#ifndef TMWA_MAP_PC_T_HPP
#define TMWA_MAP_PC_T_HPP
// pc.t.hpp - Player state changes.
//
// Copyright © ????-2004 Athena Dev Teams
// Copyright © 2004-2011 The Mana World Development Team
// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
// Copyright © 2013 Freeyorp
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
# include "fwd.hpp"
# include <cstdint>
enum class PC_GAINEXP_REASON
{
KILLING = 0,
HEALING = 1,
SCRIPT = 2,
SHARING = 3,
UNKNOWN,
COUNT,
};
enum class ADDITEM
{
EXIST,
NEW,
OVERAMOUNT,
// when used as error in nullpo_retr
ZERO = 0,
};
enum class CalcStatus
{
NOW,
LATER ,
};
enum class PickupFail : uint8_t
{
OKAY = 0,
BAD_ITEM = 1,
TOO_HEAVY = 2,
TOO_FAR = 3,
INV_FULL = 4,
STACK_FULL = 5,
DROP_STEAL = 6,
};
#endif // TMWA_MAP_PC_T_HPP