#include "npc-parse.hpp"
// npc-parse.cpp - Noncombatants.
//
// Copyright © ????-2004 Athena Dev Teams
// Copyright © 2004-2011 The Mana World Development Team
// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <list>
#include "../compat/nullpo.hpp"
#include "../strings/astring.hpp"
#include "../strings/xstring.hpp"
#include "../strings/literal.hpp"
#include "../generic/enum.hpp"
#include "../io/cxxstdio.hpp"
#include "../io/extract.hpp"
#include "../io/line.hpp"
#include "../mmo/config_parse.hpp"
#include "../high/extract_mmo.hpp"
#include "../ast/npc.hpp"
#include "battle.hpp"
#include "battle_conf.hpp"
#include "clif.hpp"
#include "globals.hpp"
#include "itemdb.hpp"
#include "map.hpp"
#include "mob.hpp"
#include "npc-internal.hpp"
#include "script-parse.hpp"
#include "../poison.hpp"
namespace tmwa
{
namespace map
{
static
void npc_clearsrcfile(void)
{
npc_srcs.clear();
}
void npc_addsrcfile(AString name)
{
if (name == "clear"_s)
{
npc_clearsrcfile();
return;
}
npc_srcs.push_back(name);
}
void npc_delsrcfile(XString name)
{
if (name == "all"_s)
{
npc_clearsrcfile();
return;
}
for (auto it = npc_srcs.begin(); it != npc_srcs.end(); ++it)
{
if (*it == name)
{
npc_srcs.erase(it);
return;
}
}
}
void register_npc_name(dumb_ptr<npc_data> nd)
{
earray<LString, NpcSubtype, NpcSubtype::COUNT> types //=
{{
"WARP"_s,
"SHOP"_s,
"SCRIPT"_s,
}};
if (!nd->name)
{
PRINTF("WARNING: npc with no name:\n%s @ %s,%d,%d\n"_fmt,
types[nd->npc_subtype],
nd->bl_m->name_, nd->bl_x, nd->bl_y);
return;
}
if (dumb_ptr<npc_data> nd_old = npcs_by_name.get(nd->name))
{
if (nd->npc_subtype != NpcSubtype::WARP
|| nd_old->npc_subtype != NpcSubtype::WARP)
{
PRINTF("WARNING: replacing npc with name: %s\n"_fmt, nd->name);
PRINTF("old: %s @ %s,%d,%d\n"_fmt,
types[nd_old->npc_subtype],
nd_old->bl_m->name_, nd_old->bl_x, nd_old->bl_y);
PRINTF("new: %s @ %s,%d,%d\n"_fmt,
types[nd->npc_subtype],
nd->bl_m->name_, nd->bl_x, nd->bl_y);
}
}
// TODO also check #s ?
npcs_by_name.put(nd->name, nd);
}
// extern for atcommand @addwarp
bool npc_load_warp(ast::npc::Warp& warp)
{
MapName mapname = warp.m.data;
int x = warp.x.data, y = warp.y.data;
int xs = warp.xs.data, ys = warp.ys.data;
MapName to_mapname = warp.to_m.data;
int to_x = warp.to_x.data, to_y = warp.to_y.data;
P<map_local> m = TRY_UNWRAP(map_mapname2mapid(mapname), abort());
dumb_ptr<npc_data_warp> nd;
nd.new_();
nd->bl_id = npc_get_new_npc_id();
nd->n = map_addnpc(m, nd);
nd->sex = SEX::UNSPECIFIED;
nd->bl_prev = nd->bl_next = nullptr;
nd->bl_m = m;
nd->bl_x = x;
nd->bl_y = y;
nd->dir = DIR::S;
nd->flag = 0;
nd->sit = DamageType::STAND;
nd->name = stringish<NpcName>(STRPRINTF("w%c%i"_fmt, 6, nd->bl_id));
nd->npc_class = WARP_CLASS;
nd->speed = 200_ms;
nd->option = Opt0::ZERO;
nd->opt1 = Opt1::ZERO;
nd->opt2 = Opt2::ZERO;
nd->opt3 = Opt3::ZERO;
nd->warp.name = to_mapname;
nd->warp.x = to_x;
nd->warp.y = to_y;
nd->warp.xs = xs;
nd->warp.ys = ys;
nd->deletion_pending = false;
npc_warp++;
nd->bl_type = BL::NPC;
nd->npc_subtype = NpcSubtype::WARP;
map_addblock(nd);
clif_spawnnpc(nd);
register_npc_name(nd);
return true;
}
static
bool npc_load_shop(ast::npc::Shop& shop)
{
MapName mapname = shop.m.data;
int x = shop.x.data, y = shop.y.data;
DIR dir = shop.d.data;
dumb_ptr<npc_data_shop> nd;
Species npc_class = shop.npc_class.data;
P<map_local> m = TRY_UNWRAP(map_mapname2mapid(mapname), abort());
nd.new_();
nd->shop_items.reserve(shop.items.data.size());
for (auto& it : shop.items.data)
{
nd->shop_items.emplace_back();
auto& back = nd->shop_items.back();
