); - return -1; - } + if (!message || !*message || (skill_id = atoi (message)) < 0) + { + clif_displaymessage (fd, + "Please, enter a quest skill number (usage: @lostskill <#:0+>)."); + return -1; + } - if (skill_id >= 0 && skill_id < MAX_SKILL) { - if (skill_get_inf2(skill_id) & 0x01) { - if (pc_checkskill(sd, skill_id) > 0) { - sd->status.skill[skill_id].lv = 0; - sd->status.skill[skill_id].flags = 0; - clif_skillinfoblock(sd); - clif_displaymessage(fd, msg_table[71]); // You have forgotten the skill. - } else { - clif_displaymessage(fd, msg_table[201]); // You don't have this quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist. - return -1; - } + if (skill_id >= 0 && skill_id < MAX_SKILL) + { + if (skill_get_inf2 (skill_id) & 0x01) + { + if (pc_checkskill (sd, skill_id) > 0) + { + sd->status.skill[skill_id].lv = 0; + sd->status.skill[skill_id].flags = 0; + clif_skillinfoblock (sd); + clif_displaymessage (fd, msg_table[71]); // You have forgotten the skill. + } + else + { + clif_displaymessage (fd, msg_table[201]); // You don't have this quest skill. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[198]); // This skill number doesn't exist. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_charlostskill( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - struct map_session_data *pl_sd; - int skill_id = 0; - - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%d %99[^\n]", &skill_id, character) < 2 || skill_id < 0) { - clif_displaymessage(fd, "Please, enter a quest skill number and a player name (usage: @charlostskill <#:0+> <char_name>)."); - return -1; - } - - if (skill_id >= 0 && skill_id < MAX_SKILL) { - if (skill_get_inf2(skill_id) & 0x01) { - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_checkskill(pl_sd, skill_id) > 0) { - pl_sd->status.skill[skill_id].lv = 0; - pl_sd->status.skill[skill_id].flags = 0; - clif_skillinfoblock(pl_sd); - clif_displaymessage(fd, msg_table[202]); // This player has forgotten the skill. - } else { - clif_displaymessage(fd, msg_table[203]); // This player doesn't have this quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist. - return -1; - } - - return 0; +int atcommand_charlostskill (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char character[100]; + struct map_session_data *pl_sd; + int skill_id = 0; + + memset (character, '\0', sizeof (character)); + + if (!message || !*message + || sscanf (message, "%d %99[^\n]", &skill_id, character) < 2 + || skill_id < 0) + { + clif_displaymessage (fd, + "Please, enter a quest skill number and a player name (usage: @charlostskill <#:0+> <char_name>)."); + return -1; + } + + if (skill_id >= 0 && skill_id < MAX_SKILL) + { + if (skill_get_inf2 (skill_id) & 0x01) + { + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_checkskill (pl_sd, skill_id) > 0) + { + pl_sd->status.skill[skill_id].lv = 0; + pl_sd->status.skill[skill_id].flags = 0; + clif_skillinfoblock (pl_sd); + clif_displaymessage (fd, msg_table[202]); // This player has forgotten the skill. + } + else + { + clif_displaymessage (fd, msg_table[203]); // This player doesn't have this quest skill. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[198]); // This skill number doesn't exist. + return -1; + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_party( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_party (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char party[100]; + char party[100]; - memset(party, '\0', sizeof(party)); + memset (party, '\0', sizeof (party)); - if (!message || !*message || sscanf(message, "%99[^\n]", party) < 1) { - clif_displaymessage(fd, "Please, enter a party name (usage: @party <party_name>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", party) < 1) + { + clif_displaymessage (fd, + "Please, enter a party name (usage: @party <party_name>)."); + return -1; + } - party_create(sd, party); + party_create (sd, party); - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_guild( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_guild (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char guild[100]; - int prev; + char guild[100]; + int prev; - memset(guild, '\0', sizeof(guild)); + memset (guild, '\0', sizeof (guild)); - if (!message || !*message || sscanf(message, "%99[^\n]", guild) < 1) { - clif_displaymessage(fd, "Please, enter a guild name (usage: @guild <guild_name>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", guild) < 1) + { + clif_displaymessage (fd, + "Please, enter a guild name (usage: @guild <guild_name>)."); + return -1; + } - prev = battle_config.guild_emperium_check; - battle_config.guild_emperium_check = 0; - guild_create(sd, guild); - battle_config.guild_emperium_check = prev; + prev = battle_config.guild_emperium_check; + battle_config.guild_emperium_check = 0; + guild_create (sd, guild); + battle_config.guild_emperium_check = prev; - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_agitstart( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_agitstart (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - if (agit_flag == 1) { - clif_displaymessage(fd, msg_table[73]); // Already it has started siege warfare. - return -1; - } + if (agit_flag == 1) + { + clif_displaymessage (fd, msg_table[73]); // Already it has started siege warfare. + return -1; + } - agit_flag = 1; - guild_agit_start(); - clif_displaymessage(fd, msg_table[72]); // Guild siege warfare start! + agit_flag = 1; + guild_agit_start (); + clif_displaymessage (fd, msg_table[72]); // Guild siege warfare start! - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_agitend( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_agitend (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - if (agit_flag == 0) { - clif_displaymessage(fd, msg_table[75]); // Siege warfare hasn't started yet. - return -1; - } + if (agit_flag == 0) + { + clif_displaymessage (fd, msg_table[75]); // Siege warfare hasn't started yet. + return -1; + } - agit_flag = 0; - guild_agit_end(); - clif_displaymessage(fd, msg_table[74]); // Guild siege warfare end! + agit_flag = 0; + guild_agit_end (); + clif_displaymessage (fd, msg_table[74]); // Guild siege warfare end! - return 0; + return 0; } /*========================================== * @mapexitでマップサーバーを終了させる *------------------------------------------ */ -int atcommand_mapexit( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_mapexit (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd; - int i; - - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { - if (sd->status.account_id != pl_sd->status.account_id) - clif_GM_kick(sd, pl_sd, 0); - } - } - clif_GM_kick(sd, sd, 0); + struct map_session_data *pl_sd; + int i; + + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth) + { + if (sd->status.account_id != pl_sd->status.account_id) + clif_GM_kick (sd, pl_sd, 0); + } + } + clif_GM_kick (sd, sd, 0); - runflag = 0; + runflag = 0; - return 0; + return 0; } /*========================================== * idsearch <part_of_name>: revrited by [Yor] *------------------------------------------ */ -int atcommand_idsearch( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_idsearch (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char item_name[100]; - char output[200]; - int i, match; - struct item_data *item; + char item_name[100]; + char output[200]; + int i, match; + struct item_data *item; - memset(item_name, '\0', sizeof(item_name)); - memset(output, '\0', sizeof(output)); + memset (item_name, '\0', sizeof (item_name)); + memset (output, '\0', sizeof (output)); - if (!message || !*message || sscanf(message, "%99s", item_name) < 0) { - clif_displaymessage(fd, "Please, enter a part of item name (usage: @idsearch <part_of_item_name>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99s", item_name) < 0) + { + clif_displaymessage (fd, + "Please, enter a part of item name (usage: @idsearch <part_of_item_name>)."); + return -1; + } - sprintf(output, msg_table[77], item_name); // The reference result of '%s' (name: id): - clif_displaymessage(fd, output); - match = 0; - for(i = 0; i < 20000; i++) { - if ((item = itemdb_exists(i)) != NULL && strstr(item->jname, item_name) != NULL) { - match++; - sprintf(output, msg_table[78], item->jname, item->nameid); // %s: %d - clif_displaymessage(fd, output); - } - } - sprintf(output, msg_table[79], match); // It is %d affair above. - clif_displaymessage(fd, output); + sprintf (output, msg_table[77], item_name); // The reference result of '%s' (name: id): + clif_displaymessage (fd, output); + match = 0; + for (i = 0; i < 20000; i++) + { + if ((item = itemdb_exists (i)) != NULL + && strstr (item->jname, item_name) != NULL) + { + match++; + sprintf (output, msg_table[78], item->jname, item->nameid); // %s: %d + clif_displaymessage (fd, output); + } + } + sprintf (output, msg_table[79], match); // It is %d affair above. + clif_displaymessage (fd, output); - return 0; + return 0; } /*========================================== * Character Skill Reset *------------------------------------------ */ -int atcommand_charskreset( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_charskreset (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; - char output[200]; - struct map_session_data *pl_sd; + char character[100]; + char output[200]; + struct map_session_data *pl_sd; - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); + memset (character, '\0', sizeof (character)); + memset (output, '\0', sizeof (output)); - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charskreset <charname>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @charskreset <charname>)."); + return -1; + } - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset skill points only lower or same gm level - pc_resetskill(pl_sd); - sprintf(output, msg_table[206], character); // '%s' skill points reseted! - clif_displaymessage(fd, output); - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can reset skill points only lower or same gm level + pc_resetskill (pl_sd); + sprintf (output, msg_table[206], character); // '%s' skill points reseted! + clif_displaymessage (fd, output); + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } - return 0; + return 0; } /*========================================== * Character Stat Reset *------------------------------------------ */ -int atcommand_charstreset( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_charstreset (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; - char output[200]; - struct map_session_data *pl_sd; + char character[100]; + char output[200]; + struct map_session_data *pl_sd; - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); + memset (character, '\0', sizeof (character)); + memset (output, '\0', sizeof (output)); - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charstreset <charname>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @charstreset <charname>)."); + return -1; + } - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset stats points only lower or same gm level - pc_resetstate(pl_sd); - sprintf(output, msg_table[207], character); // '%s' stats points reseted! - clif_displaymessage(fd, output); - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can reset stats points only lower or same gm level + pc_resetstate (pl_sd); + sprintf (output, msg_table[207], character); // '%s' stats points reseted! + clif_displaymessage (fd, output); + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } - return 0; + return 0; } /*========================================== * Character Reset *------------------------------------------ */ -int atcommand_charreset( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_charreset (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; - char output[200]; - struct map_session_data *pl_sd; + char character[100]; + char output[200]; + struct map_session_data *pl_sd; - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); + memset (character, '\0', sizeof (character)); + memset (output, '\0', sizeof (output)); - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charreset <charname>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @charreset <charname>)."); + return -1; + } - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset a character only for lower or same GM level - pc_resetstate(pl_sd); - pc_resetskill(pl_sd); - pc_setglobalreg(pl_sd, "MAGIC_FLAGS", 0); // [Fate] Reset magic quest variables - pc_setglobalreg(pl_sd, "MAGIC_EXP", 0); // [Fate] Reset magic experience - sprintf(output, msg_table[208], character); // '%s' skill and stats points reseted! - clif_displaymessage(fd, output); - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can reset a character only for lower or same GM level + pc_resetstate (pl_sd); + pc_resetskill (pl_sd); + pc_setglobalreg (pl_sd, "MAGIC_FLAGS", 0); // [Fate] Reset magic quest variables + pc_setglobalreg (pl_sd, "MAGIC_EXP", 0); // [Fate] Reset magic experience + sprintf (output, msg_table[208], character); // '%s' skill and stats points reseted! + clif_displaymessage (fd, output); + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } - return 0; + return 0; } /*========================================== * Character Wipe *------------------------------------------ */ -int atcommand_char_wipe( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - char output[200]; - struct map_session_data *pl_sd; - - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charwipe <charname>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset a character only for lower or same GM level - int i; - - // Reset base level - pl_sd->status.base_level = 1; - pl_sd->status.base_exp = 0; - clif_updatestatus(pl_sd, SP_BASELEVEL); - clif_updatestatus(pl_sd, SP_NEXTBASEEXP); - clif_updatestatus(pl_sd, SP_BASEEXP); - - // Reset job level - pl_sd->status.job_level = 1; - pl_sd->status.job_exp = 0; - clif_updatestatus(pl_sd, SP_JOBLEVEL); - clif_updatestatus(pl_sd, SP_NEXTJOBEXP); - clif_updatestatus(pl_sd, SP_JOBEXP); - - // Zeny to 50 - pl_sd->status.zeny = 50; - clif_updatestatus(pl_sd, SP_ZENY); - - // Clear inventory - for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->status.inventory[i].amount) { - if (sd->status.inventory[i].equip) - pc_unequipitem(pl_sd, i, 0); - pc_delitem(pl_sd, i, sd->status.inventory[i].amount, 0); - } - } +int atcommand_char_wipe (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char character[100]; + char output[200]; + struct map_session_data *pl_sd; + + memset (character, '\0', sizeof (character)); + memset (output, '\0', sizeof (output)); + + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @charwipe <charname>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can reset a character only for lower or same GM level + int i; + + // Reset base level + pl_sd->status.base_level = 1; + pl_sd->status.base_exp = 0; + clif_updatestatus (pl_sd, SP_BASELEVEL); + clif_updatestatus (pl_sd, SP_NEXTBASEEXP); + clif_updatestatus (pl_sd, SP_BASEEXP); + + // Reset job level + pl_sd->status.job_level = 1; + pl_sd->status.job_exp = 0; + clif_updatestatus (pl_sd, SP_JOBLEVEL); + clif_updatestatus (pl_sd, SP_NEXTJOBEXP); + clif_updatestatus (pl_sd, SP_JOBEXP); + + // Zeny to 50 + pl_sd->status.zeny = 50; + clif_updatestatus (pl_sd, SP_ZENY); + + // Clear inventory + for (i = 0; i < MAX_INVENTORY; i++) + { + if (sd->status.inventory[i].amount) + { + if (sd->status.inventory[i].equip) + pc_unequipitem (pl_sd, i, 0); + pc_delitem (pl_sd, i, sd->status.inventory[i].amount, 0); + } + } + + // Give knife and shirt + struct item item; + item.nameid = 1201; // knife + item.identify = 1; + item.broken = 0; + pc_additem (pl_sd, &item, 1); + item.nameid = 1202; // shirt + pc_additem (pl_sd, &item, 1); + + // Reset stats and skills + pc_calcstatus (pl_sd, 0); + pc_resetstate (pl_sd); + pc_resetskill (pl_sd); + pc_setglobalreg (pl_sd, "MAGIC_FLAGS", 0); // [Fate] Reset magic quest variables + pc_setglobalreg (pl_sd, "MAGIC_EXP", 0); // [Fate] Reset magic experience + + sprintf (output, "%s: wiped.", character); // '%s' skill and stats points reseted! + clif_displaymessage (fd, output); + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } - // Give knife and shirt - struct item item; - item.nameid = 1201; // knife - item.identify = 1; - item.broken = 0; - pc_additem(pl_sd, &item, 1); - item.nameid = 1202; // shirt - pc_additem(pl_sd, &item, 1); - - // Reset stats and skills - pc_calcstatus(pl_sd, 0); - pc_resetstate(pl_sd); - pc_resetskill(pl_sd); - pc_setglobalreg(pl_sd, "MAGIC_FLAGS", 0); // [Fate] Reset magic quest variables - pc_setglobalreg(pl_sd, "MAGIC_EXP", 0); // [Fate] Reset magic experience - - sprintf(output, "%s: wiped.", character); // '%s' skill and stats points reseted! - clif_displaymessage(fd, output); - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; + return 0; } /*========================================== * Character Model by chbrules *------------------------------------------ */ -int atcommand_charmodel( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int hair_style = 0, hair_color = 0, cloth_color = 0; - struct map_session_data *pl_sd; - char character[100]; - char output[200]; - - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); - - if (!message || !*message || sscanf(message, "%d %d %d %99[^\n]", &hair_style, &hair_color, &cloth_color, character) < 4 || hair_style < 0 || hair_color < 0 || cloth_color < 0) { - sprintf(output, "Please, enter a valid model and a player name (usage: @charmodel <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d> <name>).", - MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); - clif_displaymessage(fd, output); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE && - hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR && - cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { - - if (cloth_color != 0 && - pl_sd->status.sex == 1 && - (pl_sd->status.class == 12 || pl_sd->status.class == 17)) { - clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class. - return -1; - } else { - pc_changelook(pl_sd, LOOK_HAIR, hair_style); - pc_changelook(pl_sd, LOOK_HAIR_COLOR, hair_color); - pc_changelook(pl_sd, LOOK_CLOTHES_COLOR, cloth_color); - clif_displaymessage(fd, msg_table[36]); // Appearence changed. - } - } else { - clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +int atcommand_charmodel (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + int hair_style = 0, hair_color = 0, cloth_color = 0; + struct map_session_data *pl_sd; + char character[100]; + char output[200]; + + memset (character, '\0', sizeof (character)); + memset (output, '\0', sizeof (output)); + + if (!message || !*message + || sscanf (message, "%d %d %d %99[^\n]", &hair_style, &hair_color, + &cloth_color, character) < 4 || hair_style < 0 + || hair_color < 0 || cloth_color < 0) + { + sprintf (output, + "Please, enter a valid model and a player name (usage: @charmodel <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d> <name>).", + MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, + MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); + clif_displaymessage (fd, output); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE && + hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR && + cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) + { + + if (cloth_color != 0 && + pl_sd->status.sex == 1 && + (pl_sd->status.class == 12 || pl_sd->status.class == 17)) + { + clif_displaymessage (fd, msg_table[35]); // You can't use this command with this class. + return -1; + } + else + { + pc_changelook (pl_sd, LOOK_HAIR, hair_style); + pc_changelook (pl_sd, LOOK_HAIR_COLOR, hair_color); + pc_changelook (pl_sd, LOOK_CLOTHES_COLOR, cloth_color); + clif_displaymessage (fd, msg_table[36]); // Appearence changed. + } + } + else + { + clif_displaymessage (fd, msg_table[37]); // An invalid number was specified. