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author | Ben Longbons <b.r.longbons@gmail.com> | 2012-08-30 16:16:25 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2012-08-30 17:03:31 -0700 |
commit | 41974ae5265fbc23a06f276f9e008d5dad020e0b (patch) | |
tree | 9d595215172e87e2d83b74f7bf3430b3040e780e /src/common/timer.hpp | |
parent | 21742909143df9159b2401c3e2a39cc0b2bad620 (diff) | |
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Rename files for C++ conversion. Does not compile.
After updating, you can remove these files, as shown in 'git status':
Untracked files:
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src/map/magic-interpreter-lexer.c
src/map/magic-interpreter-parser.c
src/map/magic-interpreter-parser.h
Diffstat (limited to 'src/common/timer.hpp')
-rw-r--r-- | src/common/timer.hpp | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/src/common/timer.hpp b/src/common/timer.hpp new file mode 100644 index 0000000..fdda344 --- /dev/null +++ b/src/common/timer.hpp @@ -0,0 +1,61 @@ +#ifndef TIMER_HPP +#define TIMER_HPP + +# include "sanity.hpp" + +enum TIMER_TYPE +{ + TIMER_NONE, + TIMER_ONCE_AUTODEL, + TIMER_INTERVAL, +}; +/// This is needed to produce a signed result when 2 ticks are subtracted +# define DIFF_TICK(a,b) ((int32_t)((a)-(b))) + +// TODO replace with signed 64-bit to make code more clear and protect from the future +typedef uint32_t tick_t; +typedef uint32_t interval_t; +typedef uint32_t timer_id; +// BUG: pointers are stored in here +typedef int32_t custom_id_t; +typedef int32_t custom_data_t; +typedef void (*timer_func) (timer_id, tick_t, custom_id_t, custom_data_t); + +struct TimerData +{ + /// When it will be triggered + tick_t tick; + /// What will be done + timer_func func; + /// Arbitrary data. WARNING, callers are stupid and put pointers in here + // Should we change to void* or intptr_t ? + custom_id_t id; + custom_data_t data; + /// Type of timer - 0 initially + enum TIMER_TYPE type; + /// Repeat rate + interval_t interval; +}; + +/// Server time, in milliseconds, since the epoch, +/// but use of 32-bit integers means it wraps every 49 days. +// The only external caller of this function is the core.c main loop, but that makes sense +// in fact, it might make more sense if gettick() ALWAYS returned that cached value +tick_t gettick_nocache (void); +/// This function is called enough that it's worth caching the result for +/// the next 255 times +tick_t gettick (void); + +timer_id add_timer (tick_t, timer_func, custom_id_t, custom_data_t); +timer_id add_timer_interval (tick_t, timer_func, custom_id_t, custom_data_t, interval_t); +void delete_timer (timer_id, timer_func); + +tick_t addtick_timer (timer_id, interval_t); +struct TimerData *get_timer (timer_id tid); + +/// Do all timers scheduled before tick, and return the number of milliseconds until the next timer happens +interval_t do_timer (tick_t tick); + + + +#endif // TIMER_HPP |