P<item_data> id = ((extract(it.data.name.data, &back.nameid) && back.nameid)
? ({
P<item_data> id_ = TRY_UNWRAP(itemdb_exists(back.nameid), { it.data.name.span.error("No item with this numerical id"_s); return false; });
id_;
})
: ({
P<item_data> id_ = TRY_UNWRAP(itemdb_searchname(XString(it.data.name.data)), { it.data.name.span.error("No item with this name"_s); return false; });
back.nameid = id_->nameid;
id_;
}));
back.value = it.data.value.data;
if (it.data.value_multiply)
{
back.value = id->value_buy * back.value;
}
}
nd->sex = SEX::UNSPECIFIED;
nd->bl_prev = nd->bl_next = nullptr;
nd->bl_m = m;
nd->bl_x = x;
nd->bl_y = y;
nd->bl_id = npc_get_new_npc_id();
nd->dir = dir;
nd->flag = 0;
nd->sit = DamageType::STAND;
nd->name = shop.name.data;
nd->npc_class = npc_class;
nd->speed = 200_ms;
nd->option = Opt0::ZERO;
nd->opt1 = Opt1::ZERO;
nd->opt2 = Opt2::ZERO;
nd->opt3 = Opt3::ZERO;
nd->deletion_pending = false;
npc_shop++;
nd->bl_type = BL::NPC;
nd->npc_subtype = NpcSubtype::SHOP;
nd->n = map_addnpc(m, nd);
map_addblock(nd);
clif_spawnnpc(nd);
register_npc_name(nd);
return true;
}
static
bool npc_load_monster(ast::npc::Monster& monster)
{
MapName mapname = monster.m.data;
int x = monster.x.data, y = monster.y.data;
int xs = monster.xs.data, ys = monster.ys.data;
Species mob_class = monster.mob_class.data;
int num = monster.num.data;
interval_t delay1 = monster.delay1.data;
interval_t delay2 = monster.delay2.data;
NpcEvent eventname = monster.event.data;
P<map_local> m = TRY_UNWRAP(map_mapname2mapid(mapname), abort());
if (num > 1 && battle_config.mob_count_rate != 100)
{
num = num * battle_config.mob_count_rate / 100;
if (num < 1)
num = 1;
}
for (int i = 0; i < num; i++)
{
dumb_ptr<mob_data> md;
md.new_();
md->bl_prev = nullptr;
md->bl_next = nullptr;
md->bl_m = m;
md->bl_x = x;
md->bl_y = y;
MobName expected = get_mob_db(mob_class).jname;
if (monster.name.data != expected)
{
monster.name.span.warning(STRPRINTF("Visible label/jname should match: %s"_fmt, expected));
}
if (monster.name.data == ENGLISH_NAME)
md->name = get_mob_db(mob_class).name;
else if (monster.name.data == JAPANESE_NAME)
md->name = get_mob_db(mob_class).jname;
else
md->name = monster.name.data;
md->n = i;
md->mob_class = mob_class;
md->bl_id = npc_get_new_npc_id();
md->spawn.m = m;
md->spawn.x0 = x;
md->spawn.y0 = y;
md->spawn.xs = xs;
md->spawn.ys = ys;
md->spawn.delay1 = delay1;
md->spawn.delay2 = delay2;
really_memzero_this(&md->state);
// md->timer = nullptr;
md->target_id = BlockId();
md->attacked_id = BlockId();
md->lootitemv.clear();
md->npc_event = eventname;
md->bl_type = BL::MOB;
map_addiddb(md);
mob_spawn(md->bl_id);
npc_mob++;
}
return true;
}
static
bool npc_load_mapflag(ast::npc::MapFlag& mapflag)
{
MapName mapname = mapflag.m.data;
P<map_local> m = TRY_UNWRAP(map_mapname2mapid(mapname), abort());
MapFlag mf;
if (!extract(mapflag.name.data, &mf))
{
mapflag.name.span.error("No such mapflag"_s);
return false;
}
if (mf == MapFlag::NOPVP)
{
if (mapflag.vec_extra.data.size())
{
mapflag.vec_extra.span.error("No extra argument expected for mapflag 'nopvp'"_s);
return false;
}
m->flag.set(MapFlag::NOPVP, 1);
m->flag.set(MapFlag::PVP, 0);
return true;
}
MapName savemap;
int savex, savey, mask;
if (mf == MapFlag::NOSAVE)
{
if (mapflag.vec_extra.data.size() == 3
&& extract(mapflag.vec_extra.data[0].data, &savemap)
&& extract(mapflag.vec_extra.data[1].data, &savex)
&& extract(mapflag.vec_extra.data[2].data, &savey)
&& map_mapname2mapid(savemap).is_some())
{
m->save.map_ = savemap;
m->save.x = savex;
m->save.y = savey;
}
else
{