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== * Character Skill Point (Rewritten by [Yor]) *------------------------------------------ */ -int atcommand_charskpoint( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - char character[100]; - int new_skill_point; - int point = 0; - - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%d %99[^\n]", &point, character) < 2 || point == 0) { - clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charskpoint <amount> <name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - new_skill_point = (int)pl_sd->status.skill_point + point; - if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow - new_skill_point = 0x7FFF; - else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow - new_skill_point = 0; - if (new_skill_point != (int)pl_sd->status.skill_point) { - pl_sd->status.skill_point = new_skill_point; - clif_updatestatus(pl_sd, SP_SKILLPOINT); - clif_displaymessage(fd, msg_table[209]); // Character's number of skill points changed! - } else { - if (point < 0) - clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value. - else - clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +int atcommand_charskpoint (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + struct map_session_data *pl_sd; + char character[100]; + int new_skill_point; + int point = 0; + + memset (character, '\0', sizeof (character)); + + if (!message || !*message + || sscanf (message, "%d %99[^\n]", &point, character) < 2 + || point == 0) + { + clif_displaymessage (fd, + "Please, enter a number and a player name (usage: @charskpoint <amount> <name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + new_skill_point = (int) pl_sd->status.skill_point + point; + if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow + new_skill_point = 0x7FFF; + else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow + new_skill_point = 0; + if (new_skill_point != (int) pl_sd->status.skill_point) + { + pl_sd->status.skill_point = new_skill_point; + clif_updatestatus (pl_sd, SP_SKILLPOINT); + clif_displaymessage (fd, msg_table[209]); // Character's number of skill points changed! + } + else + { + if (point < 0) + clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value. + else + clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== * Character Status Point (rewritten by [Yor]) *------------------------------------------ */ -int atcommand_charstpoint( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - char character[100]; - int new_status_point; - int point = 0; - - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%d %99[^\n]", &point, character) < 2 || point == 0) { - clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charstpoint <amount> <name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - new_status_point = (int)pl_sd->status.status_point + point; - if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow - new_status_point = 0x7FFF; - else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow - new_status_point = 0; - if (new_status_point != (int)pl_sd->status.status_point) { - pl_sd->status.status_point = new_status_point; - clif_updatestatus(pl_sd, SP_STATUSPOINT); - clif_displaymessage(fd, msg_table[210]); // Character's number of status points changed! - } else { - if (point < 0) - clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value. - else - clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +int atcommand_charstpoint (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + struct map_session_data *pl_sd; + char character[100]; + int new_status_point; + int point = 0; + + memset (character, '\0', sizeof (character)); + + if (!message || !*message + || sscanf (message, "%d %99[^\n]", &point, character) < 2 + || point == 0) + { + clif_displaymessage (fd, + "Please, enter a number and a player name (usage: @charstpoint <amount> <name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + new_status_point = (int) pl_sd->status.status_point + point; + if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow + new_status_point = 0x7FFF; + else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow + new_status_point = 0; + if (new_status_point != (int) pl_sd->status.status_point) + { + pl_sd->status.status_point = new_status_point; + clif_updatestatus (pl_sd, SP_STATUSPOINT); + clif_displaymessage (fd, msg_table[210]); // Character's number of status points changed! + } + else + { + if (point < 0) + clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value. + else + clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== * Character Zeny Point (Rewritten by [Yor]) *------------------------------------------ */ -int atcommand_charzeny( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_charzeny (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd; - char character[100]; - int zeny = 0, new_zeny; + struct map_session_data *pl_sd; + char character[100]; + int zeny = 0, new_zeny; - memset(character, '\0', sizeof(character)); + memset (character, '\0', sizeof (character)); - if (!message || !*message || sscanf(message, "%d %99[^\n]", &zeny, character) < 2 || zeny == 0) { - clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charzeny <zeny> <name>)."); - return -1; - } + if (!message || !*message + || sscanf (message, "%d %99[^\n]", &zeny, character) < 2 || zeny == 0) + { + clif_displaymessage (fd, + "Please, enter a number and a player name (usage: @charzeny <zeny> <name>)."); + return -1; + } - if ((pl_sd = map_nick2sd(character)) != NULL) { - new_zeny = pl_sd->status.zeny + zeny; - if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow - new_zeny = MAX_ZENY; - else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow - new_zeny = 0; - if (new_zeny != pl_sd->status.zeny) { - pl_sd->status.zeny = new_zeny; - clif_updatestatus(pl_sd, SP_ZENY); - clif_displaymessage(fd, msg_table[211]); // Character's number of zenys changed! - } else { - if (zeny < 0) - clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value. - else - clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } + if ((pl_sd = map_nick2sd (character)) != NULL) + { + new_zeny = pl_sd->status.zeny + zeny; + if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow + new_zeny = MAX_ZENY; + else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow + new_zeny = 0; + if (new_zeny != pl_sd->status.zeny) + { + pl_sd->status.zeny = new_zeny; + clif_updatestatus (pl_sd, SP_ZENY); + clif_displaymessage (fd, msg_table[211]); // Character's number of zenys changed! + } + else + { + if (zeny < 0) + clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value. + else + clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } - return 0; + return 0; } /*========================================== * Recall All Characters Online To Your Location *------------------------------------------ */ -int atcommand_recallall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_recallall (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd; - int i; - int count; - char output[200]; + struct map_session_data *pl_sd; + int i; + int count; + char output[200]; - memset(output, '\0', sizeof(output)); + memset (output, '\0', sizeof (output)); - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); - return -1; - } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp somenone to your actual map."); + return -1; + } - count = 0; - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && sd->status.account_id != pl_sd->status.account_id && - pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) - count++; - else - pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); - } - } + count = 0; + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth + && sd->status.account_id != pl_sd->status.account_id + && pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can recall only lower or same level + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + count++; + else + pc_setpos (pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); + } + } - clif_displaymessage(fd, msg_table[92]); // All characters recalled! - if (count) { - sprintf(output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count); - clif_displaymessage(fd, output); - } + clif_displaymessage (fd, msg_table[92]); // All characters recalled! + if (count) + { + sprintf (output, + "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", + count); + clif_displaymessage (fd, output); + } - return 0; + return 0; } /*========================================== * Recall online characters of a guild to your location *------------------------------------------ */ -int atcommand_guildrecall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - int i; - char guild_name[100]; - char output[200]; - struct guild *g; - int count; - - memset(guild_name, '\0', sizeof(guild_name)); - memset(output, '\0', sizeof(output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", guild_name) < 1) { - clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildrecall <guild_name/id>)."); - return -1; - } - - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); - return -1; - } - - if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number - (g = guild_search(atoi(message))) != NULL) { - count = 0; - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && - sd->status.account_id != pl_sd->status.account_id && - pl_sd->status.guild_id == g->guild_id) { - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) - count++; - else - pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); - } - } - sprintf(output, msg_table[93], g->name); // All online characters of the %s guild are near you. - clif_displaymessage(fd, output); - if (count) { - sprintf(output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count); - clif_displaymessage(fd, output); - } - } else { - clif_displaymessage(fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online. - return -1; - } - - return 0; +int atcommand_guildrecall (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + struct map_session_data *pl_sd; + int i; + char guild_name[100]; + char output[200]; + struct guild *g; + int count; + + memset (guild_name, '\0', sizeof (guild_name)); + memset (output, '\0', sizeof (output)); + + if (!message || !*message || sscanf (message, "%99[^\n]", guild_name) < 1) + { + clif_displaymessage (fd, + "Please, enter a guild name/id (usage: @guildrecall <guild_name/id>)."); + return -1; + } + + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp somenone to your actual map."); + return -1; + } + + if ((g = guild_searchname (guild_name)) != NULL || // name first to avoid error when name begin with a number + (g = guild_search (atoi (message))) != NULL) + { + count = 0; + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth + && sd->status.account_id != pl_sd->status.account_id + && pl_sd->status.guild_id == g->guild_id) + { + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + count++; + else + pc_setpos (pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); + } + } + sprintf (output, msg_table[93], g->name); // All online characters of the %s guild are near you. + clif_displaymessage (fd, output); + if (count) + { + sprintf (output, + "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", + count); + clif_displaymessage (fd, output); + } + } + else + { + clif_displaymessage (fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online. + return -1; + } + + return 0; } /*========================================== * Recall online characters of a party to your location *------------------------------------------ */ -int atcommand_partyrecall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i; - struct map_session_data *pl_sd; - char party_name[100]; - char output[200]; - struct party *p; - int count; - - memset(party_name, '\0', sizeof(party_name)); - memset(output, '\0', sizeof(output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", party_name) < 1) { - clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyrecall <party_name/id>)."); - return -1; - } - - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map."); - return -1; - } - - if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number - (p = party_search(atoi(message))) != NULL) { - count = 0; - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && - sd->status.account_id != pl_sd->status.account_id && - pl_sd->status.party_id == p->party_id) { - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) - count++; - else - pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); - } - } - sprintf(output, msg_table[95], p->name); // All online characters of the %s party are near you. - clif_displaymessage(fd, output); - if (count) { - sprintf(output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count); - clif_displaymessage(fd, output); - } - } else { - clif_displaymessage(fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online. - return -1; - } - - return 0; +int atcommand_partyrecall (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + int i; + struct map_session_data *pl_sd; + char party_name[100]; + char output[200]; + struct party *p; + int count; + + memset (party_name, '\0', sizeof (party_name)); + memset (output, '\0', sizeof (output)); + + if (!message || !*message || sscanf (message, "%99[^\n]", party_name) < 1) + { + clif_displaymessage (fd, + "Please, enter a party name/id (usage: @partyrecall <party_name/id>)."); + return -1; + } + + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp somenone to your actual map."); + return -1; + } + + if ((p = party_searchname (party_name)) != NULL || // name first to avoid error when name begin with a number + (p = party_search (atoi (message))) != NULL) + { + count = 0; + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth + && sd->status.account_id != pl_sd->status.account_id + && pl_sd->status.party_id == p->party_id) + { + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + count++; + else + pc_setpos (pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); + } + } + sprintf (output, msg_table[95], p->name); // All online characters of the %s party are near you. + clif_displaymessage (fd, output); + if (count) + { + sprintf (output, + "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", + count); + clif_displaymessage (fd, output); + } + } + else + { + clif_displaymessage (fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online. + return -1; + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_reloaditemdb( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_reloaditemdb (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - itemdb_reload(); - clif_displaymessage(fd, msg_table[97]); // Item database reloaded. + itemdb_reload (); + clif_displaymessage (fd, msg_table[97]); // Item database reloaded. - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_reloadmobdb( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_reloadmobdb (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - mob_reload(); - clif_displaymessage(fd, msg_table[98]); // Monster database reloaded. + mob_reload (); + clif_displaymessage (fd, msg_table[98]); // Monster database reloaded. - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_reloadskilldb( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_reloadskilldb (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - skill_reload(); - clif_displaymessage(fd, msg_table[99]); // Skill database reloaded. + skill_reload (); + clif_displaymessage (fd, msg_table[99]); // Skill database reloaded. - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_reloadscript( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_reloadscript (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - do_init_npc(); - do_init_script(); + do_init_npc (); + do_init_script (); - npc_event_do_oninit(); + npc_event_do_oninit (); - clif_displaymessage(fd, msg_table[100]); // Scripts reloaded. + clif_displaymessage (fd, msg_table[100]); // Scripts reloaded. - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_reloadgmdb( // by [Yor] - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_reloadgmdb ( // by [Yor] + const int fd, struct map_session_data *sd, + const char *command, const char *message) { - chrif_reloadGMdb(); + chrif_reloadGMdb (); - clif_displaymessage(fd, msg_table[101]); // Login-server asked to reload GM accounts and their level. + clif_displaymessage (fd, msg_table[101]); // Login-server asked to reload GM accounts and their level. - return 0; + return 0; } /*========================================== @@ -4924,416 +5833,513 @@ int atcommand_reloadgmdb( // by [Yor] * 3 = Shows the shops/chats in that map (not implemented) *------------------------------------------ */ -int atcommand_mapinfo( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - struct npc_data *nd = NULL; - struct chat_data *cd = NULL; - char output[200], map_name[100]; - char direction[12]; - int m_id, i, chat_num, list = 0; - - memset(output, '\0', sizeof(output)); - memset(map_name, '\0', sizeof(map_name)); - memset(direction, '\0', sizeof(direction)); - - sscanf(message, "%d %99[^\n]", &list, map_name); - - if (list < 0 || list > 3) { - clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map])."); - return -1; - } - - if (map_name[0] == '\0') - strcpy(map_name, sd->mapname); - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); - - if ((m_id = map_mapname2mapid(map_name)) < 0) { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } - - clif_displaymessage(fd, "------ Map Info ------"); - sprintf(output, "Map Name: %s", map_name); - clif_displaymessage(fd, output); - sprintf(output, "Players In Map: %d", map[m_id].users); - clif_displaymessage(fd, output); - sprintf(output, "NPCs In Map: %d", map[m_id].npc_num); - clif_displaymessage(fd, output); - chat_num = 0; - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && - (cd = (struct chat_data*)map_id2bl(pl_sd->chatID))) { - chat_num++; - } - } - sprintf(output, "Chats In Map: %d", chat_num); - clif_displaymessage(fd, output); - clif_displaymessage(fd, "------ Map Flags ------"); - sprintf(output, "Player vs Player: %s | No Guild: %s | No Party: %s", - (map[m_id].flag.pvp) ? "True" : "False", - (map[m_id].flag.pvp_noguild) ? "True" : "False", - (map[m_id].flag.pvp_noparty) ? "True" : "False"); - clif_displaymessage(fd, output); - sprintf(output, "Guild vs Guild: %s | No Party: %s", (map[m_id].flag.gvg) ? "True" : "False", (map[m_id].flag.gvg_noparty) ? "True" : "False"); - clif_displaymessage(fd, output); - sprintf(output, "No Dead Branch: %s", (map[m_id].flag.nobranch) ? "True" : "False"); - clif_displaymessage(fd, output); - sprintf(output, "No Memo: %s", (map[m_id].flag.nomemo) ? "True" : "False"); - clif_displaymessage(fd, output); - sprintf(output, "No Penalty: %s", (map[m_id].flag.nopenalty) ? "True" : "False"); - clif_displaymessage(fd, output); - sprintf(output, "No Return: %s", (map[m_id].flag.noreturn) ? "True" : "False"); - clif_displaymessage(fd, output); - sprintf(output, "No Save: %s", (map[m_id].flag.nosave) ? "True" : "False"); - clif_displaymessage(fd, output); - sprintf(output, "No Teleport: %s", (map[m_id].flag.noteleport) ? "True" : "False"); - clif_displaymessage(fd, output); - sprintf(output, "No Monster Teleport: %s", (map[m_id].flag.monster_noteleport) ? "True" : "False"); - clif_displaymessage(fd, output); - sprintf(output, "No