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// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see COPYING in the main folder
#ifndef STORAGE_HPP
#define STORAGE_HPP
#include "../common/mmo.hpp"
int storage_storageopen(struct map_session_data *sd);
int storage_storageadd(struct map_session_data *sd, int index, int amount);
int storage_storageget(struct map_session_data *sd, int index, int amount);
int storage_storageclose(struct map_session_data *sd);
int do_init_storage(void);
void do_final_storage(void);
struct storage *account2storage(int account_id);
struct storage *account2storage2(int account_id);
int storage_storage_quit(struct map_session_data *sd);
int storage_storage_save(int account_id, int final);
int storage_storage_saved(int account_id);
#endif // STORAGE_HPP
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