mapflag.vec_extra.span.error("Unable to extract nosave savepoint"_s);
return false;
}
}
else if (mf == MapFlag::RESAVE)
{
if (mapflag.vec_extra.data.size() == 3
&& extract(mapflag.vec_extra.data[0].data, &savemap)
&& extract(mapflag.vec_extra.data[1].data, &savex)
&& extract(mapflag.vec_extra.data[2].data, &savey)
&& map_mapname2mapid(savemap).is_some())
{
m->resave.map_ = savemap;
m->resave.x = savex;
m->resave.y = savey;
}
else
{
mapflag.vec_extra.span.error("Unable to extract resave savepoint"_s);
return false;
}
}
else if (mf == MapFlag::MASK)
{
if (mapflag.vec_extra.data.size() == 1
&& extract(mapflag.vec_extra.data[0].data, &mask))
{
m->mask = mask;
}
else
{
mapflag.vec_extra.span.error("Unable to extract map mask"_s);
return false;
}
}
else
{
if (mapflag.vec_extra.data.size())
{
mapflag.vec_extra.span.error("No extra argument expected for mapflag"_s);
return false;
}
}
m->flag.set(mf, true);
return true;
}
static
void npc_convertlabel_db(ScriptLabel lname, int pos, dumb_ptr<npc_data_script> nd)
{
nullpo_retv(nd);
struct npc_label_list eln {};
eln.name = lname;
eln.pos = pos;
nd->scr.label_listv.push_back(std::move(eln));
}
static
bool npc_load_script_function(ast::script::ScriptBody& body, ast::npc::ScriptFunction& script_function)
{
std::unique_ptr<const ScriptBuffer> script = compile_script(STRPRINTF("script function \"%s\""_fmt, script_function.name.data), body, false);
if (script == nullptr)
return false;
userfunc_db.put(script_function.name.data, std::move(script));
return true;
}
static
bool npc_load_script_none(ast::script::ScriptBody& body, ast::npc::ScriptNone& script_none)
{
std::unique_ptr<const ScriptBuffer> script = compile_script(STRPRINTF("script npc \"%s\""_fmt, script_none.name.data), body, false);
if (script == nullptr)
return false;
dumb_ptr<npc_data_script> nd;
nd.new_();
nd->scr.event_needs_map = false;
nd->name = script_none.name.data;
nd->sex = SEX::UNSPECIFIED;
nd->bl_prev = nd->bl_next = nullptr;
nd->bl_m = borrow(undefined_gat);
nd->bl_x = 0;
nd->bl_y = 0;
nd->bl_id = npc_get_new_npc_id();
nd->dir = DIR::S;
nd->flag = 0;
nd->sit = DamageType::STAND;
nd->npc_class = INVISIBLE_CLASS;
nd->speed = 200_ms;
nd->scr.script = std::move(script);
nd->option = Opt0::ZERO;
nd->opt1 = Opt1::ZERO;
nd->opt2 = Opt2::ZERO;
nd->opt3 = Opt3::ZERO;
nd->deletion_pending = false;
npc_script++;
nd->bl_type = BL::NPC;
nd->npc_subtype = NpcSubtype::SCRIPT;
id_db.put(nd->bl_id, nd); // fix to get the oid in OnInit
register_npc_name(nd);
for (auto& pair : scriptlabel_db)
npc_convertlabel_db(pair.first, pair.second, nd);
for (npc_label_list& el : nd->scr.label_listv)
{
ScriptLabel lname = el.name;
int pos = el.pos;
if (lname.startswith("On"_s))
{
struct event_data ev {};
ev.nd = nd;
ev.pos = pos;
NpcEvent buf;
buf.npc = nd->name;
buf.label = lname;
ev_db.insert(buf, ev);
}
}
for (npc_label_list& el : nd->scr.label_listv)
{
int t_ = 0;
ScriptLabel lname = el.name;
int pos = el.pos;
if (lname.startswith("OnTimer"_s) && extract(lname.xslice_t(7), &t_) && t_ > 0)
{
interval_t t = static_cast<interval_t>(t_);
npc_timerevent_list tel {};
tel.timer = t;
tel.pos = pos;
auto it = std::lower_bound(nd->scr.timer_eventv.begin(), nd->scr.timer_eventv.end(), tel,
[](const npc_timerevent_list& l, const npc_timerevent_list& r)
{
return l.timer < r.timer;
}
);
assert (it == nd->scr.timer_eventv.end() || it->timer != tel.timer);
nd->scr.timer_eventv.insert(it, std::move(tel));
}
}
// The counter starts stopped with 0 ticks, which is the first event,
// unless there is none, in which case begin == end.