Zeny Penalty: %s", (map[m_id].flag.nozenypenalty) ? "True" : "False"); - clif_displaymessage(fd, output); - - switch (list) { - case 0: - // Do nothing. It's list 0, no additional display. - break; - case 1: - clif_displaymessage(fd, "----- Players in Map -----"); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && strcmp(pl_sd->mapname, map_name) == 0) { - sprintf(output, "Player '%s' (session #%d) | Location: %d,%d", - pl_sd->status.name, i, pl_sd->bl.x, pl_sd->bl.y); - clif_displaymessage(fd, output); - } - } - break; - case 2: - clif_displaymessage(fd, "----- NPCs in Map -----"); - for (i = 0; i < map[m_id].npc_num;) { - nd = map[m_id].npc[i]; - switch(nd->dir) { - case 0: strcpy(direction, "North"); break; - case 1: strcpy(direction, "North West"); break; - case 2: strcpy(direction, "West"); break; - case 3: strcpy(direction, "South West"); break; - case 4: strcpy(direction, "South"); break; - case 5: strcpy(direction, "South East"); break; - case 6: strcpy(direction, "East"); break; - case 7: strcpy(direction, "North East"); break; - case 9: strcpy(direction, "North"); break; - default: strcpy(direction, "Unknown"); break; - } - sprintf(output, "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d", - ++i, nd->name, direction, nd->class, nd->bl.x, nd->bl.y); - clif_displaymessage(fd, output); - } - break; - case 3: - clif_displaymessage(fd, "----- Chats in Map -----"); - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && - (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) && - strcmp(pl_sd->mapname, map_name) == 0 && - cd->usersd[0] == pl_sd) { - sprintf(output, "Chat %d: %s | Player: %s | Location: %d %d", - i, cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y); - clif_displaymessage(fd, output); - sprintf(output, " Users: %d/%d | Password: %s | Public: %s", - cd->users, cd->limit, cd->pass, (cd->pub) ? "Yes" : "No"); - clif_displaymessage(fd, output); - } - } - break; - default: // normally impossible to arrive here - clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map])."); - return -1; - break; - } - - return 0; +int atcommand_mapinfo (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + struct map_session_data *pl_sd; + struct npc_data *nd = NULL; + struct chat_data *cd = NULL; + char output[200], map_name[100]; + char direction[12]; + int m_id, i, chat_num, list = 0; + + memset (output, '\0', sizeof (output)); + memset (map_name, '\0', sizeof (map_name)); + memset (direction, '\0', sizeof (direction)); + + sscanf (message, "%d %99[^\n]", &list, map_name); + + if (list < 0 || list > 3) + { + clif_displaymessage (fd, + "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map])."); + return -1; + } + + if (map_name[0] == '\0') + strcpy (map_name, sd->mapname); + if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat) + strcat (map_name, ".gat"); + + if ((m_id = map_mapname2mapid (map_name)) < 0) + { + clif_displaymessage (fd, msg_table[1]); // Map not found. + return -1; + } + + clif_displaymessage (fd, "------ Map Info ------"); + sprintf (output, "Map Name: %s", map_name); + clif_displaymessage (fd, output); + sprintf (output, "Players In Map: %d", map[m_id].users); + clif_displaymessage (fd, output); + sprintf (output, "NPCs In Map: %d", map[m_id].npc_num); + clif_displaymessage (fd, output); + chat_num = 0; + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth + && (cd = (struct chat_data *) map_id2bl (pl_sd->chatID))) + { + chat_num++; + } + } + sprintf (output, "Chats In Map: %d", chat_num); + clif_displaymessage (fd, output); + clif_displaymessage (fd, "------ Map Flags ------"); + sprintf (output, "Player vs Player: %s | No Guild: %s | No Party: %s", + (map[m_id].flag.pvp) ? "True" : "False", + (map[m_id].flag.pvp_noguild) ? "True" : "False", + (map[m_id].flag.pvp_noparty) ? "True" : "False"); + clif_displaymessage (fd, output); + sprintf (output, "Guild vs Guild: %s | No Party: %s", + (map[m_id].flag.gvg) ? "True" : "False", + (map[m_id].flag.gvg_noparty) ? "True" : "False"); + clif_displaymessage (fd, output); + sprintf (output, "No Dead Branch: %s", + (map[m_id].flag.nobranch) ? "True" : "False"); + clif_displaymessage (fd, output); + sprintf (output, "No Memo: %s", + (map[m_id].flag.nomemo) ? "True" : "False"); + clif_displaymessage (fd, output); + sprintf (output, "No Penalty: %s", + (map[m_id].flag.nopenalty) ? "True" : "False"); + clif_displaymessage (fd, output); + sprintf (output, "No Return: %s", + (map[m_id].flag.noreturn) ? "True" : "False"); + clif_displaymessage (fd, output); + sprintf (output, "No Save: %s", + (map[m_id].flag.nosave) ? "True" : "False"); + clif_displaymessage (fd, output); + sprintf (output, "No Teleport: %s", + (map[m_id].flag.noteleport) ? "True" : "False"); + clif_displaymessage (fd, output); + sprintf (output, "No Monster Teleport: %s", + (map[m_id].flag.monster_noteleport) ? "True" : "False"); + clif_displaymessage (fd, output); + sprintf (output, "No Zeny Penalty: %s", + (map[m_id].flag.nozenypenalty) ? "True" : "False"); + clif_displaymessage (fd, output); + + switch (list) + { + case 0: + // Do nothing. It's list 0, no additional display. + break; + case 1: + clif_displaymessage (fd, "----- Players in Map -----"); + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth + && strcmp (pl_sd->mapname, map_name) == 0) + { + sprintf (output, + "Player '%s' (session #%d) | Location: %d,%d", + pl_sd->status.name, i, pl_sd->bl.x, pl_sd->bl.y); + clif_displaymessage (fd, output); + } + } + break; + case 2: + clif_displaymessage (fd, "----- NPCs in Map -----"); + for (i = 0; i < map[m_id].npc_num;) + { + nd = map[m_id].npc[i]; + switch (nd->dir) + { + case 0: + strcpy (direction, "North"); + break; + case 1: + strcpy (direction, "North West"); + break; + case 2: + strcpy (direction, "West"); + break; + case 3: + strcpy (direction, "South West"); + break; + case 4: + strcpy (direction, "South"); + break; + case 5: + strcpy (direction, "South East"); + break; + case 6: + strcpy (direction, "East"); + break; + case 7: + strcpy (direction, "North East"); + break; + case 9: + strcpy (direction, "North"); + break; + default: + strcpy (direction, "Unknown"); + break; + } + sprintf (output, + "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d", + ++i, nd->name, direction, nd->class, nd->bl.x, + nd->bl.y); + clif_displaymessage (fd, output); + } + break; + case 3: + clif_displaymessage (fd, "----- Chats in Map -----"); + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth + && (cd = (struct chat_data *) map_id2bl (pl_sd->chatID)) + && strcmp (pl_sd->mapname, map_name) == 0 + && cd->usersd[0] == pl_sd) + { + sprintf (output, + "Chat %d: %s | Player: %s | Location: %d %d", i, + cd->title, pl_sd->status.name, cd->bl.x, + cd->bl.y); + clif_displaymessage (fd, output); + sprintf (output, + " Users: %d/%d | Password: %s | Public: %s", + cd->users, cd->limit, cd->pass, + (cd->pub) ? "Yes" : "No"); + clif_displaymessage (fd, output); + } + } + break; + default: // normally impossible to arrive here + clif_displaymessage (fd, + "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map])."); + return -1; + break; + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_mount_peco( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - if (sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] - clif_displaymessage(fd, msg_table[212]); // Cannot mount a Peco while in disguise. - return -1; - } - - if (!pc_isriding(sd)) { // if actually no peco - if (sd->status.class == 7 || sd->status.class == 14 || sd->status.class == 4008 || sd->status.class == 4015) { - if (sd->status.class == 7) - sd->status.class = sd->view_class = 13; - else if (sd->status.class == 14) - sd->status.class = sd->view_class = 21; - else if (sd->status.class == 4008) - sd->status.class = sd->view_class = 4014; - else if (sd->status.class == 4015) - sd->status.class = sd->view_class = 4022; - pc_setoption(sd, sd->status.option | 0x0020); - clif_displaymessage(fd, msg_table[102]); // Mounted Peco. - } else { - clif_displaymessage(fd, msg_table[213]); // You can not mount a peco with your job. - return -1; - } - } else { - if (sd->status.class == 13) - sd->status.class = sd->view_class = 7; - else if (sd->status.class == 21) - sd->status.class = sd->view_class = 14; - else if (sd->status.class == 4014) - sd->status.class = sd->view_class = 4008; - else if (sd->status.class == 4022) - sd->status.class = sd->view_class = 4015; - pc_setoption(sd, sd->status.option & ~0x0020); - clif_displaymessage(fd, msg_table[214]); // Unmounted Peco. - } - - return 0; +int atcommand_mount_peco (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + if (sd->disguise > 0) + { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] + clif_displaymessage (fd, msg_table[212]); // Cannot mount a Peco while in disguise. + return -1; + } + + if (!pc_isriding (sd)) + { // if actually no peco + if (sd->status.class == 7 || sd->status.class == 14 + || sd->status.class == 4008 || sd->status.class == 4015) + { + if (sd->status.class == 7) + sd->status.class = sd->view_class = 13; + else if (sd->status.class == 14) + sd->status.class = sd->view_class = 21; + else if (sd->status.class == 4008) + sd->status.class = sd->view_class = 4014; + else if (sd->status.class == 4015) + sd->status.class = sd->view_class = 4022; + pc_setoption (sd, sd->status.option | 0x0020); + clif_displaymessage (fd, msg_table[102]); // Mounted Peco. + } + else + { + clif_displaymessage (fd, msg_table[213]); // You can not mount a peco with your job. + return -1; + } + } + else + { + if (sd->status.class == 13) + sd->status.class = sd->view_class = 7; + else if (sd->status.class == 21) + sd->status.class = sd->view_class = 14; + else if (sd->status.class == 4014) + sd->status.class = sd->view_class = 4008; + else if (sd->status.class == 4022) + sd->status.class = sd->view_class = 4015; + pc_setoption (sd, sd->status.option & ~0x0020); + clif_displaymessage (fd, msg_table[214]); // Unmounted Peco. + } + + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_char_mount_peco( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - struct map_session_data *pl_sd; - - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charmountpeco <char_name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pl_sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] - clif_displaymessage(fd, msg_table[215]); // This player cannot mount a Peco while in disguise. - return -1; - } - - if (!pc_isriding(pl_sd)) { // if actually no peco - if (pl_sd->status.class == 7 || pl_sd->status.class == 14 || pl_sd->status.class == 4008 || pl_sd->status.class == 4015) { - if (pl_sd->status.class == 7) - pl_sd->status.class = pl_sd->view_class = 13; - else if (pl_sd->status.class == 14) - pl_sd->status.class = pl_sd->view_class = 21; - else if (pl_sd->status.class == 4008) - pl_sd->status.class = pl_sd->view_class = 4014; - else if (pl_sd->status.class == 4015) - pl_sd->status.class = pl_sd->view_class = 4022; - pc_setoption(pl_sd, pl_sd->status.option | 0x0020); - clif_displaymessage(fd, msg_table[216]); // Now, this player mounts a peco. - } else { - clif_displaymessage(fd, msg_table[217]); // This player can not mount a peco with his/her job. - return -1; - } - } else { - if (pl_sd->status.class == 13) - pl_sd->status.class = pl_sd->view_class = 7; - else if (pl_sd->status.class == 21) - pl_sd->status.class = pl_sd->view_class = 14; - else if (pl_sd->status.class == 4014) - pl_sd->status.class = pl_sd->view_class = 4008; - else if (pl_sd->status.class == 4022) - pl_sd->status.class = pl_sd->view_class = 4015; - pc_setoption(pl_sd, pl_sd->status.option & ~0x0020); - clif_displaymessage(fd, msg_table[218]); // Now, this player has not more peco. - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +int atcommand_char_mount_peco (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char character[100]; + struct map_session_data *pl_sd; + + memset (character, '\0', sizeof (character)); + + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @charmountpeco <char_name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pl_sd->disguise > 0) + { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] + clif_displaymessage (fd, msg_table[215]); // This player cannot mount a Peco while in disguise. + return -1; + } + + if (!pc_isriding (pl_sd)) + { // if actually no peco + if (pl_sd->status.class == 7 || pl_sd->status.class == 14 + || pl_sd->status.class == 4008 || pl_sd->status.class == 4015) + { + if (pl_sd->status.class == 7) + pl_sd->status.class = pl_sd->view_class = 13; + else if (pl_sd->status.class == 14) + pl_sd->status.class = pl_sd->view_class = 21; + else if (pl_sd->status.class == 4008) + pl_sd->status.class = pl_sd->view_class = 4014; + else if (pl_sd->status.class == 4015) + pl_sd->status.class = pl_sd->view_class = 4022; + pc_setoption (pl_sd, pl_sd->status.option | 0x0020); + clif_displaymessage (fd, msg_table[216]); // Now, this player mounts a peco. + } + else + { + clif_displaymessage (fd, msg_table[217]); // This player can not mount a peco with his/her job. + return -1; + } + } + else + { + if (pl_sd->status.class == 13) + pl_sd->status.class = pl_sd->view_class = 7; + else if (pl_sd->status.class == 21) + pl_sd->status.class = pl_sd->view_class = 14; + else if (pl_sd->status.class == 4014) + pl_sd->status.class = pl_sd->view_class = 4008; + else if (pl_sd->status.class == 4022) + pl_sd->status.class = pl_sd->view_class = 4015; + pc_setoption (pl_sd, pl_sd->status.option & ~0x0020); + clif_displaymessage (fd, msg_table[218]); // Now, this player has not more peco. + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== *Spy Commands by Syrus22 *------------------------------------------ */ -int atcommand_guildspy( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_guildspy (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char guild_name[100]; - char output[200]; - struct guild *g; + char guild_name[100]; + char output[200]; + struct guild *g; - memset(guild_name, '\0', sizeof(guild_name)); - memset(output, '\0', sizeof(output)); + memset (guild_name, '\0', sizeof (guild_name)); + memset (output, '\0', sizeof (output)); - if (!message || !*message || sscanf(message, "%99[^\n]", guild_name) < 1) { - clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildspy <guild_name/id>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", guild_name) < 1) + { + clif_displaymessage (fd, + "Please, enter a guild name/id (usage: @guildspy <guild_name/id>)."); + return -1; + } - if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number - (g = guild_search(atoi(message))) != NULL) { - if (sd->guildspy == g->guild_id) { - sd->guildspy = 0; - sprintf(output, msg_table[103], g->name); // No longer spying on the %s guild. - clif_displaymessage(fd, output); - } else { - sd->guildspy = g->guild_id; - sprintf(output, msg_table[104], g->name); // Spying on the %s guild. - clif_displaymessage(fd, output); - } - } else { - clif_displaymessage(fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online. - return -1; - } + if ((g = guild_searchname (guild_name)) != NULL || // name first to avoid error when name begin with a number + (g = guild_search (atoi (message))) != NULL) + { + if (sd->guildspy == g->guild_id) + { + sd->guildspy = 0; + sprintf (output, msg_table[103], g->name); // No longer spying on the %s guild. + clif_displaymessage (fd, output); + } + else + { + sd->guildspy = g->guild_id; + sprintf (output, msg_table[104], g->name); // Spying on the %s guild. + clif_displaymessage (fd, output); + } + } + else + { + clif_displaymessage (fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_partyspy( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_partyspy (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char party_name[100]; - char output[200]; - struct party *p; + char party_name[100]; + char output[200]; + struct party *p; - memset(party_name, '\0', sizeof(party_name)); - memset(output, '\0', sizeof(output)); + memset (party_name, '\0', sizeof (party_name)); + memset (output, '\0', sizeof (output)); - if (!message || !*message || sscanf(message, "%99[^\n]", party_name) < 1) { - clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyspy <party_name/id>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", party_name) < 1) + { + clif_displaymessage (fd, + "Please, enter a party name/id (usage: @partyspy <party_name/id>)."); + return -1; + } - if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number - (p = party_search(atoi(message))) != NULL) { - if (sd->partyspy == p->party_id) { - sd->partyspy = 0; - sprintf(output, msg_table[105], p->name); // No longer spying on the %s party. - clif_displaymessage(fd, output); - } else { - sd->partyspy = p->party_id; - sprintf(output, msg_table[106], p->name); // Spying on the %s party. - clif_displaymessage(fd, output); - } - } else { - clif_displaymessage(fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online. - return -1; - } + if ((p = party_searchname (party_name)) != NULL || // name first to avoid error when name begin with a number + (p = party_search (atoi (message))) != NULL) + { + if (sd->partyspy == p->party_id) + { + sd->partyspy = 0; + sprintf (output, msg_table[105], p->name); // No longer spying on the %s party. + clif_displaymessage (fd, output); + } + else + { + sd->partyspy = p->party_id; + sprintf (output, msg_table[106], p->name); // Spying on the %s party. + clif_displaymessage (fd, output); + } + } + else + { + clif_displaymessage (fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_enablenpc(const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_enablenpc (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char NPCname[100]; + char NPCname[100]; - memset(NPCname, '\0', sizeof(NPCname)); + memset (NPCname, '\0', sizeof (NPCname)); - if (!message || !*message || sscanf(message, "%99[^\n]", NPCname) < 1) { - clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcon <NPC_name>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", NPCname) < 1) + { + clif_displaymessage (fd, + "Please, enter a NPC name (usage: @npcon <NPC_name>)."); + return -1; + } - if (npc_name2id(NPCname) != NULL) { - npc_enable(NPCname, 1); - clif_displaymessage(fd, msg_table[110]); // Npc Enabled. - } else { - clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist. - return -1; - } + if (npc_name2id (NPCname) != NULL) + { + npc_enable (NPCname, 1); + clif_displaymessage (fd, msg_table[110]); // Npc Enabled. + } + else + { + clif_displaymessage (fd, msg_table[111]); // This NPC doesn't exist. + return -1; + } - return 0; + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_disablenpc(const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_disablenpc (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char NPCname[100]; + char NPCname[100]; - memset(NPCname, '\0', sizeof(NPCname)); + memset (NPCname, '\0', sizeof (NPCname)); - if (!message || !