nd->scr.timer = interval_t::zero();
nd->scr.next_event = nd->scr.timer_eventv.begin();
// nd->scr.timerid = nullptr;
return true;
}
static
bool npc_load_script_map(ast::script::ScriptBody& body, ast::npc::ScriptMap& script_map)
{
MapName mapname = script_map.m.data;
int x = script_map.x.data, y = script_map.y.data;
DIR dir = script_map.d.data;
P<map_local> m = TRY_UNWRAP(map_mapname2mapid(mapname),
{
script_map.m.span.error("No such map"_s);
return false;
});
std::unique_ptr<const ScriptBuffer> script = compile_script(STRPRINTF("script npc \"%s\""_fmt, script_map.name.data), body, false);
if (script == nullptr)
return false;
dumb_ptr<npc_data_script> nd;
nd.new_();
Species npc_class = script_map.npc_class.data;
int xs = script_map.xs.data, ys = script_map.ys.data;
{
nd->scr.xs = xs;
nd->scr.ys = ys;
nd->scr.event_needs_map = true;
}
nd->name = script_map.name.data;
nd->sex = SEX::UNSPECIFIED;
nd->bl_prev = nd->bl_next = nullptr;
nd->bl_m = m;
nd->bl_x = x;
nd->bl_y = y;
nd->bl_id = npc_get_new_npc_id();
nd->dir = dir;
nd->flag = 0;
nd->sit = DamageType::STAND;
nd->npc_class = npc_class;
nd->speed = 200_ms;
nd->scr.script = std::move(script);
nd->option = Opt0::ZERO;
nd->opt1 = Opt1::ZERO;
nd->opt2 = Opt2::ZERO;
nd->opt3 = Opt3::ZERO;
nd->deletion_pending = false;
npc_script++;
nd->bl_type = BL::NPC;
nd->npc_subtype = NpcSubtype::SCRIPT;
nd->n = map_addnpc(m, nd);
map_addblock(nd);
clif_spawnnpc(nd);
register_npc_name(nd);
for (auto& pair : scriptlabel_db)
npc_convertlabel_db(pair.first, pair.second, nd);
for (npc_label_list& el : nd->scr.label_listv)
{
ScriptLabel lname = el.name;
int pos = el.pos;
if (lname.startswith("On"_s))
{
struct event_data ev {};
ev.nd = nd;
ev.pos = pos;
NpcEvent buf;
buf.npc = nd->name;
buf.label = lname;
ev_db.insert(buf, ev);
}
}
for (npc_label_list& el : nd->scr.label_listv)
{
int t_ = 0;
ScriptLabel lname = el.name;
int pos = el.pos;
if (lname.startswith("OnTimer"_s) && extract(lname.xslice_t(7), &t_) && t_ > 0)
{
interval_t t = static_cast<interval_t>(t_);
npc_timerevent_list tel {};
tel.timer = t;
tel.pos = pos;
auto it = std::lower_bound(nd->scr.timer_eventv.begin(), nd->scr.timer_eventv.end(), tel,
[](const npc_timerevent_list& l, const npc_timerevent_list& r)
{
return l.timer < r.timer;
}
);
assert (it == nd->scr.timer_eventv.end() || it->timer != tel.timer);
nd->scr.timer_eventv.insert(it, std::move(tel));
}
}
// The counter starts stopped with 0 ticks, which is the first event,
// unless there is none, in which case begin == end.