*message || sscanf(message, "%99[^\n]", NPCname) < 1) { - clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcoff <NPC_name>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", NPCname) < 1) + { + clif_displaymessage (fd, + "Please, enter a NPC name (usage: @npcoff <NPC_name>)."); + return -1; + } - if (npc_name2id(NPCname) != NULL) { - npc_enable(NPCname, 0); - clif_displaymessage(fd, msg_table[112]); // Npc Disabled. - } else { - clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist. - return -1; - } + if (npc_name2id (NPCname) != NULL) + { + npc_enable (NPCname, 0); + clif_displaymessage (fd, msg_table[112]); // Npc Disabled. + } + else + { + clif_displaymessage (fd, msg_table[111]); // This NPC doesn't exist. + return -1; + } - return 0; + return 0; } /*========================================== * time in txt for time command (by [Yor]) *------------------------------------------ */ -char * txt_time(unsigned int duration) { - int days, hours, minutes, seconds; - char temp[256]; - static char temp1[256]; +char *txt_time (unsigned int duration) +{ + int days, hours, minutes, seconds; + char temp[256]; + static char temp1[256]; - memset(temp, '\0', sizeof(temp)); - memset(temp1, '\0', sizeof(temp1)); + memset (temp, '\0', sizeof (temp)); + memset (temp1, '\0', sizeof (temp1)); - if (duration < 0) - duration = 0; + if (duration < 0) + duration = 0; - days = duration / (60 * 60 * 24); - duration = duration - (60 * 60 * 24 * days); - hours = duration / (60 * 60); - duration = duration - (60 * 60 * hours); - minutes = duration / 60; - seconds = duration - (60 * minutes); + days = duration / (60 * 60 * 24); + duration = duration - (60 * 60 * 24 * days); + hours = duration / (60 * 60); + duration = duration - (60 * 60 * hours); + minutes = duration / 60; + seconds = duration - (60 * minutes); - if (days < 2) - sprintf(temp, msg_table[219], days); // %d day - else - sprintf(temp, msg_table[220], days); // %d days - if (hours < 2) - sprintf(temp1, msg_table[221], temp, hours); // %s %d hour - else - sprintf(temp1, msg_table[222], temp, hours); // %s %d hours - if (minutes < 2) - sprintf(temp, msg_table[223], temp1, minutes); // %s %d minute - else - sprintf(temp, msg_table[224], temp1, minutes); // %s %d minutes - if (seconds < 2) - sprintf(temp1, msg_table[225], temp, seconds); // %s and %d second - else - sprintf(temp1, msg_table[226], temp, seconds); // %s and %d seconds + if (days < 2) + sprintf (temp, msg_table[219], days); // %d day + else + sprintf (temp, msg_table[220], days); // %d days + if (hours < 2) + sprintf (temp1, msg_table[221], temp, hours); // %s %d hour + else + sprintf (temp1, msg_table[222], temp, hours); // %s %d hours + if (minutes < 2) + sprintf (temp, msg_table[223], temp1, minutes); // %s %d minute + else + sprintf (temp, msg_table[224], temp1, minutes); // %s %d minutes + if (seconds < 2) + sprintf (temp1, msg_table[225], temp, seconds); // %s and %d second + else + sprintf (temp1, msg_table[226], temp, seconds); // %s and %d seconds - return temp1; + return temp1; } /*========================================== @@ -5341,73 +6347,83 @@ char * txt_time(unsigned int duration) { * Calculation management of GM modification (@day/@night GM commands) is done *------------------------------------------ */ -int atcommand_servertime(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct TimerData * timer_data; - struct TimerData * timer_data2; - time_t time_server; // variable for number of seconds (used with time() function) - struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... - char temp[256]; - - memset(temp, '\0', sizeof(temp)); - - time(&time_server); // get time in seconds since 1/1/1970 - datetime = gmtime(&time_server); // convert seconds in structure - // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52) - strftime(temp, sizeof(temp)-1, msg_table[230], datetime); // Server time (normal time): %A, %B %d %Y %X. - clif_displaymessage(fd, temp); - - if (battle_config.night_duration == 0 && battle_config.day_duration == 0) { - if (night_flag == 0) - clif_displaymessage(fd, msg_table[231]); // Game time: The game is in permanent daylight. - else - clif_displaymessage(fd, msg_table[232]); // Game time: The game is in permanent night. - } else if (battle_config.night_duration == 0) - if (night_flag == 1) { // we start with night - timer_data = get_timer(day_timer_tid); - sprintf(temp, msg_table[233], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in night for %s. - clif_displaymessage(fd, temp); - clif_displaymessage(fd, msg_table[234]); // Game time: After, the game will be in permanent daylight. - } else - clif_displaymessage(fd, msg_table[231]); // Game time: The game is in permanent daylight. - else if (battle_config.day_duration == 0) - if (night_flag == 0) { // we start with day - timer_data = get_timer(night_timer_tid); - sprintf(temp, msg_table[235], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in daylight for %s. - clif_displaymessage(fd, temp); - clif_displaymessage(fd, msg_table[236]); // Game time: After, the game will be in permanent night. - } else - clif_displaymessage(fd, msg_table[232]); // Game time: The game is in permanent night. - else { - if (night_flag == 0) { - timer_data = get_timer(night_timer_tid); - timer_data2 = get_timer(day_timer_tid); - sprintf(temp, msg_table[235], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in daylight for %s. - clif_displaymessage(fd, temp); - if (timer_data->tick > timer_data2->tick) - sprintf(temp, msg_table[237], txt_time((timer_data->interval - abs(timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s. - else - sprintf(temp, msg_table[237], txt_time(abs(timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in night for %s. - clif_displaymessage(fd, temp); - sprintf(temp, msg_table[238], txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. - clif_displaymessage(fd, temp); - } else { - timer_data = get_timer(day_timer_tid); - timer_data2 = get_timer(night_timer_tid); - sprintf(temp, msg_table[233], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in night for %s. - clif_displaymessage(fd, temp); - if (timer_data->tick > timer_data2->tick) - sprintf(temp, msg_table[239], txt_time((timer_data->interval - abs(timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s. - else - sprintf(temp, msg_table[239], txt_time(abs(timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in daylight for %s. - clif_displaymessage(fd, temp); - sprintf(temp, msg_table[238], txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. - clif_displaymessage(fd, temp); - } - } - - return 0; +int atcommand_servertime (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + struct TimerData *timer_data; + struct TimerData *timer_data2; + time_t time_server; // variable for number of seconds (used with time() function) + struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... + char temp[256]; + + memset (temp, '\0', sizeof (temp)); + + time (&time_server); // get time in seconds since 1/1/1970 + datetime = gmtime (&time_server); // convert seconds in structure + // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52) + strftime (temp, sizeof (temp) - 1, msg_table[230], datetime); // Server time (normal time): %A, %B %d %Y %X. + clif_displaymessage (fd, temp); + + if (battle_config.night_duration == 0 && battle_config.day_duration == 0) + { + if (night_flag == 0) + clif_displaymessage (fd, msg_table[231]); // Game time: The game is in permanent daylight. + else + clif_displaymessage (fd, msg_table[232]); // Game time: The game is in permanent night. + } + else if (battle_config.night_duration == 0) + if (night_flag == 1) + { // we start with night + timer_data = get_timer (day_timer_tid); + sprintf (temp, msg_table[233], txt_time ((timer_data->tick - gettick ()) / 1000)); // Game time: The game is actualy in night for %s. + clif_displaymessage (fd, temp); + clif_displaymessage (fd, msg_table[234]); // Game time: After, the game will be in permanent daylight. + } + else + clif_displaymessage (fd, msg_table[231]); // Game time: The game is in permanent daylight. + else if (battle_config.day_duration == 0) + if (night_flag == 0) + { // we start with day + timer_data = get_timer (night_timer_tid); + sprintf (temp, msg_table[235], txt_time ((timer_data->tick - gettick ()) / 1000)); // Game time: The game is actualy in daylight for %s. + clif_displaymessage (fd, temp); + clif_displaymessage (fd, msg_table[236]); // Game time: After, the game will be in permanent night. + } + else + clif_displaymessage (fd, msg_table[232]); // Game time: The game is in permanent night. + else + { + if (night_flag == 0) + { + timer_data = get_timer (night_timer_tid); + timer_data2 = get_timer (day_timer_tid); + sprintf (temp, msg_table[235], txt_time ((timer_data->tick - gettick ()) / 1000)); // Game time: The game is actualy in daylight for %s. + clif_displaymessage (fd, temp); + if (timer_data->tick > timer_data2->tick) + sprintf (temp, msg_table[237], txt_time ((timer_data->interval - abs (timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s. + else + sprintf (temp, msg_table[237], txt_time (abs (timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in night for %s. + clif_displaymessage (fd, temp); + sprintf (temp, msg_table[238], txt_time (timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. + clif_displaymessage (fd, temp); + } + else + { + timer_data = get_timer (day_timer_tid); + timer_data2 = get_timer (night_timer_tid); + sprintf (temp, msg_table[233], txt_time ((timer_data->tick - gettick ()) / 1000)); // Game time: The game is actualy in night for %s. + clif_displaymessage (fd, temp); + if (timer_data->tick > timer_data2->tick) + sprintf (temp, msg_table[239], txt_time ((timer_data->interval - abs (timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s. + else + sprintf (temp, msg_table[239], txt_time (abs (timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in daylight for %s. + clif_displaymessage (fd, temp); + sprintf (temp, msg_table[238], txt_time (timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. + clif_displaymessage (fd, temp); + } + } + + return 0; } /*========================================== @@ -5417,66 +6433,83 @@ int atcommand_servertime(const int fd, struct map_session_data* sd, * Inspired from a old command created by RoVeRT *------------------------------------------ */ -int atcommand_chardelitem(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - char character[100]; - char item_name[100]; - int i, number = 0, item_id, item_position, count; - char output[200]; - struct item_data *item_data; - - memset(character, '\0', sizeof(character)); - memset(item_name, '\0', sizeof(item_name)); - memset(output, '\0', sizeof(output)); - - if (!message || !*message || sscanf(message, "%s %d %99[^\n]", item_name, &number, character) < 3 || number < 1) { - clif_displaymessage(fd, "Please, enter an item name/id, a quantity and a player name (usage: @chardelitem <item_name_or_ID> <quantity> <player>)."); - return -1; - } - - item_id = 0; - if ((item_data = itemdb_searchname(item_name)) != NULL || - (item_data = itemdb_exists(atoi(item_name))) != NULL) - item_id = item_data->nameid; - - if (item_id > 500) { - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level - item_position = pc_search_inventory(pl_sd, item_id); - if (item_position >= 0) { - count = 0; - for(i = 0; i < number && item_position >= 0; i++) { - pc_delitem(pl_sd, item_position, 1, 0); - count++; - item_position = pc_search_inventory(pl_sd, item_id); // for next loop - } - sprintf(output, msg_table[113], count); // %d item(s) removed by a GM. - clif_displaymessage(pl_sd->fd, output); - if (number == count) - sprintf(output, msg_table[114], count); // %d item(s) removed from the player. - else - sprintf(output, msg_table[115], count, count, number); // %d item(s) removed. Player had only %d on %d items. - clif_displaymessage(fd, output); - } else { - clif_displaymessage(fd, msg_table[116]); // Character does not have the item. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name. - return -1; - } - - return 0; +int atcommand_chardelitem (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + struct map_session_data *pl_sd; + char character[100]; + char item_name[100]; + int i, number = 0, item_id, item_position, count; + char output[200]; + struct item_data *item_data; + + memset (character, '\0', sizeof (character)); + memset (item_name, '\0', sizeof (item_name)); + memset (output, '\0', sizeof (output)); + + if (!message || !*message + || sscanf (message, "%s %d %99[^\n]", item_name, &number, + character) < 3 || number < 1) + { + clif_displaymessage (fd, + "Please, enter an item name/id, a quantity and a player name (usage: @chardelitem <item_name_or_ID> <quantity> <player>)."); + return -1; + } + + item_id = 0; + if ((item_data = itemdb_searchname (item_name)) != NULL || + (item_data = itemdb_exists (atoi (item_name))) != NULL) + item_id = item_data->nameid; + + if (item_id > 500) + { + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can kill only lower or same level + item_position = pc_search_inventory (pl_sd, item_id); + if (item_position >= 0) + { + count = 0; + for (i = 0; i < number && item_position >= 0; i++) + { + pc_delitem (pl_sd, item_position, 1, 0); + count++; + item_position = pc_search_inventory (pl_sd, item_id); // for next loop + } + sprintf (output, msg_table[113], count); // %d item(s) removed by a GM. + clif_displaymessage (pl_sd->fd, output); + if (number == count) + sprintf (output, msg_table[114], count); // %d item(s) removed from the player. + else + sprintf (output, msg_table[115], count, count, number); // %d item(s) removed. Player had only %d on %d items. + clif_displaymessage (fd, output); + } + else + { + clif_displaymessage (fd, msg_table[116]); // Character does not have the item. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[19]); // Invalid item ID or name. + return -1; + } + + return 0; } /*========================================== @@ -5484,51 +6517,62 @@ int atcommand_chardelitem(const int fd, struct map_session_data* sd, * Special warp! No check with nowarp and nowarpto flag *------------------------------------------ */ -int atcommand_jail( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - struct map_session_data *pl_sd; - int x, y; - - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @jail <char_name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM - switch(MRAND(2)) { - case 0: - x = 24; - y = 75; - break; - default: - x = 49; - y = 75; - break; - } - if (pc_setpos(pl_sd, "sec_pri.gat", x, y, 3) == 0) { - pc_setsavepoint(pl_sd, "sec_pri.gat", x, y); // Save Char Respawn Point in the jail room [Lupus] - clif_displaymessage(pl_sd->fd, msg_table[117]); // GM has send you in jails. - clif_displaymessage(fd, msg_table[118]); // Player warped in jails. - } else { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +int atcommand_jail (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char character[100]; + struct map_session_data *pl_sd; + int x, y; + + memset (character, '\0', sizeof (character)); + + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @jail <char_name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can jail only lower or same GM + switch (MRAND (2)) + { + case 0: + x = 24; + y = 75; + break; + default: + x = 49; + y = 75; + break; + } + if (pc_setpos (pl_sd, "sec_pri.gat", x, y, 3) == 0) + { + pc_setsavepoint (pl_sd, "sec_pri.gat", x, y); // Save Char Respawn Point in the jail room [Lupus] + clif_displaymessage (pl_sd->fd, msg_table[117]); // GM has send you in jails. + clif_displaymessage (fd, msg_table[118]); // Player warped in jails. + } + else + { + clif_displaymessage (fd, msg_table[1]); // Map not found. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== @@ -5536,512 +6580,609 @@ int atcommand_jail( * Special warp! No check with nowarp and nowarpto flag *------------------------------------------ */ -int atcommand_unjail( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_unjail (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; - struct map_session_data *pl_sd; + char character[100]; + struct map_session_data *pl_sd; - memset(character, '\0', sizeof(character)); + memset (character, '\0', sizeof (character)); - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @unjail/@discharge <char_name>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @unjail/@discharge <char_name>)."); + return -1; + } - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM - if (pl_sd->bl.m != map_mapname2mapid("sec_pri.gat")) { - clif_displaymessage(fd, msg_table[119]); // This player is not in jails. - return -1; - } else if (pc_setpos(pl_sd, "prontera.gat", 156, 191, 3) == 0) { - pc_setsavepoint(pl_sd, "prontera.gat", 156, 191); // Save char respawn point in Prontera - clif_displaymessage(pl_sd->fd, msg_table[120]); // GM has discharge you. - clif_displaymessage(fd, msg_table[121]); // Player warped to Prontera. - } else { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can jail only lower or same GM + if (pl_sd->bl.m != map_mapname2mapid ("sec_pri.gat")) + { + clif_displaymessage (fd, msg_table[119]); // This player is not in jails. + return -1; + } + else if (pc_setpos (pl_sd, "prontera.gat", 156, 191, 3) == 0) + { + pc_setsavepoint (pl_sd, "prontera.gat", 156, 191); // Save char respawn point in Prontera + clif_displaymessage (pl_sd->fd, msg_table[120]); // GM has discharge you. + clif_displaymessage (fd, msg_table[121]); // Player warped to Prontera. + } + else + { + clif_displaymessage (fd, msg_table[1]); // Map not found. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } - return 0; + return 0; } /*========================================== * @disguise <mob_id> by [Valaris] (simplified by [Yor]) *------------------------------------------ */ -int atcommand_disguise( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_disguise (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int mob_id; - - if (!message || !*message) { - clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguise <monster_name_or_monster_ID>)."); - return -1; - } + int mob_id; - if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number) - mob_id = atoi(message); + if (!message || !*message) + { + clif_displaymessage (fd, + "Please, enter a Monster/NPC name/id (usage: @disguise <monster_name_or_monster_ID>)."); + return -1; + } - if ((mob_id >= 46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC - (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC - (mob_id >= 813 && mob_id <= 834) || // NPC - (mob_id > 1000 && mob_id < 1521)) { // monsters - if (pc_isriding(sd)) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] - clif_displaymessage(fd, msg_table[227]); // Cannot wear disguise while riding a Peco. - return -1; - } - sd->disguiseflag = 1; // set to override items with disguise script [Valaris] - sd->disguise = mob_id; - pc_setpos(sd, sd->mapname, sd->bl.x, sd->bl.y, 3); - clif_displaymessage(fd, msg_table[122]); // Disguise applied. - } else { - clif_displaymessage(fd, msg_table[123]); // Monster/NPC name/id hasn't been found. - return -1; - } + if ((mob_id = mobdb_searchname (message)) == 0) // check name first (to avoid possible name begining by a number) + mob_id = atoi (message); + + if ((mob_id >= 46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC + (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC + (mob_id >= 813 && mob_id <= 834) || // NPC + (mob_id > 1000 && mob_id < 1521)) + { // monsters + if (pc_isriding (sd)) + { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] + clif_displaymessage (fd, msg_table[227]); // Cannot wear disguise while riding a Peco. + return -1; + } + sd->disguiseflag = 1; // set to override items with disguise script [Valaris] + sd->disguise = mob_id; + pc_setpos (sd, sd->mapname, sd->bl.x, sd->bl.y, 3); + clif_displaymessage (fd, msg_table[122]); // Disguise applied. + } + else + { + clif_displaymessage (fd, msg_table[123]); // Monster/NPC name/id hasn't been found. + return -1; + } - return 0; + return 0; } /*========================================== * @undisguise by [Yor] *------------------------------------------ */ -int atcommand_undisguise( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_undisguise (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - if (sd->disguise) { - clif_clearchar(&sd->bl, 9); - sd->disguise = 0; - pc_setpos(sd, sd->mapname, sd->bl.x, sd->bl.y, 3); - clif_displaymessage(fd, msg_table[124]); // Undisguise applied. - } else { - clif_displaymessage(fd, msg_table[125]); // You're not disguised. - return -1; - } + if (sd->disguise) + { + clif_clearchar (&sd->bl, 9); + sd->disguise = 0; + pc_setpos (sd, sd->mapname, sd->bl.x, sd->bl.y, 3); + clif_displaymessage (fd, msg_table[124]); // Undisguise applied. + } + else + { + clif_displaymessage (fd, msg_table[125]); // You're not disguised. + return -1; + } - return 0; + return 0; } /*========================================== * @broadcast by [Valaris] *------------------------------------------ */ -int atcommand_broadcast( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_broadcast (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char output[200]; + char output[200]; - memset(output, '\0', sizeof(output)); + memset (output, '\0', sizeof (output)); - if (!message || !*message) { - clif_displaymessage(fd, "Please, enter a message (usage: @broadcast <message>)."); - return -1; - } + if (!message || !*message) + { + clif_displaymessage (fd, + "Please, enter a message (usage: @broadcast <message>)."); + return -1; + } - snprintf(output, 199, "%s : %s", sd->status.name, message); - intif_GMmessage(output, strlen(output) + 1, 0); + snprintf (output, 199, "%s : %s", sd->status.name, message); + intif_GMmessage (output, strlen (output) + 1, 0); - return 0; + return 0; } /*========================================== * @localbroadcast by [Valaris] *------------------------------------------ */ -int atcommand_localbroadcast( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_localbroadcast (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char output[200]; + char output[200]; - memset(output, '\0', sizeof(output)); + memset (output, '\0', sizeof (output)); - if (!message || !*message) { - clif_displaymessage(fd, "Please, enter a message (usage: @localbroadcast <message>)."); - return -1; - } + if (!message || !*message) + { + clif_displaymessage (fd, + "Please, enter a message (usage: @localbroadcast <message>)."); + return -1; + } - snprintf(output, 199, "%s : %s", sd->status.name, message); + snprintf (output, 199, "%s : %s", sd->status.name, message); - clif_GMmessage(&sd->bl, output, strlen(output) + 1, 1); // 1: ALL_SAMEMAP + clif_GMmessage (&sd->bl, output, strlen (output) + 1, 1); // 1: ALL_SAMEMAP - return 0; + return 0; } /*========================================== * @ignorelist by [Yor] *------------------------------------------ */ -int atcommand_ignorelist( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_ignorelist (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char output[200]; - int count; - int i; + char output[200]; + int count; + int i; - memset(output, '\0', sizeof(output)); + memset (output, '\0', sizeof (output)); - count = 0; - for(i = 0; i < (int)(sizeof(sd->ignore) / sizeof(sd->ignore[0])); i++) - if (sd->ignore[i].name[0]) - count++; + count = 0; + for (i = 0; i < (int) (sizeof (sd->ignore) / sizeof (sd->ignore[0])); i++) + if (sd->ignore[i].name[0]) + count++; - if (sd->ignoreAll == 0) - if (count == 0) - clif_displaymessage(fd, msg_table[126]); // You accept any wisp (no wisper is refused). - else { - sprintf(output, msg_table[127], count); // You accept any wisp, except thoses from %d player(s): - clif_displaymessage(fd, output); - } - else - if (count == 0) - clif_displaymessage(fd, msg_table[128]); // You refuse all wisps (no specifical wisper is refused). - else { - sprintf(output, msg_table[129], count); // You refuse all wisps, AND refuse wisps from %d player(s): - clif_displaymessage(fd, output); - } + if (sd->ignoreAll == 0) + if (count == 0) + clif_displaymessage (fd, msg_table[126]); // You accept any wisp (no wisper is refused). + else + { + sprintf (output, msg_table[127], count); // You accept any wisp, except thoses from %d player(s): + clif_displaymessage (fd, output); + } + else if (count == 0) + clif_displaymessage (fd, msg_table[128]); // You refuse all wisps (no specifical wisper is refused). + else + { + sprintf (output, msg_table[129], count); // You refuse all wisps, AND refuse wisps from %d player(s): + clif_displaymessage (fd, output); + } - if (count > 0) - for(i = 0; i < (int)(sizeof(sd->ignore) / sizeof(sd->ignore[0])); i++) - if (sd->ignore[i].name[0]) - clif_displaymessage(fd, sd->ignore[i].name); + if (count > 0) + for (i = 0; i < (int) (sizeof (sd->ignore) / sizeof (sd->ignore[0])); + i++) + if (sd->ignore[i].name[0]) + clif_displaymessage (fd, sd->ignore[i].name); - return 0; + return 0; } /*========================================== * @charignorelist <player_name> by [Yor] *------------------------------------------ */ -int atcommand_charignorelist( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - struct map_session_data *pl_sd; - char output[200]; - int count; - int i; - - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charignorelist <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - count = 0; - for(i = 0; i < (int)(sizeof(pl_sd->ignore) / sizeof(pl_sd->ignore[0])); i++) - if (pl_sd->ignore[i].name[0]) - count++; - - if (pl_sd->ignoreAll == 0) - if (count == 0) { - sprintf(output, msg_table[130], pl_sd->status.name); // '%s' accept any wisp (no wisper is refused). - clif_displaymessage(fd, output); - } else { - sprintf(output, msg_table[131], pl_sd->status.name, count); // '%s' accept any wisp, except thoses from %d player(s): - clif_displaymessage(fd, output); - } - else - if (count == 0) { - sprintf(output, msg_table[132], pl_sd->status.name); // '%s' refuse all wisps (no specifical wisper is refused). - clif_displaymessage(fd, output); - } else { - sprintf(output, msg_table[133], pl_sd->status.name, count); // '%s' refuse all wisps, AND refuse wisps from %d player(s): - clif_displaymessage(fd, output); - } - - if (count > 0) - for(i = 0; i < (int)(sizeof(pl_sd->ignore) / sizeof(pl_sd->ignore[0])); i++) - if (pl_sd->ignore[i].name[0]) - clif_displaymessage(fd, pl_sd->ignore[i].name); - - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +int atcommand_charignorelist (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char character[100]; + struct map_session_data *pl_sd; + char output[200]; + int count; + int i; + + memset (character, '\0', sizeof (character)); + memset (output, '\0', sizeof (output)); + + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @charignorelist <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + count = 0; + for (i = 0; + i < (int) (sizeof (pl_sd->ignore) / sizeof (pl_sd->ignore[0])); + i++) + if (pl_sd->ignore[i].name[0]) + count++; + + if (pl_sd->ignoreAll == 0) + if (count == 0) + { + sprintf (output, msg_table[130], pl_sd->status.name); // '%s' accept any wisp (no wisper is refused). + clif_displaymessage (fd, output); + } + else + { + sprintf (output, msg_table[131], pl_sd->status.name, count); // '%s' accept any wisp, except thoses from %d player(s): + clif_displaymessage (fd, output); + } + else if (count == 0) + { + sprintf (output, msg_table[132], pl_sd->status.name); // '%s' refuse all wisps (no specifical wisper is refused). + clif_displaymessage (fd, output); + } + else + { + sprintf (output, msg_table[133], pl_sd->status.name, count); // '%s' refuse all wisps, AND refuse wisps from %d player(s): + clif_displaymessage (fd, output); + } + + if (count > 0) + for (i = 0; + i < + (int) (sizeof (pl_sd->ignore) / sizeof (pl_sd->ignore[0])); + i++) + if (pl_sd->ignore[i].name[0]) + clif_displaymessage (fd, pl_sd->ignore[i].name); + + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== * @inall <player_name> by [Yor] *------------------------------------------ */ -int atcommand_inall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - char output[200]; - struct map_session_data *pl_sd; - - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @inall <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change wisp option only to lower or same level - if (pl_sd->ignoreAll == 0) { - sprintf(output, msg_table[134], pl_sd->status.name); // '%s' already accepts all wispers. - clif_displaymessage(fd, output); - return -1; - } else { - pl_sd->ignoreAll = 0; - sprintf(output, msg_table[135], pl_sd->status.name); // '%s' now accepts all wispers. - clif_displaymessage(fd, output); - // message to player - clif_displaymessage(pl_sd->fd, msg_table[136]); // A GM has authorised all wispers for you. - WFIFOW(pl_sd->fd,0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail - WFIFOB(pl_sd->fd,2) = 1; - WFIFOB(pl_sd->fd,3) = 0; // success - WFIFOSET(pl_sd->fd, 4); // packet_len_table[0x0d2] - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +int atcommand_inall (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char character[100]; + char output[200]; + struct map_session_data *pl_sd; + + memset (character, '\0', sizeof (character)); + memset (output, '\0', sizeof (output)); + + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @inall <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can change wisp option only to lower or same level + if (pl_sd->ignoreAll == 0) + { + sprintf (output, msg_table[134], pl_sd->status.name); // '%s' already accepts all wispers. + clif_displaymessage (fd, output); + return -1; + } + else + { + pl_sd->ignoreAll = 0; + sprintf (output, msg_table[135], pl_sd->status.name); // '%s' now accepts all wispers. + clif_displaymessage (fd, output); + // message to player + clif_displaymessage (pl_sd->fd, msg_table[136]); // A GM has authorised all wispers for you. + WFIFOW (pl_sd->fd, 0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail + WFIFOB (pl_sd->fd, 2) = 1; + WFIFOB (pl_sd->fd, 3) = 0; // success + WFIFOSET (pl_sd->fd, 4); // packet_len_table[0x0d2] + } + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== * @exall <player_name> by [Yor] *------------------------------------------ */ -int atcommand_exall( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - char output[200]; - struct map_session_data *pl_sd; - - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @exall <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change wisp option only to lower or same level - if (pl_sd->ignoreAll == 1) { - sprintf(output, msg_table[137], pl_sd->status.name); // '%s' already blocks all wispers. - clif_displaymessage(fd, output); - return -1; - } else { - pl_sd->ignoreAll = 1; - sprintf(output, msg_table[138], pl_sd->status.name); // '%s' blocks now all wispers. - clif_displaymessage(fd, output); - // message to player - clif_displaymessage(pl_sd->fd, msg_table[139]); // A GM has blocked all wispers for you. - WFIFOW(pl_sd->fd,0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail - WFIFOB(pl_sd->fd,2) = 0; - WFIFOB(pl_sd->fd,3) = 0; // success - WFIFOSET(pl_sd->fd,4); // packet_len_table[0x0d2] - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +int atcommand_exall (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char character[100]; + char output[200]; + struct map_session_data *pl_sd; + + memset (character, '\0', sizeof (character)); + memset (output, '\0', sizeof (output)); + + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @exall <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can change wisp option only to lower or same level + if (pl_sd->ignoreAll == 1) + { + sprintf (output, msg_table[137], pl_sd->status.name); // '%s' already blocks all wispers. + clif_displaymessage (fd, output); + return -1; + } + else + { + pl_sd->ignoreAll = 1; + sprintf (output, msg_table[138], pl_sd->status.name); // '%s' blocks now all wispers. + clif_displaymessage (fd, output); + // message to player + clif_displaymessage (pl_sd->fd, msg_table[139]); // A GM has blocked all wispers for you. + WFIFOW (pl_sd->fd, 0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail + WFIFOB (pl_sd->fd, 2) = 0; + WFIFOB (pl_sd->fd, 3) = 0; // success + WFIFOSET (pl_sd->fd, 4); // packet_len_table[0x0d2] + } + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== * @chardisguise <mob_id> <character> by Kalaspuff (based off Valaris' and Yor's work) *------------------------------------------ */ -int atcommand_chardisguise( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int mob_id; - char character[100]; - char mob_name[100]; - struct map_session_data* pl_sd; - - memset(character, '\0', sizeof(character)); - memset(mob_name, '\0', sizeof(mob_name)); - - if (!message || !*message || sscanf(message, "%s %99[^\n]", mob_name, character) < 2) { - clif_displaymessage(fd, "Please, enter a Monster/NPC name/id and a player name (usage: @chardisguise <monster_name_or_monster_ID> <char name>)."); - return -1; - } - - if ((mob_id = mobdb_searchname(mob_name)) == 0) // check name first (to avoid possible name begining by a number) - mob_id = atoi(mob_name); - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can disguise only lower or same level - if ((mob_id >= 46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC - (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC - (mob_id >= 813 && mob_id <= 834) || // NPC - (mob_id > 1000 && mob_id < 1521)) { // monsters - if (pc_isriding(pl_sd)) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] - clif_displaymessage(fd, msg_table[228]); // Character cannot wear disguise while riding a Peco. - return -1; - } - pl_sd->disguiseflag = 1; // set to override items with disguise script [Valaris] - pl_sd->disguise = mob_id; - pc_setpos(pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3); - clif_displaymessage(fd, msg_table[140]); // Character's disguise applied. - } else { - clif_displaymessage(fd, msg_table[123]); // Monster/NPC name/id hasn't been found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +int atcommand_chardisguise (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + int mob_id; + char character[100]; + char mob_name[100]; + struct map_session_data *pl_sd; + + memset (character, '\0', sizeof (character)); + memset (mob_name, '\0', sizeof (mob_name)); + + if (!message || !*message + || sscanf (message, "%s %99[^\n]", mob_name, character) < 2) + { + clif_displaymessage (fd, + "Please, enter a Monster/NPC name/id and a player name (usage: @chardisguise <monster_name_or_monster_ID> <char name>)."); + return -1; + } + + if ((mob_id = mobdb_searchname (mob_name)) == 0) // check name first (to avoid possible name begining by a number) + mob_id = atoi (mob_name); + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can disguise only lower or same level + if ((mob_id >= 46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC + (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC + (mob_id >= 813 && mob_id <= 834) || // NPC + (mob_id > 1000 && mob_id < 1521)) + { // monsters + if (pc_isriding (pl_sd)) + { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] + clif_displaymessage (fd, msg_table[228]); // Character cannot wear disguise while riding a Peco. + return -1; + } + pl_sd->disguiseflag = 1; // set to override items with disguise script [Valaris] + pl_sd->disguise = mob_id; + pc_setpos (pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, + 3); + clif_displaymessage (fd, msg_table[140]); // Character's disguise applied. + } + else + { + clif_displaymessage (fd, msg_table[123]); // Monster/NPC name/id hasn't been found. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== * @charundisguise <character> by Kalaspuff (based off Yor's work) *------------------------------------------ */ -int atcommand_charundisguise( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_charundisguise (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; - struct map_session_data* pl_sd; + char character[100]; + struct map_session_data *pl_sd; - memset(character, '\0', sizeof(character)); + memset (character, '\0', sizeof (character)); - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charundisguise <char name>)."); - return -1; - } + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @charundisguise <char name>)."); + return -1; + } - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can undisguise only lower or same level - if (pl_sd->disguise) { - clif_clearchar(&pl_sd->bl, 9); - pl_sd->disguise = 0; - pc_setpos(pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3); - clif_displaymessage(fd, msg_table[141]); // Character's undisguise applied. - } else { - clif_displaymessage(fd, msg_table[142]); // Character is not disguised. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can undisguise only lower or same level + if (pl_sd->disguise) + { + clif_clearchar (&pl_sd->bl, 9); + pl_sd->disguise = 0; + pc_setpos (pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, + 3); + clif_displaymessage (fd, msg_table[141]); // Character's undisguise applied. + } + else + { + clif_displaymessage (fd, msg_table[142]); // Character is not disguised. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } - return 0; + return 0; } /*========================================== * @email <actual@email> <new@email> by [Yor] *------------------------------------------ */ -int atcommand_email( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_email (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char actual_email[100]; - char new_email[100]; + char actual_email[100]; + char new_email[100]; - memset(actual_email, '\0', sizeof(actual_email)); - memset(new_email, '\0', sizeof(new_email)); + memset (actual_email, '\0', sizeof (actual_email)); + memset (new_email, '\0', sizeof (new_email)); - if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) { - clif_displaymessage(fd, "Please enter 2 emails (usage: @email <actual@email> <new@email>)."); - return -1; - } + if (!message || !*message + || sscanf (message, "%99s %99s", actual_email, new_email) < 2) + { + clif_displaymessage (fd, + "Please enter 2 emails (usage: @email <actual@email> <new@email>)."); + return -1; + } - if (e_mail_check(actual_email) == 0) { - clif_displaymessage(fd, msg_table[144]); // Invalid actual email. If you have default e-mail, give a@a.com. - return -1; - } else if (e_mail_check(new_email) == 0) { - clif_displaymessage(fd, msg_table[145]); // Invalid new email. Please enter a real e-mail. - return -1; - } else if (strcmpi(new_email, "a@a.com") == 0) { - clif_displaymessage(fd, msg_table[146]); // New email must be a real e-mail. - return -1; - } else if (strcmpi(actual_email, new_email) == 0) { - clif_displaymessage(fd, msg_table[147]); // New email must be different of the actual e-mail. - return -1; - } else { - chrif_changeemail(sd->status.account_id, actual_email, new_email); - clif_displaymessage(fd, msg_table[148]); // Information sended to login-server via char-server. - } + if (e_mail_check (actual_email) == 0) + { + clif_displaymessage (fd, msg_table[144]); // Invalid actual email. If you have default e-mail, give a@a.com. + return -1; + } + else if (e_mail_check (new_email) == 0) + { + clif_displaymessage (fd, msg_table[145]); // Invalid new email. Please enter a real e-mail. + return -1; + } + else if (strcmpi (new_email, "a@a.com") == 0) + { + clif_displaymessage (fd, msg_table[146]); // New email must be a real e-mail. + return -1; + } + else if (strcmpi (actual_email, new_email) == 0) + { + clif_displaymessage (fd, msg_table[147]); // New email must be different of the actual e-mail. + return -1; + } + else + { + chrif_changeemail (sd->status.account_id, actual_email, new_email); + clif_displaymessage (fd, msg_table[148]); // Information sended to login-server via char-server. + } - return 0; + return 0; } /*========================================== *@effect *------------------------------------------ */ -int atcommand_effect( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_effect (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd; - int type = 0, flag = 0, i; + struct map_session_data *pl_sd; + int type = 0, flag = 0, i; - if (!message || !