nd->scr.timer = interval_t::zero();
nd->scr.next_event = nd->scr.timer_eventv.begin();
// nd->scr.timerid = nullptr;
return true;
}
static
bool npc_load_script_any(ast::npc::Script *script)
{
MATCH_BEGIN (*script)
{
MATCH_CASE (ast::npc::ScriptFunction&, script_function)
{
return npc_load_script_function(script->body, script_function);
}
MATCH_CASE (ast::npc::ScriptNone&, script_none)
{
return npc_load_script_none(script->body, script_none);
}
MATCH_CASE (ast::npc::ScriptMap&, script_map)
{
auto& mapname = script_map.m;
Option<P<map_local>> m = map_mapname2mapid(mapname.data);
if (m.is_none())
{
mapname.span.error(STRPRINTF("Map not found: %s"_fmt, mapname.data));
return false;
}
return npc_load_script_map(script->body, script_map);
}
}
MATCH_END ();
abort();
}
static
bool load_one_npc(io::LineCharReader& fp, bool& done)
{
auto res = TRY_UNWRAP(ast::npc::parse_top(fp), { done = true; return true; });
if (res.get_failure())
PRINTF("%s\n"_fmt, res.get_failure());
ast::npc::TopLevel tl = TRY_UNWRAP(std::move(res.get_success()), return false);
MATCH_BEGIN (tl)
{
MATCH_CASE (ast::npc::Comment&, c)
{
(void)c;
return true;
}
MATCH_CASE (ast::npc::Warp&, warp)
{
auto& mapname = warp.m;
Option<P<map_local>> m = map_mapname2mapid(mapname.data);
if (m.is_none())
{
mapname.span.error(STRPRINTF("Map not found: %s"_fmt, mapname.data));
return false;
}
return npc_load_warp(warp);
}
MATCH_CASE (ast::npc::Shop&, shop)
{
auto& mapname = shop.m;
Option<P<map_local>> m = map_mapname2mapid(mapname.data);
if (m.is_none())
{
mapname.span.error(STRPRINTF("Map not found: %s"_fmt, mapname.data));
return false;
}
return npc_load_shop(shop);
}
MATCH_CASE (ast::npc::Monster&, monster)
{
auto& mapname = monster.m;
Option<P<map_local>> m = map_mapname2mapid(mapname.data);
if (m.is_none())
{
mapname.span.error(STRPRINTF("Map not found: %s"_fmt, mapname.data));
return false;
}
return npc_load_monster(monster);
}
MATCH_CASE (ast::npc::MapFlag&, mapflag)
{
auto& mapname = mapflag.m;
Option<P<map_local>> m = map_mapname2mapid(mapname.data);
if (m.is_none())
{
mapname.span.error(STRPRINTF("Map not found: %s"_fmt, mapname.data));
return false;
}
return npc_load_mapflag(mapflag);
}
MATCH_CASE (ast::npc::Script&, script)
{
return npc_load_script_any(&script);
}
}
MATCH_END ();
abort();
}
static
bool load_npc_file(ZString nsl)
{
io::LineCharReader fp(nsl);
if (!fp.is_open())
{
PRINTF("file not found : %s\n"_fmt, nsl);
return false;
}
PRINTF("Loading NPCs [%d]: %-54s\r"_fmt, unwrap<BlockId>(npc_id) - unwrap<BlockId>(START_NPC_NUM),
nsl);
bool done = false;
while (!done)
{
if (!load_one_npc(fp, done))
return false;
}
return true;
}
bool do_init_npc(void)
{
bool rv = true;
for (; !npc_srcs.empty(); npc_srcs.pop_front())
{
AString nsl = npc_srcs.front();
rv &= load_npc_file(nsl);
}
PRINTF("NPCs Loaded: %d [Warps:%d Shops:%d Scripts:%d Mobs:%d] %20s\n"_fmt,
unwrap<BlockId>(npc_id) - unwrap<BlockId>(START_NPC_NUM), npc_warp, npc_shop, npc_script, npc_mob, ""_s);
if (script_errors)
{
PRINTF("Cowardly refusing to continue after %d errors\n"_fmt, script_errors);
rv = false;
}
return rv;
}
} // namespace map
} // namespace tmwa