*message || sscanf(message, "%d %d", &type,&flag) < 2) { - clif_displaymessage(fd, "Please, enter at least a option (usage: @effect <type+>)."); - return -1; - } - if(flag <=0){ - clif_specialeffect(&sd->bl, type, flag); - clif_displaymessage(fd, msg_table[229]); // Your effect has changed. - } - else{ - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { - clif_specialeffect(&pl_sd->bl, type, flag); - clif_displaymessage(pl_sd->fd, msg_table[229]); // Your effect has changed. - } - } - } + if (!message || !*message || sscanf (message, "%d %d", &type, &flag) < 2) + { + clif_displaymessage (fd, + "Please, enter at least a option (usage: @effect <type+>)."); + return -1; + } + if (flag <= 0) + { + clif_specialeffect (&sd->bl, type, flag); + clif_displaymessage (fd, msg_table[229]); // Your effect has changed. + } + else + { + for (i = 0; i < fd_max; i++) + { + if (session[i] && (pl_sd = session[i]->session_data) + && pl_sd->state.auth) + { + clif_specialeffect (&pl_sd->bl, type, flag); + clif_displaymessage (pl_sd->fd, msg_table[229]); // Your effect has changed. + } + } + } - return 0; + return 0; } /*========================================== @@ -6049,112 +7190,151 @@ int atcommand_effect( *------------------------------------------ */ int -atcommand_character_item_list( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - struct item_data *item_data, *item_temp; - int i, j, equip, count, counter, counter2; - char character[100], output[200], equipstr[100], outputtmp[200]; - - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); - memset(equipstr, '\0', sizeof(equipstr)); - memset(outputtmp, '\0', sizeof(outputtmp)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level - counter = 0; - count = 0; - for (i = 0; i < MAX_INVENTORY; i++) { - if (pl_sd->status.inventory[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.inventory[i].nameid)) != NULL) { - counter = counter + pl_sd->status.inventory[i].amount; - count++; - if (count == 1) { - sprintf(output, "------ Items list of '%s' ------", pl_sd->status.name); - clif_displaymessage(fd, output); - } - if ((equip = pl_sd->status.inventory[i].equip)) { - strcpy(equipstr, "| equiped: "); - if (equip & 4) - strcat(equipstr, "robe/gargment, "); - if (equip & 8) - strcat(equipstr, "left accessory, "); - if (equip & 16) - strcat(equipstr, "body/armor, "); - if ((equip & 34) == 2) - strcat(equipstr, "right hand, "); - if ((equip & 34) == 32) - strcat(equipstr, "left hand, "); - if ((equip & 34) == 34) - strcat(equipstr, "both hands, "); - if (equip & 64) - strcat(equipstr, "feet, "); - if (equip & 128) - strcat(equipstr, "right accessory, "); - if ((equip & 769) == 1) - strcat(equipstr, "lower head, "); - if ((equip & 769) == 256) - strcat(equipstr, "top head, "); - if ((equip & 769) == 257) - strcat(equipstr, "lower/top head, "); - if ((equip & 769) == 512) - strcat(equipstr, "mid head, "); - if ((equip & 769) == 512) - strcat(equipstr, "lower/mid head, "); - if ((equip & 769) == 769) - strcat(equipstr, "lower/mid/top head, "); - // remove final ', ' - equipstr[strlen(equipstr) - 2] = '\0'; - } else - memset(equipstr, '\0', sizeof(equipstr)); - if (sd->status.inventory[i].refine) - sprintf(output, "%d %s %+d (%s %+d, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, pl_sd->status.inventory[i].refine, item_data->jname, pl_sd->status.inventory[i].refine, pl_sd->status.inventory[i].nameid, equipstr); - else - sprintf(output, "%d %s (%s, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, item_data->jname, pl_sd->status.inventory[i].nameid, equipstr); - clif_displaymessage(fd, output); - memset(output, '\0', sizeof(output)); - counter2 = 0; - for (j = 0; j < item_data->slot; j++) { - if (pl_sd->status.inventory[i].card[j]) { - if ((item_temp = itemdb_search(pl_sd->status.inventory[i].card[j])) != NULL) { - if (output[0] == '\0') - sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); - else - sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); - strcat(output, outputtmp); - } - } - } - if (output[0] != '\0') { - output[strlen(output) - 2] = ')'; - output[strlen(output) - 1] = '\0'; - clif_displaymessage(fd, output); - } - } - } - if (count == 0) - clif_displaymessage(fd, "No item found on this player."); - else { - sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count); - clif_displaymessage(fd, output); - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +atcommand_character_item_list (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + struct map_session_data *pl_sd; + struct item_data *item_data, *item_temp; + int i, j, equip, count, counter, counter2; + char character[100], output[200], equipstr[100], outputtmp[200]; + + memset (character, '\0', sizeof (character)); + memset (output, '\0', sizeof (output)); + memset (equipstr, '\0', sizeof (equipstr)); + memset (outputtmp, '\0', sizeof (outputtmp)); + + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @charitemlist <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can look items only lower or same level + counter = 0; + count = 0; + for (i = 0; i < MAX_INVENTORY; i++) + { + if (pl_sd->status.inventory[i].nameid > 0 + && (item_data = + itemdb_search (pl_sd->status.inventory[i].nameid)) != + NULL) + { + counter = counter + pl_sd->status.inventory[i].amount; + count++; + if (count == 1) + { + sprintf (output, "------ Items list of '%s' ------", + pl_sd->status.name); + clif_displaymessage (fd, output); + } + if ((equip = pl_sd->status.inventory[i].equip)) + { + strcpy (equipstr, "| equiped: "); + if (equip & 4) + strcat (equipstr, "robe/gargment, "); + if (equip & 8) + strcat (equipstr, "left accessory, "); + if (equip & 16) + strcat (equipstr, "body/armor, "); + if ((equip & 34) == 2) + strcat (equipstr, "right hand, "); + if ((equip & 34) == 32) + strcat (equipstr, "left hand, "); + if ((equip & 34) == 34) + strcat (equipstr, "both hands, "); + if (equip & 64) + strcat (equipstr, "feet, "); + if (equip & 128) + strcat (equipstr, "right accessory, "); + if ((equip & 769) == 1) + strcat (equipstr, "lower head, "); + if ((equip & 769) == 256) + strcat (equipstr, "top head, "); + if ((equip & 769) == 257) + strcat (equipstr, "lower/top head, "); + if ((equip & 769) == 512) + strcat (equipstr, "mid head, "); + if ((equip & 769) == 512) + strcat (equipstr, "lower/mid head, "); + if ((equip & 769) == 769) + strcat (equipstr, "lower/mid/top head, "); + // remove final ', ' + equipstr[strlen (equipstr) - 2] = '\0'; + } + else + memset (equipstr, '\0', sizeof (equipstr)); + if (sd->status.inventory[i].refine) + sprintf (output, "%d %s %+d (%s %+d, id: %d) %s", + pl_sd->status.inventory[i].amount, + item_data->name, + pl_sd->status.inventory[i].refine, + item_data->jname, + pl_sd->status.inventory[i].refine, + pl_sd->status.inventory[i].nameid, equipstr); + else + sprintf (output, "%d %s (%s, id: %d) %s", + pl_sd->status.inventory[i].amount, + item_data->name, item_data->jname, + pl_sd->status.inventory[i].nameid, equipstr); + clif_displaymessage (fd, output); + memset (output, '\0', sizeof (output)); + counter2 = 0; + for (j = 0; j < item_data->slot; j++) + { + if (pl_sd->status.inventory[i].card[j]) + { + if ((item_temp = + itemdb_search (pl_sd->status. + inventory[i].card[j])) != + NULL) + { + if (output[0] == '\0') + sprintf (outputtmp, + " -> (card(s): #%d %s (%s), ", + ++counter2, item_temp->name, + item_temp->jname); + else + sprintf (outputtmp, "#%d %s (%s), ", + ++counter2, item_temp->name, + item_temp->jname); + strcat (output, outputtmp); + } + } + } + if (output[0] != '\0') + { + output[strlen (output) - 2] = ')'; + output[strlen (output) - 1] = '\0'; + clif_displaymessage (fd, output); + } + } + } + if (count == 0) + clif_displaymessage (fd, "No item found on this player."); + else + { + sprintf (output, "%d item(s) found in %d kind(s) of items.", + counter, count); + clif_displaymessage (fd, output); + } + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== @@ -6162,83 +7342,125 @@ atcommand_character_item_list( *------------------------------------------ */ int -atcommand_character_storage_list( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct storage *stor; - struct map_session_data *pl_sd; - struct item_data *item_data, *item_temp; - int i, j, count, counter, counter2; - char character[100], output[200], outputtmp[200]; - - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); - memset(outputtmp, '\0', sizeof(outputtmp)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level - if((stor = account2storage2(pl_sd->status.account_id)) != NULL) { - counter = 0; - count = 0; - for (i = 0; i < MAX_STORAGE; i++) { - if (stor->storage_[i].nameid > 0 && (item_data = itemdb_search(stor->storage_[i].nameid)) != NULL) { - counter = counter + stor->storage_[i].amount; - count++; - if (count == 1) { - sprintf(output, "------ Storage items list of '%s' ------", pl_sd->status.name); - clif_displaymessage(fd, output); - } - if (stor->storage_[i].refine) - sprintf(output, "%d %s %+d (%s %+d, id: %d)", stor->storage_[i].amount, item_data->name, stor->storage_[i].refine, item_data->jname, stor->storage_[i].refine, stor->storage_[i].nameid); - else - sprintf(output, "%d %s (%s, id: %d)", stor->storage_[i].amount, item_data->name, item_data->jname, stor->storage_[i].nameid); - clif_displaymessage(fd, output); - memset(output, '\0', sizeof(output)); - counter2 = 0; - for (j = 0; j < item_data->slot; j++) { - if (stor->storage_[i].card[j]) { - if ((item_temp = itemdb_search(stor->storage_[i].card[j])) != NULL) { - if (output[0] == '\0') - sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); - else - sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); - strcat(output, outputtmp); - } - } - } - if (output[0] != '\0') { - output[strlen(output) - 2] = ')'; - output[strlen(output) - 1] = '\0'; - clif_displaymessage(fd, output); - } - } - } - if (count == 0) - clif_displaymessage(fd, "No item found in the storage of this player."); - else { - sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count); - clif_displaymessage(fd, output); - } - } else { - clif_displaymessage(fd, "This player has no storage."); - return -1; - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +atcommand_character_storage_list (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + struct storage *stor; + struct map_session_data *pl_sd; + struct item_data *item_data, *item_temp; + int i, j, count, counter, counter2; + char character[100], output[200], outputtmp[200]; + + memset (character, '\0', sizeof (character)); + memset (output, '\0', sizeof (output)); + memset (outputtmp, '\0', sizeof (outputtmp)); + + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @charitemlist <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can look items only lower or same level + if ((stor = account2storage2 (pl_sd->status.account_id)) != NULL) + { + counter = 0; + count = 0; + for (i = 0; i < MAX_STORAGE; i++) + { + if (stor->storage_[i].nameid > 0 + && (item_data = + itemdb_search (stor->storage_[i].nameid)) != NULL) + { + counter = counter + stor->storage_[i].amount; + count++; + if (count == 1) + { + sprintf (output, + "------ Storage items list of '%s' ------", + pl_sd->status.name); + clif_displaymessage (fd, output); + } + if (stor->storage_[i].refine) + sprintf (output, "%d %s %+d (%s %+d, id: %d)", + stor->storage_[i].amount, + item_data->name, + stor->storage_[i].refine, + item_data->jname, + stor->storage_[i].refine, + stor->storage_[i].nameid); + else + sprintf (output, "%d %s (%s, id: %d)", + stor->storage_[i].amount, + item_data->name, item_data->jname, + stor->storage_[i].nameid); + clif_displaymessage (fd, output); + memset (output, '\0', sizeof (output)); + counter2 = 0; + for (j = 0; j < item_data->slot; j++) + { + if (stor->storage_[i].card[j]) + { + if ((item_temp = + itemdb_search (stor-> + storage_[i].card[j])) != + NULL) + { + if (output[0] == '\0') + sprintf (outputtmp, + " -> (card(s): #%d %s (%s), ", + ++counter2, item_temp->name, + item_temp->jname); + else + sprintf (outputtmp, "#%d %s (%s), ", + ++counter2, item_temp->name, + item_temp->jname); + strcat (output, outputtmp); + } + } + } + if (output[0] != '\0') + { + output[strlen (output) - 2] = ')'; + output[strlen (output) - 1] = '\0'; + clif_displaymessage (fd, output); + } + } + } + if (count == 0) + clif_displaymessage (fd, + "No item found in the storage of this player."); + else + { + sprintf (output, + "%d item(s) found in %d kind(s) of items.", + counter, count); + clif_displaymessage (fd, output); + } + } + else + { + clif_displaymessage (fd, "This player has no storage."); + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== @@ -6246,77 +7468,114 @@ atcommand_character_storage_list( *------------------------------------------ */ int -atcommand_character_cart_list( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - struct item_data *item_data, *item_temp; - int i, j, count, counter, counter2; - char character[100], output[200], outputtmp[200]; - - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); - memset(outputtmp, '\0', sizeof(outputtmp)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level - counter = 0; - count = 0; - for (i = 0; i < MAX_CART; i++) { - if (pl_sd->status.cart[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.cart[i].nameid)) != NULL) { - counter = counter + pl_sd->status.cart[i].amount; - count++; - if (count == 1) { - sprintf(output, "------ Cart items list of '%s' ------", pl_sd->status.name); - clif_displaymessage(fd, output); - } - if (pl_sd->status.cart[i].refine) - sprintf(output, "%d %s %+d (%s %+d, id: %d)", pl_sd->status.cart[i].amount, item_data->name, pl_sd->status.cart[i].refine, item_data->jname, pl_sd->status.cart[i].refine, pl_sd->status.cart[i].nameid); - else - sprintf(output, "%d %s (%s, id: %d)", pl_sd->status.cart[i].amount, item_data->name, item_data->jname, pl_sd->status.cart[i].nameid); - clif_displaymessage(fd, output); - memset(output, '\0', sizeof(output)); - counter2 = 0; - for (j = 0; j < item_data->slot; j++) { - if (pl_sd->status.cart[i].card[j]) { - if ((item_temp = itemdb_search(pl_sd->status.cart[i].card[j])) != NULL) { - if (output[0] == '\0') - sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); - else - sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); - strcat(output, outputtmp); - } - } - } - if (output[0] != '\0') { - output[strlen(output) - 2] = ')'; - output[strlen(output) - 1] = '\0'; - clif_displaymessage(fd, output); - } - } - } - if (count == 0) - clif_displaymessage(fd, "No item found in the cart of this player."); - else { - sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count); - clif_displaymessage(fd, output); - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; +atcommand_character_cart_list (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + struct map_session_data *pl_sd; + struct item_data *item_data, *item_temp; + int i, j, count, counter, counter2; + char character[100], output[200], outputtmp[200]; + + memset (character, '\0', sizeof (character)); + memset (output, '\0', sizeof (output)); + memset (outputtmp, '\0', sizeof (outputtmp)); + + if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1) + { + clif_displaymessage (fd, + "Please, enter a player name (usage: @charitemlist <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (pc_isGM (sd) >= pc_isGM (pl_sd)) + { // you can look items only lower or same level + counter = 0; + count = 0; + for (i = 0; i < MAX_CART; i++) + { + if (pl_sd->status.cart[i].nameid > 0 + && (item_data = + itemdb_search (pl_sd->status.cart[i].nameid)) != NULL) + { + counter = counter + pl_sd->status.cart[i].amount; + count++; + if (count == 1) + { + sprintf (output, + "------ Cart items list of '%s' ------", + pl_sd->status.name); + clif_displaymessage (fd, output); + } + if (pl_sd->status.cart[i].refine) + sprintf (output, "%d %s %+d (%s %+d, id: %d)", + pl_sd->status.cart[i].amount, + item_data->name, + pl_sd->status.cart[i].refine, + item_data->jname, + pl_sd->status.cart[i].refine, + pl_sd->status.cart[i].nameid); + else + sprintf (output, "%d %s (%s, id: %d)", + pl_sd->status.cart[i].amount, + item_data->name, item_data->jname, + pl_sd->status.cart[i].nameid); + clif_displaymessage (fd, output); + memset (output, '\0', sizeof (output)); + counter2 = 0; + for (j = 0; j < item_data->slot; j++) + { + if (pl_sd->status.cart[i].card[j]) + { + if ((item_temp = + itemdb_search (pl_sd->status. + cart[i].card[j])) != NULL) + { + if (output[0] == '\0') + sprintf (outputtmp, + " -> (card(s): #%d %s (%s), ", + ++counter2, item_temp->name, + item_temp->jname); + else + sprintf (outputtmp, "#%d %s (%s), ", + ++counter2, item_temp->name, + item_temp->jname); + strcat (output, outputtmp); + } + } + } + if (output[0] != '\0') + { + output[strlen (output) - 2] = ')'; + output[strlen (output) - 1] = '\0'; + clif_displaymessage (fd, output); + } + } + } + if (count == 0) + clif_displaymessage (fd, + "No item found in the cart of this player."); + else + { + sprintf (output, "%d item(s) found in %d kind(s) of items.", + counter, count); + clif_displaymessage (fd, output); + } + } + else + { + clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } + else + { + clif_displaymessage (fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; } /*========================================== @@ -6325,18 +7584,17 @@ atcommand_character_cart_list( *------------------------------------------ */ int -atcommand_killer( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_killer (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - sd->special_state.killer = !sd->special_state.killer; + sd->special_state.killer = !sd->special_state.killer; - if(sd->special_state.killer) - clif_displaymessage(fd, msg_table[241]); - else - clif_displaymessage(fd, msg_table[242]); + if (sd->special_state.killer) + clif_displaymessage (fd, msg_table[241]); + else + clif_displaymessage (fd, msg_table[242]); - return 0; + return 0; } /*========================================== @@ -6345,18 +7603,17 @@ atcommand_killer( *------------------------------------------ */ int -atcommand_killable( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_killable (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - sd->special_state.killable = !sd->special_state.killable; + sd->special_state.killable = !sd->special_state.killable; - if(sd->special_state.killable) - clif_displaymessage(fd, msg_table[242]); - else - clif_displaymessage(fd, msg_table[241]); + if (sd->special_state.killable) + clif_displaymessage (fd, msg_table[242]); + else + clif_displaymessage (fd, msg_table[241]); - return 0; + return 0; } /*========================================== @@ -6365,42 +7622,39 @@ atcommand_killable( *------------------------------------------ */ int -atcommand_charkillable( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_charkillable (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd = NULL; + struct map_session_data *pl_sd = NULL; - if (!message || !*message) - return -1; + if (!message || !*message) + return -1; - if((pl_sd=map_nick2sd((char *) message)) == NULL) - return -1; + if ((pl_sd = map_nick2sd ((char *) message)) == NULL) + return -1; - pl_sd->special_state.killable = !pl_sd->special_state.killable; + pl_sd->special_state.killable = !pl_sd->special_state.killable; - if(pl_sd->special_state.killable) - clif_displaymessage(fd, "The player is now killable"); - else - clif_displaymessage(fd, "The player is no longer killable"); + if (pl_sd->special_state.killable) + clif_displaymessage (fd, "The player is now killable"); + else + clif_displaymessage (fd, "The player is no longer killable"); - return 0; + return 0; } - /*========================================== * @skillon by MouseJstr * turn skills on for the map *------------------------------------------ */ int -atcommand_skillon( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_skillon (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - map[sd->bl.m].flag.noskill = 0; - clif_displaymessage(fd, msg_table[244]); - return 0; + map[sd->bl.m].flag.noskill = 0; + clif_displaymessage (fd, msg_table[244]); + return 0; } /*========================================== @@ -6409,13 +7663,12 @@ atcommand_skillon( *------------------------------------------ */ int -atcommand_skilloff( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_skilloff (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - map[sd->bl.m].flag.noskill = 1; - clif_displaymessage(fd, msg_table[243]); - return 0; + map[sd->bl.m].flag.noskill = 1; + clif_displaymessage (fd, msg_table[243]); + return 0; } /*========================================== @@ -6425,34 +7678,34 @@ atcommand_skilloff( *------------------------------------------ */ int -atcommand_npcmove(const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_npcmove (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; - int x = 0, y = 0; - struct npc_data *nd = 0; - - if( sd == NULL ) - return -1; + char character[100]; + int x = 0, y = 0; + struct npc_data *nd = 0; - if (!message || !*message) - return -1; + if (sd == NULL) + return -1; + + if (!message || !*message) + return -1; - memset(character, '\0', sizeof character); + memset (character, '\0', sizeof character); - if (sscanf(message, "%d %d %99[^\n]", &x, &y, character) < 3) - return -1; + if (sscanf (message, "%d %d %99[^\n]", &x, &y, character) < 3) + return -1; - nd=npc_name2id(character); - if (nd==NULL) - return -1; + nd = npc_name2id (character); + if (nd == NULL) + return -1; - npc_enable(character, 0); - nd->bl.x = x; - nd->bl.y = y; - npc_enable(character, 1); + npc_enable (character, 0); + nd->bl.x = x; + nd->bl.y = y; + npc_enable (character, 1); - return 0; + return 0; } /*========================================== @@ -6462,30 +7715,30 @@ atcommand_npcmove(const int fd, struct map_session_data* sd, *------------------------------------------ */ int -atcommand_addwarp(const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_addwarp (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char w1[64], w3[64], w4[64]; - char map[30], output[200]; - int x,y,ret; + char w1[64], w3[64], w4[64]; + char map[30], output[200]; + int x, y, ret; - if (!message || !*message) - return -1; + if (!message || !*message) + return -1; - if (sscanf(message, "%99s %d %d[^\n]", map, &x, &y ) < 3) - return -1; + if (sscanf (message, "%99s %d %d[^\n]", map, &x, &y) < 3) + return -1; - sprintf(w1,"%s,%d,%d", sd->mapname, sd->bl.x, sd->bl.y); - sprintf(w3,"%s%d%d%d%d", map,sd->bl.x, sd->bl.y, x, y); - sprintf(w4,"1,1,%s.gat,%d,%d", map, x, y); + sprintf (w1, "%s,%d,%d", sd->mapname, sd->bl.x, sd->bl.y); + sprintf (w3, "%s%d%d%d%d", map, sd->bl.x, sd->bl.y, x, y); + sprintf (w4, "1,1,%s.gat,%d,%d", map, x, y); - ret = npc_parse_warp(w1, "warp", w3, w4); + ret = npc_parse_warp (w1, "warp", w3, w4); - sprintf(output, "New warp NPC => %s",w3); + sprintf (output, "New warp NPC => %s", w3); - clif_displaymessage(fd, output); + clif_displaymessage (fd, output); - return ret; + return ret; } /*========================================== @@ -6495,31 +7748,30 @@ atcommand_addwarp(const int fd, struct map_session_data* sd, *------------------------------------------ */ int -atcommand_follow(const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_follow (const int fd, struct map_session_data *sd, + const char *command, const char *message) { #if 0 - struct map_session_data *pl_sd = NULL; - - if (!message || !*message) - return -1; - if((pl_sd=map_nick2sd((char *) message)) != NULL) - pc_follow(sd, pl_sd->bl.id); - else - return 1; + struct map_session_data *pl_sd = NULL; + + if (!message || !*message) + return -1; + if ((pl_sd = map_nick2sd ((char *) message)) != NULL) + pc_follow (sd, pl_sd->bl.id); + else + return 1; #endif - /* - * Command disabled - it's incompatible with the TMW - * client. - */ - clif_displaymessage(fd, "@follow command not available"); + /* + * Command disabled - it's incompatible with the TMW + * client. + */ + clif_displaymessage (fd, "@follow command not available"); - return 0; + return 0; } - /*========================================== * @chareffect by [MouseJstr] * @@ -6527,26 +7779,29 @@ atcommand_follow(const int fd, struct map_session_data* sd, *------------------------------------------ */ int -atcommand_chareffect(const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_chareffect (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd = NULL; - char target[255]; - int type = 0; + struct map_session_data *pl_sd = NULL; + char target[255]; + int type = 0; - if (!message || !*message || sscanf(message, "%d %s", &type, target) != 2) { - clif_displaymessage(fd, "usage: @chareffect <type+> <target>."); - return -1; - } + if (!message || !*message + || sscanf (message, "%d %s", &type, target) != 2) + { + clif_displaymessage (fd, "usage: @chareffect <type+> <target>."); + return -1; + } - if((pl_sd=map_nick2sd((char *) target)) == NULL) - return -1; + if ((pl_sd = map_nick2sd ((char *) target)) == NULL) + return -1; - clif_specialeffect(&pl_sd->bl, type, 0); - clif_displaymessage(fd, msg_table[229]); // Your effect has changed. + clif_specialeffect (&pl_sd->bl, type, 0); + clif_displaymessage (fd, msg_table[229]); // Your effect has changed. - return 0; + return 0; } + /*========================================== * @dropall by [MouseJstr] * @@ -6554,19 +7809,22 @@ atcommand_chareffect(const int fd, struct map_session_data* sd, *------------------------------------------ */ int -atcommand_dropall(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i; - for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->status.inventory[i].amount) { - if(sd->status.inventory[i].equip != 0) - pc_unequipitem(sd, i, 0); - pc_dropitem(sd, i, sd->status.inventory[i].amount); - } - } - return 0; +atcommand_dropall (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + int i; + for (i = 0; i < MAX_INVENTORY; i++) + { + if (sd->status.inventory[i].amount) + { + if (sd->status.inventory[i].equip != 0) + pc_unequipitem (sd, i, 0); + pc_dropitem (sd, i, sd->status.inventory[i].amount); + } + } + return 0; } + /*========================================== * @chardropall by [MouseJstr] * @@ -6575,30 +7833,33 @@ atcommand_dropall(const int fd, struct map_session_data* sd, *------------------------------------------ */ int -atcommand_chardropall(const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_chardropall (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int i; - struct map_session_data *pl_sd = NULL; + int i; + struct map_session_data *pl_sd = NULL; - if (!message || !*message) - return -1; - if((pl_sd=map_nick2sd((char *) message)) == NULL) - return -1; - for (i = 0; i < MAX_INVENTORY; i++) { - if (pl_sd->status.inventory[i].amount) { - if(pl_sd->status.inventory[i].equip != 0) - pc_unequipitem(pl_sd, i, 0); - pc_dropitem(pl_sd, i, pl_sd->status.inventory[i].amount); - } - } + if (!message || !*message) + return -1; + if ((pl_sd = map_nick2sd ((char *) message)) == NULL) + return -1; + for (i = 0; i < MAX_INVENTORY; i++) + { + if (pl_sd->status.inventory[i].amount) + { + if (pl_sd->status.inventory[i].equip != 0) + pc_unequipitem (pl_sd, i, 0); + pc_dropitem (pl_sd, i, pl_sd->status.inventory[i].amount); + } + } - clif_displaymessage(pl_sd->fd, "Ever play 52 card pickup?"); - clif_displaymessage(fd, "It is done"); - //clif_displaymessage(fd, "It is offical.. your a jerk"); + clif_displaymessage (pl_sd->fd, "Ever play 52 card pickup?"); + clif_displaymessage (fd, "It is done"); + //clif_displaymessage(fd, "It is offical.. your a jerk"); - return 0; + return 0; } + /*========================================== * @storeall by [MouseJstr] * @@ -6607,35 +7868,40 @@ atcommand_chardropall(const int fd, struct map_session_data* sd, *------------------------------------------ */ int -atcommand_storeall(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int i; - nullpo_retr(-1, sd); - - if (sd->state.storage_flag != 1) - { //Open storage. - switch (storage_storageopen(sd)) { - case 2: //Try again - clif_displaymessage(fd, "run this command again.."); - return 0; - case 1: //Failure - clif_displaymessage(fd, "You can't open the storage currently."); - return 1; - } - } - for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->status.inventory[i].amount) { - if(sd->status.inventory[i].equip != 0) - pc_unequipitem(sd, i, 0); - storage_storageadd(sd, i, sd->status.inventory[i].amount); - } - } - storage_storageclose(sd); - - clif_displaymessage(fd, "It is done"); - return 0; +atcommand_storeall (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + int i; + nullpo_retr (-1, sd); + + if (sd->state.storage_flag != 1) + { //Open storage. + switch (storage_storageopen (sd)) + { + case 2: //Try again + clif_displaymessage (fd, "run this command again.."); + return 0; + case 1: //Failure + clif_displaymessage (fd, + "You can't open the storage currently."); + return 1; + } + } + for (i = 0; i < MAX_INVENTORY; i++) + { + if (sd->status.inventory[i].amount) + { + if (sd->status.inventory[i].equip != 0) + pc_unequipitem (sd, i, 0); + storage_storageadd (sd, i, sd->status.inventory[i].amount); + } + } + storage_storageclose (sd); + + clif_displaymessage (fd, "It is done"); + return 0; } + /*========================================== * @charstoreall by [MouseJstr] * @@ -6643,39 +7909,46 @@ atcommand_storeall(const int fd, struct map_session_data* sd, *------------------------------------------ */ int -atcommand_charstoreall(const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_charstoreall (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int i; - struct map_session_data *pl_sd = NULL; + int i; + struct map_session_data *pl_sd = NULL; - if (!message || !*message) - return -1; - if((pl_sd=map_nick2sd((char *) message)) == NULL) - return -1; + if (!message || !*message) + return -1; + if ((pl_sd = map_nick2sd ((char *) message)) == NULL) + return -1; - if (storage_storageopen(pl_sd) == 1) { - clif_displaymessage(fd, "Had to open the characters storage window..."); - clif_displaymessage(fd, "run this command again.."); - return 0; - } - for (i = 0; i < MAX_INVENTORY; i++) { - if (pl_sd->status.inventory[i].amount) { - if(pl_sd->status.inventory[i].equip != 0) - pc_unequipitem(pl_sd, i, 0); - storage_storageadd(pl_sd, i, sd->status.inventory[i].amount); - } - } - storage_storageclose(pl_sd); + if (storage_storageopen (pl_sd) == 1) + { + clif_displaymessage (fd, + "Had to open the characters storage window..."); + clif_displaymessage (fd, "run this command again.."); + return 0; + } + for (i = 0; i < MAX_INVENTORY; i++) + { + if (pl_sd->status.inventory[i].amount) + { + if (pl_sd->status.inventory[i].equip != 0) + pc_unequipitem (pl_sd, i, 0); + storage_storageadd (pl_sd, i, sd->status.inventory[i].amount); + } + } + storage_storageclose (pl_sd); - clif_displaymessage(pl_sd->fd, "Everything you own has been put away for safe keeping."); - clif_displaymessage(pl_sd->fd, "go to the nearest kafka to retrieve it.."); - clif_displaymessage(pl_sd->fd, " -- the management"); + clif_displaymessage (pl_sd->fd, + "Everything you own has been put away for safe keeping."); + clif_displaymessage (pl_sd->fd, + "go to the nearest kafka to retrieve it.."); + clif_displaymessage (pl_sd->fd, " -- the management"); - clif_displaymessage(fd, "It is done"); + clif_displaymessage (fd, "It is done"); - return 0; + return 0; } + /*========================================== * @skillid by [MouseJstr] * @@ -6683,24 +7956,28 @@ atcommand_charstoreall(const int fd, struct map_session_data* sd, *------------------------------------------ */ int -atcommand_skillid(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int skillen = 0, idx = 0; - if (!message || !*message) - return -1; - skillen = strlen(message); - while (skill_names[idx].id != 0) { - if ((strnicmp(skill_names[idx].name, message, skillen) == 0) || - (strnicmp(skill_names[idx].desc, message, skillen) == 0)) { - char output[255]; - sprintf(output, "skill %d: %s", skill_names[idx].id, skill_names[idx].desc); - clif_displaymessage(fd, output); - } - idx++; +atcommand_skillid (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + int skillen = 0, idx = 0; + if (!message || !*message) + return -1; + skillen = strlen (message); + while (skill_names[idx].id != 0) + { + if ((strnicmp (skill_names[idx].name, message, skillen) == 0) || + (strnicmp (skill_names[idx].desc, message, skillen) == 0)) + { + char output[255]; + sprintf (output, "skill %d: %s", skill_names[idx].id, + skill_names[idx].desc); + clif_displaymessage (fd, output); } - return 0; + idx++; + } + return 0; } + /*========================================== * @useskill by [MouseJstr] * @@ -6708,71 +7985,74 @@ atcommand_skillid(const int fd, struct map_session_data* sd, *------------------------------------------ */ int -atcommand_useskill(const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_useskill (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd = NULL; - int skillnum; - int skilllv; - int inf; - char target[255]; + struct map_session_data *pl_sd = NULL; + int skillnum; + int skilllv; + int inf; + char target[255]; - if (!message || !*message) - return -1; - if(sscanf(message, "%d %d %s", &skillnum, &skilllv, target) != 3) { - clif_displaymessage(fd, "Usage: @useskill <skillnum> <skillv> <target>"); - return -1; - } - if((pl_sd=map_nick2sd(target)) == NULL) { - return -1; - } + if (!message || !*message) + return -1; + if (sscanf (message, "%d %d %s", &skillnum, &skilllv, target) != 3) + { + clif_displaymessage (fd, + "Usage: @useskill <skillnum> <skillv> <target>"); + return -1; + } + if ((pl_sd = map_nick2sd (target)) == NULL) + { + return -1; + } - inf = skill_get_inf(skillnum); + inf = skill_get_inf (skillnum); - if ((inf == 2) || (inf == 1)) - skill_use_pos(sd, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv); - else - skill_use_id(sd, pl_sd->bl.id, skillnum, skilllv); + if ((inf == 2) || (inf == 1)) + skill_use_pos (sd, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv); + else + skill_use_id (sd, pl_sd->bl.id, skillnum, skilllv); - return 0; + return 0; } + /*========================================== * It is made to rain. *------------------------------------------ */ int -atcommand_rain( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_rain (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int effno = 0; - effno = 161; - nullpo_retr(-1, sd); - if (effno < 0 || map[sd->bl.m].flag.rain) - return -1; + int effno = 0; + effno = 161; + nullpo_retr (-1, sd); + if (effno < 0 || map[sd->bl.m].flag.rain) + return -1; - map[sd->bl.m].flag.rain=1; - clif_specialeffect(&sd->bl,effno,2); - return 0; + map[sd->bl.m].flag.rain = 1; + clif_specialeffect (&sd->bl, effno, 2); + return 0; } + /*========================================== * It is made to snow. *------------------------------------------ */ int -atcommand_snow( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_snow (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int effno = 0; - effno = 162; - nullpo_retr(-1, sd); - if (effno < 0 || map[sd->bl.m].flag.snow) - return -1; + int effno = 0; + effno = 162; + nullpo_retr (-1, sd); + if (effno < 0 || map[sd->bl.m].flag.snow) + return -1; - map[sd->bl.m].flag.snow=1; - clif_specialeffect(&sd->bl,effno,2); - return 0; + map[sd->bl.m].flag.snow = 1; + clif_specialeffect (&sd->bl, effno, 2); + return 0; } /*========================================== @@ -6780,19 +8060,18 @@ atcommand_snow( *------------------------------------------ */ int -atcommand_sakura( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_sakura (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int effno = 0; - effno = 163; - nullpo_retr(-1, sd); - if (effno < 0 || map[sd->bl.m].flag.sakura) - return -1; + int effno = 0; + effno = 163; + nullpo_retr (-1, sd); + if (effno < 0 || map[sd->bl.m].flag.sakura) + return -1; - map[sd->bl.m].flag.sakura=1; - clif_specialeffect(&sd->bl,effno,2); - return 0; + map[sd->bl.m].flag.sakura = 1; + clif_specialeffect (&sd->bl, effno, 2); + return 0; } /*========================================== @@ -6800,20 +8079,19 @@ atcommand_sakura( *------------------------------------------ */ int -atcommand_fog( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_fog (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int effno = 0; - effno = 233; - nullpo_retr(-1, sd); - if (effno < 0 || map[sd->bl.m].flag.fog) - return -1; - - map[sd->bl.m].flag.fog=1; - clif_specialeffect(&sd->bl,effno,2); + int effno = 0; + effno = 233; + nullpo_retr (-1, sd); + if (effno < 0 || map[sd->bl.m].flag.fog) + return -1; - return 0; + map[sd->bl.m].flag.fog = 1; + clif_specialeffect (&sd->bl, effno, 2); + + return 0; } /*========================================== @@ -6821,61 +8099,62 @@ atcommand_fog( *------------------------------------------ */ int -atcommand_leaves( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_leaves (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int effno = 0; - effno = 333; - nullpo_retr(-1, sd); - if (effno < 0 || map[sd->bl.m].flag.leaves) - return -1; + int effno = 0; + effno = 333; + nullpo_retr (-1, sd); + if (effno < 0 || map[sd->bl.m].flag.leaves) + return -1; - map[sd->bl.m].flag.leaves=1; - clif_specialeffect(&sd->bl,effno,2); - return 0; + map[sd->bl.m].flag.leaves = 1; + clif_specialeffect (&sd->bl, effno, 2); + return 0; } /*========================================== * *------------------------------------------ */ -int atcommand_summon(const int fd, struct map_session_data* sd, const char* command, const char* message) +int atcommand_summon (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char name[100]; - int mob_id = 0; - int x = 0; - int y = 0; - int id = 0; - struct mob_data *md; - unsigned int tick=gettick(); - - nullpo_retr(-1, sd); + char name[100]; + int mob_id = 0; + int x = 0; + int y = 0; + int id = 0; + struct mob_data *md; + unsigned int tick = gettick (); + + nullpo_retr (-1, sd); - if (!message || !*message) - return -1; - if (sscanf(message, "%99s", name) < 1) - return -1; - - if ((mob_id = atoi(name)) == 0) - mob_id = mobdb_searchname(name); - if(mob_id == 0) - return -1; + if (!message || !*message) + return -1; + if (sscanf (message, "%99s", name) < 1) + return -1; - x = sd->bl.x + (MRAND(10) - 5); - y = sd->bl.y + (MRAND(10) - 5); + if ((mob_id = atoi (name)) == 0) + mob_id = mobdb_searchname (name); + if (mob_id == 0) + return -1; - id = mob_once_spawn(sd,"this", x, y, "--ja--", mob_id, 1, ""); - if((md=(struct mob_data *)map_id2bl(id))){ - md->master_id=sd->bl.id; - md->state.special_mob_ai=1; - md->mode=mob_db[md->class].mode|0x04; - md->deletetimer=add_timer(tick+60000,mob_timer_delete,id,0); - clif_misceffect(&md->bl,344); - } - clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,x,y,tick); + x = sd->bl.x + (MRAND (10) - 5); + y = sd->bl.y + (MRAND (10) - 5); + + id = mob_once_spawn (sd, "this", x, y, "--ja--", mob_id, 1, ""); + if ((md = (struct mob_data *) map_id2bl (id))) + { + md->master_id = sd->bl.id; + md->state.special_mob_ai = 1; + md->mode = mob_db[md->class].mode | 0x04; + md->deletetimer = add_timer (tick + 60000, mob_timer_delete, id, 0); + clif_misceffect (&md->bl, 344); + } + clif_skill_poseffect (&sd->bl, AM_CALLHOMUN, 1, x, y, tick); - return 0; + return 0; } /*========================================== @@ -6888,26 +8167,27 @@ int atcommand_summon(const int fd, struct map_session_data* sd, const char* comm *------------------------------------------ */ int -atcommand_adjcmdlvl( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_adjcmdlvl (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int i, newlev; + int i, newlev; char cmd[100]; - if (!message || !*message || sscanf(message, "%d %s", &newlev, cmd) != 2) { - clif_displaymessage(fd, "usage: @adjcmdlvl <lvl> <command>."); + if (!message || !*message || sscanf (message, "%d %s", &newlev, cmd) != 2) + { + clif_displaymessage (fd, "usage: @adjcmdlvl <lvl> <command>."); return -1; } for (i = 0; atcommand_info[i].type != AtCommand_None; i++) - if (strcmpi(cmd, atcommand_info[i].command+1) == 0) { + if (strcmpi (cmd, atcommand_info[i].command + 1) == 0) + { atcommand_info[i].level = newlev; - clif_displaymessage(fd, "@command level changed."); + clif_displaymessage (fd, "@command level changed."); return 0; } - clif_displaymessage(fd, "@command not found."); + clif_displaymessage (fd, "@command not found."); return -1; } @@ -6921,28 +8201,28 @@ atcommand_adjcmdlvl( *------------------------------------------ */ int -atcommand_adjgmlvl( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_adjgmlvl (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - int newlev; + int newlev; char user[100]; struct map_session_data *pl_sd; - if (!message || !*message || sscanf(message, "%d %s", &newlev, user) != 2) { - clif_displaymessage(fd, "usage: @adjgmlvl <lvl> <user>."); + if (!message || !*message + || sscanf (message, "%d %s", &newlev, user) != 2) + { + clif_displaymessage (fd, "usage: @adjgmlvl <lvl> <user>."); return -1; } - if((pl_sd=map_nick2sd((char *) user)) == NULL) + if ((pl_sd = map_nick2sd ((char *) user)) == NULL) return -1; - pc_set_gm_level(pl_sd->status.account_id, newlev); + pc_set_gm_level (pl_sd->status.account_id, newlev); return 0; } - /*========================================== * @trade by [MouseJstr] * @@ -6953,365 +8233,405 @@ atcommand_adjgmlvl( *------------------------------------------ */ int -atcommand_trade( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_trade (const int fd, struct map_session_data *sd, + const char *command, const char *message) { struct map_session_data *pl_sd = NULL; if (!message || !*message) return -1; - if((pl_sd=map_nick2sd((char *) message)) != NULL) { - trade_traderequest(sd, pl_sd->bl.id); + if ((pl_sd = map_nick2sd ((char *) message)) != NULL) + { + trade_traderequest (sd, pl_sd->bl.id); return 0; } return -1; } - /*=========================== * @unmute [Valaris] *=========================== */ -int atcommand_unmute( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_unmute (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - struct map_session_data *pl_sd = NULL; - if (!message || !*message) - return -1; + struct map_session_data *pl_sd = NULL; + if (!message || !*message) + return -1; - if((pl_sd=map_nick2sd((char *) message)) != NULL) { - if(pl_sd->sc_data[SC_NOCHAT].timer!=-1) { - skill_status_change_end(&pl_sd->bl,SC_NOCHAT,-1); - clif_displaymessage(sd->fd,"Player unmuted"); - } - else - clif_displaymessage(sd->fd,"Player is not muted"); - } + if ((pl_sd = map_nick2sd ((char *) message)) != NULL) + { + if (pl_sd->sc_data[SC_NOCHAT].timer != -1) + { + skill_status_change_end (&pl_sd->bl, SC_NOCHAT, -1); + clif_displaymessage (sd->fd, "Player unmuted"); + } + else + clif_displaymessage (sd->fd, "Player is not muted"); + } - return 0; + return 0; } /* Magic atcommands by Fate */ static int magic_base = TMW_MAGIC; #define magic_skills_nr 6 -static char *magic_skill_names[magic_skills_nr] = {"magic", "life", "war", "transmute", "nature", "astral"}; +static char *magic_skill_names[magic_skills_nr] = + { "magic", "life", "war", "transmute", "nature", "astral" }; int -atcommand_magic_info(const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_magic_info (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; - char buf[200]; - struct map_session_data *pl_sd; + char character[100]; + char buf[200]; + struct map_session_data *pl_sd; - memset(character, '\0', sizeof(character)); + memset (character, '\0', sizeof (character)); - if (!message || !*message || sscanf(message, "%99s", character) < 1) { - clif_displaymessage(fd, "Usage: @magicinfo <char_name>"); - return -1; - } + if (!message || !*message || sscanf (message, "%99s", character) < 1) + { + clif_displaymessage (fd, "Usage: @magicinfo <char_name>"); + return -1; + } - if ((pl_sd = map_nick2sd(character)) != NULL) { - int i; + if ((pl_sd = map_nick2sd (character)) != NULL) + { + int i; - sprintf(buf, "`%s' has the following magic skills:", character); - clif_displaymessage(fd, buf); + sprintf (buf, "`%s' has the following magic skills:", character); + clif_displaymessage (fd, buf); - for (i = 0; i < magic_skills_nr; i++) { - sprintf(buf, "%d in %s", pl_sd->status.skill[i + magic_base].lv, magic_skill_names[i]); - if (pl_sd->status.skill[i + magic_base].id == i + magic_base) - clif_displaymessage(fd, buf); - } + for (i = 0; i < magic_skills_nr; i++) + { + sprintf (buf, "%d in %s", pl_sd->status.skill[i + magic_base].lv, + magic_skill_names[i]); + if (pl_sd->status.skill[i + magic_base].id == i + magic_base) + clif_displaymessage (fd, buf); + } - return 0; - } else - clif_displaymessage(fd, "Character not found."); + return 0; + } + else + clif_displaymessage (fd, "Character not found."); - return -1; + return -1; } -static void -set_skill(struct map_session_data* sd, int i, int level) +static void set_skill (struct map_session_data *sd, int i, int level) { - sd->status.skill[i].id = level? i : 0; - sd->status.skill[i].lv = level; + sd->status.skill[i].id = level ? i : 0; + sd->status.skill[i].lv = level; } int -atcommand_set_magic(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - char magic_type[20]; - int skill_index = -1; // 0: all - int value; - struct map_session_data *pl_sd; - - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%19s %i %99s", magic_type, &value, character) < 1) { - clif_displaymessage(fd, "Usage: @setmagic <school> <value> <char-name>, where <school> is either `magic', one of the school names, or `all'."); - return -1; - } - - if (!strcasecmp("all", magic_type)) - skill_index = 0; - else { - int i; - for (i = 0; i < magic_skills_nr; i++) { - if (!strcasecmp(magic_skill_names[i], magic_type)) { - skill_index = i + magic_base; - break; - } - } - } +atcommand_set_magic (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char character[100]; + char magic_type[20]; + int skill_index = -1; // 0: all + int value; + struct map_session_data *pl_sd; - if (skill_index == -1) { - clif_displaymessage(fd, "Incorrect school of magic. Use `magic', `nature', `life', `war', `transmute', `ether', or `all'."); - return -1; - } + memset (character, '\0', sizeof (character)); - if ((pl_sd = map_nick2sd(character)) != NULL) { - int i; - if (skill_index == 0) - for (i = 0; i < magic_skills_nr; i++) - set_skill(pl_sd, i + magic_base, value); - else - set_skill(pl_sd, skill_index, value); + if (!message || !*message + || sscanf (message, "%19s %i %99s", magic_type, &value, + character) < 1) + { + clif_displaymessage (fd, + "Usage: @setmagic <school> <value> <char-name>, where <school> is either `magic', one of the school names, or `all'."); + return -1; + } - clif_skillinfoblock(pl_sd); - return 0; - } else - clif_displaymessage(fd, "Character not found."); + if (!strcasecmp ("all", magic_type)) + skill_index = 0; + else + { + int i; + for (i = 0; i < magic_skills_nr; i++) + { + if (!strcasecmp (magic_skill_names[i], magic_type)) + { + skill_index = i + magic_base; + break; + } + } + } + if (skill_index == -1) + { + clif_displaymessage (fd, + "Incorrect school of magic. Use `magic', `nature', `life', `war', `transmute', `ether', or `all'."); return -1; -} + } + + if ((pl_sd = map_nick2sd (character)) != NULL) + { + int i; + if (skill_index == 0) + for (i = 0; i < magic_skills_nr; i++) + set_skill (pl_sd, i + magic_base, value); + else + set_skill (pl_sd, skill_index, value); + clif_skillinfoblock (pl_sd); + return 0; + } + else + clif_displaymessage (fd, "Character not found."); + return -1; +} int -atcommand_log(const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_log (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - return 0; // only used for (implicit) logging + return 0; // only used for (implicit) logging } int -atcommand_tee(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char *data = malloc(strlen(message) + 28); - strcpy(data, sd->status.name); - strcat(data, " : "); - strcat(data, message); - clif_message(&sd->bl, data); - return 0; +atcommand_tee (const int fd, struct map_session_data *sd, + const char *command, const char *message) +{ + char *data = malloc (strlen (message) + 28); + strcpy (data, sd->status.name); + strcat (data, " : "); + strcat (data, message); + clif_message (&sd->bl, data); + return 0; } int -atcommand_invisible(const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_invisible (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - pc_invisibility(sd, 1); - return 0; + pc_invisibility (sd, 1); + return 0; } int -atcommand_visible(const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_visible (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - pc_invisibility(sd, 0); - return 0; + pc_invisibility (sd, 0); + return 0; } - - -int atcommand_jump_iterate( - const int fd, struct map_session_data* sd, - const char* command, const char* message, - struct map_session_data *(*get_start)(), - struct map_session_data *(*get_next)(struct map_session_data *current) - ) +int atcommand_jump_iterate (const int fd, struct map_session_data *sd, + const char *command, const char *message, + struct map_session_data *(*get_start) (), + struct map_session_data *(*get_next) (struct + map_session_data + * current)) { - char output[200]; - struct map_session_data *pl_sd; + char output[200]; + struct map_session_data *pl_sd; - memset(output, '\0', sizeof(output)); + memset (output, '\0', sizeof (output)); - pl_sd = (struct map_session_data*)map_id2bl(sd->followtarget); + pl_sd = (struct map_session_data *) map_id2bl (sd->followtarget); - if (pl_sd) - pl_sd = get_next(pl_sd); + if (pl_sd) + pl_sd = get_next (pl_sd); - if (!pl_sd) - pl_sd = get_start(); + if (!pl_sd) + pl_sd = get_start (); - if (pl_sd == sd) { - pl_sd = get_next(pl_sd); - if (!pl_sd) - pl_sd = get_start(); - } + if (pl_sd == sd) + { + pl_sd = get_next (pl_sd); + if (!pl_sd) + pl_sd = get_start (); + } - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp you to the map of this player."); - return -1; - } - if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp you from your actual map."); - return -1; - } - pc_setpos(sd, map[pl_sd->bl.m].name, pl_sd->bl.x, pl_sd->bl.y, 3); - sprintf(output, msg_table[4], pl_sd->status.name); // Jump to %s - clif_displaymessage(fd, output); + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp you to the map of this player."); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp + && battle_config.any_warp_GM_min_level > pc_isGM (sd)) + { + clif_displaymessage (fd, + "You are not authorised to warp you from your actual map."); + return -1; + } + pc_setpos (sd, map[pl_sd->bl.m].name, pl_sd->bl.x, pl_sd->bl.y, 3); + sprintf (output, msg_table[4], pl_sd->status.name); // Jump to %s + clif_displaymessage (fd, output); - sd->followtarget = pl_sd->bl.id; + sd->followtarget = pl_sd->bl.id; - return 0; + return 0; } int -atcommand_iterate_forward_over_players( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_iterate_forward_over_players (const int fd, + struct map_session_data *sd, + const char *command, + const char *message) { - return atcommand_jump_iterate(fd, sd, command, message, - map_get_first_session, map_get_next_session); + return atcommand_jump_iterate (fd, sd, command, message, + map_get_first_session, + map_get_next_session); } int -atcommand_iterate_backwards_over_players( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +atcommand_iterate_backwards_over_players (const int fd, + struct map_session_data *sd, + const char *command, + const char *message) { - return atcommand_jump_iterate(fd, sd, command, message, - map_get_last_session, map_get_prev_session); + return atcommand_jump_iterate (fd, sd, command, message, + map_get_last_session, + map_get_prev_session); } -int atcommand_wgm( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_wgm (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - tmw_GmHackMsg("%s: %s", sd->status.name, message); - if (!pc_isGM(sd)) - clif_displaymessage(fd, "Message sent."); + tmw_GmHackMsg ("%s: %s", sd->status.name, message); + if (!pc_isGM (sd)) + clif_displaymessage (fd, "Message sent."); - return 0; + return 0; } -int atcommand_skillpool_info( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_skillpool_info (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; - struct map_session_data *pl_sd; - - if (!message || !*message || sscanf(message, "%99s", character) < 1) { - clif_displaymessage(fd, "Usage: @sp-info <char_name>"); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - char buf[200]; - int pool_skills[MAX_SKILL_POOL]; - int pool_skills_nr = skill_pool(pl_sd, pool_skills); - int i; + char character[100]; + struct map_session_data *pl_sd; - sprintf(buf, "Active skills %d out of %d for %s:", pool_skills_nr, skill_pool_max(pl_sd), character); - clif_displaymessage(fd, buf); - for (i = 0; i < pool_skills_nr; ++i) { - sprintf(buf, " - %s [%d]: power %d", skill_name(pool_skills[i]), pool_skills[i], skill_power(pl_sd, pool_skills[i])); - clif_displaymessage(fd, buf); - } + if (!message || !*message || sscanf (message, "%99s", character) < 1) + { + clif_displaymessage (fd, "Usage: @sp-info <char_name>"); + return -1; + } - sprintf(buf, "Learned skills out of %d for %s:", skill_pool_skills_size, character); - clif_displaymessage(fd, buf); + if ((pl_sd = map_nick2sd (character)) != NULL) + { + char buf[200]; + int pool_skills[MAX_SKILL_POOL]; + int pool_skills_nr = skill_pool (pl_sd, pool_skills); + int i; + + sprintf (buf, "Active skills %d out of %d for %s:", pool_skills_nr, + skill_pool_max (pl_sd), character); + clif_displaymessage (fd, buf); + for (i = 0; i < pool_skills_nr; ++i) + { + sprintf (buf, " - %s [%d]: power %d", skill_name (pool_skills[i]), + pool_skills[i], skill_power (pl_sd, pool_skills[i])); + clif_displaymessage (fd, buf); + } - for (i = 0; i < skill_pool_skills_size; ++i) { - char *name = skill_name(skill_pool_skills[i]); - int lvl = pl_sd->status.skill[skill_pool_skills[i]].lv; + sprintf (buf, "Learned skills out of %d for %s:", + skill_pool_skills_size, character); + clif_displaymessage (fd, buf); - if (lvl) { - sprintf(buf, " - %s [%d]: lvl %d", name, skill_pool_skills[i], lvl); - clif_displaymessage(fd, buf); - } - } + for (i = 0; i < skill_pool_skills_size; ++i) + { + char *name = skill_name (skill_pool_skills[i]); + int lvl = pl_sd->status.skill[skill_pool_skills[i]].lv; - } else - clif_displaymessage(fd, "Character not found."); + if (lvl) + { + sprintf (buf, " - %s [%d]: lvl %d", name, + skill_pool_skills[i], lvl); + clif_displaymessage (fd, buf); + } + } + } + else + clif_displaymessage (fd, "Character not found."); - return 0; + return 0; } -int atcommand_skillpool_focus( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_skillpool_focus (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; - int skill; - struct map_session_data *pl_sd; + char character[100]; + int skill; + struct map_session_data *pl_sd; - if (!message || !*message || sscanf(message, "%d %99[^\n]", &skill, character) < 1) { - clif_displaymessage(fd, "Usage: @sp-focus <skill-nr> <char_name>"); - return -1; - } + if (!message || !*message + || sscanf (message, "%d %99[^\n]", &skill, character) < 1) + { + clif_displaymessage (fd, "Usage: @sp-focus <skill-nr> <char_name>"); + return -1; + } - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (skill_pool_activate(pl_sd, skill)) - clif_displaymessage(fd, "Activation failed."); - else - clif_displaymessage(fd, "Activation successful."); - } else - clif_displaymessage(fd, "Character not found."); + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (skill_pool_activate (pl_sd, skill)) + clif_displaymessage (fd, "Activation failed."); + else + clif_displaymessage (fd, "Activation successful."); + } + else + clif_displaymessage (fd, "Character not found."); - return 0; + return 0; } -int atcommand_skillpool_unfocus( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_skillpool_unfocus (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; - int skill; - struct map_session_data *pl_sd; + char character[100]; + int skill; + struct map_session_data *pl_sd; - if (!message || !*message || sscanf(message, "%d %99[^\n]", &skill, character) < 1) { - clif_displaymessage(fd, "Usage: @sp-unfocus <skill-nr> <char_name>"); - return -1; - } + if (!message || !*message + || sscanf (message, "%d %99[^\n]", &skill, character) < 1) + { + clif_displaymessage (fd, "Usage: @sp-unfocus <skill-nr> <char_name>"); + return -1; + } - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (skill_pool_deactivate(pl_sd, skill)) - clif_displaymessage(fd, "Deactivation failed."); - else - clif_displaymessage(fd, "Deactivation successful."); - } else - clif_displaymessage(fd, "Character not found."); + if ((pl_sd = map_nick2sd (character)) != NULL) + { + if (skill_pool_deactivate (pl_sd, skill)) + clif_displaymessage (fd, "Deactivation failed."); + else + clif_displaymessage (fd, "Deactivation successful."); + } + else + clif_displaymessage (fd, "Character not found."); - return 0; + return 0; } -int atcommand_skill_learn( - const int fd, struct map_session_data* sd, - const char* command, const char* message) +int atcommand_skill_learn (const int fd, struct map_session_data *sd, + const char *command, const char *message) { - char character[100]; - int skill, level; - struct map_session_data *pl_sd; + char character[100]; + int skill, level; + struct map_session_data *pl_sd; - if (!message || !*message || sscanf(message, "%d %d %99[^\n]", &skill, &level, character) < 1) { - clif_displaymessage(fd, "Usage: @skill-learn <skill-nr> <level> <char_name>"); - return -1; - } + if (!message || !*message + || sscanf (message, "%d %d %99[^\n]", &skill, &level, character) < 1) + { + clif_displaymessage (fd, + "Usage: @skill-learn <skill-nr> <level> <char_name>"); + return -1; + } - if ((pl_sd = map_nick2sd(character)) != NULL) { - set_skill(pl_sd, skill, level); - clif_skillinfoblock(pl_sd); - } else - clif_displaymessage(fd, "Character not found."); + if ((pl_sd = map_nick2sd (character)) != NULL) + { + set_skill (pl_sd, skill, level); + clif_skillinfoblock (pl_sd); + } + else + clif_displaymessage (fd, "Character not found."); - return 0; + return 0; } |